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AIM-97A Seekbat for SF2
Coupi posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
View File AIM-97A Seekbat for SF2 What if Mod : AIM-97A Seekbat for SF2 v1.0.0 1) History Studied by General Dynamics, the Seekbat tested under the designation XAIM-97 was a USAF attempt to field a long range AAM for intercepting the Foxbat. This 590 kg air-to- air weapon was a SAHM. Its speed was Mach 3+ and its range was 90 km. The Seekbat was another Standard missile derivate... 2) Installation This AAM uses the AGM-78 LOD file from Strike Fighters 2. I have repainted the tile and created the needed files with the TW Weapon Editor. Put the "Objects" folder to your SF2 Directory In order to fire it you could fly the Thirdwire F-15A and you need edit the data.ini of the plane and add "SAHM" entry to this file : // Weapon Stations -------------------------- [LeftWingStation] SystemType=WEAPON_STATION StationID=1 StationGroupID=2 ... ... ... AllowedWeaponClass=BOMB,LGB,EOGB,MER,FT,SAHM AttachmentType=NATO,USAF ... ... ... FuelTankName=Tank610_F15 FuelTankNodeName=droptank_wing_L [RightWingStation] SystemType=WEAPON_STATION StationID=2 StationGroupID=2 ... ... ... AllowedWeaponClass=BOMB,LGB,EOGB,MER,FT,SAHM AttachmentType=NATO,USAF ... ... ... FuelTankName=Tank610_F15 FuelTankNodeName=droptank_wing_R 3) What if story 1980 over Europe : the AIM-97A Seekbat is in operational service ! Its your turn now ! Coupi ;) Submitter Coupi Submitted 11/01/2022 Category Single Ordnance Files -
Version 1.0.0
106 downloads
What if Mod : AIM-97A Seekbat for SF2 v1.0.0 1) History Studied by General Dynamics, the Seekbat tested under the designation XAIM-97 was a USAF attempt to field a long range AAM for intercepting the Foxbat. This 590 kg air-to- air weapon was a SAHM. Its speed was Mach 3+ and its range was 90 km. The Seekbat was another Standard missile derivate... 2) Installation This AAM uses the AGM-78 LOD file from Strike Fighters 2. I have repainted the tile and created the needed files with the TW Weapon Editor. Put the "Objects" folder to your SF2 Directory In order to fire it you could fly the Thirdwire F-15A and you need edit the data.ini of the plane and add "SAHM" entry to this file : // Weapon Stations -------------------------- [LeftWingStation] SystemType=WEAPON_STATION StationID=1 StationGroupID=2 ... ... ... AllowedWeaponClass=BOMB,LGB,EOGB,MER,FT,SAHM AttachmentType=NATO,USAF ... ... ... FuelTankName=Tank610_F15 FuelTankNodeName=droptank_wing_L [RightWingStation] SystemType=WEAPON_STATION StationID=2 StationGroupID=2 ... ... ... AllowedWeaponClass=BOMB,LGB,EOGB,MER,FT,SAHM AttachmentType=NATO,USAF ... ... ... FuelTankName=Tank610_F15 FuelTankNodeName=droptank_wing_R 3) What if story 1980 over Europe : the AIM-97A Seekbat is in operational service ! Its your turn now ! Coupi ;) -
CF-115 Northern Eagle
1309mariano posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
View File CF-115 Northern Eagle CF-115 Northern Eagle: The CF-115 Northern Eagle is a special F-15E variant developed by Boeing to fill the requirements of the Royal Canadian Air Force and replace 3 CF-188 squadrons, the 409th, 410th and the 425th. The plane is very similar to the F-15EX, but it keeps in mind the air dominance role. It was introduced in 2018, and still flies today. Big shoutouts to 1977Frenchie, who helped me a lot with this, guided me through all the process and tested the plane (this mod is 51% made by him, basically), and Viper63a, who created the SUPERB F-15E mod. THIS IS FREEWARE ONLY Have a good hunt, fly high and fast! Submitter 1309mariano Submitted 08/24/2022 Category What If Hangar-
- f-15 eagle
- rcaf
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Version 1.0.1
76 downloads
CF-115 Northern Eagle: The CF-115 Northern Eagle is a special F-15E variant developed by Boeing to fill the requirements of the Royal Canadian Air Force and replace 3 CF-188 squadrons, the 409th, 410th and the 425th. The plane is very similar to the F-15EX, but it keeps in mind the air dominance role. It was introduced in 2018, and still flies today. Big shoutouts to 1977Frenchie, who helped me a lot with this, guided me through all the process and tested the plane (this mod is 51% made by him, basically), and Viper63a, who created the SUPERB F-15E mod. THIS IS FREEWARE ONLY Have a good hunt, fly high and fast! -
Burning Sands- Paran Air Force AAR
warbie posted a topic in Thirdwire: Strike Fighters 2 Series - General Discussion
