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    1. Mirage F1C-200

      Mirage F1C-200.
       
      This mod is dedicated to BPAO, nothing would have been possible without him.
       
      This add-on shows the last Mirage F-1C for the French Armée de l'Air. The name F-1C200 comes from the serial numbers beginning from 200.
       
      Specificities :
      - Radar Cyrano IVM.
      - RWR.
      - Fuel probe
       
      Covered units :
      Escadron de Chasse 1/5 Vendée.
      Escadron de Chasse 2/5 Ile de France.
      Escadron de Chasse 3/5 Comtat Venaissin.
      Escadron de Chasse 1/10 Valois.
      Escadron de Chasse 1/12 Cambrésis.
      Escadron de Chasse 3/12 Cornouailles.
      Escadron de Chasse 2/12 Picardie.
      Escadron de Chasse 2/30 Normandie-Niemen Djibouti Camo
      Escadron de Chasse 3/33 Lorraine Djibouti Camo.
      Escadron de Chasse 4/30 Vexin Djibouti Camo.
      Escadron de Chasse 4/33 Vexin Djibouti Camo.
       
      A big thank to all on Combatace and C6 forums that helped us solving issues we encountered.
      Any omission in credits is totally unwanted, if I forgot somebody, let me know, I will correct this.
       
      This addon is and will in all cases remain freeware.
      Released under CombatAce Fair-Use terms.
       
      Enjoy
       
      The Mirage F-1 Team.

      2,206 downloads

         (35 reviews)

      13 comments

      Updated

    2. Super Hornet Package for SF2 v4.1

      THIS IS NOT UNDER THE COMBATACE FREEWARE LICENSE ACCORD
       
      YOU MAY
       
      - Have fun with this mod
      - Use it as you see fit once you download it, even modify it as you see fit
      - Create your own textures as you see fit and upload them under your name
       
      IF you wish to send me any modified core files (I don't need to review skins as that doesn't affect any core files) please PM me the modified files and I will check them out. There is no exception to this policy given my attitude towards staying out of jail. I will check them out and yay or nay the decision, but if I can edit any files in order to not go to jail, I will inform you and that will be it. I understand you may have information of a sensitive nature that you may have access to and frankly it does not belong in any files of this download. If that bothers you then please don't send me sensitive information, I think I've made it clear that I'm not going to jail in order to appease to players.
       
      http://combatace.com...24-my-projects/
       
      Newer skin PSD with Block I ECS (no stacks) now available for skinning needs:
      http://combatace.com...-skin-template/
       
      - Fixed some glaring errors in the INI files.

      12,504 downloads

         (33 reviews)

      48 comments

      Updated

    3. TMF F-14 Tomcat Superpack

      The Mirage Factory F-14 Tomcat Super Pack V1.21 AUG. 25, 2013
       
      What it is:
      This is the F-14 Tomcat Super Pack v1.21 Full. It includes tweaks to the engines, avionics, weight, effects and the Phoenix missile.
       
      =================
       
      Installation:
       
      =====CAUTION=====
      1. This was tested at July 2013 patch level, on an "All 5 Merged" install, and because it uses AvionicsF14A.dll, will require SF2NA (or a TW F-14) to work! It will not work on Gen 1 sims, nor will it work correctly on pre-April 2012 installs! (Caveat: Avionics70.dll F-14D should work on pre-April patch levels).
       
      2. It is HIGHLY recommended you back up your current F-14's .ini files and cockpit folders. If you have custom skins installed, be sure to back up your F-14(A/A+/B/D).ini to preserve the texture set data.
      =================
       
       
      1. Unzip the contents of the F-14SP_V121.7z file into a folder.
       
      1a. If you have installed the Avionics70 F-14D, ensure you back up the .ini files if you haven't renamed the bird, since this install will overwrite F-14D_92, 96 and 06!
       
      2. Open your Strike Fighters 2 mod folder (e.g. C:\User\Saved Games\ThirdWire\StrikeFighters2 Europe\...)
       
      3. Copy the contents of the unzipped Objects folder into your SF2 mod Objects folder, allowing all files to overwrite (Objects\Aircraft and Objects\Weapons).
       
      3a. (RECOMMENDED) Review the Cockpit and Avionics, and F-14 SP Update word documents for information on updates.
       
      4. Go fly!
       
      =================
       
       
      1. Unzip the contents of the F-14SP_V121.7z file into a folder.
      1a. You may choose to use the Avionics70.dll F-14D for SAR mode on strike missions. If you wish to do so, see Section 6 of the F-14 SP Update V120 word document (Para 6.1-6.3) for install procedures and recommendations.
      2. Open your Strike Fighters 2 mod folder (e.g. C:\User\Saved Games\ThirdWire\StrikeFighters2 Europe\...)
      3. Copy the contents of the unzipped Objects folder into your SF2 mod Objects folder, allowing all files to overwrite (Objects\Aircraft, Objects\Weapons, and Objects\Decals will be affected).
      3a. (RECOMMENDED) Review the Cockpit and Avionics, and Update word documents for information on updates.
      4. Go fly!
       
      =================
       
      Credits:
       
      Model: Flying Toaster, Oli
      Cockpit: Chris (original), reworked and updated by Brain32
      FM: ThirdWire, Column5, Spectre8750, Caesar
      Avionics: Crusader, ThirdWire, Sup Gen, Caesar, Dave, CrazyhorseB34
      Pilots: Old_Diego, CrazyhorseB34
      Skins: Dave, Spectre8750, Column5
      NATOPS Textures: HomeFries
      Extra Hangar, Loading and Main Screens: Dave, Spectre8750
      Ejection Mod: Stary
      Testing: Sup Gen, Caesar, Dave, EricJ, Spectre8750
      TARPS: Bunyap and Spectre8750
      Weapons: Ravenclaw, wpnssgt, Bunyap and others
       
      ===Dedidacted to Oli===

      7,670 downloads

         (31 reviews)

      33 comments

      Updated

    4. F-5E Early Versions Pack


      F-5E For Strike Fighters 2



      "Early versions pack"


       
      Version History:
      v.1.0: First public release. Early versions without later refinements like RWR.
       
      DESCRIPTION:
       
      This addon can thank its release to the work of two talented individuals, FastCargo and BPao. FastCargo created the F-5F two seaters and BPao was the man behind the original Mirage Factory F-5E model. I was fortunate enough to get permission to work on these source models, with the goals of marrying the F-5E front section to the F-5F engine and wings which were quite a lot more detailed. It was supposed to be a quick project.
       
      One year later:
      I have completely reworked the F-5E nose, added a lot of stuff on the original fuselage and detailed both original templates to have higher detail textures. Meanwhile Sophocles graciously allowed me to use his superb F-5A cockpit as a basis to build my F-5E cockpit, in which I have also used parts based on FastCargos unfinished T-38 cockpit.
       
      Included is two versions of the earlier production F-5E: a basic version dubbed '72 and an export specific version with a larger vertical stabilizator and spine antenna. This version is dubbed '74L (L for large vertical stablizator).
       
      Happy flying!
       
      Mats "Centurion" Liljeroos
       
      FEATURES:
      SF2 standard external model
      2048^2 textures with normal maps
      Realistic cockpit with avionics courtesy of Crusader
      FM from original MirageFactory F-5E which flies really good.
       
      OPERATORS COVERED IN THIS PACK:
      USAF Agressor
      USN Agressor
      Brazil
      Honduras
      Chile
      Marocco
      IRIAF
      Jordania
      South Korea
      Saudi Arabia
      Thailand
      South Vietnam
      North Vietnam (captured from VNAF)
      Ethiopia
      Kenya
      Indonesia
      Tunisia
       
      CREDITS:
      Bpao and Mirage Factory crew: Orginal F-5E model and templates
      FastCargo for original F-5F model
      EricJ and pappychecksix for original F-5F templates and textures
      Sophocles for his superb cockpit work. Every switch is a work of art.
      Crusader for his ini file magic, really makes the cockpit and plane come alive.
      Paulo for his mammoth decaling work which he allowed me to use. and even helped me by reworking some of it.
      Me for cobbling all this together (=texturing and modeling work)
      The rest of the Combat Ace community. Without you guys I would never have bothered to make it this far.
       
      INSTALATTION:
      Extract into mod folder of choice.
       
      This by and large replaces the old F-5E by TMF, so you can go ahead and delete the F-5E aircraft folder if you have it installed.
       
      NOTE:
      The _74L version references the _72 versions cockpit folder, so if you aim to use the 74L standalone in some installation, copy the cockpit folder and F-5E_72_cockpit.ini file from the _72 folder to the _74L folder. Overwrite.
       
