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What If Hangar

600 files

  1. USN F-16N Sea Falcon "What-If' Skin

    USN F-16N Sea Falcon 'What-If' Skin for ThirdWire F-16A_Netz
     
    This is a separate aircraft that uses the ThirdWire SF2 F-16A_Netz lods and cockpit/avionics. It contains the relevant .ini files to convert it to USN but you must have at least whichever SF2 game(s) gives you the F-16A_Netz, such SF2 Israel and SF2 NA for the F-14A decals.
    It is in .jpg format for SF2.
     
    INSTALLATION: Unzip to a folder/place of your choice. Copy, Move, Drag-n-Drop or do whatever you wish to get the F-16N folder into your aircraft folders. Choose the desired skin in the loadout section. Fly.
     
    I'm releasing this under the Combat Ace Fair Use Agreement. Use it anyway you wish for personal use. For any other use, please contact me first.
     
    If you find any problems with it, please PM me. If you improve it, please PM me a copy.
     
    Thanks to all who are helping me learn to skin by direct involvement and/or by inspiration.
     
    If I forget or miss anyone who deserves credit for anything I release, I apologize. I have no intent to abuse or misuse anyone's property or claim it as my own. Please contact me to correct any error.
     
    Geary

    179 downloads

       (1 review)

    0 comments

    Updated

  2. [Fictional] Republic F-7C Thunderstorm

    Republic F-7C Thunderstorm for STRIKE FIGHTERS 2 
    This is a very simple mod of the stock MiG-23ML/P to give a fictional Republic F-7C Thunderstorm in service with the 428th and 429th Tactical Fighter Squadrons in the Vietnam SEA style skin with 'Combat Lancer' rudder flashes. 
    The USAF SEA style scheme is a lucky find as it's one of the stock Czech camo schemes! Thanks TK!

    BACKSTORY
    During late 1958 the Langley Laboratory made the breakthrough that led to the realisation of a valid variable-sweep wing and by early 1959 Tactical Air Command (TAC) could see that this massive technological breakthrough could be the key to help them in their search for a tactical strike fighter to replace both the F-100 Super Sabre and the F-105 Thunderchief. Pretty soon however the numerical values for unrefuelled range and payload that TAC had attached to their mission requirements had the effect of turning all the paper studies from F-105 sized machines to much larger tactical bombers with a corresponding increase in cost and price and this reduced affordability was of great concern to TAC.
    In the Autumn of 1959 TAC wisely decided to split their requirement into a smaller tactical fighter to replace the F-100 and a larger tactical bomber to replace the F-105, B-57 and B-66. The larger aircraft would evolve into Specific Operational Requirement No.183 that would launch the important TFX (tactical fighter experimental) programme and eventually lead (via a tortuous route) to the outstanding but highly compromised F-111 family whilst the smaller aircraft would lead to Specific Operational Requirement No.182 or TAX (tactical aircraft experimental).
    Issued in March 1960 SOR182 called for a single-seat tactical fighter aircraft with “reduced dependence of paved runways” and with “the ability to carry a nuclear bomb at supersonic speed at tree-top height”. Requests for Proposals were immediately sent out to industry and Republic Aviation’s proposal soon gained the support of TAC by virtue of its use of a variable-sweep wing but also by the use of the existing J75 turbojet and F-105 avionics. With the end of F-105 production on the horizon Republic Aviation pushed hard for SOR182/TAX and in February 1961 they were rewarded with a contract for 24 prototype and pre-production YF-110 aircraft and 400 production F-110A machines and Republic wasted no time in bestowing the name of ‘Thunderstorm’ to the latest of their long line of fighter aircraft.

    Republic Aviation were fortunate in being awarded the contract before Secretary of Defence Robert S. McNamara had got into his stride and the programme largely escaped McNamara and his whiz-kids. Development moved swiftly and during 1962 the programme was re-designated F-7 under the new tri-service designation scheme and the first prototype took to the air on December 22nd 1962 a full year ahead of the F-111A. Entering service in June 1965 the F-7A was followed by the F-7B two-seat trainer version and the more advanced F-7C version that first deployed to Vietnam in March 1968 when a two-squadron wing transferred to Takhli Royal Thia AFB, Thailand in a deployment called ‘Combat Lancer’.

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the F-7C folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the F-7C folder into your Decals folder.
    That's it!

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 2 - 22/05/2020
    Version 1 - 17/08/11

    258 downloads

       (0 reviews)

    0 comments

    Updated

  3. [Fictional] Saab Draken F.1

    Saab Draken F.1 for STRIKE FIGHTERS 2
    This is a 'what if' Saab Draken F.1 with markings for No.56 and No.74 squadrons of the Royal Air Force as they might of appeared in the 1960's in service with RAF Fighter Command.
    I've used the excellent Draken J35D 'David' from the Draken pack uploaded at CombatACE by lindr2 to create this 'what if' RAF Draken but heartily recommend the Draken pack which has no less than 8 Drakens and is a superb effort by all concerned. 
    Apart from a simple bit of overspray onto the superb Bare Metal Skin I've simply used my decals to create RAF Drakens for No.56 sqd (The Firebirds) and No.74 sqd (The Tigers) and these two squadrons were never far away from each other during that era. I've tweaked the data.ini and also the loading.ini to give RAF style loadouts and also used the stock Su-7 drop tanks which are a good match.
    The Draken itself was an amazing achievement and has a similar WOW factor to the contempory 'Century Series' of fighters - you just cannot believe it first flew in 1955... it just looks so cool! As much as I love the English 
    Electric Lightning you must remember that the Draken had half the power but effectively did the same job plus another half-a-dozen! In addition, it cost dramatically less and it certainly required a fraction of the maintenance man-hours!
    Suggested further reading - Saab Draken (chapter) 'Early Supersonic Fighters of the West' (Bill Gunston)

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the DrakenF1 folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the DrakenF1 folder into your main Decals folder.
    3. From the WEAPONS folder drag and drop the Firestreak1 folder into your Weapons folder.

    CREDITS
    I've lifted these credits from the Draken pack and also from the skin I've used. If I've left anyone out then please accept my apology and do not hesitate to contact me to allow me to amend this download.
    Lud von Pipper -- Lead 3D Modeller
    BPAO -- Additional 3D Modeling
    Sony Tuckson -- Textures and Decals
    Crab_02 -- Weapon and Drop Tank Models
    column5 -- Flight Model and INI files
    Matthew Ouellette -- Bare Metal Skin
    As always, thanks to Third Wire for a great little game/sim.
    Special thanks to russouk2004 for the Firestreak missile from his superb Lightning F.6 package and this is added just in case you don't have the Third Wire version.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 3 - December 13th, 2023.
     
