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What If Hangar

610 files

  1. Tupolev Tu-16 'Badger-A' for STRIKE FIGHTERS 2
    This is a very simple mod of the stock AI Third Wire Tu-16 to give a flyable Tu-16 'Badger' in service with the Empire of Paran Air Force with markings for No.1 Heavy Bomber Brigade.

    COCKPIT
    There is not really a totally suitable pit for this aircraft so I've decided not to include one but you will be sat in the right place (offset to port) and you will have a gun sight and a ground mapping radar. 
     
    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the Tu-16_Pa folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the Tu-16_Pa folder into your Decals folder.
    That's it! 

    FLYING THE BADGER
    It's so easy to scrape the tail when taking off so let the Badger 'auto take-off' by setting flaps and full power, release the brakes and the nose will lift at 260kmh and it will lift off the runway soon after. I've had good results by releasing my bombs at 10km away from the target whilst at 6,000m altitude but the Badger will happily cruise at 9,000m and at that height you should release your bombs at about 12km away from the target or just a bit more. Remember that the Badger has a fixed forward-firing 23mm cannon so if your bombs miss the fuel tank then get down nice and low and take it out that way!
    To help you land the Badger I've added fake airbrakes which will slow you down enough so it's just a matter of lining up the runway from a fair old distance and making a nice 'greaser' of a landing. It does sometimes help to push the stick forward to overcome the bounciness of the landing gear.

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 2 - October 22nd, 2023
     
    241 0
  2. Supermarine Syrena FGA.3 for STRIKE FIGHTERS 2
    This is a very simple mod of the stock Third Wire Sukhoi Su-7BMK to give a fictional Supermarine Syrena FGA.3 fighter-bomber with markings for No.6 and No.54 squadrons of the Royal Air Force both in a 'Desert Storm' style scheme.
    You'll need to have the Su-7BMK for the LOD's (not included) and also the F-105D from SF2:E for the pit although you can, of course, easily use another suitable stock pit.

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the SyrenaFGA3 folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the SyrenaFGA3 folder into your Decals folder.
    3. From the WEAPONS folder drag and drop the Tank_Syrena_FGA3 folder into your Weapons folder.
    That's it!

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 2 - October 27th, 2023
     
     
    79 0
  3. Supermarine Syrena F.1 for STRIKE FIGHTERS 2
    This is a very simple mod of the stock Third Wire Sukhoi Su-7B to give a fictional Supermarine Syrena F.1 interceptor-fighter with markings for No.111 'Treble-One' squadron and No.145 squadron of the Royal Air Force in a typical 1960's Fighter Command scheme.
    You'll need to have the Su-7B for the LOD's (not included) and also the F-105D from SF2:E for the pit although you can, of course, easily use another suitable stock pit.

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the SyrenaF1 folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the SyrenaF1 folder into your Decals folder.
    That's it!
    This aircraft uses the stock Third Wire Firestreak missile so you won't get an audible growl when/if the missile locks on but you will get visual confirmation in your Lightning style gunsight.

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 2 - October 26th, 2023
     
     
    73 0
  4. Mikoyan-Gurevich MiG-19S for STRIKE FIGHTERS 2
    This is a very simple mod of the stock Third Wire MiG-19S to give a fictional MiG-19S as it might have appeared in service with the Finnish Air Force at various stages in it's career between 1961 and 1981.
    Fictional markings are included for;
    HävLLv 11 (Fighter Squadron 11) in the 'as delivered' natural metal finish.
    HävLLv 21 (Fighter Squadron 21) in the later medium sea grey scheme.
    HävLLv 31 (Fighter Squadron 31) in an experimental two-tone 'aggressor' scheme.

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the MiG-19S_Ilm folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the MiG-19S_Ilm folder into your Decals folder.
    That's it! 

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    This revised version now includes Stary's excellent MiG-19 pit - thanks Stary!
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 2 - October 20th, 2023
     
    115 0
  5. McDonnell Douglas F-4E 'FACH' for STRIKE FIGHTERS 2
    This is a very simple mod of the stock Third Wire F-4E_75 to give a fictional Phantom F-4E 'FACH' as it might have appeared in service with the Fuerza Aérea de Chile and fictional 'Tiger' markings are included for Grupo de Aviacion Nº 12.

