- US Origin
- Soviet Origin
- French Origin
- UK Origin
- Swedish Origin
- Chinese Origin
- Israeli Origin
- Other Origin
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Operation Desert Storm Skinpack and Updates for B-52G_89
Operation Desert Storm Skinpack and Updates for B-52G_89
This Mod will add ODS skins for the B-52G_89 found here
some weapon, ini, effects and sound edits are also included to enhance the operation of this classic bomber
Included:
Updated and reskinned B-52G_89, Decal set that puts multiple camoflages on each skin and at least a dozen Historical aircraft with Unit markings and nose art, updated weapons common to that version of the aircraft, a fake gunpod pylon for use with dual MERs, and updated sounds and effects.
Historical Notes:
Although you can fly em all, the only accurate skin to fly within ODS would be the Jeddah skin. The others flew from off of the various Iraq terrains available.
Bomb missions markings not included as these are set to represent the beginning of the campaign.
While many other weapons can be carried, the improved ones are the ones carried during Desert Storm, and strategic weapons (nukes)
While ALCM pylon is missing (more below), it only affects the Senior Surprise mission from Barksdale AFB (16-17 Jan 1991). The other Bomb Wings did not employ CALCMs
Installation:
unzip. put all folders EXCEPT Templates into desired mod folder. Allow overwrites as needed.
Known Issues:
While there is currently a new Hound Dog pylon selectable in the download menu, there is not an ALCM pylon. While some sources state that the CALCMs were carried on the stub pylons, I find that not too likely.but it is how it is carried in game at this time. Either I will learn Blender and create one in the future, or a volunteer would be welcomed to create one (likely a faster route). But at time of initial release (24/12/2018) the cruise missiles are carried on the stubs.
Contributors
B-52G_89 from the B-52 Mega Era Pack: original project lead Dave, original model by wpnssgt, original cockpit by Dels
-yakarov79: ini edit assistance(weapons grouping)
-KJakker: data.ini edit assistance, revisions to cockpit, countermeasure strength, revised weapons
-spillone104: model for Hound Dog pylon
-Nyghtfall, Menrva: technical advice and assistance
-Nyghtshade/PR and bigstone: research materials and many interesting screenshots (those arcade/Wingman loadouts!)
-all of the above: project test team
-daddyairplanes: ini edits, weapons ini edits to boost numbers available in game, tga base camoflage skins, unit and individual markings, conversion of spillone104's AGM28 pylon model from a fake pilot to selectable weapon, adjustment of effects to simulate water injection on takeoff.
-Third Wire: for the original game
I hope you enjoy this mod as much as the test team did and i did creating it
Daddyairplanes
aka Kevin Unruh
24 December 2018
338 downloads
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Armstrong Whitworth Meteor NF.12
By paulopanz
As radar technology developed, a new Meteor night fighter
was developed to use the improved US-built APS-21 system.
The NF.12 first flew on 21 April 1953. It was similar to
the NF 11 but had a nose section 17 inches (43 cm) longer;
the fin was enlarged to compensate for the greater keel area
of the enlarged nose and to counter the airframe reaction to
the "wig-wag" scan of the radar which affected the gunsighting,
an anti-tramp motor operating on the rudder was fitted midway
up the front leading edge of the fin.
The NF.12 also had the new Rolls-Royce Derwent 9 engines and
the wings were reinforced to handle the new engine.
Deliveries of the NF.12 started in 1953, with the type entering
squadron service in early 1954, equipping seven squadrons
(Nos 85, 25, 152, 46, 72, 153 and 64); the aircraft was replaced
over 1958–1959.
What's in:
- a new plane
- 12 RAF skins 12
- pilot, weapons, sounds
- all planes built serials 100
Credits:
- Vetro 2k: original T.7 model
- Yakarov79: nightfigher upgrade
- paulopanz: skins, decals etc
Operations:
- key 10 canopy open
Enjoy!
@paulopanz
155 downloads
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F-101B VooDoo. SF.2 2019 Redux.
By yakarov79
Reworked pack of F-101B/F VooDoo.
Generally old good VooDoo in new dresses.
There are some small changes in data.ini files mostly in weapon stations section - so Backup your original file. You might not like it.
Pack contains three versions - In reality, IR sensor was applied to different airframes different block build - not really possible to cover in this game engine limits. To make it easier in this game it will be. This is mostly to cover in some right way decals I've made and units.
VooDoo '59 without IR sensor - block build 65-96.
VooDoo '65 with IR sensor - block build - 100-120.
VooDoo '69 ANG - same as 65 - just different set of skins. (I have an additional nation in my install: USA Air National Guard - that's why I have it as a separate model - but in this pack, it is set as USAF bird).
All new skins in 3072x3072 resolution. New bump maps and specular maps. also in 3072.. plus more than 1000 decals so the set is again huge after unpacking.
Pack contains 17 skins for Air Defense Command - all squadrons that ever used F-101B (from different time periods to cover years of usage).
and 7 skin sets for Air National Guard from different time periods.
All new decals consisting 451 serial numbers for blocks 65-120. Plus some buzz numbers decals - not all - as Buzzes disappeared in mid 60's.
Serial numbers cover B and F models.
Backup your original F-101 Folders. Also Decals!
Some time ago (long ago) I started to use specific AIR-2 Genie for Voodoo - to accommodate it in weapons bay it is moded as specific stationcode=AIM4 - so to appear this Genie in a game you have to copy weapon AIR-2_Genie_101 also. Genie has new skin.
Credits:
Original models ErikGen
yakarov - skins / decals / some small ini tweak
Plane Number (airbrake decal) for 132FIS ANG from original VooDoo pack by Dave.
Have Fun.
May the VooDoo be with you.
