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What If Hangar

616 files

  1. MiG-21MF Fishbed-J, Fuerza Aérea Ejército de Nicaragua


     

    For SF2 only, Full-4 Merged (or possibly unmerged) Game installs


     
    Just a little something I started a couple of years ago; thought I'd just go ahead and finish it off.
     
    Represtents fictional MiG-21MF Fishbed-Js, had they actaully arrived and gone into serivice with the Nicaraguan Air Force. This mod makes use of pretty much all stock items; weapons and so forth (excepting the cockpit by Palandrin), just using ini edits to create this "What If..." bird. It is a Nationalized, non-exported, single user aircraft. A new hangar screen, SF2 style only, is incuded. The canopy has also been activated via an animation key, use Shift/0 to open and close it.
     
    It'll probably work in ANY install, merged or not, as the 21MF is pretty much a stock- in-all versions aircraft. It may even work in SF/Wo* at the 08 patch level, but this has =NOT= been tested. Some minor editing, to remove the UserList callout, and some changes in the Data ini will be necessary for 1stGen usage. All inis are saved in ANSI, for ease of possible backdating. This has NOT been tested, however, and you do so at your own risk; no support will be available from this modder. Be advised, the data ini IS setup ONLY for SF2, making use of several SF2-only avionics statements and flight modeling.
     
    As always, read the enclosed readme text for fairly easy to follow install instructions, and a historical/semi-historical background in the "Notes" section.
     
    Happy Landings!
    Wrench
    Kevin Stein
     
    PS: another that should be in the "What If..." section, but be that as it may....
    230 0
  2. AMD/BAC Taranis FGA.1 for STRIKE FIGHTERS 2
    This is a simple mod of the stock Third Wire Kfir C1 to give a fictional AMD/BAC Taranis FGA.1 fighter-bomber with markings for No.1, No.6 and No.54 squadrons of the Royal Air Force in the late
    1960's and 1970's.
    BACKSTORY
    The RAF's search for a Hunter replacement took many twists and turns but by 1962 the focus had come back to a more basic and austere fighter-bomber but still with supersonic performance. 
    Dassault had previously proposed the promising Avon-Mirage (first flown in February 1961) to the RAF and had also unsuccessfully offered it to both Australia and Switzerland but by 1963 Rolls-Royce and SNECMA were offering their outstanding Sequanna turbofan to Dassault with the potential for 12,000lbs of dry thrust and 18,000lbs with reheat.
    However it was not until the cancellation of the TSR.2 in April 1965 that BAC and Dassault could formally combine to offer a version of the Mirage IV delta-winged bomber to the RAF and also the 
    proposed Mirage 'Angleterre' fighter-bomber, both powered by the Sequanna and both immediately accepted by the UK Labour government with a formal order issued in 1965. BAC's involvement was
    clearly politcal (and initially confined to the production of the UK versions of both aircraft) the BAC Warton team threw themselves into both projects being just grateful to actually have something
    on the assembly line after the Lightning.
    Whilst based on the proposed Mirage V (to meet an Israeli requirement for a simplied Mirage III) the Sequanna powered version of the Mirage required slightly larger intakes and also an additional air 
    inlet installed at the base of the vertical stabilizer for additional cooling air needed for the SNECMA designed afterburner. In June 1965 the 'Taranis' name was bestowed upon the aircraft and development moved swiftly during 1965 and 1966 culminating with René Bigand flying the first prototype from Istres in early December 1966 whilst the second prototype flew from Warton in the following March flown by Roland Beamont.
    The Taranis entered service with EC 1/2 'Cigognes' Armée de l'Air in August 1968 and with No.1 Squadron of the Royal Air Force in January 1969.
     
    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the TARANIS_FGA1 folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the TARANIS_FGA1 folder into your Decals folder.
    That's it! 

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 2 - April 18th, 2021
     
    175 0
  3. Martin B-57B (Dhimar) for STRIKE FIGHTERS 2 
    This is a very simple mod of the stock Third Wire B-57B to give a flyable B-57B (Dhimar) in service with the Dhimari Air Force with markings for;
    No.7 Squadron - 'The Rattlesnakes' 
    No.8 Squadron - 'The Scorpions'
    Please note that this updated package now requires you to have SF2 Expansion Pack 2 as the stock B-57B was revised (much nicer - check it out).

