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Strike Fighters 2 Series by Thirdwire
All SF2 Series Simulation Modifications and Add-Ons
Subcategories
- Aircraft Skins
- Add-On Aircraft
- Add-On Cockpits
- Weapon Mods / Skins
- Sound Mods
- Object Mods
- Add-On Ships
- Missions / Campaigns
- Maps / Terrain Mods
- Hangars / Loadouts / Menus
- Utilities / Editors
- Joystick Config Files
- SF2 Patches
- SF2 DAT Mods
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Operation Darius
Mods Folder Paks, In Various Parts
As the entire mods folder would have been FAR to huge to upload, the varous and sundry folders have been broken down into many smaller, more managable parts.
You'll need to d/l EACH and EVERY part, and then unzip them into a temp folder to reassemble the entire thing.
Once assembled, you'll need to create a stand-alone mods folder for the 'NATO Action Group' (aka NAG - or call it whatever you want).
You'll then delete ALL the folders from the NAG mods folder, and use ONLY those supplied.
You can, OTH, simply install the GroundObjects, Aircraft, Pilots, Weapons, Guns, and Decals to a regualar install, but you do so at your own risk. There is a distinct possiblity of severe damage to said install.
However, use of the varous GroundObjects would probably NOT cause any difficulties. Many of them you may already have; 99.9% of the original releases were WRONG in how they were handled either for incorrect Nations applied and/or the complete and utter lack of proper Userlist.inis. This has been corrected.
As yet, there is no 'Campaign' built for this .. it's designed for running single missions, as outlined in the various threads in the General Discussion Forum. You'd be adivsed to read through those, to get a feel for what's going on
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This is Part 1.
The zip file contents are as shown in the screenshot.
Sub-folder for the main mods folder contained herein are:
Effects
Flight
Menu
Missions
Sounds
*please note: the HUDData.ini included MAY have the Debug= set to TRUE. You'll need to change it to FALSE. My Bad!*
Do Nothing With These Until You've Obtained ALL the Pieces! There are 6 in total, of varying large sizes, included the IR2003 terrain. All available seperatly.
By Wrench383 1 -
Mirage Factory C-135A/B and KC-135A/E/R for SF2.
See readme for details.
AI only by the way....
By Dave995 1 -
Since he's having issues uploading I decided to upload it for him:
"Couldnt find these tanks anywhere so made one.Supplied a psd file to paint the tank as its plain grey atm"
By EricJ206 0 -
J-34 Hunter Flygvapnets
Here a complete upgrade of DLC 8 to match our current Combat Ace mods standard.
This replaces and upgrades my old mod.
Here You will have :
- Hunter50 Skin with red/blue/yellow letters by division, serial numbers, wing crests;
- Hunter50 (60) Skin with red/blue/yellow letters by division, serial numbers, wing crests;
- Hunter50 (60) Skin post 1964 with white numbers, serial numbers, color stripes by division;
- Hunter50 (60) Skin Acro Hunters Team;
- Hunter50 (60) Skin with white numbers;
Dedicated loading screen and service summary included.
Install as usual.
Hurray Jon!
Paulopanz
By paulopanz132 0 -
F-20 Tigershark Skin, Cockpit, and Ini UPgrades Pak for SF2
=For SF2, Any and All (but Full-4 Merged Prefered/Reccomended*)
*Note: due to some stock decals used, USAF & RAF, at minimum, you need SF2:E*
A bunch of new skins for Veltro2K's recently released Northrup F-20 "Tigershark". This pak will also includes some cockpit and many ini tweeks. This pak is designed to be installed OVER your existing F-20, with several caveats ... so it's important you read the install instruction =BEFORE= applying this pak. As this is an Reskin/Ini Pak, the aircraft lods are not included. A new cockpit, however, is.
This mod represents Production variants, had they been made, for the USAF and other Allied Nations. The export customers are based upon those identified by Nothrup as "Tier 1" customers (ie: users with F-5 experience).
A new Userlist is supplied, for those wanted to create/redecal some of the existing skins for those shown in the user list, but not provided here. A new, Generic Hangar screen is included.
