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      2019 Drive   05/31/2019

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    1. TMF F-14 Tomcat Superpack

      The Mirage Factory F-14 Tomcat Super Pack V1.21 AUG. 25, 2013
       
      What it is:
      This is the F-14 Tomcat Super Pack v1.21 Full. It includes tweaks to the engines, avionics, weight, effects and the Phoenix missile.
       
      =================
       
      Installation:
       
      =====CAUTION=====
      1. This was tested at July 2013 patch level, on an "All 5 Merged" install, and because it uses AvionicsF14A.dll, will require SF2NA (or a TW F-14) to work! It will not work on Gen 1 sims, nor will it work correctly on pre-April 2012 installs! (Caveat: Avionics70.dll F-14D should work on pre-April patch levels).
       
      2. It is HIGHLY recommended you back up your current F-14's .ini files and cockpit folders. If you have custom skins installed, be sure to back up your F-14(A/A+/B/D).ini to preserve the texture set data.
      =================
       
       
      1. Unzip the contents of the F-14SP_V121.7z file into a folder.
       
      1a. If you have installed the Avionics70 F-14D, ensure you back up the .ini files if you haven't renamed the bird, since this install will overwrite F-14D_92, 96 and 06!
       
      2. Open your Strike Fighters 2 mod folder (e.g. C:\User\Saved Games\ThirdWire\StrikeFighters2 Europe\...)
       
      3. Copy the contents of the unzipped Objects folder into your SF2 mod Objects folder, allowing all files to overwrite (Objects\Aircraft and Objects\Weapons).
       
      3a. (RECOMMENDED) Review the Cockpit and Avionics, and F-14 SP Update word documents for information on updates.
       
      4. Go fly!
       
      =================
       
       
      1. Unzip the contents of the F-14SP_V121.7z file into a folder.
      1a. You may choose to use the Avionics70.dll F-14D for SAR mode on strike missions. If you wish to do so, see Section 6 of the F-14 SP Update V120 word document (Para 6.1-6.3) for install procedures and recommendations.
      2. Open your Strike Fighters 2 mod folder (e.g. C:\User\Saved Games\ThirdWire\StrikeFighters2 Europe\...)
      3. Copy the contents of the unzipped Objects folder into your SF2 mod Objects folder, allowing all files to overwrite (Objects\Aircraft, Objects\Weapons, and Objects\Decals will be affected).
      3a. (RECOMMENDED) Review the Cockpit and Avionics, and Update word documents for information on updates.
      4. Go fly!
       
      =================
       
      Credits:
       
      Model: Flying Toaster, Oli
      Cockpit: Chris (original), reworked and updated by Brain32
      FM: ThirdWire, Column5, Spectre8750, Caesar
      Avionics: Crusader, ThirdWire, Sup Gen, Caesar, Dave, CrazyhorseB34
      Pilots: Old_Diego, CrazyhorseB34
      Skins: Dave, Spectre8750, Column5
      NATOPS Textures: HomeFries
      Extra Hangar, Loading and Main Screens: Dave, Spectre8750
      Ejection Mod: Stary
      Testing: Sup Gen, Caesar, Dave, EricJ, Spectre8750
      TARPS: Bunyap and Spectre8750
      Weapons: Ravenclaw, wpnssgt, Bunyap and others
       
      ===Dedidacted to Oli===

      6,963 downloads

         (31 reviews)

      33 comments

      Updated

    2. Super Hornet Package for SF2 v4.1

      THIS IS NOT UNDER THE COMBATACE FREEWARE LICENSE ACCORD
       
      YOU MAY
       
      - Have fun with this mod
      - Use it as you see fit once you download it, even modify it as you see fit
      - Create your own textures as you see fit and upload them under your name
       
      IF you wish to send me any modified core files (I don't need to review skins as that doesn't affect any core files) please PM me the modified files and I will check them out. There is no exception to this policy given my attitude towards staying out of jail. I will check them out and yay or nay the decision, but if I can edit any files in order to not go to jail, I will inform you and that will be it. I understand you may have information of a sensitive nature that you may have access to and frankly it does not belong in any files of this download. If that bothers you then please don't send me sensitive information, I think I've made it clear that I'm not going to jail in order to appease to players.
       
      http://combatace.com...24-my-projects/
       
      Newer skin PSD with Block I ECS (no stacks) now available for skinning needs:
      http://combatace.com...-skin-template/
       
      - Fixed some glaring errors in the INI files.

      9,326 downloads

         (28 reviews)

      35 comments

      Updated

    3. F-15 Super Pack (Version 2.4)

      F-15 Super Pack for the SF2 series
       
      ****************** Version 2.4 ****************************
       
      Added many skins by JAT to the F-15C_85 and F-15E_04
       
      ****************** Version 2.31 ***************************
       
      Minor issues fixed.
       
      ****************** Version 2.3 ****************************
       
      F-15E_04, F-15SE, F-15SG updated with proper Sniper Pod model, skin by JAT81500.
       
      ****************** Version 2.2 ****************************
       
      Updated to June 2010 Patch standards. Cockpit view issues fixed.
       
      ****************** Version 2.1 ****************************
       
      Several early variants of the non-Israeli Eagles added. You will need to have SF2E to be able to have a cockpit for these early versions. The stock F-15A ini files included with SF2E has also been tweaked to take advantage of the 3rd party effects in this aircraft pack.
       
      There may be a way to use the Baz cockpit included in SF2I and/or use the Eagle/Baz cockpits in WOE/WOI...however, we cannot provide support for this due to time constraints.
       
      Additional thanks to USAFMTL for indulging me in my obsessive/compulsive disorder by helping decal every variant...
       
      ****************** Initial Release ************************
       
      Version 2.0.
       
      Supersedes every Eagle released for the ThirdWire series with the exception of the stock ThirdWire F-15s and the F-15 ACTIVE.
       
      Includes the F-15C, F-15D, F-15E (2 versions), F-15I, F-15J, F-15DJ, F-15K, F-15S, and F-15SG. Be advised, uncompressed, this file will take up 2 GBs on your hard drive.
       
      Simply drag and drop into your mod directory, allow overwrites, and read the readmes!
       
      Thanks to the following folks:
       
      TK - For the ThirdWire series of sims.
      The Mirage Factory - For the nice F-15D MSIP aircraft...in particular Flying Toaster, wpnssgt, and Dave for making the F-15 MAX files available for me to play with.
      Kei Nagase - For the awesome skins for the F-15 ACTIVE.
      AleDucat - For the nice ACES II ejection seat models.
      Deuces - For the F-15 Afterburner and weapon effects.
      Diego - For the Modern USAF Pilot skins.
      Fubar512 - For the FM work.
      JimmyBib - For the F-15C cockpit flight control textures.
      MoonJumper - Avionics work.
      Sundowner - Textures.
      USAFMTL/Dave - Decals.
      Wpnssgt - Models, Textures.
      Kesselburt - Original F-15C cockpit.
      Kout - Loading and Hanger Screens.
      Kct - Textures and decals for the F-15SG.
      Brain32 - Improved/new textures for F-15C cockpit.
      Mago - F-15E Cockpit.
      331KillerBee - SF2 Weapons Pack (basis for some of the weapons included).
      Lexx Luthor - Siberian Sky Experimental 3-D Rocket Exhaust
      JAT81500 - F-15E Cockpit avionics and HUD work.
      To my fellows at Combatace for helping me beta test and work out bugs.
      Any errors or mistakes are entirely mine.
       
      FastCargo
      12 Jan 10

      6,948 downloads

         (21 reviews)

      10 comments

      Updated

    4. F/A-18 Series By The Hornet Team (BETA!)

      BETA!
       
      F/A-18A/C. This package is beta and to be honest we are all sick of looking at it. So here is the deal. You find something wrong and the community agrees, send it to me and I will keep the package updated. We just need fresh eyes on it. There is a new pit by Brain32 that is amazing.
       
      The Hornet Team:
      Original Model by BPAO and the Mirage Factory, updated by FastCargo.
      New pit by Brain32 with Crusader, Brain and CB34 doing the avionics.
      Skins by Siddog, Dave and EricJ.
      Crash test Dummy: Caeser
      Pilots: by Diego
      Seats: Julhelm and Ravenclaw
      Weapons by Ravenclaw, wpnssgt and others.
      Loadouts and variant shred out by CrazyhorseB34 who put a lot of effort into researching this part of the package. Its highly recommended you use the loads he made or you will have problems.
       
