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My projects (GKABS)
GKABS posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I decided to make a post so I can put all my work in one place I hope you okay with that. Okay here is the update of the M978/M977 HEMTT more detail will be added but this is how it looks so far. -
Blackburn Buccaneer S.22 - RAN
Sheriff001 posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
View File Blackburn Buccaneer S.22 - RAN This is the Blackburn Buccaneer for the Royal Australian Navy. This package consists of complete aircraft. Historical Background The military buildup in China and Indonesia in the early 1960s led the RAN to renew the airwing of its 2 Audacious class aircraft carriers, HMAS Sydney and HMAS Melbourne. At the beginning of the decade, these British aircraft carriers fielded an airwing of F3D Skyknight all weather fighters, FJ-3 Fury day fighters, and Westland Wyvern attack aircraft. All were considered incapable of coping with the fighters and air defences projected to be introduced by Indonesia and China in the ensuing years. To respond to this situation, the RAN formulated requirements for an all-weather supersonic fighter, and a carrier-capable strike aircraft which could deploy a "special munition" after penetrating enemy defences. For this latter requirement, only two aircraft were viable, the Grumman A2F, and the Blackburn NA39. The Navy had concerns about the A2F's complex DIANE system, but overall favoured the US offering. The government, on the other hand, saw the Buccaneer requiring less of Australia's dollar reserves, and an order for a British aircraft could provide the British government a greater incentive to engage in nuclear cooperation with Australia. Since the naval fighter requirement was likely to be fulfilled by the McDonnell F-4 Phantom, using a British strike aircraft would keep the two big allies in balance. Therefore, the Government ordered 38 Buccaneer S.22s. The S.22 was basically the same as a British Buccaneer S.2. The RAN's first Buccaneers were hoisted into HMAS Melbourne for delivery as deck cargo in 1965. Deliveries were completed in 1966. By the end of 1967, HMAS Melbourne was ready to sail with 854 Squadron fully equipped with Buccaneers. The RAN's Buccaneers did not participate in the Vietnam War, though some of their pilots and observers did fly 2 Squadron's Buccaneers on exchange to the RAAF. In 1970, the government authorised a "mid-life update" for the Buccaneer. This update was carried out by the Commonwealth Aircraft Corporation, and included upgrades to the Buccaneer's weapons, and defensive systems. In particular, it gained the ability to use guided weapons, and the new Pave Spike pod. Deliveries of upgraded Buccaneers, designated Buccaneer S.22D began in 1972. The Liberal/Country Coalition government intended to use them in Vietnam, as a "political replacement" for the Task Force in Phuoc Tuy province, which was withdrawing. The Labor Government elected at the end of 1972 cancelled this deployment. The Buccaneers spent the rest of the 1970s and 1980s on deployments, mainly in the Pacific and Indian Oceans. In 1990, the Government decided to retire the carriers, and replace them with two Invincible class carriers. HMAS Melbourne was already in inactive reserve. Some of 854 Squadron's Buccaneers were turned over to the RAAF as attrition replacements and parts hulks. It was the beginning of the end of the Buccaneer - at least it was until the invasion of Kuwait. HMAS Sydney, with 857 Squadron's Buccaneers, was dispatched to the Gulf. Some of 854 Squadron's Buccaneers, formerly attached to HMAS Melbourne, were sent to Bahrain to support the Buccaneers of 2 Squadron, RAAF. The HMAS Sydney's Buccaneers operated beside the US Navy's A-6 Intruders against targets in Iraq and Kuwait. After a successful tour of duty in the Gulf, the RAN's Buccaneers returned home. HMAS Melbourne was fully decommissioned in 1992, and HMAS Sydney in 1993. The RAN continued to fly a small number of Buccaneers out of HMAS Albatross in Nowra, New South Wales for fleet support. The RAN's final operational Buccaneer flight took place in 1995. After that, 2 Buccaneers were retained in airworthy for the RAN Historical Flight, a number were turned over the RAAF, and the remainder were offered for private sale, or to Museums - including one at the Fleet Air Arm Museum in Nowra. Package 2 full aircraft, plus bomb racks. The S.22D uses the S.2B 1989 3D model for its Pave Spike station. The S.22D is edited to allow the use of US weapons. Contents This includes the following: Buccaneer S.22 Extra dark sea grey and white Extra dark sea grey (British white ensign) Extra dark sea grey (Australian white ensign) Gull grey and white Buccaneer S.22D Extra dark sea grey (white decals) Extra dark sea grey (black decals) Dark sea grey Gull grey and white RAN Camouflage Squadrons 854 Squadron, RAN (HMAS Melbourne) 857 Squadron, RAN (HMAS Sydney) Requirements - Ravenclaw007's Buccaneer FAA for SF2: https://combatace.com/files/file/12307-buccaneer-faa-for-sf2/ Installation (If not done already), download and install Ravenclaw007's Buccaneer FAA for SF2 Add the contents of "To Mod Folder" to your mod folder. Overwrite and merge when requested. Add the following squadrons to SQUADRONLIST.INI [Squadron791] Name=854NAS DisplayName=854 Squadron, RAN Nation=AustralianNavy [Squadron792] Name=857NAS DisplayName=857 Squadron, RAN Nation=AustralianNavy Recommendation: Not to use this on the Majestic class HMAS Melbourne. I'd suggest getting Wrench's HMAS Australia, or reskinning HMS Ark Royal (R09) Credits original Model by Russouk2004 Skins and decals by Paulopanz FM rework by Kreelin,Spillone104,Baffmeister,Cliff11 3D work,templates,Skins,weapon´s and cockpit´s by - ravenclaw_007 Submitter Sheriff001 Submitted 09/08/2019 Category What If Hangar -
Version 1.0.0
132 downloads
