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Strike Fighters 2 Series by Thirdwire
All SF2 Series Simulation Modifications and Add-Ons
Subcategories
- Aircraft Skins
- Add-On Aircraft
- Add-On Cockpits
- Weapon Mods / Skins
- Sound Mods
- Object Mods
- Add-On Ships
- Missions / Campaigns
- Maps / Terrain Mods
- Hangars / Loadouts / Menus
- Utilities / Editors
- Joystick Config Files
- SF2 Patches
- SF2 DAT Mods
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This model represents the C-14 China Cat series, a small missile boat designed in China for use in the Middle East. It has been in service with the Islamic Republic of Iran Navy since 2002, and it is also used by the PLAN in limited quantities to test new light weaponry.
The China Cat can reach speeds of up to 50 knots and can carry a variety of weapons. Three variants are included in this package with the following weapons:
C-701, a very small anti-ship missile designed for attacking other patrol boats and fast attack craft.
C-704, a significantly larger anti-ship missile developed from the C-701 designed for attacking medium-size vessels.
122mm unguided rockets in a 16-round launcher for light artillery support
All versions have a 23mm cannon on the bow in addition to the above.
Optional for new modders:
As this model was built as part of a tutorial I made for CombatAce, I have included the 3D Max files and texture templates in a separate package.
CombatAce modders are free to modify these files as they see fit to create alternate configurations or entirely different vessels.
If you have any questions, comments, concerns, or constructive criticisms regarding this model, please do not hesitate to contact me. Thank you!
304 0 -
SF2 DLC #28: F-104A Starfighter, Pakistani Air Force 3/10/2014
= For SF2, Full-4/5 Merged, =WITH= DLC #28 (Full-5 Reccomended/Preferred) =
*DLC #28 is REQUIRED for this mod!!*
A remod skin/decal set for the DLC F-104A, recreates the Starfighter as used by the PAF.
The decals are re-used from my Indo-Pak Mod, that was based on Ajundair's old 1stGen A Zipper. Now, we're using the newest model (you all know how I hate to waste decals.... ).
Included are 98.6% historical serial numbers (albeit 2 are for 104Bs ...) as used by No. 9 Squadron, PAF. Decal randomization is set to TRUE. Also included are several inis with some additions and corrections.
The inis are:
Data.ini (operable canopy, standard keystrokes, Shift/0)
Loadout ini
main ini
Hangar screen (an SF2 revamped version of the 1stGen's F-104G)
Loadout image (bmp)
Avionics. ini
Cockpit.ini, (with working secondary ADI and oil pressure gauges, ala F-104G)
*REMINDER!!! You =MUST= have DLC #28 to have access to the aircraft's LOD.*
As always, fairly easy to follow, yet detailed install instructions are included. So, please -READ- them!!
Happy Landings!
Wrench
Kevin Stein
By Wrench160 0 -
SF2 WW2 DLC #28 S-99 (Bf-109G) Mod Pak 3/10/2014
-- Something for the WW2 players --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*You =MUST= have DLC #28 to gain access to the stock 3W S-99 Lods*
Some modifications to the DLC Avia S-99, 'backdate' it to its WW2 beginnings.
The aircraft has had several modifications, not the least of which is the
renaming to BF-109.
The skin is a 'base' light grey (RLM 81?). All new panel and rivet lines have
been drawn in. There is NO camoflague pattern, nor are the control surfaces
fabric lines drawn in.
The templates I created ARE included, in the hopes someone can make use of them
and finish off the aircraft. Due to the resolution of the stock skins I used, I
was unable to see the control surface lines well enough, or to find a drawing
that matched well enough to try drawing them.
Several ini mods add a 'fake pilot' belly rack, so the drop tank or single bomb
will have something to attach too (as the Lod does NOT have this mesh). Some
modification to FM statements try to bring it closer to published data. It may
need further tuning by experts.
Canopy opens with the Standard Animation Keystroke (Shift/0)
The skin included is a 'base' Luftwaffe (albeit, again with no camo). The
markings represent 11/JG 77 in late 1944. All markings are decals, and decal
randomization is TRUE.
