A completely new F/A-18A Hornet by Flying Toaster, Bpao, C5 and USAFMTL. Includes very detailed pit, droptanks and sounds.
A-10's Version 3.0 By Wpnssgt, Kesselbrut and usafmtl (crash test dummy) for WOE
FM by Column5 (unchanged from previous versions)
GAU-8 Effect by Deuces
Sound Files by Fubar512
Installation:
Drop the effects into your effect folder, the sounds in the sounds folder and the aircraft inthe aircraft folder. That is it. GO fly.
The package includes:
A-10A-Early
A-10A-LASTE low altitude safety and targeting enhancement system (LASTE)
A-10A-Modern
Also the NAW A-10B. The NAW was the Night Advrse Weather version of the A-10 with 2 seats and can be used in any weather conditions.
Tornado IDS and GR1 by AD and Sundonwer
Pit by Florian (modded by Sundonwer)
Weapons by Bunyap painted by Sundowner
2048x2048 High Res Skins by Sundowner
IDS Hanger/Loading Screens by USAFMTL
1 millions hours of weps tweaks, data tweaks and testing by Bunyap, USAFMTL, and Sundowner....
You must have the latest weps packs installed. Add the weapons to the weapon editor based on the tutorial. Link is here
http://www.column5.us/forum/index.php?showtopic=1290
or
http://forum.combatace.com/index.php?showtopic=9323
This aircraft and weapons are the property of thier owners and may not be distributed without the owners permission.
Put the planes in the objects/aircraft folder
Weapons in the objects/weapons folder.
There are no winder rails due to the max file being lost.
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| GRUMMAN F-14D TOMCAT |
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The F-14D Tomcat the best fleet defender and for going "downtown" to turn infrastructure into rubble. |
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With the gracious permission of;
The Mirage Factory and Olivier ANGUILLE (BPAo);
Version 1.4 with TCS mod and updated flight model changes. This TCS mod provides a boresighted view only and does not (yet) track selected targets. The Radar Warning Receiver (RWR) has been updated and includes the implementation originally developed by wpnssgt. Flight model updates developed by Aleckx have also been incorporated which more accurately represents the fleet operational F-14D.
This is an update of the earlier F-14D mod to the Mirage Factory F-14A and corrects several inaccuracies. The earlier F-14D release more closely represented the capabilities of the "Quick Strike variant which never actually went further than "view-graph engineering" and would have been a half step to the later Tomcat-21 which also never made it off of the drawing boards. If you like that variation you may wish to rename it as the Quick Strike 2, recognizing that it never actually flew. Land Warrior also has uploaded a Quick Strike version.
This variation of the original F-14A represents the capabilities of the last operational configuration to guard the fleet; the F-14D "Bombcat", which included the capability to drop bombs and laser guided bombs. Other advanced weapons available at the time, such as Mavericks and Harms, were never incorporated into the F-14D due to budget limitations. The F-14D's strike debut was in Operation Desert Fox that went into Iraq against chemical weapons facilities identified by the UN teams in 1998. This aircraft was withdrawn from fleet service in 2006 and replaced by the F-18F in the air to air and medium strike roles.
This release also incorporates the outstanding avionics upgrade done by Sandmartin and Batman1978, special thanks to them for their fine work and for granting permission to include that in this release.
This model is a minor tweak only of the ini files to update the engines, radars and weapons
to enable the full air to ground capabilities that were fielded in this aircraft. This does not include the detailed airframes changes of the later aircraft, that is left to a more capable modelling team at which point this version will be withdrawn. This release assumes you have already loaded the Mirage Factory F-14A, without which things like sounds will not come up.
Just unzip this entire folder into your WOE/Ojects/Aircraft folder.
Note -1. The avionics upgrade by Sandmartin and Batman1978 uses the avionics70 file to provide improved HUD and air to air radar and tracking capabilities. This mod does not have the air to surface radar capability of the earlier avionics60 file used in the earlier versions. Since the F-14D in its later years was primarily employed as a medium strike aircraft (air opposition having evaporated) the lack of an air to surface radar is a limitation of the sim with the newer avionics file. IF you like the option of having air to surface radar, the original files are included in the "Alternate Cockpit" subdirectory with a detailed read-me for how to back-up and install cockpit variations. If you like this option, let me know. Also, this avionics70 mod does NOT work in a Wings Over Vietnam only install. So if you are using a WoV install you will need to use the alternate cockpit using the avionics60 version. The TCS mod works in both versions.
Note; the missile stations are designed to pick up Active Radar Homing missiles and will employ the AIM-7 and AIM-54 series air to air missiles. The model here will also pick up the AIM-120 series in the sim, but the aircraft was never wired or certified to carry that missile. So if you want the realism, don't load that one.
Good hunting!