Jarek Hereda
424 downloads
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DC-130A US Navy Director Hercules. SF2. 2018.
By yakarov79
This is extra pack of special version of C-130 Hercules used by US Navy DC-130A.
Basic modding skills are required to run this mod. (copy/paste, mod folder structure etc.) also pledged allegiance to the Queen and Country - required.
Install:
Copy paste specific folders into a correct destination.
Fake pilot is required to run this mod.
Pack contains all required models and it is based on Dels great new C-130 Pack + update available here on Combat Ace.
http://combatace.com/files/file/16427-c-130-hercules-superpack/
update here:
http://combatace.com/files/file/16480-c-130-hercules-superpack-add-on-1/
All skins are based on my new templates in 3072x3072
Credits:
Original model + pit model: Dels
C-130 fake pilot mods, BQM-drones, DC-130 pylons, Skins and decals: yakarov
Ive made all decals for all versions covering years of use in USAF service based on available reference materials.
So all serial numbers are historically correct.
National and squadron markings as always in my case are painted on skins.
As weapons BAQM-34 - is EOGR missile - can be anything it will not work as drone anyway).
Pylons are set as TLR - to accommodate EOGR -but somehow there is an option to load one drone - do not use it. as it will appear somewhere in the middle of aircraft.
Note:
In this pack (unlike original Dels C-130) JATO is activated by vector thrust control (similar as in latest Tu-22 pack)
If you have SEA version of DC-130A - probably you will need to rename pylons:
DC-130_PylonInn
DC-130_PylonInnBW
DC-130_PylonOut
to avoid conflicts with pylons of SEA versions - which have different colors.
report bugs.
Jarek Hereda.
130 downloads
0 comments
Submitted
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HC-130P Combat Shadow. SF2.2018
By yakarov79
This is extra pack of special rescue - refueling version of C-130 Hercules used by USAF - HC-130P
Basic modding skills are required to run this mod. (copy/paste, mod folder structure etc.) also pledged allegiance to the Queen and Country - required.
Install:
Copy paste specific folders into a correct destination.
Fake pilot is required to run this mod.
Pack contains all required models and it is based on Dels great new C-130 Pack + update available here on Combat Ace.
http://combatace.com/files/file/16427-c-130-hercules-superpack/
update here:
http://combatace.com/files/file/16480-c-130-hercules-superpack-add-on-1/
All skins are based on my new templates in 3072x3072
Credits:
Original model + pit model: Dels
C-130 fake pilot mods, Cargo 1800gal fule tank: yakarov
Pack contains:
HC-130P Combat Shadow versions for early with Fulton recovery system and late with that system removed.
Ive made all decals for all versions covering years of use in USAF service based on available reference materials.
So all serial numbers are historicaly correct.
National and squadron markings as always in my case are painted on skins.
Refueling drogue is deployed at speed near 120kts. (to simulate refueling helicopters too.)
If you have SEA version of HC-130P - probably you will need to rename fake pilot for '66 version to have correct colors of fake pilot mods.
Note:
In this pack (unlike original Dels C-130) JATO is activated by vector thrust control.
report bugs.
Jarek Hereda.
158 downloads
0 comments
Submitted
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Schweizer Luftwaffe F-5/F Tiger II
By paulopanz
This is a remod of original F-5E/F-5E Sharknose by Mirage Factory and BPAO made for SF1
and my previous SF-2 skins and F-5F by FastCargo
WHAT'S IN:
- 3 planes
- 17 skins
- 100 + historical serial numbers
CREDITS:
- original models F-5E (Mirage Factory, BPAO: see original readme) F-5F (Fastcargo)
- RWR parts for F-5E 79 (Spillone104)
- skins, decals, screens etc. (paulopanz)
OPERATIONS:
- key 10 canopy open / autoclosing at take off
Enjoy!
@paulopanz
PS: Fake Pilot needed, as Fake News not included!
241 downloads
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B-58A Hustler Redux 2018 (Wrench 2013)
By Viper63a
New\Updated 2048x skins, Decals & Reverted F-106 cockpit...
Added 1920x Hangar and Loading screens...
New\Updated pilots... All ini files are mostly the same... All credits to the original creators in the original readme (below)...I just polished it..... -------------------------------------------------------------
Installation:
------------------------------------------------------------- >>> Please backup and delete your mod folders: "B-58A" in \Objects\Aircraft and \Objects\Decals folder...or you will not see the new skins... Copy the contents of the uncompressed "To_Mod_Folder" folder into your Saved Game mod folder. Overwrite any conflicts... Enjoy! Viper -------------------------------------------------------------
Original Readme:
------------------------------------------------------------- B-58A "Hustler" 7/8/2011 -- For SF2, Any and All -- This is a modification of Pasko's B-58 Hustler, to bring it more in line with SF2 standards.
If you have the 2009 SF2 Update, just install this directly OVER your pre-existing folders, allowing the overwrite. If you don't, don't worry about it. Two skins are included (the same basic skin used twice), with all new 100% Historicaly Correct (tm) serial numbers, listing each operational aircraft that served with the 43rd and 305th Bomb Wings. Unfortunatly, I was unable to break them down each into which served with each of the 6 Squadrons in the 2 Wings, but this should do nicely. There are also 2 cockpits included:
The original SF2 mod by Dave (USAFMTL), that uses the F-106 pit and,
An extensivelly modified F-4 Phantom pit (stock 3W ini only -as the cockpit exists in all versions of the game). This one makes use of many 'moves' to drop items out if sight, and uses the physical external model for the windshield framing.