When in-game, you'll see:
Bf-109G10 (3W)
As always, fairly easy to follow, yet detailed install instructions are
included. So, please =READ= them BEFORE installing this mod!!!.
With any luck, one of our Expert skinners will grab this, and give us some
nice Luftwaffe skins.
Happy Hunting!
Wrench
Kevin Stein
By Wrench442 0 -
SF2 WW2 MTO USAAF P-40F Pak 2/24/2014
-- Something for the WW2 MTO players --
= For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
*Note: this pak MAY be usable in 1stGen SF/Wo* game installs. However, some features (decal randomization and FM adjustments and several other things) will =NOT= be functional. Use in 1stGens has not, and cannot be, tested by me.*
**Notex2: this mod is designed for use =ONLY= in a MTO-Centric mods folder**
At first, I was just going to do a simple skin/decals pack. But with all the "modifications" made to fit into SF2 chose to take the "lazy man's way out" and am just uploading the entire aircraft. So, if you already have Raven's P-40F in your MTO-centric mods folder, best to back it up someplace. You can, of course, re-add any other skins at your convience.
This is the full aircraft, with my 'tweeked' sf2-ish data ini. The skin included is for...
64th FS, 57 FG "Black Scorpions"
as seen from late 1942 in North Africa.
Skins remain in their bmp format.
New DDS damage textures (usable on all Raven's Warhawk/Kittyhawk in SF2 only) are included!
All markings are decals, and Decal Randomization is TRUE. There are no nose arts. Also, via the use of my (patent pending) fake "SqTail" decal, the squadron name display is now active on the Loadout Screen.
No weapons are included, except an SF2 Version of the drop tank (for those that haven't converted it yet). New theatre-specific Hangar and Loading screens are included, too. Actually, you have 2 loadings screens to choose from.
When in-game, on the aircraft selection drop-down, you'll see
P-40F-5 CU (Raven)
This will diferentiate this for any other Warhawks you may (or may not) have.
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!
Good Hunting!!
Wrench
Kevin Stein
By Wrench199 0 -
This is the updated version of Black Sea 2.0 for the Strike Fighters 2 series. Please read the README for complete instructions.
As always, this file follows the CombatAce Modders Agreement, please do not use for payware.
By PFunk1,021 3 -
This pack consists of three planes. The stock F-4J, F-100D and Ravenclaws F-4E (HAF) have been modded to create planes for the Dhimari Air Force:
1. EF-4Dh Desert Phantom II, 4th Squadron "The Falcons"
2. F-100Dh Desert Sabre, 11th Squadron "The Rams"
3. JF-4Dh Desert Phantom, 2nd Squadron "The Hawks"
INSTRUCTIONS
1. Drop the Folders into your Strike Fighters Mod Folder.
2. If asked to overwrite, click yes.
ADDENDUM:
The planes fly for the USAF, since I don't own Strike Fighters 2
If you have SF2, then simply change the NationName in the corresponding data.inis and userlist.inis
I added a color sheet into this package so everybody can feel free to create his own dhimari desert aggressor skin.
ALTERNATE NOSE CAMO FOR THE EF-4Dh
Furthermore, there is a folder called "Alternate camo versions EF-4Dh" which includes two folders: Black Nose and Camo Nose. Those folders contain a JPG and a decals.ini each.
The EF-4Dh comes standard with the black nose. If you want to fly with a camoed nose, simply copy the contents of the folder "Camo nose" to the skin folder and overwrite.
If you want to return to the standard black nose, simply copy the contents of the black nose folder and paste them into the skin folder.
This applies to the EF-4Dh only!
CREDITS
There are several people I have to thank:
Big Thanks to Thirdwire for the games and the superb models they have.
Ravenclaw_007 for his great F-4 (HAF) I used as a base for the EF-4Dh and the great templates for the Phantom.
Spinners for the dhimari decals and the sharkmouth decal from the F-100 I've been using to create this mod.