This is the Blackburn Buccaneer for the Royal Australian Navy. This package consists of complete aircraft. Historical Background The military buildup in China and Indonesia in the early 1960s led the RAN to renew the airwing of its 2 Audacious class aircraft carriers, HMAS Sydney and HMAS Melbourne. At the beginning of the decade, these British aircraft carriers fielded an airwing of F3D Skyknight all weather fighters, FJ-3 Fury day fighters, and Westland Wyvern attack aircraft. All were considered incapable of coping with the fighters and air defences projected to be introduced by Indonesia and China in the ensuing years. To respond to this situation, the RAN formulated requirements for an all-weather supersonic fighter, and a carrier-capable strike aircraft which could deploy a "special munition" after penetrating enemy defences. For this latter requirement, only two aircraft were viable, the Grumman A2F, and the Blackburn NA39. The Navy had concerns about the A2F's complex DIANE system, but overall favoured the US offering. The government, on the other hand, saw the Buccaneer requiring less of Australia's dollar reserves, and an order for a British aircraft could provide the British government a greater incentive to engage in nuclear cooperation with Australia. Since the naval fighter requirement was likely to be fulfilled by the McDonnell F-4 Phantom, using a British strike aircraft would keep the two big allies in balance. Therefore, the Government ordered 38 Buccaneer S.22s. The S.22 was basically the same as a British Buccaneer S.2. The RAN's first Buccaneers were hoisted into HMAS Melbourne for delivery as deck cargo in 1965. Deliveries were completed in 1966. By the end of 1967, HMAS Melbourne was ready to sail with 854 Squadron fully equipped with Buccaneers. The RAN's Buccaneers did not participate in the Vietnam War, though some of their pilots and observers did fly 2 Squadron's Buccaneers on exchange to the RAAF. In 1970, the government authorised a "mid-life update" for the Buccaneer. This update was carried out by the Commonwealth Aircraft Corporation, and included upgrades to the Buccaneer's weapons, and defensive systems. In particular, it gained the ability to use guided weapons, and the new Pave Spike pod. Deliveries of upgraded Buccaneers, designated Buccaneer S.22D began in 1972. The Liberal/Country Coalition government intended to use them in Vietnam, as a "political replacement" for the Task Force in Phuoc Tuy province, which was withdrawing. The Labor Government elected at the end of 1972 cancelled this deployment. The Buccaneers spent the rest of the 1970s and 1980s on deployments, mainly in the Pacific and Indian Oceans. In 1990, the Government decided to retire the carriers, and replace them with two Invincible class carriers. HMAS Melbourne was already in inactive reserve. Some of 854 Squadron's Buccaneers were turned over to the RAAF as attrition replacements and parts hulks. It was the beginning of the end of the Buccaneer - at least it was until the invasion of Kuwait. HMAS Sydney, with 857 Squadron's Buccaneers, was dispatched to the Gulf. Some of 854 Squadron's Buccaneers, formerly attached to HMAS Melbourne, were sent to Bahrain to support the Buccaneers of 2 Squadron, RAAF. The HMAS Sydney's Buccaneers operated beside the US Navy's A-6 Intruders against targets in Iraq and Kuwait. After a successful tour of duty in the Gulf, the RAN's Buccaneers returned home. HMAS Melbourne was fully decommissioned in 1992, and HMAS Sydney in 1993. The RAN continued to fly a small number of Buccaneers out of HMAS Albatross in Nowra, New South Wales for fleet support. The RAN's final operational Buccaneer flight took place in 1995. After that, 2 Buccaneers were retained in airworthy for the RAN Historical Flight, a number were turned over the RAAF, and the remainder were offered for private sale, or to Museums - including one at the Fleet Air Arm Museum in Nowra. Package 2 full aircraft, plus bomb racks. The S.22D uses the S.2B 1989 3D model for its Pave Spike station. The S.22D is edited to allow the use of US weapons. Contents This includes the following: Buccaneer S.22 Extra dark sea grey and white Extra dark sea grey (British white ensign) Extra dark sea grey (Australian white ensign) Gull grey and white Buccaneer S.22D Extra dark sea grey (white decals) Extra dark sea grey (black decals) Dark sea grey Gull grey and white RAN Camouflage Squadrons 854 Squadron, RAN (HMAS Melbourne) 857 Squadron, RAN (HMAS Sydney) Requirements - Ravenclaw007's Buccaneer FAA for SF2: https://combatace.com/files/file/12307-buccaneer-faa-for-sf2/ Installation (If not done already), download and install Ravenclaw007's Buccaneer FAA for SF2 Add the contents of "To Mod Folder" to your mod folder. Overwrite and merge when requested. Add the following squadrons to SQUADRONLIST.INI [Squadron791] Name=854NAS DisplayName=854 Squadron, RAN Nation=AustralianNavy [Squadron792] Name=857NAS DisplayName=857 Squadron, RAN Nation=AustralianNavy Recommendation: Not to use this on the Majestic class HMAS Melbourne. I'd suggest getting Wrench's HMAS Australia, or reskinning HMS Ark Royal (R09) Credits original Model by Russouk2004 Skins and decals by Paulopanz FM rework by Kreelin,Spillone104,Baffmeister,Cliff11 3D work,templates,Skins,weapon´s and cockpit´s by - ravenclaw_007 -
While in Hiroshima this year, I visited the Kure Maritime Museum (呉市海事歴史科学館), also known as the "Yamato Museum." Kure was (and is) a major shipbuilding city, and the museum there is a treasure trove of history. Here are a few photos I took there. That's the decommissioned submarine Akishio across the street, attached to the JMSDF Kure Museum (which I also went to). The traffic barriers are armor piercing shells. The pier just outside the museum is a 1:1 mockup of the Yamato's deck. I took this from the forward anchor position, facing where the #1 turret would be. Only a small fraction of the ship is represented, but it's still huge. This is a 41cm (16") gun salvaged from the battleship Mutsu. One of the first things you see when entering the museum is the famous 1:10 scale model of the Yamato. She is glorious. The museum has a lot of static displays as well. Type 2 torpedo. Kaiten suicide torpedo. Kairyu midget submarine. Zero Model 62 fighter-bomber. Type 91 AP and Type 3 AAA-incendiary shells for the Yamato's 46cm main guns. Two more shots of the Yamato. There were many other exhibits, including the history of the city of Kure, naval battles of the IJN, the evolution of shipbuilding, and a multitude of smaller-scale model ships. If you happen to visit Japan and have any interest in warships or military history, I highly recommend this museum.