Typhoid
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SFP1 Model
Plane
3D : BPAo
Textures : Column5 (templates)
FM : Column5
Sounds : Aaron Swindle
Camos
VF1 : Column 5
VF2-Last : Sundowner
VF154 : USAFMTL
VF31 : Sundowner
VF84 : Sundowner
VX4 : Sundowner
Cockpit
3D : based on JT's from Thirdwire public cockpit, modified by BPAo
Textures : based on Thirdwire, news BPAo, HUD from ArmourDave team (Sal, Lansen, Rafael et AD himself)
Effects : Deuces, JSF_Aggie
Pilote Texture : Pappychecksix
Flight model updates: Aleckx
RWR and display: wpnssgt
Weapons
3D : Crab_02
Textures : BPAo
Tank
3D : Crab_02
Textures : BPao
Original F-14A Test Team
Manetsim, Sony Tuckson, Nico, Column5
EF-2000 Typhoon
JAS-39C Gripen
You Gripen Team is:
Model, Weps and Skins by Gux
FM by Column5
Avionics by Moonjumper and Jat
Testing by USAFMTL
Installation insctructions:
Just install the aircraft into your objects/aircraft folder.
Put the weapons folder in objects folder. If you have a weapons pack installed then that folder will already be there. In that case take the contents and put them in the weapons folder.
Add the weapons according the link below. The gundata is added the same way. Just using the gundata editor.
http://forum.combatace.com/index.php?showtopic=9323
The data you need to add is in two separate notepad documents.
Sounds go into the sounds folder.
Been tested in WOE only.
Enjoy
USAFMTL
Kaiser1
MiG-35 Fulcrum F
Español
Versión 3.0 del caza polivalente MiG-35, toda la aviónica y el armamento lanzable ha recibido una mejora, tratándolo de parecerlo lo mas posible al verdadero MiG-35:
Nuevas características del radar, mas leal al Zhuk Phazotron AE.
Inclusión de un sistema IRST, llamado OLS-K con detección IR y TV.
Adaptado al nuevo armamento ruso, misiles AA R-74EM y bombas LGB de la serie 500.
Probado en combate contra aviones de 4,5° y 5° generación de aviones de combate.
English
Version 3.0 of the multi-purpose MiG-35 fighter, all avionics and launchable weaponry has received an improvement, trying to look as much as possible to the true MiG-35:
New features of the radar, more loyal to the Zhuk Phazotron AE.
Inclusion of an IRST system, called OLS-K with IR and TV detection.
Adapted to new Russian armament, AA R-74EM missiles and 500 series LGB bombs.
Tested in combat against aircraft of 4,5 ° and 5 ° generation of combat aircraft.
This is full package.
YOU DON"T NEED TO DOWNLOAD ANY PREVIOUS VERSIONS OF MY TORNADO.
THIS PACK INCLUDING THE LATEST VERSION OF JP233 .
YOU DON'T NEED DOWNLOAD STANDALONE VERSION.
KNOWN ISSUES.
Don't arm AI with JP233, They can't use it.
CHANGES (3.2):
1) Added AI modifications that they don't jump like crazy frogs on take off and can hit target using CCIP bombs.
2) New HUD (more real Tornado like) based on ians755's HUD for SF2.
3) Modified ALARMS, they are really fire and forget now.
4) Added new radar range in GM mode, 0.3 Nm , it is pseudo Terrain Avoidance and 1st radar mode when you activate radar.
5) Added 2BR for tanks racks.
INSTALATION :
PLANE:
BACKUP YOUR SKINS. THERE IS ONLY 27th Sqn SKIN IN PACK !!!
Delete old folder Tornado_IDS, use new one ;-)
WEAPONS :
I highly recommend to use WeaponEditor and remove following weapons from list before instalation:
RBL755_2
BL755_2
RBL755
BL755
UK1000LB
UK500LB
Paveway III
Paveway IV
JP233
SG-357
BRU33UK
ALARM
We don't need milions same weapons ;-)
1) Open WoE/Objects/Weapons/WEAPONDATA.ini in notepad.
2) Copy text from weapons.txt in this pack to the end of WEAPONDATA.ini.
3) Correct [WeaponDataxxx] -> xxx for next numbers in list.
4) save WEAPONDATA.ini.
5) delete WoE/Objects/Weapons/WEAPONDATA.DAT file.
6) Run WeaponEditor, open WoE/Objects/Weapons/WEAPONDATA.ini and save it.
This will generate new WEAPONDATA.DAT file.
CREDITS
ravenclaw_007 for BL755
FastCargo for ALARM missile
ianh755 for HUD
Column5.us for NATO fighters.
About rest. I used clean instalation of WoE with NATO fighters I-IV and these 4 planes:
Tornado IDS (which was only in german version there)
Tornado F3 (I used cocpit from this plane and part of HUD)
CF-18 (some small parts of script for HUD, fall line and GM radar skin)
A7D (fall point symbol).
Really have no idea who was author of these parts .... thanks anyway .