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All FE Simulation Modifications and Add-Ons

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    1. Eastern Front - skins for 2 of Monty CZ's planes

      A set of skins and some file tweaks for Monty CZ's Nieuport 11 and Nieuport 17. You must have Monty CZ's planes in order for these to work.
       
      For the Nieuport 11, I have made three skins. One is an imported plane with Russian colors painted over the French markings. The other two a Dux built machines, with the Dux markings and insignia for two squadrons.
       
      For the Nieuport 17, I have made two skins. One is an imported plane with Russian colors painted over the French markings. The other is a Russian built machine with standard markings and squadron insignia.
       
      Monty CZ has made a Russian skin for the Nieuport 11 which works well with these planes. In all of my skins, I used Monty CZ's original skins with some slight alterations. I have included a set of insignia decals with each plane, and a new ini file to update the way shadows are generated.
      My thanks to Monty CZ for permission to make new skins for his planes.
       
       
      Installation instructions:
      If you haven't already, download and install the two planes from the CombatACE Download area. This install will replace some of the original files - you might want to make backups before you proceed.
       
      For FE1 - Open each of my plane folders and copy the contents into the appropriate folders in your FirstEagles/Objects/Aircraft folder. Click "Yes" when it asks if you want to replace an existing file. Next, for each plane, open my folder "PutInDFolder" and move the contents into MontyCZ's "D" folder inside the aircraft's folder.
       
       
      For FE2 - Open each of my plane folders and copy the contents into the appropriate folders in your FirstEagles/Objects/Aircraft folder. Click "Yes" when it asks if you want to replace an existing file.
       
      Next, for each plane, open my folder "PutInDFolder" and move the contents into the appropriate aircraft's "D" folder Which is inside the Decals folder.

      120 downloads

         (0 reviews)

      0 comments

      Updated

    2. Russian Skins for EmID's Nieuport 24

      Three Russian skins for the Nieuport 24. You must have EmID's plane in order for these to work.
       
      I have included skins for an imported version, with the Russian colors painted over the French insignia, a version manufactured at the Dux factory, and a version with insignia for the 1st Combat Air Group. In all of my skins, I used EmID's original skins with some slight alterations. I have included a set of decals and a new ini file to update the way shadows are generated.
       
      My thanks to EmID for giving his permission to make skins for his plane.
       
       
      Installation Instructions
      If you haven't already done so, download and install the Nieuport 24 from the CombatACE Download area. My install will replace the original ini file - you might want to make backups before you proceed.
       
      For FE1 - Open my "N24" folder and put all the contents into your FirrstEagles/Objects/Aircraft/N24 folder.
       
      For FE2 - Open my "N24" folder and put all the contents into your FirrstEagles/Objects/Aircraft/N24 folder. Next, in your FirstEagles/Objects/Decals folder, make a folder named "N24". Then move my "D" folder from the Aircraft/N24 folder into the Decals/N24 folder you just made.

      111 downloads

         (1 review)

      0 comments

      Updated

    3. Voisin LAS - 2 pack

      The Voisin III was developed in 1914 and used throughout the war. It was produced in large numbers and was used by all the Entente powers. Although it was originally used as a fighter, reconnaissance, and ground attack plane, it was most commonly used as a bomber later in the war.
       
      My version is the Voisin LAS with a full chord lower wing, a 9 cylinder water-cooled Salmson engine, and an 8mm Hotchkiss magine gun mounted on a tripod over the pilot.
       
      Ojcar has created two data.ini's for the Voisin LAS, one for the 120hp engine, and one for the 150hp engine. For your convenience, I have created a completely separate plane for each. The models, decals and skins are the same, but the data.ini's and loadouts are different, with lighter bomb loads for the 120hp plane.
       
      I have included three skinning options for each plane, identical except for the decals. The Italian Linen uses the Italian insignia with red and green underwing panels. The Russian Linen uses the Russian insignia and includes stripes on the tail planes. The Standard Linen can be used for all the other Entente powers. This plane uses the national markings that come with First Eagles, so you can easily change nationalities (in the Standard Linen skin only.) I have included my skinning templates.
       
      I have also included decals for serial numbers which will be applied randomly.
       
      There doesn't seem to be any standard way for the Voisin to carry its bombs, so I have included several loadouts with different sized bombs carried in different positions, with appropriate weights for each plane. (The loadout names are based on the size of the bombs, not the total loadout weight.)
       
