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    1. New canopy structure for the F-35A, F-35B and F-35C

      New canopy structure for the F-35A, F-35B and F-35C v1.1.0

      Important ! At first I would like to thank GKABS who was so kind to create 
      this FakePilot element. 

      Indeed, this mod uses the FakePilot method.

      This is mainly an update for the F-35A/B/C Lightning II V 2.5 for SF2 by 
      FastCargo : 
      https://combatace.com/files/file/9051-f-35abc-lightning-ii-v-25-for-sf2/

      Before using this mod you must install the F-35s.
      The mod contains:
      - the F-35 data.ini files for each 3 versions of the Lightning II fighter.
      - The GKABS mod
      - The FakePilot mod
      - Update by Paulopanz (see NOTAM) 

      NOTAM for v1.1.0 : 
      - the opening canopy animation of the F-35B is deleted 
      and the position of the new structure is updated with new texture.
      - by Paulo :
      - F-35A taxing dancing fixed [Baffmeister's tricks rule ...]
      - F-35B taxing dancing fixed [a better take off like Seaharrier or Yak-36 should nedeed]
      - F-35C taxing dancing fixed; medium carrier set [no LPD LPH etc usage like F-35B]; wingfold and canopy opened on deck [the addon parts are on pilot and not seat entries]

      In order to install it you must put the objects folder into your SF2 
      directory.

      Best regards
      Coupi 

      356 downloads

         (0 reviews)

      0 comments

      Updated

    2. Texas Falcons: Vipers over the Lone Star State (90s Edition)

      Texas Falcons:
       F-16s over the Lone Star State 1990-1999
      This mod represents the various models of F-16 that were in service in the Air National Guard and Air Force Reserve during the 1990s. These units include the
      - 457th Fighter Squadron (Air Force Reserve) at Fort Worth
      - 704th Fighter Squadron (Air Force Reserve) at Bergstrom AFB
      - 111th Fighter Squadron (Texas ANG) at Ellington ANGB
      - 182d  Fighter Squadron (Texas ANG) at Lackland AFB
      These units have utilized a range of F-16 models over the years and a wider range of missions. The 704th deactivated in 1996, and the 111th converted to MQ-1s in 2009. But the 457th and 182d are still going strong as Viper operators today
      Included
      Team Viper F-16C Blocks 25, 30, 32
      Modified Team Viper F-16A/B Block OCU, F-16D Block 30
      new F-16A/B Block 15 ADF, F-16D Blocks 25 and 30
      various period specific weapons and pilots
      various ini edits to match the era
      new hangar and loading screens
      NOTE: The D models have very few serial numbers to each unit. most units only had one or two family models. the best use for these is to add on as a member of a flight of single seaters. The load outs are the same so you will be able to load teh same weapons.
      Other Note: If there is not a two seater assigned to a unit, there will not be a D model skin for that unit. I have checked about a dozen times to be sure I wasnt missing something

      Credits
      Viper Team                                   F-16C Blocks 25, 30, 32
      ravenclaw_007                            new F-16A/B Block 15 ADF, F-16D Blocks 25 and 30templates (C and D)
      Viper Team/daddyairplanes     F-16D Block 30 (derived from the F-16D_B30_Aggressor)
      killerbee331                                original weapons pack that many armaments are drawn from here
      malibu43                                     2_LAU-88 mod to carry 4 Maverick rather than 6
      daddyairplanes                          skins, tga work, much research, various ini edits, new TW inspired loading screens
      test team                                    NightshadeP/R, allenjb42, Niels, bigstone, Wrench, Coupi,

      Thank you, and I hope you enjoy this mod.
      daddyairplanes
      aka Kevin Unruh
      11 Aug 2022
      *************************************************************
      This is freeware; it CANNOT be distributed unless permissions are granted by myself.
      The original readmes, if any, and all other pieces of the package MUST remain intact.
      The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
      This package and any part of it may NOT in any way, shape, or form be used in any payware additions.
      See the original readme documentation, if any, for further allowances and restrictions
      Any persons wishing to make further modifications, contact me first.
      Any persons wishing to make further modifications MUST remember to put everyone's name in it.
      *************************************************************
      THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
      POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT MY EXPRESS
      PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
      SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
      OR WITH ANY OTHER FILES OR MODS.
      *************************************************************
      *************************************************************
      THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
      POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT EXPRESS
      PERMISSION FROM THE COYOTE AEROSPACE TEAM, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
      SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
      OR WITH ANY OTHER FILES OR MODS.
      *************************************************************

      151 downloads

         (1 review)

      2 comments

      Updated

    3. Charlie Vipers on Guard Part 1: Block 25s in the 90s

                   Charlie Vipers on Guard
                   Part 1: Block 25s in the 90s
      This mod is the first of three to represent the various versions of the F-16C/D in US Air National Guard service during the 1990s. It was a busy time with potential conflict in Korea and active operations ongoing over Iraq and the Balkans. This mod aims to show the units as they were at that time. Included is a new F-16D Block 25 from ravenclaw_007 to cover the two seaters in each unit that had them.

      Included
      Team Viper F-16C Block 25 with historical ANG skins
      new F-16D Block 25
      various period specific weapons and pilots
      various ini edits to match the era
      new hangar and loading screens
      NOTE: The D models have very few serial numbers to each unit. most units only had one or two family models. the best use for these is to add on as a member of a flight of single seaters rather than as a flight of their own.
      The load outs are the same so you will be able to load the same weapons.
      ***************************************************************************************************************************************************************************************************************************
      LOADING SCREEN NOTE: I will be including various loading screens with the diferent packs available. In the F-16C_B25.iniyou will find these lines
              LoadingScreen=F-16C_Loading_119.jpg
              //LoadingScreen=F-16C_Loading_111.jpg
      installing this mod will have default loading screen with the New Jersey ANG aircraft. if you already had a different version and prefer that one, simply remove the "//" from the one you want and add to the one without.
      ********************************************************************************************************************************************************************************************************************************
       

      Credits
      Viper Team                    F-16C Block 25
      ravenclaw_007             new F-16D Block 25, templates (C and D)
      killerbee331                  original weapons pack that many armaments are drawn from here
      malibu43                        2_LAU-88 mod to carry 4 Maverick rather than 6
      daddyairplanes             skins, tga work, much research, various ini edits, new TW inspired loading screens
      test team                       NightshadeP/R, allenjb42, Niels, bigstone, Wrench, Coupi,