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the F-4E_FACH folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the F-4E_FACH folder into your Decals folder.
    That's it! 

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 2 - 26/06/2020
    Version 1 - 09/10/2010  
     
     
    82 0
  6. McDonnell Douglas F-4B 'COAN' for STRIKE FIGHTERS 2
     
    This is a very simple mod of the stock Third Wire F-4B_67 to give a fictional Phantom F-4B 'COAN' as it might have appeared in service with the Comando de Aviación Naval Argentina and includes fictional markings for;
     
    1st Escuadrilla Aeronaval de Caza y Ataque (1st Fighter/Attack Squadron).
     
    3rd Escuadrilla Aeronaval de Caza y Ataque (3rd Fighter/Attack Squadron).
     
    This little update introduces folderised decals, a new Pilot figure and a modern Argentinian aircraft carrier which looks suspiciously like the CVA-63 Kittyhawk to me. This carrier is optional and you should really only use it if you have Strike Fighters:North Atlantic.
     
     
    INSTRUCTIONS
     
    1. From the AIRCRAFT folder drag and drop the F-4B_COAN folder into your Aircraft folder.
     
    2. From the DECALS folder drag and drop the F-4B_COAN folder into your Decals folder.
     
    3. From the GROUND OBJECTS folder drag and drop the BernardinoRivadavia folder into your Ground Objects folder.*
     
    4. From the PILOTS folder drag and drop the PILOT_COAN into your Pilots folder.
     
    5. From the WEAPONS folder drag and drop the AM39 folder into your Weapons folder.
     
    * You'll really need to add 'ArgentineNavy' to the limited nations section of the ICELANDNA_NATIONS data.ini (which you'll need to extract). Doing this yourself will allow you to align the Argentine Navy to a 'colour' of your choice.
     
     
    CREDITS
     
    As always, thanks to TK for a great little game/sim.
     
    Thanks to Ravenclaw007 for the AM39 Exocet missile - as soon as I saw the textures I knew who to thank!
     
    And thanks to everyone in the wider Third Wire community.
     
    Regards
     
    Spinners
     
    Version 2 - 03/01/2015
    Version 1 - 15/10/2010
    150 0
  7. Hawker Hunter FR.13 for STRIKE FIGHTERS 2 
    This is a very simple mod of the stock Third Wire Hawker Hunter FGA.9 to give a fictional Hawker Hunter FR.13 fighter-reconnaissance aircraft as it might have appeared in service with the Royal Air Force during the 1960's to early 1970's period. Of course during this time the RAF did successfully operate the Hunter FR.10 in the fighter-reconnaissance role but I'm unable to replicate the nose camera (with the eyelids) and the side cameras so this FR.13 just has side cameras reproduced by using a simple 'camera port' decal. Anyway, 'what if' markings are included for;
    No.2 Squadron in standard RAF Camo.
    No.79 Squadron in standard RAF Camo.
    No.208 Squadron in Desert Camo to reflect that squadrons long associations with the Middle East.

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the Hunter13 folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the Hunter13 folder into your Decals folder.
    That's it!

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 3 - October 19th, 2023
     
    136 0
  8. Vought F-8S Cisne (Swan) for STRIKE FIGHTERS 2 (Vietnam or Quad-Merged)
     
    I modded the stock F-8E Crusader from SFP:V to make it look like a fictional fighter plane for the spanish navy.
     
     
    SETTING
     
    Before Spain got the AV-8 Harrier for maritime service, a plane with sufficient capabilities for sea-attack and dogfight was needed. After some checking of cost and use of several planes, the spanish ministery of defense decided to buy the F-8 Crusader and to build them under license. No changes were made. Simply the name was different.
     
     
    INSTRUCTIONS
     
    1. Drop the Folders into your Strike Fighters Mod Folder.
     
     
    CREDITS
     
    Big Thanks to Thirdwire for the games and the superb models they have.
     
     
     
    Kindest regards
     
    NazGhul
    118 0
  9. Grumman A-6S Pelícano (Pelican) for STRIKE FIGHTERS 2 (Vietnam or Quad-Merged)
     
    I modded the stock A-6A Intruder from SFP:V to make it look like a fictional bomber and recon plane for
     
    the spanish navy.
     