     

    342 downloads

       (1 review)

    0 comments

    Updated

  4. Hawker Siddeley Strom FGR.1

    this the Hawker Siddeley Hs.1202-9 fighter study from 1977
    back story
    in the late in 1970´s the Royal airforce started studis to replace the aging Fleet of Phantoms in 1977 the HS-1202-9 proposal was declared winner
    1980 frist operational Squadron was in service and UK under the name Storm F.mk1
     
    FM based on stock F-16 netz
    cockpit pilot and seats by Ravenclaw_007 many thanks Volker
    decals by Sinners and serials are stock
    drop tanks from Gunnys weapons pack
    all needed weapons are on gunnys pack
     
    install instruciones
    unrar to your desktop after just drop in to your mod folder check KB at CA for details
    Gen 1 lods are availbe if requested for converted upload
     
    Templet will be upload in separet pack due to pack size
     
    have fun Cocas

    243 downloads

       (1 review)

    2 comments

    Submitted

  5. [Fictional] MiG-23MLDK Flogger-K (Kurdistan)

    MiG-23MLDK Flogger-K for STRIKE FIGHTERS 2 
    This is a very simple mod of the stock MiG-23MLD to give a fictional MiG-23MLDK in Kurdistan service from 1991 onwards.

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the MiG-23MLDK folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the MiG-23MLDK folder into your Decals folder.
    That's it!

    CREDITS
    As always, big thanks to Third Wire for a great little game/sim.
    And thanks to everyone in the wider Third Wire community.
    Regards
    Spinners
    Version 1 - 20/11/11
     
     

    210 downloads

       (3 reviews)

    4 comments

    Updated

  6. [Fictional] A/F-24E Albatros

    Fictional mod of Julhelm great A/F-24 to create a fighter plane for the spanish navy air arm.
     
    Background:
    In exchange for the losses, both civil and military, during the second Iraq war, Spain received the opportunity of buying planes with stealth technology for a lower price. Together with the F-35E 'Lobo' (Wolf) for the 8th escuadrilla, Spain acquired 18 A/F-24 which made service in the 9th escuadrilla. All these planes were bought and put into service in 2004.
     
     
    Installation:
    1. Drop the folders into your mod folder
     
     
    Credits
    First to Thirdwire for their great games
     
    The special thanks to Julhelm for allowing me to use his model and template.
     
     
    Have fun.
     
    Naz

    191 downloads

       (1 review)

    0 comments

    Updated

  7. [Fictional] BAC Thunderstrike S.2 (TSR.2)

    BAC Thunderstrike S.2 for STRIKE FIGHTERS 2
    This is a simple mod of bongodriver's outstanding BAC TSR.2 to give a fictional Thunderstrike S.2 strike aircraft in service with No.213 Squadron of RAF Germany during the 1970 to 1991 timeline. 

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the ThunderstrikeS2 folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the ThunderstrikeS2 folder into your main Decals folder.
    3. From the EFFECTS folder move the three 'Olympus' files into your Effects folder.
    4. From the PILOTS folder move the TSRSeat folder into your Pilots folder.
    5. From the SOUNDS folder move the two 'Oly' files into your Sounds folder.
    6.  From the WEAPONS folder move the two 'Martel' folders into your Weapons folder. 

    COCKPIT
    Please note that this mod uses a slightly modified stock Phantom pit with the pilot position altered and the air-to-air modes disabled. Cockpits and Avionics are not my thing so I'm open minded to any suggestions for improvements but please note that I do like to make my mods as simple as possible so rivet counters need not apply.

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    Massive thanks to bongodriver for bringing the TSR.2 to the Third Wire Community. Genius! It's impossible to improve on his outstanding TSR.2 add-on so this version is just a different flavour.
    Equally massive thanks to sundowner for the awesome skins on this version and, indeed, on all the TSR.2's plus his developed versions... check them out!
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 2 - February 6th, 2024.
     
     

    318 downloads

       (1 review)

    0 comments

    Updated

  8. CF-110M Phantom II - Canadian Armed Forces

    This mod is the McDonnell Douglas CF-110M Phantom II for the Canadian Armed Forces. The mod contains a Canadianised version of the stock F-4M, F-4M_75, and F-4M_80. As such, the aircraft will appear separately as "CF-110M (etc)". In addition new loadouts are offered portraying a possible mix of weapons for CAF CF-110M Phantoms including the BL755 and CRV-7 rocket (used on the CF-104), as well as purely speculative weapons like Skyflash. The centreline stores pylon remains nuclear-capable for NATO nuclear sharing. Skins are provided in Canadian Voodoo Grey for NORAD, and various CAF camouflage schemes for NATO.
     
    Contents
     
    CF-110M
    Canadian Voodoo Grey skins for 409, 410, 416, and 425 Squadrons. CAF Green skins for 421, 422, 427, 439, and 441 Squadrons.

    CF-110M_75
    Symmetrical Canadian Voodoo Grey skins for 409, 410, 416, and 425 Squadrons. Symmetrical CAF Green skins for 421, 422, 427, 439, and 441 Squadrons.

     
    CF-110M_80
    Symmetrical Canadian Voodoo Grey skins for 409, 410, 416, and 425 Squadrons. Symmetrical CAF Camouflage skins for 421, 422, 427, 439, and 441 Squadrons (as worn by the CF-104 Starfighter). Symmetrical European 1 Camouflage skins for 421, 422, 427, 439, and 441 Squadrons.

    History
     
    During the 1960s, the Royal Canadian Air Force commenced a search for a more affordable fighter to supplement the CF-101 Voodoo, and the CF-104 Starfighter. The RCAF advised the government to acquire the F-4 Phantom II. The British Government proposed a cooperative project with Canada, involving Canada choosing the F-4M instead of the F-4E (preferred by the RCAF). The British plan offered Canada a higher offset than the F-4E would have. It would also help to maintain Commonwealth economic ties, keeping Britain away from Europe, and mainaining Canadian access to British markets.
     
    While McDonnell acted as the primary contractor, assembly of all F-4Ms was contracted to Canadair. Production of the engines for Canada's Phantoms was allocated to Orenda (TF41-OEL-2).
     