       
      Stay tuned for more Tigers!
       
      This falls under the Combatace Freeware License Agreement.

      2,663 downloads

         (29 reviews)

      26 comments

      Submitted

    5. Mirage F-1C_RWR

      Mirage F1C RWR BF models.
       
      This mod is dedicated to BPAO, nothing would have been possible without him.
       
      This add-on shows the improved Mirage F-1C for the French Armée de l'Air.
       
      Specificities :
      - Radar Cyrano IVM.
      - RWR.
      Covered units :
      Escadron de Chasse 1/5 Vendée.
      Escadron de Chasse 2/5 Ile de France.
      Escadron de Chasse 3/5 Comtat Venaissin.
      Escadron de Chasse 1/10 Valois.
      Escadron de Chasse 1/12 Cambrésis.
      Escadron de Chasse 2/12 Cornouailles.
      Escadron de Chasse 3/12 Cornouailles.
      Escadron de Chasse 2/12 Picardie.
      Escadron de Chasse 2/30 Normandie-Niemen.
      Escadron de Chasse 3/30 Lorraine.
       
      Installation :
      - Copy and paste the Objects folder in your mod folder.
       
      A big thank to all on Combatace and C6 forums that helped us solving issues we encountered.
      Any omission in credits is totally unwanted, if I forgot somebody, let me know, I will correct this.
       
      This addon is and will in all cases remain freeware.
      Released under CombatAce Fair-Use terms.
       
      Enjoy
       
      The Mirage F-1 Team

      1,507 downloads

         (28 reviews)

      8 comments

      Updated

    6. Mig-21 Complete Pack SF2 1.8

      MIG-21 Complete Pack Strike Fighters 2 line of games
      ****************************************************
      Version 1.8 30.03.2014
      Changelog
      *********
      1.0 19.07.2009
       
      initial release
       
      Changed all mig engines accel to about 8-9 sec per engine doc. Bis version
      is little bit faster.
      Iddle RPM changed to RL values:
      R-11F-300 (37F) 30%
      R-11F2-300 (37F2) 33%
      R-11F2S-300 (37F2S) 31%
      R-13 (95) 34%
      R-25 (25) 40%
      Corrected fuel tanks quantities to reflect real world figures.
      F - 2350L
      PF - 2850L
      PFM - 2675L
      MF - 2675L
      BIS - 2900L
       
      Changed all additional files with Mig21_ prefix so all are unique now and
      not interfere with other mods.
      F version now have true ranging-only radar. It can be still turned off by
      Ctrl+PgDn. In current game engine this radar starts on.
      Added KV1 seat to all MF and Bis variants. Deleted old seat from model.
      Added SF2 Mig variants. Changed FMs little bit based on Fubar512 values on
      alpha stall to make Migs usable in knife fight. It not bleeds speed in sharp
      high AOA turns so much. Added vetral fin from Fubar512 FM.
      Added aditional SF2 stuff (radar, rwr) into fm dats.
      1.1 01.10.2009
      Fixed afterburner burner texture always on.
      Copied additional fuel flow settings from SF2 game dats
      Added Flight\VIEWLIST.INI file vith custom and more consistent FOV settings
      for normal/padlock/snap view transitions.
      1.2 04.10.2009
      Fixed reversed nose gear rotation.
      Fixed start dates for squadrons in campaigns.
      1.3 04.07.2010
      Fixed missing AB Flame effect with DX10 shaders (missing shader fx entry).
      Fixed cockpit positions for more realistic out of cockpit view of wings.
      Changed PFV radar to R2L version (made it slightly more powerful).
      Consolidated and joined all game versions Mig-21s into one pack.
      Removed Flight\VIEWLIST.INI and modded Europe campaign files.
      1.4 05.07.2010
      Added KM1 ejection seat to PFM as all side opening canopy models have KM1
      seat and all front opening canopy models have SK seat.
      Added 50mil depression for AG bomb sight for F, FM and Bis variants.
      Added gunsight to PM and PFM to be able to aim ground weapons.
      Added AG mode gunsight to all variants.
      For F, MF and Bis values are:
      AG gun depression 10mil
      Rockets depression 35mil
      Bombs depression 50mil
      For PM, PFM and PFV values are:
      AG gun depression 10mil
      Rockets depression 35mil
      Bombs depression 35mil
      Try fire rocket in shallow dive with AOA around 0 deg. Depression values
      are always compromise without CCIP. Just train well.
      1.5 14.07.2010
      Removed empty windloop.wav - its up to you how you mod it, if at all.
      Added radar guided air to air missile capability to all variants from PF up.
      Added semiactive radar guided RS-2US from SF2 weapon pack as all variants from
      PF and up can carry it.
      1.6 31.07.2010
      Removed mirrors from PFM cockpit. PFM does not have top one and even side ones
      to my best knowledge.
      1.7 15.08.2010
      Big thanks to Paladrian all pits are now fixed for DX9 and shaders disabled
      installs. No more white parts in cockpit on Win XP.
      1.8 30.03.2014
      Sight and modified RP-21 radar image from lukasn22 MiG-21MF cockpit retexture
      for MF and Bis. Made Bis engine R-25 same as R-13. Original R-25 had bad
      looping and i do not like it.
      Fixed centerline station system from left wing to fuselage for PF and PFV.
      Added loadable GP-9 gun pod for PF, PFV and PFM.
      This pack inludes nearly all official Thirdwire MIG-21 models as flyable jets with
      cokcpits in most complete form what my modding knowledge allows. All in easy
      install form. I am not author of any 3d pits, FMs, sounds. All is what i
      downloaded from Combatace or made by Thirdwire. I want to thank to original authors
      of included files and this nice sim. Hope it is ok to reuse their work to
      provide really complete, up-to-date and easy to install Mig-21 package. I was
      always sad with that great pits available and terrible way to install it into
      latest ptached games and it is always missed something. Loading screens, loadout
      picture, good FM and so on... Now with latest patches FMs are usable and nicely
      flyable so i used it as base FMs for pack.
      This pack was done with combined/merged SF2/Europe/Vietnam/Israel games.
      If your single game install missing model that cause problem, just delete its directory
      in Objects/Aircraft folder. Probablby PFV is included only in Vietnam.
      Pack contains folowing stuff:
      *****************************
      Nearly every official MIG-21 flyable with pit for SF2 line of games. I corrected
      some errors in pits, Used latest TW patches as base for FM fat files
      with tweaks in engine (thrust for each model, spool up time, radar, weight). FM
      is not touched and i think it flies now ok with latest patch. Diferent sounds for
      each engine model is included with Mig RWR sounds. Better Mig pilots too. Each
      Mig-21 has loading and hangar screen and camouflage sample patch with loadout
      picture. All includes corresponding serial numbers to choose from. I made
      Numbers.lst for Arab, Czechoslovakia, East Germany and Poland by hand.
      Strike Fighters 2
      MIG-21F
      MIG-21PF
      MIG-21PFV
      MIG-21PFM
      MIG-21MF
      MIG-21bis
      Notes:
      ******
      MIG-PFM has added LCOS gunsight to be able to use gunpod in fight. More realistic and
      distictive heaters sounds are included too.
       
      Instalation:
      ************
      Simply unpack content of folder "StrikeFighters2" into each your SF2 game mods folder
      located in your c:\Users\<YourUserName>\Saved Games\ThirdWire\.
      For example for complete/merged game install, copy content to each this folder:
      c:\Users\<YourUserName>\Saved Games\ThirdWire\StrikeFighters2
      c:\Users\<YourUserName>\Saved Games\ThirdWire\StrikeFighters2 Europe
      c:\Users\<YourUserName>\Saved Games\ThirdWire\StrikeFighters2 Israel
      c:\Users\<YourUserName>\Saved Games\ThirdWire\StrikeFighters2 Vietnam
      Sure paths can be different on your system. This is how it is on my Windows 7.
      Also copy files after you run all games at least once. Otherwise game overwrite
      modded files with original ones at initialization and you dont see Migs as flyable.
      Optional files:
      Simply unpack content of folder "StrikeFighters2" into each your SF2 game mods folder and
      allow overwrite files.
      _BetterCockpits Contains hires cockpit textures.
      _EasyFM Contains easiest FM files from stock game.
      _MediumFM Contains intermadiate FM files. Spins are more frequent.
      _HardFM Contains hardcore FM files. Spins are almost deadly if not handled fast.
      _PFGunPodLoadout Contains gunpod default loadout for air to air PF and PFV.
      _ResetInis Contains ini files that are reset to default non flyable ones after game update or DLC install.
      Just use it to make Migs flyable quickly again
      Afterword:
      **********
      This version of complete MIG-21 pack is far from to be perfect or complete so feel
      free to let me know if there is something missed, bad or not working. Also if
      someone has some more accurate tech data for enhance FMs feel free to mail me and
      pack get fixed or updated.
      Finaly thanks to everyone whom work made this pack reality.
      Tomas 'ATARIBABY' Hamarcak
      Contact: ataribaby@seznam.cz
      Credits:
      ********
      Paladrian F/PF/PFM/MF/SM Mig-21 pit models and avionics
      http://forum.combatace.com/index.php?autocom=downloads&showfile=1919
      http://forum.combatace.com/index.php?autocom=downloads&showfile=1745
      Spillone104 R-11 R-13 engine sounds
      http://forum.combatace.com/index.php?autocom=downloads&showfile=7276
      howling1 Fishbed-L engine sound. I renamed it to R-25
      http://forum.combatace.com/index.php?autocom=downloads&showfile=1284
       