       
      Historical Notes:
      The serial numbers are fictious, but in the correct range for the Voisin LAS.
       
      The Russians used different national markings on the tail planes, If you use my Russian skin, you will have white, blue, and red stripes on the tail planes. If you use the Standard skin for the Russians, you will get roundels on the tail planes.
       
       
      Credits:
      My thanks once again to Ojcar for making two excellent data.ini files for this plane.
      Thanks also to Sinbad, 33Lima, and Dreamk who provided reference materials for the Voisin LAS.
       
       
      Version 2 - Ojcar has created a new FM which improves the fighting performance of the AI. A fake machine gun has been added which causes the pilot of AI planes to be more active in pursuing enemy aircraft. Installation instructions for the new gun are in a separate file.
       
       
      Installation instructions:
      For FE1: Unzip the file and move the two folders named "Voisin3_120" and "Voisin3_150" into the FirstEagles/Objects/Airplanes folder.
       
      For FE2: Unzip the file and move the two folders named "Voisin3_120" and "Voisin3_150" into the FirstEagles/Objects/Airplanes folder. Then in the FirstEagles/Objects/Decals folder, create two new folders named "Voisin3_120" and "Voisin3_150". Move the folder named "D" from the Airplanes/Voisin3_xxx folders into the corresponding Decals/Voisin3_xxx folders you just made.
       
      To install the gun, follow the instructions in the file named "InstructionsForInstallingGuns".

      568 downloads

         (3 reviews)

      0 comments

      Updated

    4. Vickers FB5 "Gunbus"

      The Vickers FB5 was the first British plane designed specifically as a fighter. It was nicknamed the "Gunbus" because the pusher style aircraft had a factory installed machine gun mounted in the front, giving the gunner a wide angle of fire.
       
      Although underpowered for its size, the large tail surfaces made it quite maneuverable. The Gunbus was an effective fighter for its time and was used to create the first fighter squadron, the RFC No. 11 Squadron. The Vickers FB5 was quickly outclassed and replaced by other fighters but it made a lasting impression on pilots.
       
      I have included two skins with decal ini's for both the Standard Linen used by Britain and France, as well as an early British skin with flags instead of roundels. I have also included a set of serial numbers which will be applied randomly. I have included my skinning templates for the plane and the cockpit.
       
      Historical Notes
      The serial numbers are fictitious, but in the correct range for most FB5s.
      Details of the instrument panel are mostly conjecture.
      Several kinds of gun mounts were used on the Gunbus, most of them required considerable upper body motion for the gunner. In First Eagles, it is not possible to animate the gunner, so my gun mount is fictitious, but at least allows the gunner some freedom of movement.
       
      Credits
      My thanks to Ojcar for once again making an excellent data file for the Vickers Gunbus.
      My thanks to Nix for providing the sound for the Gnome engine
       
      Version 2 - Ojcar has created a new FM which improves the fighting performance of the AI. A fake machine gun has been added which causes the pilot of AI planes to be more active in pursuing enemy aircraft. Installation instructions for the new gun are in a separate file.
       
       
      Installation Instructions
      For FE1 - Unzip the file and move the folder named "VickersFB5" into the FirstEagles/Objects/Airplanes folder. You also need to move the sound file "gnome80m4.wav" into your FirstEagles/Sounds folder.
       
      For FE2 - Unzip the file and move the folder named "VickersFB5" into the FirstEagles/Objects/Airplanes folder. Then in the FirstEagles/Objects/Decals folder, create a new folder named "VickersFB5". Move the folder named "D" from the Airplanes/VickersFB5 folder into the Decals/VickersFB5 folder you just made. You also need to move the sound file "gnome80m4.wav" into your FirstEagles/Sounds folder.
       
      To install the fake machine gun, follow the instructions in the file named "InstructionsForInstallingGuns".

      629 downloads

         (4 reviews)

      0 comments

      Updated

    5. SPAD A.2

      The much maligned SPAD A.2 was not nearly as dangerous as some people believe. It was actually a good idea in the days before the synchronized gun was perfected, and continued to be used on the Eastern Front throughout the war. The A.2 was SPAD's first fighter and was introduced in mid 1915.
       