      If I forgot anyone let me know in a PM and I will correct it.
       
      To install:
      C:\Users\xxxxxxx\Saved Games\ThirdWire\StrikeFighters2 directory.

      2,688 downloads

         (20 reviews)

      15 comments

      Updated

    5. B-1B Redux

      B-1B Lancer aka "The Bone" by Dels and the Bone Team
       
      SF2 Version for Dec 2009 Patch and beyond
       
      Nov 2010
      Model by Dels
      Skins by ST0RM, Syrinx Jat81500 and my boy Jimmy B!!!!
      Decals, units and testing, etc by Dave (USAFMTL) and ST0RM
      Sounds by Spillone
      Updated FM by Fubar512 and FastCargo
      Weapon Station arrangements by FastCargo
      Destroyed LOD by Klavs81, Dels and FastCargo
      B-1B Pit by Dels (Its a bloody masterpiece)
      ACES 2 Seats by Julhelm
      Mod USAF pilot by Diego
      Technical Adviser/Loadouts ans new weapons models by FastCargo
       
      Package contains:
      B-1B 86 Turkey Feathers and pure nuke
      B-1B 92 Blk A - Nuke and Conventional role
      B-1B 96 Blk C - CBU capability,
      B-1B 98 Blk D - JDAM and ALE-50 added
      B-1B 03 Blk E - JSOW, CMUP PIT, JASSM
       
      To install:
       
      Sounds go into your main mod folder.
      Example:
      C:\Users\username\Saved Games\ThirdWire\StrikeFighters2\Sounds
       
      Effects go into your main mod folder.
      Example:
      C:\Users\username\Saved Games\ThirdWire\StrikeFighters2\Effects
       
      Planes go into your Objects/Aircraft folder.
      Example:
      C:\Users\username\Saved Games\ThirdWire\StrikeFighters2\Objects\Aircraft
       
      Decals go into your Objects/Decals folder.
      Example:
      C:\Users\username\Saved Games\ThirdWire\StrikeFighters2\Objects\Decals
       
      Pilots go into your Objects/Pilots folder
      Example:
      C:\Users\username\Saved Games\ThirdWire\StrikeFighters2\Objects\Pilots
       
      Weapons go into your Objects/Weapons folder
      Example:
      C:\Users\username\Saved Games\ThirdWire\StrikeFighters2\Objects\Weapons
       
      If do not have any of these folders, then by installing this into your main install, it will make them for you.
      Example:
      C:\Users\username\Saved Games\ThirdWire\StrikeFighters2
       
      Additional Notes by FastCargo:
       
      Each model of B-1B has the ability to carry the specific weapons it was authorized for during that time frame. Most of these weapons are included in this package...the preset loadouts represent typical arrangements. The weapon stations have been setup so that you can only load the type and number of weapons for each bay in the loadout screen, reflecting real life limitations.
       
      Also, the maximum gross weight for takeoff at sea level is 470000 pounds...you can easily exceed this just with the default loadouts at full internal fuel weight. It is HIGHLY recommended to lower your internal fuel to 75% to get under the gross weight.
       
      At full gross weight, the AI and you will require the whole runway to takeoff...you will probably not 'unstick' until close to 200 knots. At minimum weight, it should only take about half the runway and about 160 knots unstick. Also, do not rotate above 9 degrees pitch on takeoff before you leave the runway...or you will scrape the tail and may crash.
       
      The FM has been through some major rework to get around the limitation that the sim has with large swing wings. The current FM setup is a compromise to allow docile handling with realistic performance. There are some weaknesses with it, mainly during mid altitude cruise flight tends to take more power than the real aircraft needs. You will find that the FM mimics the real thing in most limitations...lower altitude ceiling at full gross weight, faster roll rates with wings swept back, etc. Also, 'at the limit' handling has been much improved...much more difficult to stall at high speed. Handling is fairly carefree, simulating the real aircraft's fly by wire helping you keep the aircraft within limits. It is still possible to overG or stall...with bad consequences for both.
       
      For mission planning and the AI, the sim uses the 'CruiseSpeed' parameter to determine attack speed, and the LevelBombAI, ReleaseAlt to determine how high it's attack run is. Because of this, you may find the parameters for both to be different for each model. Here is the current list for each one:
       
      B-1B_86 - Speed-540 knots / Alt 1500 feet
      B-1B_92 - Speed-540 knots / Alt 1500 feet
      B-1B_96 - Speed-540 knots / Alt 600 feet
      B-1B_98 and 03 - Speed-320 knots / Alt 15000 feet
       
      The 2 later models are high and slow because they mostly do standoff and PGMs, which usually require altitude.
      The 2 earliest models are low alt, high speed for the nuke mission to get away from the blast (btw, you will NEED .9 mach and 1300 AGL to drop a gravity nuke...or you won't make it out of the blast radius).
      The middle model is same speed, but lower altitude because they didn't carry nukes anymore.
       
      We did our best. Enjoy.

      3,899 downloads

         (19 reviews)

      9 comments

      Updated

    6. F-16C Block 25/30 by The Viper Team

      F-16C Blk25/30 By the Viper Team.
       
      Pit by ravenclaw. (A master piece and you haven't seen nuttin' yet.)
      Models by bpao, modified highly by Jat and ravenclaw. (You guys are one hell of a team)
      Skins templates by Migbuster (Went back and made even higher res skins...because he could)
      MFD panel glass by Stary (Did you know he does terrains and clouds too?)
      Units skins by Dave and Jat (I think Jat did like 4 and I did the other 70 or so) lol
      Weapons by ravenclaw and GrinchWSLG (Masters of disaster)
      Technical adviser, Sony Tuckson (If we got it wrong he cracked the whip!)
      Avionics by Jat and Crusader (You cant get anything past Crusader, the best MK1 eyeball in SF)
      Brain32, avionics and ini work.
      CrazyhorseB34, ini work and testing
       
      To install:
       
      Drop into your C:\Users\xxxxxx\Saved Games\ThirdWire\StrikeFighters XXXXX
       
      This project started with a little mod here and there to make the Vipers more modern. FastCargo started the PM thread on 28 Jul 2011 and here we are 10 months later we have this.
       

      This mod is dedicated to Oli (bpao) he started us on this journey and I hope, I really hope, we lived up to his expectations.

      2,613 downloads

         (19 reviews)

      13 comments

      Updated

    7. Lockheed F-117A Nighthawk for SF2

      This is the Lockheed F-117A Nighthawk, need I say more?
       
      Please read the readme.txt
       
      Credits:
      Aircraft, Cockpit, Skins, Decals and .ini work - Me
      FM - Fubar512 (with some modifications by me)
      ACESII Ejection seat - ravenclaw
      Pilot skin - Old Diego
      Testing - The ODS team
       
      A MASSIVE thanks to Crusader for all his very useful
      reference material and support without which this package
      could not exist!
       
      Dels

      2,227 downloads

         (19 reviews)

      26 comments

      Submitted

    8. Mirage Factory F-14A and F-14B Tomcat

      Grumman’s F-14 Tomcat could be described as the Marilyn Monroe of aircraft designs. Both were at once beautiful and flawed, with indelible public images and yet often misunderstood and misrepresented. Both also met untimely ends. For many, the aircraft will always be remembered as the star of the hit 1986 movie Top Gun, but the Tomcat was a real weapon on the front lines of the Cold War, personifying the technological prowess and advanced production methods that the Soviet Union could not match, and which eventually drove them to break their economy in the attempt to keep up. For me personally, it will always be associated with the three years my family lived in Virginia Beach, near NAS Oceana, in the early 1980s. I vividly remember all of the jets that used to fly over our house—Skyhawks, Intruders, Phantoms and especially Tomcats. With their twin tails and swing-wings they had to be the coolest things in the air, and in retrospect I believe they really were. --c5
       
      This aircraft is dedicated to our departed friend and Cheif of Production, Oli.
       
      Please see the included PDF for information on the cockpit, including some known issues that will be addressed in a future update.
       
      Model: Flying Toaster, BPAo
      Skins and Flight Model: column5
      Cockpit: Chris
      Avionics: MoonJumper
      Pilots: Diego
      Extra Hangar and Loading Screens: USAFMTL
      Testing: The Mirage Factory
       
      Please contact one of the above people at CombatAce if you would like to use this mod in a freeware project. This mod may not be used as part of any payware project.

      5,071 downloads

         (18 reviews)

      33 comments

      Updated

    9. IAF F-16C/D/I by The Viper Team

      IAF F-16C Series By the Viper Team.
       
