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November 11 Update - Core Upgrade ×

Wrench

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Everything posted by Wrench

  1. when you said Vampires, THIS is what came to mind:
  2. from mue's read me:
  3. another example, without the TAE, something like this (Johar-Bahru's main rail yard) could be done, but it'd be so much work as to be near impossible
  4. we are talking about the Target Area Editor, right? And what exactly are you trying to do? More, specific information is required. Also, which terrain are we speaking about? (as most 3rd party terrains have already been "eye candied") This may be of some help, the "Old School" way. Unfortunately, I don't know what happened to the images in this thread
  5. that's just the kind of information that makes this game the best! From the Real People (tm) that did it in Real Life (tm)
  6. you're Jeep's unfinished Dave... Where' the M-134 that should be on the top!!!????
  7. in the "Firefighter" mod, there's an updated data ini with a corrected FM and other tweeks. nice job!
  8. nicely done btw, the "dropping decals' issue was caused by one of the 2013 patches. The fix was to simply delete the old data ini , and extract a new one -if one wished-. Then, of course, copy/pasting the relevant sections to have the operating canopy and wing fold.
  9. AltD twice. also, check to see if the HUDData.ini is in the /Flight folder. Easiest fix is simply rename it, or open it and look for this line(s): [Debug] //DisplayDebug=FALSE DisplayDebug=TRUE set it to FALSE
  10. RIP Gunny
  11. ?? somebody's vacation pictures for the "advert" display? Maybe some screenies of the actual airplane would be better?
  12. DO TOUCH IT!! doing so will fuck things up faster than you can say "what happened?" especially on stock or 3rd party aircraft
  13. I was never a newbie - I held the Wright Brothers horses at Kittyhawk!! Just ask anyone here!!
  14. I always upload the new version, then delete the older one. Cuts down on the confusion!
  15. how about simply NOT using that keystroke??
  16. you can shoot them (CM), but the intercept missions are against the bombers carrying them. Once they launch, you can target and engage them with the Phoenixs (Phoenixi?) what about treating them as a single shot, VERY long range artillery unit? ---wait, that won't work either. They'll fly out to their target but are not engageable.
  17. that's happening all too often nowadays -- a lot of serious dumbshits that can't take the time to properly think out where/how/what things go. It's exceedingly tiresome for the 2 or 3 of us Admins/Moderators that are trying to keep things on track and well organized.
  18. sounds like any other WW2 radial to me! (at least it's not a Ford!)
  19. how about simply attaching the image, using the conviently provided space below? at the bottom of every posting window, you'll see the paper clip, and the statement "drag files here to attach or choose files"
  20. Didn't we just go through all this shit last month?? Simple statement of fact: Piracy is NOT condoned or allowed. People that support it, will be banned. Period
  21. couldn't they be set like the Silkworms? It's just a surface to surface missile (like a Scud). I know I had working silkworms on the original ODS
  22. you mean where to obtain them from? Does the readme say anything at all about them (other then they're needed?)
  23. no can do without lower level "distance lods". Don't bother; it is as it is
  24. only works for ships (hull number, name). doesn't work on anything else. If you want a certain text to show up, best way would be to clone the item, doing whatever hex editing and renaming is necessary, and add the text directly on the skin map. Also, "UseGroundObject=TRUE" will work, but they (buildings) seem to work better when directly rooted in the terrain's main folder.
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