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Strike Fighters 2 Series by Thirdwire
All SF2 Series Simulation Modifications and Add-Ons
Subcategories
- Aircraft Skins
- Add-On Aircraft
- Add-On Cockpits
- Weapon Mods / Skins
- Sound Mods
- Object Mods
- Add-On Ships
- Missions / Campaigns
- Maps / Terrain Mods
- Hangars / Loadouts / Menus
- Utilities / Editors
- Joystick Config Files
- SF2 Patches
- SF2 DAT Mods
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SF2 WW2 D3A1 "Val" Dive Bomber
-- Something for the PTO players --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*There is a distinct possibility that this mod will =NOT= work in SF/Wo* 1stGen game installs, due to the excessive modifications made to fit them into the SF2 environment.*
This is a compilation of all my work for Pasko's D3A1 Val. It is designed to replace ALL the previously released versions. So, be advised.
There is one aircraft in the pack with a multitude of skins:
IJN Carriers at Pearl Harbor (all 6)
IJN Carriers at Midway (all 4)
IJN mid-late war (carrier AND Land Based, 1 each)
12 skin/decal sets in all. Numbering is as historically accurate as days and weeks of research can determine (including work for the original release some years ago)
A semi-compliant SF2 Flight Model has been cobbled together, but it REALLLLLLY do needs further fine tuning by experts. I'm NOT happy at all with it; somebody PLEASE make the necessary adjustments. (do we have a begging smilie??)
All skins are jpg format. Decal randomization is set to TRUE, but this may NOT be historically correct; Squadron and Flight leaders used 3, 2 and 1 color bands on the tail to identify themselves. With randomizaion set TRUE, the No.1 Bird will be 'whatever' is chosen by the GameEngine . Research has shown the Squadron Commander (and suboritinate Flight leaders) tended to 'lead from the front', so if the randomization is bothersome, simply edit the required inis, and remove it.
SF2 versions of the old 'box art' Hangar and Loading screens are included.
Sounds, weapons, etc and so forth are included. As a bonus, I finally figured out the canopy animation, so use Shift/0 to open and close the cockpit window. Wingfold however, is NOT working as that was never built into the LOD. SF2NA Carrier Based Statements have been adjusted to suit.
As always, fairly easy to follow, highly detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too. Information on the 'bombbay' is interestering to note!
All readmes from the original releases, and re-releases are included where discoverable from the archives.
Happy Hunting!
wrench
kevin stein
By Wrench559 0 -
SF2 WW2 Ki-27 "Nate"
-- Something for the PTO players --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*There is a distinct possibility that this mod will =NOT= work in SF/Wo* 1stGen game installs, due to the excessive modifications made to fit them into the SF2 environment.*
This is a compilation of all my work, and anyone elses I could find, for Wolf's K-27 Nate IJAAF fighter. It is designed to replace ALL the previously released versions. So, be advised.
This pak comprises the complete aircraft, with several skins from differing time frames of WW2. Most are for those units based in China, Indo-China/Malaysia and Burma regions, with one I've been able to ID as being used in Japan in the last days of the war. Skins are by myself and Jeff "pcpilot" Gerald.
It has semi-compliant (VERY! semi!) SF2 Flight Models, but they REALLLLLLY do need further fine tuning by experts (meaning: it turns on a dime, and gives back 9.5 cents change).
All skins are in jpg format, and decal randomization (for those with ID numbers) is set to TRUE. the 77 Sentai skins use decals for the Chutai markings. I've tried, as best as possible, to use the 'StartDefaultDate' on all skins to limit the availability for pre-War markings from those that came into being post-American entry into WW2. 2 of these skins are Sentai that operated in Manchuria against the Soviets in the Late 1930s.
A new SF2 version of the old 'box art' Hangar Screen is included.
Sounds are included (which you prolly have anyway, along with the bombs and drop tanks.) A new glass tga finally allows the aircraft to have visible windows.
As always, fairly easy to follow, highly detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too.
All readmes from the original releases, and re-releases, are included where discoverable from the archives.
This will give the AVG guys something to go up against -- 77 Sentai was one of their main antagonists.
Also included is my HomeGrown Template . It too, could use some enhancing.
Remember folks, the physical model is very old; "it is as it is", and any flaws/faults cannot be fixed without the unavailable MAX files.