    The CF-110M entered service in 1969 with 409 Squadron. Subsequntly aircraft were allocated to NATO units. Initially, they served in the nuclear strike and reconnaissance role in Europe, and in the air defence role in North America. In 1972, their nuclear role was withdrawn and the role of conventional attack was substituted. For this role, the NATO CF-110s were equipped with conventional bombs, cluster bombs, including the British BL755, and the Canadian CRV-7 unguided rocket. SUU-23 gun pods were procured for the Europe-based Phantoms. Later, gun pods were purchased for NORAD Phantoms. Other new weapons for the Canadian Phantoms included the British Skyflash medium range air-to-air missile, and upgraded version of the AIM-9 Sidewinder. Pave Spike was added in 1980 to give the Phantoms the ability to guide their own laser-guided bombs.
     
    The CF-110M served with the Canadian Armed Forces until 1991, when it was replaced with the CF-18.
     
    Installation
     
    Copy the contents of ModFolder into your mod folder. Overwrite where necessary. If you had downloaded the previous CF-110M, you should delete it. A new non-unified version in RCAF markings (rather than CAF markings) is in the works, and should be available soon.
     
    Credits
    TK: SF2 Sundowner: F-4B template

    88 downloads

       (1 review)

    0 comments

    Submitted

  9. AF2000_SF2

    Russouk2004's fantastic What If aircraft updated to SF2 standards with kind permission

    402 downloads

       (0 reviews)

    0 comments

    Submitted

  10. Lockheed Martin F-22J Raptor for STRIKE FIGHTERS 2

    Mod of Raptor Teams superb F-22 Raptor to make it look like a fictional fighter and for the japanese air self defense force.
     
    INSTRUCTIONS
     
    1. Drop the folders into your MODS Folder. If asked to overwrite, click yes.
     
     
    CREDITS
    All credit goes to the Raptor Team for their effort in creating the plane. The names of the people involved are in the original readme, which is also included.
     
    For any further questions don't hesitate to contact me.
     
     
    Kindest regards
     
    NazGhul

    303 downloads

       (0 reviews)

    1 comment

    Updated

  11. Royal Navy Sea Kestrel FRS1 & FRS.2 by Cocas - V2.0

    ************************ Royal Navy Sea Kestrel FRS.1/2 for STRIKE FIGHTERS 2 V2.0 ************************
     
    Due to technical internet issues Cocas has asked me to release this for him as he's unable - This is the V2.0 update of Cocas and Spinners fantastic "Sea Kestrel" pack and is a fairly comprehensive overhaul of the original pack with almost everything either new or improved! This pack includes all the Effects, Weapons and Sounds required to run on a standalone setup but it has only been tested on an Full 5 Merged setup.
     
     
    Installation
    -------------
     
    Unzip then copy and paste the Effects/Flight/Objects/Sounds folders into your Mod folder (usually C:\Users\YOUR NAME\Saved Games\ThirdWire\StrikeFighters2 **or whatever yours is called**).
     
     
    AIRCRAFT
    ------------
     
    Aircraft Specific Info -
    ----------------------
     
    Sea Kestrel FRS.1 ('88 - '05) - Designed for the Royal Navy as a Fleet Defence Fighter with a secondary ground attack role. The Sea Kestrel's hovering ability allowed the Royal Navy to keep it's carriers smaller and therefore cheaper. All 3 Sqns were painted in Extra Dark Sea Grey with High Viz roundels.
     
    Sea Kestrel FRS.2 ('06 - '20) - This massive upgrade saw everything from the engine to weapons to the avionics all hugely upgraded, especially the weapons. It included a new Nose mounted FLIR camera and the ability to carry the more advanced weapons that the RAF had developed for the Navy. All 3 Sqns were repainted into Medium Sea Grey.
     
     
    OTHER INFO
    -----------
     
    Issues -
    ------
     
    Hovering is quite difficult at 1st. With a fuel weight of under 25% and no weapons you can hover at around 55% thrust but without a working Nozzle gauge it's difficult to tell where your nozzles are pointing, especially as the 3D model nozzles stop moving at only 40' visually! My recommendation is to apply fully forward nozzles (98.5') and then slowly move it backwards until the engine exhaust dirt looks like it's pointing at 90' but it's not ideal (see Alternate Cockpit below).
     
    The mapping is "interesting" in some places with stretching, especially on the 2 Booms. The 3F skin (winter Camo) was really tricky, so much so that I wanted to punch a thousand cute kittens by the end after spending hours/days trying to get the edges to match up! So sadly it's not as good as I'd like but the PS templates are out to so hopefully you can improve on my skin.
     
    *******If you find any issues or find that I've got something wrong please contact me on CombatAce - http://combatace.com/user/64030-ianh755/ *******************
     
     
    -------------------------------------------------
    Alternate Cockpit Usage (for Advanced Users only) -
    -------------------------------------------------
     
    Included in this pack is Bobrocks fantastic Harrier AV-8B cockpit which, as it includes important Nozzle info, makes hovering much easier. However the Cockpit is more limited in comparison to the Kestrel (F-23/29) version so, if you're not bothered about trying to hover that much, I'd stick to the original Cockpit. Installation is simply dropping the Cockpit folder with it's 2 ini's into your A/C and altering the aircraftname.ini to point to the 2 new ini's. I'd make a backup before you though just to be safe! Please use at your own risk, if you don't know how to alter ini files then please don't attempt to install the new cockpit in case you break something!
     
     
    THANKS
    --------
     
    Massive thanks to Cocas for creating the 3D model and patiently modifying it everytime I asked for any/every crazy little thing!
     
    Spinner for his fantastic work with the original Pack.
     
    Dels for creating his superb F-23/F-29 cockpit used here with his kind permission.
     
    Bobrock for creating his amazing AV-8B cockpit used here with kind permission.
     
    Ravenclaw007 for the stunning weapons he makes and I continue to enjoy using.
     
    Spillone104 for his Improved Afterburner Effects.
     
    The Various Modders who've made the Pilots and Seats which I used from my install but sadly I can't find out who you are to give full credit (please PM me and I'll update this with your name) but I think its' EBurger68, ChrisBV, Ravenclaw007 and EricJ
     
     
    *************************************************************************************
    Have fun and thanks for Downloading.............................................IanH
    *************************************************************************************

    284 downloads

       (1 review)

    1 comment

    Updated

  12. USAF F-15AM SF2

    My verson of the F-15A MSIP II+ (F-15AM)
     
    This aircraft is base on the Stock F-15A SF2, you would need to have SF2 and/or Merged SF2 installed.
     