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Sea Harrier FRS.2 AMRAAM station update/ correction
dtmdragon posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
File Name: Sea Harrier FRS.2 AMRAAM station update/ correction File Submitter: dtmdragon File Submitted: 22 February 2016 File Category: Harrier Sea Harrier FRS.2 Aim-120 AMRAAM fuselage station update/ correction. This is an update to the Sea Harrier FRS.2 for SF2 V1.1 that replaces and corrects the fuselage Aim-120 weapon pylons and positioning. Simply place in your mods folder and OVERRIDE when prompted. Notes: The pylon is set up as a weapons station the same before but it is used 4 times instead of 2 to get the right length. You must have the Sea Harrier FRS.2 for SF2 V1.1 http://combatace.com/files/file/12956-sea-harrier-frs2/ Credits for the SF2 Shar FA.2: Russouk2004 USAFMTL DTMDragon Wrench - also for the 'new' weapons pylon. ChrisBV AmokFloo AleDucat Monty CZ Kesselbrut VolksJager. Ravenclaw007 IanH Click here to download this file -
Version 1.1
430 downloads
Sea Harrier FRS.2 Aim-120 AMRAAM fuselage station update/ correction. This is an update to the Sea Harrier FRS.2 for SF2 V1.1 that replaces and corrects the fuselage Aim-120 weapon pylons and positioning. Simply place in your mods folder and OVERRIDE when prompted. Notes: The pylon is set up as a weapons station the same before but it is used 4 times instead of 2 to get the right length. You must have the Sea Harrier FRS.2 for SF2 V1.1 http://combatace.com/files/file/12956-sea-harrier-frs2/ Credits for the SF2 Shar FA.2: Russouk2004 USAFMTL DTMDragon Wrench - also for the 'new' weapons pylon. ChrisBV AmokFloo AleDucat Monty CZ Kesselbrut VolksJager. Ravenclaw007 IanH -
BAE Sea Harrier II FA.5 (what if)
dtmdragon posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
File Name: BAE Sea Harrier II FA.5 (what if) File Submitter: dtmdragon File Submitted: 21 February 2016 File Category: What If Hangar SF2 BAE Sea Harrier II FA.5 (what if) What if instead of upgrading their Sea Harrier FRS.1 to the FA.2 standard the Royal Navy joined the Harrier II program that produced the Harrier GR.5/7/9? And so I give you the Sea Harrier FA.5/7/9 Credits: -Bobrock -Brian32 -Dave -Wrench -ianh755 -ravenclaw_007 Instillation: Drop into your mods folder and override when prompted. Note: Has only been tested in a merged install of all SF2 titles. Enjoy, Dan (dtmdragon) Click here to download this file -
Version 1.0
221 downloads
SF2 BAE Sea Harrier II FA.5 (what if) What if instead of upgrading their Sea Harrier FRS.1 to the FA.2 standard the Royal Navy joined the Harrier II program that produced the Harrier GR.5/7/9? And so I give you the Sea Harrier FA.5/7/9 Credits: -Bobrock -Brian32 -Dave -Wrench -ianh755 -ravenclaw_007 Instillation: Drop into your mods folder and override when prompted. Note: Has only been tested in a merged install of all SF2 titles. Enjoy, Dan (dtmdragon) -
From the album Ironroad
An early block F-14A of Fighter Squadron One Fourteen (VF-114) the "Aardvarks" starting up on the USS Kitty Hawk. 1977 was the Aardvark's first operational deployment (cruise) with the F-14. VF-114 was disbanded in 1993, after being an active United States Naval squadron since 1945.© Ironroad 2015
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File Name: Mirage 5PA3 File Submitter: Lazarus1177 File Submitted: 15 June 2015 File Category: Mirage 5 PAF Mirage 5 PA-3 for SF2(FUll-Merged) OR at least any 1 game Required. This pack represents the Mirage 5PA3 of the Pakistan Air Force used to reinforce the Navy with an Anti-Naval capability.Now the Question is are there other packs which represent this same aircraft?Yes but those packs require DLC to work. THis package contains the entire Aircraft with the necessary LODS, pilots and weapons hence,becoming a STANDALONE pack for this aircraft.Made specifically for the Indo-Pak Mod. The Mirage 5PA3 was acquired by the Pakistani Air Force as a new build aircraft during the Early eighties and has since been subject to many upgrades.The PA3 is fitted with a CSF Agave Radar for compatability with the (in)famous AM39 Exocet Anti-Ship Missile.Based on the Cockpit images,I chose the cockpit of the Mirage factory Kfir and modified the Radar values to match the real world aircraft.The Loadouts and Mission Data has also been adjusted accordingly aswell.100% Historically accurate Decals to represent aircraft assigned to the 8th Squadron "Haiders" based at PAFB Masroor at Karachi.Due to the limitations of the Mirage Factory Mirage 5BA model,the aircraft is not 100% identical to the real world jet as the nose is a little short and due to the absence of the 'radar bump' beneath the nose. Technical Issues: 1.Since I did not install NA due to space constraints,the Anti-Ship effectiveness of the AM39 Exocet could not be integrated.You can still fire the missile but it won't track towards anything. IMPORTANT: I HEREBY CLAIM NO RESPONSIBILITY FOR ANY OF THE CHANGES THIS MOD MAY RENDER TO YOUR GAME(Even though it doesn't).IF THIS MOD IS INSTALLED,THEN IT IS DONE ONLY BY THE WILL OF THE USER AND I CANNOT BE HELD RESPONSIBLE FOR ANYTHING THAT HAPPENS.INSTALL AT YOUR OWN RISK.(The mod is perfectly safe,but I still claim no responsibility just to be safe!) RELEASED UNDER COMBATACE FREEWARE LICENSE.CANNOT BE USED FOR ANY COMMERCIAL PURPOSES. You are allowed to use this package for your own mod(s).Please give all credit to all the Original Authors whose work has been used here. Credits: Base textures and LODs:Mirage Factory Pilot Model:Mirage Factory Seat:Borrowed from denissoliveira Mirage IIIEP Fuel Tanks:Mirage Factory Exocet:Borrowed from FoxMonter Etendard Pack HELP NEEDED: If anybody can get the Exocet to work properly,then please post it as an update so everyone can benefit from it.Thanks! Regards; Murtaza Akbar Click here to download this file
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Version 1.00
221 downloads
PAF Mirage 5 PA-3 for SF2(FUll-Merged) OR at least any 1 game Required. This pack represents the Mirage 5PA3 of the Pakistan Air Force used to reinforce the Navy with an Anti-Naval capability.Now the Question is are there other packs which represent this same aircraft?Yes but those packs require DLC to work. THis package contains the entire Aircraft with the necessary LODS, pilots and weapons hence,becoming a STANDALONE pack for this aircraft.Made specifically for the Indo-Pak Mod. The Mirage 5PA3 was acquired by the Pakistani Air Force as a new build aircraft during the Early eighties and has since been subject to many upgrades.The PA3 is fitted with a CSF Agave Radar for compatability with the (in)famous AM39 Exocet Anti-Ship Missile.Based on the Cockpit images,I chose the cockpit of the Mirage factory Kfir and modified the Radar values to match the real world aircraft.The Loadouts and Mission Data has also been adjusted accordingly aswell.100% Historically accurate Decals to represent aircraft assigned to the 8th Squadron "Haiders" based at PAFB Masroor at Karachi.Due to the limitations of the Mirage Factory Mirage 5BA model,the aircraft is not 100% identical to the real world jet as the nose is a little short and due to the absence of the 'radar bump' beneath the nose. Technical Issues: 1.Since I did not install NA due to space constraints,the Anti-Ship effectiveness of the AM39 Exocet could not be integrated.You can still fire the missile but it won't track towards anything. IMPORTANT: I HEREBY CLAIM NO RESPONSIBILITY FOR ANY OF THE CHANGES THIS MOD MAY RENDER TO YOUR GAME(Even though it doesn't).IF THIS MOD IS INSTALLED,THEN IT IS DONE ONLY BY THE WILL OF THE USER AND I CANNOT BE HELD RESPONSIBLE FOR ANYTHING THAT HAPPENS.INSTALL AT YOUR OWN RISK.(The mod is perfectly safe,but I still claim no responsibility just to be safe!) RELEASED UNDER COMBATACE FREEWARE LICENSE.CANNOT BE USED FOR ANY COMMERCIAL PURPOSES. You are allowed to use this package for your own mod(s).Please give all credit to all the Original Authors whose work has been used here. Credits: Base textures and LODs:Mirage Factory Pilot Model:Mirage Factory Seat:Borrowed from denissoliveira Mirage IIIEP Fuel Tanks:Mirage Factory Exocet:Borrowed from FoxMonter Etendard Pack HELP NEEDED: If anybody can get the Exocet to work properly,then please post it as an update so everyone can benefit from it.Thanks! Regards; Murtaza Akbar -