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the B-57B_Dh folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the B-57B_Dh folder into your Decals folder.
    That's it!

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 3 - 17/06/2020
    Version 2 - 18/12/2010
    Version 1 - 21/08/2010   
     
     
    245 0
  4. Douglas A-4D Skyhawk for STRIKE FIGHTERS 2
    This is a very simple mod of the stock Third Wire A-4E Skyhawk to give a flyable A-4D (Dhimar) in service with the Dhimari Air Force with markings for;
    No.6 Squadron - 'The Eagles' 
    No.7 Squadron - 'The Rattlesnakes' 

    BACKSTORY
    During the early to mid-1950's almost every US Navy aircraft programme hit some sort of propulsion trouble with either engines that were either down on thrust or simply so unreliable that they were a hazard to flight safety. Douglas were no exception and the SkyKnight and Skyray programmes were hit especially hard and the A4D Skyhawk programme initially didn't fare much better with the J65 down on thrust and the Pentagon bizarrely ordering that reconditioned Air Force J65's should be used for Skyhawk production. Ed Heinemann's wish to shoehorn the Rolls-Royce Avon into the Skyhawk fell apart when a production licence was granted to Westinghouse who then decided to only produce (with Navy funding but without telling Douglas ) a six-tenths scale version as the XJ64 giving less thrust than the J65! 
    However, by 1955 the Navy BuWeps had decided to fund the promising Pratt & Whitney JT8, essentially a scaled-down JT3 or J57 and by 1957 the resultant J52 was running sweetly on the bench and Ed Heinemann could plan growth versions of his brilliant 'Bantam Bomber'. At about the same time the Navy were hinting that perhaps a more flexible machine was required than the high-altitude nuclear bomber of the original A4D requirement and the increased thrust of the J52 meant that two more stores pylons could be added and higher gross weights permitted. 
    Douglas had planned to introduce the engine in the A4D-3 (A-4D) and A4D-5 (A-4E) variants but the US Navy cancelled the A4D-3 in 1959 and slowed the A4D-5 programme down. Douglas then looked at export opportunities resurrecting the A4D-3 designation to produce a multi-role fighter version later designated the A-4D which introduced the new J52 engine rated at 8,500lbs thrust plus a small and simple multi-mode radar. Oil-rich Dhimar became the launch customer ordering 60 A-4D's in 1961 and these were delivered in early 1963 initially to No.6 Squadron of the Dhimari Air Force who operated the type until 1982.

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the A-4Dh folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the A-4Dh folder into your Decals folder.
    That's it!

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    Special thanks to salvatorestupido for the USN Aggressor skin used for the No.7 Squadron machine.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 2 - November 5th, 2023
    196 0
  5. Gloster Meteor F.8 'Iberia' for STRIKE FIGHTERS 2
    This is a very simple mod of the stock Third Wire Gloster Meteor F.8 to give a fictional Meteor F.8 in service with the Spanish Air Force (3 skins) and the Portuguese Air Force (2 skins) in an overall 1954 to 1972 timeline.

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the Meteor8_Ib folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the Meteor8_Ib folder into your Decals folder.
    That's it!

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 2 - October 24th, 2023.
     
     
    145 0
  6. Ilyushin IL-28 'Beagle' for STRIKE FIGHTERS 2
    This is a very simple mod of the stock Third Wire IL-28 to give a flyable (and fictional) IL-28 in service with the Fuerza Aérea Argentina  with markings for;
    Grupo 1 de Bombardeo in the silver scheme as delivered.
    Grupo 2 de Bombardeo in the later 'sea grey' scheme selected for 'over-water' operations.
    I've put a patch.psd 'template' in there in case you'd like to switch things around and have both in silver or both in grey.

    COCKPIT
    I've used the A-4B pit as I think the cockpit framing looks quite suitable and the pit is nice and low-tech. The disadvantages are that there is no radar (not that the Beagle's radar was of much use) and that the A-4B pit is, of course, single-enginned. However, you can easily switch to another stock pit or go third-party.
     
