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    1. SF2 Goliath Class CVBN & KC-130E Hercules - A "What If" Package   12/17/2025
      -For SF2, Full 5 Merged Recommended-
      This is a MASSIVE 'What If" package for you all to enjoy and marvel at the engineering thereof. There's also a new 'what if' airplane here too!
      As seen in some Screenshots, this is a new aircraft carrier, taken from items found in 2003s "Factory Place". That mod included something called "carrier_still"; a gigantic, non functional 'eye candy' ship of extraordinary magnitude!! What I've done, (with a little help), is make the monstrosity (mostly) functional AS a working Bird Farm!! It can take any and all USN or other carrier based naval aircraft. There is some "oddities" with the self defense systems and damage rendering; these are explained in the "Notes" section. There are 6 ships in this class, all named. They may (can) appear in game-generated missions within their Battle Groups. They are given a service lifespan from 1969 to 2065. They use standard 3W in-game missiles, so having SF2:NA should be considered a requirement.
      For more added fun, I've created a new "KC-130E_cv" Hercules aircraft for use as a COD, tanker and general transport. This aircraft is FULLY carrier capable, for launches and recoveries. (it's based on Dels Hercs). It included 3 skins:
      USN:
      VR-65 "Wanderers" (1962<)
      VR-65 "Wanderers" (LoViz TPS <80)
      USMC:
      VMGR-252 "Otis" (<1962)
      All markings are decals, and decal randomization is TRUE. All BuNums are historically correct for Herc's used by the USN/USMC, but as this is a 'What If', ??? why really cares!! 🙂
      On the aircraft selection drop-down menu, you'll see:
      KC-130E Hercules (CV)
      This let's you know it's something special, and out of the ordinary! Other than it's carrier capabilities, it's a regular Herc.
      You'll also be adding a new engine and ship sounds (unless you've done so already), and these will need to be added to the Sound list ini, so have that extracted (if you haven't already), and in the /Flight folder in your Mods Folder of choice.
      As is always recommended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. If anything is missing or so badly messed up it don't work, let me know and I'll try my best to get it fixed.
      Please read the Notes section for other useless information, and (hopefully) full credits. 
      Please also take note of changes in the Standard Disclaimer in the "Legal BS" section at the bottom.
      Good Hunting & Happy Landings!
      Wrench
      Kevin Stein
       
      19 1
    2. Chinese aircraft carrier Type 002 Shandong
      1.What inclued:
      (1)Type-002 CV-17 Shandong;
      She is the country's first domestically built aircraft carrier and second in PLAN service after the completion and commissioning of Liaoning, from which she is derived.While sharing a superficial resemblance to Liaoning, the design details of Shandong are drastically changed and display a higher priority on aircraft operations.(Info from Wiki).
      2.Note:
      Nothing Special;
      3.Usage:
      Unzip and copy Objects folder to where your game is installed;
      4.Credits:
      (1)C5 Galaxy(offsite user): Original models and textures;
      (2)ME: port models to game add a lot of detail objects,do a lots of animation and texture works;
      68 4
    3. 1.What inclued:
      1x aircraft carrier,
      R91 Charles de Gaulle the aircraft carrier is the flagship of the French Navy,I don't think I need to introduce too much about such a famous ship;
      2.Note:
      According to available information, the most "obvious" defenses on the R 91 are several VLSs that launch Aster15, so I reserved their launch positions, but you need to get them(I mean the missile) from Whiteboysamurai's work such as "Horizon Forbin class", because he is not under Freeware license, so I will not include his work here;
      As for the remaining 20mm machine guns, I did not add them because their role in SF2 is very limited;
      3.Usage:
      Unzip and copy Objects folder to where your game is installed;
      4.Credits:
      (1)Sameh Aransa(offsite user): Original models and textures;
      (2)ME: port models to game add a lot of detail objects,do a lots of animation and texture works;
       
