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Everything posted by Gepard
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Buran way to expensive. Thatswhy it was cancelled. Its in museum now. You can see it at Sinsheim in Germany. This museum had had hoped to get one of the Shuttles too, but the NASA wont bring her birds outside the USA. For a future spacecraft i would like to see a modern version of the Dynasoar project from the 60th or the european Hermes from the 80th or the russian Kliper from the 90th. http://en.wikipedia.org/wiki/Boeing_X-20_Dyna-Soar http://en.wikipedia.org/wiki/Hermes_%28spacecraft%29 http://en.wikipedia.org/wiki/Kliper
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T minus 20 min. STS 135 Closing out the White Room
Gepard replied to MAKO69's topic in Military and General Aviation
Lift off for Space Shuttle Atlantis. Good luck and good landing. -
new to Wov,my first problem and reccomendations please
Gepard replied to thebear's topic in General Discussion
The discussion how to use the AIM-9B successfully we had a lot of times here in the forum. Major rules: 1. Be in 5 - 7 o clock position to the target 2. minimum range 800 meters maximum range 2000 meters 3. not moving during firing procedure 4. hope and pray -
Hey this old Italieri modell kit i had had a long time ago too.
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After installing the Phoenix do you has opend file weapondata.ini with Weaponseditor? Dou you has clicked on button "save" before closing Weaponseditor? If not do it. To your question: Phoenix is set AHM look for and check this lines in the F-14A_Data.ini [PhoenixStation1] SystemType=WEAPON_STATION StationID=5 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=-0.45,0.9,-0.6 AttachmentAngles=0.0,2.0,0.0 EjectVelocity=0.0,-2.0,0.0 LoadLimit=2280 AllowedWeaponClass=AHM <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< THIS AttachmentType=USN,USAF,NATO ModelNodeName=suppphoenix01 PylonMass=55 PylonDragArea=0.02 if this is okay, then check following lines in your weaponsdata.ini [WeaponData036] <<<<< Make sure that you use your correct sequence number TypeName=AIM-54A FullName=AIM-54A Phoenix ModelName=aim_54a Mass=453.000000 Diameter=0.381000 Length=4.010000 SubsonicDragCoeff=0.120000 SupersonicDragCoeff=0.222000 AttachmentType=USN SpecificStationCode= NationName=USN StartYear=1974 EndYear=1984 Availability=2 BaseQuantity=4 Exported=TRUE ExportStartYear=1977 ExportEndYear=1984 ExportAvailability=0 WeaponDataType=1 RailLaunched=FALSE RocketPod=FALSE Retarded=FALSE FinStabilized=TRUE SpinStabilized=FALSE HasGrowl=FALSE EffectClassName=LargeMissileEffects ReleaseDelay=1.000000 WarheadType=0 Explosives=60.000000 FusingDistance=3.000000 ClusterBomblets=0 ClusterDispersion=0.000000 GuidanceType=13 Accuracy=80 MaxTurnRate=15.000000 MaxLaunchG=3.000000 LockonChance=75 LaunchReliability=80 ArmingTime=2.000000 SeekerFOV=6.000000 SeekerGimbleLimit=40.000000 SeekerTrackRate=16.000000 SeekerRange=130000.000000 MinLaunchRange=3700.000000 MaxLaunchRange=130000.000000 Duration=300.000000 CounterCountermeasure=25.000000 NoiseRejection=40.000000 CapabilityFlags=0x1000000b LoftAngle=0.000000 DescentAngle=0.000000 MaxLoftAltitude=0.000000 CLmax=14.000000 MinFreq=0.000000 MaxFreq=0.000000 BoosterStart=0.500000 BoosterDuration=6.000000 BoosterAccel=16.250000 BoosterEffectName=MissileFireEffect BoosterSoundName=Missile BoosterNodeName= BoosterPosition=0.000000,-1.835150,0.000000 SustainerDuration=240.000000 SustainerAccel=18.250000 SustainerEffectName=MissileFireEffect SustainerSoundName=Missile SustainerPosition=0.000000,-1.835150,0.000000 InFlightEffectName=MissileInFlightEffect InFlightSoundName= ReleaseAnimationID=-1 EODisplayFlags=0 CEP=0.000000
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need an oil rig platform for Persian Gulf terrain
Gepard replied to Gepard's topic in Mods/Skinning Discussion
Good idea. -
Also das mit dem Landen eines Hubis auf der Plattform klappt nicht. Aber ich denke gerade darüber nach die Bohrinsel als Groundobject in der Klasse Warship zu definieren. Dann könnte ich sie wie ne Fregatte mit nem Flugdeck ausstatten und den Pott zudem noch mit nem Fla-Raketen-Starter ausrüsten. Sagen wir mal so 10 Stingers mit Abschussintervall ewa 10 Sekunden ....
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Ich bastle ja schon eine Weile am Persischen Golf Terrain. Von Russo habe ich ne Ölbohrplattform bekommen mit der ich allerdings so ein paar Probleme habe, aber das nur nebenbei. Ich wollte nun die Bohrinseln nicht einfach nur so rumstehen lassen, sondern einige von ihnen bewaffnen. Einfach ne leichte Flak draufstellen oder ein paaar Stingers. Seit gestern Abend fummle ich schon rum, bekomme es aber nicht in Griff. Hat jemand eine Idee wie ich ne Stinger oder ne ZU-23 of die Bohrinsel bekomme?
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What Third Party SF2 Aircraft Cockpits Would You Like Repainted?