      Pack Includes:
      F-16C Barak
      F-16C Barak II
      F-16D Barak
      F-16D Brakeet
      F-16I Sufa
       
      Pit by ravenclaw. (Ok now he has gone too far.....)
      Models by bpao, modified highly by Jat and ravenclaw.
      Skins templates by Migbuster and EricJ
      MFD panel glass by Stary
      Skins by Wilco, Sony Tuckson, Jat, Migbuster and EricJ
      Technical adviser, Sony Tuckson (If we got it wrong he cracked the whip!)
      Avionics by Jat and Crusader (You cant get anything past Crusader, the best MK1 eyeball in SF)
      Brain32, for FM, Avionics work.
      Crash test Dummy Dave
      CadeteBRA for the Sonic Boom effect
      Raánan Weiss for pictures / material that help me make the SUFA cockpit
       

      To install:
       
      Drop into your C:\Users\xxxxxx\Saved Games\ThirdWire\StrikeFighters XXXXX
       
      This project started with a little mod here and there to make the Vipers more modern. FastCargo started the PM thread on 28 Jul 2011 and here we are 10 months later we have this.
       

      This mod is dedicated to Oli (bpao) he started us on this journey and I hope, I really hope, we lived up to his expectations.

      1,867 downloads

         (18 reviews)

      29 comments

      Updated

    10. A-10A and C Thunderbolt II "Warthog" Pack

      May. 20, 2016
      Version 1.5 Package A-10A and C Thunderbolt II "Warthog" Pack
      Content size of Install files 2.27 GB unzipped for Full Package. 248 Mb for Update only Package.
       
      ====================================================================================================
       
      The package includes:
       
      Updated A-10A Early, Mid, Late and C Thunderbolt II "Warthog" Model of the 3.0 released by Wpnssgt, re-released as version v1.0
       
      Aircraft:
      A-10A_76
      A-10A_79
      A-10A_87
      A-10A_93
      A-10A_99
      A-10C_05
       
      A-10 Squadrons represented 11TASS, 18TFS, 19TASS, 23TAS, 25TFS, 45TFS, 46FTS, 47TFS, 66WS+JAWS, 74TFS, 75TFS, 76TFS, 78TFS, 81TFS, 91TFS, 92TFS, 103TFS, 104TFS, 107FS, 118TFS, 131TFS, 138TFS, 163FS, 172FS, 176TFS, 184FS, 190TFS, 303TFS, 333TFS, 354TFS, 355TFS, 356TFS, 357TFS, 358TFS, 509TFS, 510TFS, 511TFS, 706TFS. Plus Extra Skins.
       
      ====================================================================================================
       
      CREDIT:
       
      Model:
      Wpnssgt - Original model and post v3.0 3D Modifications.
      Spectre8750 - 3D Modifications
      Russouk2004 - 3D Modifications
      Sundowner - Skin Template, Skins.
      Spectre8750 - Skins, Decals.
      A-10 Aces II Seat - Ravenclaw_007.
      Diego - USAF Pilot
       
      Cockpits:
      Kesselbrut
      Spectre8750
       
      Weapons:
      331Killerbee
      Bunyap
      EricJ
      Ravenclaw_007
      Rusty_hawk
      Wpnssgt
      Spectre8750
       
      Sounds:
      Spectre8750
       
      Effects:
      Ejection Seat system - Stary.
      Tracer Smoke Emitter - Stary.
      GAU 8 Smoke effects - Spectre8750
      30mm GAU-8\A Effect - Deuces.
       
      ====================================================================================================
      THIS MOD MAY BE POSTED IN OTHER MODS (NO PAYWARE) AS LONG AS THE README IS INCLUDED AND CREDIT FOR THE
      MODDERS IS GIVEN.
      ====================================================================================================
       
      Installation:
      Clean Install only, do not install over old Aircraft Squadron Folders except for the update version.
      Drop contents of the "install" folder into the games root folder. Overwrite if needed.
       
      Included in Extras folder:
      Extra Skins for modding Squadrons if wanted.
      SOUNDLIST.INI to use for reference.
      AIRCRAFTOBJECT.INI with modified WindSound to go with included Sounds (This is Optional) just drop in Objects root.
      SQUADRONLIST.INI and A-10SQUADRONLIST.TXT with corresponding Number sets for Modders.
      Some patches and decals are included for modders.
      Templates will be posted separate.
       
      A special Thanks to Mike (Wpnssgt) for all his work and allowing me to take on this project.
      And to Kesselbrut for giving me his work on the Cockpit.
       
      Thanks for downloading, hope you enjoy.
      -Spectre8750

      10,941 downloads

         (17 reviews)

      33 comments

      Updated

    11. B-2A Spirit (Version 0.90)

      B-2A (Beta) by FastCargo.
       
      ********************** Version 0.90 ***********************
       
      SF2 Version for Jul 2013 Patch.
       
      Original model from tf3dm - 3dregenerator
      Modifications to import into TW sims by FastCargo
      Textures and most decals by FastCargo
      Cockpit, ModPilot, and Aces II seat from B-1B Redux Package by Dels, et al
      Included weapons from The Ordinance Shop II by 331KillerBee and FastCargo
      Hanger and Loadout screens credited to the respective individuals
      Thanks to ST0RM for high res photos allowing me to complete the area around the cockpit
      Templates for all textures and decals included
      Any errors are mine...
       
       
      Aircraft include:
       
      B-2A - All 21 tail numbers are included in the Block 30 paint scheme (operational).
       
       
      Notes:
       
      This release is a beta, and as such, is somewhat incomplete. The cockpit is from the B-1B.
       
      A new weapon has been included, the GBU-57 Massive Ordinance Penetrator (MOP). Big boom...but only one per bay. JASSMs have been slightly modded to have more realistic flight performance. The weapon bay loads have been built to realistically hold the proper number and types of weapons the real B-2A could carry.
       
      The FM has been tweaked to allow the player and AI to fly with reasonable accuracy. There are still a few bugs...mainly the AI likes to be nose down during the approach and landing. Also, there can be weapon bay visual errors when the AI is dropping weapons (ie the bay doors may not open). The weapon bay errors are limitations in the code that can't be fixed...it has to do with more than one weapon station using the same bay door animation slot. We are still working to squash the remaining issues...and one day we will have a proper cockpit for this machine.
       
      Have fun...report any crippling bugs (except trying to use it in SFP1/WOV/WOE/WOI...you're on your own) in the release thread at CA.
       
      FC
       
      07 Jul 14

      1,920 downloads

         (17 reviews)

      5 comments

      Updated

    12. TMF F-14 Tomcat Super Pack v1.32

      The Mirage Factory F-14 Tomcat Super Pack V1.32 22 APR, 2017
       
      What it is:
      This is the F-14 Tomcat Super Pack v1.32 Full. It includes addition of Direct Lift Control to the Flight Model, AI AIM-54 Phoenix Missiles, modified Iranian F-14 loadouts and other minor adjustments.
       
      =================
       
      Installation:
       
      =====CAUTION=====
      1. This was tested at July 2013 patch level, on an "All 5 Merged" install, as well as a "vanilla" SF2:NA install. Because it uses AvionicsF14A.dll, will require at least SF2:NA (or a TW F-14) to work! It will not work on Gen 1 sims, nor will it work correctly on pre-April 2012 installs! (Caveat: Avionics70.dll F-14D should work on pre-April patch levels).
       
      2. It is HIGHLY recommended you back up your current F-14s to a back up folder. If you have extra skins installed and wish to keep your current folders, be ABSOLUTELY CERTAIN to delete the cockpit folders from each aircraft folder after backing up, as this install features updated cockpits, and retention of the old folders will lead to artifacting on the RWR, VDI, and other systems. If you have custom skins installed, be sure to back up your F-14(A/A+/B/D).ini to preserve the texture set data.
      =================
       
      1. Unzip the contents of the F-14SP_V132.7z file into a folder.
       
      1a. If you have installed the Avionics70 F-14D, ensure you back up the .ini files if you haven't renamed the bird, since this install will overwrite F-14D_92, 96 and 06!
       
      2. Open your Strike Fighters 2 mod folder (e.g., C:\User\Saved Games\ThirdWire\StrikeFighters2 Europe\...)
       
      3. CAUTION: (ONLY FOR PRE-v1.30 VERSIONS), DELETE THE PRE-1.30 COCKPIT FOLDERS!!! FAILURE TO DO SO WILL CAUSE ARTIFACTING ON THE VDI, HSD, RWR, AND POSSIBLY OTHER SYSTEMS!!!
       