    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the IL-28_FAA folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the IL-28_FAA folder into your Decals folder.
    3. From the PILOTS folder drag and drop the PILOT_COAN folder into your Pilots folder.
    That's it!

    CREDITS
    Thanks to Third Wire Productions for a great little game/sim.
    And thanks to everyone in the wider Third Wire community.
    Regards
    Spinners
    Version 3 - 26/01/19
    159 0
  7. Tupolev Tu-16 'Badger-A' for STRIKE FIGHTERS 2
    This is a very simple mod of the stock AI Third Wire Tu-16 to give a flyable Tu-16 'Badger' in service with the Empire of Paran Air Force with markings for No.1 Heavy Bomber Brigade.

    COCKPIT
    There is not really a totally suitable pit for this aircraft so I've decided not to include one but you will be sat in the right place (offset to port) and you will have a gun sight and a ground mapping radar. 
     
    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the Tu-16_Pa folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the Tu-16_Pa folder into your Decals folder.
    That's it! 

    FLYING THE BADGER
    It's so easy to scrape the tail when taking off so let the Badger 'auto take-off' by setting flaps and full power, release the brakes and the nose will lift at 260kmh and it will lift off the runway soon after. I've had good results by releasing my bombs at 10km away from the target whilst at 6,000m altitude but the Badger will happily cruise at 9,000m and at that height you should release your bombs at about 12km away from the target or just a bit more. Remember that the Badger has a fixed forward-firing 23mm cannon so if your bombs miss the fuel tank then get down nice and low and take it out that way!
    To help you land the Badger I've added fake airbrakes which will slow you down enough so it's just a matter of lining up the runway from a fair old distance and making a nice 'greaser' of a landing. It does sometimes help to push the stick forward to overcome the bounciness of the landing gear.

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 2 - October 22nd, 2023
     
    242 0
  8. Supermarine Syrena FGA.3 for STRIKE FIGHTERS 2
    This is a very simple mod of the stock Third Wire Sukhoi Su-7BMK to give a fictional Supermarine Syrena FGA.3 fighter-bomber with markings for No.6 and No.54 squadrons of the Royal Air Force both in a 'Desert Storm' style scheme.
    You'll need to have the Su-7BMK for the LOD's (not included) and also the F-105D from SF2:E for the pit although you can, of course, easily use another suitable stock pit.

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the SyrenaFGA3 folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the SyrenaFGA3 folder into your Decals folder.
    3. From the WEAPONS folder drag and drop the Tank_Syrena_FGA3 folder into your Weapons folder.
    That's it!

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 2 - October 27th, 2023
     
     
    79 0
  9. Supermarine Syrena F.1 for STRIKE FIGHTERS 2
    This is a very simple mod of the stock Third Wire Sukhoi Su-7B to give a fictional Supermarine Syrena F.1 interceptor-fighter with markings for No.111 'Treble-One' squadron and No.145 squadron of the Royal Air Force in a typical 1960's Fighter Command scheme.
    You'll need to have the Su-7B for the LOD's (not included) and also the F-105D from SF2:E for the pit although you can, of course, easily use another suitable stock pit.

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the SyrenaF1 folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the SyrenaF1 folder into your Decals folder.
    That's it!
    This aircraft uses the stock Third Wire Firestreak missile so you won't get an audible growl when/if the missile locks on but you will get visual confirmation in your Lightning style gunsight.

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 2 - October 26th, 2023
     
     
    73 0
  10. Mikoyan-Gurevich MiG-19S for STRIKE FIGHTERS 2
    This is a very simple mod of the stock Third Wire MiG-19S to give a fictional MiG-19S as it might have appeared in service with the Finnish Air Force at various stages in it's career between 1961 and 1981.
    Fictional markings are included for;
    HävLLv 11 (Fighter Squadron 11) in the 'as delivered' natural metal finish.
    HävLLv 21 (Fighter Squadron 21) in the later medium sea grey scheme.
    HävLLv 31 (Fighter Squadron 31) in an experimental two-tone 'aggressor' scheme.

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the MiG-19S_Ilm folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the MiG-19S_Ilm folder into your Decals folder.
    That's it! 

