First Eagles by Thirdwire
Sub Category
All FE Simulation Modifications and Add-Ons
- First Eagles - General Files
- First Eagles - WWI and Early Years 1914 - 1920
- First Eagles - Golden Era 1920 to 1940
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Airfields for Large Planes
By Stephen1918
This replaces the stock airfield for both FE1 and FE2. The planes are spaced 25 meters apart instead of 15 and arranged in two rows, 10 meters apart. For smaller planes, like the Morane Saulniers, they will seem pretty far apart, but the larger planes, like the Farman F.40 and the Caudron G.4, can now take off without colliding.
In your Terrain folder, make a backup of your WW1_Airfield1.INI and replace it with mine. It will change all the airfields to the new configuration. All the parked planes and all the other spacing is the same as the stock airfield.
168 downloads
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Updated
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SF2 FirstEagles2 Silver Series Hi-Res 1024x768 Menu Screens
By Viper63a
SF2 FirstEagles2 Hi-Res Silver Series 1024x768 Menu Screens
By Viper
This package contains a new version of my 1024x768 FE2 menus that are in the new Silver Border format like my 1920x1080 menus.
This mod includes custom WWI Air War themed menu, campaign and pilot screens. No other (Hangar, Loading) screens or INI files are changed. You should unzip the file and preview the new screens before installing them. I recommend doing this as there are MANY alternate screens (Inlcuding some vintage black/white version) I have in there that you might like better.
If you choose to install these screens, I recommend that you back up your MENU, FLIGHT, CAMPAIGNS and PILOTDATA folders in the SF2 Mod folder you're installing this mod into. Just in case you want to go back to your original setup.
To install, simply unzip and copy the uncompressed MENU, FLIGHT, CAMPAIGNS and PILOTDATA folders into your FirstEagles2 mod folder.
Recommendation: I recommend that you RENAME your original MENU folder. The new copy from my package will then install cleanly and not conflict with any other mod you may have installed into the MENU folder.
My Win97 folder was..(yours may be different)...
C:\Users\<your_id>\Saved Games\ThirdWire\FirstEagles2\
Enjoy!
60 downloads
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Updated
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Farman F.40
By Stephen1918
The Farman F.40 was a joint design by the two Farman Brothers, Maurice and Henri, combining features of the MF.11 and HF.22. Like the other Farman designs, placing the engine in the rear gave the gunner an open field of fire. The F.40 was used for reconnaissance and as a light bomber and was widely used by most of the Entente forces. The long wingspan gave stability, but made it slow to maneuver. French squadrons began replacing it in 1916.
My plane includes loadouts for a light bomb load and for Le Prieur rockets. I have included three skins, French, Belgian, and Russian. Decals and my skinning templates are included in the download.
I have included ojcar's "DummyMachineGun" data, Peter01's Lewis Machine Gun data and P10ppy's Le Prieur rockets with this download.
Warning
The Farman F.40 has a wider wingspan than First Eagles expects so if you start on the runway, your wings will be touching the wings of the planes next to you. This will cause an immediate collision and you or other planes in your flight may lose their wingtips as soon as the game starts. Best to start in the air, or modify the airfield.ini in the terrain folder to space out the planes on the runway.
Credits
Thanks to Ojcar for making the data file for the Farman F.40 and for making the data for the dummy machine gun. And for helping me with the installation package for FE2.
Thanks also to P10ppy who made the Le Prieur rockets, and to Peter01 who made the data for the Lewis Gun.
Thanks also to Crowford who provided resources for the Farman cockpits.
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Installation Instructions
For FE1 - Unzip the file. Move the folder named "FarmanF40" into your FirstEagles/Objects/Aircraft folder.
For FE2 - Unzip the file. Move the folder named "FarmanF40" into your FirstEagles/Objects/Aircraft folder. Then in the FirstEagles/Objects/Decals folder, create a new folder named "FarmanF40". Move the folder named "D" from your Aircraft/FarmanF40 folder into the Decals/FarmanF40 folder you just made.
You may not need to install the guns or rockets, they have been used on other planes and you may already have them. Instructions for installing the guns and rockets, if you should need them, are in a separate file included in this download.
289 downloads
0 comments
Updated
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SF2 FirstEagles2 Hi-Res 1920x1080 Menu Screens
By Viper63a
SF2 FirstEagles2 Hi-Res 1920x1080 Menu Screens
By Viper
This mod includes custom WWI Air War themed menu, campaign and pilot screens. No other (Hangar, Loading) screens are changed. You should unzip the file and preview the new screens before installing them. I recommend doing this as there are some alternates of the screens in there that you might like better.