     
    SETTING
     
    In addition to F-8S Cisne belonging to the 8a Escuadrilla, the Spanish Navy bought the A-6 Intruder.
    The plane took his place in the 9a Escuadrilla and his duties were Recon and Strike.
     
     
    INSTRUCTIONS
     
    1. Drop the Folders into your Strike Fighters Mod Folder.
     
     
    CREDITS
     
    Big Thanks to Thirdwire for the games and the superb models they have.
     
     
     
    Kindest regards
     
    NazGhul
    160 0
  10. Royal Air Force & Royal Navy F-35C Pack for Strike Fighters 2
     
     
    It seems more and more likely the UK will purchase the F-35C so here is my take of the UK version replacing the current GR9 Harrier squadrons.
     
     
    Features:
     
     
    -No. 1 Squadron RAF markings.
     
    -No. 4 (Reserve) Squadron RAF markings.
     
    -No. 800 Naval Air Squadron markings
     
    -Markings for an operational ´Joint Force Lightning´ (JFL) squadron which is a take off ´Joint Force Harrier´ (JFH)
     
    -UK weapon load outs including ASRAAM, Meteor, Brimstone, Storm Shadow and an upgraded ALARM missile
     
    -Extensive RWR.TGA files and updated RWR.LST
     
    -All weapons from load out file included ( most are from MGunny's Ordnance Shop II for SF2 )
     
     
     
    INSTILATION: Drop files in to appropriate folders, override when asked to.
     
     
    NOTE: Has only been tested/used in a merged install of ALL SF2 titles
     
     
     
    Credit: FastCargo & Dave
    467 0
  11. Royal New Zealand Air Force 'what should have been' F-16 Pack for Strike Fighters 2
     
     
    This pack represents 'what should have been' if our newly elected Labour Party government hadn't screwed the nation and cacelled the previous governments planed purchase of F-16C fighters in 2001. They would latter axe our Air Force’s entire combat air wing and we are defenceless to this day.
     
     
    Features:
     
     
    -Multiple year specific versions with different load outs for the ´C´ model F-16 which has been renamed the F-16K.
     
    -A two seater F-16K/D with conformal fuel tanks.
     
    -Extensive RWR.TGA files and updated RWR.LST
     
    -All weapons from load out file included ( most are from MGunny's Ordnance Shop II for SF2 )
     
     
     
     
    INSTILATION: Drop files in to appropriate folders, override when asked to.
     
     
    NOTE: Has only been tested/used in a merged install of ALL SF2 titles
     
     
     
    Credit: Spectre8750, Diogo & Spinners
    314 0
  12. Royal Australian Air Force planned (2012 ish) EA-18G Growler for Strike Fighters 2
     
     
     
    Features:
     
     
    -Extensive RWR.TGA files and updated RWR.LST
     
    -All weapons from load out file included ( most are from MGunny's Ordnance Shop II for SF2 )
     
     
     
    INSTILATION: Drop files in to appropriate folders, override when asked to.
     
     
    NOTE: Has only been tested/used in a merged install of ALL SF2 titles
     
     
     
    Credit: EricJ & FastCargo
     
     
    279 0
  13. BAC Lightning F.54 for STRIKE FIGHTERS 2 (EP2)
    This is a very simple mod of the stock Third Wire BAC Lightning F.53 to give a fictional Lightning F.54 in service with the Marineflieger (the naval air arm of the Bundesmarine or West German Navy) with markings for Marineflieger MFG 1 and Marineflieger MFG 2.
    You will need Expansion Pack 2.

    BACKSTORY
    The first rumours of an alleged bribery scandal surrounding the purchase of the Lockheed F-104G Starfighter by the West German Government coincided with the ferociously high attrition rate of the Starfighter in Luftwaffe and Marineflieger service. With the end of Lightning production on the near horizon BAC submitted a brochure to the Bonn Government and Marineflieger Officials for a proposed multi-role Lightning based on the F.53 and this proposal was accepted leading to a modest production order for 60 Lightning F.54's which entered service 
    in late 1968 with MFG1 and MFG2 before being retired in 1987.

