Jump to content
MigBuster

Strike Fighters 2: Windows 10 Edition up for pre-order

Recommended Posts

What new rig do you have? I've upgraded several times now with no issues - other than the nvidia issue where I can't use unlimted setting for one of the graphics settings...

Share this post


Link to post
Share on other sites

Is up to buy I think, but cannot properly check right now.

Share this post


Link to post
Share on other sites
50 minutes ago, Stratos said:

Is up to buy I think, but cannot properly check right now.

Only for pre-order.

 

Share this post


Link to post
Share on other sites
6 hours ago, viper63a said:

No news?

No news. I see TW is still much active for their mobile games, though.

Share this post


Link to post
Share on other sites
5 hours ago, Menrva said:

No news. I see TW is still much active for their mobile games, though.

:( 

Share this post


Link to post
Share on other sites
1 minute ago, viper63a said:

Thinking they aint gonna make May 2020? :) 

I wouldn't hold my breath

  • Like 2

Share this post


Link to post
Share on other sites

Excellent ! :good:

Share this post


Link to post
Share on other sites

I don't mind the waiting, but some communication would be nice...

Share this post


Link to post
Share on other sites
1 minute ago, viper63a said:

I don't mind the waiting, but some communication would be nice...

That wasn't his strong point in the last couple of years...I guess he didn't change over time. :dunno:

  • Like 2
  • Haha 3

Share this post


Link to post
Share on other sites

Remember... "Two weeks" my friends... "two weeks":grin:

5ee544231f4e3_Twoweeks.jpg.13e2bd805e465d8e30479780d655abf7.jpg

Edited by Coupi
  • Like 3
  • Haha 3

Share this post


Link to post
Share on other sites
8 hours ago, Coupi said:

Remember... "Two weeks" my friends... "two weeks":grin:

5ee544231f4e3_Twoweeks.jpg.13e2bd805e465d8e30479780d655abf7.jpg

 

Woohoo! Thats new...I had checked that right before commenting in the last post. A little communication is a good thing...

  • Like 2

Share this post


Link to post
Share on other sites

Speaking of communication make sure to get a clear answer to:

a) Can we just port over all the expansion packs and more importantly all our mods to this new version?

b) If not, then what?  How?

Thanks.

  • Thanks 1

Share this post


Link to post
Share on other sites

I"m going to venture a guess that 3rd party mods will probably just drop in. Anything from 3W (DLCs, expansion packs) will most likely have to be party re-written for Winge10. Just my wandering thoughts ...

  • Like 2

Share this post


Link to post
Share on other sites

I'm not expecting any thing other than a mild improvement in graphics.

  • Like 3

Share this post


Link to post
Share on other sites

I am not expecting anything. Just new logo win10 in the right bottom corner.

For years TW was ignorant about SF2 community, and now it is even arrogant to deny any SF2 community. 

If only someone cared little and visited community forums - one would know what needs to be improved. We would have improvements dreamed for years a long time ago. But...it is better to re-heat burger from last week and still try to sell it. Instead, we will have a patch that allows you to run on w10 even if without it still runs ok. Patch surrounded by big OH!! and WOW,  AHH!! and hopes, nothing more. 

 

I hope I am wrong.

Edited by yakarov79
  • Like 4
  • Thanks 2

Share this post


Link to post
Share on other sites

Well, I'm afraid you are not wrong. He already stated, that the update will only include W10-compatibility and nothing more, as his financial goals were not met. So in the end TK can even blame his (already) 2nd class customers for that, as we all haven't thrown more money into the black hole "TW". At the time I spent the money I was not really convinced of him creating something substantial new and updated, but...well...even then I gave the money with a tiny bit of hope. I would be surprised, if all the money he got is really invested into SF2 alone... I hope I am wrong too.

In my opinion TW/TK doesn't deserve any more cent at all from any customer.