Sundowners Sharkmouth included in his F-105 Template I used for the EF-4Dh and JF-4Dh.
If I missed someone, please let me know and I correct it ASAP.
Kindest regards
ValAstur
By ValAstur275 2 -
SF2 WW2 MTO Bristol Beaufighter Mk.VIF, v.9 by Cocas 2/10/2014
-- Something for the WW2 MTO players --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*This mod will =NOT= work in SF/Wo* 1stGen game installs, at any patch level. It was built for SF2 ONLY!!.*
*Note x2: This mod represents VIFs as used in the MTO =ONLY=. This is the AI equipped NFs (Mk.VII), WITH dehidral (upwards pointing) tailplanes, but NO turret gun. I've allowed for other mission statement like 'Armed_Recon'. This aircraft carries NO bombs or rockets. You'll have to do with guns-only. Until the later model VI, X and TF.X arrive.*
This is a BRAND NEW aircraft, brought to you by Cocas Aircraft Factory & Co.
We are calling this "version 0.9", as there exists the possibility of more work being required. But, we wanted to get them out into the hands of our WW2 End Users for their examination and so forth.
This pack contains the following aircraft & skin/decal sets:
Beaufighter Mk.IVF
No. 600 "City of London" Squadron
As seen in late 1942/early 43 time frames. The aircraft is finished in standard overall MSG with disruptive Dark Green.
The Squadron Crest for each is used as the paint chip seen on the Loadout Screen.
Skins are in jpg format, as are the bump maps. Damage textures are in DDS. Everything is included, excepting the guns (you should have all these already). No bombs or rockets; these are Mk.VIF NFs, not equipped for them. All markings are decals, and decal randomization is set to TRUE.
Other squadrons can easily be reproduced by creating new squadron code letters. As is my habit, sample bmps are left in the various Decals folders so you can match the font and size.
All serials, while correct for the variant depicted, should be considered 'generic' in nature, as they represent no specific aircraft with the unit(s) depicted.
When in-game, you'll see:
Beaufighter Mk VIF (Early) (CAF)
for this aircraft. The "CAF" (for Cocas Aircraft Factory) will diferentiate these Beaus from any others you may or may not have.
As always, fairly easy to follow, yet detailed install instructions are included. So, please =READ= them BEFORE installing this mod!!!. Also, give the "Notes" section a read too.
Happy Hunting!
Wrench
Kevin Stein
- for Cocas Aircraft Factory -
By Wrench131 0 -
SF2 WW2 RAF Douglas Dakota Skin Pak 3/1/2014
-- Something for the WW2 ETO/MTO players --
= For SF2, Full-5 Merged, + Expansion Pak 1 (REQUIRED!) =
*You must have SF2:I Exp Pak 1, as this mod REQUIRES the stock 3W C-47*
This pak contains Skin/Decal mods for the Stock 3rd Wire C-47A, representing
RAF Dakota's in WW2. This pak contains 2 skins:
RAF (Euro) -standard OD/Grey
RAF_D (Desert) - standard Day Desert
Supplied are 26 plane-in group letters and RAF serial number decals. The
serials, while correct for the Dakota, represent no particular unit and should
be considered 'generic' in nature. Both skins use a 'pool' of the letters and
serials. There are NO squadron codes.
Decal randomization is TRUE
Also supplied is an updated/edited/adjusted C-47A User list, with many
corrected dates.
End users are advised to choose which skin for what WW2 mods folder
they'll be using (Euro for the ETO, and Desert for the MTO, obviously!). Simply
rename the textureset ini for the skins NOT being used, and the Game Engine
will ignore it.
This little mod comes about as I'm sick and tired of seeing Dakota's parked on
my terrains, with incorrect WW2 markings (while not perfect even WITH this,
they're a LOT closer!)
As always, fairly easy to follow, yet detailed install instructions are
included. So, please =READ= them BEFORE installing this mod!!!
Happy Landings!
Wrench
Kevin Stein
By Wrench89 0
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