      I hope you enjoy this mod.
      daddyairplanes
      aka Kevin Unruh
      21 Aug 2022
      *************************************************************
      This is freeware; it CANNOT be distributed unless permissions are granted by myself.
      The original readmes, if any, and all other pieces of the package MUST remain intact.
      The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
      This package and any part of it may NOT in any way, shape, or form be used in any payware additions.
      See the original readme documentation, if any, for further allowances and restrictions
      Any persons wishing to make further modifications, contact me first.
      Any persons wishing to make further modifications MUST remember to put everyone's name in it.
      *************************************************************
      THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
      POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT MY EXPRESS
      PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
      SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
      OR WITH ANY OTHER FILES OR MODS.
      *************************************************************
       

      129 downloads

         (1 review)

      2 comments

      Updated

    4. F-5C_Skoshi Tiger_Ver1.0.7z

      August 2022
      ===============
      United States Air Force F-5C Skoshi Tiger Volume III VERSION 1.0
      ------------------------------------------------------------
      We are proud to present the F-5C Skoshi Tiger, a combat veteran of the Vietnam War, and one of the most enduring American military aircraft designs ever produced during the Cold War period. This third Volume depicts the following variants; the USAF F-5C and the VNAF F-5C. It has been our goal to provide to the simmer a highly detailed model and texture base which preserve the beautiful lines of this aircraft; and to engineer flight model files and a cockpit/gauge file-set that are authentic and add to the immersion of the flying experience within the Strike Fighters 2 series.

       INSTALLATION INSTRUCTIONS:
      --------------------------
      1. Copy the contents of the "To Mods Folder(s)" to your  SF2 Mod directory.
      Allow directory merging and overwrites, provided the overwrites pertain to "fake pilot" entries, as well as weapons made by ravenclaw_007, which are included in this and many other releases.
      2. Add the entries of "ADD_TO_SOUNDLIST.txt" to your SOUNDLIST.INI (located in the "user\Saved Games\ThirdWire\StrikeFighters2\Flight" folder).If one does not exist, then you will need to extract it using the 3rdWire CAT extract utility.  You are simply required to substitute the "XXX"s  with the next sequential number in the sound file section of the file.
        
        NOTE    1:
      ------------
      Both Regular and Higher resolution cockpit textures are included in their own distinct folders in the package. 
      The user may alternate between the two by "commenting out"
      the relevant line in the F-5C_COCKPIT.INI

      [CockpitData]
      Directory=cockpit           <---This is the default
      //Directory=cockpit_Lo-Fi    

      In order to "activate" the higher resolution textures
      you would decomment the previous line and comment out
      the next line, thus:

      [CockpitData]
      //Directory=cockpit          
      Directory=cockpit_Lo-Fi   <---This is now Low-Res 

        NOTE    2:
      ------------
      Another frame-rate friendly option for those with older hardware is to use the Next level of Detail Model as the primary external model. This simply involves changing the first line in the F-5A_HAF.ini  from this..
      [LOD001]
      Filename=F-5C.LOD
      to this..
      [LOD001]
      Filename=F-5C_002.LOD
      Much effort was made to provide those with lower end systems an alternative lower poly-model to be able to enjoy the F-5a,  so please take advantage of this _002.LOD model should you experience frame-rate issues.  While not as "rounded" as the Higher poly version, it is nonetheless just as detailed and extensive.
       NOTE    3:
      ------------
      For those who may find loading times excessive, the .jpg files in the texture folders can be reduced to 50% of their size without sacrificing too much surface detail.
       Keys:
      -------
      SHIFT+0 -> canopy open
      -/= (Default thrust vector Keys) -> elevator trim

      CREDITS:
      Sophocles     - 3D Model, Cockpit, textures
      Ravenclaw_007 - Project "God-Father" 3D Modeling,
                      Animations, Weapons, Research,
                      Beta testing
      Baffmeister   - Flight model, weapons edits, Avionics,
                      Beta testing

      Crusader      - Avionics and data tweaks, Beta testing
      Guuruu        -    Sounds and Afterburner effects, Beta
                      testing
      Guest contributors:
      Gkabs         - pilot figure
              
      Cliff7600     -    Avionics tweaks, functioning horizontal
                      trim indicator

      Special Thanks to the staff and members of Combatace.com whose passion and efforts have enabled this game to endure, and to provide so much fun and excitement!
      Additionally, many thanks to the following Combat-Ace Modders, who either actively contributed to the project over the years, or who invested their time either providing much needed hints and help, or researching various aspects of the model.
      Brain-32    - Modeling advice, initial cockpit.cfg + more
      NeverEnough    - Initial work on the Flight model
      Russouk2004    - Always answering questions when I
                         needed help..Cheers!!
      Derk            - Many, many references!!!
      Blade            - Excellent mini-tutorial on damage
                        textures
      Finally, thanks to TK and Thirdwire for creating such a fantastic game.
      ****************************************************************
      FEATURES:
      * A highly detailed external 3d model, including all features specific to the F-5C including...Aerial refueling probe and external armor plates under the cockpit and engine areas
      * Specular color and Normal (bump) maps.
      * Seven Level of Detail models (LODs), providing an almost seamless transition from distance to distance; and perhaps more importantly, ensuring that the frame-rate "impact" of the aircraft is as low as possible.
      * Two sets of highly detailed external Fuel Tanks by ravenclaw_007; both the 150 gallon Factory tanks and the 275 gallon variants; the NF-5A being the only F-5a variant to carry them.
      * Extensively fine-tuned flight parameters in the aircraft data configuration files, emphasizing the F-5A's agile and highly maneuverable characteristics - courtesy of  Baffmeister.
      * 3 high resolution texture sets; thoroughly researched historic depictions of the Aircraft fielded by both the USAF and VNAF Squadrons.
      *Accurate serial numbers and pilot name decals for both the 4503rd Tactical Fighter Squadron and 110th commando squadron.
      * Quality sound-set included. Base sounds, by Guuruu, were sourced from existing recordings of various aircraft at air-shows and were modified  to match the prominent characteristics of the F-5A General Electric turbojets, the "buzz" of the M39 Pontiac 20mm machinegun, and the flap/Air-brake, undercarriage deployment and retraction sequences of the Freedom Fighter.
      * Super detailed  dedicated F-5C 'Virtual Cockpit'  with animated throttle control, rudder pedals, control stick,  landing gear lever, canopy, canopy lever, drag-chute lever, weapons selectors and weapon station arming flick switches, flap position indicator..and more.
      * A full complement of highly (or should I say "insanely" detailed  weapons carried by the USAF  F-5C, all by ravenclaw_007.
      * Comprehensive F-5C Skoshi Tiger Loadouts  representing the weapons carriage evolution of the F-5C in USAF service from 1965 to the 1967 by Sophocles.
      * Complex animation of canopy opening mechanism, and animated Turbine blades; both thanks to ravenclaw_007.
      * GKAB's superb highly detailed crew figure with authentically modeled oxygen mask and flight helmet.
      * All new afterburner, emitter, and engine smoke effects by Guuruu.
      * Functioning elevator trim controls and gauge, using the Thrust Vector Controls; courtesy of Cliff7600.
      ******************************************************
      PILOT NOTES
      -----------