If you choose to install these screens, I recommend that you back up (copy) your MENU, FLIGHT, and PILOTDATA folders in the SF2 Mod folder you're installing this mod into. Just in case you want to go back to your original setup.
My Win97 mod folder was...(Yours may be different)...
C:\Users\<your_id>\Saved Games\ThirdWire\FirstEagles2\
* Menu Install...
To install, simply unzip and copy the contents of the "To_Mod_Folder" (and not the folder itself) into your FirstEagles2 Mod folder.
To uninstall, simply delete the current MENU, FLIGHT, PILOTDATA folder and rename your backed up copies to be the active folders.
* Optional Campaign Screens install...
In the "Optional" folder, I have some upgraded Campaign screens. These are just the screens, nothing else is changed. Also, I've not tested them, so use them at your own risk. If you back up (make a copy) your "Campaigns" folder, there shouldn't be any risk. Copy the Optional "Campaigns" folder to your FirstEagles2 Mod folder and over write if asked.
My Win97 mod folder was...(Yours may be different)...
C:\Users\<your_id>\Saved Games\ThirdWire\FirstEagles2\
If you don't have a "Campaigns" folder, then you're running the stock Campaigns. If this is the case, you can just copy the optional "Campaigns" folder into your FirstEagles2 Mod folder. If you don't like or want them, you can just delete the "Campaigns" folder from your FirstEagles2 Mod folder and the game will go back to using the stock Campaign screens.
Enjoy!
117 downloads
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Industrial Objects
By Geezer
This pack contains a variety of large, medium, and small industrial objects - plus two urban housing blocks. They were originally developed at the request of FE map makers so their appearance is typical of WW1. Wrench then pointed out that they could also be used for other maps - 1930s, WW2, and even parts of the Cold War. A modest selection of complimentary 1930s civilian vehicles is in development, and will be added in the future.
THESE MODELS ARE ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL THEY BE USED, EVEN IN PART, OF ANYTHING THAT IS PAYWARE, IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT.
177 downloads
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Skin for Lebedev built Voisin LAS
By Stephen1918
This is a new skin for the Voisin3_120, part of the Voisin LAS-2 pack available in the CombatAce Aircraft Downloads area (under Other Entente Aircraft).
This skin is for a Russian Voisin LAS built at the Lebedev factory in Petrograd. It has a grey skin with the appropriate decals. Early in the war, Lebed built planes had a large company logo on the rudder. Later versions (after 1915) had a much smaller logo placed at the center of the standard Russian insignia. I have included both versions in the download.
These skins are made for the 120hp Voisin, but will also work on the 150hp version. They will not work on the Voisin Type V.
Note
The inscription on the logo translates (approximately): "V.A. Lebedev Aeronautics Co., Ltd. - Petrograd"
Credits
My thanks to Crowford who provided many resources for the logo, placement of the insignia, and for valuable help with the Cyrillic inscription.
Installation instructions
Put the folders named "V3LebedEarly" and "V3LebedLate" into your FirstEagles/Objects/Aircraft/Voisin3_120 folder. Next, open my "PutInDFolder" and put all three files into the "D" folder for the Voisin3_120.
For FE1, it will be inside the Aircraft/Voisin3_120 folder.
for FE2, it will be inside the Decals/Voisin3_120 folder.
73 downloads
0 comments
Updated
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LVG C.II
By Stephen1918
The LVG C.II was an early German two seater. It had a ring-mounted Parabellum machine gun for the observer, later versions also had a LMG machine gun mounted on the fuselage for the pilot. It was used mostly for reconnaissance, but could also carry a small bomb load. The LVG C.II was the first plane to bomb London, in November 1915.
My version has three skins (grey, blue, and linen) and two sets of decals. There are two bomb loadouts, one with four light bombs, another with a single large bomb. I have included my skinning templates with the download.
Credits:
My thanks to Ojcar for making the data.INI file for this plane and for resources to help with the shape of the fuselage.
Installation instructions:
For FE1: Unzip the file and move the folder named "LVGC2" into the FirstEagles/Objects/Aircraft folder.
For FE2: Unzip the file and move the folder named "LVGC2" into the FirstEagles/Objects/Aircraft folder. Then in the FirstEagles/Objects/Decals folder, create a new folder named "LVGC2". Move the folder named "D" from the Aircraft/LVGC2 folder into the Decals/LVGC2 folder you just made.