Neither one is perfect ... this is elaborated further in the "Notes" section, with instructions on what to switch or turn off in the various inis; depending on which you choose. Right now, it's using the Phantom pit, as it really is quite a bit closer than the 106's. In the Loadout ini, several alternate loadouts are listed. These can be accessed from the 3rdWire mission editor screen (for post-Expansion Pak 2 users). Other ini edits repositon the running & landing lights, add 'virtual' flaps (as this aircraft made use of drooping elevons -without the original source file this is impossible to duplicate-), minor engine adjustments, and avionics tweeks. It could also stand a slightly improved FM; the changes and other comments are in the "Notes" section. Weapons are included, the nuke explosion effects are =NOT=. YOu should probably have them from the GunnyPak. Speaking of weapons, a "new" 8kt ARM is included; this is a fictional ARM version of the Genie, more in line with "Fail Safe" and the No.6 Decoy/EW/Escort aircraft, and gives you a SEAD load. Kill SAM sites DEAD!!! Since real decoys don't/can't exist....it's just for fun! There's also and EO version, that can be used for STRIKE or SEAD missions. As always, =READ= the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs/requires/should have, to make it a LOT easier to install. Also, as usual, the expected 'Notes and Other Nonesense' comments by me. This =IS= Required reading -- there are some issues that are addressed there. ---------------------
To Install: As always, unzip the "sf2_hustler_pak.zip" to a temp folder or your desktop, or somewhere' else that's easy to find. Then, simply copy/paste the /Objects folder directly OVER the /Objects folder of your SF2 install of choice. All the folders have already been seperated out into their correct format that SF2 requires/wants/needs/should have for all mods. That's it ... Off you go! -----------------------
Notes and Other Nonsense: Ok, first and foremost of importance ...when carrying the Two Component Pod for Nuke strikes - DO NOT UNDER ANY CIRCUMSTANCES ORDER YOUR WINGMAN TO 'DROP TANKS'!!!!!!!!!!!!!!-
This WILL cause the game to lockup/freeze for some reason, and the only way out is C/A/D to start the Task Manager and kill it that way. You, however, can drop your tank, exposing the multi-megation bomb, This is how it would have been delivered ... the tank was kept until the bomb run, jettisoned, and then the bomb dropped. Apparently, when Wingmen are given the 'attack my target' order, they should automatically dump the externals. (Unfortunately, during STIKE mission testing, it seems that giving your wingman ANY orders like - 'attack my target' may also freeze the game. Don't know what's causing it. Something releated to the nukes/TCP maybe??? Just be advised ... and let the AI handle ALL of these aircraft). They're quite fun for high-mach, low level flying.
Don't forget, too, these aircraft would have operated alone on their missions into the Soviet Union, and NOT in formations. You may want to send you wingmen home on STRIKE, and do the job yourself. Your choice -- but just remember what happens. Also, the aircraft =REALLY= needs a new flight model ... IMO it has too much drag and not enough lift, and has a tendencay to 'tail stall' during hard turns. Of course, it's a frakking BOMBER, and shouldn't be making fighter-like manuvers. There ARE some clipping issues with the Phantom cockpit as used -- the side window frames disappear. As I'm totally opposed to fucking around the the games clipping distances, these have been left alone. You'll just have to not turn you head too far left or right. I've narrowed down the cockpit views to try and prevent this as much as possible, but it's a moot point. Which brings up another point -- my feelings are that even with cockpits and such, bombers should be left under the control of the Games AI -- it does a much better job of putting iron (or uranium/plutonium in this case) on the target. I'm may also update Pete "pappychksix" Fredrico's SEA camo skin, and will release that when it's done. It needs better decals! Howeve, given the excessively SMALL conventional load ... the aircraft may be better used as a Pathfinder, with high-explosive ARMs, LOTS & LOTS of chaff, and super-powerfull jammers. Essentially, and EB-58s, similiar to the EB-66s as used in Southeast Asia. We'll see.... ----------------------
-Swapping Cockits: If for any reason, you want to go back to the 106's pit, here's what you do: Open the B-58A_DATA.ini, and scroll down to the [NOSE] section. You'll see this: [Nose]
ParentComponentName=Fuselage
ModelNodeName=Nose
//ShowFromCockpit=FALSE
ShowFromCockpit=TRUE you'll note I already have the switch in place to turn off the nose, thereby removing the external windows/windshield framing. Simply uncomment the 'ShowFromCockpit=FALSE', and comment OUT the 'ShowFromCockpit=TRUE It would then look like this: [Nose]
ParentComponentName=Fuselage
ModelNodeName=Nose
ShowFromCockpit=FALSE
//ShowFromCockpit=TRUE Save and close the data ini. In the B-58A.ini, where the cockpit statements are, you'll see this: [AircraftData]
AircraftFullName=B-58A Hustler
AircraftShortName=B-58
AircraftDataFile=B-58_data.ini
//CockpitDataFile=B-58_cockpit.ini <---
CockpitDataFile=F-4E_COCKPIT.INI <---
HangarScreen=B-58_Hangar.bmp
LoadoutImage=B-58_LOADOUT.bmp
LoadingScreen=B-58_loading.bmp
LoadoutFile=B-58_loadout.ini
AvionicsDLL=Avionics60.dll
AvionicsDataFilename=B-58_AVIONICS.INI You do pretty much the same thing, commenting out the F-4E cockpit ini, and uncommenting the B-58 cockpit ini. Thusly: [AircraftData]
AircraftFullName=B-58A Hustler
AircraftShortName=B-58
AircraftDataFile=B-58_data.ini
CockpitDataFile=B-58_cockpit.ini
//CockpitDataFile=F-4E_COCKPIT.INI
HangarScreen=B-58_Hangar.bmp
LoadoutImage=B-58_LOADOUT.bmp
LoadingScreen=B-58_loading.bmp
LoadoutFile=B-58_loadout.ini
AvionicsDLL=Avionics60.dll
AvionicsDataFilename=B-58_AVIONICS.INI As stated above, NEITHER is a perfect choice .. the Hustler had a rather unique cockpit, and did not have the radar display or RWR in the pilot's compartment. These was handled by the Radar Navigator (aka Bombadaier) and the Defense Systems Operator seated behind him. For gaming purposes, this will have to suffice. You'll also have to rename the 'xCockpit' folder back to just plane Cockpit. This has all the F-106 cockpit bits. Of course, if one wants to convert to totally AI, simple comment out BOTH cockpt inis, and it'll revert to computer/game AI control. -----------------------
Sources:
AeroFax #??? - Convair B-58 Hustler
Warpaint #4 - Convair B-58 Hustler Credits:
Pasko & Co for the original release;
Dave & Co for the 2009 upgrade;
??? for the J-79 sound I borrowed/included (Ravenclaw? Spillone? GMG??? don't know, but thanks!),
Me for the decals and such like
TK for the whole series! ---------------- If you have any problems, questions, comments or whathave you, I can be reached via the email addy below, or at the Usual Places - the message boards. Good Luck, Good Hunting, and Happy Landings!!! Wrench
Kevin J. Stein kjstein@ca.rr.com -------------------------------------------------------------------------- Legal BS:
This is freeware; it CAN be distrubuted, as long as this readme and all pieces of the package remain intact.