      Klavs81 AIM-9 Sidewinder Growl sound
      http://forum.combatace.com/index.php?autocom=downloads&showfile=6716
      Wrench RedAir pilot
      http://wrench1smog.com/wrench2.html
      Hangar screen tutorial
      lindr2 for his Mig-21 variants zip
      Zdenek Kussior for his great info on engines
      http://www.mzak.cz/motory/
      4plus MiG-21
      book for all fuel info
       
      Mirage Factory Mig AB effect
      Fubar512 For his FM work from where i borrowed alpha stall values and ventral fin.
      AmokFloo for KV1 seat from his excelent MIG21UM
      Rob "Bunyap"
      McCray For his original weapons pack.
      331Killerbee For his SF2 weapons pack
      http://combatace.com/files/file/10602-mgunnys-ordnance-shop-ii-for-sf2/
      comrad For his excelent hires cockpit textures
      lukasn22 For sight and modified RP-21 radar image for MiG-21MF
      If i forgot someone please tell me and i will include credit.

      7,343 downloads

         (27 reviews)

      12 comments

      Updated

    7. Mirage F-1C_73

      Mirage F-1C early models.
       
      This mod is dedicated to BPAO, nothing would have been possible without him.
      This add-on shows the first 70 Mirage F-1C for the French Armée de l'Air.
      Specificities :
      - Radar Cyrano IV.
      - No RWR.
      Covered units :
      EC 1/5 Vendée.
      EC 2/5 Ile de France.
      EC 1/12 Cambrésis.
      EC 2/30 Normandie-Niemen.
      EC 3/30 Lorraine.
      Centre d'Expériences Aériennes Militaires.
       
      A big thank to all on Combatace and C6 forums that helped us solving issues we encountered.
      Any omission in credits is totally unwanted, if I forgot somebody, let me know, I will correct this.
       
      This addon is and will in all cases remain freeware.
      Released under CombatAce Fair-Use terms.
       
      Enjoy
       
      The Mirage F-1 Team

      1,463 downloads

         (26 reviews)

      11 comments

      Updated

    8. AH-64 Package for SF2 Ver 1.1

      This is my AH-64A Apache and AH-64D Longbow Apache for SF2. (should work in Gen 1 but is untested)
       
      DDS skin version and Photoshop templates are also included.
       
      Please read the readme.txt.
       
      Glad to finally get this one out there.
       
      Enjoy!
       
      Dels
       
      VERSION 1.1 CHANGES/ADDITIONS
      -----------------------------
      -New cockpit glass reflection texture.
       
      -Changed AGM-114L to CGR and added Hellfire rails to the 3d
      model to overcome the issue of engaging moving targets.
      (Thanks to WhiteBoySamurai for this idea and thanks to
      FastCargo for letting me use the 3d model of his Hellfire rail)
       
      -Changed loadout types so the AH-64A cannot be loaded with the
      AGM-114L Longbow Hellfire.
       
      -Changed the Specular and Glossiness levels to make the skin
      look more matt.
       
      -New hangar and loading screens.
       
      -Some FM and performance tweaks. (Thanks to EricJ for some
      suggestions)
       
      -Completely new M261 model made by me. I have also made the M260
      rocket pod, Hydra rocket with a M229 warhead and Hydra APKWS with
      a M151 warhead.
      For mode info and details on the APKWS look here:
       
      http://www.defenseindustrydaily.com/apkws-ii-hellfire-jr-hydra-rockets-enter-sdd-phase-02193/

      4,683 downloads

         (25 reviews)

      45 comments

      Updated

    9. F-4E USAF pack

      F-4E USAF pack
       
      Includet:
      - F-4E
      - F-4E Hard-Wing & MIDAS4
      - F-4E_72
      - F-4E_75
      - F-4E_78 TISEO
      - F-4E_79 TISEO & ARN-101
      - F-4E_86 TISEO & ARN-101
       
      Animation / Function
      - Canopy
      - Hook
      - Air Refuel
      - Wing fold ______________ only on hard wing F-4E´s
      - Gun Vent ______________ automatic when gun is fired or as soon as the landing gear is deployed
      - Brake Chute____________ works with the Air Brake below 150kts
       
       
       
      NOTE:
      this mod replaces existing TW and TMF aircrafts , please remove the existing folders befor installing this mod , the existing skins / textures will no longer fit !!!!
       
      NOTE:
      if you use the weapons from the Weaponds pack-2 please replace the AIM-9P-4 with the one includet here , that will fix the wrong texture
       
      Hangar and Loading screens are in 1920 x 1080 , optional 1024 x 768 Hangar and Loading screens are includet in a separate folder
       
      Installation:
      - Drop all files into your mod folder the way they are setup in this pack and overwrite if ask to
      - If you are unsure about the way how mods are installed, check the knowledge base at CombatAce!
       
      Credit
      - original model by TW , BPAO , Crab_02
      - cockpits from TW
      - Decals for the 34TFS , 469TFS and the original Templates from Sundowner
      - Skins for the 57th FIS made by Soulfreak
      - TISEO made by Crusader
      - Testpilots , EricJ , Slartibartfast , JAT81500 , Dast24 , Centurion1 , Ianh755 , GodsLt
      - new updated model , textures and weapons by ravenclaw_007
       
      i hope i did not forget anybody
       
      the new Templates are available on request , i may upload them some other time
       
      have fun , ravenclaw_007

      2,404 downloads

         (25 reviews)

      19 comments

      Updated

    10. Mirage Factory Mirage 2000 AdA

      In memory of our friend Olivier Anguille "BPAo"
       
      Gone but not forgotten.
       
      Mirage 2000 French Air Force package by The Mirage Factory

      4,548 downloads

         (23 reviews)

      7 comments

      Updated

    11. Buccaneer FAA for SF2

      Buccaneer FAA (Fleet Air Arm) for SF2
       
      includet
      --------
      Buccaneer S2
      Buccaneer S2-Tanker / AI only
      Buccaneer S2C
      Buccaneer S2D
      Buccaneer S2 Cockpit
      Weapons
      Mk6 Ejection Seat
      Effects
      Refueling mission for Buccaneer S2 tanker
       
      Funktions
      ----------
      - strg+0 = canopy open close
      - strg+9 = nose and wing-fold
      - strg+8 = windshield wiper
       
      Installation
      ------------
      for instalations please read the README
       
      Note
      ----
      this are high poly models with high-res skins
       
      Credits:
      --------
      - original Model by Russouk2004
      - Skins and decals by Paulopanz
      - Loading and Hangar screens by Soulman and Gustav
      - FM rework by Kreelin,Spillone104,Baffmeister,Cliff11
      - Missions by Pureblue and Paulopanz
      - some weapons in this pack are from Mirage Factory
      -testcrew,Dave,Soulman,Crusader,Florian,Slartibartfast,Paulopanz,
      Baffmeister,76.IAPBlackbird,Hgbn,Pureblue,Thetestpilot,Kelsh002,Cliff11
      - 3D work,templates,Skins,weapon´s and cockpit´s by - ravenclaw_007
       
      i hope i did not forget anybody
       
      ----------------------------------------------
       
      vers 1.2 CHANGES from 10.oct.2011
      ----------------------------------
      - working/rotating Bulged bombbay door
      - BombBay Fuel Tank added
      - max fuel load for FAA/RAF Buccaneer now 23100lbs
      - typo error on AOA Indicator fixed
       
      have fun
      ravenclaw_007

      2,099 downloads

         (23 reviews)

      4 comments

      Updated

    12. F-15 Super Pack (Version 2.4)

      F-15 Super Pack for the SF2 series
       
      ****************** Version 2.4 ****************************
       
      Added many skins by JAT to the F-15C_85 and F-15E_04
       
      ****************** Version 2.31 ***************************
       
      Minor issues fixed.
       