      My version is the Russian version which was built at the Dux factory in Moscow. The upper wing has a center panel above the fuselage, and the gunner is equipped with a Colt-Browning 30 caliber machine gun.
       
      I have included four skinning options, identical except for the decals. There are skins for 3 Russian variations, and a skin for the French. I have included my templates and serial numbers for some of the skins, which will be applied randomly.
       
      Historical Notes:
      The serial numbers are fictitious.
       
      Credits:
      My thanks once again to Ojcar for making the excellent data.INI file for this plane.
      My thanks to Nix for providing the engine sound for the LeRhone engine
      Thanks also to Sinbad and Whiteknight06604 who provided resources for the SPAD A.2 and for the Colt-Browning machine gun.
       
      Version 2 - Ojcar has created a new FM which improves the fighting performance of the AI. A fake machine gun has been added which causes the pilot of AI planes to be more active in pursuing enemy aircraft. Installation instructions for the new gun are in a separate file.
       
       
      Installation instructions:
      For FE1: Unzip the file and move the folder named "SPADA2" into the FirstEagles/Objects/Aircraft folder. You also need to move the sound file "rhone110bn4nC" into your FirstEagles/Sounds folder.
       
      For FE2: Unzip the file and move the folder named "SPADA2" into the FirstEagles/Objects/Aircraft folder. Then in the FirstEagles/Objects/Decals folder, create a new folder named "SPADA2". Move the folder named "D" from the Aircraft/SPADA2 folder into the Decals/SPADA2 folder you just made. You also need to move the sound file "rhone110bn4nC" into your FirstEagles/Sounds folder.
       
       
      To install the gun, follow the instructions in the file named "InstructionsForInstallingGuns".

      412 downloads

         (3 reviews)

      1 comment

      Updated

    6. Fokker D.II

      The Fokker D.II was intended to be a replacement for the Eindeckers. It carried a single machine gun and used wing warping instead of ailerons. Production of the plane was slow and by the time large number were available, it had been outclassed by the Nieuport 11s. However it was used on the Eastern Front until late 1917.
       
      I have made three skins for the D.II - a green paint, a two color camo, and a three color camo. I have also incuded a complete set of (ficitious) serial numbers for German planes. I have included my skinning templates for those who wish to make different skins.
       
      Credits
      My thanks to Ojcar for making the data file for the Fokker D.II.
      Also, my thanks to Nix who provided the sound file for the Oberursel 100hp engine.
       
      Installation Instructions
      For FE1 - Unzip the file and move the folders named "FokkerD2" into the FirstEagles/Objects/Aircraft folder. You also need to move the sound file "OberurselUI.wav" into the FirstEagles/Sounds folder.
       
      For FE2 - Unzip the file and move the folder named "FokkerD2" into the FirstEagles/Objects/Aircraft folder. Then in the FirstEagles/Objects/Decals folder, create a new folder named "FokkerD2". Move the folder named "D" from the Aircraft/FokkerD2 folder into the Decals/FokkerD2 folder you just made. You also need to move the sound file "OberurselUI.wav" into the FirstEagles/Sounds folder.

      498 downloads

         (6 reviews)

      0 comments

      Updated

    7. Rumpler 6B-1

      The Rumpler 6B was a float plane version of the Rumpler C.I. It had more forward stagger to the upper wing and a larger rudder than the land version. The fuselage was also modified to make the plane a one man fighter.
       
      I have made an early version, the 6B-1. The 6B-2 was introduced later and was slightly larger, had a different tail, and didn't perform as well as the 6B-1. The Rumpler 6B-1 was a fighter and saw service in the Baltic, the North Sea, and the Black Sea.
       
      Since it's a float plane, the 6B-1 works best in the Flanders, Gibraltar or other terrain that has a lot of water. The plane will actually take off and land from a conventional airfield, but it looks strange to see the floats going under the ground. It would be best to start the missions in the air.
       
      I have included two skins, a standard German "Sea Hex" camo and a mottled green and blue camo. My skinning templates are included with the download. I have also included a set of number decals.
       
      Credits
      Thanks to Ojcar for making the data file for the Rumpler 6B-1 and for providing information on the appearance of the plane.
      Thanks to Nix for providing the sound for the Mercedes engine.
       
       
      Installation Instructions
      For FE1 - Unzip the file and move the folder named "Rumpler6B1" into the FirstEagles/Objects/Aircraft folder. You also need to move the sound file "mercedes160m2.wav" into the FirstEagles/Sounds folder.
       