      F-5C Limit and Reference Speeds. [Indicated Airspeeds]
      FLAPS (FULL DEFLECTION): 300kts for both leading and trailing edge.
      FLAPS (MANOUEVERING):    450kts for both leading and trailing edge
      NOTE: The F-5A uses full flaps for take off but due to a game bug you must manually select full flaps for take off when player flown. The        AI will use full flaps although you can hear the flap sound cycling between flap 1 and flap 2.
      LANDING GEAR: 240kts
      DRAG CHUTE: 165kts
      CANOPY: 50kts
      NOSE WHEEL STEERING: 65kts
      MAXIMUM INDICATED AIRSPEED: 710kts [redline] 
      MAXIMUM MACH: 1.72 Mach design limit but thrust/drag limited to about mach 1.50 in a 60deg dive from 50,000ft.
      --------------------------------------------------------------------------------------------------------------------------------
      TAKE OFF ROTATION SPEEDS
          13500lbs: 155kts [full internal fuel and two sidewinders]
          20500lbs: 195kts [about the maximum weight possible with included stores]
          NOTE: Use full flaps for take off! Adding 6kts for every 1000lbs above 13500lbs should give good aft stick/rotation speeds.
      --------------------------------------------------------------------------------------------------------------------------------
      CLIMB SPEEDS
      Military Power
          13500lbs: 375kts with a transition to mach 0.89 
          20500lbs: 310kts with a transition to mach 0.74 
      Maximum Power
          13500lbs: 595kts with a transition to mach 0.93 
          20500lbs: 480kts with a transition to mach 0.85
      -------------------------------------------------------------------------------------------------------------------------------
      FINAL APPROACH SPEEDS
          With 500lbs fuel remaining and some empty racks use 160kts. Add 5kts for every additional 500lbs of fuel.
          NOTE: Target touch down speed is 20kts less than final approach speed.
      ----------------------------------------------------------------------------------------------------------------------------------------
                            
                             The Gun Sight
      --------------------------------------------------------
      The designers of the F-5A elected the simplest and most reliable gunsight conceivable. The low-cost, optical-mechanical reticle display was manually adjustable from 0 to 200 mils depression. It was collimated to avoid sighting errors. The gunsight was acceptable for aiming AIM-9B missiles, guns, rockets and bombs.
      It was possible to "replicate" this simple, mechanical operation within Strike Fighters 2 series parameters, and thanks to Crusader's cockpit.ini entries, we have the following functionality: The site itself is animated so that the Mils lever and thecombining glass of the site move according to the Mills selected (activated when
      cycling through air to air weapons ; and more importantly, air to ground weapons with "Backspace" and "\" Backslash accordingly).
      *************************************************************
                          
                                 Agreement
                                 _________
       
      THIS AIRCRAFT MOD OR ANY PART OF IT ARE TO BE EXCLUSIVELY HOSTED BY COMBATACE.COM AND MUST NOT BE HOSTED OR POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE. THIS PACKAGE AND ANY PARTS HEREIN MAY NOT BE UPLOADED AS PART OF ANOTHER MOD NOR MUST THEY BE SOLD OR OFFERED FOR SALE EITHER IN PART OR AS A WHOLE WITHOUT MY EXPRESS PERMISSION.
      ************************************************************* 
      Sophocles
      August 2022
       

      732 downloads

         (4 reviews)

      23 comments

      Updated

    5. [FICTIONAL] F-16CD B60 (What-If) Ukraine Reforger

      F-16CD B60 (What-If) Ukraine Reforger by Viper63a 2022
      -------------------------------------------------------------
      This pack asks the question..."What if" the US was to reforge Ukrain with F-16C\D Block 60 "Bear Hunter\Killers". See the "Credits" sections for a list of all the wonderful modders who deserves ALL the "THANKS" for their original packs. Without them, this pack would not exist. 
      -------------------------------------------------------------
      What's included in this mod pack?
      -------------------------------------------------------------
      This pack is intended as a stand-alone pack, you should not need any other mod packs. The USAF F-16C\D Block 60 (Viper Team) aircafts were modified for use in the Ukrainian theater: F-16C\D B60 with correct decals, skins, pilots, data, weapons & a bunch of extras. 
      * Included Jets: Please note the serial numbers are randomized. 
      F-16C_B60_UA
      F-16D_B60_UA
      -------------------------------------------------------------
      Installation:
      -------------------------------------------------------------
      !! First and always - Make a BACKUP copies of your Mod folders...Objects\Aircraft, Decals & Weapons folders...
      1) Copy the contents of the uncompressed "To_Mod_Folder" folder into your Saved Game mod folder. Overwrite any conflicts.
      2) Refer to the "Add F16 SoundList.txt" file on configuring the your "Flight\SoundList.ini" file to use the custom F-16 sounds included in this pack.
      3) Refer to the "Add F16 Squdraons.txt" file on configuring the your "PilotData\SQUADRONLIST.INI" file to use the Ukrainian Squadrons in a campaigne.
      Thats it - Enjoy!
      Viper!
      -------------------------------------------------------------
      -------------------------------------------------------------
      Credits: 
      -------------------------------------------------------------
      If you didn't sign your Readme.txt - Shame on you (LOL).
      Let me know if I missed anyone and will be more than happy to recognize!
      Thanks!
      -------------------------------------------------------------
      F-16 DATA & LOADOUT update v2.0 - Fanatic Modder
      -------------------------------------------------------------
      Effects/Sounds/LODS/Skins - Dave/The Viper Team
      F110 effects only - Fast Cargo < The new, proper F110 effects possibly again by Fast Cargo. If not, please verify.
      The egyptian skin - mohand777
      The F110 engine sound, I was not able to trace. Pls PM for any feedback to give proper credit.
      -------------------------------------------------------------
      SF2 F-16C/D Block 60 Fictional USAF Squadrons - Viper63a
      -------------------------------------------------------------
      The Viper Team for their EXCELLENT F-16s!
      Ravenclaw_007 for his new weapon packs.
      Spudknocker's work that inspired me to make this pack.
      Dtmdragon's original work that made this pack possible.
       