      ****************** Version 2.3 ****************************
       
      F-15E_04, F-15SE, F-15SG updated with proper Sniper Pod model, skin by JAT81500.
       
      ****************** Version 2.2 ****************************
       
      Updated to June 2010 Patch standards. Cockpit view issues fixed.
       
      ****************** Version 2.1 ****************************
       
      Several early variants of the non-Israeli Eagles added. You will need to have SF2E to be able to have a cockpit for these early versions. The stock F-15A ini files included with SF2E has also been tweaked to take advantage of the 3rd party effects in this aircraft pack.
       
      There may be a way to use the Baz cockpit included in SF2I and/or use the Eagle/Baz cockpits in WOE/WOI...however, we cannot provide support for this due to time constraints.
       
      Additional thanks to USAFMTL for indulging me in my obsessive/compulsive disorder by helping decal every variant...
       
      ****************** Initial Release ************************
       
      Version 2.0.
       
      Supersedes every Eagle released for the ThirdWire series with the exception of the stock ThirdWire F-15s and the F-15 ACTIVE.
       
      Includes the F-15C, F-15D, F-15E (2 versions), F-15I, F-15J, F-15DJ, F-15K, F-15S, and F-15SG. Be advised, uncompressed, this file will take up 2 GBs on your hard drive.
       
      Simply drag and drop into your mod directory, allow overwrites, and read the readmes!
       
      Thanks to the following folks:
       
      TK - For the ThirdWire series of sims.
      The Mirage Factory - For the nice F-15D MSIP aircraft...in particular Flying Toaster, wpnssgt, and Dave for making the F-15 MAX files available for me to play with.
      Kei Nagase - For the awesome skins for the F-15 ACTIVE.
      AleDucat - For the nice ACES II ejection seat models.
      Deuces - For the F-15 Afterburner and weapon effects.
      Diego - For the Modern USAF Pilot skins.
      Fubar512 - For the FM work.
      JimmyBib - For the F-15C cockpit flight control textures.
      MoonJumper - Avionics work.
      Sundowner - Textures.
      USAFMTL/Dave - Decals.
      Wpnssgt - Models, Textures.
      Kesselburt - Original F-15C cockpit.
      Kout - Loading and Hanger Screens.
      Kct - Textures and decals for the F-15SG.
      Brain32 - Improved/new textures for F-15C cockpit.
      Mago - F-15E Cockpit.
      331KillerBee - SF2 Weapons Pack (basis for some of the weapons included).
      Lexx Luthor - Siberian Sky Experimental 3-D Rocket Exhaust
      JAT81500 - F-15E Cockpit avionics and HUD work.
      To my fellows at Combatace for helping me beta test and work out bugs.
      Any errors or mistakes are entirely mine.
       
      FastCargo
      12 Jan 10

      7,477 downloads

         (21 reviews)

      10 comments

      Updated

    13. Buccaneer RAF for SF2

      Buccaneer RAF and RAFG for SF2
       
      includet
      --------
      Buccaneer S2A
      Buccaneer S2B
      Buccaneer S2B RAFG , without refuelprobe
      Buccaneer S2/S2B Cockpit
      Weapons
      Mk6 Ejection Seat
      Effects
       
      Funktions
      ----------
      - strg+0 = canopy open close
      - strg+9 = nose and wing-fold
      - strg+8 = windshield wiper
       
      Installation
      ------------
      for instalations please read the README
       
      Note
      ----
      this are high poly models with high-res skins
       
      Credits:
      --------
      - original Model by Russouk2004
      - Skins and decals by Paulopanz
      - Loading and Hangar screens by Soulman and Gustav
      - FM rework by Kreelin,Spillone104,Baffmeister,Cliff11
      - Missions by Pureblue and Paulopanz
      - some weapons in this pack are from Mirage Factory
      -testcrew,Dave,Soulman,Crusader,Florian,Slartibartfast,Paulopanz,
      Baffmeister,76.IAPBlackbird,Hgbn,Pureblue,Thetestpilot,Kelsh002,Cliff11
      - 3D work,templates,Skins,weapon´s and cockpit´s by - ravenclaw_007
       
      i hope i did not forget anybody
       
      ----------------------------------------------
       
      vers 1.2 CHANGES from 10.oct.2011
      ----------------------------------
      - working/rotating Bulged bombbay door
      - BombBay Fuel Tank added
      - max fuel load for FAA/RAF Buccaneer now 23100lbs
      - typo error on AOA Indicator fixed
      - Decal issue for 12Sqn. S2B_1983 fixed
       
      have fun
      ravenclaw_007

      3,368 downloads

         (21 reviews)

      19 comments

      Updated

    14. F-16C Block 25/30 by The Viper Team

      F-16C Blk25/30 By the Viper Team.
       
      Pit by ravenclaw. (A master piece and you haven't seen nuttin' yet.)
      Models by bpao, modified highly by Jat and ravenclaw. (You guys are one hell of a team)
      Skins templates by Migbuster (Went back and made even higher res skins...because he could)
      MFD panel glass by Stary (Did you know he does terrains and clouds too?)
      Units skins by Dave and Jat (I think Jat did like 4 and I did the other 70 or so) lol
      Weapons by ravenclaw and GrinchWSLG (Masters of disaster)
      Technical adviser, Sony Tuckson (If we got it wrong he cracked the whip!)
      Avionics by Jat and Crusader (You cant get anything past Crusader, the best MK1 eyeball in SF)
      Brain32, avionics and ini work.
      CrazyhorseB34, ini work and testing
       
      To install:
       
      Drop into your C:\Users\xxxxxx\Saved Games\ThirdWire\StrikeFighters XXXXX
       
      This project started with a little mod here and there to make the Vipers more modern. FastCargo started the PM thread on 28 Jul 2011 and here we are 10 months later we have this.
       

      This mod is dedicated to Oli (bpao) he started us on this journey and I hope, I really hope, we lived up to his expectations.

      2,922 downloads

         (20 reviews)

      14 comments

      Updated

    15. F/A-18 Series By The Hornet Team (BETA!)

      BETA!
       
      F/A-18A/C. This package is beta and to be honest we are all sick of looking at it. So here is the deal. You find something wrong and the community agrees, send it to me and I will keep the package updated. We just need fresh eyes on it. There is a new pit by Brain32 that is amazing.
       
      The Hornet Team:
      Original Model by BPAO and the Mirage Factory, updated by FastCargo.
      New pit by Brain32 with Crusader, Brain and CB34 doing the avionics.
      Skins by Siddog, Dave and EricJ.
      Crash test Dummy: Caeser
      Pilots: by Diego
      Seats: Julhelm and Ravenclaw
      Weapons by Ravenclaw, wpnssgt and others.
      Loadouts and variant shred out by CrazyhorseB34 who put a lot of effort into researching this part of the package. Its highly recommended you use the loads he made or you will have problems.
       
      If I forgot anyone let me know in a PM and I will correct it.
       
      To install:
      C:\Users\xxxxxxx\Saved Games\ThirdWire\StrikeFighters2 directory.

      3,474 downloads

         (20 reviews)

      17 comments

      Updated

    16. Vertical Pack for Soviet Navy

      Soviet Navy Vertical Pack 1.00
       
      This is the first complete version of the Vertical Pack, now including the Yak-41M (also known by its commercial designation as Yak-141). I have modeled the plane as if it was deployed into combat units with its military designation Yak-41M. The plane served aboard the aircraft cruisers Novorossiysk and Baku, and on the aircraft carriers Tbilisi and Riga, from 1991-2010.
      This is a fine tuned or modified collection of everything I could find to improve the planes.
      I lot of time was invested in research and testing to provide you a working and accurate Yak-38/38M and Yak-41M. All feedback and suggestions are appreciated.
       
      Install
       
      I tried to include every component I have used with the planes, so it should work with a fresh unmodded SF2:NA. If you have DirX 9 and Win XP, then you also need Gerwin's IcelandNA modded terrain for XP to be able to play SF2NA on your PC.
       
      Just copy everything into your designated add-on folder and it should work. Beware it may overwrite existing add-on files and components you already have. Check it first, especially weapons.
       