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the LightningF54 folder into your main Aircraft folder.
    2. From the DECALS folder drag and drop the LightningF54 folder into your main Decals folder.
    3. From the WEAPONS folder drag and drop the AS-30 folder into your main Weapons folder.
    That's it! 

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 2 - 19/04/20
    Version 1 - 06/12/10
     
     
    207 0
  14. My verson of the F-15A MSIP II+ (F-15AM)
     
    This aircraft is base on the Stock F-15A SF2, you would need to have SF2 and/or Merged SF2 installed.
     
    I have made a lot of tweaks on the plane. You can modify it to your own liking. The work and the skin is not perfect but I think it will pass.
     
     
    Thus, weapons and effects is not included, check download section for your preference.
     
    Don't worry if you do not have the effects or weapons installed, the game will DEFAULT to SF2 Stock weapons for the specific time period.
     
     
     
    Copy the content of the respected folders to your folder:
     
    "Aircraft" to your "Object Aircraft folder."
     
    "Decals", copy the entire decals folder content and paste it onto your decal folder. I was unable to use specific squadron for decal folder, as it does not show up on the aircraft.
     
     
     
    The following Fighter Squadron is included:
     
     
    19th Fighter Squadron "Slightly Dangerous" (Mig Killer)
     
    44th Fighter Squadron "Busty Vamp" (Mig Killer)
     
    65th Aggressor Squadron "Size Does Matter"
     
    199th Fighter Squadron "Pula Kahula" (Hot Mama)
     
     
     
    Credits:
     
    TK and Thirdwire - Stock F-15A SF2E/Skin
    AleDucat - ACES II Ejection Seat
    JimmyBid - F-15C cockpit flight control textures
    MoonJumper - Avioncs work
    Kesselburt - Original F-15C cockpit
    Brain32 - Improved/new textures for the F-15C cockpit
    331KillerBee- SF2 Weapon Pack
    gbreuder - Alternate F-14 wing vapor effects
    Old Diego - Pilot Pack
    x Ray - Updated JASDF pilot skin
    dfang - Afterburner effect
     
    [ If I miss anyone it is not intentional ]
     
     
    Please let me know if there is any issues or things missing
     
     
     
     
     
    Cheers!
     
     
     
    18 January 2011
     
    Ace888
    365 0
  15. Saunders-Roe Firebar FAW.2 for STRIKE FIGHTERS 2 
    This is a very simple mod of the Yak-28P 'Firebar' to give a very fictional Saunders-Roe Firebar FAW.2 in service with No.29 squadron of the Royal Air Force. The Firebar is such a cool-looking Cold War jet and after dressing it up in RAF markings and posting screenshots a couple of people asked for it so here it is.

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the FirebarFAW2 folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the FirebarFAW2 folder into your Decals folder.
    3. From the WEAPONS folder drag and drop the Redstorm folder into your Weapons folder.
    That's it!

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    Special thanks to Pasko for bringing so many cool aircraft to the Strike Fighters community including this gem.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 2 - 10/06/2020
    Version 1 - 23/01/2011 
    206 0
  16. McDonnell Douglas Phantom FGR.5 for STRIKE FIGHTERS 2
    This is a simple mod of the Third Wire Phantom F-4E_72 to give a 'what if' Phantom FGR.5 fighter with markings for No.23 and No.29 squadrons of the Royal Air Force as they might have appeared at the time of Operation Granby in 'Desert Pink'. Service years have been extended right up to 2010 in case you want to use it in Operation Herrick (from 2001) or Operation Telic (from 2003).

    INSTRUCTIONS
    1. Drop the PhantomFGR5 folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the PhantomFGR5 folder into your Decals folder.
    That's it!

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    Thanks also to Sundowner for the F-4E templates.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 2 - 07/06/2020
    Version 1 - 24/01/2011 
     
     
    154 0
  17. BAC F-112B Lightning for Strike Fighters 2 
    This is a simple mod of the stock BAC (English Electric) Lightning F.3 from Expansion Pack 2 to make a fictional F-112B interceptor in service with the USAF in the 1964 to 1984 timeline. 'What if' markings for two units are included;
    1. 57th Fighter Interceptor Squadron - Based at Keflavik, Iceland.
    2. 186th Fighter Interceptor Squadron - Montana ANG.