    I have made a lot of tweaks on the plane. You can modify it to your own liking. The work and the skin is not perfect but I think it will pass.
     
     
    Thus, weapons and effects is not included, check download section for your preference.
     
    Don't worry if you do not have the effects or weapons installed, the game will DEFAULT to SF2 Stock weapons for the specific time period.
     
     
     
    Copy the content of the respected folders to your folder:
     
    "Aircraft" to your "Object Aircraft folder."
     
    "Decals", copy the entire decals folder content and paste it onto your decal folder. I was unable to use specific squadron for decal folder, as it does not show up on the aircraft.
     
     
     
    The following Fighter Squadron is included:
     
     
    19th Fighter Squadron "Slightly Dangerous" (Mig Killer)
     
    44th Fighter Squadron "Busty Vamp" (Mig Killer)
     
    65th Aggressor Squadron "Size Does Matter"
     
    199th Fighter Squadron "Pula Kahula" (Hot Mama)
     
     
     
    Credits:
     
    TK and Thirdwire - Stock F-15A SF2E/Skin
    AleDucat - ACES II Ejection Seat
    JimmyBid - F-15C cockpit flight control textures
    MoonJumper - Avioncs work
    Kesselburt - Original F-15C cockpit
    Brain32 - Improved/new textures for the F-15C cockpit
    331KillerBee- SF2 Weapon Pack
    gbreuder - Alternate F-14 wing vapor effects
    Old Diego - Pilot Pack
    x Ray - Updated JASDF pilot skin
    dfang - Afterburner effect
     
    [ If I miss anyone it is not intentional ]
     
     
    Please let me know if there is any issues or things missing
     
     
     
     
     
    Cheers!
     
     
     
    18 January 2011
     
    Ace888

    362 downloads

       (0 reviews)

    0 comments

    Submitted

  13. Dassault/Convair F-114A "Mirage'

    Dassault/Convair F-114A "Mirage" (A What If...)
    -- For SF2, Full-4 Merged (Prefered) and/or any combination with SF2:E & SF2:I --
     
    It =REQUIRES= a Full-4 Merged install -The PREFERRED Way ™, or at the very least, SF2:I for the various and sundry bits used herein. To, wit; the SF2E Mirage 3C and/or DLC3, and SF2:I for the Shahak (MirageIIICJ) Cockpit. If you do NOT have the minimum required game installs, DO NOT DOWNLOAD THIS MOD, as you won't be able to use it.
     
    This is a mod of the SF2:E/I Mirage III as seen in the SF2 "What If Forums", fully extrapolated into a production aircraft as used by the USAF Air Defence Command and Air National Guard units (supplimenting and replacing the F-102 in many cases, until the F-106 arrived a bit later than is historical). You can read the backstory there (with additons by me in the "Notes" below)
     
    This is a complete aircraft, with 4 skin sets.
    The skin sets are:
     
    119th FIS, New Jersy ANG
    196th FIS, California ANG
    317th FIS, Alaska ADC
    509th FIS, USAF, PACAF, Southeast Asia 3-Tone
     
    Skins are based off the stock NM Mirage 3C, from new partial templates I created. All inis included reflect it's Primary Usage as an Air Defence Interceptor; however, all ground attack capabilities and mission statements are retained.
     
    All new serial number decals have been created, extrapolated from the end-of-production run of the F-102s. The "FM" buzz number code is a real code, once assigned to Fisher P-75. I thought it would be fitting, what with it being a =M=irage. (a name it keeps, as I couldn't think of a good 'D' name to fit with Delta Dart and Delta Dagger. Delta Dirk?? Just don't sound right!). All markings are decals, thereby making it easier for other skinners to create other USAF/ADC/ANG/etc units by simply making new unit marking decals. The PACAF skin makes use of stock, in-game decals for the serials.
     
    Basic armament is 'standard' for early/mid 1960s USAF Interceptors; the AIM-4 Falcon and nuke-tipped AIR-2 Genie. Sidwinders will load automatically after 1972. Alternatively, for non-nuclear missile carriage, a revamped (read: repainted and ini tweeked) conventional warheaded AIM-26B Advanced Falcon is included. For mission builders, there is a Conventional Loadout statement in the loadout ini. All A-G loadouts use standard, USAF in-game weapons. I've also supplied the AIM-4G from the GunnyPak, for those poor unfortunates that might not have it.
     
    As always, the canopy is activated via a manual animation key. Use Shift/0 to open and close. Landing lights have also been added, as well as corrected positioning for other running lights.
     
    As always, READ the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs, to make it a LOT easier to install (read: drag and drop). As expected, the usual "Notes and Other Nonsense" section, that lists the changes/modification/improvements/whatever that Convair did when 'Americanizing' the Mirage.
     
    Have fun with it!! I sure did building it!
    wrench
    kevin stein

    215 downloads

       (1 review)

    1 comment

    Submitted

  14. [Fictional] BAC F-112B Lightning

    BAC F-112B Lightning for Strike Fighters 2 
    This is a simple mod of the stock BAC (English Electric) Lightning F.3 from Expansion Pack 2 to make a fictional F-112B interceptor in service with the USAF in the 1964 to 1984 timeline. 'What if' markings for two units are included;
    1. 57th Fighter Interceptor Squadron - Based at Keflavik, Iceland.
    2. 186th Fighter Interceptor Squadron - Montana ANG.

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the F-112B folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the F-112B folder into your Decals folder.
    That's it!

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 2 - 06/06/2020
    Version 1 - 13/02/2011

    177 downloads

       (0 reviews)

