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  1. F-4N Phantom II for Strike Fighters 2 series.
    23 Oct 2010
     
    This is a continued update of the original F-4N Phantom II released by Column5 and Dave (ex-USAFMTL) way back in 2003. Thanks gents.
     
    Additional thanks goes to Wrench. He released an update pack for this jet, in Jan '09. That got the ball rolling for this latest version. Thank you Sundowner for your awesome skins and Spillone for the excellent J79 sounds.
     
    I went through the data, avionics and cockpit.ini files and upgraded the F-4B_67 to N standards in a similiar fashion as Project Bee Line (see below). Additionally, the loadout.ini was tweaked to properly match a USN configuration.
     
    In 1972, 228 F-4Bs were converted into F-4Ns to bring the B-model up to a similiar to the F-4J and increase their combat capabilty. This project was named "Bee Line". Work was conducted at Naval Air Station North Island. The aircraft received slatted stabs, a new ECM suite (AN/ALQ-126B) plus avionics systems upgrades. The N-model entered fleet use in 1973 and remained in service with the Navy and Marine Corps until 1985. A handful remained post-1985, with the Reserves and test units. Those were eventually converted into QF-4Ns drones.
     
    To install simply allow the extractor to place everything in the main SF2 folder. I've added the VF-111 pilots from Wrench, two of Sundowners skins (slightly edited for the N) and new J79 engine sound files from Spillone. Last time I checked, all had ok'd the use of their work for non-profit use. If I'm wrong, please contact me and I'll eliminate the files.
     
    The canopy open/close is linked to the "0" key.
     
    -ST0RM
    979 1
  2. this is a mod based on the standard F-4F_80 from Thirdwire´s SF2-Europe included are all weapons , pilots and seats to make this mod work
     
    NOTE: some of this weapons you may have instaled in your game , the only changes i made on this weapons is to add the nation name to the attachment type so they work with this mod , this weapons are
     
    - AIM-9L ____from MF
    - AIM-120A __from MF
    - BL755 _____from bunyap
     
    all other weapons are modified or made for this mod
    to install just copy tis weapons in to your weapons folder and let overwrite if ask to
     
    the F-4F ICE mod add´s all missing lights to the aircraft including the landing light , the weaponstation are modified to GAF standard so there are no MER´s available the German Air Force did not use them the same go´s fore the LAU-88 rack the GAF used only single rail launcher , the new F-15 type centerline drop tank has been added and the loadout been modified
     
     
    just copy the content from the main folder , Objects/Aircraft/Decals/Pilots/Weapons in to the namesake of your Games mod folder , OVERWRITE IF ASK TO
     
     
    Thanks to :
    - TK for the ThirdWire series of sims.
    - Sundowner for his excellent Template
    - Bpao for allowing me to use the MF Weapons
    - old Diego and X_Ray for there pilot´s template/skins
    - if something does not work please give me a mail
     
    vers.2.0--------------------------------------------------------------------------------------------------------------------------------------------
     
    - AN/APG-65 Radar added , mostly copy from F-18A so all credit go´s to who ever made the Avionics for the F-18A
    - AIM-120 position corrected thanks to nabele68 for the hint
    - open canopy added , to open canopy press strg + 1
     
    have fun
     
    ravenclaw_007
    1,416 2
  3. Third Wire Stock F-4E Kurnass Upgrade/ Realism Pack.
     
     
    This mod will upgrade all the stock Third wire F-4E Kurnass Aircraft with historically accurate weapon loads, more detailed ejection seats, nuclear weapons capability as well as improvements to the sounds and effects.
     
     
    Instillation:
     
    Simply copy and past into your mods folder, you MUST click override when prompted for example the export start year on the stock ALQ-101 is incorrect for Israeli service etc
     
     
    Notes:
     
    1, Most bombing and attack loadouts will only have one or two sidewinders for self defense. You will also notice that the bomb on the TER closest to the loaded sidewinder is not loaded. This is exactly how the Israeli Air force did it to avoid clearance issues. Also when the center station MER is loaded with M117 bombs the front center bomb is not loaded. Again this is how the IAF did it the time. If you want to use fully loaded TERs and have four Sidewinders you can simple load them on at the load out screen.
     