This package may NOT in any way, shape or form be used in any payware addition
Bribes are accepted; ask for the day's going rate. ------------------------------------------------------------------------345 downloads
0 comments
Submitted
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Royal Air Force Hercules C.1 & C.3
By yakarov79
This is a pack of C-130 Hercules used by Royal Air Force.
Generally, it is new skin / decal set. Plus fake pilot mod of C.1K tanker.
Pack contains all required models and it is based on Dels great new C-130 Pack + update available here on Combat Ace.
http://combatace.com/files/file/16427-c-130-hercules-superpack/
update here:
http://combatace.com/files/file/16480-c-130-hercules-superpack-add-on-1/
Basic modding skills are required to run this mod. (copy/paste, mod folder structure etc.) also pledged allegiance to the Queen and Country - required.
Install:
Copy paste specific folders into a correct destination.
Fake pilot is required to run this mod.
All skins are new in 3072x3072 format. Also, new bump maps and specular maps are included.
Credits:
Original model + pit model: Dels
C-130 fake pilot mods, Cargo 1800gal fuel tank and refuel drogue, new skins, BM and SM: yakarov
All new decals covering tail numbers. Tail numbers are correct but not necessarily covering specific units. Tail numbers are just correct for specific year and model.
C.1K start date is set to 1982 - date of first C.1 conversion - generally the whole conversion of 6 airframes took like 5-6 years.
C.3 start date is set to 1978 - first completed conversion. Also, it took a few years to convert all 31 airframes.
C.1K 82 and 88 only difference is in fake pilot color skin - to represent late wraparound camo scheme.
Have fun
Report bugs.
Expect the unexpected
Jarek Hereda
322 downloads
- hercules c.1
- hercules c.1k
- (and 2 more)
0 comments
Submitted
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Meteors Over Israel. SF2.
By yakarov79
Meteors Over Israel
Bunch of meteors for SF2. For Isreal Air Force to be more specific.
Basic modding skills are required to run this mod. (copy/paste, mod folder structure etc.)
Install:
Copy paste specific folders into a correct destination.
Fake pilot is required to run this mod. Also, Thirdwire Meteor cockpit is required from the original game.
Fuel tanks- not to be afraid. Overwrite or just leave it. 100 gal tank is original TW tank. You can overwrite or just simply do not copy.
175 gal tank also.
Tanks are just ini files. Mod use tanks that are part of aircraft lod.
This is a highly modified Veltro2k model uploaded on CA somewhere in 2016 by paulopanz.
Some time ago few guys decided (because they have a chance to do so) to rework this pretty aircraft. So, first of all, thank you Veltro2k.
Although.
There is just very few original parts of an old model. Most of it was remodeled. Added bits here and there.
We changed mapping and we made new skins...and a lot of new stuff. You will see.
That is part of a story...
I took chance on modding this aircraft more and created some other versions.
In this pack, you will find a few models available.
F.8
FR.9
NF.13
T.7
T.7.5
Skins covering all units from IAF service.
All skins are in 4096x4096 format. You can easily resize to needed resolution. better to downsize than rescale to higher res.
In case someone will have some plans around FR.9 version - this is a specific model with added cameras via decals because only two Israeli FR.9 were recon capable.
I have FR.9 with glass nose also..to be uploaded...
Credits.
Veltro2k - the original model
Me - model rework and some other mambo jumbo like skins decals, hangars
76.IAP-Blackbird - also T model re-working.
Charles - original FM from original T.7 upload.
Seat - all credits o creator - unfortunately I don't remember who made this seat.
Pilots - I have no idea / don't remember who did it. All credit to him/her. - one of my favorites figures in a game - I've added this to correspond with the data file.
Weapons
RP-3 rockets from Ravenclaw.
And yes the pack is huge.
Hope I did screw something here....
Have fun
Report bugs.
Expect the unexpected
Jarek Hereda
THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE.
IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT
713 downloads
- meteor fr.9
- meteor f.8
- (and 3 more)
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Boeing B-47B Stratojet Redux 2018 (Veltro2k 2015)
By Viper63a
New\Updated 2048x skins, cockpit, sounds...
Added 1920x Hangar and Loading screens...
Fixed bomb placement in bay...
Changed pilots and seats...
Fixed drag chute mesh and floating pilot in no cockpit view mode...