      3.a. IGNORE STEP 3 IF YOU ARE UPDATING v1.30 OR v1.31
       
      4. Copy the contents of the unzipped Effects, Flight, Missions, Objects, and Sounds folders into your SF2 mod folder, allowing all files to overwrite (Effects, Flight, Missions, Objects\Aircraft, Objects\Weapons, etc).
       
      4a. (RECOMMENDED) Review the flight manual for tactical employment of the F-14.
       
      5. Go fly!
       
      NOTE:
      If this either a new install or an update to the F-14SP v1.30 or 1.31, follow the above procedure, allowing all files to overwrite. If this is an update to 1.14-1.22, follow step 3; for in-depth instructions, follow the F-14SP V132 Installation Instructions.pdf
       
      =================
       
      EXTRAS:
       
      -You may choose to use the Avionics70.dll F-14D for SAR mode on strike missions. If you wish to do so, see Section 6 of the F-14 SP Update V132 word document (Para 6.1-6.3) for install procedures and recommendations.
       
      =================
       
      Aircraft Included:
       
      F-14A (1974-1984, 1982-1995, 1996-2004)
      Iranian F-14A (1977-2030)
      F-14A+ (1987-1990)
      F-14B (1991-1995, 1996-2005)
      F-14D (1992-1995, 1996-2006, 2005-2006)
       
      =================
       
      List of effective changes:
       
      v1.32 22 Apr 2017
       
      1. Added Direct Lift Control, based on Cliff7600's spoiler speedbreak mod
      2. Added AI Phoenix missiles with Rmax of 65nm to improve AI F-14 Probability of Kill
      3. Updated flight manual to reflect DLC change and AI AIM-54 (now 75pgs)
      4. Assigned White external fuel tanks to F-14A_74 and F-14A_IR (IR does not carry externals by default)
      5. Fixed White fuel tank capacity (was not adjusted with grey tank prior)
      6. Updated Iranian F-14A loadouts to better match most current data from ACIG
      7. Updated/Added Iranian AIM-7E-3 and AIM-9J models to equip Iranian F-14As
      8. Changed F-14A_IR availability date to 2030
       
      v1.31 1 Aug 2016
       
      1. Updated engine static thrust to match NATOPS installed measurements
      2. Updated flight manual to reflect thrust change
       
      v1.30 11 Jun, 2016
       
      1. Updated F-14A/B cockpit by Chris "ToS" with tweaks by Crusader & Caesar
      2. Fixed radar scan elevation in VSL-Hi
      3. Adjusted aircraft empty weights to remove gun ammo and trapped fuel
      4. Added AI F-14s to improve AI survivability in a dogfight
      5. Adjusted default gun tracking range to 1000ft/305m. Gun is now more accurate both with and without lock. (Crusader noticed & it was implemented)
      6. Adjusted auto-departure numbers to allow the aircraft to fly and depart more naturally
      7. Adjusted maximum altitude to provide player engines a buffer between 55,000 and 60,000 feet.
      8. Updated cockpit avionics & weapon symbology
      9. Updated Wing Sweep schedule and gave Glove Vanes smooth animation to match NATOPS
      10. Reduced effectiveness of ALQ-100 & 126
      11. Adjusted bands on the AN/ALR-45/50 to match published data
      12. Adjusted AoA Indexer to match NATOPS (green = slow, yellow = on-speed, red = fast)
      13. Adjusted F-14D_96 loadouts to remove extra AIM-7 loaded into Station 5 alongside AIM-54s
      14. Adjusted Sedjil pylon allowable weight (was too low to equip missile)
      15. Added inaugural cruise paint schemes for VF-1, -2, -14, -24, -32, -41, -84, -114, and -213
      16. Adjusted avionics symbology
      17. Added 74-page F-14 SP Flight Manual “F-14SP 01-F14ABD-1.pdf”
      18. Fixed ACM Panel (Crusader)
      19. Fixed F-14A_82 CAP loadout, which put the ALE-29/39 in the wrong location
      20. Fixed jettison point of ECA/EFA to forward Phoenix Station 6R to match installed location
      21. Changed skins to .jpeg format to significantly reduce size of mod without sacrificing detail
      22. Adjusted external tank fuel quantities to 1800 lbs/tank (maximum internal and external fuel together now matches real-world 19,800lbs, rather than over 20,000lbs).
      23. Adjusted engine thrust and Specific Fuel Consumption (SFC). The F110 had approximately 60% of the TF30’s SFC. The F110 was adjusted to lower SFC, while the TF30 was adjusted to increase SFC.
       

      =================
       
      Credits:
       
      Model: Flying Toaster, Oli
      Cockpit: Chris (original and new update) with tweaks by Crusader and Caesar
      FM: ThirdWire, Caesar, Column5, Spectre8750, Cliff7600
      Avionics: Crusader, ThirdWire, Sup Gen, Caesar, Dave, CrazyhorseB34
      Pilots: Old_Diego, CrazyhorseB34
      Skins: Dave, Spectre8750, Column5, Caesar
      NATOPS Textures: Chris
      Extra Hangar and Loading Screens: Dave
      Ejection Mod: Stary
      Testing: Caesar, Sup Gen, Dave, EricJ, Spectre8750, Saisran, Cougar_1979
      Weapons: Ravenclaw, wpnssgt, Bunyap and others
      New Phoenix: Ravenclaw
      Manuals/Flight Manual: Caesar
       
      ===Dedidacted to Oli===

      2,283 downloads

         (17 reviews)

      37 comments

      Updated

    13. F-16C Block 50/52 by The Viper Team

      F-16C Blk50/52 Series By the Viper Team.
       
      Pack Includes:
      F-16C Block 50/52
      Greek and Turkish Blk 50/52's
      Block 50/52+ mods.
       
      Pit by ravenclaw. (Somebody stop him!)
      Models by bpao, modified highly by Jat and ravenclaw. (You guys are one hell of a team)
      Skins templates by Migbuster (Went back and made even higher res skins...because he could)
      MFD panel glass by Stary (Did you know he does terrains and clouds too?)
      Units skins by Jat and Dave
      Skins: use of JanHas's F4 skins
      Turkish skins by Pureblue
      Greek pattern by EricJ
      Pilots: Base from Florian mod by JAT
      Loading Screens by ST0RM
      Weapons by ravenclaw and GrinchWSLG (Masters of disaster)
      Technical adviser, Sony Tuckson (If we got it wrong he cracked the whip!)
      Avionics by Jat and Crusader (You cant get anything past Crusader, the best MK1 eyeball in SF)
      Brain32, for FM, Avionics work. (He found that Mach 1 is FAST.)
      Crash test Dummy, Dave (Thank god he doesn't have a usable brain)
      CrazyhorseB34, ini work (and the other dummy)
       
      To install:
       
      Drop into your C:\Users\xxxxxx\Saved Games\ThirdWire\StrikeFighters XXXXX
       
      This project started with a little mod here and there to make the Vipers more modern. FastCargo started the PM thread on 28 Jul 2011 and here we are 10 months later we have this.
       

      This mod is dedicated to Oli (bpao) he started us on this journey and I hope, I really hope, we lived up to his expectations.
       
       
       

      -------------------------------------------------------------------------------------------

      3,621 downloads

         (16 reviews)

      11 comments

      Updated

    14. F-22A Raptor Version 2.1 For SF2 Series

      F-22A Raptor Version 2.01 for Strike Fighters 2 Series
       
      18 Jun 2009
       
      The Raptor Team:
      Dels – Model maker extraordinaire
      USAFMTL – Decal work and project manager
      Jimmybib - Skins (Updated 17 Jun 09)
      Jat - Avionics Work (Updated 17 Jun 09)
      Moonjumper - INI work
      Starfighter – FM work
      Fast Cargo - Weps Assist
      CA_Stary - AB Effects
      Klavs81 - For pilot legs in the cockpit
      Wpnssgt and Fubar for their start on this project.
       
      Installation:
       
      Just drop into your:
       
      Vista User Name/Saved Games/ThirdWire/StrikeFighters2 folder and let the folders overwrite themselves.
       

      Limitations.
      Would of loved to of had TVC. But it doesn't exist in game.
       
      This is freeware and may not be sold. This may not be distributed to any other sites but Column5.us and Check-six.
       
      Anything I forgot to mention is purely unintentional.
       