Vertical Pack for Soviet Navy
Snailman posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
File Name: Vertical Pack for Soviet Navy File Submitter: Snailman File Submitted: 25 December 2013 File Category: Other Soviet Navy Vertical Pack 1.00 This is the first complete version of the Vertical Pack, now including the Yak-41M (also known by its commercial designation as Yak-141). I have modeled the plane as if it was deployed into combat units with its military designation Yak-41M. The plane served aboard the aircraft cruisers Novorossiysk and Baku, and on the aircraft carriers Tbilisi and Riga, from 1991-2010. This is a fine tuned or modified collection of everything I could find to improve the planes. I lot of time was invested in research and testing to provide you a working and accurate Yak-38/38M and Yak-41M. All feedback and suggestions are appreciated. Install I tried to include every component I have used with the planes, so it should work with a fresh unmodded SF2:NA. If you have DirX 9 and Win XP, then you also need Gerwin's IcelandNA modded terrain for XP to be able to play SF2NA on your PC. Just copy everything into your designated add-on folder and it should work. Beware it may overwrite existing add-on files and components you already have. Check it first, especially weapons. ****************** NEW in 1.0 version ****************** New content - Yak-41M VTOL flyable - old Su-27 cockpit for Yak-41M (Temporary) - Yak-41M Soviet Navy skin (completely new) - Yak-41M Soviet/Russian Navy Camo skin (completely new) - Yak-141 Commercial Prototype skin (completely new) - Stary's Yak-38 cockpit included (+ini changes for compatibilty) - Yak-38M Desert Camo skin from Afghanistan, Operation Romb 1980 (New) - Yak-38M Naval Camo skin, Tbilisi (Adm Kuznetsov) testing unit (New) - Mi-8T Soviet Navy skin (Unarmed transport and passenger version without pylons) - Yak-41M new afterburner effect, lift engines included. - Yak-41M OLS type IR Search&Tracking device added to 3D model. - Yak-41M added APU-470, AKU-58 and BD3-USK type pylon 3D objects for correct display - Modified Kiev class Aircraft cruiser data - AA-10, AA-11 and AA-12 missiles and Kh-31A, Kh-31P, Kh-35 ASM-s included (minor value changes apply) - Delta-NG control pod new 3D object and skin. - VSPU-36 gun pod new 3D object and skin (color variants included for different skins). - MBD2-67U quadruple bomb rack new 3D object and skin. - Yak-38 500liter drop tank new 3D object and skin. - Yak-38/38M Flight Manual Text - Yak-41M Flight Manual Text - Yak-41M textures are now JPG to save space - Kiev class aircraft cruiser name decals - Kiev class tactical numbers separately done, due to decal limit per mesh. - General purpose Soviet Navy red star insignia for ships - Soviet Navy Ship tactical number decal set 001-999 - Updated decal.ini files for ships (Udaloy, Slava, Kirov, Kresta II, Kashin, Krivak and Ulyanovsk) to display new ship numbers, insignia and name decals. - Wide-screen 16:9 and old 4:3 Hangar and Loading background pictures are both included in each aircraft folder. Fixed - Fixed Yak-41M engines, flight model, balance, lift force, fuel amount, range, aerodynamics, slats, loadout, undercarriage spring effect, weapon station structure, nav lights and sound. Also some HUD/Avionics graphics changes. - Mi-8 skin minor fixes + new template - Yak-38 Northern Fleet skin (dark blue) colors changed. - Yak-41M minor 3D fixes (Lift engine cover, LERX, texture mapping, canopy glass, pylons) - Fixed ranges and seeker head of AA-10 Alamo missiles, as well as some minor bugs in inis - Fixed Kh-29T and Kh-29L missile speeds and turn rate. - Fixed AA-12 Adder (Folded version) launch animation entry in data.ini Changes - Yak-38/38M New weapon station stucture to exlude some IRM types. - Yak-38/38M loadouts modified with Delta-NG - Added separate MDB2 rack with RackSpecific entry for Yak-38 outer pylons. This way other aircraft (Yak-41) can use the normal rack. - Yak-41M uses afterburners on VTOL mode correctly (effects added) - Modified MBD3-U6 rack, changed the bomb sequence in order to avoid using the RackLimitOutsideOnly setting for Yak-41M. - Kiev aircraft cruiser STOL version has been added. It uses a more realistic launch arrangement. This "variant" of the ship is now Kiev (82) class, added separately for campaign use. In 1982 pilots have started to use STOL takeoff doctrine. The "catapult" launch places has been reduced to two, and are using the majority of the deck, along the two converging yellow lines which have this exact purpose. The ship otherwise the same like Kiev (wo. suffix) VTOL mode. - Separate Flight Manuals in text files. - Yak-38/38M flight model has been simplified with the usage of center-of-mass shift. I did not know that feature earlier. It has no change on the previous flight performance. - Mi-8T added lights and optional unarmed version without pylons. ************************** Previous version 0.98 BETA ************************** Contents - Paladrian's MiG-21MF cockpit (temporary solution) - Yak-38 VTOL flyable. - Yak-38M VTOL flyable. - Weapons: OFAB-100, 250, 500 etc from SovietBombPack; Kh-23 missiles, UB-8M, UPK-23 gun pod and MBD2 racks from Ordnance Shop II; APU-60-1 rack from Cocas - Soviet Pacific Fleet skin (Modified stock skin, set as default) - Soviet Navy Grey skin (Redrawn stock skin) - Soviet Northern Fleet skin (Redrawn stock skin) - Soviet Navy pilot Bright orange overalls (Redrawn Red3202 pilot skin made by The Trooper) - Two loadout.ini for both aircraft, a loadout.VTOL and a loadout.STOL. Overwrite loadout.ini to switch between them as you wish for AI and campaing use. - Three Kiev_data.ini's one for STOL and one for VTOL style take offs. Use the VTOL loadout file for the VTOL take-off modded Kiev, for safety reasons. The third INI has a "castrated" take off position #1 (Catapult 1) to enable human player VTOL take-off, for Soviet Navy campaigns and missions. Fixes - Fixed engine thrust vectors and exhaust positions - Re-added lift engines to fuselage - Fixed number decals position - Fixed pylon ordnance positions - Fixed Ranging Radar and gun pod's aim point - Fixed Kiev class carrier "catapult positions" and AI aircraft take-off. Now they can use all six takeoff positions, and supports vertical takeoff. Changes - Real thrust data added based on factory data. - Yak-38 automatic slats by Gepard - New vertical capable flight model, weight and torque balanced airframe. - Changed lift engines thrust angle to 80 degrees to the aft. - Engine thrust toned down by 10% to reflect real payload lifting capabilities. - Realistic payload choices added. Be warned, pylons are physically capable to hold much heavier payload than the plane can take off with. See