  • Like 5

Share this post


Link to post
Share on other sites

No update... since July 2013 ! :mellow:

Share this post


Link to post
Share on other sites

Sometimes I wonder if a group of us could

a) Buy the source code to the PC version of TW

b) Get a Win10 version + bug fixed version going and sell that on Steam

c) Use the profits to keep adding modules, jets, weapons, ships, maps, etcetera.

Not everybody has time for DCS: World.  Nor is it easy to mod for DCS.

Edited by JosefK
Gotta mention the bugs
  • Like 1

Share this post


Link to post
Share on other sites
3 hours ago, JosefK said:

Sometimes I wonder if a group of us could

a) Buy the source code to the PC version of TW

b) Get a Win10 version + bug fixed version going and sell that on Steam

c) Use the profits to keep adding modules, jets, weapons, ships, maps, etcetera.

Not everybody has time for DCS: World.  Nor is it easy to mod for DCS.

A) It would be nice, but probably not going to happen

B) Probably not going to happen, TK would have to give his  blessing for it (much like for the code)

C) A lot of the modding is free (There's YAP) but the community would probably up in arms about it. Granted it would be nice but I don't see that happening personally.

I don't have enough disk space on my laptop to run DCS, and even when I had  it installed I barely flew it, not interested in it as much as I used to be.

  • Like 2

Share this post


Link to post
Share on other sites

"2 weeks"

 

 

I mean, hell, SOMEBODY had to say it!! :biggrin:

  • Thanks 1
  • Haha 6

Share this post


Link to post
Share on other sites

Well, I guess that TW, to make its product more interesting, will add some new features like new plane/s or terrain/s. My guess...

  • Haha 4

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Similar Content

    • By Panzerfan
      My C: Drive is quite full, and I had to uninstall SF2 because the mods just took up too much space.

      Now I wonder if there is a way to install mods in any other location but the C:/User-and so on?
    • By abrahamwright2201
      personally, its the yom kippur war for me, a great and tense action packed campaign.
    • By Eagle114th
      Hello everyone,

      I am  re-creating the posts after hte ideas came up about the name of proejcts and what it is about.  This project is to be known as  SF2 Avionics Community Pack (SF2:ACP for short), because the purpose of this projects is to create the assets for anyone to usse  for our mods, as well for customizing our SF2 installation.  You will need to put them into aircraft folder and customize the .ini   files, in order, for them to appear in-game.

      This is what I find so enjoayble and I noticed that not many simulation does this.  This s project aims to bring the realistic, immersive expereicnes in cockpits with actual textures for radar scope, RWR, HUD, and any avionics that is currently moddable in SF2 and aircraft mods.

      I will exlpain the limitation of SF2 engine, so we can get better pictures of what we can and can't do for now.  I said "for now, is becauuse I have the hope htat someday, somehow, someone manage to make it possible to make avioincs further moddable in SF2.

      1) Texture issues:  What can be done is chan ging radar scope texture.  But the problem is that, the radar symbols / lines colors can not be changed.  We are stuck with default green SF2 radar symbosl /lines / circles.  And eve with new textures, the radar lines / symbols/ shapes will be applied on top of it.  So it mean, if you have 'black line' on top of radar scope like A-4s as an exampe, the radar still overlap it.  

      Another issues is that, most of SF2 default aircraft does not have texture-able radar scope for 'turned off' radar, so it seem strange how CRT (texture) would suddenly show up when turnig radar on. I wished that the radar scope woudl be texture-able, so that it seem taht only radar lines / symbols / shapes would appear, therefore preserving the immersive experiences.

      2) Lighting, after attempting to use the actual colors of radar scope based on the pictures, as an example,  they usually show upup too bright comnpared ot another instructments / avionics in cockpit. So they need to be darken, in order to blend naturall in cockpits.  And another issue is radar colors of green, it need to be readable, therefore further darken the texture.  So they might will appear  darker compared to the photo.  (I am currenlty wokring on this part on both F-89s and A-4s radar scope and RWR new textures).

