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Strike Fighters 2 Series by Thirdwire
All SF2 Series Simulation Modifications and Add-Ons
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- Weapon Mods / Skins
- Sound Mods
- Object Mods
- Add-On Ships
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Yak-25 Flashlight A
First production version equipped with the RP-1D "Izumrud" radar (Wikipedia).
I´ve started this template some months ago, then Stary teased me with a pit he was making, which eventually led me to complete the template.
The model as is, is the one of Pasko´s Old Yaks, it has some imperfections you will have to live with as i was unable to fix.
2 High res skins have been made on my part along with the numbers, but the real Star here was Stary, giving a whole new feel to the plane with the cockpit he made.
Also, must credit my good friend Daniel "Cocas" Liebaert, who let me use a MiG-17 seat we have for another soon to release project.
The rest, of the people who worked in this project, i will need to send me a PM so i can include them here.
Hope you like it and let´s beef our Red Army!!!
Enoc Marquez AKA Flogger23
By FLOGGER23343 0 -
F-103 Mirage IIIEBR Brazilian Air Force
Version 3
(two versions included)
Install - Need Update July 2012, DLC Mirage IIIO and DLC Mirage IIIEL
The F-103 Mirage IIIEBR represented a tremendous leap to the Brazilian Air Force, being over thirty years of service and more than 65,000 flying hours.
The versions of Mirage III acquired by FAB were developed primarily for air defense missions, but keep some capacity to act as platforms for ground attack.
The engine was a SNECMA ATAR 09C, whose maximum thrust with afterburning reached 13,900 pounds (6305 kg), leading the aircraft a maximum speed of Mach 2.2 (2,350 km / h).
The fire control system was based on radar Thomson-CSF Cyrano II, which originally operated the integrated air-to-air missile infrared Matra R530, later replaced by Israeli missile Python III.
As arms fixed, the aircraft was equipped with two 30 mm DEFA. For navigation, the Mirage III FAB type Doppler systems used. In the early '90s, the FAB joined the Squadron's missions Jaguar air-ground attack, starting to use free-fall bombs and rocket launchers.
(Portuguese)
O F-103 Mirage IIIEBR representou um tremendo salto para a Força Aérea Brasileira, ficando mais de trinta anos de serviço e voando mais de 65.000 horas.
Os Mirage III das versões adquiridas pela FAB foram desenvolvidas primariamente para missões de defesa aérea, embora mantivessem alguma capacidade de atuar como plataformas de ataque ao solo.
O motor era um SNECMA ATAR 09C, cujo empuxo máximo com pós-combustão alcançava 13.900 libras (6.305 kg), levando a aeronave a velocidade máxima de Mach 2,2 (2.350 km/h).
O sistema de controle de fogo era baseado no radar Thomson-CSF Cyrano II, que originalmente operava integrado ao míssil ar-ar infra-vermelho Matra R530, depois substituído pelo míssil israelense Python III.
Como armamento fixo, a aeronave era dotada de dois canhões DEFA de 30 mm. Para navegação, os Mirage III da FAB utilizavam sistemas tipo Doppler. No inícios dos anos 90, a FAB incorporou ao Esquadrão Jaguar as missões de ataque ar-solo, passando a utilizar bombas de queda livre e lançadores de foguetes.
Animed Cockpit - SHFT + 1
Modelo - TK (Mirage IIIO)
Texture - TK, Denis Oliveira
mod - Denis Oliveira
Decals - Coupi
Data.ini - Denis Oliveira, Coupi
178 0 -
Hi res [2048x2048] templates for the Stock TW F-105D....
Please enjoy using these templates, if you have any problems just ask me, if I can help I will.
Also, please give proper credit [not for my ego but for others to know about the templates] with any work you release from them.
By Sundowner128 1 -
A complete redraw of the stock TW F-105D models, skins are 2048x2048 with new bump maps.
Please read the readme for full details BEFORE installing.
By Sundowner504 3 -
SF2 WW2 P-40N, 74th FS, China Pak 11/30/2013
-- Something for the WW2 PTO CBI players --
= For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
*Note: this pak MAY be usable in 1stGen SF/Wo* game installs. However, some features (decal randomization, jpg format -will need conversiont to bmp) will be functional. Use in 1stGens has not, and cannot be, tested by me.*
**Note x2: this mod is designed for use ONLY in a CBI-Centric WW2 mods folder**
A simple redecaling for Raven's P-40N20-CU, represents the 74th FS, 23rd FG "Flying Tigers" in late 1943-through the war's end (or, in reality, when they got replaced by Mustangs in late 44).
All markings are decals, and Decal Randomization is TRUE. There are no nose arts. Also, via the use of my (patent pending) fake SqTail decal, the squadron name display is now active on the Loadout Screen.
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!
Good Hunting!!