payload info at the end of file. - Modified weapon stations to hold realistic payload - Removed plane numbers from 01-09 (Those were in use of Yak-38U two seaters) - Modification of plane numbers. Yak-38 tend to have lower numbers, grey 38M's take higher numbers, and extra easter egg))) (roughly to represent real planes) Added - Reaction control systems to nose, wingtips and aft fuselage. - Added gunpod station, exclusively for VSPU-36 (modeled by StationSpecific modified UPK-23) - Added choice of droptank (Uses Mig-17 400liter tanks currently) - Manual wing fold anim (Animation key 1 - Shift 1) - Skins and numbers - Dedicated engine sound - Yak-38M alternate sights with rangebar and CCIP (MiG-27, Su-25 style) !!BETA!! - Yak-38 model without recirculation dams on fuselage (Info from Peter2 and TK) - Added Siren-I ECM system to Yak-38 - Added Gvozdika ECM system to Yak-38M Kiev class aircraft cruiser new features - Kiev_data_STOL.ini for short take offs (default) - Kiev_data_VTOL.ini for vertical take offs (recommended for operating helicopters) - Kiev_data_Player.ini for disabling Catapult #1 to enable free vertical take off by player aircraft or helicopter. - Extra parking places added - 6 working launch places (catapults) - Fake arrestor cables untouched, they are needed for fake hooks used by AI Yak-38s. Overwrite Kiev_data.ini with the desired file. ************************************************************** Work in progress list - Avionics refinement for Yak-38M - Yak-41M land based camo skin - Yak-41M modern (russian) camo skin - Yak-41M 3D model improvements - Ka-25 Hormone helicopter family - Improved tactical number set for soviet warships - Pr.10200 "Khazlan" class Amphibous warfare ship ************************************************************** Additional Credits and Thanks - Yak-41M: - 3D: Gabilon, Cockpit(Su27) - Oliver, BPAO Anguille - Mi-8: - 3D + Original skin - Marcfighter, FM - Kreelin - Yak-38: 3D + Original skin - Thirdwire, Cockpit - Stary, Alternate cockpit(MiG21) - Paladrian - Weapons: - Lindr2, Krisis, Cocas - Soviet plane number decals: - Flogger23 - Soviet pilot: 3D + Original skin - The Trooper - Helped me (INI,testing,tech info) - Wrench, Gepard, 76IAP-Blackbird, Cocas, Logan4 and special thanks to Gabilon. - Software: - RedCrow(3DMAX+Photoshop) Sources - "J.R.Nockson" and "Volodya" (VVM) (Aviaforum.ru) - ru.wikipedia.org - russian-ships.info - Yefim Gordon: Yak-36, Yak-38 and Yak-41 - ????????????? 2009/7 ??-38 - ??????? ????????? 2003/07 ??????? ??????????? ??????? ???? - Ficker,Butowski: Yakovlev's VSTOL fighters - Norman Polmar: Naval Institute's Guide to the Modern Soviet Navy (5th) - ?.?.???????? - ??????? ??????? (2010) ?????????????? ?????/Documentary videos: - ?????? ?????? - ??????? ??????? - ?????? ?????? - ??????????? ??????? ?????????? ????? - ???? ??? ??????? - ?????? ????????? - ??????? ? ???? - ??????? ??????????? ??????? ???? - ????? ???? 1985 - +various videos from YouTube ************************************************************** This mod, like all of its components I used are freeware. Commercial use is prohibited. You can use this pack as part of a bigger pack or campaign set freely. Ver 0.98 2012 December 26. Ver 1.0 2013 December 25. Click here to download this file- 9 replies
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- 4
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- kiev class
- yak-38
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(and 3 more)
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Version 1.0
1,713 downloads
Soviet Navy Vertical Pack 1.00 This is the first complete version of the Vertical Pack, now including the Yak-41M (also known by its commercial designation as Yak-141). I have modeled the plane as if it was deployed into combat units with its military designation Yak-41M. The plane served aboard the aircraft cruisers Novorossiysk and Baku, and on the aircraft carriers Tbilisi and Riga, from 1991-2010. This is a fine tuned or modified collection of everything I could find to improve the planes. I lot of time was invested in research and testing to provide you a working and accurate Yak-38/38M and Yak-41M. All feedback and suggestions are appreciated. Install I tried to include every component I have used with the planes, so it should work with a fresh unmodded SF2:NA. If you have DirX 9 and Win XP, then you also need Gerwin's IcelandNA modded terrain for XP to be able to play SF2NA on your PC. Just copy everything into your designated add-on folder and it should work. Beware it may overwrite existing add-on files and components you already have. Check it first, especially weapons. ****************** NEW in 1.0 version ****************** New content - Yak-41M VTOL flyable - old Su-27 cockpit for Yak-41M (Temporary) - Yak-41M Soviet Navy skin (completely new) - Yak-41M Soviet/Russian Navy Camo skin (completely new) - Yak-141 Commercial Prototype skin (completely new) - Stary's Yak-38 cockpit included (+ini changes for compatibilty) - Yak-38M Desert Camo skin from Afghanistan, Operation Romb 1980 (New) - Yak-38M Naval Camo skin, Tbilisi (Adm Kuznetsov) testing unit (New) - Mi-8T Soviet Navy skin (Unarmed transport and passenger version without pylons) - Yak-41M new afterburner effect, lift engines included. - Yak-41M OLS type IR Search&Tracking device added to 3D model. - Yak-41M added APU-470, AKU-58 and BD3-USK type pylon 3D objects for correct display - Modified Kiev class Aircraft cruiser data - AA-10, AA-11 and AA-12 missiles and Kh-31A, Kh-31P, Kh-35 ASM-s included (minor value changes apply) - Delta-NG control pod new 3D object and skin. - VSPU-36 gun pod new 3D object and skin (color variants included for different skins). - MBD2-67U quadruple bomb rack new 3D object and skin. - Yak-38 500liter drop tank new 3D object and skin. - Yak-38/38M Flight Manual Text - Yak-41M Flight Manual Text - Yak-41M textures are now JPG to save space - Kiev class aircraft cruiser name decals - Kiev class tactical numbers separately done, due to decal limit per mesh. - General purpose Soviet Navy red star insignia for ships - Soviet Navy Ship tactical number decal set 001-999 - Updated decal.ini files for ships (Udaloy, Slava, Kirov, Kresta II, Kashin, Krivak and Ulyanovsk) to display new ship numbers, insignia and name decals. - Wide-screen 16:9 and old 4:3 Hangar and Loading background pictures are both included in each aircraft folder. Fixed - Fixed Yak-41M engines, flight model, balance, lift force, fuel amount, range, aerodynamics, slats, loadout, undercarriage spring effect, weapon station structure, nav lights and sound. Also some HUD/Avionics graphics changes. - Mi-8 skin minor fixes + new template - Yak-38 Northern Fleet skin (dark blue) colors changed. - Yak-41M minor 3D fixes (Lift engine cover, LERX, texture mapping, canopy glass, pylons) - Fixed ranges and seeker head of AA-10 Alamo missiles, as well as some minor bugs in inis - Fixed Kh-29T and Kh-29L missile speeds and turn rate. - Fixed AA-12 Adder (Folded version) launch animation entry in data.ini Changes - Yak-38/38M New weapon station stucture to exlude some IRM types. - Yak-38/38M loadouts modified with Delta-NG - Added separate MDB2 rack with RackSpecific entry for Yak-38 outer pylons. This way other aircraft (Yak-41) can use the normal rack. - Yak-41M uses afterburners on VTOL mode correctly (effects added) - Modified MBD3-U6 rack, changed the bomb sequence in order to avoid using the RackLimitOutsideOnly setting for Yak-41M. - Kiev aircraft cruiser STOL version has been added. It uses a