11 skin/decal sets are included in this pak. The name in paranthesis (name) designates the skin folder name. The skins are:
Football City AF (from "The Wingman" book series) (FBCAF)
JASDF,1 Hikotai, in overall Martime blue (JASDF)
ROCAF, 2-tone F-15/16 style grays (ROCAF)
RSAF, in a solid 'Air Superiority' gray (RSAF)
RNZAF, #75 Squadron 'King Kahu', in overall green (RNZAF)
RAF, #92 Squadron, overall gray (RAF)
57th FW, Nellis AFB (Nellis)
152nd FS, 162nd FW, AZANG, in a dark F-16-style gray (AZ)
10th TFS Hahn Germany, in 2-tone F-15 style 'Compass Ghost' grays (Gray2)
"Generic" Dark Air Superiority gray (Gray)
"2 Tone BlueGrays", a repaint/rename of the original release skin (2Tone)
These last 2 listed have "Generic" nation callout, and can be rebadged/decaled/reused for the creation of other user-nations of the aircraft; either through selection via the Single Mission/Loadout screen, or via creating entiely new skins. One of the massive advantages of not painting on markings...
All markings on all skins =ARE= decals, making is quite easy to create said other user nations. A great number of new decals were created for this mod, and many borrowed from other skins. A full listing of those are in the Credits section.
New damage textures in DDS format are also included.
My Home-Grown Templates are included, for those wishing to create new skins, and/or improve on my basic design (yeah, it could use it! LOL! -cough- RAF Euro camo -cough- various SEA 3-toned -cough-)
No weapon are included; they are either stock, from pre-existing mods and/or reference those from the GunnyPak. The drop tanks from the original release are NOT included (as they're kinda sorta stock, too)
The cockpit included herein more than likely has more funcionality than would have been in the production aircraft. The avionics ini also makes use of dtmdragon's complied RWR tweeks/expansion pak ... if you don't have it, you should! Sounds are also not included,
as those from the F-16 paks are referenced here.
As always, fairly easy to follow, detailed install instructions are included. So, please read them!! The usual "Notes" section for other interestering details and stuff, explinations, and general musings and things. That section needs to be read, as it explains/offers alternatives as to WHY some of the nation-specific loadouts are NOT
working as they should
It is vitaly !!!IMPORTANT!!! that you read this document throughly before installing ...as you will be deleting, renaming and/or moving several files and folders to make full and correct use of this Pak. So, unzip it first to a temp folder or your desktop, or anywhere that allows ease of access to it.
READ IT!!!
Good Hunting!!
wrench
kevin stein
with special thanks to Veltro2k for bringing us the much wanted bird!
By Wrench420 0 -
.TGA file with a bunch of kill and weapon markings to stick on you skins
Dan.
By dtmdragon328 2 -
"What If..." MiG-21MF(U), New Iraqi Airforce for SF2
=For SF2, Any and All (but Full-4 Merged Prefered/Reccomended*)
*Note: should work in any install with access to the MiG-21MF lods. Which, iirc, are available in all versions*
While doing research for the "Operation Darius" mod, I came across some statments about rebuilding the New IrAF, possibly using upgraded/updated/rebuilt versions of many that were outside Iraq when OIF kicked off. This mod is the result, albeit beyond speculation, into the realms of pure fantasy.
This assumed (oh! that word!) that the GoI chose to refurbish 18 MiG-21MFs that were in Serbia in 2003 to modern 21st Century capabilities. Think along the lines of the Mig-21-93, Lancer or even closer, the HAL-built Bison for the Indian AF. These aircraft would be used for border security, in-country airspace control, ground support and martime strike. If required.
This aircraft has a modern HUD, TEWS, full avionics suite with multi-mode AA and AG radars, and a defensive pak with jammers and expendable decoys (ie: chaff and flares). It's speced/cleared for weapons of NATO, French and US origins, as well as being able to (re)use old Soviet/WarPac munitions. Offensive weapons mounts carry standard IRMs and medium range radar guided missiles (Magics and R-530F)
This mod also makes use of dtmdragon's 'generic' RWR listing, so make sure you have that installed and updated. As expected, the canopy operates via manual animation keystroke, the ever popular Shift/0.