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the F-112B folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the F-112B folder into your Decals folder.
    That's it!

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 2 - 06/06/2020
    Version 1 - 13/02/2011
    181 0
  18. F-105D, Aerodrome Defense Force


     

    -- For FULL-4 Merged SF2 (Prefered) and/or SF2:E/V =ONLY!!!=
     
    (it can acutally be used in any SF2 install that has the access to the F-105D_66)


     
    A "just for fun" mod . . .
     
    This package represents aircraft from the fictional Post-WWIII world of the novel series "The Wingman", by Mack Maloney.
    These are F-105D Thunderchiefs, as flown from the Free Territory/Trade Zone know as 'The Aerodrome', based at what used to be Syracuse, New York, as owned/operated by Mike Fitzgerald.
     
    This package comes with 2 skin sets; one Natural Metal for the 'deconstruction era', after WW3 and during the time The Aerodrome was established and Fitz began building up business (so to speak), and a 3-tone camo, most likely used during The Circle War and and beyond.
    All are based of stock 3W items. New decals are supplied with Fitz's trademark "Shamrock"
     
    This mod creates a new, stand-alone aircraft (not exported, with no other user). It is best used in a stand-alone mods folder that is based on the post-WW3 world of "The Wingman". Although, it may fit into the 'alternate' world of the Global Sedition vs the North American Alliance. (as do many of my terrain mods)
     
    Loadouts have been adjusted to reflect the ADF role in air convoy escort and so forth. The canopy has been set to use a manual animation key. Use Shift/0 to open and close it.
     
    As always, =READ= the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs, to make it a LOT easier to install (read: drag and drop).
    Again, as usual, the expected "Notes & Ramblings of a Mad(Wing)man" section for fun.
     
    Enjoy!!
    Wrench
    Kevin Stein
    80 0
  19. F-104G, Air Pirate



    -- For FULL-4 Merged SF2 (Prefered) and/or SF2:E =ONLY!!!=
     
    (it can acutally be used in any SF2 install that has the access to the F-104G)


     
    A "just for fun" mod . . .
     
    This package represents aircraft from the fictional Post-WWIII world of the novel series "The Wingman", by Mack Maloney.
    These are F-104G Starfighters as flown by either Air Pirate, or a Freelancer ('guns for hire').
     
    This package comes with a single skin set; A Garish Red/Yellow, as described in the first book. Those wishing other skins are advised to extract the USAFSilver1 and drop it into the main skin folder. Other, more "unusual" skins may be forthcoming. Depends on End User ™ demand, and my free time. Other than the 'pirate' badges, there are no other markings.
     
    This mod creates a new, stand-alone aircraft (not exported, with no other user). It is best used in a stand-alone mods folder that is based on the post-WW3 world of "The Wingman". Although, it may fit into the 'alternate' world of the Global Sedition vs the North American Alliance. (as do many of my terrain mods)
     
    This is a COMPLETE aircraft package, including the Zipper's cockpit and the hi-rez repaint by Batman1978; all is ready to just unzip, install and fly. The avionics ini has been modified to give you an 'audio-only' RWR.
     
    Loadouts have been adjusted to reflect the 'lack' of sophisticated weapons in the Post-WW3 world (especially for the 'Bad Guys'), and include a 'nation-specific' AirPirate AIM-9B. The canopy has been set to use a manual animation key. Use Shift/0 to open and close it.
     
    As always, =READ= the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs, to make it a LOT easier to install (read: drag and drop).
    Again, as usual, the expected "Notes & Ramblings of a Madman" section for fun.
    (this'll give the ADF somebody to contend with!)
     
    Enjoy!
    Wrench
    kevin stein
     
    Aferthought: this might also make a good skin for use in a Mercenary Campaign! For either side!
    119 0
  20. F-100D, Air Pirate


     

    -- For FULL-4 Merged SF2 (Prefered) and/or SF2:E/V =ONLY!!!= --


    (Can be used in any SF2 install that has the access to the F-100D)
     
    A "just for fun" mod . . .
     
