- SF/WO* Aircraft Skins
- SF/WO* Add-On Aircraft
- SF/WO* Add-On Cockpits
- SF/WO* Weapons Mods/Skins
- SF/WO* Sound Mods
- SF/WO* Object Mods
- SF/WO* Add-On Ships
- SF/WO* Missions/Campaigns
- SF/WO* Maps/Terrain Mods
- SF/WO* Hanger/Menu/Loadout
- SF/WO* Utilities/Editors
- SF/WO* Joystick Config Files
- SF/WO* Patches
- SF1 DAT Mods
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Alternative Height Map for WOE GermanyCE Terrain - beta 0.2
By Jan Tuma
Alternative Height Map for WOE GermanyCE Terrain - beta 0.2
created by Jan Tuma ("Honza")
Version beta - 23/11/2008
Version beta 0.2 - 24/11/2008 - UPDATED -flattened airfields
Is not that 100% realistic, but looks it better.
Height data was convert from DEM file (hight scale incresed to 140% ).
Tested only Bohemian basin, else may be some mistakes. Modified landscape of Prague. Is no longer pancake, but realistically broken. Like test modified also Krkonose-mountains and Broumov-highlands (added typical inktable mountains).
Installation:
Un-ZiP "GERMANYCE.HFD" file into terrain folder(X:\....\Wings Over Europe\Terrain\GermanyCE) of your Wings Over Europe installation.
2,130 downloads
0 comments
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Operation Mountain Twilight v1.2
By Baltika
OMT v1.2
Included the updated terrain MOVEMENT.INI file which controls the frontline.
24 November 2008
****************************************************************
Operation Mountain Twilight v 1.1
by baltika
Revision Date: 23 November 2008
*****************************************************************
This is an update of my original OMT campaign to work with Wrench's 4 seasons re-release of Majorlee's American North West Terrain. This has exactly the same planeset and installation requirements as the original campaign, so please see the v1.0 readme for all the aircraft and groundobjects you will require to install.
Obviously, you should use Wrench's updated ANW terrain build, not any previous ANW release. Here's the link:
http://forum.combatace.com/index.php?autoc...p;showfile=7615
Thanks to MajorLee for the original terrain, Wrench for his upgrades, and Deuces, Doghouse and Brain32 for the additional tilesets. If I have missed anyone out, please let me know and I will add them in.
*************************************************************
What's new:
1. I have added 25+ new target areas to Wrench's original Target List. There are a number of new target areas based on Wrench's existing ones, but all of Wrench's updated targets are in there, so you do not lose anything from the updated terrain. I have also included Doghouse's SAM sites mod, with his permission, so thanks for that, Doghouse. You will find that flying down those canyons becomes a necessity, not a joyride, once the SAM sites go online!
2. I have substantially re-worked the strategic nodes based on the new Target List.
3. Due to changes introduced by the Oct 08 patches, I have had to split the campaign files into separate campaigns for Red and Blue side flyable. If you want to fly the campaign for the Global Sedition, select "OMT: Red" from the campaign selection menu. I have reduced the GS ground unit strength in the Red-Side campaign to make it less of a cakewalk for GS pilots. Blue Side campaign is still a tough nut to crack ;-)
4. There are a number of alternative Win/Lose screens included in the d/l pack. These used to be called out for individual squadrons, but that seems not to work under Oct 08 patch. So, the default Win/Lose screen is called out from the main campaign_DATA.ini file. You can change the settings to select alternative Win/Lose screens if you wish, just edit the name of the screenshot called out.
5. I have also included ext's RCAF Vampire skin, as I can't track down the d/l link. Thanks to ext for the nice skin, cheers mate ;-)
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INSTALLATION:
I have packaged the files up so it should be obvious where everything has to go.
Install the terrain and planeset first.
Unzip the d/l package to a temporary folder, then copy the unzipped files across. When asked to over-write, say yes.
You must use the included AmericaNW_targets.ini, AmericaNW_Movement.ini and AmericaNW_types.ini, or the campaign will not work properly.
You will have to copy the content of the "Add to SquadronList" folder to your existing SQUADRONLIST.INI, renumbering as the next in sequence.
There should be no problem with dropping the new campaign files into an existing OMT campaign install, just over-write when prompted.
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HEALTH WARNING
As ever, back up any modded files before you overwrite them - it's easier to restore your originals that way ;-)
Most of the required planes are older mods, which may or may not work properly in the latest round of patches. Try flying in normal mode if you are having serious trouble with a particular plane. I haven't yet experienced any huge issues, but your mileage may vary.
Any problems, questions, comments, etc, drop me a line at combatace.