      Dave USAFMTL
       
      www.combatace.com
      THE place for Third Wire Mods, forums and the sim discussion. Anyplace else....is just playing catch up.
       
      19 Jun 09 Update
      Fixed RCS modifier
      BaseRCSModifier=-0.000001
       
      Feb 2010 Updates By Jat
       
      Nov 2010
       
      Avionics updates my SND

      4,808 downloads

         (15 reviews)

      4 comments

      Updated

    15. C-130 Hercules Superpack

      This is my C-130 Hercules Superpack.
       
      Please read the readme file (included) for installation instructions.
       
      Alternatively, visit the support topic for the readme file:
       
      http://combatace.com/topic/83752-c-130-upgrade-project/page-7?do=findComment&comment=730970
       
      Dels

      551 downloads

         (15 reviews)

      7 comments

      Submitted

    16. F/A-18A, A+ and C by The Mirage Factory for SF2

      9 Apr 2011
       
      F/A-18A, A+ and C for Strike Fighters 2 Generation Sims
       
       
      wikipedia link :
       
      http://en.wikipedia.org/wiki/F-18
       
      +-----------------------------------------------------------+
       
      SFP1 Model Credits
       
      Plane
      3D : Flying Toaster
      Mapping, SFP1 import : BPAo
      Base Textures : Column5
      VMFA-122 Markings : USAFMTL
      FM : Column5
       
      Cockpit
      3D : Flying Toaster/BPAo
      Textures : BPAo, HUD from Kesselbrut
      Effects : BPAo
      Converted to SF2Gen: Spectre[8750]
       
      Pilot : Thirdwire
      Texture : Diego
       
      Bidons
      3D : BPAo
      Textures : Column5
       
      Test Team
       
      Camouflage, Manetsim, Sony Tuckson, Column5, Tom Venom, USAFMTL
       
       
      +--------------------------------------------------------------+
       
      Aircraft, Sounds, Effects and Weapons install Plug and Play.
       
      Just drop contents into any SF2 series Mod Folder.
       
      Hope You Enjoy it!
       
      +--------------------------------------------------------------+
       
      Released: 15,Sep,2009
       
      Updated: 18,Sep 2009
       
      Added AN/ASS-38 Laser Pod, reworked the cockpit.
      Fixed Station 2 showing up right, Thanks EricJ.
       
      Updated: 22,Sep 2009
       
      Moved ATFLIR to intended location for this aircraft. Using the
      Left Sparrow Station. Supposed to be an Adapter Plate for Pod
      but best i could do for now.
      Also changed Loadout a little and included all weapons and
      changed the Pilot Skin out as he was beginning to smell.
      Also added Cockpit Animation for 1 slot. Default is SHIFT+1.
       
       
      Updated: 26,Sep 2009
       
      ATFLIR With Adapter has now been Added. Now it Looks more
      proper Thanks To EricJ and FastCargo.
       
      Fixed and cleaned up the Cockpit, now Ground Mode works.
      Added VFA-131 Skin and GEF404 Engine Sound and a new USNWind
      sound with background Radio Chatter from the Desert Storm Mod.
      Not sure who orig did it but sounds good. Thanks.
      Also Added Patch for USMC VMFA-122 Crusaders Skin.
       
      Updated: 10,May 2010
       
      Updated Avionics.ini and the F-18_Effects.ini so effects and
      cockpit work with December 2009 update.
      Also updated the FA-18C_RWR.lst file.
      Added: DestroyedModel DestroyedEffect to the Data.INI File.
      Adjusted Gun sites.
      Cleaned up Hangar and Loading Screens.
       
      Updated: 15,July 2010
       
      Updated Effects.
      Added DDS Damage Textures.
      Updated the FA-18C_RWR.lst file.
      DestroyedModel needs to be in the \Aircraft root Dir.
      Updated UserList.
      Updated Screens to JPG's
      Added Loadout.TGA.
      Updated FlightData.INI
      Changed AntiShipping to AGM-84E Harpoon In LOADOUT.INI and
      included weapon.
       
      Updated: 25,October 2010
       
      Updated Cockpit.
      Updated Effects.
      Updated the RWR.lst file.
      Updated FlightData.INI
      Added Flight Dir Files needed for RADAR detection.
       
      Updated: 14,December 2010
       
      Updated Cockpit MFD Texture.
      Updated Effects and Sounds. Delete old F-18Effects INI's.
      Updated the RWR.lst file.
      Updated FlightDATA.INI
      Updated RWR_?.TGA's
      Fixed TWS scan Distance.
      Enhanced Wheel Texture Appearence.
      Added Skins.
      Added Squadronlist Sample info and full INI in the PilotData
      dir for optional use.
      Added sample Soundslist.ini in Flight Dir.
       
      Added AN/ASQ-173. Added "SpecificStationCode=F182" in the
      Weapon ASQ-173_DATA.INI file so Pods would switch during
      different dates. You will want to add it to other Aircrafts
      ?_DATA.INI at that station in other Aircraft like the
      F-14B_96 StationID=14 if you have it.
       
      Updated: 27,March 2011f
       
      Updated Data files.
      Updated Weapons.
      Updated Cockpit Cage Texture.
      Updated Gauges.
      Updated RWR_?.TGA's
      Changed F-18_DTV.TGA Texture.
      Moved Decals to proper Folder.
      Added Correct Files.
       
      Updated: 08,April 2011
       
      Added F/A-18A and A+.
      Updated Data files.
      Updated Weapons.
      Updated Landing Gear Data.
       
      The A models come with original skins plus
      the first USN and USMC Squadrons.
       
      ----------------------------------------------------------
       
      Credits:
      USAFMTL
      EricJ
      FastCargo
      Mirage Factory
      Flying Toaster
      BPAo
      Kesselbrut
      Sony Tuckson
      Wrench
      Column5
      Diego
      Gocad
      ArturR
      TK and Thirdwire
       
      Spectre8750@gmail.com

      4,486 downloads

         (14 reviews)

      6 comments

      Updated

    17. European MLU Vipers

      F-16AM/BM By the Viper Team.
       
      Pit by ravenclaw. (Another master piece and he isn't done yet.)
      Models by bpao, modified highly by Jat and ravenclaw. (You guys are one hell of a team)
      Skins templates by Migbuster (Went back and made even higher res skins...because he could)
      MFD panel glass by Stary (Did you know he does terrains and clouds too?)
      Units skins by Jat and ravenclaw (Ok, Jat got me this time and did you know Volker paints too!??)
      Weapons by ravenclaw and GrinchWSLG (Masters of disaster)
      Technical adviser, Sony Tuckson (If we got it wrong he cracked the whip!)
      Avionics by Jat and Crusader (You cant get anything past Crusader, the best MK1 eyeball in SF)
      Brain32, for FM, Avionics work. (He found that Mach 1 is FAST.)
      Crash test Dummy, Dave (Thank god he doesn't have a usable brain)
      CrazyhorseB34, ini work (and the other dummy)
       
      To install:
       
      Drop into your C:\Users\xxxxxx\Saved Games\ThirdWire\StrikeFighters XXXXX
       
      This project started with a little mod here and there to make the Vipers more modern. FastCargo started the PM thread on 28 Jul 2011 and here we are 10 months later we have this.
       

      This mod is dedicated to Oli (bpao) he started us on this journey and I hope, I really hope, we lived up to his expectations.

      1,928 downloads

         (13 reviews)

      13 comments

      Updated

    18. F/A-18B/D Series By The Hornet Team (BETA!)

      F/A-18B/D Package. This package is beta and to be honest we are all sick of looking at it. So here is the deal. You find something wrong and the community agrees, send it to me and I will keep the package updated. We just need fresh eyes on it. There is a new pit by Brain32 that is amazing.
       
      The Hornet Team:
      Original Model by BPAO and the Mirage Factory, updated by FastCargo.
      New pit by Brain32 with Crusader, Brain and CB34 doing the avionics.
      Skins by Siddog, Sundowner and EricJ.
      Crash test Dummy: Caeser
      Pilots: by Diego
      Seats: Julhelm and Ravenclaw
      Weapons by Ravenclaw, wpnssgt and others.
      Loadouts and variant shred out by CrazyhorseB34 who put a lot of effort into researching this part of the package. Its highly recommended you use the loads he made or you will have problems.
       
      If I forgot anyone let me know in a PM and I will correct it.
       
      To install:
      C:\Users\xxxxxxx\Saved Games\ThirdWire\StrikeFighters2 directory.