Tuned engine and airbrakes for better FM and landing...
Added RB-47E Startojets... All ini files are mostly the same... All credits to the original creators in the original readme (below)...I just polished it..... -------------------------------------------------------------
Installation:
------------------------------------------------------------- >>> Please backup and delete your mod folders: "B-47B_v2k & RB-47_v2k" in \Objects\Aircraft and "B-47B & RB-47" in your \Objects\Decals folder...Or not...you will just have two versions of the planes installed if you don't. Copy the contents of the uncompressed "To_Mod_Folder" folder into your Saved Game mod folder. Overwrite any conflicts... Enjoy! Viper -------------------------------------------------------------
Original Readme txt
------------------------------------------------------------- Boeing B-47B Stratojet (Veltro2k 2015) The Boeing B-47 Stratojet was a long range, six-engine, turbojet-powered strategic bomber designed to fly at high subsonic speed and at high altitude to avoid enemy interceptor aircraft. The B-47's primary mission was to drop nuclear bombs on the Soviet Union. With its engines carried in nacelles under the swept wing, the B-47 was a major innovation in post-World War II combat jet design, and contributed to the development of modern jet airliners. The B-47 entered service with the United States Air Force's Strategic Air Command (SAC) in 1951. It never saw combat as a bomber, but was a mainstay of SAC's bomber strength during the late 1950s and early 1960s, and remained in use as a bomber until 1965. It was also adapted to a number of other missions, including photographic reconnaissance, electronic intelligence and weather reconnaissance, remaining in service as a reconnaissance aircraft until 1969 and as a testbed until 1977. Credits Model: Veltro2k
Decals,Screensand FM HELP: Wrench
BrakeChute: FastCargo Cockpit:Stock 104 ? Moded by A-team ? Bit of a confusion here so Credit goes to the creator
once this gets cleared and if I missed anyone, as soon it comes to my attention i will change it. install in Objects/aircraft folder SHIFT+0 to open canopy and crew door THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE.
IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT Veltro2k440 downloads
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RT-33A Reduxe
By Soulfreak
Lockheed RT-33A (Reduxe)
Improved version 2018.
Basic modding skills are required to run this mod. (copy/paste, mod folder structure etc.)
Older Skins available at CA are not compatible with this mod!!!
Install:
drop the Objects Folder into your mod folder
- Fuel tanks- not to be afraid. Overwrite
- Seats- not to be afraid. Overwrite
Tanks are just ini files. Mod uses tanks that are part of aircraft lod.
This is modified ErikGen model uploaded on CA by Wrench on April 12th 2014.
Some time ago I decided to rework this pretty aircraft. So, first of all, thank you Enrico.
Although.
I changed mapping a bit, did some ini dance, only left the fletcher tank selectable, organiezed folders new and made new skins.
9 Skins are in: 1 AdA, 3 AMI, 2 KlU, 2 PAF & 1 USAf skins
All skins are in 4096x4096 format. You can easily resize to needed resolution. better to downsize than rescale to higher res.
Credits.
ErikGen - original model
Mue: Hexediting Lod, to have both intakes seperate on the texture
Soulfreak - skins, ini edits, Hangar & Loading screens, new bump & spec maps
Have fun
Report bugs.
Schapen, November 16th 2018
Carlo "Soulfreak" Vecchi
THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE.
IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT
241 downloads
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F-4E RAAF pack
F-4E RAAF pack
Includet:
- F-4E
- F-4E with MIDAS4 gun muzzle fairing
- weapons
Hangar and Loading screens are in 1920 x 1080 , optional 1024 x 768 Hangar and Loading screens are includet in a separate folder
Installation:
- Drop all files into your mod folder the way they are setup in this pack and overwrite if ask to
- If you are unsure about the way how mods are installed, check the knowledge base at CombatAce!
Credit
- original model by TW , BPAO , Crab_02
- cockpit by TW
- new updated model , textures and weapons by ravenclaw_007
have fun , ravenclaw_007
636 downloads
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Armstrong Whitworth Meteor NF.11 & NF.13 -Template-
By yakarov79
Armstrong Whitworth Meteor NF.11 & NF.13
Basic modding skills are required to run this mod. (copy/paste, mod folder structure etc.)
Install:
Copy paste specific folders into a correct destination.
Fake pilot is required to run this mod. Also, Thirdwire Meteor cockpit is required from the original game.
Mod is using standard TW fuel tanks 100 and 175 gal.
It will not work on SF1 gen game.
This model is based on Veltro2k model of Meteor T.7 uploaded on CA somewhere in 2016 by paulopanz.
Some time ago few guys decided (because they have a chance to do so) to rework this pretty aircraft. So, first of all, thank you Veltro2k.
Although.
There is just very few original parts of an old model. Most of it was remodeled. Added bits here and there. And of course, it is NF.11/13 model not T.7...so generally different plane.
This mod contains only one generic skin without any national markings. Decals.ini file is not provided.
This mod is uploaded with an intention that the community will develop this mod...skins, decals etc. Although paulopanz did a marvelous job on this also -
Templates in PSD format are provided.
Credits.
Veltro2k - the original model of T.7
Me - model rework and then rework again into NF.11 and NF.13 and some other mambo jumbo like skins, templates etc...
Pilots - I have no idea / don't remember who did it. All credit to him/her. - one of my favorites figures in a game - I've added this to correspond with the data file.
Wilches - cockpit mod - tweaks in cockpit.ini and data.ini files.
Have fun
Report bugs.
Expect the unexpected
Jarek Hereda
THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE.
IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT
79 downloads
- meteor
- meteor nf.13
- (and 1 more)
0 comments
Submitted
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Armstrong Whitworth Meteor NF.13
By paulopanz
Tropicalised version of the NF.11 to replace the Mosquito NF.36 for service
with 39 Squadron in Malta and Cyprus and 219 Squadron based in Egypt.