Happy Hunting to one and all,
Baltika
Nov 08
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737 downloads
0 comments
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Italian C-119 Flying Boxcar
By Monty CZ
This skin represents C-119 used in Italy Air Force till 1979
no special marking here
Monty
178 downloads
0 comments
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A-4N (Early) Conversion Kit
By wilco
A-4N Ahit (Early) for WoI:
This conversion kit for Wrenchs's A-4AR allows you to create an early A-4N (without the extended tailpipe).
INSTALLATION:
If you already have the A-4AR installed, you're free to skip steps 1 and 2.
(1) Download Wrench's A-4AR (http://forum.combatace.com/index.php?autocom=downloads&showfile=7012)
(2) Install the aircraft. If necessary: Read the readme.
(3) Rename the A-4AR folder to A-4N. Optional: Make a copy of your A-4AR folder and rename it.
(4) Now delete all ini files, bmps and the skin folder. LODs, TGAs and the cockpit folder stay where they are.
(5) Copy the content from the A-4N folder provided in this archive to the one you just have created OR simply move the A-4N folder from the archive to your aircraft folder.
(6) Go fly and don't blame me for any inaccuracies. ;)
KNOWN ISSUES:
Though the real life A-4N is based on the M model, this mod uses the F model, so you have to live with the following issues:
-wrong shape of the vertical stabilizer
-wrong shape of canopy and windscreen
-missing fairings and antennas
-30mm DEFA autocannons mounted in the wing root (might be adressed in a future update)
Please note that this mod is for WOI only, since the skin uses some stock decals.
ACKNOWLEDGEMENTS:
Thanks to TK for WoI and all the other great games.
Special thanks to Wrench for creating the A-4AR. All I did was renaming and tweaking the inis and the skin, so credit where credit is due.
Enjoy!
wilco
Released under the CombatAce Fair-Use License.
If you have any problems or comments, contact me at CombatAce.
555 downloads
0 comments
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South African Weapons
By winterhunter
Some weapons developped in South Africa by the Kentron Corporation (later Denel), plus some others in use in the SAAF.
New weapons (SAAF_Weapons.ini):
A/G:
754 model Laser Guided Bomb
A/A:
V3A Kukri (IRH)
V3B Kukri (IRH)
V3C Darter (IRH)
U-Darter (IRH)
V4 R-Darter (ARH)
Weapons using a 3rd party model:
Bunyap or Mirage Factory WP:
V3S Snake (Python 3 in SAAF service)
Matra R.530 (Extended service in SAAF)
Florian's Mirage 2000D:
Atlis II Laser Pod
Lindr2 & Ravenclaw_007 WP 2:
V3E A-Darter (Incorrectly named V3R in the pack)
533 downloads
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Red Swarm V 2.0
By scrapper
An update of my Red Swarm campaign for WOE update 10/08.
***Changes over V1.0***
RAAF P-3 removed
3 French squadrons added
1 Canadian squadron added
1 Spanish squadron added
3 Tu-95 squadrons added
3 new Su-17 squadrons added
updated for WOE 10/08 update
Questions or comments can be sent to ryan_m0@yahoo.com
Have at it!
Scrapper
334 downloads
0 comments
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Tu-95M (Alpha - AI only)
By starfighter2
This is ALPHA of Pasko's Bear. Please feel free to improve mod as much as possible.
AI only - for now.
Thx goes to Pasko, Pappy and yours truly.
Special thx goes to MoonJumper /he knows why/
Cheers and good hunting.
P.S> Please note (again) that this is ALPHA mod - still much work to do. When goes to payware - 3d will be changed a lot and virtual pit will be nice one :yes:
Edit > ALPHA Version 0.95/1 some stuff are changed, added chaff/flares - in later years they had them, Jug lights, and Capun suggested me some changes. Thx guys, and thx goes to Gepard too - for his effort. This is still alpha release, so more changes needed to beta status. Pasko is in Europe, when back, he will make proper bomb-bay.
Cheers - and thank you for your interest for this "target" :yes:
1,902 downloads
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TA-4H II Super Skyhawk
By triplethr3at
This is a (what if ) TA-4H II
This aircraft depicts what could habve been the updated TA-4H if the israelis saw a need to convert it to an attack role.
Included
-changes to the 3d model
-new cockpit
-new avionics
-new (modern loudouts)
-updated FM
-new countermeasures
This is my first mod so I hope you enjoy
There are more skyhawks to come
Daniel Viner
829 downloads
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night carrier
By coolpilot
This is a modification to the stock carrier mission in Wings Over Vietnam.
Changes:
You use the F-4J
The AI plane is an A-4F
It is on Digital Overload´s CVN-75
Thanks to Digital Overload for his CVN-75 carrier, Thirdwire for the game, and kreelin for the KMD
464 downloads
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F-16 IRIAF
By thundercheif
F-16A Islamic Republic of Iran
This is a fictional skin representing a IRIAF f-16.