Gepard replied to liamp51's topic in General Discussion
The MiG-23 should get a proper cockpit, not only a repaint. Same with MiG-17, -19. -
The idea with the DLC shop is not bad, but honestly the planes TK offers i can do myself in a few minutes. In case of MirageIIIC i had done it last year. I had taken the bird from WOI and put it into WOE, gave it a french skin and it looks very similar to TK's french MirageIIIC he offered. If he would offer a MirageIIIE or a MirageF1 or a F-5 Tiger or a F-86 Sabre or a MiG i would buy this birds with pleasure, but not the 3 he had done till now.
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Campaign says I died even though I landed just fine?
Gepard replied to phantom67's topic in General Discussion
The game decided that you are wounded and the the wounds are so heavy that you died. Simply reload the campaign and the the mission again. Works at my computer. But in record screen you still has a lost campaign. s**t happens. -
Oh oh. That sounds unhealthy. Afghans are not known for respecting the Convention of Geneva.
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Brasil won yesterday and Australia too. Okay, they were the better teams, but they had a 12th teamplayer, called referee. I dont know how the referees are selected for the championship. I have seen very good referees, but also some who were blind like a mole! In match Germany vs Nigeria, the south korean referee acted onesided to favor the Nigerians. In match Brasil vs Norway the referee favored Brasil, and dont punished harsh fouls. In match Australia vs Ivory Coast an australian girl catched the ball by hand in front of the goal and the referee smiled in the camera and the match went on.
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need an oil rig platform for Persian Gulf terrain
Gepard replied to Gepard's topic in Mods/Skinning Discussion
Not at the moment, my son had broken the joystick, so it is a little bit difficult to fly. -
I think this skin is not yet existing. Nobody has done it before. So the old rule comes again: If you want that it is done, so do it yourself.
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And the US girls had won today. Lets see how far they are coming. They play a good football. Fascinating is the japanese team. Good were France and Sweden. England and Germany are more or less disappointing. If i had to vote now, i would bet for Japan. They played the best Football so far. But does they have the energy to fight down teams like Germany or USA?
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You must only delete the files gundata.ini and gundata.dat. Then the game use the stock guns and it should run again.
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Its a bias, that women cant play football (okay, i know in the USA this game is called soccer, but for the rest of the world it is football). In this day, we have here in Germany the World Championship and i must say, that i have seen a lot of good matches. Today won Japan against Mexico 4:0 and it was a brilliant match. I have seldom seen such a good match. France vs Canada was yesterday 4:0 too and it was also a very good game. It is worth to see it on TV. In Europe you can see it free at Eurosport TV channel.
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The NATO is urgently looking for smart bombs, because UK and France are running out of this weapons. A request came to Germany wheter it could help with spare parts and bombs.
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I would bet on the Rafale. India has already operated Mirage2000, so the connections to France are closer.
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I have no F16XLAfterburner too, thatswhy i had replaced the entry with AfterburnerEmitterName=F15AfterburnerEmitter This is the stock F-15A Afterburner and it worked very well.
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Its really a strange thing. I had tried it to install the F-14A from MF in WOE, WOV and it worked very well. Same with the Iranian F-14. No problems with it. Maybe, that it is a Windows7 caused problem. I use XP and there are no problems with the Tomcat. Try to install Typhoids F-14A+ from download section. It has an other installation routine. Perhaps you can get it to run.
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It is a problem with the TK's stock MiG-23MF. TK set the ApexWeaponstations with the SpecificStationCode=AA-7, but forgot in the weapondata.ini to designate the station code AA-7 to the Apex missile. So the game engine does not find a missile which can loaded on the ApexWeaponStations. To solve this you can either edit the weapondata.ini with weaponeditor and put the station code into the AA-7A - AA-7D or you edit the MiG-23MF.data and make it as the lines show below: [LeftApexStation] SystemType=WEAPON_STATION StationID=6 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=-1.47,0.24,0.00 AttachmentAngles=0.0,0.0,0.0 LoadLimit=500.0 DiameterLimit=0.20 AllowedWeaponClass=IRM,SAHM AttachmentType=SOVIET,WP ModelNodeName=shoulder_pylon_L_2 PylonMass=100 PylonDragArea=0.03 //SpecificStationCode=AA-7 <<<<<<<<<<<<<<<<<<<<<<<<<<<THIS IS THE LINE [RightApexStation] SystemType=WEAPON_STATION StationID=7 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=1.47,0.24,0.00 AttachmentAngles=0.0,0.0,0.0 LoadLimit=500.0 DiameterLimit=0.20 AllowedWeaponClass=IRM,SAHM AttachmentType=SOVIET,WP ModelNodeName=shoulder_pylon_R_2 PylonMass=100 PylonDragArea=0.03 //SpecificStationCode=AA-7 <<<<<<<<<<<<<<<<<<THIS IS THE LINE
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If a plane is not showing up in game it can have different reasons. 1. It is installed in the wrong folder. Make sure, that the F-14 (for instance) is installed in the objects/aircraft folder. 2. sometimes in automatic installations it can happen, that an additional (and unneccessary) subfolder is created. Take a look at the aircraft folder, look for F-14 folder, open it. If there is a single subfolder in it you has found the reason. 3. Designation of F-14 folder and F-14.ini must be exactly the same. It it is F14.ini or so, the game will not accept the plane. 4. There is no cockpit. open file F-14.ini and look wheter there is a line CockpitDataFile=F-14A_cockpit.ini You must have a cockpit folder in F-14 folder. If not the game does not accept the plane. etc. pp.
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Müßte also "right_flap_inner" sein.