more realistic launch arrangement. This "variant" of the ship is now Kiev (82) class, added separately for campaign use. In 1982 pilots have started to use STOL takeoff doctrine. The "catapult" launch places has been reduced to two, and are using the majority of the deck, along the two converging yellow lines which have this exact purpose. The ship otherwise the same like Kiev (wo. suffix) VTOL mode. - Separate Flight Manuals in text files. - Yak-38/38M flight model has been simplified with the usage of center-of-mass shift. I did not know that feature earlier. It has no change on the previous flight performance. - Mi-8T added lights and optional unarmed version without pylons. ************************** Previous version 0.98 BETA ************************** Contents - Paladrian's MiG-21MF cockpit (temporary solution) - Yak-38 VTOL flyable. - Yak-38M VTOL flyable. - Weapons: OFAB-100, 250, 500 etc from SovietBombPack; Kh-23 missiles, UB-8M, UPK-23 gun pod and MBD2 racks from Ordnance Shop II; APU-60-1 rack from Cocas - Soviet Pacific Fleet skin (Modified stock skin, set as default) - Soviet Navy Grey skin (Redrawn stock skin) - Soviet Northern Fleet skin (Redrawn stock skin) - Soviet Navy pilot Bright orange overalls (Redrawn Red3202 pilot skin made by The Trooper) - Two loadout.ini for both aircraft, a loadout.VTOL and a loadout.STOL. Overwrite loadout.ini to switch between them as you wish for AI and campaing use. - Three Kiev_data.ini's one for STOL and one for VTOL style take offs. Use the VTOL loadout file for the VTOL take-off modded Kiev, for safety reasons. The third INI has a "castrated" take off position #1 (Catapult 1) to enable human player VTOL take-off, for Soviet Navy campaigns and missions. Fixes - Fixed engine thrust vectors and exhaust positions - Re-added lift engines to fuselage - Fixed number decals position - Fixed pylon ordnance positions - Fixed Ranging Radar and gun pod's aim point - Fixed Kiev class carrier "catapult positions" and AI aircraft take-off. Now they can use all six takeoff positions, and supports vertical takeoff. Changes - Real thrust data added based on factory data. - Yak-38 automatic slats by Gepard - New vertical capable flight model, weight and torque balanced airframe. - Changed lift engines thrust angle to 80 degrees to the aft. - Engine thrust toned down by 10% to reflect real payload lifting capabilities. - Realistic payload choices added. Be warned, pylons are physically capable to hold much heavier payload than the plane can take off with. See payload info at the end of file. - Modified weapon stations to hold realistic payload - Removed plane numbers from 01-09 (Those were in use of Yak-38U two seaters) - Modification of plane numbers. Yak-38 tend to have lower numbers, grey 38M's take higher numbers, and extra easter egg))) (roughly to represent real planes) Added - Reaction control systems to nose, wingtips and aft fuselage. - Added gunpod station, exclusively for VSPU-36 (modeled by StationSpecific modified UPK-23) - Added choice of droptank (Uses Mig-17 400liter tanks currently) - Manual wing fold anim (Animation key 1 - Shift 1) - Skins and numbers - Dedicated engine sound - Yak-38M alternate sights with rangebar and CCIP (MiG-27, Su-25 style) !!BETA!! - Yak-38 model without recirculation dams on fuselage (Info from Peter2 and TK) - Added Siren-I ECM system to Yak-38 - Added Gvozdika ECM system to Yak-38M Kiev class aircraft cruiser new features - Kiev_data_STOL.ini for short take offs (default) - Kiev_data_VTOL.ini for vertical take offs (recommended for operating helicopters) - Kiev_data_Player.ini for disabling Catapult #1 to enable free vertical take off by player aircraft or helicopter. - Extra parking places added - 6 working launch places (catapults) - Fake arrestor cables untouched, they are needed for fake hooks used by AI Yak-38s. Overwrite Kiev_data.ini with the desired file. ************************************************************** Work in progress list - Avionics refinement for Yak-38M - Yak-41M land based camo skin - Yak-41M modern (russian) camo skin - Yak-41M 3D model improvements - Ka-25 Hormone helicopter family - Improved tactical number set for soviet warships - Pr.10200 "Khazlan" class Amphibous warfare ship ************************************************************** Additional Credits and Thanks - Yak-41M: - 3D: Gabilon, Cockpit(Su27) - Oliver, BPAO Anguille - Mi-8: - 3D + Original skin - Marcfighter, FM - Kreelin - Yak-38: 3D + Original skin - Thirdwire, Cockpit - Stary, Alternate cockpit(MiG21) - Paladrian - Weapons: - Lindr2, Krisis, Cocas - Soviet plane number decals: - Flogger23 - Soviet pilot: 3D + Original skin - The Trooper - Helped me (INI,testing,tech info) - Wrench, Gepard, 76IAP-Blackbird, Cocas, Logan4 and special thanks to Gabilon. - Software: - RedCrow(3DMAX+Photoshop) Sources - "J.R.Nockson" and "Volodya" (VVM) (Aviaforum.ru) - ru.wikipedia.org - russian-ships.info - Yefim Gordon: Yak-36, Yak-38 and Yak-41 - ????????????? 2009/7 ??-38 - ??????? ????????? 2003/07 ??????? ??????????? ??????? ???? - Ficker,Butowski: Yakovlev's VSTOL fighters - Norman Polmar: Naval Institute's Guide to the Modern Soviet Navy (5th) - ?.?.???????? - ??????? ??????? (2010) ?????????????? ?????/Documentary videos: - ?????? ?????? - ??????? ??????? - ?????? ?????? - ??????????? ??????? ?????????? ????? - ???? ??? ??????? - ?????? ????????? - ??????? ? ???? - ??????? ??????????? ??????? ???? - ????? ???? 1985 - +various videos from YouTube ************************************************************** This mod, like all of its components I used are freeware. Commercial use is prohibited. You can use this pack as part of a bigger pack or campaign set freely. Ver 0.98 2012 December 26. Ver 1.0 2013 December 25.- 8 comments
- 20 reviews
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- 3
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- kiev class
- yak-38
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(and 3 more)
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Sovremenny class destroyer
WhiteBoySamurai posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
File Name: Sovremenny class destroyer File Submitter: WhiteBoySamurai File Submitted: 27 August 2013 File Category: Destroyers This model represents the Sovremenny class destroyer, the primary anti-surface warship of the Russian Navy. The Sovremenny is very heavily armed, with two twin-barrel 130mm automatic guns, eight Moskit missiles (SS-N-22 Sunburn), one of the fastest and most feared anti-ship missiles in the world, two launchers for Shtil SAMs (SA-N-7 Gadfly or SA-N-12 Grizzly), four AK-630 CIWS, four heavy ASW torpedoes, two ASW rocket launchers, and decoy rocket launchers. Three different versions of the ship are provided: Sovremenny class destroyer: Project 956, the original version of the ship. Armed with Sunburn and Gadfly missiles. Sovremenny (99) class destroyer: Project 956A, an improved version with updated radar, modernized Sunburns, and Grizzly missiles. Hangzhou class destroyer: Project 956E, export version sold to China. Currently in service with the PLAN. (An additional variant, Project 956EM, was sold to China. This version is quite different, with the aft 130mm gun removed, hangar lengthened, and CIWS replaced with two Kashtan systems. Only two exist, so I didn't include them. I may release this version if there is sufficient demand for it.) In any of its variants, the Sovremenny is a dangerous opponent and will make naval strike missions significantly more difficult. See the readme for full details. If you have any questions, comments, concerns, or constructive criticisms regarding this model, please do not hesitate to contact me. Thank you! Click here to download this file -