The first of 40 production aircraft built by Armstrong Whitworth was first flown
on 21 December 1952.
Former Royal Air Force aircraft were later sold to Egypt (6 aircraft),
France (2 aircraft), Israel (6 aircraft) and Syria (6 aircraft).
What's in:
- a new plane
- 13 RAF, EAF, AA, *IDF, SyAF skins
- pilot, weapons, sounds
- all planes built serials
Credits:
- Vetro 2k: original T.7 model
- Yakarov79: nightfigher upgrade, *IDF Skins from IDF Meteors pack
- paulopanz: skins, decals, screens etc
Operations:
- key 10 canopy open
Enjoy!
@paulopanz
184 downloads
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Armstrong Whitworth Meteor NF.11
By paulopanz
Although based on the T.7 twin seater, it used the fuselage and tail of the F.8, and the longer wings of the F.3.
An extended nose contained the AI Mk 10 (the 1940s Westinghouse SCR-720) Air Intercept radar.
As a consequence the 20 mm cannons were moved into the wings, outboard of the engines.
A ventral fuel tank and wing mounted drop tanks completed the Armstrong Whitworth Meteor NF.11
268 RAF, 25 BAF, 20 RDAF, 41 AA
What's in:
- a new plane
- 27 RAF, BAF, AA, RDAF skins
- pilot, weapons, sounds
- all planes built serials
Credits:
- Vetro 2k: original T.7 model
- Yakarov79: nightfigher upgrade modelling
- paulopanz: skins, decals etc
Operations:
- key 10 canopy open
Enjoy!
@paulopanz
294 downloads
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Gloster Meteor T.7 -Template-
By yakarov79
Gloster Meteor T.7
Basic modding skills are required to run this mod. (copy/paste, mod folder structure etc.)
Install:
Copy paste specific folders into a correct destination.
Fake pilot is required to run this mod. Also, Thirdwire Meteor cockpit is required from the original game.
Mod is using standard TW fuel tanks 100 and 175 gal.
It will not work on SF1 gen game.
This model is based on Veltro2k model of Meteor T.7 uploaded on CA somewhere in 2016 by paulopanz.
Some time ago few guys decided (because they have a chance to do so) to rework this pretty aircraft. So, first of all, thank you Veltro2k.
Although.
There is just very few original parts of an old model. Most of it was remodeled. Added bits here and there.
This model has a slightly updated lod file so you can overwrite files from the previous packs:
This mod contains only one generic skin without any national markings. Decals.ini file is not provided.
This mod is uploaded with an intention that the community will develop this mod...skins, decals etc. So do not expect tons of skins, serials, and decals...You have to do it on your own. I did my part.
And yes I'm aware that we have Gloster Meteor F.8 - but this is my approach...
Templates in PSD format are provided.
Credits.
Veltro2k - the original model of T.7
Me - model rework and then rework again, mapping and some other mambo jumbo like skins etc...
76.IAP-Blackbird - also model re-working.
Charles - original FM from original T.7 upload.
seat - all credits to creator - unfortunately I don't remember who made this seat.
Pilots - I have no idea / don't remember who did it. All credit to him/her. - one of my favorites figures in a game - I've added this to correspond with the data file.
Have fun
Report bugs.
Expect the unexpected
Jarek Hereda
THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE.
IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT
76 downloads
0 comments
Submitted
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Gloster Meteor F.8 -Template-
By yakarov79
Gloster Meteor F8
Basic modding skills are required to run this mod. (copy/paste, mod folder structure etc.)
Install:
Copy paste specific folders into a correct destination.
Fake pilot is required to run this mod. Also, Thirdwire Meteor cockpit is required from the original game.
Mod is using standard TW fuel tanks 100 and 175 gal.
It will not work on SF1 gen game.
This model is based on Veltro2k model of Meteor T.7 uploaded on CA somewhere in 2016 by paulopanz.
Some time ago few guys decided (because they have a chance to do so) to rework this pretty aircraft. So, first of all, thank you Veltro2k.
Although.
There is just very few original parts of an old model. Most of it was remodeled. Added bits here and there. And of course it is F.8 not T.7...so generally different plane.
This mod contains only one generic skin without any national markings. Decals.ini file is not provided.
This mod is uploaded with an intention that the community will develop this mod...skins, decals etc. So do not expect tons of skins, serials and decals...You have to do it on your own. I did my part.
And yes I'm aware that we have Gloster Meteor F.8 - but this is my approach...
Templates in PSD format are provided.
Credits.
Veltro2k - the original model of T.7
Me - model rework and then rework again into F.8 and some other mambo jumbo like skins etc...
Seat - all credits to creator - unfortunately I don't remember who made this seat.
Pilots - I have no idea / don't remember who did it. All credit to him/her. - one of my favorites figures in a game - I've added this to correspond with the data file.
Weapons
Not provided any weapons - but it was designed to work with Ravenclaw's RP-3 rockets. and standard UK 500/1000lbs bombs.
Have fun
Report bugs.
Expect the unexpected
Jarek Hereda
THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE.
IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT
73 downloads
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Meteor NF.13 Egypt
By Wilches
************************ONLY FOR SFP2 INSTALL****************************
- First, download the "Meteors_Over_Israel" bunch from here to get the LODs:
https://combatace.com/files/file/16825-meteors-over-israel-sf2/
- Once downloaded, just install it as the Readme says.
- To install this Egypt Meteor, drop the "Meteor_NF13(REAF)" to the main "Aircraft" game folder. After that, copy/paste the LODs from "Meteors_Over_Israel" NF.13 to "Meteor_NF13(REAF)" directory.
