+Dels Posted March 15 Posted March 15 G'Day all, My next project is the RAH-66 Comanche. There will be two versions - with and without the Longbow radar. So far I've done the modelling, animations and texture mapping, so there's still a little while to go... Dels 18 2 Quote
+Coupi Posted March 16 Posted March 16 7 hours ago, daddyairplanes said: available soon, in SF2 Dels, Very good prject ! Daddyairplane, I have this game... but never tested with W10/11 ! Have a nice day all P. Quote
+EricJ Posted March 16 Posted March 16 (edited) I think I played that game. I literally flew next to an enemy tank, and it blew me away with it's main gun (it was a night mission to boot). I wasn't using a joystick so flight was limited, and well... I got better with A3 than any old game though. But anyway I will probably download this helo though. Edited March 16 by EricJ 1 Quote
+pvince Posted March 16 Posted March 16 10 hours ago, Coupi said: but never tested with W10/11 Just tested in W10, after so many years !! I could launch, launch a mission. Only had to run the exe in admin mode (not sure it would be needed after a new install). I am still in 1.15.2 (last release is 1.16.1). I had some hard time because I was still in realistic mode with engine start-up sequence and I did not remember it 1 1 Quote
+Menrva Posted March 17 Posted March 17 I guess the more hardcore flight sim fans remember the RAH-66 from Enemy Engaged. For me, my love for this helicopter comes from one of NovaLogic's finest games, Comanche Gold: What a coincidence, in my little spare time these days I've been revisiting a mod I made for Comanche Gold. Looking forward to it, @Dels! I'd be happy to contribute by making woodland, desert and snow skins based on the ones from Comanche Gold. 7 Quote
+dtmdragon Posted March 17 Posted March 17 2 hours ago, Menrva said: I guess the more hardcore flight sim fans remember the RAH-66 from Enemy Engaged. For me, my love for this helicopter comes from one of NovaLogic's finest games, Comanche Gold: What a coincidence, in my little spare time these days I've been revisiting a mod I made for Comanche Gold. Looking forward to it, @Dels! I'd be happy to contribute by making woodland, desert and snow skins based on the ones from Comanche Gold. Hours spent playing this one in the early 2000's I remember calling in the artillery strikes! Quote
+Dels Posted March 17 Author Posted March 17 2 hours ago, Menrva said: I'd be happy to contribute by making woodland, desert and snow skins based on the ones from Comanche Gold. Thanks Rob! I plan to release it with an olive drab skin but will definitely include the psd templates for further modding. Dels 3 1 Quote
+allenjb42 Posted March 17 Posted March 17 I think my introduction to the Comanche in flight sims was Gunship 2000 from Microprose. Really looking forward to this one. Quote
+Dels Posted April 13 Author Posted April 13 (edited) First in game pics It's all coming along now, still need to work on the bump map, low detail LODs, decals, flight model and general testing. I'm not making a dedicated cockpit, so it will use my AH-64D cockpit. Dels Edited April 13 by Dels 12 2 Quote
+Menrva Posted April 13 Posted April 13 4 hours ago, Dels said: I'm not making a dedicated cockpit, so it will use my AH-64D cockpit. I was hoping for one but cockpits are some of the most complex and/or time-consuming things to model, so totally understandable. The helo looks gorgeous, fantastic work! 1 Quote
+Dels Posted April 19 Author Posted April 19 Some pics of the Longbow Comanche which I have designated RAH-66B: It's all coming along well. Just need to do some final testing and it will be ready for release. Dels 8 Quote
+Dels Posted April 19 Author Posted April 19 The RAH-66 package has been uploaded here. He is risen! Happy Easter to all! Dels 2 2 Quote
+Menrva Posted April 20 Posted April 20 2 hours ago, Dels said: The RAH-66 package has been uploaded here. I just approved it. Nice present for the community, Happy Easter to you as well! 1 Quote
+Cliff7600 Posted April 20 Posted April 20 (edited) Thanks for the new chopper ! For the landing light you could try this : [LandingLight] SystemType=LIGHT Color=1.0,1.0,1.0 Brightness=0.10 Position=0.445,0.728,-0.356 LightSrcOffset=0.0,30.0,10.0 LightSrcRange=20 LightRange=20.0 CanFlash=FALSE IsLandingLight=TRUE MovingLight=TRUE AttachedNodeName=LandingLight Edited April 20 by Cliff7600 Position values changed after Dels' post 1 Quote
+Gepard Posted April 20 Posted April 20 Is there a way to increase the RCS value when the Comanche is fitted with stub wings? Quote
+Dels Posted April 20 Author Posted April 20 59 minutes ago, Gepard said: Is there a way to increase the RCS value when the Comanche is fitted with stub wings? I'm not sure. I guess the simple way would be to create two separate aircraft: one that always has the stub wings attached and a higher RCS value, and one that doesn't. Dels 1 Quote
+Dels Posted April 20 Author Posted April 20 13 hours ago, Cliff7600 said: Thanks for the new chopper ! For the landing light you could try this : [LandingLight] SystemType=LIGHT Color=1.0,1.0,1.0 Brightness=0.10 Position=0.45,0.73,-0.35 LightSrcOffset=0.0,30.0,10.0 LightSrcRange=20 LightRange=20.0 CanFlash=FALSE IsLandingLight=TRUE MovingLight=TRUE AttachedNodeName=LandingLight Thanks so much Cliff! This was bugging me for ages! The precise position for the light is this: Position=0.445,0.728,-0.356 Dels 1 Quote
+dtmdragon Posted April 20 Posted April 20 (edited) According to TK when his forums were up RCS is calculated on the aircrafts overall hit box size. So in other words RCS in the game is simulated by the physical size of the aircraft. The RCS modifying value in the data.ini then reduces the RCS size to take into account RCS reduction technology for that specific aircraft. More detailed information here: I don't mess around with hit boxes so I'm not that knowledgeable on them. But if the hit box is linked to each specific node and therefore the stub wing hit boxes are not 'there' when they are not loaded then technically the game is already not using them for the RCS calculation? Edited April 20 by dtmdragon Quote
+Dels Posted April 20 Author Posted April 20 Here are some updated _DATA.ini files that fix the moving landing light issue. A huge thanks to Cliff7600 for this. Dels RAH-66A_DATA.ini RAH-66B_DATA.ini 3 Quote
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