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Everything posted by Wrench
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No. Even the C-124s when deployed to McMurdo and the South Pole station (Amundson-Scott???) landed on smoothed sections of snow
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opps...you're right! dopey me was thinking the An-12!!! (having worked on Veltro's An-22, you'd think I'd remember that.!!! Too early for senility, I'm only 63!!!)
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hmm... re-engined to use conter-rotating props I see! nice!!
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that statement wins the day!!! There were/are so many things that could be added ...
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Noob question: can you multiplayer with WOE?
Wrench replied to davisstudent25's topic in General Discussion
Nope -
we have cricket bats????
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Noob question: can you multiplayer with WOE?
Wrench replied to davisstudent25's topic in General Discussion
Moved to the proper Forum -
also, don't be surprised if you can't get the torp launchers to work. those meshes aren't animated to train, like turrets
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actually AFR NEVER was included in the game.
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What does it say in the readme text, that should be included inside the zip file??
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Yeah, Ed, but the guy that caused the stink ain't around no more. And I got your back
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Don't I know it ... having had several HD crashes. F'ing nighmare to rebuild "quite a few" mods folders good luck, and let us know how it goes!
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they're too high on the Liberator as well, I never could figure out how to reduce them (I knew someone years ago that flew B-24s in the south pacific, and all other reports always said what a bitch it was to fly, you needed Arnold Schwarzenegger upper body to move the ailerons and elevators)
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Yeah, that's kind of uncool, and against the site's anti-piracy policy. Please don't do it again. thank you!
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there's a whole set of templates available for SF2 in the downloads section (albeit 1024x768 stock size) as to the "outside ccip", did you try just "turning off" the cockpit (ie: no-cockpit view). HUD data always stays up
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"parked" only. a shipping route, tho historically accurate, would be impossible due to the cargo ship formations. and as the game reads not real difference between land and sea ... we all know THAT one!! :)
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right, because you can't share stock lods and most assuredly cannot share payware mods. (however, if one looks hard enough, you can the 3W Intruder cockpit "someplace else". but I didn't say that on an open forum)
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if using Paladrian's MiG pits, they're in spanish (Cabina, avionica, etc) unless they've been renamed, of course. what I'd do at this point, is rename the /Aircraft folder. Just call it xAircraft. Run the game and let it rebuild a STOCK install. Then start re-adding mods from the archive. I can't think of anything else, unless there actually IS a limit on the number of aircraft. I'd say only one person can answer that, and he's pretty much blown off to never-never land. But you can try shooting TK and email, although I doubt there'll be an answer
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Information pertaining to the DATA.INI
Wrench replied to GKABS's topic in Mods & Skinning Discussion
I knew it had that feature, but have always been too scared to use it!! -
and at some point in the future ... Vietnam48 lemme tell ya, the the Delta is a fucking nightmare!! (and don't even get me started on Red River in Hanoi or the port of Haiphong!!!)
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Not a frelling clue ... but, if he's enjoying it, who am I to interfere!!