Version 1.1
767 downloads
This model represents the Sovremenny class destroyer, the primary anti-surface warship of the Russian Navy. The Sovremenny is very heavily armed, with two twin-barrel 130mm automatic guns, eight Moskit missiles (SS-N-22 Sunburn), one of the fastest and most feared anti-ship missiles in the world, two launchers for Shtil SAMs (SA-N-7 Gadfly or SA-N-12 Grizzly), four AK-630 CIWS, four heavy ASW torpedoes, two ASW rocket launchers, and decoy rocket launchers. Three different versions of the ship are provided: Sovremenny class destroyer: Project 956, the original version of the ship. Armed with Sunburn and Gadfly missiles. Sovremenny (99) class destroyer: Project 956A, an improved version with updated radar, modernized Sunburns, and Grizzly missiles. Hangzhou class destroyer: Project 956E, export version sold to China. Currently in service with the PLAN. (An additional variant, Project 956EM, was sold to China. This version is quite different, with the aft 130mm gun removed, hangar lengthened, and CIWS replaced with two Kashtan systems. Only two exist, so I didn't include them. I may release this version if there is sufficient demand for it.) In any of its variants, the Sovremenny is a dangerous opponent and will make naval strike missions significantly more difficult. See the readme for full details. If you have any questions, comments, concerns, or constructive criticisms regarding this model, please do not hesitate to contact me. Thank you! -
Nanuchka I & II class corvettes
WhiteBoySamurai posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
File Name: Nanuchka I & II class corvettes File Submitter: WhiteBoySamurai File Submitted: 01 June 2013 File Category: Other This model represents the Nanuchka class corvette, a Cold War era missile boat used by the Soviet Union and several export customers. Three different versions of the ship are provided: Nanuchka I class corvette (Soviet version; classified as a frigate in game so that it can appear in Soviet task forces) Nanuchka I class missile boat (Soviet version; classified as a patrol boat) Nanuchka II class missile boat (export version for India, Algeria, and Libya; classified as a patrol boat) All three versions may be installed together with no conflicts or other issues. The Nanuchka series are quite heavily armed for their size, with a 57mm twin gun, SA-N-4 Gecko launcher, and either six SS-N-9 Siren missiles (Nanuchka I) or four SS-N-2C Styx missiles (Nanuchka II). Naturally, all of these weapons are fully functional on the models. See the readme for full details. If you have any questions, comments, concerns, or constructive criticisms regarding this model, please do not hesitate to contact me. Thank you! Click here to download this file -
Version 1.1
561 downloads
This model represents the Nanuchka class corvette, a Cold War era missile boat used by the Soviet Union and several export customers. Three different versions of the ship are provided: Nanuchka I class corvette (Soviet version; classified as a frigate in game so that it can appear in Soviet task forces) Nanuchka I class missile boat (Soviet version; classified as a patrol boat) Nanuchka II class missile boat (export version for India, Algeria, and Libya; classified as a patrol boat) All three versions may be installed together with no conflicts or other issues. The Nanuchka series are quite heavily armed for their size, with a 57mm twin gun, SA-N-4 Gecko launcher, and either six SS-N-9 Siren missiles (Nanuchka I) or four SS-N-2C Styx missiles (Nanuchka II). Naturally, all of these weapons are fully functional on the models. See the readme for full details. If you have any questions, comments, concerns, or constructive criticisms regarding this model, please do not hesitate to contact me. Thank you! -
[Renewed] F-4K Phantom II - Royal Australian Navy
Sheriff001 posted a topic in Thirdwire: Strike Fighters 2 Series - Sci-Fi/Anime/What If Forum
File Name: [Renewed] F-4K Phantom II - Royal Australian Navy File Submitter: Sheriff001 File Submitted: 08 April 2013 File Category: The Combat Ace What If Hangar This contains three F-4K Phantom IIs in the markings of the Royal Australian Navy. 724, 805, and 808 Squadrons are portrayed. 805 Squadron is portrayed operating from HMAS Melbourne, while 808 Squadron is based on Sydney. 724 Squadron is portrayed as a training squadron operating from HMAS Albatross, a Naval Air Station at Nowra, New South Wales. The three time periods of TK's F-4K DLC are represented, original, 75, and 80. For all, a standard US Navy Gull Grey/White skin is provided, and for the F-4K 80, a two-tone grey camouflage is also provided for 805 and 808 Squadrons. The latter is similar to the camouflage seen on some RAN A-4G Skyhawks near the end of their service life. Modified F-4J loadouts are used. Please note carefully: You cannot use the inboard pylons and the AIM-9 rails simultaneously. If you load one, the other will empty. This is not a bug per se, this is simply an inbuilt limitation for the Spey Phantoms. The aircraft has been tested in a merged SF2 installation, patched to August 2012. I have included paulopanz's F-4K DLC enhamcement. I have included a squadrons.ini. This is not necessary for this mod, but is necessary for the RAAF and RCAF F-4M Phantoms. Incidentally, I'd suggest also getting Wrench's HMAS Australia (SCB-125 "What If") located here: http://combatace.com...cb-125-what-if/ Backstory The RAN proposed the acquisition of Essex class carriers to the Government in 1964 to replace the Majestic class HMAS Melbourne. The aircraft the RAN proposed was the F-4B Phantom. Operating an F-4B from the relatively small deck of an Essex class carrier is problematic, to say the least. On the other hand, the F-4K Phantom modifications would enable the operation of a Phantom from such a small deck. For further on this (including the RAN proposal itself) see the following: - http://www.secretpro...hp?topic=8449.0 For an alternate backstory, see this page on my wikia site: - http://themarshall.w...-4K.2FM_Phantom Installation ***********NOTE: TK's F-4K Phantom II from the DLC Store is required for this mod*************** Copy the contents of the Objects folder into your Objects folder. Copy the contents of the PilotData folder into your PilotData folder. Overwrite all files when prompted. No new weapons are offered. During the timeframe of this aircraft, the Royal Australian Navy used standard US Navy non-nuclear weapons. Credits TK - For the SF series of games, and the F-4K DLC Sundowner - For the skin templates, and for the Spey nozzles. Spinners - For the squadron decals from his RAN F-8E Crusader, and some additions to the skins. paulopanz - F-4K DLC Enhancement ravenclaw_007: High resolution AIM-7 Sparrow missiles Olivier ANGUILLE: EMI Reconnaissance Pod P.S. Anyone who believes they have been left out of the credits, please contact me at once so I can correct it. Click here to download this file -
Version 3.1
84 downloads