    0 comments

    Updated

  15. Angel Interceptor V.1.0

    Gerry Andersons amazing series of Animatronic kids tv programmes inspired model of the Captain Scarlett series Angel Interceptor
    I found freeware model online but it was crap so decided to model this one....shape of it is as accurate as I im going to do...only found some pics after I had done most of it,then reworked some bits as it is now.
    model is about 95% accurate
    anyways....its free so what you worrying about ?.lol
    OK...
    Includes...
    Angel Interceptor 3d model created 100% by me ..
    All textures by me with any borrowed,with owners consent...
    Normal map and speculars....attached LOD with no specular for those who might prefer that...fussy buggers lol...j\k.
    Female Angel pilot in Angel uniform to a degree........
    based on a free pilot model that I adapted,if and when get a better 3d model then for now its what it is.
    AA1 Rockets The Interceptor used these which are internal in nose area
    Optional pylons ,
    though the tv model didnt use any.
    Landing gears\skids ( G )
    on tv it was able to land nose up on a launch table but this one lands\takes off conventionally.
    Animations...
    Canopy =shift and 0
    stock. Flaps  ( F )
    Sounds..J79 I think is stock.....these are,some use F15,sounds,the rest are stock which leaves you able to put what you prefer.
    Decals by me.
    Also...
    Hangar and Loading screens by me.which I think are quite nice lol
    Squadrons and Nations...
    Copy these into respective ini`s ..
    Loadout leaves bit to be desired but its working and basic,for starters.
    Nations..
    [NationXXX]
    Name=WAAF
    DisplayName=World Army Air Force
    Alignment=FRIENDLY
    Mercenary=FALSE
    PilotNameList=NamesMercs.lst
    RankList=RanksRussian.lst
    CallsignList=CallsignsUS.lst
    Formation.Fighter=USFighter
    Formation.Attack=USFighter
    Formation.Bomber=
    Formation.Transport=
    Formation.Tank=
    Formation.MobileAD=
    PilotTrainingStandard=EXCELLENT
    GenderRatio=0
    DebriefSuccessMusic=DebriefSuccess.wav
    DebriefFailMusic=DebriefFail.wav
    DebriefKilledMusic=DebriefKilled.wav
    SpeechFile=USAFSpeech.cat
    SpeechTextFile=USAFSpeechText.str
    ActiveDate=1980
    Squadrons.
    [SquadronXXX]
    Name=A1 SQD "Vipers"
    DisplayName="Vipers"
    Nation=WAAF
    TEMPLATE to follow when ive tidied it up
    This model and files I created are NOT to be used outside of Strike Fighters 1 and or 2...unless by permission of myself,Not to be used for anything other than freeware,and not to be distributed for gain,or any part thereof used without consent ,by myself or any other contributor.
    This model is what it is,if you have a gripe,tough...make your own....unless its a reasonable issue that I overlooked.....to many people moan when they cant create a box...lol...
    hope you like flying it as much as I like creating it...have fun and dont get shot down.

    Any errors you find contact me at CA.
    cheers
    Russo
    Angel No Specular.7z

    177 downloads

       (2 reviews)

    4 comments

    Updated

  16. [Fictional] FA-18I Akav (Buzzard)

    This is a mod of the Super Hornet F from EricJ to make it look like a plane from the israeli air force.
     
    BACKGROUND:
    In the final years of the first decade of the 21st century, Israel decided to replace their F-16C and D-Models (Barak) with a new type of fighter/bomber.
    The only really fitting model for type of missions was the FA-18 Super Hornet.
     
    The decision of either taking the E or F-model was decided in favor of the F-model due to the fact that two crewmembers would bring a better performance during the missions. The squadrons of the IAF equipped with the adapted Version, the Akav, were the 116th Squadron "Defenders of the South" and the 140th Squadron, "The Golden Eagle".
     
     
    INSTALLATION:
    Simply drop the Folders into your Strike Fighters Mods Folder.
     
     
    CREDITS:
    EricJ – Purchased Model of F/A-18F from http://www.mesh-factory.com, Main texture artist, ini editing.
    FastCargo – 3D model work for all versions. Used some of his images for reference.
    JAT81500 – FM, ini adjustments, decals.
    Dave – Decals and always a swell guy. Also did the Hangar and Loading Screens. Reference photos. Also for modifying some weapons for SF2, and for adjusting his afterburner texture from the Eagle Superpak.
    Vampyre – Technical Reference and consultant who works with the aircraft on a daily basis.
    Column5 – Use of the Mirage Factory F/A-18A Textures, and FM data adapted from the MF F/A-18A.
    AmokFloo – Initial optimization of the F/A-18F model.
    Bpao – F/A-18A pit used with permission.
    STORM – F/A-18E Loading Screen Image, taken from his special vantage point.
    starfighter2 – Newer RWR texture.
    Serverandenforcer – F/A-18F FM tweaking.
    Silverbolt – Extracting the textures for the cockpit for SF2.
    MigBuster – Tutorials in the Knowledge Base for adapting the aircraft to SF2.
    SidDogg – Assistance with getting the VFA-102 CAG bird tanks right.
    Spillone104/Spectre8750 – Custom sound, Spillone104 for initial, and Spectre8750 for tweaking.
    ArturR: For his use of his avionics mod. FastCargo mentioned it and after checking it out was impressed… Thanks!
     
     
    VERY SPECIAL THANKS GOES TO ERICJ FOR AIDING ME SKINNING THE DESERT CAMO FOR THIS GREAT PLANE. I will never forget that.
     
    Enjoy.
     
    NazGhul

    255 downloads

       (0 reviews)

    2 comments

    Updated

  17. [Fictional] Lavochkin La-19 'Flipflop' (Soviet Skyhawk)

    Lavochkin La-19 'Flipflop' for STRIKE FIGHTERS 2
     
    This is a very simple mod of the stock Third Wire A-4E to give a fictional La-19 'Skyhawkski' for the Soviet Naval Aviation.
     
     
    INSTRUCTIONS
     
    1. From the AIRCRAFT folder drag and drop the La-19 folder into your Aircraft folder.
     
    2. From the DECALS folder drag and drop the La-19 folder into your main Decals folder.
     
    3. From the SOUNDS folder drag and drop the La-19 folder into your main Sounds folder.
     
    4. From the WEAPONS folder drag and drop the SOVMER & SOVTER folders into your main Weapons folder.
     
    Suggested Download: Pilot 'Red3210' (not included)
     
     
    CREDITS
     
    Thanks to TK and Third Wire for the continuous improvement of a great little game/sim.
     
    And thanks to everyone in the wider Third Wire community.
     
    Regards
     
    Spinners
     
    Version 1 - 08/08/14

    122 downloads

       (2 reviews)

    2 comments

    Submitted

  18. RAAF F-105D Thunderchief

    This is a what-if mod of the stock F-105D Thunderchief, with Sundowner's new high-resolution skins, for the Royal Australian Air Force.
     
    Backstory
     
    During the late 1950s, Australia faced a worsening strategic situation to its north. Having helped Indonesia gain its independence in 1949, Australia now faced an increasingly hostile government, led by the nationalist dictator Sukarno. As time went on, Sukarno tempered his nationalism with communism, and considered himself South-East Asia's foremost anti-colonialist. Indonesia's communist party, the PKI, was the third largest communist party in the world, exceeded by only the Communist Party of China and the Communist Party of the Soviet Union.
     