    This package represents aircraft from the fictional Post-WWIII world of the novel series "The Wingman", by Mack Maloney.
    These are F-100D SuperSabres as flown by either Air Pirates, or a Freelancer ('guns for hire/Mercenaries').
     
    This package comes with 2 skin sets:
     
    "The Stukas" infamous Air/Ground Pirate gang that operated in Westen New Jersey, parts of New York, eastern Pennsylvania, parts of Ohio and that general region.
     
    A Plane-Jane natural metal for generic usage.
     
    This mod creates a new, stand-alone aircraft (not exported, with no other user). It is best used in a stand-alone mods folder that is based on the post-WW3 world of "The Wingman". Although, it may fit into the 'alternate' world of the Global Sedition vs the North American Alliance. (as do many of my terrain mods)
     
    Loadouts have been adjusted to reflect the 'lack' of sophisticated weapons in the Post-WW3 world (especially for the 'Bad Guys'), and include a 'nation-specific' AirPirate AIM-9B. The canopy has been set to use a manual animation key. Use Shift/0 to open and close it.
     
    As always, =READ= the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs, to make it a LOT easier to install (read: drag and drop).
    Again, as usual, the expected "Notes & Ramblings of a Mad(Wing)man" section for fun.
     
    Go Git 'em!
    Wrench
    kevin stein
    85 0
  21. --------------------------------------------------------


    ----A Tribute Olivier "BPAo" ANGUILLE.----


    ---------------------------------------------------------




    ======================


    =QM-29B (9.12B) Drone=


    ======================


     
    Background:
    ==========
     
    Following the disintegration of the Soviet Union, Russian 4th-generation fighter jets could be obtained through commercial deal, rather than through defection and capture.
     
    Likewise, in 1992, 6 Mig-29B (9.12B) were loaned to the USA by an unnamed foreign country for evaluation, testing and, in a few occasion, training.
     
    For that purpose, several NATO & friends personal were detached to the 53rd Weapons Evaluation Group.
     
     
    Installation:
    =========
     
    *A working installation of the SF2 Mescalero Proving Grounds is required, otherwise, it will simply not work.*
     
    - decompress the archive to a temporary folder, on your desktop for example
    - drop the content of the "To your mod folder"... into your mod folder, confirm when asked to overwrite
    - start your game and enjoy
     
     
    Credits:
    ======
     
    Original Mig-29A by The Mirage Factory.
    The gorgeous pit is the MiG-29 Cockpit Repaint by Orsin.
    The skin is purely fictional but may not have been possible, within a lifetime span given my skills, without the amazing Mig29 Templates by Sundowner.
    ChampionsVA56 for his guidance and inspiration.
     
    Jane's publications, Harpoon High Tide's Data Annex, 1F-MIG29-1 flight manual, Yefim Gordon's books and posts by Tom Cooper from ACIG have been used as reference for datas' fine tuning.
     
    If I forgot anyone, let me know and I'll correct it asap.
     
     
    Notes:
    =====
     
    The QM-29B Fulcrum Drone is available from 1992 to 2002.
     
    It have no ECM but have four times as much chaff and flares than normal.
     
    The fuel transfer sequence have been made as correct as possible, so watch your fuel, and a boost to the ACM mode's ScanBeamAngle is loosely simulating the IRST device.
     
    If you dig in, you may notice unusual Radar Range or Max Visible Distance values. They have been set as is for an ongoing project in which a lot of such things have been normalized and in that environment, they make sense. Given the role of the platform, they should not be an issue amongst default values however.
     
    Be advised that the Safe Altitude have been set to 1000 feet (304.8m).
     
    Have fun.
    246 0
  22. Nakajima Ki-101 'Heavenly Lion' for STRIKE FIGHTERS 2
    This is a simple mod of the stock 'AI' Thirdwire Spitfire F.9C to give a flyable 'what if' Nakajima Ki-101 interceptor-fighter of the Imperial Japanese Army Air Force in mid-1945.
    This mod requires you to have Expansion Pack 1 so that you have the necessary Third Wire Spitfire LOD's that are, of course, not included here.