      194 0
    4. ORP Fala is a Polish patrol craft of the Project 912 class (NATO: Obluze Class). 
      She was the first ship of a five-ship series, commissioned in 1965. 
      Polish design, they were built in Gdynia. 
      Fala means 'the wave'.
      This Project was carried out with  Anunk47 assistance. 🦅
      Enjoy, I wish you good hunting.
      48 0
    5. 1.What does this mod have?
      (1) Surface Part, it contains 3 classes of ships, Type052D, 054A and 055:
      ① 052D DDG is a class of guided-missile destroyers, displacement 7500 tons ,and is first dedicated multi-role destroyer in PLA also,equip with AESA,BlockIII the stretched variant(aka 052DL) has a flight deck extended by four metres(BlockI 7 ships,BlockII 6 ships,BlockIII 12 ships);
      ② 054A FFG is a class of guided-missile frigate, displacement 3963 tonnes (full load),has medium-range air defense capability,and enhanced anti-submarine warfare capability;(BlockII 12 ships,BlockIII 10 ships,BlockIV 4 ships)
      ③ 055 DDG is a class of guided-missile destroyers, displacement 13000 tonnes (full load),rated as cruisers per NATO/OSD standard parlance,equip with AESA ,has a multi- mission design;(8 ships)

      (2) Weapon Part, it contains a variety of missiles and artillery:
      ① HHQ-9A/B, long-range surface-to-air missile, operational range 120km(9A)/200km(9B);
      ② HHQ-10, short-range surface-to-air missile, operational range 0.5km - 9km;
      ③ HHQ-16A/C, middle-range surface-to-air missile, operational range 40km(16A)/70km(16C);
      ④ YJ-18, anti-ship cruise missile, from subsonic to supersonic mode, operational range 220–540km;
      ⑤ H/PJ-45, 130mm naval artillery;
      ⑥ H/PJ-26, 76mm naval artillery;
      ⑦ H/PJ-12, 7-barrel 30mm CIWS;
      ⑧ H/PJ-11, 11-barrel 30mm CIWS;
      The following are the armaments of the corresponding ships:
      052D BlockI: H/PJ-45A, H/PJ-12, HHQ-9A, HHQ-10;
      052D BlockII: H/PJ-45A, H/PJ-11, HHQ-9B, YJ-18 ,HHQ-10;
      052D BlockIII: H/PJ-45A, H/PJ-11, HHQ-9B, YJ-18 ,HHQ-10;
      054A BlockII: H/PJ-26, H/PJ-12, HHQ-16A;
      054A BlockIII: H/PJ-26, H/PJ-11, HHQ-16A; 
      054A BlockIV: H/PJ-26, H/PJ-11, HHQ-16C; 
      055 BlockI: H/PJ-45A, H/PJ-11, HHQ-9B, YJ-18 ,HHQ-10;
      (3)All the ships are armed, named and dated correctly,to ensure they are as "historically accurate" as possible;
      ===========================================================================================================
      2.Usage:
      Unzip and copy Flight and Objects these 2 folder to where your game is installed;
      ===========================================================================================================
      3.Note:
      (1) I added FLIGHTENGINE.INI into Flight folder,if you already had one, please back up yours in advance,unless you know what it is,if this file is missing, your game would CTD when using this mod;
      (2) It is possible that updates will continue to be made to make more accurate adjustments to the weapon system in the future;
      ===========================================================================================================
      4.Credits:

      1.Ice is silent water (off-site user,for model and texture of 052D and 054A);
      2.Mei_Young (off-site user,for model and texture of 055);
      3.BF2_pilot (off-site user,for model and texture of HHQ-10,YJ-18);
      3.Me (for model of HHQ-9/HHQ-16, AND add a lot of detail objects,do a lots of animation and texture works);
      147 0
    6. FORRESTAL class US NAVY aircraft carrier
      ========================================
      The model depicts a ship circa 1990.
      Of course, each aircraft carrier looks a little different,
      but this is more or less what the USS Saratoga (CVA-60) and USS Independence (CVA-62)
      looked like during Operation Desert Storm.
      Model was tested in ODS30 addon and SF2 NA.
      INSTALLATION
      ========================================
      Just copy files from [C O P Y   T O   G A M E   F O L D E R]
      to your game folder ;-)
      In [Extras] folder you can find new ship smoke emitter.
      ========================================
      The 3d model, game files and skins are mine.
      Parking spots done by allenjb42.
      Many thanks to the ODS30 team for their help in testing this ship.
       *************************************************************
      This is FREEWARE-DONATIONWARE and it CANNOT be distributed unless permissions are granted by myself.
      The original readmes, if any, and all other pieces of the package MUST remain intact.
      The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
      This package and any part of it may NOT in any way, shape or form be used in any payware additions.
      *************************************************************
      *************************************************************
      THIS SHIP MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
      POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
      PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
      SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
      OR WITH ANY OTHER FILES OR MODS.
      *************************************************************
      Wojtek 'guuruu' Gorski
      286 2
    7. What if:   Aircraft Carrier "Varyag" ex Kremlin Class
      *****************************************************
      This mod is made for SF2.
      ----------------------------------------------------------
      I. History
      Since the 50th the Soviet Navy tried to get aircraft carriers. But the political leadership denied all attempts to build such vessels. So the Admirality tried to get carriers through the back door. They declared such ships would be neccessary to hunt down american submarines. So the big ASW ships Moskva and Leningrad were built. But the design was terrible. Thatswhy the project 1143 was developed, better known as Kiev class.
      The Kiev class was to small to operate conventional fix wing jets. So the ships were equipped with VTOL planes, the Yak-38. But this plane was no match for american or westeuropean carrierbased planes. Thatswhy the flightdeck of projece 1143.4 was made longer. The ship was named Baku. It was built for the supersonic Yak-41. A plan-B was to use the MiG-29K as air group of the Baku.
      The next step was to make the project 1143 ships bigger and longer. 1143.5 was launched in 1982. First named as Riga, then Breshnev, then Tblissi and in 1990 renamed into Kuznetsov.
      When the USSR broke into parts the Kuznetsov was transfered to the russian North Fleet.
      The sister ship 1143.6, Riga was renamed in 1990 into Varyag (Varangian). It was not operational when it was was given to the Ukraine. The Ukraine had not had enough money to finish the ship. Thatswhy it was sold to China. China finished the ship, modified it and named it Liaonang.
      In this mod the fiction is, that the Ukraine finished the carrier and used it under the name "Varyag" (Varangian) as flagship of their Navy. The difference between Varyag and Kuznetov mod is that the ukrainian ship has no ship to ship missiles.
      Remark to the name : Google translator gave me the translation "Варязький". Wikipedia say "Варяг" is correct. I'm not sure about it. Thatswhy i include both version. As standard i use "Варяг". Name files for "Варязький" you find in a subfolder under decals/Varyag/Varyaskij. If you want to use this name version, copy the files from Varyaskij folder to Varyag folder and let overwrite the existing one.
      I'm not sure wheter "Варязький" is written correctly. Perhaps it must be "Варязькиi". If someone know, send me a PM.
       
      -----------------------------------------------------------------------
      II.
      CREDITS:
      This is a mod of the ship "Admiral Flota Sovetskogo Soyuza Kuznetsov", made by rokieborhgunder, which you find here:
      https://combatace.com/files/file/17091-admiral-flota-sovetskogo-soyuza-kuznetsov/
       
      ----------------------------------------------------------
      III.
      INSTALLATION:
      -Unzip the folders into your SF2 mod folder

      ----------------------------------------------------------
      IV.
      For remarks, comments, bugs, etc please use the forum or send me a PM.
      -------------------------------------------------------------
      V.
      The Kuznetsov and all other files are FREEWARE. COMMERCIAL USE IS NOT ALLOWED!
      ------------------------------------------------------

      ------------------------------------------------------------

      Hope you enjoy it.

      Michael (Gepard)

      Made in Germany
      March 2023
       
      154 4
    8. Aircraft Carrier "Liaoning" ex Varjag ex Kremlin Class
      *****************************************************
      This mod is made for SF2.
      ----------------------------------------------------------
      I. History
      Since the 50th the Soviet Navy tried to get aircraft carriers. But the political leadership denied all attempts to build such vessels. So the Admirality tried to get carriers through the back door. They declared such ships would be neccessary to hunt down american submarines. So the big ASW ships Moskva and Leningrad were built. But the design was terrible. Thatswhy the project 1143 was developed, better known as Kiev class.
      The Kiev class was to small to operate conventional fix wing jets. So the ships were equipped with VTOL planes, the Yak-38. But this plane was no match for american or west european carrierbased planes. Thatswhy the flightdeck of project 1143.4 was made longer. The ship was named Baku. It was built for the supersonic Yak-41. A plan-B was to use the MiG-29K in the air group of the Baku.
      The next step was to make the project 1143 ships bigger and longer. 1143.5 was launched in 1982. First named as Riga, then Breshnev, then Tblissi and in 1990 renamed into Kuznetsov.
      When the USSR broke into parts the Kuznetsov was transfered to the russian North Fleet.
      The sister ship 1143.6, Riga was renamed in 1990 into Varjag (Viking). It was not operational when it was was given to the Ukraine. The Ukraine had not had enough money to finish the ship. Thatswhy it was sold to China. China finished the ship, modified it and named it Liaoning. A second carrier of the same typ the Chinese built under the name Shandong.
       