      If I missed anyone...Please excuse and let me know, so I can give credit where it is due...
      -------------------------------------------------------------

      169 downloads

         (2 reviews)

      1 comment

      Updated

    6. Vipers Over Bosnia Pt 1: USAFE F-16C/D Operation Deny Flight

      Vipers Over Bosnia
          Part 1: USAFE F-16C/Ds During Operation Deny Flight
      In April 1993, NATO had documented over 500 unauthorized military flights over Bosnian airspace since the United Nations passed Resolution 781 that prohibited those flights. The Umited Nations then passed Resolution 816 that extended the flight ban to all fixed and rotary wing in the country and authorized memeber states to use all measures need to comply.
      On 12 April 1993, NATO began Operation Deny Flight, combat air patrols to enforce the no fly zone over Bosnia Herzogovina. In June 1993, Resolution 836 allowed NATO to also provide close air support to UNPROFOR on request (This was not often used because requests had to go to the UN in New York, then to NATO then back to the pilots and ground forces involved). As a result, the typical loadout was of air to air missiles as well as a pair of bombs and jaming pod.
      The closest American air base to the conflict zone was Aviano AB in Italy. Many US Fighter units forward deployed there at the beginning, including elements of the 86th Fighter Wing (512th and 526th Fighter Squadrons) which was transitioning from the F-16C Block 30 to the F-16C Block 40. This unit was in the middle of that transition on 28 Feb 1994 when elements of the 526th FS engaged 6 Serbian J-21 jets with the USAF claiming 4 downed (the Serbs claim 5 were lost).
      Later in 1994, the 86th Wing ceased fighter operations and the two squadrons were moved to Aviano to become part of the 31st Fighter Wing (510th FS and 555th FS). These squadrons continued operations over Bosnia through the shoot down incident on 2 Jun 1995 and the air strikes conducted as part of Operation Deliberate Force.
      With the adopting of the Dayton Peace Accords, Deny Flight was determined to no longer be necessary and terminated on 15 December 1995.
      This mod represents the four USAFE main F-16 squadrons that took part, the 512th FS Dragons, 526th FS Knights, 510th FS Buzzards, and 555th FS Triple Nickel. It also covers the two different blocks of F-16 flown at the time (30 and 40)
       
      Included
      F-16C Block 30 and 40, F-16D Block 40
      new F-16D Block 40
      various period specific weapons and pilots
      various ini edits to match the era
      new hangar and loading screens
      NOTE: The D models have very few serial numbers to each unit. most units only had one or two family models. The best use for these is to add on as a member of a flight of single seaters. The load outs are the same so you will be able to load the same weapons.

      Credits
      Viper Team               F-16C Blocks 30 and 40
      ravenclaw_007        tweeked F-16D Block 40 and templates (C and D)
      Viper Team               F-16D Block 30 (derived from the F-16D_B30_Aggressor)
      killerbee331             original weapons pack that many armaments are drawn from here
      malibu43                  2_LAU-88 mod to carry 4 Maverick rather than 6
      daddyairplanes       skins, tga work, much research, various ini edits, new TW inspired loading screens
      test team                 NightshadeP/R, allenjb42

      I hope you enjoy this mod. Hopefully, one day we will have a Balkans terrain to fly them over.
      daddyairplanes
      aka Kevin Unruh
      3 Aug 2022
      *************************************************************
      This is freeware; it CANNOT be distributed unless permissions are granted by myself.
      The original readmes, if any, and all other pieces of the package MUST remain intact.
      The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
      This package and any part of it may NOT in any way, shape, or form be used in any payware additions.
      See the original readme documentation, if any, for further allowances and restrictions
      Any persons wishing to make further modifications, contact me first.
      Any persons wishing to make further modifications MUST remember to put everyone's name in it.
      *************************************************************
      THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
      POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT MY EXPRESS
      PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
      SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
      OR WITH ANY OTHER FILES OR MODS.
      *************************************************************
      *************************************************************
      THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
      POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT EXPRESS
      PERMISSION FROM THE COYOTE AEROSPACE TEAM, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
      SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
      OR WITH ANY OTHER FILES OR MODS.
      *************************************************************

      221 downloads

         (0 reviews)

      3 comments

      Submitted

    7. FW-190D

      FW 190D, this is my final version of this device that includes all the experimental effects never seen in this simulator, this pack contains the plane with its corresponding cabin with 8 historical skins, plus one without insignia, to fly it with the nation you please , the new pilot of the luftwaffe (there are 2 lods, one with goggles and one without glasses, by default the pilot has glasses). I included all the weapons of the F model (THE ER4 MULTIPLE LAUNCHER THAT BY ERROR I WAS NOT INCLUDED IN THE FW190F PACKAGE) even if this model only carries a bomb or 2 models of disposable tanks.
      I hope you enjoy it, more information in the readme file.
      Sorry my English is bad
      Torno.

      276 downloads

         (5 reviews)

      0 comments

      Submitted

    8. SF2_OpDarius_2022_F35_401TFG.zip

      Canadian 401 Tactical Fighter Group F-35 Lightning II Mod 
      This mod requires Strike Fighters 2 and a working installation of
      the Operation Darius Mod available at the Combat Ace website:
      Strike Fighters 2
      https://www.thirdwire.com
      Combat Ace
      https://www.combatace.com
      Direct Link to Operation Darius
      https://combatace.com/forums/topic/74627-operation-darius-final-part-1-of-4/

      What Is It?
      This is a mod for Strike Fighters 2 and Operation Darius that adds the
      Canadian 401 Tactical Fighter Group to the squadron choices when flying
      the Operation Darius campaign. The original Operation Darius was limited
      to the CF18 as the Canadian Forces multi-role fighter.
      This mod adds the recently acquired F-35 Lightning II to Single Missions and
      the Operation Darius Campaign for Canadian Forces. Canada, having recently
      procured a number of F-35 jets for their fleet are replacing the aging CF18s
      with the stealth and tactically aware F-35A Lightning II.
      If you're a fan of this sim and the Lockheed-Martin jet, then this is your
      chance to try it if you'd prefer to play as the Canadians.

      What's Included?
      I've included textures with proper Canadian markings, including the official
      401 Tactical Fighter Group's own patch on the tail fins. These are simply 
      modded textures of one of the other squadrons texture packs, which were
      crafted by the Operation Darius team. 
      I simply used their work and composited the 401 Patch and the appropriate
      Canadian insignias on the wings, tail and fuselage. I've included the
      original Photoshop layered files in case you want to alter the positioning
      of the "Canadian" elements on the textures.

