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    1. [ It is A very BETA Version,still need some adjustment! ]
      1.What is this?
      So it is just a simple effects mod and will make your AIM-120s、9x、HARMs etc looks cool and closer to what it looks like in real life,we can see the pics.
       
      2.How to make it work?
      (1)unzip the 7z,lol, then copy the Effects folder into your SF2 main folder;
      (2)Open WeaponsEditor and find whatever missile u want to edit, then find [Booster Effect] under Propulsion Data, then change it to "MissileSmokelessFireEffect";
      OR
      (2) open the _data.ini in the missile folder, the edit [BoosterEffectName=]
       
      P.S I made 3 versions : [MissileSmokelessFireEffec] for AIM-120s, [MissileSmokelessFire9XEffect] for AIM-9Xs, and [MissileSmokelessFireLgEffect] for AGM-88s or AGM-65s, be clear before u wanna edit...
      97 6
    2. VW T3  Transporter Double Cab Chassis
           HAF       Air Force        This is optimized for the  SF1/SF2 Anatolia Terrain
      ===========================================================================================
      ...I did it, cause there was no............ Greek HAF Air Force truck......  ,  and I think we need more car for
      the ........ Anatolian terrain..........!
      Always check the ..plane...folder .. and the skin's ....BEFORE you copy/paste in the folder....and the pixel's....size...!!
      ===========================================================================================
      Install:
      - .....extract........ the objects folder....... to a temporary place........!!!!

      - .......copy the objects folder (and every thing inside) to your mods folder.......
      ===========================================================================================
      This package may NOT in any way, shape or form be used in any payware additions.
      This is a freeware any be disburse freely
      I hope you like it
      Also is made for the terrain Bases if someone want to change it for International Air Force...etc...
       
      ace
      05/10/2021
      47 0
    3. Pixel T80 camo with white crosses
      84 0
    4. The S-300 PT is a long-range surface-to-air missile systems produced by NPO Almaz. The S-300 PT is intended to defeat current and future air targets in all conditions of their combat employment under intensive ECM and multiple-threat environments, such as government precincts, industrial facilities, command posts and headquarters, military bases, strategic and tactical airfields and nuclear sites. The S-300 PT system was first deployed by the Soviet Union in 1979, designed for the air defense of large industrial and administrative facilities, military bases, and control of airspace against enemy strike aircraft. The project-managing developer of the S-300 is Russian Almaz corporation which is currently a part of "Almaz-Antei" Air Defense Concern. S-300PT was using 5V55 missiles developed by MKB "Fakel" design bureau. The S-300 PT is also capable of destroying ballistic missile targets and is regarded as one of the most potent anti-aircraft missile systems currently fielded. Its radars have the ability to simultaneously track up to 100 targets while engaging up to 12. S-300 deployment time is five minutes. The S-300 PT missiles are sealed rounds and require no maintenance over their lifetime. A typical battery would be equipped with three 5P85 TELs, each with four SAMs, or double the SAM complement of the S-75/SA-2 it replaced and permitting 2 rounds per launch. The designation of this TEL following a mid-life block upgrade became 5P85-1.
      INSTALLATION:
      Drop everything from archive to your "Objects" folder.
      LICENSE:
      All models are made by me from the scratch. You can use them and everything included for personal non-profit use for Thirdwire Strike fighters 2 game only.
      CREDITS:
      ThirdWire for making this outstanding simulator.
      Combatace.com for its dedicated support for this game.
      SOFTWARE USED:
      Blender 3.0
      Substance Painter
      3d Max 2009
      278 3
    5. The SA-4 Ganef was a long-range mobile system first deployed in the mid-1960s; the missiles, carried in pairs on a tracked launcher, used drop-off solid-fuel boosters and a ramjet sustainer motor. Employing a combination of radar command guidance and active radar homing, and supported by an array of mobile radars for target acquisition, tracking, and guidance, they could engage targets over the horizon. (Because the SA-4 strongly resembled the earlier British Bloodhound, NATO assigned it the code name Ganef, meaning “Thief” in Hebrew.) Beginning in the late 1980s, the SA-4 was replaced by the SA-12 Gladiator, a more compact and capable system.
      INSTALLATION:
      Drop everything from archive to your OBJECT folder.
      LICENSE:
      All models are made by me from the scratch. You can use them and everything included for personal non-profit use for Thirdwire Strike fighters 2 game only.
      CREDITS:
      ThirdWire for making this outstanding simulator.
      Yakarov79 for 1S12 radar grill texture.
      Combatace.com for its dedicated support for this game.
      SOFTWARE USED:
      Blender 3.0
      Substance Painter
      3d Max 2009
      220 5
    6. Hello and thank you for downloading my work.
      https://gkabs.net
      What's included:
      Tow Afghan one with Stinger FIM92 Missile and the other with Stinger missile. with no shrubs
      All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2)
      Installation:
      Copy files to their proper folder
      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
      1.0.0
      LICENSE:
      You can use this model and everything included for personal non-profit use for Strike fighters 1 and 2. You need to contact me for permission to use outside of this scope.
      gkabs@gkabs.net
      Credit goes to the following:
      Third Wire for making this outstanding game.
      Yakarov79 for making the SA-7 launcher and missile models as well as testing. thank you again, my friend
      Credit goes to https://www.textures.com as I use many of their photos to create the skins.
      Google for some photos and information.
      https://www.mixamo.com/ for using their free character making and rigging.
      also using the free net model to use as references
      And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
      Software used:
      3d Max 2009
      UVLayout v2 Pro
      Substance Painter
      Adobe Photoshop