      -----------------------------------------------------------------------
      II.
      CREDITS:
      This is a quick mod of the ship "Admiral Flota Sovetskogo Soyuza Kuznetsov", made by rokieborhgunder, which you can find here:
      https://combatace.com/files/file/17091-admiral-flota-sovetskogo-soyuza-kuznetsov/
       
      ----------------------------------------------------------
      III.
      INSTALLATION:
      -Unzip the folders into your SF2 mod folder

      -------------------------------------------------------------
      IV.
      Known Problems:
      The mod is not perfect. The gun turrets are not of the correct type. The gun barrels looking always in the wrong direction. The HQ-10 missiles does not start from the silos, but from mid of the ship.
      ----------------------------------------------------------
      V.
      For remarks, comments, bugs, etc please use the forum or send me a PM.
      -------------------------------------------------------------
      VI.
      The Liaoning and all other files are FREEWARE. COMMERCIAL USE IS NOT ALLOWED!
      ------------------------------------------------------

      ------------------------------------------------------------

      Hope you enjoy it.

      Michael (Gepard)

      Made in Germany
      September 2022
       
      212 1
    9. Hello and thank you for downloading my work.
      https://gkabs.net
      What's included:
      PBR-MK-II riverboat model.
      All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
      Installation:
      Copy files to their proper folder
      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
      1.0.0
      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Credit goes to the following:
      Third Wire for making this outstanding game.
      Big thanks to swambast for adding more detail to the model and enhancing the texture with great details.
      Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
      Google for some photos and information.
      And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
      Software used:
      3d Max 2009
      UVLayout v2 Pro
      Substance Painter
      Adobe Photoshop

      If you need any assistance please contact me at 
      gkabs@gkabs.net
      197 2
    10. Hello and thank you for downloading my work.
      https://gkabs.net
      What's included:
      COM-Boat model
      All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
      Installation:
      Copy files to their proper folder
      add this to your soundlist under the Flight folder is you don't have it listed there.
      SoundFileXXX=PatrolBoatSlow
      SoundFileXXX=PatrolBoatSlow
      SoundFile003=AAA
      SoundFile009=Cannon

      [PatrolBoatSlow]
      Priority=NORMAL
      3DSound=TRUE
      DopplerEffect=FALSE
      Looped=TRUE
      NumBuffers=3
      MaxDist=500.000000
      MinDist=50.000000
      InsideConeAngle=360
      OutsideConeAngle=360
      ConeOutsideVolume=100
      [PatrolBoatSlow]
      Priority=NORMAL
      3DSound=TRUE
      DopplerEffect=FALSE
      Looped=TRUE
      NumBuffers=3
      MaxDist=500.000000
      MinDist=50.000000
      InsideConeAngle=360
      OutsideConeAngle=360
      ConeOutsideVolume=100
      [AAA]
      Priority=NORMAL
      Looped=FALSE
      NumBuffers=2
      3DSound=TRUE
      DopplerEffect=TRUE
      MaxDist=1200.000000
      MinDist=100.000000
      InsideConeAngle=360
      OutsideConeAngle=360
      ConeOutsideVolume=100
      [Cannon]
      Priority=NORMAL
      Looped=TRUE
      NumBuffers=4
      3DSound=TRUE
      DopplerEffect=FALSE
      MaxDist=1000.000000
      MinDist=100.000000
      InsideConeAngle=360
      OutsideConeAngle=360
      ConeOutsideVolume=100
      Note Change the XXX with the last number in your soundlist 
      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
      1.0.0
      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Credit goes to the following:
      Third Wire for making this outstanding game.
      Big thanks to guuruu and KJakker for helping me with all my questions regarding the data file 
      Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
      Google for some photos and information.
      And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
      Software used:
      3d Max 2009
      UVLayout v2 Pro
      Substance Painter
      Adobe Photoshop