- The cockpit used many aircraft parts mixed with TW cockpit by the "OpenCockpit=TRUE" method. I did some tweak over Jarek originals to make it more
realistic.
- The skin depicts the Meteor NF.13 from Royal Egypt Air Force (REAF) unknown squadron during the "Suez Crisis". Six were delivered and half were downed.
Thanks to Jarek Hereda for everything.
C.Wilches - October 2018
94 downloads
0 comments
Submitted
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Meteor NF.13 RAF Suez
By Wilches
************************ONLY FOR SFP2 INSTALL****************************
- First, download the "Meteors_Over_Israel" bunch from here to get the LODs:
https://combatace.com/files/file/16825-meteors-over-israel-sf2/
- Once downloaded, just install it as the Readme says.
- To install this RAF Meteor, drop the "Meteor_NF13(RAF)" to the main "Aircraft" game folder. After that, copy/paste the LODs from "Meteors_Over_Israel" NF.13 to "Meteor_NF13(RAF)" directory.
- Inside the skin file there is another one with some blank skins for FREE use.
- The cockpit used many aircraft parts mixed with TW cockpit by the "OpenCockpit=TRUE" method. I did some tweak over Jarek originals to make it more
realistic.
- The skin depicts the Meteor NF.13 from RAF 39 Squadron during the "Suez Crisis".
Thanks to Jarek Hereda for everything.
C.Wilches - September 2018
97 downloads
0 comments
Submitted
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Turkish Air Force F-104S
Turkey is one of the very first countries to receive the F-104Gs within the MAP program. As a preparation for the new aircraft the 144th Squadron was organised at the 4th AB in Mürted-Ankara. The first 15 aircraft arrived on May 10th,1963 by sea and they were deployed at the newly founded squadron in July. In July 1963 two TF-104gs arrived and they were also assigned to the same squadron. This was followed by Canadair produced 18 F-104Gs and 2 TF-104Gs. The shipment continued in 1965 with 5 more Canadair built F-104Gs. All of these planes were deployed at the 144th Squadron. In 1968 3 pcs F-104G and 1 pc TF-104G were received from USAF.
The TuAF faced with the US embargo after the Cyprus peace-keeping Operation ordered a batch of 18 F-104S from Italy. 6 of the planes were delivered within the same year and the remainder in 1975 on the basis of the planes per month. In 1975 the purchase was risen to 40 planes all which were received within 1976.
The CF-104s, F-104Gs, TF-104Gs and the RF-104Gs which were strated being replaced by more modern aircraft were despatched to Turkey. This operation included 17 pcs F-104Gs from Belgium, 43 pcs F-104Gs & 12 pcs TF-104Gs from Holland, 12 pcs RF-104G and one TF-104G from Norway and 165 pcs F-104Gs and 36 pcs TF-104Gs from Germany. Canada also promised to hand over the CF-104s after being replaced by the F-18A/Bs. In 1986 44 pcs CF-104G & 6 pcs CF-104D were received. These planes were allocated to the 181st and to the 182nd Squadrons.
Within the elapsing time the TuAF F-104Gs started aging and they were withdrawn from active duty one by one. Some were even used as spare parts for those which were still in active duty. The last ones were the CF-104s of the 182nd Squadron when replaced by F-16C/Ds in 1996.
Mod Maker: By Ajunaidr
Skin Maker: falcon16fighter
131 downloads
- byajunaidr
- f-104
- (and 1 more)
0 comments
Submitted
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Turkish Air Force AC-130U Spooky
C-130 “Hercules” is one of the cornerstones of the Aviation History and it may be considered as one of the most successful cargo planes with its innovative design in which traces of “Kelly” Johnson’s works may be found.
After having contracted for 2 prototypes on July 11, 1951, Lockheed committed the first to its maiden flight on August 23, 1954. The marriage of a new and innovative cargo plane design with the great power output of turboprop engines was viewed as very promising by the military, who quickly placed a large order, assigning them to the Tactical Air Command (TAC) as quickly as they became available, starting in December 1956.
The long list of Hercules applications for the more than 1,500 built and delivered to all the military services includes; gunships, drone carrier/launch/control, missile tracking, space capsule retrieval, mapping, search and rescue, STOL research, weather reconnaisance, refueling tanker (including helicopters), assault transport, and command/communications. In addition, a stretched version was built for civilian cargo hauling.
The C-130 was originally designed as an assault transport capable of operating from unpaved, hastily prepared airstrips. It could transport up to 92 combat troops and their gear or 45,000 pounds of cargo. Where facilities were inadequate, the Hercules could deliver its cargo by parachute or by low altitude ground-cable extraction without landing.
Twenty-eight C-130s were also converted to side-firing gunships, called AC-130 “Gunship” and they were primarily used for night attacks against ground targets during the Vietnam War.
Turkish Air Force is operated 222th Squadron 1974 Cyprus War
Mod Maker: By Dels
168 downloads
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SF2:I Boeing C-97 "Anak", IDF/AF Pack
By Wrench
SF2:I Boeing C-97 "Anak", IDF/AF Pack 11/27/2017
= For SF2:I (or Any & All, Full-5 Merged Prefered) =
*Please note, as there is no B-337 Stratcruiser, the C-97 is standing in for all the civilian versions used by the IDF/AF. Also, this represents ONLY the cargo versions, not the air refueling tankers*
This is a mod of Veltro2k's C-97G Stratofreighter depicting those as used by the Israeli Defense Force/Air Force in the mid-1960s through the late 1970s. This is the full aircraft "nationalized" for IDF/AF usage only.