After being a fan of SF2 series for a very long time, i decided to do an AAR on one of my campaign playthroughs here. The requisites are; Desert4+ map 1959 - Operation Burning Sands start SF2 Israel, Europe, NA, Vietnam and Exp 2 merged install Modded planes are only allowed if they were extant or were being exported historically, (courtesy of their respective modders) Realistic/Hard difficulty settings. No mission restarts/refly's. Background My name is Fuad Bahri. I'm a Parani. As long as i remember. I always wanted to be a pilot. People have smirked at me. Fuad, son of a struggling fisherman from Riqdur, a pilot? I was born in a forgotten place, in a forgotten time. Before the revolution, people like me, could only dream about moving as far as the next village, not even flying. It was a sport for the very rich, and the occupying British. Shah Komar rose up to correct the injustice, the wrongs they have done to us.Now a son of a simple fisherman like me, or even a son of a bedouin can attend schools. Women are not bound by the old ways anymore. Education, is not only for the rich now. And thus, i was able to apply for the cadet school for the fledgling Parani Air Force. Apart from several bomber squadrons of big Ilyushins, manned by Soviet crews, we only have left-over Hunter models, from the time of the British protectorate and a couple of squadrons of new Mig-17s, small, slow but nevertheless nimble fighters. But cadets like me are not trusted with the new and valuable equipment. We were given even older planes! Meteor is an old plane. It was used by the British for "air policing", our flight leader told us. Mostly just to prevent incursions from other super-powers, and sometimes flying low to scare off unruly bedouin tribes. It borders on obsolescence, but it is a plane with ... a soul. You can feel every bolt and surface panel when you make a hard bank, and can kick you like a camel on a rough landing. Some say, Paran has recently become a backdrop of a global chess-game: The Cold War. Other nations accuse us for getting help from the Soviets. They say we are unable to see the "big picture", and will only be pawns for global domination. There are garbled up news reports from the other side of the border. Many advanced US jets are starting to reinforce our despicable neighbour, Dhimar. There are even rumours of a rag-tag band of mercenaries, paid for by Dhimari King himself, to use newest aircraft against us. This morning, an aide ran into the squadron HQ, as if he is one of the mosquitos troubling us around. Special orders, we have been told, and i have seen our technicians attaching long-range drop tanks, never needed during our training flights. I have very mixed emotions... my lifelong dream was to fly, and now my dream could very well spell the end of my life. It sounds like a folly to fight against an enemy, no, two enemies even, with obsolete aircraft. But may the mountains of Kerman be my witness! Wars are won with bravery and blood! I'm a Parani, and as our country rises from the dustbin of history, i will do everything to protect it from our enemies! -
E-7A Wedgetail (Stand-In)
Trent0001 posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
View File E-7A Wedgetail (Stand-In) A stand-In for the Boeing E-7A Wedgetail RAAF. Uses Veltro2K's E-767 with acesfakia's MESA radar added. All credit to those modders. Happy Flying!! Submitter Trent0001 Submitted 06/14/2020 Category What If Hangar -
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SF2_2008_Dhimar_Cheetah_C(DH).7z
Jon_Beers posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
View File SF2_2008_Dhimar_Cheetah_C(DH).7z Always, shopping for more air frames due to long running conflict with neighbor Paran, in 2008 the Dhimar Air Force began operating a squadron of Atlas Cheetah Cz acquired from South Africa. I'd unzip the file into a temp folder and read the readme files. Its easy to install if you've modded your mod folders before. Basic Mod add on. Only tested on Full 5 merged. Mostly I think you'd get by with SF2 original & SF2 Israel to be safe. If you load the plane and files in you mod folders and for example and the big Arabic numbers on the tail don't show up, I'll have to find what CAB file they're in and modify the requirements. Original Work: Aircraft - Denis Oliveira Skin - paulopanz Coupi - data, cockpit, loadout.inis Decals - Spinners (SF1 Decal Pack) Ordnance Shop - 331KillerBee (Weps) Mirage IIIO - Thirdwire (DLC Store) Sounds - Thirdwire (?) This Mod by StoneAxe1492 I used Gimp for Decal and Skin modding. Notepad of course. I took the liberty of modifying the flight characteristics of this plane. If don't like my version simply use the original data file. (It may be a issue with my joystick/throttle thing-muh-jig. I often get insane roll rates with hardly any stick movement & i can't hang.) Hope you like it. Let me know if you need help or find a prob. Submitter StoneAxe1492 Submitted 07/01/2019 Category What If Hangar-
- what if
- dhimari af
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Version 1.0.01
134 downloads