      For FE2 - Unzip the file and move the folder named "Rumpler6B1" into the FirstEagles/Objects/Aircraft folder. Then in the FirstEagles/Objects/Decals folder, create new folder named "Rumpler6B1". Move the folder named "D" from the Aircraft/Rumpler6B1 folder into the Decals/Rumpler6B1 folder you just made. You also need to move the sound file "mercedes160m2.wav" into the FirstEagles/Sounds folder.

      320 downloads

         (6 reviews)

      0 comments

      Updated

    8. Sopwith Baby

      The Sopwith Baby was a British, single seat float plane used for reconnaissance and light bombing. It was built in fairly large numbers and was used by the British, French, Italian, Australian, Canadian, and American navies.
       
      My version carries a Lewis machine gun on the upper wing and a has a loadout for a light bomb load. Some Babys had a Lewis gun mounted at an angle through the upper wing and some had a synchronized Lewis mounted on the fuselage, but the horizontal upper wing mount seems to have been the most common.
       
      Since it's a float plane, the Sopwith Baby works best in the Flanders, Gibraltar or other terrain that has a lot of water. Ojcar has done a great job making this plane take off and land realistically on water.
       
      The plane will actually take off and land from a conventional airfield, but it looks strange to see the floats going under the ground. It would be best to start the missions in the air.
       
      I have included two skins, a generic olive skin for France and Britain, and an Italian linen skin. A full set of decals are included with Italian insignia and (fictitious) serial numbers. My skinning templates are included with the download.
       
       
      Credits
      Thanks to Ojcar for making the data file for the Sopwith Baby.
      Thanks to Nix for providing the sound for the engine.
       
       
      Installation Instructions
      For FE1 - Unzip the file and move the folder named "SopwithBaby" into the FirstEagles/Objects/Aircraft folder. You also need to move the sound file "clerget9b2m2.wav" into the FirstEagles/Sounds folder.
       
      For FE2 - Unzip the file and move the folder named "SopwithBaby" into the FirstEagles/Objects/Aircraft folder. Then in the FirstEagles/Objects/Decals folder, create new folder named "SopwithBaby". Move the folder named "D" from the Aircraft/SopwithBaby folder into the Decals/SopwithBaby folder you just made. You also need to move the sound file "clerget9b2m2.wav" into the FirstEagles/Sounds folder.

      265 downloads

         (2 reviews)

      3 comments

      Updated

    9. Hanriot HD.2

      The Hanriot HD.2 was a French, single seat float plane version of the Hanriot HD.1. It had a larger tail, shorter wings, and mounted 2 Vickers machine guns. It was used by the French as an interceptor, defending seaplane bases, and as an escort for reconnaissance planes.
       
      Since it's a float plane, the Hanriot HD.2 works best in the North Sea terrain, or in Flanders, Gibraltar or other terrain that has a lot of water. The plane will actually take off and land from a conventional airfield, but it looks strange to see the floats going under the ground.
       
      I have included two skins, a generic linen skin and a 4 color camo skin. The camo skin may be fictitious and uses the French 4 color camo pattern, but with blue and grey colors instead of greens and browns. I have included a set of decals. My skinning templates are included with the download.
       
       
      Credits
      Thanks to Ojcar for making the data file for the Hanriot HD.2 and for providing information for the cockpit.
      Thanks to Nix for providing the sound for the engine.
       
       
      Installation Instructions
      For FE1 - Unzip the file and move the folder named "HanriotHD2" into the FirstEagles/Objects/Aircraft folder. You also need to move the sound file "clerget9b2m2.wav" into the FirstEagles/Sounds folder.
       
      For FE2 - Unzip the file and move the folder named "HanriotHD2" into the FirstEagles/Objects/Aircraft folder. Then in the FirstEagles/Objects/Decals folder, create new folder named "HanriotHD2". Move the folder named "D" from the Aircraft/HanriotHD2 folder into the Decals/HanriotHD2 folder you just made. You also need to move the sound file "clerget9b2m2.wav" into the FirstEagles/Sounds folder.

      272 downloads

         (2 reviews)

      0 comments

      Updated

    10. Field Guns for First Eagles

      In World War I, field guns were light artillery weapons used for infantry support on the battlefield. The barrel could be elevated using a mechanism on the carriage, but the entire gun had to be turned to aim it. I have created eight new field guns for First Eagles, each with a two man crew behind a small log and earth barricade.
       