Wrench
Kevin Stein
(and yes, the screenie IS over the rebuilt WW2 China map)
By Wrench108 0 -
Object Library 1 by Polak & CFS2 Midway Group 11/30/2013
This is the collection, once posted at SimHQ of various and sundry buildings for use by
terrain builders to add a to the target areas when building terrains. It is being
reposted here at CA by request. Originally, it was NOT supposed to be posted elsewhere
(than the original a SHQ), but as so much time has passed ... my judgement call is
sharing is allowed.
Thses objects will work perfectly in ANY of the 3W series: SF/Wo* 1stGens, SF2, and
FE/FE2.
This has been tested by me, over the years in ALL versions of the game.
While more designed with WW2 Pacific (including CBI) in mind, they can be used even
Europe and North Africa/Med. Well, pretty much anywhere that catches your fancy.
Even unto Modern Times .
Included, of course, are Polak's original readme, and the config files: a Desert_targets
and Desert_types inis that lists the various objects for importation to other terrains.
I've gone through all the skin tgas, and have painted out the odd green color, so they
should look a bit better. However, that does NOT fix certain visual issues with some of
the models from close up and at some angles. Also, there are a couple of them that
simply do NOT work at all; they will cause CTDs or other game issues. Unfortunately, I
don't remember exactly WHICH ones they are.
Be adivsed: the _types listing is AS RELEASED in 2007 and/or 2009 (I think I made some
changes back then). It does NOT reflect those change I do when adding them to my terrain
works. This means the destroyed models, destroyed effects and secondary effects listed
are NOT proper and correct. YOU will need to make the adjustments (or locate the object
in the multitude of types inis from MY terrain mods, and copy/paste!)
This is =NOT= a package of objects that can be used by the 'general masses'. It is being
rereleased for those terraformers that can actually make use of them.
As always READ Polak's readme, enclosed in the 'readme_and_configuration files' folder.
Happy Targeting!!
Wrench
Kevin Stein
By Wrench258 0 -
CH-47D Perteneciente al Ejercito de tierra Español ( FAMET )
Fuerzas Aeromóviles del Ejército de Tierra
Con los tres esquemas de camuflaje Famet1988 que fue utilizado asta 2008 y los dos esquemas actuales El Europeo y el que se utiliza en terrenos aridos.
* Airplane Model by capun based on an original skp source file by WilliamT
* Beta Release 1 09/05/10
* Model CH-47-R0g No Incluido
* Do not distribute, repackage or post without previous consent.
* All Copyrights Reserved CPL Engineering, LLC © 2003-2010
* No Modifications without previous consent is allowed
* Models are done solely for the purpose of enjoyment by the SFP1 Dev A-Team. A-Team reserves the right
* to use poetic license in the design. Model released to the SFP1/WoV/WoE/FE community for their enjoyment with
* no implicit warranties, Caveat Emptor.
* By downloading this file you acknowledge that is provided on an "as is" basis, constructive feedback can be sent
* to the contact information. Custom work for this model can be done for a fee based on US$ 65 an hour
* Contributors list
* Original 3D Model design by WilliamT
* Model modifications by capun
* FM and testing by
* Texture skins by
* MH-60 Virtual Cockpit by Kessebrut
* Requires weapons pack up to date
No incluye:
- CH-147-R0g.LOD - Model LOD File
- CH-147-R0g.OUT - Model OUT File
Que esta disponible en:A-Team ThirdWire Flight Simulator
Modelo M-60Dm21 Conos de turbinas, antenas y las pieles. Modificacion .ini creado por JASCucarella/JASC_Magic
By XaDaKo460 7 -
Escalation of Libyan/Egyptian Conflict:
In July of 1977, a series of border skirmishes between the neighboring countries escalates into a full blown conflict. After a botched attempt at a peace agreement, Libya invades Egypt and the Arab. The rest of the Arab world, urging for peace, vows to stay out of the conflict while the Soviet Union sends military aid to Libyan and the United States vows to support Egypt as well as equiping its new regional ally with advanced F-4E fighters.
This is a "what if?" campaign. Lots of good planes on both sides. Also, lots of similar types on both sides, which makes for some interesting Air to Air engagements.
Readme:
Installation:
Take the LE77 folder out of the zipped folder. Drop it into your Strikefighters2/CAMPAIGNS folder of choice.
Install any suggested addons.
Have fun.
You will need:
StrikeFighters2
Strikefighters2Israel
Wrench's Easter med terrain. -> http://combatace.com/files/file/12989-eastern-mediterranean-terrain-for-sf2/
You will want:
DLC AI Packs 1 and 2 -> https://store.thirdwire.com/store_dlc.htm
...and make them flyable. Stary has awesome new MiG-19 pits, there are MiG-21 pits out there, and the MirageIIIO pit works well for the radar equipped Mirage and the Nesher/Mirage5BA pit for the others.
Thanks to Wrench for the very nice terrain.
Thanks to those who have worked tirelessly on making stock AI planes flyable with awesome new pits.
Thanks to CombatAce.com for being the best place for all your flight sim needs!
By arthur666364 1
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