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Showing most liked content on 05/28/2023 in Posts

  1. 7 points
  2. 6 points
  3. 6 points
    @yakarov79, you ever do a new LANA pod when you were working on naval A-7s? there's only so much a repaint can do for that very basic A7FLIR model.....
  4. 6 points
    Re-posted from wrong thread...the landing is still gonna suck!
  5. 4 points
    Finished, uploading soon and waiting for approval.
  6. 4 points
  7. 4 points
    A VAQ-209 jet coming in for a trap
  8. 4 points
    yeah i hear you on the waiting part, and it is a rarer find on the internets got a hook up in pm tho, so Im good for now. huge thanks to Svetlin for sharing and Nyghtfall for already creating a really detailed AAR-45 skin that works on the old TMF model (goes back and eats words on "only so much a repaint can do".....)
  9. 4 points
    That once in a blue moon times that I fly an F/A-18E
  10. 3 points
  11. 2 points
    Hello everyone, I read that the tone of the water in the Río de la Plata makes it look like a desert, the bad thing is not the tone but the effect of tidal waves that they use, try to temper the normal water. This is the tile (it is not in tga) for the normal brown mud and water tone what i use I hope they help. agua(marron).bmp AGUANORMAL.bmp
  12. 2 points
    Yup. I know where is one and i had a plan to go there in summer...but plans for summer changed(again) and I just ended in Italy instead...again.
  13. 2 points
    VAQ-142 CAG March 2021 WIP
  14. 2 points
    Changed the deadzone in settings, works well now
  15. 2 points
    I was planning to do something about it the moment I will get into Air Force SLUFFs....well it did not happen yet. more seriously...I did not research the topic yet. once I asked for some pictorial walkaround but seems like my guy did not have time or chance to do it yet...
  16. 2 points
    Just to be sure, the 3W games since they're so old STILL require Dx9 be installed, no matter what level your machine is actaully at
  17. 2 points
    pleasant suprise when i went to download the trainer today still gotta fix that skin tho, and wait for a guy in Abilene to get back to me on numbers and serials
  18. 2 points
  19. 2 points
  20. 2 points
    Vorwärts!!!! Auf in den Kampf!!!!
  21. 1 point
    I'm currently working more on the EAW Full Review: Its only really 10% me since I decided I should combine all the old 1998 and 99 reviews of EAW into one and try to correct errors in the information. It will allow thorough review of the game and should include v1.1 and v1.2 fixes at least noted where a negative bug is told. Its primarily for v1.0 of EAW, the 1998 reviews. then there's the v1.1 info I try to remember to post in the review to insure the reader knows a bug or condition was fixed in the MPS patches. Right now I'm combining three more detailed reviews into the help doc, so if there is anything you want in the review such as if there's errors in the info, let me know. Most old post in forums about EAW in early 1999, complained authors never updated their reviews for MPS official patches. They stayed with v1.0 or v1.1 for the content. So hopefully I'll get the to add where apparent, the patch info. Anything to add let me know here, thanks. Here's the current update. Some (actually a bunch) of information is reviewed maybe 2 or 3 times , said in a different manner since there edited paragraphs, and not yet move into the main and staying info usually above it. I'm breaking it down into sections just for this review. Normally I would just list topics with a few sections, here I have split some of the topics up into more sections, you'll see more soon as I complete moving the information over to this help doc. But here it is in its current shape: https://eaw.neocities.org/full-review.html (perhaps refresh your browser to see the latest post of that page :)
  22. 1 point
  23. 1 point
    oh yeah, should probably mention i'm playing with loadouts Iron Hand guys, prep to be disappointed. the Air Guard didnt really do the Weasel thin in SLUFs, and so those are now omitted. It was the Navy E's that were wired for Shrike and HARM... but assymetrical loadout can make life.... interesting
  24. 1 point
    Might be possible to solve that video effects/artifacts problem by using a third-party dx9 DLL (driver) solution. It's worth an attempt at any rate. See the details in this post to try the custom solution (disregard any references to WineSkin in that post). The attempt involves downloading a third-party dx9 driver and placing that driver into the main folder directory of your First Eagles 2 install (where the game is actually installed -- not into the user's FE2 folder located under "Saved Games"). If that doesn't solve the problem, one other attempt involves opening the "Options.ini" file that is located in the Saved Games/ThirdWire/FirstEagles2 directory and setting the entries indicated below (located under [GraphicsOptions]) as follows: AntiAliasing=2 UseAdvancedShaders=0 ForceDX9=TRUE ForceVSyncOff=TRUE Cheers,
  25. 1 point
    ini cleanups, or why did TK comment that out so the pylons stayed on no matter what.....
  26. 1 point
  27. 1 point
  28. 1 point
  29. 1 point
    Heading out for a strike in Occupied Norway
  30. 1 point
    Fw190D-13 - II Gruppe of JG 26
  31. 1 point
    I'm going down to Haskell Got a woman down in Abilene


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