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    This revised version now includes Stary's excellent MiG-19 pit - thanks Stary!
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 2 - October 20th, 2023
     
    115 0
  11. McDonnell Douglas F-4E 'FACH' for STRIKE FIGHTERS 2
    This is a very simple mod of the stock Third Wire F-4E_75 to give a fictional Phantom F-4E 'FACH' as it might have appeared in service with the Fuerza Aérea de Chile and fictional 'Tiger' markings are included for Grupo de Aviacion Nº 12.

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the F-4E_FACH folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the F-4E_FACH folder into your Decals folder.
    That's it! 

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 2 - 26/06/2020
    Version 1 - 09/10/2010  
     
     
    82 0
  12. McDonnell Douglas F-4B 'COAN' for STRIKE FIGHTERS 2
     
    This is a very simple mod of the stock Third Wire F-4B_67 to give a fictional Phantom F-4B 'COAN' as it might have appeared in service with the Comando de Aviación Naval Argentina and includes fictional markings for;
     
    1st Escuadrilla Aeronaval de Caza y Ataque (1st Fighter/Attack Squadron).
     
    3rd Escuadrilla Aeronaval de Caza y Ataque (3rd Fighter/Attack Squadron).
     
    This little update introduces folderised decals, a new Pilot figure and a modern Argentinian aircraft carrier which looks suspiciously like the CVA-63 Kittyhawk to me. This carrier is optional and you should really only use it if you have Strike Fighters:North Atlantic.
     
     
    INSTRUCTIONS
     
    1. From the AIRCRAFT folder drag and drop the F-4B_COAN folder into your Aircraft folder.
     
    2. From the DECALS folder drag and drop the F-4B_COAN folder into your Decals folder.
     
    3. From the GROUND OBJECTS folder drag and drop the BernardinoRivadavia folder into your Ground Objects folder.*
     
    4. From the PILOTS folder drag and drop the PILOT_COAN into your Pilots folder.
     
    5. From the WEAPONS folder drag and drop the AM39 folder into your Weapons folder.
     
    * You'll really need to add 'ArgentineNavy' to the limited nations section of the ICELANDNA_NATIONS data.ini (which you'll need to extract). Doing this yourself will allow you to align the Argentine Navy to a 'colour' of your choice.
     
     
    CREDITS
     
    As always, thanks to TK for a great little game/sim.
     
    Thanks to Ravenclaw007 for the AM39 Exocet missile - as soon as I saw the textures I knew who to thank!
     
    And thanks to everyone in the wider Third Wire community.
     
    Regards
     
    Spinners
     
    Version 2 - 03/01/2015
    Version 1 - 15/10/2010
    151 0
  13. Hawker Hunter FR.13 for STRIKE FIGHTERS 2 
    This is a very simple mod of the stock Third Wire Hawker Hunter FGA.9 to give a fictional Hawker Hunter FR.13 fighter-reconnaissance aircraft as it might have appeared in service with the Royal Air Force during the 1960's to early 1970's period. Of course during this time the RAF did successfully operate the Hunter FR.10 in the fighter-reconnaissance role but I'm unable to replicate the nose camera (with the eyelids) and the side cameras so this FR.13 just has side cameras reproduced by using a simple 'camera port' decal. Anyway, 'what if' markings are included for;
    No.2 Squadron in standard RAF Camo.
    No.79 Squadron in standard RAF Camo.
    No.208 Squadron in Desert Camo to reflect that squadrons long associations with the Middle East.

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the Hunter13 folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the Hunter13 folder into your Decals folder.
    That's it!

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 3 - October 19th, 2023
     
    136 0
  14. Vought F-8S Cisne (Swan) for STRIKE FIGHTERS 2 (Vietnam or Quad-Merged)
     
    I modded the stock F-8E Crusader from SFP:V to make it look like a fictional fighter plane for the spanish navy.
     
     
    SETTING
     
    Before Spain got the AV-8 Harrier for maritime service, a plane with sufficient capabilities for sea-attack and dogfight was needed. After some checking of cost and use of several planes, the spanish ministery of defense decided to buy the F-8 Crusader and to build them under license. No changes were made. Simply the name was different.
     
     
    INSTRUCTIONS
     
    1. Drop the Folders into your Strike Fighters Mod Folder.
     
     
    CREDITS
     
    Big Thanks to Thirdwire for the games and the superb models they have.
     