Good Hunting!
wrench
kevin stein
By Wrench400 1 -
SF2 WW2 PTO Ki-43 Oscar by ArmorDave
-- Something for the PTO players --
= For SF2, Full-4/5 Merged (Reccomended/Preferred) =
*There is a distinct possibility that this mod will =NOT= work in SF/Wo* 1stGen game installs, due to the excessive modifications made to fit them into the SF2 environment.*
This is an SF2 version of my 1stGen "AD Oscar Update Pak". I'd forgotten to upload it (what with all the personal computer drama lately...and still ongoing...) so here it is now.
Unlike the original SF/Wo* pak, I've created all 3 skins for the 11 Sentai; each of the 3 Chutai are represented by different color lightning bolt on the tail.
The other skin included is 1 Sentai, 3 Chutai, iirc, from the CBI region.
All skins are jpg, and as these Sentai used no individual aircraft numbers, the only marking are the tail decals (for 11 Sentai)
As expected, it has a semi-compliant SF2 Flight Models, but they do need further fine tuning by experts.
To diferentiate it from the Wolf Oscar, in-game you'll see the displayed name:
Ki-43-Ia "Oscar" (AD)
As always, fairly easy to follow, highly detailed install instructions are included. So, please read them. Remember -- these are very old models, so they "are as they is". All original readmes, when discoverable, are included.
Good Hunting!
wrench
kevin stein
By Wrench345 1 -
SF2 N1K1 "Rex" and N1K2-J 'George"
-- Something for the PTO players --
= For SF2, Full-4/5 Merged (Reccomended/Preferred) =
*There is a possibility that this mod will =NOT= work in SF/Wo* 1stGen game installs, due to the excessive modifications made to fit them into the SF2 environment. Also, the DestroyedModel referenced for both aircraft 'looks' for the SF2V A-1 Skyraider, hence the Full 4/5 Merged reccomendation*
Mods/reskins/redcals for Wolf257's IJN fighter, and Pasko's Rex Floatplane. This package contains BOTH full aircraft:
N1K1 Kyofu "Rex" by Pasko, with both it's skins/decals
"Black" - Ohtsu Kokutai, Lake Biwa, Japan, Sept. 1944
"Green" 22 Kokutai, Balikpapan, Borneo, 1945
N1K2-J Skinden-kai "George" by Wolf257, with 3 skins/decals
"343" Genda's Squadron of Experts
"IJN" 210 Kokutai, Phillipines, 1944 (real Ku used the early model mid-wing N1K1-J)
"IJN2" Yokosuka Air Group, 1945, Home Islands Defense
All George skins are in jpg format, the Rex keeps them in bmp as they are quite small (512x), and conveting them might loose some detailing (meaning: I didn't want to create new templates, and they look OK as they are). Decal Randomization is TRUE. Both get new SF2 versions of the original 'box art' hangar screens.
All weapons, (ok a new drop tank), pilot figures, are included. A new (almost) SF2-compliant FM for bot was created. As always, since I'm really not an FM Guru, further tweeks/adjustments are necessary. Also, the physical models are quite old, and any flaws/defects/etc cannot be repaired/fixed/etc. It is as it is. The "FakePilot" method is used on the George to add the belly pylon. Outerpylons are still 'not there' for bombs. Damage textures are the 'original' tgas from Gen1.
Stary was kind enough to revist and fiddle a new cockpit for the George; the Rex keeps it's original release version.
Both have semi-compliant SF2 Flight Models, but they do need further fine tuning by experts. All lighting on both aircraft is 100% historically correct.
For those wishing to create other serials, the "TNum.psd" can be found in the Decals folders for the proper skins.
As always, fairly easy to follow, highly detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too. All original readmes, when locatable, are included for historical purposes
Good Hunting!
wrench
kevin stein
By Wrench430 1 -
These are layered Photoshop templates for the stock Thirdwire F-105D sized 1024x1024. These are made partially by hand and partially by superimposing modified stock USAF silver textures, so the overall detail is 99% of the default skins + a little extra in the form of new paint chips and weathering.
Credits:
Me
Ludo M.54 for initial work (rivets and panel lines)
To be noted i use blending effects to achieve uniform colors a lot so if some layer does not change color if you try a hue/saturation change, that's why. So go instead to Blending options and color overlay. I use this to achieve uniform coloring on all textures.