       
      ******************
       
      NEW in 1.0 version
      ******************
       
      New content
       
      - Yak-41M VTOL flyable
      - old Su-27 cockpit for Yak-41M (Temporary)
      - Yak-41M Soviet Navy skin (completely new)
      - Yak-41M Soviet/Russian Navy Camo skin (completely new)
      - Yak-141 Commercial Prototype skin (completely new)
      - Stary's Yak-38 cockpit included (+ini changes for compatibilty)
      - Yak-38M Desert Camo skin from Afghanistan, Operation Romb 1980 (New)
      - Yak-38M Naval Camo skin, Tbilisi (Adm Kuznetsov) testing unit (New)
      - Mi-8T Soviet Navy skin (Unarmed transport and passenger version without pylons)
      - Yak-41M new afterburner effect, lift engines included.
      - Yak-41M OLS type IR Search&Tracking device added to 3D model.
      - Yak-41M added APU-470, AKU-58 and BD3-USK type pylon 3D objects for correct display
      - Modified Kiev class Aircraft cruiser data
      - AA-10, AA-11 and AA-12 missiles and Kh-31A, Kh-31P, Kh-35 ASM-s included (minor value changes apply)
      - Delta-NG control pod new 3D object and skin.
      - VSPU-36 gun pod new 3D object and skin (color variants included for different skins).
      - MBD2-67U quadruple bomb rack new 3D object and skin.
      - Yak-38 500liter drop tank new 3D object and skin.
      - Yak-38/38M Flight Manual Text
      - Yak-41M Flight Manual Text
      - Yak-41M textures are now JPG to save space
      - Kiev class aircraft cruiser name decals
      - Kiev class tactical numbers separately done, due to decal limit per mesh.
      - General purpose Soviet Navy red star insignia for ships
      - Soviet Navy Ship tactical number decal set 001-999
      - Updated decal.ini files for ships (Udaloy, Slava, Kirov, Kresta II, Kashin, Krivak and Ulyanovsk) to display new ship numbers, insignia and name decals.
      - Wide-screen 16:9 and old 4:3 Hangar and Loading background pictures are both included in each aircraft folder.
       
      Fixed
       
      - Fixed Yak-41M engines, flight model, balance, lift force, fuel amount, range, aerodynamics, slats, loadout, undercarriage spring effect, weapon station structure, nav lights and sound. Also some HUD/Avionics graphics changes.
      - Mi-8 skin minor fixes + new template
      - Yak-38 Northern Fleet skin (dark blue) colors changed.
      - Yak-41M minor 3D fixes (Lift engine cover, LERX, texture mapping, canopy glass, pylons)
      - Fixed ranges and seeker head of AA-10 Alamo missiles, as well as some minor bugs in inis
      - Fixed Kh-29T and Kh-29L missile speeds and turn rate.
      - Fixed AA-12 Adder (Folded version) launch animation entry in data.ini
       
      Changes
       
      - Yak-38/38M New weapon station stucture to exlude some IRM types.
      - Yak-38/38M loadouts modified with Delta-NG
      - Added separate MDB2 rack with RackSpecific entry for Yak-38 outer pylons. This way other aircraft (Yak-41) can use the normal rack.
      - Yak-41M uses afterburners on VTOL mode correctly (effects added)
      - Modified MBD3-U6 rack, changed the bomb sequence in order to avoid using the RackLimitOutsideOnly setting for Yak-41M.
      - Kiev aircraft cruiser STOL version has been added. It uses a more realistic launch arrangement. This "variant" of the ship is now Kiev (82) class, added separately for campaign use. In 1982 pilots have started to use STOL takeoff doctrine. The "catapult" launch places has been reduced to two, and are using the majority of the deck, along the two converging yellow lines which have this exact purpose. The ship otherwise the same like Kiev (wo. suffix) VTOL mode.
      - Separate Flight Manuals in text files.
      - Yak-38/38M flight model has been simplified with the usage of center-of-mass shift. I did not know that feature earlier. It has no change on the previous flight performance.
      - Mi-8T added lights and optional unarmed version without pylons.
       
       
      **************************
      Previous version 0.98 BETA
      **************************
       
      Contents
       
      - Paladrian's MiG-21MF cockpit (temporary solution)
      - Yak-38 VTOL flyable.
      - Yak-38M VTOL flyable.
      - Weapons: OFAB-100, 250, 500 etc from SovietBombPack; Kh-23 missiles, UB-8M, UPK-23 gun pod and MBD2 racks from Ordnance Shop II; APU-60-1 rack from Cocas
      - Soviet Pacific Fleet skin (Modified stock skin, set as default)
      - Soviet Navy Grey skin (Redrawn stock skin)
      - Soviet Northern Fleet skin (Redrawn stock skin)
      - Soviet Navy pilot Bright orange overalls (Redrawn Red3202 pilot skin made by The Trooper)
      - Two loadout.ini for both aircraft, a loadout.VTOL and a loadout.STOL. Overwrite loadout.ini to switch between them as you wish for AI and campaing use.
      - Three Kiev_data.ini's one for STOL and one for VTOL style take offs. Use the VTOL loadout file for the VTOL take-off modded Kiev, for safety reasons. The third INI has a "castrated" take off position #1 (Catapult 1) to enable human player VTOL take-off, for Soviet Navy campaigns and missions.
       
      Fixes
       
      - Fixed engine thrust vectors and exhaust positions
      - Re-added lift engines to fuselage
      - Fixed number decals position
      - Fixed pylon ordnance positions
      - Fixed Ranging Radar and gun pod's aim point
      - Fixed Kiev class carrier "catapult positions" and AI aircraft take-off. Now they can use all six takeoff positions, and supports vertical takeoff.
       
      Changes
       
      - Real thrust data added based on factory data.
      - Yak-38 automatic slats by Gepard
      - New vertical capable flight model, weight and torque balanced airframe.
      - Changed lift engines thrust angle to 80 degrees to the aft.
      - Engine thrust toned down by 10% to reflect real payload lifting capabilities.
      - Realistic payload choices added. Be warned, pylons are physically capable to hold much heavier payload than the plane can take off with. See payload info at the end of file.
      - Modified weapon stations to hold realistic payload
      - Removed plane numbers from 01-09 (Those were in use of Yak-38U two seaters)
      - Modification of plane numbers. Yak-38 tend to have lower numbers, grey 38M's take higher numbers, and extra easter egg))) (roughly to represent real planes)
       
      Added
       
      - Reaction control systems to nose, wingtips and aft fuselage.
      - Added gunpod station, exclusively for VSPU-36 (modeled by StationSpecific modified UPK-23)
      - Added choice of droptank (Uses Mig-17 400liter tanks currently)
      - Manual wing fold anim (Animation key 1 - Shift 1)
      - Skins and numbers
      - Dedicated engine sound
      - Yak-38M alternate sights with rangebar and CCIP (MiG-27, Su-25 style) !!BETA!!
      - Yak-38 model without recirculation dams on fuselage (Info from Peter2 and TK)
      - Added Siren-I ECM system to Yak-38
      - Added Gvozdika ECM system to Yak-38M
       
      Kiev class aircraft cruiser new features
       
      - Kiev_data_STOL.ini for short take offs (default)
      - Kiev_data_VTOL.ini for vertical take offs (recommended for operating helicopters)
      - Kiev_data_Player.ini for disabling Catapult #1 to enable free vertical take off by player aircraft or helicopter.
      - Extra parking places added
      - 6 working launch places (catapults)
      - Fake arrestor cables untouched, they are needed for fake hooks used by AI Yak-38s.
       
      Overwrite Kiev_data.ini with the desired file.
       
       
       
      **************************************************************
       
      Work in progress list
       
      - Avionics refinement for Yak-38M
      - Yak-41M land based camo skin
      - Yak-41M modern (russian) camo skin
      - Yak-41M 3D model improvements
      - Ka-25 Hormone helicopter family
      - Improved tactical number set for soviet warships
      - Pr.10200 "Khazlan" class Amphibous warfare ship
       
      **************************************************************
       
      Additional Credits and Thanks
       
      - Yak-41M: - 3D: Gabilon, Cockpit(Su27) - Oliver, BPAO Anguille
      - Mi-8: - 3D + Original skin - Marcfighter, FM - Kreelin
      - Yak-38: 3D + Original skin - Thirdwire, Cockpit - Stary, Alternate cockpit(MiG21) - Paladrian
      - Weapons: - Lindr2, Krisis, Cocas
      - Soviet plane number decals: - Flogger23
      - Soviet pilot: 3D + Original skin - The Trooper
      - Helped me (INI,testing,tech info) - Wrench, Gepard, 76IAP-Blackbird, Cocas, Logan4 and special thanks to Gabilon.
      - Software: - RedCrow(3DMAX+Photoshop)
       
       
      Sources - "J.R.Nockson" and "Volodya" (VVM) (Aviaforum.ru)
      - ru.wikipedia.org
      - russian-ships.info
      - Yefim Gordon: Yak-36, Yak-38 and Yak-41
      - ????????????? 2009/7 ??-38
      - ??????? ????????? 2003/07 ??????? ??????????? ??????? ????
      - Ficker,Butowski: Yakovlev's VSTOL fighters
      - Norman Polmar: Naval Institute's Guide to the Modern Soviet Navy (5th)
      - ?.?.???????? - ??????? ??????? (2010)
       
      ?????????????? ?????/Documentary videos:
      - ?????? ?????? - ??????? ???????
      - ?????? ?????? - ??????????? ??????? ?????????? ?????
      - ???? ??? ??????? - ?????? ?????????
      - ??????? ? ???? - ??????? ??????????? ??????? ????
      - ????? ???? 1985
      - +various videos from YouTube
       
       
      **************************************************************
       
       
      This mod, like all of its components I used are freeware. Commercial use is prohibited. You can use this pack as part of a bigger pack or campaign set freely.
       