     
     
    Kindest regards
     
    NazGhul
    118 0
  15. Grumman A-6S Pelícano (Pelican) for STRIKE FIGHTERS 2 (Vietnam or Quad-Merged)
     
    I modded the stock A-6A Intruder from SFP:V to make it look like a fictional bomber and recon plane for
     
    the spanish navy.
     
     
    SETTING
     
    In addition to F-8S Cisne belonging to the 8a Escuadrilla, the Spanish Navy bought the A-6 Intruder.
    The plane took his place in the 9a Escuadrilla and his duties were Recon and Strike.
     
     
    INSTRUCTIONS
     
    1. Drop the Folders into your Strike Fighters Mod Folder.
     
     
    CREDITS
     
    Big Thanks to Thirdwire for the games and the superb models they have.
     
     
     
    Kindest regards
     
    NazGhul
    160 0
  16. Royal Air Force & Royal Navy F-35C Pack for Strike Fighters 2
     
     
    It seems more and more likely the UK will purchase the F-35C so here is my take of the UK version replacing the current GR9 Harrier squadrons.
     
     
    Features:
     
     
    -No. 1 Squadron RAF markings.
     
    -No. 4 (Reserve) Squadron RAF markings.
     
    -No. 800 Naval Air Squadron markings
     
    -Markings for an operational ´Joint Force Lightning´ (JFL) squadron which is a take off ´Joint Force Harrier´ (JFH)
     
    -UK weapon load outs including ASRAAM, Meteor, Brimstone, Storm Shadow and an upgraded ALARM missile
     
    -Extensive RWR.TGA files and updated RWR.LST
     
    -All weapons from load out file included ( most are from MGunny's Ordnance Shop II for SF2 )
     
     
     
    INSTILATION: Drop files in to appropriate folders, override when asked to.
     
     
    NOTE: Has only been tested/used in a merged install of ALL SF2 titles
     
     
     
    Credit: FastCargo & Dave
    468 0
  17. Royal New Zealand Air Force 'what should have been' F-16 Pack for Strike Fighters 2
     
     
    This pack represents 'what should have been' if our newly elected Labour Party government hadn't screwed the nation and cacelled the previous governments planed purchase of F-16C fighters in 2001. They would latter axe our Air Force’s entire combat air wing and we are defenceless to this day.
     
     
    Features:
     
     
    -Multiple year specific versions with different load outs for the ´C´ model F-16 which has been renamed the F-16K.
     
    -A two seater F-16K/D with conformal fuel tanks.
     
    -Extensive RWR.TGA files and updated RWR.LST
     
    -All weapons from load out file included ( most are from MGunny's Ordnance Shop II for SF2 )
     
     
     
     
    INSTILATION: Drop files in to appropriate folders, override when asked to.
     
     
    NOTE: Has only been tested/used in a merged install of ALL SF2 titles
     
     
     
    Credit: Spectre8750, Diogo & Spinners
    314 0
  18. Royal Australian Air Force planned (2012 ish) EA-18G Growler for Strike Fighters 2
     
     
     
    Features:
     
     
    -Extensive RWR.TGA files and updated RWR.LST
     
    -All weapons from load out file included ( most are from MGunny's Ordnance Shop II for SF2 )
     
     
     
    INSTILATION: Drop files in to appropriate folders, override when asked to.
     
     
    NOTE: Has only been tested/used in a merged install of ALL SF2 titles
     
     
     
    Credit: EricJ & FastCargo
     
     
    279 0
  19. BAC Lightning F.54 for STRIKE FIGHTERS 2 (EP2)
    This is a very simple mod of the stock Third Wire BAC Lightning F.53 to give a fictional Lightning F.54 in service with the Marineflieger (the naval air arm of the Bundesmarine or West German Navy) with markings for Marineflieger MFG 1 and Marineflieger MFG 2.
    You will need Expansion Pack 2.