    BACKSTORY
    In February 1943 the unfortunate Pilot Office P. Lonker of No.64 squadron descended through the fog to land his brand-new Spitfire IX at the Luftwaffe airfield near Brest in the mistaken belief that it was his home base of Hornchurch. Whilst the Spitfire was no secret to the Germans this pristine example was gratefully received and sent to the Dornier factory in Altenrhein (Switzerland) where it was studied in detail with production drawings made and tooling fabricated for the proposed production of the Spitfire for the Swiss Air Force. 
    However, during the early Spring of 1944 the decision was made to ship the drawings and tooling to the Nakajima Aircraft Company in Japan for production of the Spitfire for defence against American bombers including the B-29 then just coming into service in forward bases in China and India. Designated as the Ki-101 'Heavenly Lion' production started quickly enough but disaster struck when the Ota factory was bombed (ironically by B-29's) in December 1944 with only a handful of aircraft completed and all without engines as Aichi Atsuta had failed to deliver a single example of the licence-built Daimler-Benz DB605 engine. Miraculously, production restarted in February 1945 with the first Aichi built engines arriving in March allowing the first squadron to re-equip in May 1945. Production records indicate that only 45 Ki-101's were manufactured and there were no recorded incidents of air combat between the 'Heavenly Lion' and allied aircraft

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the SpitfireF9_IJAAF folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the SpitfireF9_IJAAF folder into your main Decals folder.
    Pilot - Almost certainly you'll have a Third Wire 'Jet Jock' flying your 'Heavenly Lion' so you'll need to swap him out for something more appropriate.
    N.B. Once you installed your aircraft you'll find it named Ki-101 'Heavenly Lion' in the drop-down menu. For best results you will need to manipulate your nations list to include the Imperial Japanese Army Air Force.
    That's it!

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    Extra special thanks to Kesselbrut for the Spitfire cockpit.
    And thanks to everyone in the wider Third Wire community.
    Regards
    Spinners
    Version 2 - 21/05/2020
    Version 1 - 09/04/2011  
     
     
    83 0
  23. Spinners F-4M_89_NZ.
     
    Modified by James Fox 12/04/2011.
     
    Added addional SKins by Sundowner reworked by me to fit the stock F-4M_75 Thirdwire model and some by me plus a little tinkering here and there.
     
    Decals by Spinners and some by me and the rest by ThirWire.
     
     
    This is Freeware mod.
     
    Very big thanks to Sundowner and Spinners for this mod to which I have only just added too and expanded a little.
     
    Plus to ThirdWire and CombatAce.
     
    PS. The contents of the Easter Egg Folder must go into the Stock ThirdWire SF2 F-4M_75 Folder, uses stock decals.This a bonus for those who do not want RNZAF aircraft.
     
    I have used Spinners ReadMe, well what can I do it is perfect.
     
    SPINNERS README:------------------------------------------------------------
     
    McDonnell Douglas Phantom F-4M_89 for STRIKE FIGHTERS 2:EUROPE AND FULL MERGED INSTALLS.
     
    This is a simple mod of the stock Third Wire Phantom FGR.2 (F-4M_75) to give a fictional 'Kiwi' Phantom
    with markings for No.2 squadron of the Royal New Zealand Air Force as they might have appeared during
    the 1990's.
     
     
    BACKSTORY
     
    During the build up to Operation Corporate (the UK's military operation to retake the Falkland Islands) the UK
    Government were overwhelmed at the support given by the countries of the Commonwealth and, in particular,
    the response of the Australian and New Zealand Governments who provided ships to maintain the UK's NATO
    commitments and thus allow the Royal Navy to maximise the number of ships it could send to the South Atlantic.
     
    In the following years there were many reciprocal deals made and favours given to the Commonwealth nations
    (and even Chile!) and one such 'favour' was the transfer of 18 ex-RAF Phantom FGR.2's in 1988. The 18 FGR.2's,
    only recently withdrawn from RAF service, were ferried out to New Zealand (most still in their dirty grey camo
    scheme) during Operation Saddleback before arriving at Ohakea for refurbishment by a joint McDonnell Douglas
    /RNZAF team that saw the aircraft eventually emerge in a new 'Forest' style camo scheme and with digital INAS,
    upgraded RWR and new outer wing panels. Entering service with No.2 squadron in early 1989 (supposedly as the
    Karearea but they were always simply called Phantoms) the aircraft gave good service to the Royal New Zealand
    Air Force during the 1990's until finally being retired in December 2001 when, indeed, all 'Air Combat Force'
    aircraft were sadly withdrawn from service.
     