This contains three F-4K Phantom IIs in the markings of the Royal Australian Navy. 724, 805, and 808 Squadrons are portrayed. 805 Squadron is portrayed operating from HMAS Melbourne, while 808 Squadron is based on Sydney. 724 Squadron is portrayed as a training squadron operating from HMAS Albatross, a Naval Air Station at Nowra, New South Wales. The three time periods of TK's F-4K DLC are represented, original, 75, and 80. For all, a standard US Navy Gull Grey/White skin is provided, and for the F-4K 80, a two-tone grey camouflage is also provided for 805 and 808 Squadrons. The latter is similar to the camouflage seen on some RAN A-4G Skyhawks near the end of their service life. Modified F-4J loadouts are used. Please note carefully: You cannot use the inboard pylons and the AIM-9 rails simultaneously. If you load one, the other will empty. This is not a bug per se, this is simply an inbuilt limitation for the Spey Phantoms. The aircraft has been tested in a merged SF2 installation, patched to August 2012. I have included paulopanz's F-4K DLC enhamcement. I have included a squadrons.ini. This is not necessary for this mod, but is necessary for the RAAF and RCAF F-4M Phantoms. Incidentally, I'd suggest also getting Wrench's HMAS Australia (SCB-125 "What If") located here: http://combatace.com...cb-125-what-if/ Backstory The RAN proposed the acquisition of Essex class carriers to the Government in 1964 to replace the Majestic class HMAS Melbourne. The aircraft the RAN proposed was the F-4B Phantom. Operating an F-4B from the relatively small deck of an Essex class carrier is problematic, to say the least. On the other hand, the F-4K Phantom modifications would enable the operation of a Phantom from such a small deck. For further on this (including the RAN proposal itself) see the following: - http://www.secretpro...hp?topic=8449.0 For an alternate backstory, see this page on my wikia site: - http://themarshall.w...-4K.2FM_Phantom Installation ***********NOTE: TK's F-4K Phantom II from the DLC Store is required for this mod*************** Copy the contents of the Objects folder into your Objects folder. Copy the contents of the PilotData folder into your PilotData folder. Overwrite all files when prompted. No new weapons are offered. During the timeframe of this aircraft, the Royal Australian Navy used standard US Navy non-nuclear weapons. Credits TK - For the SF series of games, and the F-4K DLC Sundowner - For the skin templates, and for the Spey nozzles. Spinners - For the squadron decals from his RAN F-8E Crusader, and some additions to the skins. paulopanz - F-4K DLC Enhancement ravenclaw_007: High resolution AIM-7 Sparrow missiles Olivier ANGUILLE: EMI Reconnaissance Pod P.S. Anyone who believes they have been left out of the credits, please contact me at once so I can correct it.- 1 review
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- ran
- royal australian navy
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SF2 VFA-1 CAG & Line Bird skins for F-35C
DoctorWho posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
File Name: SF2 VFA-1 CAG & Line Bird skins for F-35C File Submitter: DoctorWho File Submitted: 26 December 2012 File Category: SF2 Series Add On Skins This is my pack containing two what-if skins for the F-35C: CAG version (full hi-viz colors) and Line Bird version (lo-viz). They represent the aircraft of VFA-1 Wolfpack. Credits: Klavs81 - aircraft and basic skin templates Contents: -CAG Bird skin -Line Bird skin -set of decals Installation: Unzip the contents of this rar file to your mod folder. Overwrite when asked. Legal stuff: You are not allowed to use any contents of this mod in any payware. You can use them under Combatace Freeware Licensing Terms and conditions. Cheers DoctorWho Chris 27th Dec 2012 Click here to download this file -
Version 1.1
171 downloads
This is my pack containing two what-if skins for the F-35C: CAG version (full hi-viz colors) and Line Bird version (lo-viz). They represent the aircraft of VFA-1 Wolfpack. Credits: Klavs81 - aircraft and basic skin templates Contents: -CAG Bird skin -Line Bird skin -set of decals Installation: Unzip the contents of this rar file to your mod folder. Overwrite when asked. Legal stuff: You are not allowed to use any contents of this mod in any payware. You can use them under Combatace Freeware Licensing Terms and conditions. Cheers DoctorWho Chris 27th Dec 2012 -
VFA-101 CAG & Line Bird skins for F-35C
DoctorWho posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
File Name: VFA-101 CAG & Line Bird skins for F-35C File Submitter: DoctorWho File Submitted: 30 September 2012 File Category: SF2 Series Add On Skins VFA-101 CAG and Line Bird skin pack for F-35C This is my pack containing two semi-fictional skins for the F-35C. There are two of them: CAG version (full hi-viz colors) and Line Bird version (lo-viz). They represent the aircraft of VFA-101 Grim Reapers. Credits: Klavs81 - aircraft and basic skin templates Contents: -CAG Bird skin -Line Bird skin -set of decals -new fuel tank texture Installation: Unzip the contents of this zip file to your mod folder. Overwrite when asked. Legal stuff: You are not allowed to use any contents of this mod in any payware. You can use them under Combatace Freeware Licensing Terms and conditions. Cheers DoctorWho Chris 30th Sept 2012 Click here to download this file -
Version 1.0
204 downloads
VFA-101 CAG and Line Bird skin pack for F-35C This is my pack containing two semi-fictional skins for the F-35C. There are two of them: CAG version (full hi-viz colors) and Line Bird version (lo-viz). They represent the aircraft of VFA-101 Grim Reapers. Credits: Klavs81 - aircraft and basic skin templates Contents: -CAG Bird skin -Line Bird skin -set of decals -new fuel tank texture Installation: Unzip the contents of this zip file to your mod folder. Overwrite when asked. Legal stuff: You are not allowed to use any contents of this mod in any payware. You can use them under Combatace Freeware Licensing Terms and conditions. Cheers DoctorWho Chris 30th Sept 2012 -
F-4K Phantom II - Royal Australian Navy
Sheriff001 posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
File Name: F-4K Phantom II - Royal Australian Navy File Submitter: Sheriff001 File Submitted: 18 August 2012 File Category: The Combat Ace What If Hangar This is an F-4K Phantom II in the markings of the Royal Australian Navy. 805 and 808 Squadrons are portrayed. F-4J loadouts are used. The aircraft has been tested in a merged SF2 installation, patched in August 2012. Incidentally, I'd suggest also getting Wrench's HMAS Australia (SCB-125 "What If") located here: http://combatace.com...cb-125-what-if/ Backstory The RAN proposed the acquisition of Essex class carriers to the Government in 1964 to replace the Majestic class HMAS Melbourne. The aircraft the RAN proposed was the F-4B Phantom. Operating an F-4B from the relatively small deck of an Essex class carrier is problematic, to say the least. On the other hand, the extra power of the Spey-engined Phantom would enable the operation of a Phantom from such a small deck. For further on this (including the RAN proposal itself) see the following: - http://www.secretpro...hp?topic=8449.0 For an alternate backstory, see this page on my wikia site: - http://themarshall.w...-4K.2FM_Phantom Installation ***********NOTE: TK's F-4K Phantom II from the DLC Store is required for this mod*************** - Copy the contents of the Aircraft folder into your Aircraft folder. - Copy the contents of the Decals folder into your Decals folder. No new weapons are offered. During the timeframe of this aircraft, the Royal Australian Navy used standard US Navy non-nuclear weapons. Credits TK - For the SF series of games, the F-4K DLC, and the F-4J template skin. Sundowner - For the Spey nozzle grafted on to the F-4J skin. Spinners = For the squadron decals from his RAN F-8E Crusader. Click here to download this file