      2,303 downloads

         (13 reviews)

      7 comments

      Updated

    19. F-16A Block 15 Air Defense Fighter (ADF)

      Air National Guard F-16A Block 15 Air Defense Fighter (ADF)
       
       
       
      The F-16 Air Defense Fighter (ADF) was a special variant of the Block 15 optimized for the United States Air National Guard's fighter interception mission.
       
       
       
      I started this by breathing some new life into the old TMF F-16A ADF but then after posting some screen shots JAT kindly offered to do an updated model so here it is:
       
      - Updated F-16A ADF 3D model by JAT81500
       
      - New skins using the Team Viper F-16C High Res templates modified to fit the ADF.
       
      - Detailed Team Viper F-16 pilot model and ejection seat.
       
      - Flight model updated to the standard of the latest Team Viper F-16 flight model.
       
      - Third Wire F-16A cockpit and avionics modified to include the real world ADF upgrade (AIM-7/120).
       
      - Team Viper effects, sounds, fuel tanks and weapons.
       
       
       
      To install:
       
      Drop into your C:\Users\xxxxxx\Saved Games\ThirdWire\StrikeFighters XXXXX
       
       
       
      Credits:
       
      - JAT81500 for doing the updated F-16A ADF 3D model
       
      - TMF/ Mirage Factory for the original F-16A ADF.
       
      - The Viper Team for thier F-16C/AM series.
       
      - Ravenclaw for the weapons.
       
      - Migbuster fot the F-16C skin templates.
       
      - =58=Sprig, Creepn_Death & suhsjake for the old F-16A ADF skins I used some of the decals from.
       
      - FANATIC MODDER
       
       
       
      Enjoy,
       
      Dan (dtmdragon)
       
       
       
      History
       
      In October 1986, the USAF announced that operational block 15 F-16A/B aircraft would be converted to air defense fighters for the Air National Guard, and would take over the fighter interception mission, providing the primary defense of North America against bombers and cruise missiles.
       
      The first F-16A ADF conversion was completed in February 1989, while a contract was placed for kits to update and modify a total of 270 F-16A/B's at the Ogden Air Logistics Center in Utah. The Block 15 airframes used for the ADF program were all meant to be upgraded to block 15OCU standard, and both programs ran in conjunction. Aircraft entering the Ogden ALC for ADF upgrade also received the Block 15OCU avionics installation. The net result is that all ADF aircraft are Block 15OCU airframes. The last ADF left Ogden in 1992.
       
      Structure & Avionics
       
      Modifications included Bendix King (now Allied Signal) AN/ARC-200HF/SSB radios with Have Quick II Secure Speech Module and the Teledyne/E Systems Mk.XII Advanced IFF system (APX-109). The APG-66 radar was modified (designated APG-66A) to provide look down/shoot-down capability, enhanced small target detection, and CW (Continuous Wave) illumination for AIM-7 guidance.
       
      A 150,000 candlepower night identification spotlight was installed on the port side of the nose (below and in front of the cockpit) to aid in the identification of nighttime intruders. The aircraft were equipped to carry 600 (US) gallon (2,271 liter) external drop tanks, and to carry 6 BVR missiles such as the AIM-7 Sparrow or AIM-120 AMRAAM.
       
      Modifications & Upgrades
       
      The ADF aircraft can be distinguished from "standard" F-16A/B's by several external identifying features, such as long and thin horizontal bulges on the base of the vertical tail (only A-models), plus a set of four blade antenna, nicknamed "bird-slicer", carried just forward of the canopy (as part of the IFF system).
       
      The bulges are caused by the relocation of the Bendix-King AN/ARC-200 high frequency single-sideband radio to the leading edge of the fin. This in turn caused the flight control accumulators, which were installed one over the other, to be relocated to either side of the tail fin. The bulges were installed to provide sufficient room for these accumulators. Note that, since the Bravo-model ADF's do not have the Bendix HF radio, they also don't have the bulges.
       
      Production
       
      All ADF F-16s are modified airframes. Existing Block 15 models where converted to the Block 15OCU upgrade and to ADF standard at once. In total, 271 airframes, consisting in 246 A-models and 25 B-models have been converted between 1989 and 1992. Minor differences exist between the A-model and B-model as described earlier.
       
      Because of the fall of the Berlin wall in 1989 and the opening of relationships between West and East, the program had lost its major reason of existence, being the protection of the North American continent against Russian bombers flying over the North Pole. Although the program was finished and all aircraft stayed into service with the Air National Guard detachments, they were the first to be mothballed at AMARC with the first major restructuring of the USAF. Beginning in 1994, these aircraft began to be replaced by newer F-16C variants. By 2005, only the North Dakota ANG was flying this variant, with these last examples retired by 2007.
       
      A lot of these ADF F-16s are a very cheap and quite modern asset for allied countries. These aircraft have relatively low flying hours on their airframes. A lot of them are sold on the second-hand market. Jordan was the first to receive 12 A-models and 4-models under the Peace Falcon program in 1997. Most have since been received the Mid Life Upgrade (MLU). Thailand has acquired another batch of 15 A-models and 1 B-model under the Peace Naresuan IV program. Also the Italian Air Force received 26 A-models and 4 B-models under a 10-year lease agreement called Peace Caesar.

      739 downloads

         (13 reviews)

      9 comments

      Updated

    20. F-35A/B/C Lightning II V 2.5 for SF2

      F-35 A/B/C for the 2nd Generation ThirdWire sims...beta Version 2.1.
       
      Very similar to Version 2.0, reformatted to SF2 standards with Weapons, Guns, Decals.
       
      Also, several bugs fixed in all 3 models, including nozzle animations, carrier operations, etc.
       
      Please contact us at CombatAce if you have issues not addressed in the readme or previous releases.
       
      23 May 09
      FastCargo
       
      Version 2.2
       
      The weapon editor for SF2 did not like the naming convention for the F-35 drop tanks. So I changed the names, edited the data.inis and now they are fixed. Also there is an avionics fix in there that goes in each versions folder as well.
       
      Delete the old drop tanks in your SF2 weapons folder and drop these in. Then drop the data.inis and the avionics.inis in each version of the F-35 and overwrite.
       
      F-35C sound fixed.
       
      Various ini fixes by Crusader
       
      Dave (USAFMTL) 29 May 2009
       
      Version 2.3
       
      Fixed gun naming issue.
       
      Dave (USAFMTL) 3 Jun 2009
       
      Version 2.4
       
      Feb 2010 Updates By Jat
       
      Version 2.5
       
      Apr 2010
       
      RWR fix
       
      F-35A Engine Sound Fix

      6,051 downloads

         (12 reviews)

      9 comments

      Updated

    21. SF2 F-22A USAF Raptors Redux 2016

      SF2 F-22A USAF Raptors Redux 2016
      by Viper63a
       
      -------------------------------------------------------------
       
      The default install of this mod pack requires SF2NA merged in your install. If you don't have SF2NA in your install base, you have to install the files in the "Non_SF2NA_Patch" folder for the avionics to function properly. See installation section for more details.
       
      -------------------------------------------------------------
       
      This is my iteration/update of the F-22A Raptors originally released by the "Raptor Team". The lion's share of the work was done by the "Raptor Team" - so I DO NOT take credit for ANY of their wonderful work. What I did was upgrade the original package with various other packages released over the years (All noted in the credits). Other than that, I've recreated and tweaked the skins to my liking, added some new squadrons, and created all new decals for the planes. Comes complete with new Hangar, Loading and Loadout files as well. The original package can be downloaded with the following and/or the links in the Credits sections...
       
      -------------------------------------------------------------
      What's included in this mod pack?
      -------------------------------------------------------------
       
      Included in this package are the 7th, 14th, 22nd, 27th, 36th, 43rd, 80th, 90th, 94th, 95th, 199th, 411th, 422nd, 433rd, 493rd, and 525th USAF F-22 Squadrons. All squadrons have the complete compliment of tail numbers. Some F-22s were re-deployed from Virginia and Hawaii to Europe (Germany/England) and Asia (Korea) as a deterrence (preparation) force for the current tension in the regions.
       
      Additional Skins for this pack is available here...
       
      http://combatace.com/files/file/15919-sf2-f-22a-usaf-raptors-redux-v3-more-skins-and-squadrons/
       
      -------------------------------------------------------------
      Installation:
      -------------------------------------------------------------
       
      ! As always, I recommend that you back up your mod folder before you install any new mod...just in case.
       