304 downloads
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SF2 FirstEagles2 Hi-Res 1024x768 Menu Screens
By Viper63a
SF2 FirstEagles2 Hi-Res 1024x768 Menu Screens
By Viper
This mod includes custom WWI Air War themed menu, campaign and pilot screens. No other (Hangar, Loading) screens or INI files are changed. You should unzip the file and preview the new screens before installing them. I recommend doing this as there are MANY alternate screens I have in there that you might like better.
If you choose to install these screens, I recommend that you back up your MENU, FLIGHT, CAMPAIGN and PILOTDATA folders in the SF2 Mod folder you're installing this mod into. Just in case you want to go back to your original setup.
To install, simply unzip and copy the Flight and Menu folder to your StrikeFighter2 FirstEagles2 Mod folder.
My Win97 folder was..(yours may be different)...
C:\Users\<your_id>\Saved Games\ThirdWire\FirstEagles2\
Enjoy!
71 downloads
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Fortification Objects
By Geezer
This pack contains a wide selection of fortifications. Some of them, like the Austrian Fort, are enormous and are WW1-specific, but there is also a selection of WW2 Atlantic Wall fortifications, so modders can construct defenses for most any period. The fortifications constructed from concrete, masonry, etc have damage models but the simple trenches have no damage models. I was unable to convincingly design a damage model that replaced one pile of dirt for another.
There are six straight trench sections for each major WW1 power, with an appropriate machine gun - Lewis (British), Maxim (German, Russian), French (Hotchkiss), etc. Hopefully, modders can deploy existing figures behind the straight trench walls. For grins and giggles, there is also a zig-zag trench section that more-or-less matches the trench sections of a 1024 FE terrain tile. The straight trench sections are generic enough to also be used in most any other period, even VietNam.
None of the guns work, they are simply stage props. But if someone wants to massage files to make the guns operable, contact me and we will discuss the job.
My thanks to the map makers - Quack74, gterl, Steven1918, Wrench - for their inputs. If I've forgotten anyone, my apologies - contact me and I'll add your name.
Enjoy.
Rev1: Fixed the missing art for Fort-12 - thanks to KJakker for spotting that. Also renamed the multiple Fort-4 LODs for correct right/left orientation.
167 downloads
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Nieuport17's of No.60 Squadron
By quack74
This is a skin for the Nieuport17 of No.60 Squadron. The Nieuport17's were used by No.60 Squadron from the Winter of 1916-17 till the mid-Summer of 1917. Then to be replaced by the S.E.5.
Original silver base skin made by Hansa.
The decals will provide a somewhat random cowl and wheel cover color according to flight.
Ex: The first aircraft of B Flight (B 1) will have a red cowl and the third aircraft in B Flight (B 3) will have red wheel covers
The First aircraft in C Flight (C 1) will have a blue cowl, etc,etc.
Enjoy,
Quack74
164 downloads
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Nieuport17 's of No.29 Squadron
By quack74
This is a skin for the Nieuport17 of No.29 Squadron. The Nieuport17's were used by No.29 Squadron from the Winter of 1916-17 till the mid-Summer of 1917. They would be replaced by the Nieuport27's then in the Spring of 1918 to the S.E.5a.
Original base silver skin made by Hansa.
The Nieuports of No.29 Squadron carried a wide red band around the rear fuselage.
The decals will provide a somewhat random cowl and wheel cover color according to flight.
Ex: The first aircraft of B Flight (B 1) will have a red cowl and the third aircraft in B Flight (B 3) will have red wheel covers
The First aircraft in C Flight (C 1) will have a blue cowl, etc,etc.
Enjoy,
Quack74
141 downloads
0 comments
Updated
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Armchair Aces over Palestine
By ojcar
Welcome WWI buffs! This is a new series of campaings, covering the air war over Palestine Front in WWI
The entire war is divided in mini-campaigns of a month-10 missions. I'm using the fantastic Palestine map. You'll have about 20 mini-campaigns and 200 missions per pilot!
You'll fly as British, Australian, German or Ottoman pilot.
This series is made for FE2, but you also have a FE1 version.
249 downloads
0 comments
Updated
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Final Martinsyde G.100
By Geezer
This is the final update of the Martinsyde G.100, thanks to Stephen1918 who tweaked the files. The bomb racks now only show when the plane is carrying bombs, the prop spins, sample decals have been added for anyone who wants to make his own markings, and revised installation instructions have been added - all due to Stephen1918's efforts. Thanks, Steve.
I mistakenly attached the files for the G.102 to this upload - when released by CA, it will now have the correct G.100 files.