      Installation:
      Simply copy the two folders: Campaigns and Objects to your Operation Darius
      mod directory which is located at:
      WinXP or earlier:
      .\Documents and Settings\<username>\My Documents\ThirdWire\StrikeFighters2\[OpDarius]
       
      Vista/Win7/Win8/Win8.1/Win10/Win11
      .\Users\<username>\Saved Games\ThirdWire\StrikeFighters2\[OpDarius]

      where [OpDarius] is the name of the folder where you chose to install Operation Darius.
      When you do, it should asked if you want to a bunch of files replaces, just replace all and have done with it and once they're done copying, you should be ready to go.

      Thank you to the Combat Ace website, Thirdwire and to the Operation Darius team for making such a great
      addon for an already awesome jet simulator/trainer. Thank you to the Government of Canada for
      making the decision to upgrade our aging fleet of DEW line tasked multi-role fighters with the
      now mature F-35A, and of course Lockheed-Martin for such an awesome aircraft.
      Special thanks to the Canadian 401 Tactical Fighter Group.
       
      Shameless Plug
      I will post this file archive on Combat Ace, but also this file may be freely downloaded directly
      from my own Shhhh! Digital Media website at https://www.shhhhdigital.ca under 
      the software section.

      Disclaimer
      These files are shared as is and the creators and file hosts of these files claims no responsibility for any damages incurred from copying them or using them. They have been thoroughly scanned for malware and viruses but no warranty is offered for their use. By downloading and using these files, you are agreeing to the terms indicated in this readme.txt file.

      124 downloads

         (0 reviews)

      1 comment

      Submitted

    9. F-16XL for SF2 – F-16E Blk 62 Fighting Falcon

      F-16XL for SF2 – F-16E Blk 62 Fighting Falcon 2.1

      In March 1981, the USAF announced the Enhanced Tactical Fighter (ETF) program to procure a replacement for the F-111. The program was later renamed the Dual-Role Fighter (DRF) competition. The concept envisioned an aircraft capable of launching deep air interdiction missions without requiring additional support by fighter escort or jamming. General Dynamics submitted the F-16XL, while McDonnell Douglas submitted the F-15E.
      As we all know the F-15E was chosen... BUT what if the F-16XL had been chosen instead?
      And so I give you the F-16E/F Block 62 Fighting Falcon.
      The designation F-16E/F Block 60/62 would have been used had the XL been selected (The F-16E/F Desert Falcon as we know it today wasn't even on the drawing board in the late 80's).

      Included in this mod are:
      - F-16E (XL) Blk 62 Fighting Falcon
      - F-16EM (XL) Blk 62 Fighting Falcon (CUPID mods)
      - F-16EV (XL) Blk 62 Fighting Falcon (AN/APG-83 AESA radar upgrade)
      - 8 different USAF squadrons.

      To Install simply un pack and drop into your mods folder.

      Notes:
      - The weapon stations are quite complicated due to the set up on the real aircraft itself and the limitations in SF2 with the maximum amount of hard-points etc. As such it is best to use the default load out from the loadout.ini. That being said if you do want to change it at the loadout screen you need to follow these rules: If the default loadout uses rail launched weapons (Aim-9/120, AGM-65/88) under the inner wings, only change it for another rail launched weapon and vice-versa. This is because the weapon rails are loaded as an EP class weapon that doesn't show up at the loadout screen.
      - The default 'Attack' loadout is designed for the mass anti-armour mission as that is the kind of CAS mission SF2 generates. However in the loadout.ini file under each 'attack' loadout entry is a CAS loadout option with LGB etc.
      - There are a ton of different loadout options in the loadout.ini file so check them out with the single mission editor.
      - Loadouts are based on the F-16C Blk 40/42 but with an F-15E Strike Eagle flavor e.g. AGM-130
      - Shadows are deactivated as 'tractor beams' are an issue as it is an older .lod
      2.1 Changes:
      - Added missing 20mm M61A1 Vulcan (PGU-28) to 'Guns' folder. PGU-28 loads generally don't have tracers.
      2.0 Changes:
      - F-16EV (XL) Blk 62 Fighting Falcon added.
      - Loadout.ini and weapon station fixes.
      - Cockpits changed to Block 42 type with WAR hud as LANTIRN would have been fully integrated on the jet.
      - Ferris test skin added for F-16E (XL) Blk 62 Fighting Falcon.
      - Canopy RCS reducing tinting added as per F-16C/CM Block 40/42.
      - Semi- conformal AIM-120 station position and angles corrected.
      - Internal ECM changed to AN/ALQ-165 Airborne Self-Protection Jammer (ASPJ) as was planned for production aircraft.

       
      Released under the CA fair use agreement.

      Credits:
      The Viper Team
      The Mudhen Maintenance Team 2016
      Viper63a
      USAFMTL
      Dave
      ravenclaw_007
      Original Model by wpnssgt via Swede
      Dels
      moonjumper
      Fubar512
      creepin death
      Mirage Factory

      Enjoy,
      Dan.

      1,284 downloads

         (9 reviews)

      16 comments

      Updated

    10. Mirage F1AZI

      Fictional Mirage F1AZ for Israel called F1AZI
      Skin by Valastur based on the original Ludo Mirage F1AZ and templates so kudos to Ludo and team for such a wonderful mod. Edition of the plane inis also by Valastur.
      Valastur 2022

      69 downloads

         (0 reviews)

      2 comments

      Submitted

    11. [Fictional] Dassault Mirage F-1EAZ for STRIKE FIGHTERS 2

      Mod of the superb Mirage F-1AZ from the Mirage F-1 Team to make it look like a fictional fighter plane for the spanish air force.
      For the weapons you'll need to have one version of the F-1AZ already installed.
      The Weapons were created by the Mirage Factory and therefore not covered by the permission.

      INSTRUCTIONS
      1. Drop the folders into your Mod folder. If asked to overwrite, click yes.

      CREDITS
      Big Thanks to the Mirage F-1 team for the creation of this superb mod.
      Also thanks to Ludo for allowing me to release it.

      ORIGINAL CREDITS
      - Aircraft : BPAO and Centurion-1.
      - Cockpit : Brain32 and Centurion-1
      - Skins : Ace888 and Ludo.m54.
      - Decals : Ludo.m54.
      - Templates : Brain32, ACE888 and Ludo.m54.
      - Avionics and data tweaks : Crusader.
      - FM : Baffmeister.
      - Interception light : Coupi
      - Missiles, rocket pods and seat : Ravenclaw_007.
      - Weapons : The Mirage Factory.
      - Hangars et loading screens : Ludo.m54.