      This download includes - a Russian Putilov 76.2mm, and Austrian Krupp 77mm, A German Krupp 77mm, an Italian Déport 77mm, a French 75mm, a British 75mm, an American 75mm, and a Turkish Krupp 77mm.
       
      The field guns take the role of Tank in First Eagles so they will appear on the battlefield during Army Co-operation missions. All the guns use the stock 75mm gun data from First Eagles.
       
       
      Installation Instructions
      You can install the guns individually or all at once. Unzip the file and move the folders you want into the FirstEagles/Objects/GroundObjects folder. Destroyed versions of all the guns use the same skin as the AAA guns. If you don't already have it, you must also copy the file "DestroyedAAA.bmp" into the FirstEagles/Objects/GroundObjects folder. The file must be placed in root level of the GroundObjects folder (not inside any other folders.)

      320 downloads

         (3 reviews)

      0 comments

      Updated

    11. Airships

      Dirigibles were used by both sides on all fronts during World War I. Early in the war, they were used for recon and bombing, but were soon replaced by aircraft. However, because they could stay aloft for long periods, and their ability to hover, airships continued to be used for naval operations, especially for scouting and anti-submarine patrols.
       
      I have created five different types of airship. They are all identified as "Balloon" and they are all armed with machine guns. Drop them into your Ground Object folder and they will show up over the battlefields for more challenging balloon busting missions. I have included alternate skins for some of them so you can use them for different nations.
       
      Historical Notes
      The R23 and L32 are relatively accurate models of actual airships. The Type M, Type PL, and Type VZ are more or less generic representations of popular airship types which were used by different nations. I have averaged out the national and manufacturer variations, but the overall size and shape is relatively accurate.
       
      I have taken liberties with the gondolas and simplified the rigging in order to keep file size down and frame rate up.
       
      Installation Instructions
      Unzip the file and copy the folders you want into your FirstEagles/Objects/GroundObject folder.

      363 downloads

         (2 reviews)

      2 comments

      Updated

    12. Galicia - Eastern Front

      NOTE - This terrain is a complete revision of the Galicia Terrain. I recommend that you delete the original before installing Galicia Version 2.
       
      Version 1 Notes:
      Galicia was the name of a territory in northern-eastern Hungary and was the scene of major fighting during the First World War. It was invaded by the Russians early in the war, and was then recaptured by the Austro-Hungarians later. It was also a battleground after the war, first in fighting between Poland and the Ukraine, and later between Poland and The Soviet Union. Today the district is part of both Poland and the Ukraine.
       
      My Galicia terrain is based on the Verdun terrain, using the Cambrai.cat file, from First Eagles. It is a cosmetic change and is not geographically correct. Everything is the same as the stock Verdun terrain except for the following changes:
       
      - I have renamed all the locations in the Target.ini and Movement.ini with actual Hungarian place names from World War I. I did my best to match town locations with the terrain coordinates, but I couldn't always find an exact match.
       
      - I modified the terrain tiles to make the trench line narrower. I have included new terrain tiles with all the trenches removed from all the no-mans-land and trench terrain tiles.
       
      - Since the Eastern Front was much more fluid than the Western Front, I added some old battlefields to the terrain. Flying over a cratered area does not necessarily mean that you're flying over the front line!
       
      - I added much more forest and grassland. This terrain requires the Cambtai.cat file because Verdun doesn't have the grassland terrain tiles. I also removed some of the villages and airfields.
       
      - I have added Supply Depots. These use the airfield ground tile, but are covered with warehouses and other buildings, making them high value bombing targets.
       
      - I created new briefing maps with the new place names.
       
      - I swapped "Enemy" and "Friendly" locations to put Russia to the north.
       
      - I replaced two buildings with my own LODs. "vCity7" was a gray cube with rounded corners and randomly scattered windows. I have replaced it with a town hall style building. "FrTownBuilding4" was a three story village building. I have replaced it with something more like a hotel. These building have their own skins.
       
      - I created new buildings to replace most of the tents and canvas hangers. I made a Barracks building, a Headquarters building, a Storage building, and two hangars. I also made a (static) staff car for each airfield.
       