    Sukarno's closer relationship with the USSR had tangible rewards for Indonesia's armed forces, the TNI. Soviet weapons poured into Indonesia. Australian defence leaders doubted that their Avon-Sabres could intercept Indonesia's Il-28 Beagle bombers, and were absolutely certain that they couldn't touch Tu-16 Badgers. Likewise, the ability of the GAF Canberra to survive against an air defence equipped with supersonic MiG fighters was questionable at best.
     
    To be assured of their ability to attack a target in Indonesia (possibly with a "special weapon"), Australia needed a new strike aircraft. The Menzies Government ordered the F-111C off the drawing board. In the meantime, an interim aircraft was sought. The B-47 Stratojet was offered, but rejected. The B-47 was seen as too unwieldly for the RAAF. The USAF's current tactical strike aircraft, the F-105 Thunderchief, seemed to fit the bill.
     
    Australia's Thunderchiefs were delivered quickly. Shortly after the F-111 order was placed, Thuds began to arrive in Australia. Three RAAF Squadrons were equipped with the F-105, 1 Squadron, 2 Squadron, 6 Squadron, and 12 Squadron. 2 Squadron was deployed to RAAF Butterworth for forward defence, while 1 and 6 Squadrons were based at RAAF Amberley. As with most RAAF aircraft, it served with the Aircraft Research and Development Unit.
     
    1965 was a key year in the history of the Australian Thunderchiefs. The Abortive Coup in Indonesia in September removed Australia's primary threat, and Australia committed combat forces to support the government of South Vietnam.
     
    2 Squadron were moved from RAAF Butterworth to RAAF Ubon in eastern Thailand. 2 Squadron's F-105 Thunderchiefs operated alongside their US equivalents in attacking North Vietnam.
     
    The RAAF's Thuds remained in Thailand until the withdrawal of Australian forces in Vietnam in 1972. During that time, they operated on both sides of the DMZ, and were the preferred support for the Australian Task Force in Phuoc Tuy province. The Task Force especially appreciated the accuracy of the Australian F-105 pilots. Several RNZAF pilots flew Australian Thunderchiefs on exchange postings.
     
    As the USAF replaced their Thunderchiefs with Phantoms, the American Thuds were given to the RAAF to replace their losses.
     
    When 2 Squadron returned to Australia, it was immediately disbanded, and its crews were sent to 1 and 6 Squadrons to train for the F-111C, which was finally to arrive.
     
    The RAAF's Wild Weasels continued in service until 1983.
     
    Skins
    Natural metal - This is the scheme in which the aircraft were delivered. In RAAF service, it was used until 1966, when circumstances forced the RAAF to camouflage their aircraft. This skin is provided only for the F-105D, however should you wish to use it with the F-105D_66, then simply copy the RAAFSilver folder into the F-105D_66 folder, and rename the aircraft textures from F-105D_x.bmp to F-105D_66_x.bmp. SEA - This scheme was introduced for the RAAF's Thuds in 1966 for usage in Vietnam. All RAAF F-105D Thunderchiefs eventually wore this scheme. It persisted until the retirement of the Thud. Anti-Flash White - Between 1962 and 1965, ARDU (the RAAF's test flying unit) operated three F-105Ds in a special anti-flash white scheme. The aircraft were used for testing a variety of conentional and nuclear weapons. While ARDU's home base was RAAF Laverton, the White Thuds operated almost exclusively from the secretive Woomera Test Facility.

    Installation
     
    Copy the contents of ModFolder into your mod folder. Merge/overwrite when prompted. Please see Notes first.
     
    Notes
     
    This mod contains a squadronlist.ini file. If you do not wish to alter your own, then you should add the following into your squadronlist.ini:
     
    [squadron193]
    Name=2RAAF
    DisplayName=No. 2 Squadron
    Nation=Australia
     
    [squadron716]
    Name=1RAAF
    DisplayName=No. 1 Squadron
    Nation=Australia
     
    [squadron725]
    Name=ARDU
    DisplayName=Aircraft Research and Development Unit
    Nation=Australia
     
    [squadron726]
    Name=6RAAF
    DisplayName=No. 6 Squadron
    Nation=Australia
     
    [squadron727]
    Name=12RAAF
    DisplayName=No. 12 Squadron
    Nation=Australia
     
    Should these numbers not correspond with those in your squadronlist.ini, then change the numbers on the file, and the filenames of the SQN decals accordingly. Note that there are two decals for ARDU. Both must be renamed.
     
    Credits
    TK: Stock F-105D, TW series Sundowner: Hi-Res F-105 templates and skins HomeFries: Squadron insignia Spinners: Anti-Flash White skin

    To make your own F-105 skins, use Sundowner's templates: http://combatace.com/files/file/14427-hi-res-tw-f-105d-templates/

    109 downloads

       (0 reviews)

    1 comment

    Updated

  19. MiG-21MF, Fuerza Aérea Ejército de Nicaragua


    MiG-21MF Fishbed-J, Fuerza Aérea Ejército de Nicaragua


     

    For SF2 only, Full-4 Merged (or possibly unmerged) Game installs


     
    Just a little something I started a couple of years ago; thought I'd just go ahead and finish it off.
     
    Represtents fictional MiG-21MF Fishbed-Js, had they actaully arrived and gone into serivice with the Nicaraguan Air Force. This mod makes use of pretty much all stock items; weapons and so forth (excepting the cockpit by Palandrin), just using ini edits to create this "What If..." bird. It is a Nationalized, non-exported, single user aircraft. A new hangar screen, SF2 style only, is incuded. The canopy has also been activated via an animation key, use Shift/0 to open and close it.
     
    It'll probably work in ANY install, merged or not, as the 21MF is pretty much a stock- in-all versions aircraft. It may even work in SF/Wo* at the 08 patch level, but this has =NOT= been tested. Some minor editing, to remove the UserList callout, and some changes in the Data ini will be necessary for 1stGen usage. All inis are saved in ANSI, for ease of possible backdating. This has NOT been tested, however, and you do so at your own risk; no support will be available from this modder. Be advised, the data ini IS setup ONLY for SF2, making use of several SF2-only avionics statements and flight modeling.
     
    As always, read the enclosed readme text for fairly easy to follow install instructions, and a historical/semi-historical background in the "Notes" section.
     
    Happy Landings!
    Wrench
    Kevin Stein
     
    PS: another that should be in the "What If..." section, but be that as it may....