    BACKSTORY
    The first rumours of an alleged bribery scandal surrounding the purchase of the Lockheed F-104G Starfighter by the West German Government coincided with the ferociously high attrition rate of the Starfighter in Luftwaffe and Marineflieger service. With the end of Lightning production on the near horizon BAC submitted a brochure to the Bonn Government and Marineflieger Officials for a proposed multi-role Lightning based on the F.53 and this proposal was accepted leading to a modest production order for 60 Lightning F.54's which entered service 
    in late 1968 with MFG1 and MFG2 before being retired in 1987.

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the LightningF54 folder into your main Aircraft folder.
    2. From the DECALS folder drag and drop the LightningF54 folder into your main Decals folder.
    3. From the WEAPONS folder drag and drop the AS-30 folder into your main Weapons folder.
    That's it! 

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 2 - 19/04/20
    Version 1 - 06/12/10
     
     
    207 0
  20. My verson of the F-15A MSIP II+ (F-15AM)
     
    This aircraft is base on the Stock F-15A SF2, you would need to have SF2 and/or Merged SF2 installed.
     
    I have made a lot of tweaks on the plane. You can modify it to your own liking. The work and the skin is not perfect but I think it will pass.
     
     
    Thus, weapons and effects is not included, check download section for your preference.
     
    Don't worry if you do not have the effects or weapons installed, the game will DEFAULT to SF2 Stock weapons for the specific time period.
     
     
     
    Copy the content of the respected folders to your folder:
     
    "Aircraft" to your "Object Aircraft folder."
     
    "Decals", copy the entire decals folder content and paste it onto your decal folder. I was unable to use specific squadron for decal folder, as it does not show up on the aircraft.
     
     
     
    The following Fighter Squadron is included:
     
     
    19th Fighter Squadron "Slightly Dangerous" (Mig Killer)
     
    44th Fighter Squadron "Busty Vamp" (Mig Killer)
     
    65th Aggressor Squadron "Size Does Matter"
     
    199th Fighter Squadron "Pula Kahula" (Hot Mama)
     
     
     
    Credits:
     
    TK and Thirdwire - Stock F-15A SF2E/Skin
    AleDucat - ACES II Ejection Seat
    JimmyBid - F-15C cockpit flight control textures
    MoonJumper - Avioncs work
    Kesselburt - Original F-15C cockpit
    Brain32 - Improved/new textures for the F-15C cockpit
    331KillerBee- SF2 Weapon Pack
    gbreuder - Alternate F-14 wing vapor effects
    Old Diego - Pilot Pack
    x Ray - Updated JASDF pilot skin
    dfang - Afterburner effect
     
    [ If I miss anyone it is not intentional ]
     
     
    Please let me know if there is any issues or things missing
     
     
     
     
     
    Cheers!
     
     
     
    18 January 2011
     
    Ace888
    366 0
  21. Saunders-Roe Firebar FAW.2 for STRIKE FIGHTERS 2 
    This is a very simple mod of the Yak-28P 'Firebar' to give a very fictional Saunders-Roe Firebar FAW.2 in service with No.29 squadron of the Royal Air Force. The Firebar is such a cool-looking Cold War jet and after dressing it up in RAF markings and posting screenshots a couple of people asked for it so here it is.

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the FirebarFAW2 folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the FirebarFAW2 folder into your Decals folder.
    3. From the WEAPONS folder drag and drop the Redstorm folder into your Weapons folder.
    That's it!

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    Special thanks to Pasko for bringing so many cool aircraft to the Strike Fighters community including this gem.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 2 - 10/06/2020
    Version 1 - 23/01/2011 
    207 0
  22. McDonnell Douglas Phantom FGR.5 for STRIKE FIGHTERS 2
    This is a simple mod of the Third Wire Phantom F-4E_72 to give a 'what if' Phantom FGR.5 fighter with markings for No.23 and No.29 squadrons of the Royal Air Force as they might have appeared at the time of Operation Granby in 'Desert Pink'. Service years have been extended right up to 2010 in case you want to use it in Operation Herrick (from 2001) or Operation Telic (from 2003).

    INSTRUCTIONS
    1. Drop the PhantomFGR5 folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the PhantomFGR5 folder into your Decals folder.
    That's it!