      Ver 0.98 2012 December 26.
      Ver 1.0 2013 December 25.

      1,665 downloads

         (20 reviews)

      8 comments

      Submitted

    17. EF-2000 Eurofighter Typhoon "BETA" Pack

      SF2 - EF-2000 Eurofighter Typhoon "BETA" Pack
       
      This aircraft is tested on Fully Merged SF2E/I/NA/V on July 2013 patch.
       
      The aircraft is to be use under the COMBATACE rules "ONLY"
       
      DO NOT VIOLATE THE RULE OR PERFORM PIRACY!
       

      First, I want to thank Bongodriever for his "superb" re-work of his EF-2000 for SF2.
      Despite being a "Beta" it is an exceptional aircraft. Lets hope he will finish the work someday?
      Also, without his work... we would of all have to wait for another talented individual to make this aircraft.
      Thank you very much Craig.
       

      I want to take this opportunity to dedicate this Aircraft to the following individuals:
       

      "Spinners" - I want to thank you for helping me to get started in becoming a Modder at Combatace.
      Even though time have past, I have not forgotten about your kindness, support, and patience in teaching me the basics.
       
      I also want to thank... "Fastcargo" "Wrench" and "Sundowner" for their early support as well.
       
      Of course, since the early days to the present. I had the pleasure of being helped by so many other great and talented
      people... You know who you are... Thank you all for sharing your knowledge and many other things...
       

      Now, since this is a BETA... Pretty much all deficiencies are well known. So do not make uncessary post or comments if you find an issue.
       
      Please take the time to read the "knowledge base section for SF2" to install this aircraft, as well as, to answer many questions you might have?
       
      Yes, the knowledge base section has wealth of information that answers most of your concerns or issues. Make the effort to learn it, DO NOT BE LAZY.
       
      Also, make the effort to use the search function for your concerns or issues. You will be surprised that many of topic issues have already been discussed.
       
      Lastly, the file is BIG... I did do my due diligence to make sure all is correct. But like anything in life, there is a chance that I might have miss something or made an error?
      Feel free to make the post if you find something that is not correct?
       
       
       
      This file contain all of the air wings and squadrons from all of the current EF-2000 user and soon to be user of the EF-2000.
       
      Instead of listing them (which is very long), look at the files and you will know who they are...
       
      With the exception of the RAF 43(F) Sqn and the 2(AC) Special markings, all of the squadrons are current or were in existence.
       
      - 43(F) squadron was suppose to be the next Typhoon squadron this year, but that was changed when 2(AC) squadron was selected instead.
      - 2(AC) special marking was something I just added.
       
      Note #1: Until Ravenclaw finish the KEPD-350, the GAF and the Eda will not show a stand-off weapon under the loadout for "strike".
      I use the KEPD_350 as a reminder for future changes on the loadout.
       
      Note #2: ONly RAF is using the swing-Role for the EF-2000. Most other nations are using the EF-2000 for Air Defense only, but are starting to use the ground attach capability.
      So, the loadout is not the most accurate for the various ground roles. You can change it to what ever you like.
       
      Note #3: Pirate cam will appear when you use the AA mode. With targeting pod loaded, you have to select the AG mode to use the targeting pod cam.
       
       
       
      All work are done by me with the exception of the credits given to the people below:
       
       
       
      Bongodriver - Aircraft/Seat/.LODs and most of the .INIs (with tweaks by me)
      ChrisBV - Pilots (I slightly modified the skin)
      Florian/JAT - Pilot
      Ravenclaw - Weapons (I modified one of the weapon to make the GBU-48B)
      FastCargo - Fakepilot
      Eagle114th - Wingtip vortex (I modified both the skakey/straight vortex effects, also can use both at the same time)
      Spillone104 - Engine sounds
       

      If I have forgotten anyone for their work, my apologies, and your work is being recognized and credited.
       
      Thank you for reading.
       
      I hope you will enjoy flying this aircraft.
       
       
       
      Cheers!
       

      August 09, 2015
       
      Ace888

      2,545 downloads

         (20 reviews)

      16 comments

      Submitted

    18. B-1B Redux

      B-1B Lancer aka "The Bone" by Dels and the Bone Team
       
      SF2 Version for Dec 2009 Patch and beyond
       
      Nov 2010
      Model by Dels
      Skins by ST0RM, Syrinx Jat81500 and my boy Jimmy B!!!!
      Decals, units and testing, etc by Dave (USAFMTL) and ST0RM
      Sounds by Spillone
      Updated FM by Fubar512 and FastCargo
      Weapon Station arrangements by FastCargo
      Destroyed LOD by Klavs81, Dels and FastCargo
      B-1B Pit by Dels (Its a bloody masterpiece)
      ACES 2 Seats by Julhelm
      Mod USAF pilot by Diego
      Technical Adviser/Loadouts ans new weapons models by FastCargo
       
      Package contains:
      B-1B 86 Turkey Feathers and pure nuke
      B-1B 92 Blk A - Nuke and Conventional role
      B-1B 96 Blk C - CBU capability,
      B-1B 98 Blk D - JDAM and ALE-50 added
      B-1B 03 Blk E - JSOW, CMUP PIT, JASSM
       
      To install:
       
      Sounds go into your main mod folder.
      Example:
      C:\Users\username\Saved Games\ThirdWire\StrikeFighters2\Sounds
       
      Effects go into your main mod folder.
      Example:
      C:\Users\username\Saved Games\ThirdWire\StrikeFighters2\Effects
       
      Planes go into your Objects/Aircraft folder.
      Example:
      C:\Users\username\Saved Games\ThirdWire\StrikeFighters2\Objects\Aircraft
       
      Decals go into your Objects/Decals folder.
      Example:
      C:\Users\username\Saved Games\ThirdWire\StrikeFighters2\Objects\Decals
       
      Pilots go into your Objects/Pilots folder
      Example:
      C:\Users\username\Saved Games\ThirdWire\StrikeFighters2\Objects\Pilots
       
      Weapons go into your Objects/Weapons folder
      Example:
      C:\Users\username\Saved Games\ThirdWire\StrikeFighters2\Objects\Weapons
       
      If do not have any of these folders, then by installing this into your main install, it will make them for you.
      Example:
      C:\Users\username\Saved Games\ThirdWire\StrikeFighters2
       
      Additional Notes by FastCargo:
       
      Each model of B-1B has the ability to carry the specific weapons it was authorized for during that time frame. Most of these weapons are included in this package...the preset loadouts represent typical arrangements. The weapon stations have been setup so that you can only load the type and number of weapons for each bay in the loadout screen, reflecting real life limitations.
       
      Also, the maximum gross weight for takeoff at sea level is 470000 pounds...you can easily exceed this just with the default loadouts at full internal fuel weight. It is HIGHLY recommended to lower your internal fuel to 75% to get under the gross weight.
       
      At full gross weight, the AI and you will require the whole runway to takeoff...you will probably not 'unstick' until close to 200 knots. At minimum weight, it should only take about half the runway and about 160 knots unstick. Also, do not rotate above 9 degrees pitch on takeoff before you leave the runway...or you will scrape the tail and may crash.
       
      The FM has been through some major rework to get around the limitation that the sim has with large swing wings. The current FM setup is a compromise to allow docile handling with realistic performance. There are some weaknesses with it, mainly during mid altitude cruise flight tends to take more power than the real aircraft needs. You will find that the FM mimics the real thing in most limitations...lower altitude ceiling at full gross weight, faster roll rates with wings swept back, etc. Also, 'at the limit' handling has been much improved...much more difficult to stall at high speed. Handling is fairly carefree, simulating the real aircraft's fly by wire helping you keep the aircraft within limits. It is still possible to overG or stall...with bad consequences for both.
       