      If you need any assistance please contact me at 
      gkabs@gkabs.net
      127 0
    11. Hello and thank you for downloading my work.
      https://gkabs.net
      What's included:
      Patrol Craft Fast (Swift boat) model
      All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
      Installation:
      Copy files to their proper folder
      add this to your soundlist under the Flight folder is you don't have it listed there.
      SoundFileXXX=PatrolBoatSlow
      SoundFileXXX=PatrolBoatSlow
      SoundFileXXX=50CAL_M2
      [PatrolBoatSlow]
      Priority=NORMAL
      3DSound=TRUE
      DopplerEffect=FALSE
      Looped=TRUE
      NumBuffers=3
      MaxDist=500.000000
      MinDist=50.000000
      InsideConeAngle=360
      OutsideConeAngle=360
      ConeOutsideVolume=100
      [PatrolBoatSlow]
      Priority=NORMAL
      3DSound=TRUE
      DopplerEffect=FALSE
      Looped=TRUE
      NumBuffers=3
      MaxDist=500.000000
      MinDist=50.000000
      InsideConeAngle=360
      OutsideConeAngle=360
      ConeOutsideVolume=100
      [50CAL_M2]
      Priority=NORMAL
      Looped=TRUE
      NumBuffers=4
      3DSound=TRUE
      DopplerEffect=FALSE
      MaxDist=1000.000000
      MinDist=100.000000
      InsideConeAngle=360
      OutsideConeAngle=360
      ConeOutsideVolume=100
      Note Change the XXX with the last number in your soundlist 
      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
      1.0.0
      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Credit goes to the following:
      Third Wire for making this outstanding game.
      Big thanks to guuruu and KJakker for helping me with all my questions regarding the data file 
      Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
      Google for some photos and information.
      And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
      Software used:
      3d Max 2009
      UVLayout v2 Pro
      Substance Painter
      Adobe Photoshop

      If you need any assistance please contact me at 
      gkabs@gkabs.net
      153 1
    12. Hello and thank you for downloading my work.
      https://gkabs.net
      What's included:
      GK-Junk-Furled -Sail model
      All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
      Installation:
      Copy files to their proper folder
      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
      1.0.0
      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Credit goes to the following:
      Third Wire for making this outstanding game.
      Big thanks to guuruu and KJakker for helping me with all my questions regarding the data file 
      Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
      Google for some photos and information.
      And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
      Software used:
      3d Max 2009
      UVLayout v2 Pro
      Substance Painter
      Adobe Photoshop

      If you need any assistance please contact me at 
      gkabs@gkabs.net
      99 1
    13. Hello and thank you for downloading my work.
      https://gkabs.net
      What's included:
      Junk Boat model with two textures for the sail
      All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
      Installation:
      Copy files to their proper folder
      add this to your soundlist under the Flight folder if you don't have it listed there.
      [SoundList]
      SoundFileXXX=ShipMovement
      [ShipMovement]
      Priority=NORMAL
      3DSound=TRUE
      DopplerEffect=FALSE
      Looped=TRUE
      NumBuffers=3
      MaxDist=500.000000
      MinDist=50.000000
      InsideConeAngle=360
      OutsideConeAngle=360
      ConeOutsideVolume=100
      Note Change the XXX with the last number in your soundlist 
      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
      1.0.0
      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Credit goes to the following:
      Third Wire for making this outstanding game.
      Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
      Google for some photos and information
      And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
      Software used:
      3d Max 2009
      UVLayout v2 Pro
      Substance Painter
      Adobe Photoshop

      If you need any assistance please contact me at 
      gkabs@gkabs.net
      109 0
    14. Hello and thank you for downloading my work.
      https://gkabs.net
      What's included:
      DaNang Round-basket model
      All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
      Installation:
      Copy files to their proper folder
      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
      1.0.0
      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Credit goes to the following:
      Third Wire for making this outstanding game.
      Big thanks to guuruu and KJakker for helping me with all my questions regarding the data file 
      Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
      Google for some photos and information.
      And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
      Software used:
      3d Max 2009
      UVLayout v2 Pro
      Substance Painter
      Adobe Photoshop

      If you need any assistance please contact me at 
      gkabs@gkabs.net
      94 0
    15. Hello and thank you for downloading my work.
      https://gkabs.net
      What's included:
      Ha-Long longboat model
      All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
      Installation:
      Copy files to their proper folder
      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
      1.0.0
      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Credit goes to the following:
      Third Wire for making this outstanding game.
      Big thanks to guuruu and KJakker for helping me with all my questions regarding the data file 
      Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
      Google for some photos and information.
      And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
      Software used:
      3d Max 2009
      UVLayout v2 Pro
      Substance Painter
      Adobe Photoshop