      Kindest regards
      ValAstur

      61 downloads

         (0 reviews)

      1 comment

      Submitted

    12. English Electric Canberra B(I)8

      Third-generation Canberra derived from B.6 as an interdictor.
      Fitted with a new forward fuselage with teardrop canopy on the port side,
      and Navigator station forward of pilot (early marks had the navigator
      behind the pilot). Provision for a ventral pack similar to the B(I)6
      with 4 20 mm (0.787 in) Hispano Mk.V cannon, one external hardpoint
      under each wing for up to 1,000 lb (454 kg) of bombs or unguided rockets,
      LABS (Low-Altitude Bombing System) for delivery of nuclear bombs.
      Prototype converted from the only B.5 and first flown 23 July 1954,
      72 built including 17 for export and two converted from B.2s.
      WHAT's IN:
      - a new plane
      - 10 skins for all squadrons
      - every 72 plane serials made
      - screens
      - sounds, pilot, weapons
      CREDITS:
      - Bobrock/Soulfreak: model & original temps;
      - Paulopanz: skins, decals, screens, ini tweaks
      INSTALL:
      - All in Main mod Folder and overwrite
      Enjoy.
       

       

      261 downloads

         (1 review)

      0 comments

      Submitted

    13. F-16 Ukrainian Air Force

      This is an standalone F-16 as If Ukraine recieved them starting in 2022. Is based on the Viper Team F-16C Blk25/30 and is basically a repaint with some DATA inis and added the Lightning pod, I added the original readme down there, please read it and pay respects to them. Skin and DATA edition by AngelP. Kudos to him!!
      Enjoy!

      F-16C Blk25/30 By the Viper Team.
      Pit by ravenclaw. (A master piece and you haven't seen nuttin' yet.)
      Models by bpao, modified highly by Jat and ravenclaw. (You guys are one hell of a team)
      Skins templates by Migbuster (Went back and made even higher res skins...because he could)
      MFD panel glass by Stary (Did you know he does terrains and clouds too?)
      Units skins by Dave and Jat (I think Jat did like 4 and I did the other 70 or so) lol
      Weapons by ravenclaw and GrinchWSLG (Masters of disaster)
      Technical adviser, Sony Tuckson (If we got it wrong he cracked the whip!)
      Avionics by Jat and Crusader (You cant get anything past Crusader, the best MK1 eyeball in SF)
      To install:
      Drop into your C:\Users\xxxxxx\Saved Games\ThirdWire\StrikeFighters XXXXX
      This project started with a little mod here and there to make the Vipers more modern. FastCargo started the PM thread on 28 Jul 2011 and here we are 10 months later we have this.

      This mod is dedicated to Oli (bpao) he started us on this journey and I hope, I really hope, we lived up to his expectations. 

      169 downloads

         (1 review)

      4 comments

      Submitted

    14. TA-50 (SU-57)

      Banidos TA 50 (SU-57)

      This is a model of the prototype of the TA 50 (SU 57) created by AleDucat, the model is beta, this means that it has not been tested enough, it may have missing parts and some inconveniences, (none affects anything in the simulator)
      the installation method is the standard one, copy the contents of each folder into the corresponding folders in your simulator installation.
      The flight model is super unstable, this means that you can perform cobra, super cobra and rotate like a juggler's baton.
      if you press the vectoring key (as used on helicopters and harriers) the model will deploy the refueling zone and become more stable.
      For animation reasons, the cockpit is unfolded with the key to unfold the mooring hook.
       The center bays deploy automatically when firing a radar guidance missile.
      In order to engage and fire infrared missiles housed in the wing root wells, you must open them with the key that corresponds to the openings of common wells.
      the model is the prototype, remove the pitot t antennas that the working model does not bring from the ini files.
      I hope you enjoy.
      This folder contains a 3d model of the SU-57, a 3d model of the cockpit, a 3d model of the pilot's seat and optronic seeker, 3 skins with the corresponding decals, and several engine sound files.

      3d model :AleDucat
      textures: Torno 
      excuse my bad english this was translated with google translator.

      986 downloads

         (6 reviews)

      5 comments

      Submitted

    15. B-47E by Coyote Aerospace

       
                  BOEING B-47E STRATOJET by COYOTE AEROSPACE
      This is a semi historical mod to represent the B-47E through its career as SACs most numerous bomber.
      It is semi historical because there were so many variations on equipment and markings across 1300+ aircraft over its 12 year career that it is impossible to accurately represent all of them. Instead, all major units that could be represented are (in other skin packs) and the general paint schemes used during the appropriate eras are modded for the forward deployments known as Operation REFLEX. Further, new nuclear weapons have been included.
      To keep file sizes down somewhat, unit skins will be release by numbered air force and available in the SF2 Skins download section

          INSTALLATION
      unzip installation folder
      cut and paste to desired mods folder
      allow overwrites (some effects and weapons mainly)
      IF YOU HAVE THE B28 NUCLEAR WEAPONS ALREADY FROM ANOTHER MOD
      use caution. I have set the nuclear weapons to a specific station code as NUC. Other mods featuring the B28 weapon do not have this yet, although i intend to do a comprehensive ini edit later this year across many weapons and aircraft
          INCLUDED
      B-47E(53) and B-47(57) aircraft
      Operation Reflex skins, and one unit skin for each aircraft)
      Period accurate M64 and M65 bombs
      B28 nuclear weapons, 350Kt and 1.1MT yields
      new Mk15 and MK39 nuclear weapons, 1.69 and 3MT yields
      short document on how best to employ the LABS technique in game with MK15 weapon    CREDITS
      veltro2K    ..........................................                  aircraft models
      daddyairplanes     ..........................................    skins, tgas, research, ini work on aircraft and weapons, constant nagging on models
      yakarov79    ..........................................               testing and ini work
      GKABS        ...................................................       new MK15/39 nuclear weapon models
      russouk2004  ...............................................      B28 nuclear weapons
      ravenclaw_007    ..........................................      excellent M64 and M65 conventional bombs
      NightshadeP/R    ..........................................    willing crash test dummy (help figure out what works to use MK15)
      (whomever created them)    ..................................    nuclear effects
      FB B-47 Stratojet (Model 450) Strategic Bomber group .....    very valuable source of information on markings and weapons
          Known Issues
      - At this time there are not models for the RATO pods that were commonly used by the B-47. I have a method figured out for it,
      but we would need someone to model the horsecollar device with 33 JATO bottles
      - Not every upgrade to the Stratojet is modeled. Again, there were 1300+ aircraft built, and 6 phases for upgrades. The (53) roughly represents
      the aircraft after introduction, the (57) in between Phase 3 and 4. Anyone that would like to work any fakepilot mods to represent each of the
      6 phases, as well as modifications like TEE TOWN would be welcomed.
      - while online sources state the 341st Bomb Wing operated Stratojets, veteran and book sources could not even find proof of operation, let alone
      marking information (they came through on all other Wings). Therefore I have not included this Bomb Wing in the mod.
      - The "afterburner" trick to use water injection on take off is in effect, from 99-100%. If you want realism, and to not be visible across the
      continent, dont exceed 97% power in flight.
      *************************************************************
      This is freeware; it CANNOT be distributed unless permissions are granted by Coyote Aerospace.
      The original readmes, if any, and all other pieces of the package MUST remain intact.
      The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
      This package and any part of it may NOT in any way, shape, or form be used in any payware additions.
      See the original readme documentation, if any, for further allowances and restrictions
      Any persons wishing to make further modifications, contact Coyote Aerospace first.
      Any persons wishing to make further modifications MUST remember to put everyone's name in it.
      *************************************************************
      THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
      POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT EXPRESS
      PERMISSION FROM THE COYOTE AEROSPACE TEAM, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
      SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
      OR WITH ANY OTHER FILES OR MODS.
      *************************************************************