      For mission planning and the AI, the sim uses the 'CruiseSpeed' parameter to determine attack speed, and the LevelBombAI, ReleaseAlt to determine how high it's attack run is. Because of this, you may find the parameters for both to be different for each model. Here is the current list for each one:
       
      B-1B_86 - Speed-540 knots / Alt 1500 feet
      B-1B_92 - Speed-540 knots / Alt 1500 feet
      B-1B_96 - Speed-540 knots / Alt 600 feet
      B-1B_98 and 03 - Speed-320 knots / Alt 15000 feet
       
      The 2 later models are high and slow because they mostly do standoff and PGMs, which usually require altitude.
      The 2 earliest models are low alt, high speed for the nuke mission to get away from the blast (btw, you will NEED .9 mach and 1300 AGL to drop a gravity nuke...or you won't make it out of the blast radius).
      The middle model is same speed, but lower altitude because they didn't carry nukes anymore.
       
      We did our best. Enjoy.

      4,510 downloads

         (19 reviews)

      9 comments

      Updated

    19. The Mirage Factory MiG-29 Fulcrum Mod

      The Mirage Factory MiG-29 Fulcrum Mod.
       
      This one is also a work in progress mod and yes there will be modern variants in this package later. This project was started by bpao and the Mirage Factory a few years ago for SF1. however never complemented with more modern version, due to his untimely death.
       
      To install drop into your SF2 folder and allow it to overwrite folder names.
       
      In this pack there are many MiG-29 Fulcrum-A Variants a few MiG-29S Fulcrum-C, The MiG-29N early and late(with Refuelprobe).
       
      this pack is not perfect and will be updated.
       
      I´ve to thank many persons for Help and permission to use there stuff.
      -TMF for the model and the hardwork done for SF1
      -German Modder Group for awnsering stupid noob questions
      -Soulfreak for the Paran & Norm 90 skin
      -Ace888 for the TUDM Skins
      -ravenclaw_007 for the refuel probe and the wingtanks
      -Spillon104 for the afterburners
      -Strelac024 for the YuAF Skin
      -czarny900 for the polish AF Skins
      -and all the others i forgot

      4,257 downloads

         (19 reviews)

      15 comments

      Submitted

    20. Mitsubishi F-2A Viper Zero Ver 1.0 for SF2

      Mitsubishi F-2A Viper Zero as flown by the JASDF.
       
      All installation notes and additional information are in the readme.txt so head there for all the answers.
       
      Credits as follows:
       
      Aircraft 3d model, canopy frame, .ini work and packaging - Me
      Additional .ini work and alternate loading and hangar screens - ace888
      Aircraft skin/template and _DATA.ini tweaks - ace888
      Afterburner effect - spillone104 (with some modifications by ace888)
      Vapour effects - ravenclaw (with some modifications by ace888)
      Decals - Nengajyou (with some modifications by me)
      Cockpit and ACESII Ejection seat - ravenclaw (with some modifications by me)
      Weapons - WhiteBoySamurai (with some modifications by me)
      FM - Thirdwire (with some modifications by me)
      Pilot 3d model - Old Diego
      Pilot skin - Originally by Old Diego modified by ace888
       
      Dels

      1,086 downloads

         (19 reviews)

      10 comments

      Submitted

    21. Lockheed F-117A Nighthawk for SF2

      This is the Lockheed F-117A Nighthawk, need I say more?
       
      Please read the readme.txt
       
      Credits:
      Aircraft, Cockpit, Skins, Decals and .ini work - Me
      FM - Fubar512 (with some modifications by me)
      ACESII Ejection seat - ravenclaw
      Pilot skin - Old Diego
      Testing - The ODS team
       
      A MASSIVE thanks to Crusader for all his very useful
      reference material and support without which this package
      could not exist!
       
      Dels

      2,745 downloads

         (19 reviews)

      27 comments

      Submitted

    22. F-4E AUP

      F-4E AUP pack
       
      Includet:
      - F-4E_AUP
      - new cockpit
      - HAF specific weapons
      - update for all greek F-4E mady by me and all greek F-16 from Team Viper , with this updates this aircraft can use the new HAF specific weapons
      - optional Cockpit lod with removed air refueling lights
       
      Animation / Function
      - Canopy
      - Hook
      - Air Refuel
      - Gun Vent ______________ automatic when gun is fired or as soon as the landing gear is deployed
      - Brake Chute____________ works with the Air Brake below 150kts
       
      Hangar and Loading screens are in 1920 x 1080
       
      Installation:
      - IF YOU HAVE A F-4E_AUP FOLDER PLEASE RENAME OR REMOVE IT BEFOR YOU INSTALL THIS MOD
      - Drop all files into your mod folder the way they are setup in this pack and overwrite if ask to
      - If you are unsure about the way how mods are installed, check the knowledge base at CombatAce !
       
      NOTE
      i added the OPTION folder with the optional cockpit lod and removed air refueling lights because i use this lights in the standart cockpit as indicators for the drop tanks ( full - on , emty - off )
      if you like the cockpit more " realistic " just overwrite the cockpit lod with the optional one
       
      the HAF specific weapons are made based on the official weapons list from the Greek Air Force , weapons missing are the GBU-50 and AGM-154 they will be released on a later point in time
      in the weapons pack you will not find any ECM-pods , the reason for that is simply that there is no evidence that the HAF is using any ECM-pods on the F-4E or F-16 except the build in DIAS system
      if one day the HAF is using any type of ECM-pod i will add them to the pack
       
       
       
      Credit
      - original 3d model by TW , BPAO , Crab_02
      - original F-4E Templates from Sundowner
      - Avionics are made by Cusader , he is simply the best
      - new updated 3d model , cockpit , textures and weapons by ravenclaw_007
      - a very special THANK YOU go´s to VVALAS , it is a big help to have someone in your team who actually flies the aircraft
       
      i hope i did not forget anybody
       
      the new Templates are available on request , i may upload them some other time
       
      have fun , ravenclaw_007

      638 downloads

         (19 reviews)

      13 comments

      Updated

    23. TMF F-14 Tomcat Super Pack v1.32

      The Mirage Factory F-14 Tomcat Super Pack V1.32 22 APR, 2017
       
      What it is:
      This is the F-14 Tomcat Super Pack v1.32 Full. It includes addition of Direct Lift Control to the Flight Model, AI AIM-54 Phoenix Missiles, modified Iranian F-14 loadouts and other minor adjustments.
       
      =================
       
      Installation:
       
      =====CAUTION=====
      1. This was tested at July 2013 patch level, on an "All 5 Merged" install, as well as a "vanilla" SF2:NA install. Because it uses AvionicsF14A.dll, will require at least SF2:NA (or a TW F-14) to work! It will not work on Gen 1 sims, nor will it work correctly on pre-April 2012 installs! (Caveat: Avionics70.dll F-14D should work on pre-April patch levels).
       
      2. It is HIGHLY recommended you back up your current F-14s to a back up folder. If you have extra skins installed and wish to keep your current folders, be ABSOLUTELY CERTAIN to delete the cockpit folders from each aircraft folder after backing up, as this install features updated cockpits, and retention of the old folders will lead to artifacting on the RWR, VDI, and other systems. If you have custom skins installed, be sure to back up your F-14(A/A+/B/D).ini to preserve the texture set data.
      =================
       
      1. Unzip the contents of the F-14SP_V132.7z file into a folder.
       
      1a. If you have installed the Avionics70 F-14D, ensure you back up the .ini files if you haven't renamed the bird, since this install will overwrite F-14D_92, 96 and 06!
       
      2. Open your Strike Fighters 2 mod folder (e.g., C:\User\Saved Games\ThirdWire\StrikeFighters2 Europe\...)
       
      3. CAUTION: (ONLY FOR PRE-v1.30 VERSIONS), DELETE THE PRE-1.30 COCKPIT FOLDERS!!! FAILURE TO DO SO WILL CAUSE ARTIFACTING ON THE VDI, HSD, RWR, AND POSSIBLY OTHER SYSTEMS!!!
       
      3.a. IGNORE STEP 3 IF YOU ARE UPDATING v1.30 OR v1.31
       
      4. Copy the contents of the unzipped Effects, Flight, Missions, Objects, and Sounds folders into your SF2 mod folder, allowing all files to overwrite (Effects, Flight, Missions, Objects\Aircraft, Objects\Weapons, etc).
       
      4a. (RECOMMENDED) Review the flight manual for tactical employment of the F-14.
       