      * To install, simply copy the contents of the "To_Mod_Folder" folder to your StrikeFighter2 mod folder and Overwrite as required.
       
      My StrikeFighter2 mod on Win97 64-bit was..(yours may be different)...
       
      C:\Users\<your_id>\Saved Games\Thirdwire\StrikeFighter2...
       
      * If you have a merged SF2NA installed, then you are done...If not, you have one more step...
       
      Open the "\Optional\Non_SF2NA_Patch" folder and copy the contents of the "To_Mod_Folder" folder to your StrikeFighter2 mod folder and Overwrite as required.
       
      * Lastly, please read the "F-22A SoundList Add.txt" to install the sound files.
       
      Now you are done...
       
      Enjoy!
       
      -------------------------------------------------------------
       
      NOTE: The NON-JHMCS Pilot is the default in this pack. If you want to use the JHMCS Pilot, please update the [Pilot] section of the "F-22A_DATA.ini" file. Remove the "//" from the "PilotModelName=F22A_JHMCS" line and add "//" to the "PilotModelName=F22A_Pilot" line. And Save...
       
      ...
       
      [Pilot]
      SystemType=PILOT_COCKPIT
      PilotModelName=F22A_Pilot
      //PilotModelName=F22A_JHMCS
       
      ...
       
      Special Thanks to Ravenclaw_007 for the new pilots!
       
      -------------------------------------------------------------
      Optional:
      -------------------------------------------------------------
       
      The "Optional" Folders contains some extra stuff like...
       
      * Alternate 1024x and 1920x Hanger and Loading screens.
      * Other tid-bits like the F-22A Template and other F-22 Mods I didn't get round to testing.
       
      -------------------------------------------------------------
      Credits:
      -------------------------------------------------------------
      -------------------------------------------------------------
      * F-22A Raptor Version 2.02 for Strike Fighters 2 Series
       
      http://combatace.com/topic/42712-f-22a-raptor-version-21-for-sf2-series/
       
      Dels – Model maker extraordinaire
      USAFMTL – Decal work and project manager
      Jimmybib - Skins (Updated 17 Jun 09)
      Jat - Avionics Work (Updated 17 Jun 09)
      Moonjumper - INI work
      Starfighter – FM work
      Fast Cargo - Weps Assist
      CA_Stary - AB Effects
      Klavs81 - For pilot legs in the cockpit
      Wpnssgt and Fubar for their start on this project.
      Avionics tweak by SND
      Original Package by Dave USAFMTL
       
      ----------------------------------------------
      * F-22A Raptor Templates - Jimbib
       
      http://combatace.com/topic/73595-f-22a-raptor-templates/
       
      ----------------------------------------------
      * F-22 Cockpit for Strike Fighters 2 - Julhelm
       
      http://combatace.com/files/file/12851-f-22-cockpit/
       
      ----------------------------------------------
      * SF2_F-22A_New_Avionics_10 v1.0 - Crusader
       
      http://combatace.com/files/file/15086-sf2-f-22a-new-avionics-10/
       
      ----------------------------------------------
      * F-22A New Data.ini - ??? B32? Sorry, no documentation with the download...
       
      ----------------------------------------------
       
      Special Thanks to Blaze and Fanatic Modder for their ideas, comments and assistance!
       
      Enjoy!
       
      =Viper=

      1,789 downloads

         (12 reviews)

      16 comments

      Updated

    22. SF2 F-15 Eagle Super Pack Redux 2018

      This is a full stand-alone pack, no other mod packs are required. This pack is a REPLACEMENT and NOT an upgrade for FastCargo's F-15 Super Pack. You cannot simply install and over-write Fastcargo's F-15 Super Pack with this pack. Nor, can you over-write this pack with Fastcargo's F-15 Super Pack. This pack contains higher resolution jpeg skin files, so if you over-write Fastcargo's pack with this one, you will never see the new skins. If you over-write this pack with Fastcargo's pack, you will lose all the latest data files for flight model, weapons loadout and etc. If you just want the upgraded skins, those skins are available separately in the Skins section of this site. A later versions of those skins are already in this pack, so please don't upgrade this pack with earlier version of Viper63a's skins. Please refer to the "Installation" section in the Readme file, it will explain how you can install this of both packs   - The Mudhen Team!   This pack contains all F-15A thru D Eagle variants (including Js). If you want the F-15E Strike Eagle variants (including SE), you can find them here. ------------------------------------------------------------- What's included in this mod pack?
      -------------------------------------------------------------   ** Main Package:   1) All NEW 4096x Skins in JPG format and tons of new decals (also includes optional 2048x skins).
      2) Repainted Cockpits by Viper63a and RWR list by Spudknocker.
      3) All NEW updated Data and Loadout files from Spudknocker and Fanatic Modder.
      4) All NEW 1920x1080 *Hangar.jpg, *Loading.jpg and *Loadout.tga (also includes optional 1024x768 screens).
      5) Excellent new weapons and ejection seats from Ravenclaw_007!
      6) Excellent Florian Pilot upgrades by JAT81500!
      7) Excellent Hi-Rez F-15A skins from Pappy!   * Included Jets:   F-15A/B, F-15A/B BAZ (+AUP), F-15C/D, F-15C/D Akef (+AUP), F-15C/D HAF, F-15C/D SAF, F-15DJ, F-15J JASDF including fictional HAF anf GAF Eagles.   * Included squadrons:   USAF: 1st Wing (LA/FF), 3rd Wing (AK), 18th Wing (ZZ), 32nd Wing (CR), 33rd Wing (EG), 36th Wing (BT), 48th Wing (LN), 49th Wing (HO), 85the Wing (IS), 154th ANG (HH), 325th Wing (TY and 318th Star), 366th Wing (MO) and the 405th Wing (LA). All or some of the squadrons from these Wings are represented in this pack. 
      IDF: Two variations of the Israeli 133rd (Twin Tail) and 106th (Spearhead) Squadrons.
      JASDF: 201st, 203rd, 204th, 303rd, 304th, 305th, 306th, and Aggressors Squadrons.
      SAF: 5th and 13th Squadrons.
      HAF: Fictional 338th (Ares) and 339th (Ajax) Squadrons.
      GAF: Fictional Jg71N90J, Jg72N90J, Jg73N90J and Jg74N90J Squadrons.   ** The same squadrons may be represented in many different folders (81, 85...etc), but the planes gets dirtier with age and the decals changes, and weapon capabilities and loadout changes with the years.   ** Optional Package: (You're on your own here...for advanced players...)   Please refer to the Readme in the "Optional" folder to...
      1) Install Additional/Alternate 1024x768 and 1920x1080 Hangar and Loading screens.
      2) Install 1024x768 Hangar and Loading screens. This pack has 1920x1080 screens by default.
      3) Downgrade the default 4096x to 2048x skins if you have performance issues with the larger skins.   -------------------------------------------------------------
      Installation:
      ------------------------------------------------------------- >> WARNING! Read Carefully if you have or plan to install Fastcargo's F-15 Super Pack...   !! First and always - BACKUP! Make of copy of the F-15* folders in your Mod folders...Objects\Aircraft and Decals folders...   ** Option 1) If you already have Fastcargo's F-15 Super Pack or a previous version of this pack installed...      a) Backup and delete the following folders (if you have them) in <Your mod folder locations>\Objects\Aircraft\...   !! DO NOT DELETE the stock TW "F-15A_Baz" folder! This pack DOES NOT REPLACE stock TW "F-15A_Baz"!   F-15A
      F-15A_76
      F-15A_82
      F-15A_85
      F-15A_Baz_76
      F-15A_Baz_91
      F-15A_Baz_AUP
      F-15B_76
      F-15B_82
      F-15B_85
      F-15B_Baz_78
      F-15B_Baz_91
      F-15B_Baz_AUP
      F-15C
      F-15C_02
      F-15C_10
      F-15C_82
      F-15C_85
      F-15C_91
      F-15C_AGRS
      F-15C_AGRS_AI
      F-15C_Akef
      F-15C_Akef_85
      F-15C_AUP
      F-15C_GAF
      F-15C_HAF_89
      F-15C_SAF
      F-15C_SAF_90
      F-15C_SAF_91
      F-15D
      F-15DJ
      F-15DJ_03
      F-15DJ_87
      F-15DJ_97
      F-15D_02
      F-15D_82
      F-15D_85
      F-15D_91
      F-15D_Akef
      F-15D_Akef_85
      F-15D_AUP
      F-15D_HAF_89
      F-15D_SAF
      F-15D_SAF_90
      F-15D_SAF_91
      F-15J
      F-15J_03
      F-15J_87
      F-15J_97      *) Note: You can combine all the "To_Mod_Folder" folders and then copy the content to your Saved Game mod folder if you like.      b) Copy the contents of the uncompressed "To_Mod_Folder" folder from the ACF15AB pack into your Saved Game mod folder. Overwrite any conflicts.
         c) Copy the contents of the uncompressed "To_Mod_Folder" folder from the ACF15CD pack into your Saved Game mod folder. Overwrite any conflicts.
         d) Copy the contents of the uncompressed "To_Mod_Folder" folder from the ACF15DJ pack into your Saved Game mod folder. Overwrite any conflicts.
         e) Copy the contents of the uncompressed "To_Mod_Folder" folder from the F15_ETC pack into your Saved Game mod folder. Overwrite any conflicts.
        