302 downloads
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Martinsyde G.102
By Geezer
The Martinsyde G.102 was a G.100 aircraft with a more powerful 160 hp Beardmore engine, which gave it slightly better performance. Again I could not have produced this upload without the patient help from Stephen1918, ocjar, gterl, and Wrench. Thanks, guys.
265 downloads
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RAF BE12a
By Stephen1918
The BE12a was a single seat version of the BE2e introduced in 1917. It was intended to be an improvement over the BE12, but the wing configuration did not improve maneuverability very much and it was only produced in small numbers. Like the BE12, it carried a synchronized Vickers gun mounted on the side of the fuselage and could carry up to 230 pounds of bombs. The BE12a was used briefly on the Western Front but saw much of its service in Palestine.
My BE12a has three loadouts for light, medium, amd heavy bombs. I have included a green paint (PC10) skin and a full set of number decals. My skinning templates are included in the download.
Credits
Thanks to Ojcar for making the data file for the BE12a, and for providing reference materials for the plane.
Installation Instructions
For FE1 - Unzip the file and move the folder named "RAFBE12a" into the FirstEagles/Objects/Aircraft folder.
For FE2 - Unzip the file and move the folder named "RAFBE12a" into the FirstEagles/Objects/Aircraft folder. Then in the FirstEagles/Objects/Decals folder, create new folder named "RAFBE12a". Move the folder named "D" from the Aircraft/RAFBE12a folder into the Decals/RAFBE12a folder you just made.
235 downloads
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Submitted
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RAF BE12
By Stephen1918
The BE12 was a single seat version of the BE2c introduced in 1916. It had the wings of the BE2c, but had a larger, 12 cylinder (RAF4a) engine. There was a synchronized Vickers gun mounted on the side of the fuselage and it could carry up to 230 pounds of bombs. The more powerful engine made the BE12 a faster plane, but it didn't have the maneuverability required for a fighter. The BE12 was used mostly for recon and light bombing missions.
My BE12 has three loadouts for light, medium, amd heavy bombs. I have included two skins, a green paint (PC10), and a clear doped linen skin. A full set of number decals and my skinning templates are included in the download.
Credits
Thanks to Ojcar for making the data file for the BE12, and for providing reference materials for the plane.
Installation Instructions
For FE1 - Unzip the file and move the folder named "RAFBE12" into the FirstEagles/Objects/Aircraft folder.
For FE2 - Unzip the file and move the folder named "RAFBE12" into the FirstEagles/Objects/Aircraft folder. Then in the FirstEagles/Objects/Decals folder, create new folder named "RAFBE12". Move the folder named "D" from the Aircraft/RAFBE12 folder into the Decals/RAFBE12 folder you just made.
245 downloads
0 comments
Submitted
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AEG C.IV
By Stephen1918
The AEG C.IV was a German 2 seater that was introduced in 1916 and saw service until the end of the war. It served on the Western, Eastern, and Palestine fronts and was operated by Bulgaria and Turkey as well as by Germany. It was primarily a reconnaissance plane, but was also used as a bomber escort, although not very successfully. It had a fixed Spandau machine gun for the pilot, a Parabellum on a ring mount for the observer, and could carry a small bomb load.
I have included two skins, a green and lilac camo, and a green and brown camo. I have also included a full set of number decals. My skinning templates are included in the download.
There are two bomb loadouts, one internal, and one external mounted under the wings. It is doubtful that the AEG C.IV carried external bombs, but I liked the look of it. For historical accuracy, you probably shouldn't use the External Bombs loadout.
Credits
Thanks to Ojcar for making the data file for the AEG C.IV and for providing valuable information, especially for the cockpit details.
Thanks also to Nix, who made the sound file for the Mercedes 160hp engine.
Thanks to Ojcar (again) for pointing out the problem with the decals.
Installation Instructions
For FE1 - Unzip the file and move the folder named "AEGC4" into your FirstEagles/Objects/Aircraft folder. You also need to move the sound file "mercedes160m2.wav" into the FirstEagles/Sounds folder.
For FE2 - Unzip the file and move the folder named "AEGC4" into the FirstEagles/Objects/Aircraft folder. Then in the FirstEagles/Objects/Decals folder, create new folder named "AEGC4". Move the folder named "D" from the Aircraft/AEGC4 folder into the Decals/AEGC4 folder you just made. You also need to move the sound file "mercedes160m2.wav" into the FirstEagles/Sounds folder.