    2, Israeli Phantoms stopped carrying the AIM-7 in the late 70s/ Early 80s when the F-15 took over the air-to-air role for the IAF. You will notice this with the loadouts of the F-4E Kurnass 78. Instead of Sparrows a single Python 3 IRM was carried on a specially modified pylon in the right front sparrow bay. Extra chaff and flare dispensers were carried in the rear sparrow bays. However If you want to carry the AIM-7 you can select a loadout with them in the single mission editor (not the loadout screen) since presumably the ability to carry them remained.
     
     
    Credit goes to Strahi, MGunny 331KillerBee's Ordnance Shop II, Mirage Factory for the sounds and whoever did the updated Mk7 ejection seats sorry.
     
     
    Cheers,
     
    Dan (dtmdragon)
    561 1
  4. This is a completey re vamped version of the original TMF F-4M, that's why I'm doing it as a seperate download.
     
    If you have the TMF versions installed I strongley reccomend that you remove them before installing this pack as you will end up with lots of redundant files and less risk of something going wrong.
     
    The model itself has been heavily modified by Ravenclaw, so you know it will be of the highest quality.
     
    All skins are now jpegs and all are new......no two skins are the same regards to weathering etc.
     
    All new bump maps.
     
    Please read the readme for additional information.
     
     
    Again, many thanks to Ravenclaw for the time he has spent helping me with this project.
    496 8
  5. This F-4M from the Mirage Factory will replace all previous versions as so many changes have been made since the last release......please read the readme.
    THIS ADDON MAKES USE OF THE THIRDWIRE F-4M COCKPITS SO YOU MUST HAVE A WORKING VERSION OF WINGS OVER EUROPE INSTALLED.
     
    All markings except serial numbers/letters are painted on......if you don't like this style of skinning then don't download it.
    Tested on a fully merged July 13 install.
    Please be aware that this is a Mirage Factory product so no modifications to be uploaded without permission please.
    510 2
  6. F-4E ROKAF pack
     
    Includet:
    - F-4E_75ROKAF
    - F-4E_86ROKAF
    - weapons
     
    Hangar and Loading screens are in 1920 x 1080 , optional 1024 x 768 Hangar and Loading screens are includet in a separate folder
     
    Installation:
    - Drop all files into your mod folder the way they are setup in this pack and overwrite if ask to
    - If you are unsure about the way how mods are installed, check the knowledge base at CombatAce!
     
     
    NOTE:
    the AN/ALQ-200K ecm-pod from the Weapons pack-2 has an error ( i forget to link the nose and tail radome to the main body) so please use the AN/ALQ-200K ecm-pod that comes with this pack
     
     
    Credit
    - original model by TW , BPAO , Crab_02
    - cockpits from TW
    - new updated model , textures and weapons by ravenclaw_007
     
     
    have fun , ravenclaw_007
    623 5
  7. F-4E EAF ( Egypt Air Force )
     
    Includet:
    - F-4E_79EAF , with 3 skins: - SEA camo - Egypt-1 - Hill Grey
     
     
    Animation / Function
    - Canopy
    - Hook
    - Air Refuel
    - Gun Vent ______________ automatic when gun is fired or you open the Canopy ( to simulate Hyd-Off on Ground )
    - Brake Chute____________ works with the Air Brake below 150kts
     
     
     
    NOTE:
    if you use the weapons from the Weaponds pack-2 please replace the AIM-9P-4 with the one includet here , that will fix the wrong texture
     
    Hangar and Loading screens are in 1920 x 1080 , optional 1024 x 768 Hangar and Loading screens are includet in a separate folder
     
    Installation:
    - Drop all files into your mod folder the way they are setup in this pack and overwrite if ask to
    - If you are unsure about the way how mods are installed, check the knowledge base at CombatAce!
     