      ** Option 2) If you installed this mod and want to install Fastcargo's F-15 Super Pack...      a) Install Fastcargo's F-15 Super Pack and overwrite...
         b) Go back to install option 1)...   ** Option 3) If you don't have Fastcargo's F-15 Super Pack already install...      *) Note: You can combine all the "To_Mod_Folder" folders and then copy the content to your Saved Game mod folder if you like.      a) Copy the contents of the uncompressed "To_Mod_Folder" folder from the ACF15AB pack into your Saved Game mod folder. Overwrite any conflicts.
         b) Copy the contents of the uncompressed "To_Mod_Folder" folder from the ACF15CD pack into your Saved Game mod folder. Overwrite any conflicts.
         c) Copy the contents of the uncompressed "To_Mod_Folder" folder from the ACF15DJ pack into your Saved Game mod folder. Overwrite any conflicts.
         d) Copy the contents of the uncompressed "To_Mod_Folder" folder from the F15_ETC pack into your Saved Game mod folder. Overwrite any conflicts.   -------------------------------------------------------------
      Add F15 SoundList
      -------------------------------------------------------------   Lastly, but highly recommended. Read the "Add F15 SoundList.txt" readme file on adding the F-15 sound files included in this pack to your "Flight\SoundList.ini" file.   -------------------------------------------------------------   Thats it - Enjoy!   -------------------------------------------------------------
      -------------------------------------------------------------
      Credits:
      -------------------------------------------------------------
      -------------------------------------------------------------
      The Mudhen Maintenance Team 2016
      -------------------------------------------------------------
      Viper63a - Upgraded Skins, Decals, Cockpit and Menu Screens.
      Spudknocker - Upgraded Flight Model and Weapons Loadout.
      Fanatic Modder - Upgraded Flight Model and Engine Emitters.
      Crusader - Upgraded and added 2012 FM and Cockpits to pack!
      RavenClaw_007 - Freaking insane Weapons and Ejection Seats!
      JAT81500 - For the excellent Florian Pilot upgrades!
      Hi Ho Silvers - AfterBurner Mod.
      Nengajyou Aki -JASDF Serial Decals.
      Stick - Beta testing and assistance with FM - THANK YOU! April 2016   -------------------------------------------------------------
      Salute to the 2010 F-15 Super Pack Team for the original
      F-15 Super Pack!
      -------------------------------------------------------------
      TK - For the ThirdWire series of sims.
      The Mirage Factory - For the nice F-15D MSIP aircraft...in particular Flying Toaster, wpnssgt, and Dave for making the F-15 MAX files available for me to play with.
      Kei Nagase - For the awesome skins for the F-15 ACTIVE.
      AleDucat - For the nice ACES II ejection seat models.
      Deuces - For the F-15 Afterburner and weapon effects.
      Diego - For the Modern USAF Pilot skins.
      Fubar512 - For the FM work.
      JimmyBib - For the F-15C cockpit flight control textures.
      MoonJumper - Avionics work.
      Sundowner - Textures.
      USAFMTL/Dave - Decals.
      Wpnssgt - Models, Textures.
      Kesselburt - Original F-15C cockpit.
      Kout - Loading and Hanger Screens.
      Kct - Textures and decals for the F-15SG.
      Brain32 - Improved/new textures for F-15C cockpit.
      Mago - F-15E Cockpit.
      331KillerBee - SF2 Weapons Pack (basis for some of the weapons included).
      Lexx Luthor - Siberian Sky Experimental 3-D Rocket Exhaust
      JAT81500 - F-15E Cockpit avionics and HUD work.
      To my fellows at Combatace for helping me beta test and work out bugs.
      Any errors or mistakes are entirely mine. FastCargo
      12 Jan 10

      2,496 downloads

         (12 reviews)

      45 comments

      Updated

    23. AV-8A Harrier for SF2

      MDD/HSA AV-8A Harrier, USMC
       
      -- For SF2, Full-4 Merged (Prefered) and/or SF2:E ONLY!!! --
       
      As stated, above, you =MUST= have a Full-4 Merged install, or at the VERY LEAST SF2:E to make use of this mod package, as it references all stock items for the aircraft and cockpit that is ONLY found in SF2E or Full4 Merged game installs.
       
      This package represents AV-8A Harriers as used by the USMC when first delivered. The skins (located for me by CA Member Amariani -many thanks!!) have been run through my HomeGrown ™ template, for to reuse the tail markings, courtesy of 331KillerBee/SFP1Ace's WoE-to-SF2 AV-8A conversion pak (which this expands upon)
       
      Skins and decals in the pak are for:
       
      VMA-231 'Aces'
      VMA-513 'Flying Nightmares'
      VMA-542 'Tigers'
       
      New decals for the serial, service name and BuNums are incuded. Some decals are modified from stock ones. These make use of the full color National Insignia, and not the LoViz as seen after 1980-ish (or thereabouts).
       
      All weapons used are stock in-game items, excepting the 'new' units included. These are either clones of existing or, in the ALE-37s case, from the GunnyPak. The canopy is NOT activated, as there are no more animation slots available for it. Sorry! However, in compensation, there IS a working landing light!! <grin>
       
      As always, READ the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs/requires/should have, to make it a LOT easier to install.
      As usual, the expected "Notes" section for notes and other insane ramblings
       
      Good Hunting!
      Wrench
      Kevin Stein

      1,216 downloads

         (11 reviews)

      3 comments

      Updated

    24. FA-18 Series Update by The Hornet Team

      F/A-18A/B/C/D Version 2.0
       
      11 Jan 2015
       
      Streamlined the mod, took out some of the skins to make the package smaller, fixed many ini problems. Add missing hangar and loadng screens. Deleted loose files. Made it more user friendly and complete package.
       
      Dave USAFMTL Slavens
      -------------------------------------------------------------------------------
      The Hornet Team:
      Original Model by BPAO and the Mirage Factory, updated by FastCargo.
      New pit by Brain32 with Crusader, Brain and CB34 doing the avionics.
      Skins by Siddog, Dave and EricJ.
      Crash test Dummy: Caeser
      Pilots: by Diego
      Seats: Julhelm and Ravenclaw
      Weapons by Ravenclaw, wpnssgt and others.
      Loadouts and variant shred out by CrazyhorseB34 who put a lot of effort into researching this part of the package. Its highly recommended you use the loads he made or you will have problems.
      If I forgot anyone let me know in a PM and I will correct it.
      To install:
      C:\Users\xxxxxxx\Saved Games\ThirdWire\StrikeFighters2 directory.
       
       
      Previous readme info below.
      Fixed decals and skins. Recommend deleting all the other skins and using these to get rid of excess files.
      Added missing drop tanks and added Ravenclaws weapons.
      This package is beta and to be honest we are all sick of looking at it. So here is the deal. You find something wrong and the community agrees, send it to me and I will keep the package updated. We just need fresh eyes on it. There is a new pit by Brain32 that is amazing.

      1,776 downloads

         (11 reviews)

      9 comments

      Submitted

    25. AV-8B_+10 HD for SF2

      AV-8B_+10 HD "High Deffinition" for SF2
       
      A Update of WhiteBoySamurai's wounderful AV-8B_+10 Skins done with 331KillerBee's Templetes by somebody that worked on the Aircraft.
       
      READ ME included.
       
      Many Thanks to:
       
      WhiteBoySamurai's Original Skins. They are wounderful works of art and Correct by someone that knows.......
       
      Bobrock for the Model and Templetes
       
      Enjoy!
       
      SemperFi!
       
      331KillerBee

      755 downloads

         (11 reviews)

      5 comments

      Updated

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