      - I made new skins for some of the buildings. These skins use some components from max188's Hi-Res Buildings and from mauricepiesligeros's Gilbraltar Buildings. I have altered them pretty extensively and added my own details.
       
      - All the airfields have been flattened and the surrounding terrain has been smoothed.
       
      - Since the Eastern Front had less air-to-air combat, I made more ground targets. I added factories to many of the cities to increase the number of bombing targets. I added a few more balloons for balloon busting missions, I added some truck routes for armed recon missions, and I added some ground attack routes for army co-operation missions.
       
      Everything else is the same as the stock Verdun Terrain. I have deliberately kept this as minimal as possible.
       
      Anything that works with Cambrai should also work with this, so you should be able to upgrade however you wish. I haven't tested it, but it should be possible to use the Cambrai seasonal tiles with the Galicia terrain (but the trenches will reappear during the other seasons.)
       
       
      Version 2 revisions:
      - I removed the duplicate airfield
      - I revised the hangars so they cast shadows now
      - I added SpinyNorman's Air Raid Warning Ambulances to all airfields
      - I repositioned some of the Anti Aircraft guns so they're not inside buildings
      - I made tweaks to some of the building skins and terrain tiles and I fixed the trees so they only have one trunk
      - I revised the Nations.ini, Targets.ini, and Movement.ini to be more compatible with the Eastern Front campaign
      - I added some airfields with wider aircraft spacing for bombers to take off without colliding
       
       
      Installation Instructions:
      If you haven't already done so, download and install SpinyNorman's Air Raid Warning Ambulances
       
      Unzip the file and move the folder named "Galicia" into your FirstEagles/Terrain folder.
       
      NOTE - You must have the wwiCambrai terrain installed (which came with FE Gold) in order for the Galicia terrain to work. Any mods you may have made to your Cambrai terrain should not affect Galicia.
       
      OPTIONAL - On my computer I made a separate install of First Eagles for the Eastern Front. I made map icons which use Russian insignia (instead of French) for "Friendly" planes and airfields. I have included those icons with this download and you can install them if you wish. - Warning! - installing these will change the map icons on all your other terrains as well.
       
      To install the map icons, open the folder named "OptionalFlightFolder" and copy the two files into your FirstEagles/Flight folder.

      541 downloads

         (1 review)

      0 comments

      Updated

    13. Pfalz A.II conversion for Laton's E.III

      A set of skins and some file tweaks to convert Laton's Pfalz E.III into an A.II You must have Laton's plane in order for this to work.
       
      The Pfalz A.II was identical to the E.III, except that the A.II was unarmed. I have removed the gun and Loadouts from the E.III data file, changed the way shadows are generated in the ini file, and created two new skins for the plane. There is a German skin, with a stripe around the fuselage, and an Austrian skin with red bars on the wingtips and fuselage. The original skins will still work with my conversion. I also made a new hangar screen to display the plane's new name. Everything else is the same as in Laton's original.
       
       
      Installation instructions:
      If you haven't already, download and install Laton's Pfalz E.III pack from the CombatACE Download area. My install is only for the E.III and will replace some of the original files - you might want to make backups before you proceed.
       
      For FE1 - In your FirstEagles/Objects/Aircraft folder, make a copy of the PfalzEIII folder and name it "PfalzAII." Copy all the files from my "PfalzAII" folder into your "PfalzAII" folder. Click "Yes" if it asks if you want to replace an existing file. You can delete the PfalzEIII.ini, PfalzEIII_data.ini, PfalzE.III_Loadout.ini, and PfalzEIII_Hangar.bmp files. All the other files are needed for the conversion.
       
      For FE2 - In your FirstEagles/Objects/Aircraft folder, make a copy of the PfalzEIII folder and name it "PfalzAII." Copy all the files from my "PfalzAII" folder into your "PfalzAII" folder. Click "Yes" if it asks if you want to replace an existing file. You can delete the PfalzEIII.ini, PfalzEIII_data.ini, PfalzE.IIILoadout.ini, and PfalzEIII_Hangar.bmp files. All the other files are needed for the conversion.
       
      Next, in your FirstEagles/Objects/Decals folder, make a new folder named "PfalzAII". Move the folder named "D" from your FirstEagles/Objects/Aircraft/PfalzAII folder into the FirstEagles/Decals/Aircraft/PfalzAII folder you just made.