    Credit
    - original model by TW , BPAO , Crab_02
    - cockpits from TW
    - original Templates from Sundowner
    - new updated model , textures and weapons by ravenclaw_007
     
    i hope i did not forget anybody
     
    the new Templates are available on request , i may upload them some other time
     
    have fun , ravenclaw_007
    547 6
  8. F-4E HAF pack , the F-4E_AUP is not includet and will be released as soon as i have the cockpit done
     
    Includet:
    - F-4E_74HAF
    - F-4E_84HAF with DIAS/Zeus ECM/RWR
    - F-4E_SRA
     
    Animation / Function
    - Canopy
    - Hook
    - Air Refuel
    - Gun Vent ______________ automatic when gun is fired or as soon as the landing gear is deployed
    - Brake Chute____________ works with the Air Brake below 150kts
     
     
    Hangar and Loading screens are in 1920 x 1080 , optional 1024 x 768 Hangar and Loading screens are includet in a separate folder
     
    Installation:
    - Drop all files into your mod folder the way they are setup in this pack and overwrite if ask to
    - If you are unsure about the way how mods are installed, check the knowledge base at CombatAce !
     
    Credit
    - original 3d model by TW , BPAO , Crab_02
    - cockpits from TW
    - original F-4E Templates from Sundowner
    - new updated model , textures and weapons by ravenclaw_007
     
    i hope i did not forget anybody
     
    the new Templates are available on request , i may upload them some other time
     
    have fun , ravenclaw_007
    571 7
  9. F-4E TuAF pack , the F-4E_2020 is not includet and will be released as soon as i have the cockpit done
     
    Includet:
    - F-4E_74TuAF
    - F-4ETM
     
    Animation / Function
    - Canopy
    - Hook
    - Air Refuel
    - Gun Vent ______________ automatic when gun is fired or as soon as the landing gear is deployed
    - Brake Chute____________ works with the Air Brake below 150kts
     
     
    Hangar and Loading screens are in 1920 x 1080 , optional 1024 x 768 Hangar and Loading screens are includet in a separate folder
     
    Installation:
    - Drop all files into your mod folder the way they are setup in this pack and overwrite if ask to
    - If you are unsure about the way how mods are installed, check the knowledge base at CombatAce !
     
    Credit
    - original 3d model by TW , BPAO , Crab_02
    - cockpits from TW
    - original F-4E Templates from Sundowner
    - info material for this project and skins for the F-4ETM by ace888
    - new updated model , textures and weapons by ravenclaw_007
     
    i hope i did not forget anybody
     
    the new Templates are available on request , i may upload them some other time
     
    have fun , ravenclaw_007
    643 11
  10. _____________________________________________________
     
    F-4J Phantom II Early version (1966-1974)
    _____________________________________________________
     
    What's in:
     
    A reworked version of the original TK's F-4J Phantom II
     
     
    Features:
     
    Reworked loadout
     
    Reworked skins:
     
    Standard TK's skins USNGrey1,USNGrey2,USNGrey3,USMCGrey1 and USMCGrey2 modified so now have HD resolution
    Added new specific and accurate skins from squadrons:
     
    VF-11
    VF-21
    VF-31
    VF-33
    VF-41
    VF-74
    VF-84
    VF-92
    VF-96 (3 types)
    VF-101
    VF-102
    VF-103
    VF-114
    VF-121
    VF-142 (2 Types)
    VF-143
    VF-154
    VF-213
    VMFA-235
     
    Other minor adjustements
     
     
    Important remarks:
     
    This Mod is fully compatible with the Vietnam expantion packs
    This Mod represents at least one livery for each of the squadrons that flew the F-4J between 1966 an 1974.
     
    Requirements:
     
     
    Any standalone installation that includes the F-4J
     
     
    Instalation:
     
    Just drag everything into the MOD folder
     
     
     
    Credits:
     
    3D model: TK
    Templates: Sundowner
    VMFA-235,VF-92 skins: Amariani
    VF-84,VF-96 (1 type),VF-33, skins: Ravenclaw_007
    Other skins: FRPignon
    .ini work: FRPignon
    Decals: FRPignon, DaddyAirplanes, TK , Mytai01
    Weapons:Ravenclaw_007
    Assistance: DaddyAirplanes
    973 4
  11. UPDATE FOR STORM'S F-4N PHANTOM 2
     
