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Posted

Looks gorgeous, ludo.m54, hope you could repaint also the drop tanks for the M2000, so that they match the excellent skin.

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Posted
5 hours ago, Svetlin said:

Looks gorgeous, ludo.m54, hope you could repaint also the drop tanks for the M2000, so that they match the excellent skin.

It's on my to do list :smile:

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Posted
On 21/04/2022 at 1:54 PM, Soulfreak said:

...aaand maybe a work over for the 2 seaters too.... ;-)

It would be great but the current Mirage 2000B/D/N 3D model is outdated and it would be complicated to rework it for scratch with my very busy schedule...

Posted

OMG, absolutely love it! Please apply the same magnificent treatment also to the RPL-501/502 and the RPL-522, if you have the time of course.

  • 2 weeks later...
  • 2 weeks later...
Posted

I uploaded the 4096x4096 skins pack for the Mirage 2000-5F.

It waits for approval.

It's designed for the Mirage Factory Mirage 2000 pack.

Preview by Coupi :

 

img00001.jpg

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Posted

not sure on the on the unit insignia as on skin marking. sure theyre pretty faint in all the pics but...

img00208.thumb.JPG.b0a54e1799f574b04cf2941e6292e901.JPGimg00210.thumb.JPG.41cdd14c40b45194d32effa04d01ce3e.JPG

 

still the ACC came out about right. fix the insignia and make the wing king tomm

  • Like 4
Posted (edited)

Some trivia... All river tiles are displayed in red, all road tiles are displayed in yellow.

ItalySE_PlanningMap3_000.thumb.png.2ff299b25928da87a7ba79481ed892e1.png

Thanks to @gerwin's latest TFDtool, I was able to calculate some stats. Since 2017, I placed manually one by one: more than 8600 rivers tiles, more than 1100 road tiles, more than 2000 city related tiles! This is just the tip of the iceberg, not counting other thousands of tiles that have been placed manually on the tilemap to better reproduce coastlines, islands and lakes.

Adding roads to Eastern Europe is out of question at this stage, thankfully all farm tiles feature some kind of dirt roads so those will do fine. The terrain won't be completed anytime soon due to RL and time constraints, so I may consider releasing it as a beta sometime later. As it is now, it features "only" more than 140 airports, more than 100 SAM sites and more than 70 EW-GCI sites. City target areas exist but have no targets at this time.

Edited by Menrva
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Posted
15 hours ago, Menrva said:

Some trivia... All river tiles are displayed in red, all road tiles are displayed in yellow.

ItalySE_PlanningMap3_000.thumb.png.2ff299b25928da87a7ba79481ed892e1.png

Thanks to @gerwin's latest TFDtool, I was able to calculate some stats. Since 2017, I placed manually one by one: more than 8600 rivers tiles, more than 1100 road tiles, more than 2000 city related tiles! This is just the tip of the iceberg, not counting other thousands of tiles that have been placed manually on the tilemap to better reproduce coastlines, islands and lakes.

Adding roads to Eastern Europe is out of question at this stage, thankfully all farm tiles feature some kind of dirt roads so those will do fine. The terrain won't be completed anytime soon due to RL and time constraints, so I may consider releasing it as a beta sometime later. As it is now, it features "only" more than 140 airports, more than 100 SAM sites and more than 70 EW-GCI sites. City target areas exist but have no targets at this time.

Looks promising @Menrva:good:

A scenary I always wanted to see in SF2.
Fits perfect for the F-104, G.91 & Tonka

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