      85 downloads

         (1 review)

      0 comments

      Updated

    14. Decals for Post War Nations

      Fighting continued in Eastern Europe and Russia for many years after the end of World War I. These decals are the insignia of many of the nations that were formed in the closing days of the war. Most of them fought against the Bolsheviks in the Russian Civil Wars, but many of them also fought each other at one time or another.
       
      I have included decals for - Czechoslovakia, Estonia, Finland, Greece, Hungary, Latvia, Lithuania, Poland, Russia, Ukraine, and Yugoslavia.
       
      Many nations did not have standardized insignia at first and I have included variations for many of the nations. I have included a text document with notes on how and when they were used. To use these, you will probably need to tweak the decal ini's for existing planes. How and when insignia are reversed on opposite sides of the plane changes from nation to nation, and the horizontal tail stripes will need to be adjusted.
       
       
      Terms of Use
      You may use these decals for your own personal use.
      You may include these decals with any skins you upload for First Eagles at Combat Ace. Please give me credit.
      You may NOT include these decals with skins you upload at any other site.

      86 downloads

         (1 review)

      1 comment

      Updated

    15. Flyable RE8 for First Eagles Gold & First Eagles 2

      Stock AI RE8 made player-flyable, for FEG & FE2. See readme for installation etc. Loadout screen locks up in FE2; will upload fix if/when found.
       
      OFF has a Harry Tate already, RoF is about to get one. Couldn't find an RE8 for FE so made this myself.

      581 downloads

         (1 review)

      1 comment

      Updated

    16. Aviatik D.1 skin

      This is a skin for the Aviatik D.1 model created by Stephen1918
       
      The skin represents the aircraft of Austrian Flik60J in early 1918.
       
      Thank you Stephen1918 for this superb model and all your effort. Also
      thank you for uploading this model here at CombatAce and allowing us all to enjoy it.
       
      quack74

      214 downloads

         (2 reviews)

      1 comment

      Updated

    17. "Battle of Caporetto" Ver 1.0 Part 1

      This is ONLY Part 1 of the "Battle of Caporetto" Campaign, Version 1.0, made by quack74
       
      Part2 is a necessary download for it carries ALL the ENEMY (Austrian) aircraft files
       
      This Campaign takes place in Northern Italy in the Fall of 1917. Austria vs Italy.
       
      All info is in the readme files
       
      The Vogesen terrain ( by Gepard ) is needed to run this campaign.
      I highly recommend Jan Tuma's visual upgrade pack as well.
       
      I would like to thank ***** and the skunworks A team for many of the WWI models
      I would like to thank sinbad for allowing me to repost some of his Hanriot HD-1 Italian skins
      I also would like to thank Gepard for the terrain and the help he gave me
      And thanks to JanTuma for the beautiful terrain upgrade.
       
      Thanks especially to all those guys that took the time to build all the aircraft and ground objects.
      Without them this campaign wouldnt have come to mind. Actually Laton's Austrian and Italian planes triggered it.
      They needed a place to fly. So thanks Laton.
       
      Enjoy, quack74

      679 downloads

         (1 review)

      1 comment

      Updated

    18. Ojcar's Armchair Aces 1916 1.3 for FE1

      Ojcar's Armchair Aces 1916 1.2 for FE1
      The second in Ojcar's Armchair Aces Series modified for use with First Eagles 1.
      Instalation is straightforward with only one difference in the preparation of the Strutters. Read both readmes to learn how to add three new aircraft to your hangar collection. You will need the practice for the forthcoming 1917 version.
       
      Reverential hat tip to TK. Gratitude to Canadair for the batch file converter (see readme). Many thanks to Sinbad for permission to use and modify his Strutters. Salute to Ojcar for a great series.
       
      Any problems, contact me via the forum. This download wont harm your computer, but it just might devour all your free time as you fly and die in 1916.
       
      Cheers and Happy Landings
      Grinseed
       
      21 April 2012 I have uploaded the correct FE1 version to replace the FE2 version originally uploaded in error.
       
      Version 1.3 Corrects airfield names to allow enlistment as Belgian pilot as per Ojcar's edit of orginal version.