    *****************************************************************************************************************************************************************************************************
    ** NOTE: THIS IS FOR USERS WHO DO NOT HAVE THE THIRDWIRE DLC F-4N. IF YOU HAVE THAT DLC THEN DOWNLOAD THIS FILE **
    ** **
    ** THIS MOD, DUE TO THE USE OF THE F-4B_67 LODS, DOES NOT HAVE SLATTED STABS OR DROOPING AILERONS. AGAIN, IF YOU HAVE THE DLC, **
    ** USE THE ABOVE FILE INSTEAD!!!! **
    *****************************************************************************************************************************************************************************************************
    This is an update for the F-4B_67 based F-4N by CA's own STORM. I have added DECM markings and several skins for Gull Grey over White and the Overall Gull Grey paint schemes. I started this project on STORMs N, then completed a version on the DLC N. This brings the work back to its starting area. That said if you have the DLC N i suggest getting that enhancement mod. But if you did not buy it or prefer this one, I've looked out for you too.
     
    Included
     
    - Renamed STORMs aircraft "F-4N Phantom II (STORM) to avoid confusion the DLC mod. Esp important for me as i did in fact have both!!!!
    - Added F-4N (80_Storm) aircraft for Overall Gull Gray and Low Viz Gray skins.
    - unit specific skins for all N Phlyers from 1974 until about 1982.
    - DECM antenea for the intakes, added via fakepilot method
    - the latest squadronlist.ini.
     
    Requirements
    Need SF2 Vietnam for the F-4B_67 lods
     
    Installation
    unzip, add folders to mod folder, allow merge and overwrite if needed
     
    Credits
     
    *STORM for the original mod
    *mppd for the DECM fairings
    *Thanks to Sundowner for his templates. With a Sundowner template, you have to work hard to screw up a skin!!!!!
    *mytai01. much of this work is based off of his model for decalling the F-4 Phantom. Some of the nn tgas are even lifted off his B model skins and adjusted into N models BuNos. Those that have seen his work will recognize much influence in this mod.
    *As with all my Phantom mods, thank you to Spillone104 for his J-79 effects. I do like them so, and hope you will as well.
    *Thanks to Gerwin, Sundowner, Blade, Wrench, Dave, mppd, Ghost531 and many others who have given me answers and resources to many technical questions the last year and a half i've been working this.
    *BIG Thanks to Icarus999 for catching a previous error in the mod
    *and as always thanks to TK who developed the game
     
    again thank you for downloading this mod and i hope that you enjoy it!
     
    Kevin Unruh
    aka daddyairplanes
    6 Sept 2013
    412 4
  12. McDonnell Douglas F4H-1 'Project High Jump' for STRIKE FIGHTERS 2
     
    This is a simple mod of the stock F-4B to give a representation of one of the most famous Phantoms of all time - F4H-1 149449 that was used to set eight 'time-to-climb' records during early 1962 at NAS Brunswick, Maine and at NAS Point Mugu, California.
     
    Most books on the Phantom make reference to this astonishing series of record-breaking flights (even more remarkable as they were production machines and not stripped down prototypes) and there are some good articles on the interweb too.
     
    N.B. Stopwatch not included!
     
     
    INSTRUCTIONS
     
    1. From the AIRCRAFT folder drag and drop the F-4B_PHJ folder into your Aircraft folder.
     
    2. From the DECALS folder drag and drop the F-4B_PHJ folder into your Decals folder.
     
     
    CREDITS
     
    Thanks to Third Wire for the continuous improvement of a great little game/sim.
     
    And thanks to everyone in the wider Third Wire community.
     
    Regards
     
    Spinners
     
    Version 2 - 23/08/13
     
    Version 1 - 31/01/10
    252 1
  13. The United Kingdom bought versions based on the U.S. Navy's F-4J for use with the Royal Air Force and the Royal Navy's Fleet Air Arm. The main differences were the use of the British Rolls-Royce Spey engines and of British-made avionics. The RN and RAF versions were given the designation F-4K and F-4M respectively, and entered service with the Phantom FG.1 (fighter/ground attack) and Phantom FGR.2 fighter/ground attack/reconnaissance) British designations.
     
    What's in:
     
    This is F-4K DLC Royal Navy enhancement pack.
     
    Stock skins have serials/nose door and aileron numbers.
     