Always, shopping for more air frames due to long running conflict with neighbor Paran, in 2008 the Dhimar Air Force began operating a squadron of Atlas Cheetah Cz acquired from South Africa. I'd unzip the file into a temp folder and read the readme files. Its easy to install if you've modded your mod folders before. Basic Mod add on. Only tested on Full 5 merged. Mostly I think you'd get by with SF2 original & SF2 Israel to be safe. If you load the plane and files in you mod folders and for example and the big Arabic numbers on the tail don't show up, I'll have to find what CAB file they're in and modify the requirements. Original Work: Aircraft - Denis Oliveira Skin - paulopanz Coupi - data, cockpit, loadout.inis Decals - Spinners (SF1 Decal Pack) Ordnance Shop - 331KillerBee (Weps) Mirage IIIO - Thirdwire (DLC Store) Sounds - Thirdwire (?) This Mod by StoneAxe1492 I used Gimp for Decal and Skin modding. Notepad of course. I took the liberty of modifying the flight characteristics of this plane. If don't like my version simply use the original data file. (It may be a issue with my joystick/throttle thing-muh-jig. I often get insane roll rates with hardly any stick movement & i can't hang.) Hope you like it. Let me know if you need help or find a prob.-
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- dhimari af
- what if
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F-4E Phantom II in New Zealand Service
dtmdragon posted a topic in Thirdwire: Strike Fighters 2 Series - Sci-Fi/Anime/What If Forum
F-4E-41 Phantom II (69) RNZAF - Initial delivery batch of 11 Block 41 F-4E Phantom delivered in 1969 (first batch of a five year 16 aircraft order.) - Serial # NZ6201 to NZ6211. - Standard SEA camouflage and USAF stencils of the day. - Fitted "for but not with ECM" so RWR antenna, wiring and cockpit displays fitted but no computer to make it function. - Weapons procured includes Mk-80 series slick/ retarded bombs, AIM-9E, AIM-7E, LAU-10/A, and LAU-3/A First flight off the St. Louis assembly line. Early RNZAF Fern Leaf roundels - not popular! F-4E-41 Phantom II (72) RNZAF - Above aircraft after MIDAS4 gun muzzle modification in 1972 and instillation of low-voltage formation lights. - Decision for follow up purchase of RWR equipment deferred permanently so cockpit RWR displays removed. F-4E-41 Phantom II (74) RNZAF - Above aircraft with maneuvering slats fitted in 1974 via kit-sets procured with the second batch of Phantoms (Block 60) delivered below. F-4E-60 Phantom II (74) RNZAF - Second and final batch of 5 Block 60 F-4E Phantoms delivered in 1974. - Serial # NZ6212 to NZ6216. - Standard SEA camouflage and USAF stencils of the day (slightly different to the Block 41 aircraft as five years newer). - Fitted "for but not with ECM" so RWR antenna and wiring fitted but no computer to make it function. Cockpit RWR displays removed in RNZAF service. 1979ish, lower 'Camouflage Grey' color replaced with 'Light Gull Grey' as used on the RNZAF's P-3 Orion (this was done in real life on the RNZAF A-4K Skyhawks). 1984, F-4E fleet repainted in Euro 1 which better suits the New Zealand environment. F-4E-ARN Phantom II (84) RNZAF - 6 attrition replacements purchased and delivered in 1984 from current USAF F-4E fleet in preparation for RNZAF F-4E fleet avionics/ capability upgrade. - Serial # NZ6251 to NZ6256. - Standard SEA wraparound camouflage and USAF stencils of the day. - Full current USAF F-4E fleet RWR/ countermeasure (flare/ chaff) capability. - Aircraft equipped with TISEO and AN/ARN-101 Digital Avionics Modular System (ARN-101 provides for a CCIP bombing mode). F-4E-41/60 'Kahu' Phantom II (88) RNZAF - Comprehensive $140 million upgrade program: project 'Kahu'. First upgraded aircraft operational in 1988. - AN/APG-66(NZ) multi-mode radar. - Modernized cockpit with glass displays, HOTAS and a Ferranti wide-angle HUD. - ALR-66 RWR - ALE-40 countermeasure dispensers. - MIL-STD 1553B databus - Litton Industries LN-93 inertial navigation system. - Airframe and engines completely stripped down and given a life extension. - Aircraft wiring replaced. - Engine smoke abatement system. - Modern weapons procured include GBU-10 LGB kits, AIM-9L, AIM-7M, CRV-7, AGM-65B/G. - F-15 600 gallon HPC tanks as on USAF Phantoms. 1997 onwards all green camouflage. 