      If you need any assistance please contact me at 
      gkabs@gkabs.net
       
      115 0
    16. Hello and thank you for downloading my work.
      https://gkabs.net
      What's included:
      DaNang longboat model
      All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
      Installation:
      Copy files to their proper folder
      also, add the sound file name to the soundlist.INI under the flight folder 
      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
      1.0.0
      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Credit goes to the following:
      Third Wire for making this outstanding game.
      Big thanks to guuruu and KJakker for helping me with all my questions regarding the data file 
      Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
      Google for some photos and information.
      And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
      Software used:
      3d Max 2009
      UVLayout v2 Pro
      Substance Painter
      Adobe Photoshop

      If you need any assistance please contact me at 
      gkabs@gkabs.net
      116 3
    17. Hello and thank you for downloading my work.
      https://gkabs.net
      What's included:
      3 Fragata Niteroi F-40 Frigate models.
      GK-Niteroi_F-40 <--- Helo hangar closed
      GK-Niteroi_F-40DO <--- Helo hangar Open
      GK-Niteroi_F-40NH <--- Without helideck
      All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
      Installation:
      Copy files to their proper folder
      //Please and to SOUNDLIST.INI under Flight folder and change the XXX with the correct number from your Soundlist:
      SoundFileXXX=AAA
      SoundFileXXX=ShipEngine2
      SoundFileXXX=ShipMovement
      SoundFileXXX=MissileEngine
      SoundFileXXX=Vickers_Gun
      SoundFileXXX=Trinity_Mk3
      [AAA]
      Priority=NORMAL
      Looped=FALSE
      NumBuffers=4
      3DSound=TRUE
      DopplerEffect=TRUE
      MaxDist=1200.000000
      MinDist=50.000000
      InsideConeAngle=360
      OutsideConeAngle=360
      ConeOutsideVolume=100

      [ShipEngine2]
      Priority=NORMAL
      3DSound=TRUE
      DopplerEffect=TRUE
      Looped=TRUE
      NumBuffers=2
      MaxDist=2500.000000
      MinDist=10.000000
      InsideConeAngle=360
      OutsideConeAngle=360
      ConeOutsideVolume=100
      [ShipMovement]
      Priority=NORMAL
      3DSound=TRUE
      DopplerEffect=False
      Looped=TRUE
      FrequencyControl=TRUE
      NumBuffers=2
      MaxDist=1500.000000
      MinDist=100.000000
      InsideConeAngle=60
      OutsideConeAngle=180
      ConeOutsideVolume=90
      [MissileEngine]
      Priority=NORMAL
      3DSound=TRUE
      DopplerEffect=TRUE
      Looped=TRUE
      FrequencyControl=TRUE
      NumBuffers=4
      MaxDist=1000.000000
      MinDist=50.000000
      InsideConeAngle=60
      OutsideConeAngle=180
      ConeOutsideVolume=90
      [Vickers_Gun]
      Priority=NORMAL
      Looped=FALSE
      NumBuffers=2
      3DSound=TRUE
      DopplerEffect=FALSE
      MaxDist=1500.000000
      MinDist=400.000000
      InsideConeAngle=360
      OutsideConeAngle=360
      ConeOutsideVolume=100
      [Trinity_Mk3]
      Priority=NORMAL
      Looped=FALSE
      NumBuffers=2
      3DSound=TRUE
      DopplerEffect=FALSE
      MaxDist=1500.000000
      MinDist=400.000000
      InsideConeAngle=360
      OutsideConeAngle=360
      ConeOutsideVolume=100

      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
      1.1.0
      updated the Exocet-40MMB2 data file, thanks to guuruu for testing and sending this update.
      1.0.0
      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Credit goes to the following:
      Third Wire for making this outstanding game.
      Big thanks Wilches for requesting the model and making the decals and final touches on the skin plus adding the helideck to the data file.
      Angelp as I have learned from his data file for Durand de la Penne model and his support.
      KJakker for correcting the data file.
      Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
      Google for some photos and information.
      And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
      Software used:
      3d Max 2009
      UVLayout v2 Pro
      Substance Painter
      Adobe Photoshop