    New Skins:
     
    F-4K
    - 700P NAS (RNAS Yeovilton 1968)
    - 767 NAS (RNAS Yeovilton 1969)
    - Phantom Training Flight (RAF Leuchars 1976)
     
    F-4K (75)
    - Royal Navy FAA Jubilee 1977
    - Royal Navy FAA 1878
     
    Canopy open = 0; Wingfold close = 9 (automatic in take off closing)
     
    Credits:
     
    - Tk & Tw
    - Purvis 1 for 1978 pics (V. 1.1)
     
     
    Install:
     
    - F-4K DLC needed (*)
    - put the object folder in your mod install and overwrite.
     
    Enjoy.
    @ paulopanz
    362 4
  14. Update adding Brake chute and Formation lighting.
    Readme and required files included.
    285 1
  15. ****Royal Navy F-4K (75)****
     
    You have downloaded my version of the Royal Navy's pride of the fleet, the F-4K. It uses the ThirdWire F-4M model, so it's essentially just a repaint and some semi-fancy .ini editing.
     
    There are two skins, and markings for only one unit, No 892 Squadron. The first skin is what I thought the original aircraft looked like. The second skin is a total 'what-if'. What if the Royal Navy had never gotten rid of its big-deck carrier capability? What if they had upgraded the old Ark Royal and improved and updated the F-4K for modern carrier operations? The second skin is a low-viz grey with subdued markings. I really kind of like it, even if I'm the only one.
     
    REQUIRES SF2: EUROPE
     
     
     
    354 2
  16. F-4E Phantom II, RAAF


     
     

    For SF2 (any and all, Merged or not)


     
    This mod creates a 'stand alone' aircraft, using all in-house/in-game stock bits, to recreate the 24 Phantoms used (for a short time) by the RAAF.
     
    All new, 100% historically accurate serial number decals have been created for all aircraft. Data ini edits change (essentially) nothing, but nationalizing the aircraft to Australia. A new userlist is incuded -- the only real changes are that I 'cheated' and extended the EndServiceYear to 1980. The canopy is active via an animation key; use shift/0 to open and close it.
     
    As the standard, garden variety F-4E (no year suffix!) exists in all versions of the game, this mod should pose no issues whatsoever for those that (for whatever reason) have not merged their SF2 installs. These would be, in Real Life ™, the 1969 Model year Phantoms (hence, they're spurious A69 RAAF coding)
     
    You can use this pak in one of two ways:
    1) Stand alone aircraft (as designed), or
    2) additional skin/decal set for the F-4E. If done as an additional skin, a decals ini just for that has been provided.
     
    A new userlist has been created, extending the operational years past what is historical. (Australia is actually listed on the F-4E's userlist, but only for a very few years 70-73). They now are operational from 1970-1980.
     
    As always, READ the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs/requires/should have, to make it a LOT easier to install. Also, as usual, the expected 'Notes and Other Nonesense' comments by me.
     
    Good Hunting Down Under!
    Wrench
    kevin stein
    248 1
  17. SF2 HAF F-4E_SRA
     
    Short History:
     
    During Operation Desert Storm in 1991, Greece played a secondary role with its Hellenic Navy Kortenaer Frigate 'Elli'.
    As a gesture of gratitude, the Bush Administration supplied the HAF with, among other equipment, a further 28 refurbished and upgraded F-4Es, Which came from the Indiana ANG's 113th and 163rd Tactical Figher Wings.
    The ex-ANG models, knows as South Eastern Regional Amendament (SRA) among the Greek crews, were aging but extremely capable aircrafts.
    All the F-4E_SRA were passed to 338 Squadron, which expanded its air-to-ground role.
    During the HAF Peace Icarus 2000 program, all the F-4E_SRA from the 338 squadron were transferred to the 337 squadron.
    In 2004 with the defence budget cuts, a number of fighters were withdrawn - including the 26 remaining F-4E_SRA Phantoms.
    The last flight of the 337 squadron's SRA Phantom took place on May 29, 2006 when squadron commander Lt Col. Theodoros Syrmos deliverd his aircraft to Mikra Internation Airport, Thessaloniki for storage.
     
    This is for SF2 merged install.
     