Have fun!
By Centurion-171 0 -
the "first" release of North Carolina class BB-55
By colmack266 0 -
Here you have a collection of generic skins representing various squadrons that operated the North American P-51D/K Mustang during WWII.
They are NOT 100% accurate and definitely NOT perfect since camoflage and/or markings patterns differed from plane to plane within the same squadron, therefore
the term "generic" (constructive criticism will be accepted, however, rivet-counters, nit-pickers and haters in general, well, you can talk amongst yourselves).
The idea being to give you the chance to fly your favorite Mustang squadron and rack-up your own kills, and for that porpuse I've also included a set of "kill"
markings.
As with the previous pack this was going to be a more accurate list but due to an increased work load I no longer have the time to go thru the process of creating and matching serials
and individual markings to each aircraft.
Some of the squadrons make use of the stock Mustang serial numbers and other stock numbers modified by me.
You must have the following for this pack to work:
1. Strike Fighters 2 Expansion Pack 1 installed to get the P-51.
2. WWII Nations.ini
3. WWII Formation.ini
4. WWII weapons pack
Also, you'll need to update your squadron list.
The squadron list goes as follows:
Pacific 1944 - 1945
P-51D Mustang
3rd ACG
- 4th FS©
15th FG
- 45th FS
- 78th FS
21st FG
- 46th FS
- 531st FS
35th FG
- 39th FS
71st FG
- 82nd TRS
506th FG
- 457th FS
- 458th FS
- 462nd FS
China / Burma / India
10th USAAF
1st ACG
2nd ACG
- 2nd FS
23rd FG
- 75th FS
- 118th TRS
311th FG
- 530th FS
P-51K Mustang
348th FG
- 340th FS
- 341st FS
- 342nd FS
- 460th FS
F-6D Mustang
71st TRG
- 82nd TRS - Pacific
F-6K Mustang
71st TRG
- 110th TRS - Pacific
Thanks to TW for the P-51 Mustang and the original textures.
=======================================================================================================================================================================
Enjoy!
A. Mariani
By amariani206 2 -
Here you have a collection of generic skins representing various squadrons that operated the North American P-51D/K Mustang during WWII.
They are NOT 100% accurate and definitely NOT perfect since camoflage and/or markings patterns differed from plane to plane within the same squadron, therefore
the term "generic" (constructive criticism will be accepted, however, rivet-counters, nit-pickers and haters in general, well, you can talk amongst yourselves).
The idea being to give you the chance to fly your favorite Mustang squadron and rack-up your own kills, and for that porpuse I've also included a set of "kill"
markings for both japanese and german kills.
Initially it was going to be a more accurate list but due to an increased work load I no longer have the time to go thru the process of creating and matching serials
and individual markings to each aircraft.
Some of the squadrons make use of the stock Mustang serial numbers and other stock numbers modified by me.
Also, for the Mustang Mk. IV camo I've used the stock israeli camo while I work on a correct one for the British ponies.
You must have the following for this pack to work:
1. Strike Fighters 2 Expansion Pack 1 installed to get the P-51.
2. WWII Nations.ini
3. WWII Formation.ini
4. WWII weapons pack
Also, you'll need to update your squadron list.
The squadron list goes as follows:
Europe 1944 - 1945
P-51D Mustang
4th FG
- 336th FS
31st FG
- 308th FS
55th FG
- 338th FS
- 343rd FS
325th FG
- 318th FS
332nd FG
- 99th FS
- 100th FS
- 301st FS
- 302nd FS
339th FG
- 503rd FS
352nd FG
- 487th FS
355th FG
- 354th FS
- 357th FS
- 358th FS
356th FG
- 359th FS
- 360th FS
- 361st FS
357th FG
- 362nd FS, OD green
- 363rd FS, OD green
- 363rd FS, silver
- 364th FS
359th FG
- 369th FS
361st FG
- 374th FS
- 375th FS
479th FG
- 434th FS
P-51K Mustang
- 357th FG
- 362nd FS, silver
F-6D Mustang
10th PRG
- 12th TRS
Thanks to TW for the P-51 Mustang and the original textures.
=======================================================================================================================================================================
Enjoy!
A. Mariani
PS: More to come as my free time and skills go up!
By amariani239 1
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