      If you need any assistance please contact me at 
      gkabs@gkabs.net
      213 1
    18. Hello and thank you for downloading my work.
      https://gkabs.net
      What's included:
      Kuwait Navy Istiqlal P5702 (German FPB-57) model.
      All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
      Installation:
      Copy files to their proper folder
      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
      1.0.0
      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Credit goes to the following:
      Third Wire for making this outstanding game.
      Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
      Google for some photos and information.
      And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
      Software used:
      3d Max 2009
      UVLayout v2 Pro
      Substance Painter
      Adobe Photoshop

      If you need any assistance please contact me at 
      gkabs@gkabs.net
      181 2
    19. Hello and thank you for downloading my work.
      https://gkabs.net
      What's included:
      Kuwaiti Navy Al Sanbouk (TNC-45) fast attack craft model.
      TNC 45 TECHNICAL DATA
      GENERAL:
      TYPE: TNC 45-021B
      FIRST OF CLASS: AHMAD
      EL FATEH
      FIRST COMMISSIONING:
      1984
      DIMENSIONS & CREW:
      DISPLACEMENT: 285 T
      LENGTH: 46 M
      BEAM: 7.3 M
      DRAUGHT: 1.8 M
      CREW: 33 (+ 3 EMBARKED)
      SENSORS:
      COMBAT MANAGEMENT
      SYSTEM
      SEARCH RADAR
      NAV RADAR
      EO SENSOR
      IFF
      ESM / ECM
      LINK
      MISCELLANEOUS:
      1 RIB
      CAPABILITIES:
      ASUW
      EW
      MARITIME PATROL AND
      SURVEILLANCE OPERATIONS
      CONFINED AND SHALLOW
      WATER OPERATIONS
      PROPULSION:
      4 X DIESEL
      TOTAL POWER: 11,480 KW
      PROPELLERS: 4 X CPP
      SPEED: 41 KTS
      WEAPONS:
      1 X 76/62 COMPACT
      1 X 40 MM DOUBLE
      BARREL
      4 Exocet-40MM-B2
      All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
      Installation:
      Copy files to their proper folder
      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
      1.0.0
      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Credit goes to the following:
      Third Wire for making this outstanding game.
      For everyone who helped me with the data file and they are a lot to list and I am afraid to forget someone without them I wouldn't know how the data file structure work. thank you all again 
      Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
      Google for some photos and information.
      And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
      Software used:
      3d Max 2009
      UVLayout v2 Pro
      Substance Painter
      Adobe Photoshop

      If you need any assistance please contact me at 
      gkabs@gkabs.net
      234 0
    20. This is a Data file fix for the Admiral Kuznetsov Class Carrier released by rokieborhgunder.
      You can download the original aircraft carrier file in the link below
      Admiral Kuznetsov Class Carrier - Aircraft Carriers - CombatACE
       
      The data file of this carrier Mod has a lot of problems, causing game to crash to Windows Desktop when the aircraft carrier is hit by a weapon. This data file fixed the problem.
       
      This Data file also fixed the Kashtan CIWS system in game. Allowing the AK630 barrels on Kashtan to actually fire at the target instead of shooting at the sky.
       
      Installation:
      1. Unzip the file to the installation folder of the Kuznetsov Carrier Mod.
      2. overwrite the existing file.
      265 1
    21. Admiral Flota Sovetskogo Soyuza Kuznetsov (Russian: Адмира́л фло́та Сове́тского Сою́за Кузнецо́в "Admiral of the Fleet of the Soviet Union Kuznetsov", originally the name of the fifth Kirov-class battlecruiser) is an aircraft carrier (heavy aircraft cruiser in Russian classification) serving as the flagship of the Russian Navy. She was built by the Black Sea Shipyard, the sole manufacturer of Soviet aircraft carriers, in Nikolayev within the Ukrainian Soviet Socialist Republic (SSR). The initial name of the ship was Riga; it was launched as Leonid Brezhnev, embarked on sea trials as Tbilisi, and finally named Admiral Flota Sovetskogo Soyuza Kuznetsov after Admiral of the fleet of the Soviet Union Nikolay Gerasimovich Kuznetsov. (Source : Wikipedia)