    Contain the following Squadrons:
     
    337 Squadron 'Ghost' (Fantasma)
    337 Squadron HG II
    337 Squadron Hill Grey II
    337 Squadron Spartan
    338 Squadron 'Ares'
    339 Squadron 'Ajax'
    Aegean Aggressor Pegasus
    Aegean Aggressor Scorpion
    Aegean Aggressor Zeus
    Aegean Tiger
     
    Additional Credit:
     
    TK/Thirdwire Team
    Sundowners
    And all that have contributed to the Combatace Forum
     
     
    Ace888
     
    14 April, 2011
    430 2
  18. This is a simple mod for the stock TW USAF Phantoms. It uses new decal folders to allow tailcodes for most units that flew after 1973, four main paint schemes that were used between Vietnam and the Phantom's Phinal Phlights in the 90's, and ini edits to take advantage of some effects, sounds and new weapons loadouts. If you wish to know more, please read the readme it should explain most everything. Thank you to Sundowner(most of the skins), Malibu43 and Spillone104, Slartibartfast, Wrench, Dave, EricJ and a host of others. I hope that You enjoy
     
    built up in SF2V/E/I/EXP1 and 2, Windows Vista. Will need SF2E to make all Phantoms work. Now updated to Sep 2011 patch.
    614 2
  19. MDD F-4K Phantom (FG.1) Royal Navy/Royal Air Force
     
    -- For SF2, Full-4 Merged (Prefered) and/or SF2:E ONLY!!! --
     
    As stated above, you =MUST= have either a Full-4 Merged install, or at the VERY LEAST SF2:E to make use of this mod package, as it references all stock items for the aircraft and cockpit that are =ONLY= found in SF2E or Full4 Merged game installs; is uses the F-4M lods for the aircraft and cockpit, as well as the various other inis. Some, however, ARE supplied, as I made adjustments and so forth.
     
    This package represents F-4K/FG.1 Phantoms of the Royal Navy Fleet Air Arm, and later as serving in the RAF
     
    Skins and decals in the pak are for:
     
    767 Squadron, FAA (?Land based in UK and The Continent?)*
    892 Squadron, FAA (aboard HMS Ark Royal)*
    "Generic" RAF Camo (stock skin; uses stock decals for 19 Squadron)
    111 Squadron RAF (Barley Gray)**
     
    *Skins and decals were created by Sundowner some years ago
     
    **maybe non-historical; it's possible that 111 used FG.1s upgraded to FG.2, with addition of the RWR 'box' on fin. But the skin is too nice to let go!
     
    All weapons used are stock in-game items. Minor data ini edits allow for carrier useage, and a maunaly operated canopy. Use Shift/0 to open and close. A new artwork loading screen is also included.
    Remember: this is the early model, withOUT the ECM/RWR fairings on the tail, and no RWR of any kind!! So watch you be-hinds!!
     
    As always, READ the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs/requires/should have, to make it a LOT easier to install.
     
    Catch a 3 Wire!
    Wrench
    Kevin Stein
    598 3
  20. SF2 F-4ETM_Simsek "Lightning" v1.0
     
    Thanks again for Sundowner for his templates and .LOD
     
    I have edited the .DATA.INI
     
    I re-did the .BMP 2 and 3
     
    I added the following skins:
     
    1st AJU
    3rd AJU
    7th AJU
    172_Filo_Aggressor
     
     
    28th March 2011
     
     
    Cheers!
     
    Ace888
     
     
    =================================================================================
     
    "ORIGINAL README"
     
    SF2 F-4ETM_Simsek "Lightning"
     
    I want to thank "Sundowner" for his gracious assistance and the permission to use his F-4E_2020 .LOD
     
    Not the perfect version of the aircraft but I made this as my own 'Simsek' representation.
     
     
     
    Short history of F-4ETM_Simsek:
     
     
    "After the completion of the Terminator programme, the TuAF considered upgrading a follow-on batch of 48 more F-4Es Under the project 'Terminator II'.
    T2 project was to emphasize on the increased air-to-air capability, the project was to involve more local content rather than using Israely hardware. However, the estimated cost was as high as $670 million and contract negotiations were cancelled in 2005.
    After the cancellation, the Turkish Government decided to develope a national modernisation programme using the experience gained from the Terminator project.
     