323 downloads
0 comments
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Bering Straits Terrain & Targets Upgrade
By Wrench
Bering Straits Terrain Upgrade for SF, WoE & WoV
This is a rebuild of Major Lee's Bering Straits Terrain from his superb !!! DBS mod.
The terrain has been fully updated to the latest standards, as needed by the 9/08-10/08 patch for SF/WoV/WoE/WoI. As it stands, it really needed very minimal editing, mostly to the targets and types inis, to remove the 'fixed static' parked aircraft, and the extraction and renaming (with some editing) of the new Desert airfield inis to allow for in-game generated parked aircraft. Some new targets and target areas have been added; mostly some small items, dressing up a few places, and the additon of US air defense batteries. The airfields have been 'cleaned up'
somewhat, but to a large extent, remain pretty much as Major Lee built them.
The mod is designed to completely replace the terrain as originally issued. Or any other variants thereof.
This is the FULL terrain, plus the 'tweeks', as seen in the DBS Total Conversion Mod, with no changes to the dogfight BUT some additions to the movements inis. The Types ini has been expanded substantually, with the additon of lots of new ground objects. As you can expect, there ARE Easter Eggs at various places on the map...you'll just have to find them for yourself...and there's a LOT of them. Water effects are active, but this should pose no problem for Vista users, in the post-patch world. Playing on the 'safe' side, I've left the instructions for commenting out the shaders in the sections below. For those that haven't patched up yet. Not that you can really see the water, what with all that ice and all...<grin>
Included are several 'new' ground objects; most of which are available in several other terrain mods I've done (basically, the NIKE batteries from SoCal) BRAND NEW Nike units, by ErikGen. New planning maps, although I've kept (ie: reused) Major Lee's US Flag and Soviet Star style icons for the airbases on both sides on PlanningMap3.
=This map is designed ONLY for use in SF/WoV and WoE.=
= It is NOT reccomended for use with WoI What with it being frozen and all=
As expected, there is a HIGHLY detailed readme -- I'd reccomend reading the document all the way through before installing; it might make you life just a bit easier. Expecially the 'General Notes and Other Nonsense' sections.
Good Hunting, and Keep Warm!!
Wrench
Kevin Stein
2,715 downloads
0 comments
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The Dragon V2.0
By scrapper
I decided to update my formosa campaign. There were many new planes out, why not add them?
It has been tested for WOE update 10/08.
There are many new enemy squadrons, as a consequence.
My life Expectancy was about 2.5 missions.
It is one giant fur ball, so bring an extra pair of shorts!!!
-Scrapper
1,244 downloads
0 comments
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New Forest and Trees modification for WOE Tiles_REPAINT_GermanyCE terain by Brian32
By Jan Tuma
New Forest and Trees modification for WOE Tiles_REPAINT_GermanyCE terain by Brian32
created by Jan Tuma ("Honza")
Version 1.0 - 20/11/2008
New forest and trees based on excelent "Forests and farms modification v 1.01" by CA_Stary
Terain original created by Brian32
1,666 downloads
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New Forest and Trees modification for WOE GermanyCE original terain
By Jan Tuma
New Forest and Trees modification for Wings Over Europe GermanyCE original terain
created by Jan Tuma ("Honza")
Version 1.0 - 20/11/2008
Based on excelent "Forests and farms modification v 1.01" by CA_Stary
594 downloads
0 comments
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IDF/AF Dragon Rapide 1948
By LloydNB
de Havilland DH89 Dragon Rapide
100 Squadron, Israeli Air Force 1948
The IDF/AF operated 7 Dragon Rapides in 1948. Mostly operated for personnel and cargo transport, the Dragon Rapide were also be used as an air ambulance. Lacking bombers, the IDF fitted machine guns firing out the doors and aircrew pushing small bombs from the cabin. A typical load was 16x 20kg bombs. Some Dragon Rapides had bomb racks added but its not clear how many.
Strictly speaking all remaining Dragon Rapides were not concentrated in 100 Squadron until 1949.
Some of the details of the original A-Team skin have been retained. Special thanks to allenjb42 for the background material.
Enjoy
LloydNB
127 downloads
0 comments
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Sri Lanka Air Force MiG-27M
By Muesli
A new skin for the MiG-27M made by lindr2,
an all grey one from the SLAF.
The Sri Lanka Air Force acquired about 10
of these mud movers. In their battle against Tamil Tigers
a couple were lost, and another 4 were bought from
the Ukraine. In service, all national insignia were
very small, and a serial was stencilled on the tail.
Go Fly!