      3) Avionics DLLs, there are only two DLLs I believe, that we can use either one of Avionics DLL for early and modern aircraft.  But I still have the hope.  The reason why I have hope is because, I am part of the community that is modding Jane's series simulation.  That simulation is almost 30 years old and people still mods it.  It amazes me, therefore gives me hopes.

      Besides the lmitation, it does not stop us from wanting to create the mods that would improve the experiences in avioincs.  What inspired me to do this, I was customizing SF2 installation for early cold war era (My favorite era), in Asia, midddle east, and other theatre, along with later cold war era, I noticed that there is always room of growth and improvement for cockpits.  That is when I came up the awy to improve F-89 series radar scope, as you can see it in another theatre abou Stary's F-89 cockpits.  Then here it is, SF2: Avionics Community Pack!

      What would be great help if we can share the pictures and information on the avioinics for various planes, so we can get busy with the  avioniocs improvement.  

      If anyoneo have the requests for radar scope, or any avioinics improvement, it would be great help if the resources can be provided too.

      The next posts will cover what I am doing with both F-89s and A-4s  gunsights, radar scope, and rwr, along with F-89's radar scope.

      ------------------------------------------------------------------------------------------------------------------

      DOWNLAOD: SF2 ACP v0.2


      ------------------------------------------------------------------------------------------------------------------

      Cheers!
    • By Viper63a


      View File SF2 F-111A Jets for Vietnam: The 428th, 429th and 430th TFS from Tahkli RTAFB
      SF2 F-111A Jets for Vietnam: The 428th, 429th and 430th TFS from Tahkli RTAFB!
      v2.0 20241207
      -------------------------------------------------------------
      This mod includes upgraded version of...
      * F-111A Combat Lancer jets for Vietnam 1968: The 428th, 429th and 430th TFS from Tahkli RTAFB!
       
      -------------------------------------------------------------
      Installation: Important!
      -------------------------------------------------------------
      * Backup\Delete\Move the "F-111A" folder out of your installation "\Aircraft\" & "\Decals\" folders...
       
      * Unzip and copy the contents of the the uncompressed "To_Mod_Folder" folder to your StrikeFighter2 mod folder and overwrite if required. 
       
      -------------------------------------------------------------
      Add F111 SoundList
      -------------------------------------------------------------
      Lastly, Read the "Add F111 SoundList.txt" readme file on updating your your "Flight\SoundList.ini" file with the custiom F-111 sound files included in this pack. 
      -------------------------------------------------------------
      Enjoy!
      =Viper=
       
      -------------------------------------------------------------
      -------------------------------------------------------------
      Credits: Updated by Viper63a, dtmdragon, Lel and Fanatic Modder!
      -------------------------------------------------------------
      -------------------------------------------------------------
       
      * FastCargo's Super Vark package 2.4 (SF2)
      http://combatace.com/files/file/10425-f-111-super-vark-pack-version-24/
      * Slick Cowboy's F-111_improvedskinpack 2.0 (SF2) 
      http://combatace.com/files/file/14798-f-111-improvedskinpack/
       
      * Dave's EF-111A Version 2.0 (SF1)
      http://combatace.com/topic/36438-ef-111a-version-20/
       
      * LeL's F-111 TAC Pack (SF1)
      http://combatace.com/topic/80711-f-111-tac-pack/
       
      * Spinners [Fictional] General Dynamics F-111A 'Early TAC' Version 1
      http://combatace.com/files/file/14574-fictional-general-dynamics-f-111a-early-tac/
       
      * Hi Ho Silver - The Afterburner Mod v.1 (SF1/SF2) 
      http://combatace.com/files/file/15143-the-afterburner-mod/
       
      * Florian - "AmokFloo" - Western Style Pilot Models (SF1/SF2)
      http://combatace.com/files/file/6693-western-style-pilot-models/
       
       
      Submitter Viper63a Submitted 06/17/2015 Category F-111  
×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..