      332 downloads

         (1 review)

      1 comment

      Updated

    16. Canadair CL-13 Sabre F.Mk.6 SAAF

      34 Canadair Sabre Mk.6 were sold  
      to the South African Air Force and
      served from 1956 in no.1 and No. 2
      Squadrons. In 1980 they were transfered
      to 85th Advanced Flyng School and
      were retired in 1984.
      WHAT'S IN:
      - 2 planes (due Tanks/Fake pilot camo paint)
      - 6 High Rez brand new skins (5 silver and 1 camo)
      - serial numbers, hangars, sounds
      CREDITS:
      - Zur: model
      - Ravenclaw: templates
      - Wrench: previous version
      - paulopanz: skins, decals etc
      INSTALL:
      - all in your main mod folder

      @enjoy
       

      150 downloads

         (2 reviews)

      0 comments

      Submitted

    17. Canadair CL-13 Sabre F.Mk.6

      The Canadair Sabre Mk.6 was the final variant and was considered to be the "best" production Sabre ever built.
      It was equipped with a two-stage Orenda engine developing 7,275 lb (3,302 kg.) of static thrust. Its altitude
      performance and climb rate was enhanced over the Mk 5 and the reinstatement of the wing leading edge slat gave
      it excellent low-speed characteristics.        The first production model was completed on 2 November 1954 and
      ultimately 655 were built with production terminating on 9 October 1958. A total of 390 Mk 6s went to the RCAF
      with the majority replacing the existing Canadair Sabre Mk 5s at the Air Division squadrons in West Germany and
      France. The main air threats to NATO in the 1950s in Central Europe were the early variants of the Soviet MiG
      the MiG-15, MiG-17, MiG-19 and MiG-21. Based on the Korean War experience, the selection of the Mk 6 Sabre to
      provide an effective opposition to the MiG threat proved to be a logical one. Canada’s commitment to NATO was
      to provide 12 squadrons located at four bases – two in France (Marville and Grostenquin) and two in West Germany
      (Zweibrücken and Baden Soellingen). Initially, the contribution consisted of only Sabre aircraft; however, later
      it was decided to include the Avro Canada CF-100 aircraft in the defense package to provide a night and all-weather
      fighter capability.
      In addition to the RCAF deliveries, 225 Canadair Mk 6 Sabres were exported to the West German Luftwaffe, six were
      delivered to the Colombian Air Force, and 34 went to the South African Air Force.
      WHAT'S IN:
      - a plane
      - 20 High Rez new/upgraded/fixed skins
      CREDITS:
      - Zur: model
      - Ravenclaw: templates
      - Wrench: previous version
      - paulopanz: skins, decals etc
      INSTALL:
      - all in your main mod folder
      NOTES:
      - Here ALL Canadian Sabre Squadrons in Europe
      @enjoy
       

      153 downloads

         (0 reviews)

      0 comments

      Submitted

    18. FW-190F

      FW 190F, this is my final version of this device that includes all the experimental effects never seen in this simulator, this pack contains the plane with its corresponding cockpit with 3 historical skins, the new luftwaffe pilot (there are 2 lods, one with goggles and one without goggles, the pilot with goggles is worn by default). and many weapons used by this bird (including the disposable wing tanks of the FW190G version)
      The F variant had the same blown canopy as the late versions of the FW190D series and is a specialized ground attack aircraft.
      I hope you enjoy it, more information in the readme file.
      Sorry my English is bad
      Torno

      227 downloads

         (2 reviews)

      1 comment

      Submitted

    19. Mirage F1JE

      Mirage F1JE
       
      This mod is dedicated to BPAO, nothing would have been possible without him.
       
      Ecuadorian Air Force operated 16 F1JA. During their operational service, at least three of these aircraft were confirmed as lost in accidents. In February 2011, the remaining aircraft in the squadron were retired from service.
       

      F1JE specifics:
      - R550, no R530, no S530F, no CLB4, no CLB8 (2-seaters trainer)
      - radio-altimeter
      - Doppler Radar
      - Seat Mk6
      - RWR BK
      - Chaffs/Flares Dispenser (actually introduced after delivery, in ~1984)
      - not upgraded for Python (as far as we know)
       
      Covered unit :
      Escuadron de Combate 2112
       
      A big thank to all on Combatace and C6 forums that helped us solving issues we encountered.
      Any omission in credits is totally unwanted, if I forgot somebody, let me know, I will correct this.
       
      This addon is and will in all cases remain freeware.
       
      Released under CombatAce Fair-Use terms.
       
      Enjoy
       
      The Mirage F1 Team

      108 downloads

         (1 review)

      0 comments

      Submitted

    20. Mirage F1JA (1987-2011)

      Mirage F1JA (1987-2011)
       
      This mod is dedicated to BPAO, nothing would have been possible without him.
       
      Ecuadorian Air Force operated 16 F1JA. During their operational service, at least three of these aircraft were confirmed as lost in accidents. In February 2011, the remaining aircraft in the squadron were retired from service.
       
      F1JA_Late specifics:
      - R550, no R530, no S530F, CLB4, no CLB8
      - radio-altimeter
      - Doppler Radar
      - Seat Mk6
      - RWR SPS-45 Elisra
      - Chaffs/Flares Dispenser (actually introduced earlier, in ~1984)
      - Python III Python IV capability
       
      Covered unit :
      Escuadron de Combate 2112
       
      A big thank to all on Combatace and C6 forums that helped us solving issues we encountered.
      Any omission in credits is totally unwanted, if I forgot somebody, let me know, I will correct this.
       
      This addon is and will in all cases remain freeware.
       
      Released under CombatAce Fair-Use terms.
       