      ------------------------------
      this mod is 2nd mod of Admiral Kuznetsov class carrier
      and tested on SF2 patch 2012.
      Lot of bug are fixed by
      @rokieborhgunder  @Gepard and
      @KJakker
      but still need to be fixed.
      ------------------------------
      Known issues
      - AK-630 CWIS not working
      - ASM is not mounted 
      - Vertical SAM is not mounted 
      ------------------------------
      the 3d model is completely from Salvo (Sketch up) and its free then converted to TW model
      and THIS MODEL IS FOR FREEWARE ONLY!
      ------------------------------
      For more info or report any fatal bug, Feel free to chat me 
      ------------------------------
      Thanks to @Gepard @KJakkerThirdwire and Combatace
      ------------------------------
      Credit : 
      Data Works
      @Gepard , @KJakker 
      Model Work
      @rokieborhgunder   
       
      367 6
    22. Midway class carrier 1984-1992
      ----------------------------------------------------
      The latest version of famous carrier.
      Model is mostly my job. I used some parts from other ships like
      radars and CIWS.
      Thank you creators ;-)
      C R E D I T S
      --------------------
      Crusader - testing, DATA files
      Coupi - testing. parked aircrafts
      guuruu - all bugs
      Installation:
      -------------------
      It will replace older CVA-41, so delete CVA-41 from your GroundObjects 1st.
      Then just copy/overwrite files to your MODS folder.
      *************************************************************************************************************
      This is freeware; it CANNOT be distributed unless permissions are granted by myself.
      The original readmes, if any, and all other pieces of the package MUST remain intact.
      The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
      This package and any part of it may NOT in any way, shape or form be used in any payware additions.
      *************************************************************************************************************
      THIS SHIP MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
      POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
      PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
      SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
      OR WITH ANY OTHER FILES OR MODS.
      *************************************************************************************************************
      Have fun
      Wojtek
      484 1
    23. Richo’s Paran Navy for SF2 Desert 2/16/2021
      Paran Navy pack along with some Soviet Navy updates for stock ships.
         This project was inspired by Soviet Navy Vertical Pack and this is available at Combat Ace if you do not already have it.  Other inspirations are from Snailman’s Kiev photo he sent me on a Decaling question.  Also I cannot forget the rest of the Third Wire community at Combat Ace and T.K. for the Strike Fighter series.
        Mues LODViewer is a plus and a must have tool.

          Other inspirations come from myself when working on the Polish Navy for SF2NA and needed a break and went back to the Desert and realized Paran needed a Navy to challenge the USN and USMC. 
         In this Paran Navy pack is Just the Stock Third Wire Soviet ships, Kiev, Kashin, KrivakI and KrivakII up dated for the Paran Navy with Hull Numbers and Names.  Working Torpedo's, RBU Launchers, Cruise missile's.  The Kiev will take some extra pounding and keep on punching but is sinkable.

           Included is the Soviet updated Hull Numbers and Names.  I am still working on them and I have not finished.  But the Updated Names List and Hull Numbers are correct.  Just working on the correct years and testing this out when I get time to play:)
        Weapons are added and modified due to limitations I had to compromise on the actual Missiles and Rockets.  I could not find them anywhere?   I will have to wait until new versions of these weapons are available.   Photos are in Weapons/ 1A_Weapons info.   Weapons are from various weapons packs available for free ware.  Thanks for the hard work on those weapons:)
      Also included is a stock Yak 38 modified for action and updated Stary yak38 cockpit.  Also from “Soviet Navy Vertical pack” and the Readme’s are included.
            Also needed is an updated Skin as well for the Paran Yak 38.  The one available does not look right but will have to do the trick.  If someone can make one that would be great!!!  I am just learning to make Decals.
        Always looking for 
       





      122 0
    24. Janyary 2021
      ===========
      Osa II class missile boat
      ----------------------------------------
      Famous Russian missile boat.
      INSTALLATION:
      -------------------------
      Copy files to your MODS folder.
      Delete older SS-N-2C in your weapons folder before install.

      SO,THE MOST IMPORTANT PART ... CREDITS:
      --------------------------------------------------------------------------
      yakarov79 - testing
      guuruu - ALL BUGS

      ****************************************************************************************************************************************
      This is freeware; it CANNOT be distributed unless permissions are granted by myself.
      The original readmes, if any, and all other pieces of the package MUST remain intact.
      The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
      This package and any part of it may NOT in any way, shape or form be used in any payware additions.
      ****************************************************************************************************************************************
      THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
      POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
      PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
      SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
      OR WITH ANY OTHER FILES OR MODS.
      ****************************************************************************************************************************************
      Have fun
      Wojtek
      195 1
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