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    Thanks also to Sundowner for the F-4E templates.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 2 - 07/06/2020
    Version 1 - 24/01/2011 
     
     
    154 0
  23. BAC F-112B Lightning for Strike Fighters 2 
    This is a simple mod of the stock BAC (English Electric) Lightning F.3 from Expansion Pack 2 to make a fictional F-112B interceptor in service with the USAF in the 1964 to 1984 timeline. 'What if' markings for two units are included;
    1. 57th Fighter Interceptor Squadron - Based at Keflavik, Iceland.
    2. 186th Fighter Interceptor Squadron - Montana ANG.

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the F-112B folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the F-112B folder into your Decals folder.
    That's it!

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 2 - 06/06/2020
    Version 1 - 13/02/2011
    181 0
  24. F-105D, Aerodrome Defense Force


     

    -- For FULL-4 Merged SF2 (Prefered) and/or SF2:E/V =ONLY!!!=
     
    (it can acutally be used in any SF2 install that has the access to the F-105D_66)


     
    A "just for fun" mod . . .
     
    This package represents aircraft from the fictional Post-WWIII world of the novel series "The Wingman", by Mack Maloney.
    These are F-105D Thunderchiefs, as flown from the Free Territory/Trade Zone know as 'The Aerodrome', based at what used to be Syracuse, New York, as owned/operated by Mike Fitzgerald.
     
    This package comes with 2 skin sets; one Natural Metal for the 'deconstruction era', after WW3 and during the time The Aerodrome was established and Fitz began building up business (so to speak), and a 3-tone camo, most likely used during The Circle War and and beyond.
    All are based of stock 3W items. New decals are supplied with Fitz's trademark "Shamrock"
     
    This mod creates a new, stand-alone aircraft (not exported, with no other user). It is best used in a stand-alone mods folder that is based on the post-WW3 world of "The Wingman". Although, it may fit into the 'alternate' world of the Global Sedition vs the North American Alliance. (as do many of my terrain mods)
     
    Loadouts have been adjusted to reflect the ADF role in air convoy escort and so forth. The canopy has been set to use a manual animation key. Use Shift/0 to open and close it.
     
    As always, =READ= the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs, to make it a LOT easier to install (read: drag and drop).
    Again, as usual, the expected "Notes & Ramblings of a Mad(Wing)man" section for fun.
     
    Enjoy!!
    Wrench
    Kevin Stein
    80 0
  25. F-104G, Air Pirate



    -- For FULL-4 Merged SF2 (Prefered) and/or SF2:E =ONLY!!!=
     
    (it can acutally be used in any SF2 install that has the access to the F-104G)


     
    A "just for fun" mod . . .
     
    This package represents aircraft from the fictional Post-WWIII world of the novel series "The Wingman", by Mack Maloney.
    These are F-104G Starfighters as flown by either Air Pirate, or a Freelancer ('guns for hire').
     
    This package comes with a single skin set; A Garish Red/Yellow, as described in the first book. Those wishing other skins are advised to extract the USAFSilver1 and drop it into the main skin folder. Other, more "unusual" skins may be forthcoming. Depends on End User ™ demand, and my free time. Other than the 'pirate' badges, there are no other markings.
     
    This mod creates a new, stand-alone aircraft (not exported, with no other user). It is best used in a stand-alone mods folder that is based on the post-WW3 world of "The Wingman". Although, it may fit into the 'alternate' world of the Global Sedition vs the North American Alliance. (as do many of my terrain mods)
     
    This is a COMPLETE aircraft package, including the Zipper's cockpit and the hi-rez repaint by Batman1978; all is ready to just unzip, install and fly. The avionics ini has been modified to give you an 'audio-only' RWR.
     
    Loadouts have been adjusted to reflect the 'lack' of sophisticated weapons in the Post-WW3 world (especially for the 'Bad Guys'), and include a 'nation-specific' AirPirate AIM-9B. The canopy has been set to use a manual animation key. Use Shift/0 to open and close it.
     
    As always, =READ= the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs, to make it a LOT easier to install (read: drag and drop).
    Again, as usual, the expected "Notes & Ramblings of a Madman" section for fun.
    (this'll give the ADF somebody to contend with!)
     
    Enjoy!
    Wrench
    kevin stein
     
    Aferthought: this might also make a good skin for use in a Mercenary Campaign! For either side!
    120 0

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