338 downloads
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WW1 Pilots Pack - Beyond the Western front
A new batch of pilots pics covering the non-Western fronts: Russians, Italians, Austro-Hungarians and Ottomans. This mod exists in two files: with or without national flags inserted.
November 2014 Update: adds Ottoman pilots and many new pics for existing nations, including Russians in colors. |Total: 28 Italians, 20 Russians, 30 Austrians, 10 Turks]
114 downloads
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Beardmore built Nieuport 12
By Stephen1918
The Nieuport 12 was built under license by Beardmore & Co. Ltd. for both the RNAS and the RFC. The Beardmore version differed from the French version in many small ways; the most obvious differences were - a vertical stabilizer at the tail, a slightly longer lower wing, and a different engine cowling. My version has a Lewis Gun mounted on a Scarff Ring for the observer and a Vickers Gun mounted on the fuselage for the pilot.
The British built Nieuports had the insignia placed differently from the French versions, my decal ini's are British style. I have included two skins, a brown and linen skin for the RFC, and a dark green skin for the RNAS. There is a set of appropriate serial number decals for each. My skinning templates are included with the download. I have also made British faces for the cockpit instruments.
Because of the many minor differences, the skins, cockpit, and data file are not interchangeable with my original Nieuport 12.
Credits:
My thanks to Ojcar for making the data file for the original N12, I have made slight changes for the Beardmore version.
Installation instructions:
For FE1: Unzip the file and move the folder named "Nieuport12Beardmore" into the FirstEagles/Objects/Aircraft folder.
For FE2: Unzip the file and move the folder named "Nieuport12Beardmore" into the FirstEagles/Objects/Aircraft folder. Then in the FirstEagles/Objects/Decals folder, create a new folder named "Nieuport12Beardmore". Move the folder named "D" from the Airplanes/Nieuport12Beardmore folder into the Decals/Nieuport12Beardmore folder you just made.
244 downloads
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Moska MB bis
By Stephen1918
The Moska MB bis was a Russian single wing fighter, first deployed in 1916 and produced throughout the rest of World War I. It did not have a synchronized gun and the stock plane had the gun mounted at an angle to fire over the prop. I have created a "field modded" version with a horizontal gun and with deflector plates on the prop. Both versions use the same skins.
I have included my skinning templates with the download. The planes uses the stock decals, so there is no "D" folder with this plane.
One of the distinctive features of the Moska MB was that its wings could be folded for shipping and transport. I have included a static model, with folded wings, that can be used by modders in their terrains. The static version has a destroyed version and includes the Types.ini data.
Credits
Thanks to Ojcar for making the data file for the Moska MB bis.
Thanks also to Nix for creating the sound file for the Gnome 80hp engine.
Installation Instructions
For FE1 - Unzip the file and move the folders named "MoskaMBbis" and "MoskaMBbisMod"into the FirstEagles/Objects/Aircraft folder. You also need to move the sound file "gnome80m4.wav" into the FirstEagles/Sounds folder.
For FE2 - Unzip the file and move the folders named "MoskaMBbis" and "MoskaMBbisMod"into the FirstEagles/Objects/Aircraft folder. You also need to move the sound file "gnome80m4.wav" into the FirstEagles/Sounds folder.
200 downloads
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Lewis Gun Mk2
By Stephen1918
I modified the Lewis Gun I made for my Nieuports to make it a stand alone file, so that modders can use it with other planes. I ran the poly count to reduce file size and I made a new skin. I have included a diagram to help modders figure out the data they need to attach the gun. I have included the data file that Whiteknight made for the Lewis in his Nieuport 17 with Wing Gun. I named it "LewisGunMk2" so that it won't replace the existing Lewis Gun that others have used in their mods.
My thanks to Whiteknight06604 for letting me use his Weapons Data.
The picture shows the gun mounted on MontyCZ's Nieuport 17.
127 downloads
0 comments
Submitted
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FE AA Objects
By Geezer
Steven1918 and I have put together a comprehensive collection of WW1 anti-aircraft guns. A noteworthy feature is, for the first time, a selection of medium-level 37/40mm auto cannons that bridge the gap between low-level MGs and high-level 75mm AA cannons. The Maxim 37/40mm auto cannon, dubbed the "pom-pom" by the Brits, was used in various versions by all the major powers and was still in limited service early in WW2. Pom-poms will significantly affect a gamer's experience when flying below 5,000 feet, and could motivate a gamer to replay old campaigns - especially if he used to like balloon-busting. Now that balloons can be realistically defended, he may not like balloon-busting anymore.