    Under project 'Simsek' (Lightning) started in February 2006 the TuAF aims to keep more squadron of F-4Es airworthy until the arrival of the F-35.
    The 1st ASMC was the main contractor and subcontractor ASELSAN (Askeri Elektronik Sanayi - Military Electronics Industries) providing the avionics.
     
    Simsek includes a structural and avionics upgrade of 16 F-4E Phantom IIs. Structural modifications included in the work will extend the service life until 2014 - 2016, while the avionics enhancement included integration of CDU-900Z control display units, MXF-484 radios, the LN-100GT INS/GPS navigation system, a cockpit TV system, AVTR, and IFF Mode 4.
     
    The first two aircraft, designed as F-4ETM Simsek, were delivered to 112 Filo at Eskishir AB on March 3, 2010. All 16 upgraded aircraft are due to be delivered to 112 Filo, which was the first TuAF Phantom operator. The Simsek project is planned to be completed in early 2011.
     
     
     
    To be use in SF2 Merged Installed.
     
    Contain the following squadrons:
     
    111_Filo_Panter
     
    112_Filo_Bad Girl
    112_Filo_Blue Simsek
    112_Filo_Red Simsek
    112_Filo_Turkish Female Warrior
     
    132_Filo_Hancer
    171_Filo_Korsan
    172_Filo_Sahin
     
    Additional credits:
     
    TK/ThirdWire
    Ultramax (borrowed his cockpit folder and modified it for my own)
     
     
     
    Ace888
     
    18th March 2011
    494 2
  21. Greek F-4E AUP for SF2 series.
     
    Tested with Dec2009 combo pack patched to Feb2010.
     
    New model, new details.
     
    Uses the F-4EJ Kai pit. [included].
     
     
    Thanks to;
    Oli [bPAo, RIP my friend ]
    Crab_02.
     
     
    Sundowner May 2010.
    651 3
  22. This is a pack of 2 additional aircraft for the SF2 series......The RF-4E as originally supplied to Greece with slatted wings and the RF-4EJ as used by the JASDF.
    Both are made from BPAo's original RF-4 model which he and myself were working on before his tragic death last year.
    There is no way that I could finish these models to Oli's standards but I've done the best that I can, thanks must go to Crab_02 for letting me use his intakes & other details & for all his help and advice.
    572 3
  23. Mirage Factory F-4K/M RN/RAF for the SF2 series.
     
    First and foremost lets just spend a moment remembering who made these things possible.........Olivier ANGUILLE (BPAo)....rip my friend.
     
    Ok this is pack 2 of 3, it comprises new aircraft models and skins but you still need pack 1 installed to get the decals,sounds etc, but it does use the stock F-4M cockpits so you will need SF2 Europe installed, I have the combo pack so they've only been tested on that...patched to Feb 2010.
     
    Installation instructions are in the readme, its there for your benifit not mine so be sure to read it.
     
    Many thanks.
     
    Sundowner.
    979 0
  24. Mirage Factory F-4K/M RN/RAF for the SF2 series.
     
    First and foremost lets just spend a moment remembering who made these things possible.........Olivier ANGUILLE (BPAo)....rip my friend.
     
    Ok this is pack 1 of 3, it comprises new aircraft models,sounds weapons etc....but it does use the stock F-4M cockpits so you will need SF2 Europe installed, I have the combo pack so they've only been tested on that...patched to Feb 2010.
     
    Installation instructions are in the readme, its there for your benifit not mine so be sure to read it.
     
    Many thanks.
     
    Sundowner.
    1,176 0
  25. Mirage Factory F-4K/M RN/RAF for the SF2 series.
     
    First and foremost lets just spend a moment remembering who made these things possible.........Olivier ANGUILLE (BPAo)....rip my friend.
     
    Ok this is pack 3 of 3, it comprises new aircraft models and skins but you still need pack 1 installed to get the decals,sounds etc, but it does use the stock F-4M cockpits so you will need SF2 Europe installed, I have the combo pack so they've only been tested on that...patched to Feb 2010.
     
    Installation instructions are in the readme, its there for your benifit not mine so be sure to read it.
     
    Many thanks.
     
    Sundowner.
    900 0

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