      If you need any assistance please contact me at 
      gkabs@gkabs.net
      Extra. 
      If you want to have the Afghan show in the mission editor 
      [MissionData]
      NationName=Afghanistan
      ServiceStartYear=1970
      ServiceEndYear=1995
      //GroundObjectRole=AAA <----- 
      GroundObjectRole=MISC <------
      Availability=COMMON
      Exported=TRUE
      ServiceStartYear=1975
      ExportEndYear=2030
      ExportAvailability=COMMON
      72 0
    7. Hello and thank you for downloading my work.
      https://gkabs.net
      What's included:
      Afghan FoxHole  with Stinger FIM92 Missile
      All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2)
      Installation:
      Copy files to their proper folder
      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
      1.0.0
      LICENSE:
      You can use this model and everything included for personal non-profit use for Strike fighters 1 and 2. You need to contact me for permission to use outside of this scope.
      gkabs@gkabs.net
      Credit goes to the following:
      Third Wire for making this outstanding game.
      Credit goes to https://www.textures.com as I use many of their photos to create the skins.
      Google for some pictures and information.
      https://www.mixamo.com/ for using their free character making and rigging.
      also using a free net model to use as references
      And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
      Software used:
      3d Max 2009
      UVLayout v2 Pro
      Substance Painter
      Adobe Photoshop

      If you need any assistance please contact me at 
      gkabs@gkabs.net
      Extra. 
      If you want to have the Afghan show in the mission editor 
      [MissionData]
      NationName=Afghanistan
      ServiceStartYear=1970
      ServiceEndYear=1995
      //GroundObjectRole=AAA <----- 
      GroundObjectRole=MISC <------
      Availability=COMMON
      Exported=TRUE
      ServiceStartYear=1975
      ExportEndYear=2030
      ExportAvailability=COMMON
      70 0
    8. Hello and thank you for downloading my work.
      https://gkabs.net
      What's included:
      Afghan with Stinger FIM92 Missile site
      All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2)
      Installation:
      Copy files to their proper folder
      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
      1.0.0
      LICENSE:
      You can use this model and everything included for personal non-profit use for Strike fighters 1 and 2. You need to contact me for permission to use outside of this scope.
      gkabs@gkabs.net
      Credit goes to the following:
      Third Wire for making this outstanding game.
      Credit goes to https://www.textures.com as I use many of their photos to create the skins.
      Google for some pictures and information.
      https://www.mixamo.com/ for using their free character making and rigging.
      also using a free net model to use as references
      And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
      Software used:
      3d Max 2009
      UVLayout v2 Pro
      Substance Painter
      Adobe Photoshop

      If you need any assistance please contact me at 
      gkabs@gkabs.net
      Extra. 
      If you want to have the Afghan show in the mission editor 
      [MissionData]
      NationName=Afghanistan
      ServiceStartYear=1970
      ServiceEndYear=1995
      //GroundObjectRole=AAA <----- 
      GroundObjectRole=MISC <------
      Availability=COMMON
      Exported=TRUE
      ServiceStartYear=1975
      ExportEndYear=2030
      ExportAvailability=COMMON
      60 0
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