      195 downloads

         (1 review)

      0 comments

      Updated

    19. Nieuport.28's of the USAS 1rst Pursuit Group

      =-=-=-=-= Nieuport.28 skin and data pack for the 1rst Pursuit Group =-=-=-=-=
       
       
      All Skin work and all decal work done by Quack74.
      Feel free to add to these skins as you please. If reposting any of these parts with your new work, just throw a little credit my way. It took a long time to make these. Thanks.
       
       
      I would like to thank EmlD for creating the N.28 model some years ago and posting it for us at CombatAce.com.
       
       
      I have created a completely new skin for the N.28 along with numerous decals to create the 4 USAS Aero Squadrons that, together, form the USAS's 1rst Pursuit Group.
       
      1. 27th Aero Squadron - Flying Eagle in red circle
      2. 94th Aero Squadron - Hat In The Ring
      3. 95th Aero Squadron - Kicking Mule
      4. 147th Aero Squadron - Terrier "Who Said Rats?"
       
      ----------------------------------------------------------------------------------------
       
      The Nieuport.28 was the sole aircraft used by the American pursuit group from the
      Late Winter of 1918 until the first week of August 1918 when The 1rst Pursuit
      Group was re-equipped with the SPADXIII. When first delivered the N.28's were
      unarmed. Some of the first frontline flights were done with unarmed aircraft in
      March. More or less done to familiarize pilots with the type and the "Front"
      itself. It wasn't until March 28, 1918 that the Squadrons began to receive guns
      for their planes. But just enough to mount one per plane. The Nieuport.28's were
      also Notorious for shedding their upper wing fabric do to poor glue quality.
      stemming from the factory's lack of quality control. Few pilots had indeed lost their
      lives do to this defect.

      168 downloads

         (2 reviews)

      2 comments

      Updated

    20. Von Raben

      Lt. Von Raben Fokker Dr.1 blue and white :D

      99 downloads

         (1 review)

      0 comments

      Submitted

    21. Sopwith "Pups" of Naval 3

      This is a skin pack of Naval 3 Sopwith "Pups"
       
      1. Naval 3 generic skin - Uses decals for flight colors in groups of 5.
       
      Blue - A Flight
      Red - B Flight
      Black - C Flight
       
      2. "I WONDER" (N6162), A Flight, Lt. H.S. Broad
      3. "BABY MINE" (N6179), B Flight, Flt Sub-Lt. Alfred William "Nick" Carter.
      4. "BETTY" (N6205), B Flight, Flt Sub-Lt. Joe S.T. Fall
      5. "HAPPY" (N6181), B Flight, Flt Cdr. Lloyd S. Breadner
      6. "Mildred H." (N6183), B Flight, Flt Cdr Jimmy A. Glen
      7. "Black Arrow" "P" (N6171), C Flight, Lt. Edmund Pierce
      8. "Black Tulip" "M" (N6172), C Flight, Flt Lt. Robin G. Mack
      9. "Black Maria" "C" (N6160), C Flight, Lt. Raymond Collishaw
      10. "Black Bess" "R" (N6207), C Flight, Lt. Len H. "Titch" Rochford
      11. "Black Prince "W" (N6194), C Flight, Lt. Art Wealy
       
      There are a few extras inside. Follow the README files
       
      Enjoy,
      Quack74

      135 downloads

         (0 reviews)

      0 comments

      Updated

    22. Albatros D.III Oeffag Ba.53

      Albatros D.III Oeffag Ba.53
       
      3D model + 2 generic skins + FM (185 HP Austro-Daimler)
      by Jan Tuma

      304 downloads

         (2 reviews)

      0 comments

      Submitted

    23. Albatros D.III Ba.53 field mod

      Albatros D.III Oeffag Ba.53 field mod
       
      3D model + 2 generic skins + FM (185 HP Austro-Daimler)
      by Jan Tuma

      221 downloads

         (1 review)

      0 comments

      Submitted

    24. Albatros D.III Oeffag Ba.153 early

      Albatros D.III Oeffag Ba.153 early
       
      3D model + 2 generic skins + FM (200 HP Austro-Daimler)
      by Jan Tuma

      235 downloads

         (1 review)

      0 comments

      Submitted

    25. Albatros D.III Oeffag Ba.153 late

      Albatros D.III Oeffag Ba.153 late
       
      (It is possible use also like Ba.253 early)
       
      3D model + 2 generic skins + FM (200 HP Austro-Daimler)
      by Jan Tuma

      214 downloads

         (1 review)

      0 comments

      Submitted

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