Serial numbers are 100% historical for aicraft(s) depicted (both B337 & C-97). All markings are decals, and decal randomization is TRUE. Pilot figures, various sounds are supplied. The new, updated/upgraded template IS included for other skinners to use.
As always, fairly easy to follow, detailed install instructions are included. So, please READ them ... after unzipping but before installling, of course!!
Happy Landings!
Wrench
Kevin Stein
171 downloads
0 comments
Updated
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SF2 Boeing C-97 Cargo & HC-97 ARS Pak
By Wrench
SF2 Boeing C-97 Cargo & HC-97 ARS Pak 10/16/2015
= For SF2 (Full 4 Merged or Full 5 RECCOMENDED) =
This package contains 2 complete aircraft and skin/decal sets for cargo-carrying C-97s (of all marks, as their differences are negligible), and a version used by Air Rescue Service (later ARRS)
Included are:
C-97G (can be used for any cargo variant -A,B,C,D,E,F,G)
MATS (generic)
MAC (115th ATS (H), 146th ATW, Caifornia ANG)
HC-97G:
303rd Aerospace Rescue & Recovery Squadron
The SF2 date switch is used on the skins for the C-97, switching from MATS to MAC in 1961.
Serial numbers, while generic in nature, ARE for the model depicted (KC-97G). 18 serial decals are included. Decal randomization is true. All markings are decals (excepting the HC-97's wing tips).
Damage texture is in DDS. A template is included in a seperate folder, but was only partly redone for those areas I need to repaint. Skinners are encouraged to improve and expand on it. In the C-97's decals folder, you'll also find the psd to create the "nose lozenge" that carried the last 4 digits of the serial number. This style is/was used on a great number of other MATS/MAC aircraft.
Crew entry door is operated by the Standard Animation Keystroke �, Shift/0 (zero). The rear cargo door & Loading ramps are operated by the standard bomb bay keystroke (Control/o (oh).
As always, fairly easy to follow, detailed install instructions are included. So, please read them ....
Happy Landings
Wrench
Kevin Stein
*with special thanks to Veltro2k for building us a cargo-bird lod*
========
=Updated 5/25/2018
new, corrected hit boxes
adding missing components, reassigned systems to 'new' component
424 downloads
0 comments
Updated
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Gloster Meteor T.7 SF2 V.2
By yakarov79
Gloster Meteor T.7
second improved version for SF2.
Basic modding skills are required to run this mod. (copy/paste, mod folder structure etc.)
Install:
If you are here which means that you like old jets, and for sure you downloaded the previous pack already.
You should have proper squadronlist.ini from the previous pack by paulopanz.
Fuel tanks- not to be afraid. Overwrite or just leave it. 100 gal tank is original TW tank. You can overwrite or just simply do not copy.
175 gal tank also.
Tanks are just ini files. Mod uses tanks that are part of aircraft lod.
This is highly modified Veltro2k model uploaded on CA somewhere in 2016 by paulopanz.
Some time ago few guys decided (because they have a chance to do so) to rework this pretty aircraft. So, first of all, thank you Veltro2k.
Although.
There is just very few original parts of an old model. Most of it was remodeled. Added bits here and there.
We changed mapping and we made new skins...and a lot of new stuff. You will see.
Of course, you could expect more skins. And if you are expecting more skins - you will have to do it on your own. But templates are available.
All skins are in 4096x4096 format. You can easily resize to needed resolution. better to downsize than rescale to higher res.
For sure Israeli Meteor will be uploaded someday soon. WIP.
Credits.
Veltro2k - original model
Me - model rework and some other mambo jumbo, hangars.
76.IAP-Blackbird - also model re-working.
Soulfreak - skins.
bobrock Weathering
Decals - soulfreak and some are borrowed from paulopanz pack.
Charles - original FM from original T.7 upload.
Pilots - I have no idea / don't remember who did it. All credit to him/her. - one of my favorites figures in a game - I've added this to correspond with the data file.
And yes the pack is huge - but we put a huge amount of work also.
Have fun
Report bugs.
Expect the unexpected
Jarek Hereda
THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE.
IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT
404 downloads
0 comments
Submitted
-
DHC-6 (CC-138) Twin Otter
By 1977Frenchie
DHC-6 pack for SF2
______________________________________________________________________________________________________________________
Based on the Twin Otter plane made for SF1 that can be found here :
https://combatace.com/files/file/10504-twin-otter/
______________________________________________________________________________________________________________________
This is the Twin Otter as used by the RCAF and Argentina for the SF2 series of games.
The RCAF serial numbers in this skin pack are real one's (past or present)
You will get the following skins in this package :
- Original Argentina (2 of them) - Comes from the original pack
- Transports Canada
- Canadian Coast Guard
- Royal Canadian Air Force (71-72, 75-80, 1999 and 2018 skins)
* Note : I did not touched the model, all files comes from the original pack. All i did was to tweak some files to get them work properly in SF2 and change path in the ini's. So all credits goes to the persons above.
COMPLETE AIRCRAFT :
Copy the Twin Otter Objects/Aircraft folder content to your game Objects/Aircraft folder.
Copy the Twin Otter Objects/Decals folder content to your game Objects/Decals folder.
Copy the Twin Otter Objects/Weapons folder content to your game Objects/Weapons folder.
Copy the Twin Otter Sounds folder content to your game Sounds folder.
Credits (per original files):
Syd Adams - 3D Model, 3D cockpit, cockpit textures.
Tracker - Model textures, cockpit textures modification.
Tracker - Modified and adapted to Thirdwire Series.
Franchie1977 (me) - Re-worked panel lines and ''lift up'' general skin aperture along with skins for RCAF, Canadian Agencies and rework on Argentina one's.
Happy flights!
Mario C.
Frenchie1977
254 downloads
0 comments
Submitted
-
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