All new serial numbers using the 2010-stle 'YI' codes have been created, as is the new IrAF insigina (same as the new flag). This is the same prefix code now seen on NIrAF C-130s, Cessna 182s, various helicoptors, and T-6A Texan IIs now in service.
2 versions of the insignia are included; one is full color, the other a Low-Viz version. It's set for the full color now, but you can switch it, if wanted, by a simple edit of the decals.ini.
No weapons are included (other than a "new" 2-IR mount); they are either stock, from pre-existing mods and/or reference those from the GunnyPak.
As always, fairly easy to follow, detailed install instructions are included. So, please read them!! The usual "Notes" section for other interestering details and stuff, explinations, and general musings and things.
Good Hunting!!
Wrench
kevin stein
By Wrench284 2 -
SF2E: The Scandinavian Front
Operation Isbjörn
By JonathanRL & Paulopanz.
Special thanks to gillg and Wrench who both have been tremendious help!!!
Please note: OP Isbjörn 1.2 is stand-alone but can be used to upgrade OP Isbjörn 1.1 to 1.2.
Major changes include:
* Completly rewritten ground war
* Air Attack strategy now reflects Swedens military objectives during the Cold War
* New Aircraft (Tunnan versions mostly, but also Pauls J-33 Venom)
* A cleanup of the Swedish Air Force divisions.
* More variety in enemy aircraft, including MiG-19s and Tu-4 Bombers.
Synopsis:
In 1956, diplomatic talks about the Baltic Sea region betweenFinland, Sweden and the Soviet Union broke down. Angered and afraid of NATOs influence in Scandinavia, The Soviet Union demands that Finland and Sweden joins the Warsaw pact to ensure the borders of the Union.
Both countries refuse. On October 1th, the Soviet Union deploys forces to force the countries into the pact.
Sweden, Finland and Norway set condition Isbjörn, activating an alliance against Soviet Agression and rallies to defend Scandinavia...
Installation Instructions:
Simply unzip it all into your mod folder. I would advise you to use a clean installation so there is as little risk as possible
for errors. This mod does not overwrite any original data and can be used alongside any Central Europe themed mod Campaign - in theory.
If you own Strike Figthers 2 Israel, unzip the "Install_if_you_have_SFI_Exp1" file into the mod folder as well, and allow any overwrites.
Important Notes:
SF2 Europe is a requirement. Preferably, use a fully merged installation. The Terrain itself is not very combatible with the other games, hence the requirement.
While the DLC 008 Hawker Hunter is not required, its strongly recommended for this campaign.
If you have the A-21R from A-Team Site, This campaign has a squadron that flies it - if installed.
Kindly report any bugs or issues to me by PM or in proper thread.
Credits:
J-29F Tunnan by Wrench
A32A 3D model by Timmy.
Cammo Skin and Metal silver Skins by Timmy.
Dark Green Skin & national decals by Knug.
FM work by Lexx.
Euro001 Pilot by Diego.
Martin Baker Mk GW5 Ejection Seat by Ravenclaw_007.
Swedish RB Missile Set by Ravenclaw_007.
SF2 updates by NeverEnough.
M123 Photoflash Bomb from Bunyaps Weapons package - thanks to whoever made it.
Avionics changes and damage model by Wrench
Swedish Weapons by Ravenclaw 007 & Timmy
Cavalier Class Destroyer by Wrench
F-86K (Early Model) by Bunyap, Fubar512
F-86KRNAF skins by Paulopanz
Finnish Air Force Decals by Spinner
Avia S-99 by Monty CZ
Yak-25 by Pasko, SF2 and historical corrections adoptation by Paulopanz
Sweden terrain by gillg
J-28B Vampire by Paulopanz
J-28B Vampire sounds by Spillone104
J-33 Venom Skin and cockpit by Paulopanz
Tu-4 by Monty CZ, Wrench & LindR
Il-28R by Paulopanz
A-29B, J-29A, J-29E by Paulopanz.
Riga Class Frigate by WhiteBoySamurai.
Submarine and Patrol Boat by Unknown. If anybody know who made these, kindly let me know so I can enter their names into the Readme.
I wish to thank all of above for making this possible, and for helping me out where possible. If I have forgotten anybody, its not intentional and will be corrected. Just drop a line in PM.
Have fun!
By JonathanRL435 4
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