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Showing most liked content on 05/25/2022 in Files

  1. 1 point

    Version 1.0.0

    117 downloads

    This pack is designed for the Mirage 2000 by the Mirage Factory, available in Combatace download section. What's in ? 11 4096x4096 skins. Covered units EC 1/2 Cigognes 1999, 2007, 2009, 2010 and 2011. EC 2/2 Côte d'Or 2000, 2004, 2007. EC 3/11 Corse, Djibouti 2008. EC 3/30 Lorraine, Al-Dhafra UAE 2010. CEAM (Weapons test squadron). Any omission in credits is totally unwanted, if I forgot somebody, let me know, I will correct this. This addon is and will in all cases remain freeware. Released under CombatAce Fair-Use terms. Enjoy Ludo
  2. 1 point

    Version v0.9

    335 downloads

    This is my version of Kfir C.7 that was left in my folder untouched since 10/2015, believing it would have been included -at least part of it - in Denis Oliveira next release. I did a similar treatment to Kfir as I did with other releases (e.g. F-8 & F-16), in Data and loadout.inis, as well as created a '89 version. It has a small problem that will be fixed in a later date, so for now is v0.9 CREDITS: Texture and Original Data.INI: Coupi 3D mod: Denis Oliveira Original Panel: MirageFactory Original Texture: TK Weapons: RAVENCLAW Pilots: Diego Sounds: ? Please send me a PM to give credit
  3. 1 point

    Version 1.0.0

    62 downloads

    Update - sorry, forgot to mention you also have to go into the Cockpit INI and change the [RadarScope] NodeName from =radar_screen to =vdi; see pic. ----- Third Wire's F-14 was nice but didn't have a dedicated RWR display. The Mirage Factory's F-14 was fantastic, but the radar doesn't work anymore. Both are needed, and a fleet defender that's sans-radar is pretty useless. I edited the INI for TMF's F-14 (see first pic) and spliced in the avionics from TW's F-14_82. So now TMF's awesome cockpit has a working radar, sort of.... Problem: TW's radar image is too large for TMF's radar display screen, so the edges are cut off. I'm guessing you can only see about half to two-thirds of the radar image. See pics for comparison. Besides not seeing the full radar display, important target data along the edges are cut off also. Does anyone know how to scale down the TW radar image to get it to properly fit in the TMF cockpit display? I haven't had any luck Thanks
  4. 1 point

    Version 1.0.0

    125 downloads

    This is for the movie Topgun: Maverick, in which this represents Tom Cruise's Super Hornet. Simply drop in the FA-18F_BlkII folder and go fly. Alternatively this can also be used in the FA-18E_BlkII folder as the mapping is similar so there should be subtle differences but nothing too bad. It can be found under Topgun Maverick in the drop down menu of the aircraft.
  5. 1 point

    Version 1.0.0

    400 downloads

    Reworked pack of F-101B/F VooDoo. Generally old good VooDoo in new dresses. There are some small changes in data.ini files mostly in weapon stations section - so Backup your original file. You might not like it. Pack contains three versions - In reality, IR sensor was applied to different airframes different block build - not really possible to cover in this game engine limits. To make it easier in this game it will be. This is mostly to cover in some right way decals I've made and units. VooDoo '59 without IR sensor - block build 65-96. VooDoo '65 with IR sensor - block build - 100-120. VooDoo '69 ANG - same as 65 - just different set of skins. (I have an additional nation in my install: USA Air National Guard - that's why I have it as a separate model - but in this pack, it is set as USAF bird). All new skins in 3072x3072 resolution. New bump maps and specular maps. also in 3072.. plus more than 1000 decals so the set is again huge after unpacking. Pack contains 17 skins for Air Defense Command - all squadrons that ever used F-101B (from different time periods to cover years of usage). and 7 skin sets for Air National Guard from different time periods. All new decals consisting 451 serial numbers for blocks 65-120. Plus some buzz numbers decals - not all - as Buzzes disappeared in mid 60's. Serial numbers cover B and F models. Backup your original F-101 Folders. Also Decals! Some time ago (long ago) I started to use specific AIR-2 Genie for Voodoo - to accommodate it in weapons bay it is moded as specific stationcode=AIM4 - so to appear this Genie in a game you have to copy weapon AIR-2_Genie_101 also. Genie has new skin. Credits: Original models ErikGen yakarov - skins / decals / some small ini tweak Plane Number (airbrake decal) for 132FIS ANG from original VooDoo pack by Dave. Have Fun. May the VooDoo be with you. Jarek Hereda
  6. 1 point

    Version 1.0.0

    261 downloads

    Reworked pack of recon aircraft RF-101B VooDoo. Generally old good VooDoo in new dress. There are some small changes in data.ini files mostly in weapon stations section - so Backup your original file. You might not like it. Pack contains one version of aircraft used by Air National Guard. All new skins in 3072x3072 resolution. New bump maps and specular maps. also in 3072.. plus new decals. Pack contains 1 skin set for 192nd Tactical Reconnaissance Squadron Nevada Air National Guard. All new decals consisting all serial numbers for converted F-101b to RF-101B standard. Backup your original RF-101B Folders. Also Decals! Credits: Original models ErikGen yakarov - skins / decals / some small ini tweak Have Fun. May the VooDoo be with you. Jarek Hereda
  7. 1 point

    Version 1.0.0

    331 downloads

    as requested i upload here some of my new rocket-pods as twin left and right assemblies , to use them you may have to edit the data.ini of the selected aircraft rocket-pods includet are - Aero - 7D - LAU - 3A - LAU - 3A/A - LAU - 3C - LAU - 10A to install copy the included weapons files to you Weapons mod folder and let overwrite if asked to if you encounter any problems feel free to contact me have fun , ravenclaw_007


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