     
    INSTRUCTIONS
     
    1. Drop the F-4M_89_NZ folder into your Aircraft folder.
     
    2. Drop the SUU-23G folder into your Weapons folder.
     
    2. Sprinkle the contents of the Decals folder into your main Decals folder.
     
    Do not just move the folder! You must empty the contents in.
     
     
     
    CREDITS
     
    BIG THANKS to TK for the continuous improvement of a great little game/sim.
     
    And thanks to everyone in the wider Third Wire community.
     
     
    Regards
     
    Spinners
     
    Version 1 - 15/01/10
     
     
     
     
     
    111 0
  24. This is my F-4E_90_NZ Fictional mod for all Merged SF2 games and any Standalone game that includes ThirdWire’s stock F-4E_78.
     
    Inspired by Spinner’s F-4M_89_NZ I decided to have an F-4E RNZAF mod. I had a Kiwi F-4E mod already right from the start but never uploaded it. Mr. DTM Dragon has uploaded a mod previously and many of these skins can be adapted to work with his mod if you want. However because most of the skins in this mod are new I have decided to upload and share. Over half the skins are from Sundowner and the rest by myself on ThirdWire’s templates and Sundowners templates. Decals are stock and Spinners and some by me.
     
    To install just extract and copy and paste the Aircraft Folder into the Aircraft Folder and Decals into Decals Folder.
     
    I have restricted the loadout a little, RNZAF is only small so not a large weapons arsenal. However if the RNZAF deployed overseas in a combat role we would most likely get supplies from American, Britain and even Australia. So you can tinker there if you want.
     
    I have added Mercenary skins as well. They are Generic so you can mod those skins into any Air Force you want. They are fictional and are purely for fun.
     
    Plus another Easter Egg Folder. One to go straight into F-4_78 folder and the other into the F-4D_78 stock folders, decals are all generic.
     
    Thanks to TK and ThirdWire for the great game and sim.
     
    To CombatAce for this Forum.
     
    To Sundowner and Spinners.
     
    This is a Freeware mod.
     
    James Fox
     
    12/04/11
     
     
     
     
    119 0
  25. LOTR RNZAF Kfir C.16 "Raiona"



    -- For SF2, Full-4 Merged =ONLY!!!=


     
    This mod creates a fully new aircraft, an EXTENSIVELY upgraded Kfir "C16" as might be used by the RNZAF.
     
    It =REQUIRES= a Full-4 Merged install, or at the very least, SF2:I and SF2:V for the various and sundry bits used herein. If you do NOT have the minimum required game installs, DO NOT DOWNLOAD THIS MOD, as you won't be able to use it.
     
    3 new skins, (partly redrawn from stock) and their attendant decals are included. No aircraft or cockpit parts (lods, bmps/tga/jpg) are included, as they use all 'internal' bits pulled from the various game cat files (in a similiar fashion as the Panama Mirage IIIPN).
     
    The 3 skins "represent" some of the aspects of the "Forces of Good" from the LOTR series:
     
    Rohan1 = Shieldmaidens (a squadron of mostly female pilots!!!)
    Rohan2 = Riders of Rohan
    Gondor = Stewards of Gondor
     
    Each with a different fin-flash.
     
    Modifications to the base model include (but not limited to), addition of landing lights, correcting the positions of the taillights, activating the canopy via an manual animation key (use Shift/0 to open and close), massive upgrading of the avionics suite (included new jammers and CM dispensers). Other mods include the addition of a laser designator for prescision strike, new A-A & A-G radars, and many other 'hidden' changes.
     
    NOTE: most, if not all, of the weapons used are STOCK. With possibly 2 exceptions, and they're not presently used.
     
    As always, READ the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs, to make it a LOT easier to install (read: drag and drop).
     
    Have fun with it!!
    I sure did, when building it!!
     
    Kyr Jhes, kyr celol
     
    Wrench
    Kevin Stein
    144 0

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