Muesli
PS: thanks to lindr2 for the MiG-27M
http://forum.combatace.com/index.php?autoc...p;showfile=6576
125 downloads
0 comments
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He-111H6 V./KG 26, Sicilia. Italy, 1941
By allenjb42
He 111 Skins Readme
These skins are for the various versions of the He-111 created by the Dev A-Team and modded by me. The skins are interchangeable between aircraft versions, but for historical accuracy you should install them to the appropriate model.
This skin is based on the work of Alessandro Biagi for the Ground Crew Design Team He-111H series for CFS2&3.
To install, just extract the file to your Objects\Aircraft\He-111xx folder and go fly. It's that simple!
The skin should be available in the drop down menu of the He-111xx Hangar Screen loadout section.
Heinkel He 111H-6 5./KG 26 Lowen, Sicilia. Italy, 1941
Thanks must go to the following:
Alessandro Biagi for his work in creating the skin (I just converted it for use in SF) and for his kind permission in allowing me to bring the skins to the SF community.
The SF Dev A-Team for creating this plane to fly in the Thirdwire sims.
TK for SF,WOV,WOE,FE,WOI and who knows what else.
Have fun, and good hunting!
Allen (allenjb42) Burton
Any problems, find me at combatace.com, simhq.com or the A-Team Skunkworks http://cplengineeringllc.com/SFP1/
66 downloads
0 comments
Submitted
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He-111H6 Stab./STG3 North Africa 1941
By allenjb42
He 111 Skins Readme
These skins are for the various versions of the He-111 created by the Dev A-Team and modded by me. The skins are interchangeable between aircraft versions, but for historical accuracy you should install them to the appropriate model.
This skin is based on the work of Alessandro Biagi for the Ground Crew Design Team He-111H series for CFS2&3.
To install, just extract the file to your Objects\Aircraft\He-111xx folder and go fly. It's that simple!
The skin should be available in the drop down menu of the He-111xx Hangar Screen loadout section.
Heinkel He 111H-6 Stab./STG3 North Africa 1941
Thanks must go to the following:
Brian Hill for his work in creating the skin (I just converted it for use in SF) and for his kind permission in allowing me to bring the skins to the SF community.
The SF Dev A-Team for creating this plane to fly in the Thirdwire sims.
TK for SF,WOV,WOE,FE,WOI and who knows what else.
Have fun, and good hunting!
Allen (allenjb42) Burton
Any problems, find me at combatace.com, simhq.com or the A-Team Skunkworks http://cplengineeringllc.com/SFP1/
85 downloads
0 comments
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He-111H6 I/KSG 2, Grosseto, Italy, February 1942
By allenjb42
He 111 Skins Readme
These skins are for the various versions of the He-111 created by the Dev A-Team and modded by me. The skins are interchangeable between aircraft versions, but for historical accuracy you should install them to the appropriate model.
This skin is based on the work of Alessandro Biagi for the Ground Crew Design Team He-111H series for CFS2&3.
To install, just extract the file to your Objects\Aircraft\He-111xx folder and go fly. It's that simple!
The skin should be available in the drop down menu of the He-111xx Hangar Screen loadout section.
Heinkel He 111H-6 1/KSG 2, Grosseto, Italy, February 1942
Thanks must go to the following:
Alessandro Biagi for his work in creating the skin (I just converted it for use in SF) and for his kind permission in allowing me to bring the skins to the SF community.
The SF Dev A-Team for creating this plane to fly in the Thirdwire sims.
TK for SF,WOV,WOE,FE,WOI and who knows what else.
Have fun, and good hunting!
Allen (allenjb42) Burton
Any problems, find me at combatace.com, simhq.com or the A-Team Skunkworks http://cplengineeringllc.com/SFP1/
45 downloads
0 comments
Submitted
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He-111H3 Stab. StG 3, Derna, Libya, 1941
By allenjb42
He 111 Skins Readme
These skins are for the various versions of the He-111 created by the Dev A-Team and modded by me. The skins are interchangeable between aircraft versions, but for historical accuracy you should install them to the appropriate model.
This skin is based on the work of Alessandro Biagi for the Ground Crew Design Team He-111H series for CFS2&3.
To install, just extract the file to your Objects\Aircraft\He-111xx folder and go fly. It's that simple!
The skin should be available in the drop down menu of the He-111xx Hangar Screen loadout section.
Heinkel He 111 H-3 of Geschwaderstab St. G. 3, Derna, September 1941
Thanks must go to the following:
David Green for his work in creating the skin (I just converted it for use in SF) and for his kind permission in allowing me to bring the skins to the SF community.
The SF Dev A-Team for creating this plane to fly in the Thirdwire sims.
TK for SF,WOV,WOE,FE,WOI and who knows what else.
Have fun, and good hunting!
Allen (allenjb42) Burton
Any problems, find me at combatace.com, simhq.com or the A-Team Skunkworks http://cplengineeringllc.com/SFP1/
71 downloads
0 comments
Submitted
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