    227 downloads

       (0 reviews)

    0 comments

    Submitted

  20. [Fictional] C-24 / C-24B Super Hornet

    [Fictional] C-24 / C-24B Super Hornet
     
    This is a mod of the Super Hornets E and F from EricJ to make them look like planes from the spanish air force.
     
    BACKGROUND:
    In 2010, command of the EDA asked for the possibility of replacing their EF-18As and Bs with the more advanced E and F versions. Diplomacy made it possible that the Obama administration would take the old planes back and make a special offer. In 2012, the first squadrons received the new planes. Since the former Hornets wore the designation "C-15", the Super Hornets ought to have been designated C-15VA and CB-15VA, but these designations were too long so the Super Hornets were then called "C-24".
     
     
    INSTALLATION:
    Simply drop the Folders into your Strike Fighters Mods Folder.
     
    ALL READMES FROM THE ORIGNIAL MODELS ARE INCLUDED.
     
     
    CREDITS:
    EricJ – Purchased Model of F/A-18F from http://www.mesh-factory.com, Main texture artist, ini editing.
    FastCargo – 3D model work for all versions. Used some of his images for reference.
    JAT81500 – FM, ini adjustments, decals.
    Dave – Decals and always a swell guy. Also did the Hangar and Loading Screens. Reference photos. Also for modifying some weapons for SF2, and for adjusting his afterburner texture from the Eagle Superpak.
    Vampyre – Technical Reference and consultant who works with the aircraft on a daily basis.
    Column5 – Use of the Mirage Factory F/A-18A Textures, and FM data adapted from the MF F/A-18A.
    AmokFloo – Initial optimization of the F/A-18F model.
    Bpao – F/A-18A pit used with permission.
    STORM – F/A-18E Loading Screen Image, taken from his special vantage point.
    starfighter2 – Newer RWR texture.
    Serverandenforcer – F/A-18F FM tweaking.
    Silverbolt – Extracting the textures for the cockpit for SF2.
    MigBuster – Tutorials in the Knowledge Base for adapting the aircraft to SF2.
    SidDogg – Assistance with getting the VFA-102 CAG bird tanks right.
    Spillone104/Spectre8750 – Custom sound, Spillone104 for initial, and Spectre8750 for tweaking.
    ArturR: For his use of his avionics mod. FastCargo mentioned it and after checking it out was impressed… Thanks!
     
    Enjoy.
     
    NazGhul

    230 downloads

       (0 reviews)

    3 comments

    Updated

  21. Mikoyan i Gurevich I-104

    Mikoyan i Gurevich Istrebitel I-104 for Strike Fighters 2
     
    What-if history:
    Back in the early 60's the commanders of the soviet VVS began to worry about the the diffusion of the F-104 in the NATO countries and the voices related to the superb performance of this plane as an interceptor.
    So as soon as the Luftwaffe put into service the plane, a plan was studied on how to obtain an aircraft to examinate and therefore field a better one as soon as possible.
    It was even considered an option to steal a 104 from a border base and fly it to East Germany. But nothing was practical and since the tension was very high, it could lead to war.
    Then in February 1966 a recce F-104 was intercepted right into the DDR airspace and the MiG pilots forced the intruder to land. The Luftwaffe pilot having no choice agreed but when he was near to the touchdown the engine stalled. The pilot ejected safely but none knew the end of him (at least in the west). The plane crashed near the runway luckly for the soviets only few things were destroyed beyond repair or not usefull for reverse engineering.
    The aircraft was rapidly airlifted to the USSR and then upon the decision of Breznev himself, given to TsAGI for tecnical investigation.
    Then everything moved to a faster pace. It was decided to product a small batch of basically a cloned F-104 to flight test and discover the strengh and weak point of such design.
    The task was given to the Mikoyan i Gurevich design bureau. What it came out was not a perfect copy since the radar was nearly completely destroyed in the crash. The J-79 engine was damaged too and the reverse engineering would take more time in any case.
    The only engine in production at that time that will fit into the F-104 was the R-13 of the MiG-21M but it produced not enough thrust.
    Only the R-21 engine was capable of giving the needed power but it suffered from many defects during the Ye-8 program. It was decided to resurrect the engine and solve the reliability problems. Now the engine had the designation of Tumanskii R-21F2-300. By the time the cloned interceptor was ready for flight.
    The exact number built is unknown but estimated around 10 to 12 as it was found to be not a great challenge for the other fighters and especially for the ones of the next generation like the MiG-23. The type served as a research item and then as an aggressor till the mid of the 80's.
     
    -------------------------------------------------------------------------------------------------------------------
     
    IMPORTANT!!!
    You need SF2E to have the stock F-104G and SFP1 for the cockpit files.
    or follow these precious instructins: http://combatace.com...-f-104s-for-sf2
     
    -------------------------------------------------------------------------------------------------------------------
     
    Installation:
     
    Simply copy all the files in the respective directory of your game folder.
    "User"\Saved Games\ThirdWire\StrikeFighters2
     
    ------------------------------------------------------------------------------------------------------------------
     
    Credits:
     
    Thirdwire: for the stock F-104G
    FastCargo: Fake pilot mod
    Spillone104: the rest of the mod
     
     
    Beta testers : Dysko.
     
    -------------------------------------------------------------------------------------------------------------------
     
    Legal stuff:
     
    This mod is freeware. Commercial use is not allowed.
     
    ------------------------------------------------------------------------------------------------------------------
     
     
    Enjoy and good flight. :)
     
    January 2012
     
    Spillone104

    181 downloads

       (2 reviews)

    0 comments

    Updated

  22. [Fictional] Hawker Hunter FGA.9B

    Hawker Hunter FGA.9B for STRIKE FIGHTERS 2
     
    This is a very simple mod of the Third Wire Hawker Hunter FGA.73 (a DLC) to give a fictional Hawker Hunter FGA.9B fighter-bomber aircraft as it might have appeared in service with the Royal Air Force during the 1972-1979 timeline with the tactical markings of that era. No.45 and No.58 Squadrons actually did operate a mix of Hunter F.6's and FGA.9's during the early-mid 1970's so I've used these two squadrons but given them a slightly more advanced 'six pylon' version of the Hunter and with scabbed-on countermeasures. Also included (as a request) is a SEAC skin with markings for No.28 Squadron who operated Hunters out in the Far East during the 1960's.
     