      Enjoy
       
      The Mirage F1 Team

      133 downloads

         (2 reviews)

      0 comments

      Submitted

    21. Mirage F1JA (1979-1988)

      Mirage F1JA (1979-1988)
       
      This mod is dedicated to BPAO, nothing would have been possible without him.
       
      Ecuadorian Air Force operated 16 F1JA. During their operational service, at least three of these aircraft were confirmed as lost in accidents. In February 2011, the remaining aircraft in the squadron were retired from service.
       
      F1JA_Early specifics:
      - R550, no R530, no S530F, CLB4, no CLB8
      - radio-altimeter
      - Doppler Radar
      - Seat Mk6
      - RWR BK
       
      Covered unit :
      Escuadron de Combate 2112
       
      A big thank to all on Combatace and C6 forums that helped us solving issues we encountered.
      Any omission in credits is totally unwanted, if I forgot somebody, let me know, I will correct this.
       
      This addon is and will in all cases remain freeware.
       
      Released under CombatAce Fair-Use terms.
       
      Enjoy
       
      The Mirage F1 Team

      604 downloads

         (9 reviews)

      7 comments

      Updated

    22. EF-101D Jammin VooDoo. What If...


      I have absolutely no idea what I am doing here...
      The true story behind Jammin VooDoo
      When USAF realized that maintaining expensive RF-101B become problematic for the budget they started to look for potential clients among allied forces. Imperial Iranian Air Force saw an opportunity in this. After closing the deal IIAF immediately asked the Israeli industry to prepare a possible package for 22 airframes. The deal covered the full conversion of existing airframes into electronic countermeasure fighters. RF-101B received ground mapping radar and sophisticated electronics. It was successfully used by IIAF in escort and SEAD missions until 1979. Soon before the revolution, Israel was afraid that Jammin Voodoo electronics will get into the wrong hands. Thanks to diplomatic efforts Heyl Ha'Avir acquired all 22 airframes. Jammin VooDoo stayed in Israel until 1983 where it served in 253 Tayeset as an experimental ECM detachment. In 1983 due to huge expenses with old airframes, EF-101 was sold back to the USA. All aircraft were sent to two National Guard squadrons where they served for 4 more years in "wild Weasel" detachments.
      In 2380 due to a temporal anomaly, USS Titan was sent into 1988. On secret assignment, all 22 aircraft were beamed into the cargo bay where airframes were scrapped and electronics were used to create a time beacon. 
       
       
      Basic modding skills are required t run this mod. 
       
      credits:
      RF-101B by erikgen
      pylons from great Nyghtfal A-4 pack converted to use with Jammin VooDoo.
      ALQ and AGM-45 by Ravenclav. 
      skins,ini etc..me
       
      Have fun 
       
      Jarek H.
       

      144 downloads

         (0 reviews)

      3 comments

      Submitted

    23. Mirage F1CE (1985-1998)

      Mirage F1CE (1985-1998)
      This mod is dedicated to BPAO, nothing would have been possible without him.
      In June 1975, with tension growing with Morocco, Spain decided to strengthen its Air Force and bought 15 Mirage F1C that were allocated to Albacete AB. In mid-1976 there was still some tension with Morocco and Algerian and Libyan MiG-25 flights on the Mediterranean, which would lead the Spanish Air Force to purchase ten more Mirage F1C and two years later order 48 Mirage F1C and F1E.
      F1CE_Late specifics:
      - no 550, AIM-9 SW instead
      - extra AIM-9 on P2 stations
      - R530, no S530F, CLB4
      - no radio-altimeter
      - Seat Mk6
      - AN/ALE-40 Chaffs Flares dispenser
      Covered units :
      Ala 14, 141° Escuadron.
      A big thank to all on Combatace and C6 forums that helped us solving issues we encountered.
      Any omission in credits is totally unwanted, if I forgot somebody, let me know, I will correct this.
      This addon is and will in all cases remain freeware.
      Released under CombatAce Fair-Use terms.
      Enjoy
      The Mirage F-1 Team.

      316 downloads

         (2 reviews)

      3 comments

      Updated

    24. Mirage F1CE (1975-1987)

      Mirage F1CE (1975-1987)
      This mod is dedicated to BPAO, nothing would have been possible without him.
      In June 1975, with tension growing with Morocco, Spain decided to strengthen its Air Force and bought 15 Mirage F1C that were allocated to Albacete AB. In mid-1976 there was still some tension with Morocco and Algerian and Libyan MiG-25 flights on the Mediterranean, which would lead the Spanish Air Force to purchase ten more Mirage F1C and two years later order 48 Mirage F1C and F1E.
      F1CE_Early specifics:
      - no 550, AIM-9 SW instead
      - R530, no S530F, CLB4
      - no radio-altimeter
      - Seat Mk4
      Covered units :
      Ala 14, 141° Escuadron.
      A big thank to all on Combatace and C6 forums that helped us solving issues we encountered.
      Any omission in credits is totally unwanted, if I forgot somebody, let me know, I will correct this.
      This addon is and will in all cases remain freeware.
      Released under CombatAce Fair-Use terms.
      Enjoy
      The Mirage F-1 Team.

      625 downloads

         (3 reviews)

      3 comments

      Updated

    25. Mirage F1BE (1981-1986)

      Mirage F1BE (1981-1986)
       
      This mod is dedicated to BPAO, nothing would have been possible without him.
      In June 1975, with tension growing with Morocco, Spain decided to strengthen its Air Force and bought 15 Mirage F1C that were allocated to Albacete AB. In mid-1976 there was still some tension with Morocco and Algerian and Libyan MiG-25 flights on the Mediterranean, which would lead the Spanish Air Force to purchase ten more Mirage F1C and two years later order 48 Mirage F1C and F1E.
       
      F1BE_Early specifics:
      - no 550, AIM-9 SW instead
      - R530, no S530F, no CLB4, no CLB8
      - no radio-altimeter
      - Seat Mk10
      - RWR BF
      - no guns
      - 450 L (360 kg) less fuel
      - CC420 gun pod capability (under-fuselage and under-wings)
      - no AN/ALE-40 Chaffs Flares dispenser
      Covered units :
      - Ala 14, 141° Escuadron.
      - Ala 46, 462° Escuadron.
       
      A big thank to all on Combatace and C6 forums that helped us solving issues we encountered.
      Any omission in credits is totally unwanted, if I forgot somebody, let me know, I will correct this.
      This addon is and will in all cases remain freeware.
      Released under CombatAce Fair-Use terms.
      Enjoy
      The Mirage F-1 Team.

      125 downloads

         (2 reviews)

      0 comments

      Submitted

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