      5. Go fly!
       
      NOTE:
      If this either a new install or an update to the F-14SP v1.30 or 1.31, follow the above procedure, allowing all files to overwrite. If this is an update to 1.14-1.22, follow step 3; for in-depth instructions, follow the F-14SP V132 Installation Instructions.pdf
       
      =================
       
      EXTRAS:
       
      -You may choose to use the Avionics70.dll F-14D for SAR mode on strike missions. If you wish to do so, see Section 6 of the F-14 SP Update V132 word document (Para 6.1-6.3) for install procedures and recommendations.
       
      =================
       
      Aircraft Included:
       
      F-14A (1974-1984, 1982-1995, 1996-2004)
      Iranian F-14A (1977-2030)
      F-14A+ (1987-1990)
      F-14B (1991-1995, 1996-2005)
      F-14D (1992-1995, 1996-2006, 2005-2006)
       
      =================
       
      List of effective changes:
       
      v1.32 22 Apr 2017
       
      1. Added Direct Lift Control, based on Cliff7600's spoiler speedbreak mod
      2. Added AI Phoenix missiles with Rmax of 65nm to improve AI F-14 Probability of Kill
      3. Updated flight manual to reflect DLC change and AI AIM-54 (now 75pgs)
      4. Assigned White external fuel tanks to F-14A_74 and F-14A_IR (IR does not carry externals by default)
      5. Fixed White fuel tank capacity (was not adjusted with grey tank prior)
      6. Updated Iranian F-14A loadouts to better match most current data from ACIG
      7. Updated/Added Iranian AIM-7E-3 and AIM-9J models to equip Iranian F-14As
      8. Changed F-14A_IR availability date to 2030
       
      v1.31 1 Aug 2016
       
      1. Updated engine static thrust to match NATOPS installed measurements
      2. Updated flight manual to reflect thrust change
       
      v1.30 11 Jun, 2016
       
      1. Updated F-14A/B cockpit by Chris "ToS" with tweaks by Crusader & Caesar
      2. Fixed radar scan elevation in VSL-Hi
      3. Adjusted aircraft empty weights to remove gun ammo and trapped fuel
      4. Added AI F-14s to improve AI survivability in a dogfight
      5. Adjusted default gun tracking range to 1000ft/305m. Gun is now more accurate both with and without lock. (Crusader noticed & it was implemented)
      6. Adjusted auto-departure numbers to allow the aircraft to fly and depart more naturally
      7. Adjusted maximum altitude to provide player engines a buffer between 55,000 and 60,000 feet.
      8. Updated cockpit avionics & weapon symbology
      9. Updated Wing Sweep schedule and gave Glove Vanes smooth animation to match NATOPS
      10. Reduced effectiveness of ALQ-100 & 126
      11. Adjusted bands on the AN/ALR-45/50 to match published data
      12. Adjusted AoA Indexer to match NATOPS (green = slow, yellow = on-speed, red = fast)
      13. Adjusted F-14D_96 loadouts to remove extra AIM-7 loaded into Station 5 alongside AIM-54s
      14. Adjusted Sedjil pylon allowable weight (was too low to equip missile)
      15. Added inaugural cruise paint schemes for VF-1, -2, -14, -24, -32, -41, -84, -114, and -213
      16. Adjusted avionics symbology
      17. Added 74-page F-14 SP Flight Manual “F-14SP 01-F14ABD-1.pdf”
      18. Fixed ACM Panel (Crusader)
      19. Fixed F-14A_82 CAP loadout, which put the ALE-29/39 in the wrong location
      20. Fixed jettison point of ECA/EFA to forward Phoenix Station 6R to match installed location
      21. Changed skins to .jpeg format to significantly reduce size of mod without sacrificing detail
      22. Adjusted external tank fuel quantities to 1800 lbs/tank (maximum internal and external fuel together now matches real-world 19,800lbs, rather than over 20,000lbs).
      23. Adjusted engine thrust and Specific Fuel Consumption (SFC). The F110 had approximately 60% of the TF30’s SFC. The F110 was adjusted to lower SFC, while the TF30 was adjusted to increase SFC.
       

      =================
       
      Credits:
       
      Model: Flying Toaster, Oli
      Cockpit: Chris (original and new update) with tweaks by Crusader and Caesar
      FM: ThirdWire, Caesar, Column5, Spectre8750, Cliff7600
      Avionics: Crusader, ThirdWire, Sup Gen, Caesar, Dave, CrazyhorseB34
      Pilots: Old_Diego, CrazyhorseB34
      Skins: Dave, Spectre8750, Column5, Caesar
      NATOPS Textures: Chris
      Extra Hangar and Loading Screens: Dave
      Ejection Mod: Stary
      Testing: Caesar, Sup Gen, Dave, EricJ, Spectre8750, Saisran, Cougar_1979
      Weapons: Ravenclaw, wpnssgt, Bunyap and others
      New Phoenix: Ravenclaw
      Manuals/Flight Manual: Caesar
       
      ===Dedidacted to Oli===

      4,156 downloads

         (19 reviews)

      61 comments

      Updated

    24. Mirage Factory F-14A and F-14B Tomcat

      Grumman’s F-14 Tomcat could be described as the Marilyn Monroe of aircraft designs. Both were at once beautiful and flawed, with indelible public images and yet often misunderstood and misrepresented. Both also met untimely ends. For many, the aircraft will always be remembered as the star of the hit 1986 movie Top Gun, but the Tomcat was a real weapon on the front lines of the Cold War, personifying the technological prowess and advanced production methods that the Soviet Union could not match, and which eventually drove them to break their economy in the attempt to keep up. For me personally, it will always be associated with the three years my family lived in Virginia Beach, near NAS Oceana, in the early 1980s. I vividly remember all of the jets that used to fly over our house—Skyhawks, Intruders, Phantoms and especially Tomcats. With their twin tails and swing-wings they had to be the coolest things in the air, and in retrospect I believe they really were. --c5
       
      This aircraft is dedicated to our departed friend and Cheif of Production, Oli.
       
      Please see the included PDF for information on the cockpit, including some known issues that will be addressed in a future update.
       
      Model: Flying Toaster, BPAo
      Skins and Flight Model: column5
      Cockpit: Chris
      Avionics: MoonJumper
      Pilots: Diego
      Extra Hangar and Loading Screens: USAFMTL
      Testing: The Mirage Factory
       
      Please contact one of the above people at CombatAce if you would like to use this mod in a freeware project. This mod may not be used as part of any payware project.

      5,352 downloads

         (18 reviews)

      33 comments

      Updated

    25. Buccaneer Mk50 SAAF for SF2

      Buccaneer Mk50 SAAF for SF2
       
      includet
      --------
      Buccaneer Mk50_1965 without refuelprobe - optional lods with refuelprobe are includet
      Buccaneer Mk50_1980 with Chaff/Flare dispenser and refuelprobe
      Buccaneer Mk50 Cockpit
      SAAF Weapons
      Mk6 Ejection Seat
      Effects
       
      the optional lod´s with refuelprobe for the Mk50_1965 are includet because based on the mission this probe could be mounted , so it is up to you wich lod´s you like to use , mostly the Mk50 in the early years was flying without the probe
       
      Funktions
      ----------
      - strg+0 = canopy open close
      - strg+9 = nose and wing-fold
      - Thrustvector controll = RATO´s on/off
       
      the RATO you have to manualy start and stop with your Thrustvector controll if you forget to stop or use the ratos infligth you may soon run out of fuel
       
      Installation
      ------------
      for instalations please read the README
       
      Note
      ----
      this are high poly models with high-res skins
       
      Credits:
      --------
      - original Model by Russouk2004
      - Skins and decals by Paulopanz
      - Loading and Hangar screens by Soulman and Gustav
      - FM rework by Kreelin,Spillone104,Baffmeister,Cliff11
      - Missions by Pureblue and Paulopanz
      - some weapons in this pack are from Mirage Factory
      -
      testcrew ,Dave,Soulman,Crusader,Florian,Slartibartfast,Paulopanz,
      Baffmeister,76.IAPBlackbird,Hgbn,Pureblue,Thetestpilot,Kelsh002,Cliff11
      - 3D work,templates,Skins,weapon´s and cockpit´s by - ravenclaw_007
       
      i hope i did not forget anybody
       
      -----------------------------------------------
       
      vers 1.2 CHANGES from 10.oct.2011
      ----------------------------------
      - working/rotating Bulged bombbay door
      - BombBay Fuel Tank added
      - max fuel load for SAAF BUccaneer now 25900lbs
      - typo error on AOA Indicator fixed
       
       
      have fun
      ravenclaw_007

      1,034 downloads

         (18 reviews)

      2 comments

      Updated

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