     
    INSTRUCTIONS
     
    1. From the AIRCRAFT folder drag and drop the HunterFGA9B folder into your Aircraft folder.
     
    2. From the DECALS folder drag and drop the HunterFGA9B folder into your Decals folder.
     
    3. From the WEAPONS folder drag and drop the AIM-9K folder into your Decals folder.
     
    The AIM-9K is a fictional UK version of the AIM-9G simply created to enable you to carry four Sidewinders without also opening up those pylons to the full range of NATO weapons as I wanted to keep the weapons UK only.
     
     
    CREDITS
     
    As always, big thanks to Third Wire for creating a great little game/sim.
     
    Special thanks to ndicki for his superb Hunter templates that helped me to create the 'SEAC' scheme.
     
    And, finally, thanks to everyone in the wider Third Wire community.
     
    Regards
     
    Spinners
     
    Version 1 - 29/03/14

    114 downloads

       (2 reviews)

    3 comments

    Submitted

  23. Dhimari MiG-17Dh

    In 1965, due to the rising tensions between the Kingdom of Dhimar and the Empire of Paran, the Royal Dhimari Intelligence Service started Operation Mockingbird, in wich it planned to illegally acquire second-handed Soviet equipment from an undisclosed nation. The RDIS managed to buy 15 MiG-17F aircrafts, that once in Dhimari power, will be renamed MiG-17Dh. Based on Megnah Airbase, once ensembled, insignias and cockpit labels where changed, and the aircrafts enterded official service.
     

    Installation is as usual. You will need Stary's great MiG-15/17 cockpit. It is not included, you can find it here: http://combatace.com/files/file/12684-mig-15-mig-15-bis-mig-17-cockpit/
    It is a MiG-17F with a modified Somalian Air Corps skin made by Wrench.
     
    Thank you very much Wrench and Stary!!

    120 downloads

       (1 review)

    0 comments

    Updated

  24. SF2 KAW Royal Navy Fleet Air Arm "What If" Aircraft Pack

    SF2 KAW Fleet Air Arm "What If" Aircraft Pack 3/30/2015
     
    *For SF2 -ONLY-!! Full-5 Merged Reccomended*
     
    This package contains 2 "What If..." aircraft as used (???) by the Royal Navy's Fleet Air Arm during the Korean War.
    They are:
     
    Hawker Seahawk F.1A
    898 NAS, HMS Ocean
     
    Vought Corsair Mk.V (F4U-4B)
    1841 NAS, HMS Theseus
    1830 NAS, HMS Glory (1953)
     
    The Seahawk has gotten a major revamp from the very old 1stGen version released several thousand years ago. It should be noted at this time, the Seahawk has "some issues" on recovering back on the boat. See Notes for more info. Hopefully, someone can fix this.
    It also gets a 'new' cockpit, courtesy of Stary.
    The Corsair has 2 skins, both with Korean era "invasion stripes", but 1841 NAS is in USN DGNB. Essentialy, a RN marked USN bird, carrying UK ordanance (ok, the 60# rockets). 1830 NAS has been repainted to "standard" FAA camo (grey uppers, "sky" unders). The SF2 date switch is NOT used for either of these skins. Both use the same pools of decals.
    On all skins, all markings are decals. Recal randomization is set to "TRUE"
     
    When in-game, on the aircraft selection drop down you'll see:
     
    Corsair Mk.V
    SeaHawk F.1A
     
    Weapons, pilots, and such are provided for the Seahawk. With the exception of a 'new' rocket rack for the Corsair, it reuses most everything already in the KAW Weapons Pack.
    As all markings are decals; this is make it easy for other texture artists to change the ship ID letter, and create other fictional squadrons.
    For the Corsair only, the Standarn Animation Keystrokes are used for wingfold and canopy (Shift/9 & Shift/0). The Seahawks have no working canopy or wingfolds (it's an old model, what can I say?).
    The Seahawk also gets new DDS damage textures, and many smaller 'tweeks' (again, see Notes below).
     
    As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! Also, as usual, give the "Notes and Comments" section a read, too. In the Seahawk's aircraft folder, is my original (2008) what-if readme.
     
    Happy Landings & Have Fun!!
    Wrench
    Kevin Stein

    160 downloads

       (1 review)

    0 comments

    Submitted

  25. [Fictional] AMD/BAC Taranis FGA.1

    AMD/BAC Taranis FGA.1 for STRIKE FIGHTERS 2
    This is a simple mod of the stock Third Wire Kfir C1 to give a fictional AMD/BAC Taranis FGA.1 fighter-bomber with markings for No.1, No.6 and No.54 squadrons of the Royal Air Force in the late
    1960's and 1970's.
    BACKSTORY
    The RAF's search for a Hunter replacement took many twists and turns but by 1962 the focus had come back to a more basic and austere fighter-bomber but still with supersonic performance. 
    Dassault had previously proposed the promising Avon-Mirage (first flown in February 1961) to the RAF and had also unsuccessfully offered it to both Australia and Switzerland but by 1963 Rolls-Royce and SNECMA were offering their outstanding Sequanna turbofan to Dassault with the potential for 12,000lbs of dry thrust and 18,000lbs with reheat.
    However it was not until the cancellation of the TSR.2 in April 1965 that BAC and Dassault could formally combine to offer a version of the Mirage IV delta-winged bomber to the RAF and also the 
    proposed Mirage 'Angleterre' fighter-bomber, both powered by the Sequanna and both immediately accepted by the UK Labour government with a formal order issued in 1965. BAC's involvement was
    clearly politcal (and initially confined to the production of the UK versions of both aircraft) the BAC Warton team threw themselves into both projects being just grateful to actually have something
    on the assembly line after the Lightning.
    Whilst based on the proposed Mirage V (to meet an Israeli requirement for a simplied Mirage III) the Sequanna powered version of the Mirage required slightly larger intakes and also an additional air 
    inlet installed at the base of the vertical stabilizer for additional cooling air needed for the SNECMA designed afterburner. In June 1965 the 'Taranis' name was bestowed upon the aircraft and development moved swiftly during 1965 and 1966 culminating with René Bigand flying the first prototype from Istres in early December 1966 whilst the second prototype flew from Warton in the following March flown by Roland Beamont.
    The Taranis entered service with EC 1/2 'Cigognes' Armée de l'Air in August 1968 and with No.1 Squadron of the Royal Air Force in January 1969.
     
    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the TARANIS_FGA1 folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the TARANIS_FGA1 folder into your Decals folder.
    That's it! 

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 2 - April 18th, 2021
     

    169 downloads

       (0 reviews)

    0 comments

    Updated



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