In addition to the pom-poms, there are multiple types of AA MGs. Also included are two types of optional gun pits: a C-shaped pit intended for use with AA guns, and a U-shaped pit intended for use with artillery, plus balloon winches for the major powers.
253 downloads
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AI flyable rigid Airships
By ojcar
AI FLYABLE RIGID AIRSHIPS:
Well, a quick and dirty work to make AI flyable two of the excellent Stephen1918 airships.
-The real L32 Zeppelin was shot down in 1916 over Horns Reef by the cruisers Galetea and Phaeton while trying to raid England. Before this it made 77 recon missions over North Sea.
The model we have is intended to have a generic German rigid Airship to use in campaign mode (you should create units with one plane and only one pilot).
-The real R23 class was never used in combat, but two of the improved R23X were built in 1918, and in fact one of them, the R29 attacked the UB-115 U-boat (it also was attacked by some ships. The submarine was sunk, and this was the only recoorded success of a British rigid airship.
Both airships are hard to destroy with machine guns, but the AI fighters will try to pass through the Airship sometimes (a game engine limit). Bad idea! The fighter will be destroyed (and the pilot probably will had the VC or Legion d'honneur) and the Airship badly damaged.
To install them you should put the AirshipR23 and ZeppelinL32 folders into your Aircraft folder.
Enjoy it!
Both models and skins by Stephen1918
All FMs, Loadouts and .ini stuff by Ojcar
Special thanks to Peter01 and Hitchingbroke!
386 downloads
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Palestine Terrain
By Stephen1918
Palestine Terrain - June 2014
(Summary of the ReadMe file included in the download.)
I highly recommend that you make a new install of First Eagles for this terrain. The ground objects, planes, and nations involved are different from the stock game.
This terrain works best using the Desert.cat file from Strike Fighters. It is possible to run this using the Cambrai.cat file from First Eagles. Instructions for installing either option are in the ReadMe file.
NOTE - In FE2, this terrain has a problem with shadows for some areas. The only solution is to ratchet down the shadow settings until the problem goes away. I have included notes in the ReadMe file which go into more detail.
CREDITS
Gepard made a Palestine terrain for Strike Fighters some time ago. I have kept many of the objects he included in the original, including the Pyramids of Giza.
Wrench made a World War I version of Gepard's terrain. I have kept a lot of his work - you will still find many of Wrench's "Easter Eggs" in my version.
Wingwiner gave me permission to use some of the buildings he made for Strike Fighters.
Geezer gave me permission to use his ground crew and airfield objects, AA guns and balloon winches. Geezer also made the skin for the city buildings.
Everyone whose work is included in this download has given me permission to use their work. I thank them.
Gerwin made a TFD Tool which I used for a lot of the terrain map tweaking and target placement. I thank him for sharing it.
Ojcar shared many resources for the history of WWI in Palestine. I thank him for his help.
I wish to thank Geezer, Panama Red and Ojcar for beta testing. They all did multiple installs and tweaking as we tried to figure out the shadow problem. Geezer and Panama Red installed the game on different computers to see how the game performed on different platforms. I also wish to thank Wrench whose input was helpful during the testing phase.
THIS VERSION
I have made many minor changes to the terrain - I made new terrain tiles, (most based on Gepard's) and I have leveled the airfields and train stations, and smoothed out the height map around cities.
I changed a lot of place names, and I added places that were significant in WWI. I added a lot of (unnamed) small towns and villages to fill out the landscape.
I made a lot of new objects - bridges, trains, tents, trucks, cavalry units, city buildings, etc. I also reskinned some buildings, vehicles, and ships that I made for other terrains.
In my version I used the "ActiveDate/InactiveDate" feature of the target.ini to make airfields and targets change sides as the war proceeds. So different flags, AAA guns, vehicles, and planes will show up in the locations depending on the month and year.
The dates I used match the dates Ojcar uses in his campaigns. You should fly Ojcar's campaigns to get the real benefit of this terrain.
I have included a new title screen for this terrain.
Complete installation instructions are included in the ReadMe file in the download.
I highly recommend that you install Panama Red's sky mods. It adds a whole new level to the experience.
I also recommend that you install Ojcar's Palestine campaigns. This terrain was built for his campaigns and you will get the best gameplay using them.
374 downloads
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New Linen Skins For Steven1918's BE2c
By Geezer
These are new BE2c skins made for the Palestine mod. To install, replace the existing five bmp files in the BE2cRAFLinen folder with these five new bmp files.
113 downloads
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