2004, All RNZAF aircraft repainted 'Medium Grey'. Previous 'urgent operational requirement' program adds targeting pod (Litening), GPS navigation, GBU-12 and JDAM capability for OEF deployment. Background (all factual): In mid 1964 Operational Requirement No. 5/Air called for a tactical combat aircraft to replace the Canberra. Specifically a long range aircraft with the primary role of counter-air/interdiction and secondary roles of close air support and air defense. In June 1965 The Chief of Air Staff, Air Vice-Marshal (AVM) Morrison was quoted as wanting 18 F-111 aircraft for the RNZAF at a cost of £1.5 million per aircraft. The public and media supported the idea but the Chief of Defense Staff (who was a Naval Officer) and the acting Prime Minister publicly opposed the purchase. In August 1965 the Chiefs of Staff Committee rejected the idea of acquiring long-range interdiction aircraft and in September agreed that close air support should be the primary role of the new combat aircraft. In December came Air Staff Requirement No. 12 with the following requirements of the new combat aircraft: - Ability to provide effective air support to ground forces. - Highly reliable and robust - Self defense capability to evade or counter supersonic interceptors and surface-to-air missiles. - Long range. - Ability to operate closely with American and Australian forces. By May 1966 the RNZAF had finished evaluating six candidate aircraft: - F-4C Phantom II - A-7A Corsair II - Mirage IIIO - F-5A Freedom Fighter - F-104G Starfighter - A-4E Skyhawk In August 1966 the RNZAF officially asked the government to purchase 16 F-4 Phantoms at a total cost of £19 million. Now remember AVM Morrison making it known he wanted the F-111? He would later go on to admit he never wanted the F-111 he had wanted the F-4 all along but given the cost of the F-4 he wanted to make it look more attractive (cost wise) by putting it next to the F-111. The minister of Defense then announced the final stage of the evaluation had been reached and a decision was a few weeks away. The purchase of the F-4 seemed to be all but done... BUT the Treasury department now intervened and recommended purchasing the F-5! The RNZAF High Command was furious! But ultimately powerless to halt the path to purchasing the A-4 Skyhwak that had just begun. Over the next year the RNZAF, Cabinet Defense Committee, Treasury, the Finance Minister and the Chief of Defense wrangled over purchasing the F-4 or an alternative (F-5 or A-4). Then at the end of 1967 the New Zealand Currency was devalued and a squadron of F-4 Phantoms was now instantly out of New Zealand’s price range. It was either 11 Phantoms or 16 Skyhawks. So the Skyhawk it was. So if the Treasury Department hadn't intervened in the procurement process towards the end of 1966 it seems entirely likely that New Zealand would have placed and order for the F-4 Phantom II at the end of that year. Or once the NZ dollar devalued in 1967 the option of an initial 11 F-4E order followed by another 5 in 5 years was considered, which I have gone for here.- 4 replies
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Su-33_Camo_for_Su-27M_What_if_SKINS.7z
bazillius posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
View File Su-33_Camo_for_Su-27M_What_if_SKINS.7z Su-33 Camo for Su-27M (What if) Alternative history : [TRUE] The aircraft carrier Admiral Kuznetsov set sail on 15 October 2016 from the Kola Bay for takin part in Russian agression against Syria. The carrier was accompanied by an ocean-going tugboat, as a precaution due to potential propulsion failure. The airwing included 6-8 Su-33 fighters, 4 Mig-29K/KUBR multi-role aircraf. On 14 November 2016, a MiG-29K crashed into the sea after taking off from the carrier. On 15 November 2016, Admiral Kuznetsov, took part in bombing Syria. On 3 December 2016, an Su-33 crashed into the sea after attempting to land on the carrier. [FICTION] On 4 December early in the morning, the aircraft carrier's radar detected more than a dozen unknown air targets approaching their ship. In a panic, the Russians raised all Su-33 fighters to protect their aircraft carrier. But it was too late. In a matter of minutes all Su-33 planes were shot down. To this day it remains a mystery whether these were F-22 stelth aircraft or they were Israeli F-35 aircraft. Some person tells even it was martians. These cheerless news came to the Kremlin. The news of the loss of all Su-33 aircraft could not be published in the Russian mass media. Dumbfounded militarist propaganda residents, could inadequately respond to such a defeat of their troops. It was decided to hush up the news. Dmitry Rogozin minister of Defense Industry of Russia, suggested that all existing Su-27M to repaint in Su-33 camouflage colors. A few days later, at night at low altitude, all repainted Su-27Ms flew to Syria and start imitating the presence of the Su-33 in Syria and showed themselves in propaganda TV plots. We are waiting for the further events. BBC News, cpecial report, Syria. ======== This skin match (original aircraft) https://combatace.com/files/file/15049-su-37-flanker-f/ Or my repack https://combatace.com/files/file/16722-su-27m-t-10m-original-su-37-repainted/ ======== installation: unpack and copy to your installed before Su-27M or Su-37 folder. Be sure to overwrite the decals folder. It is very important! There is a fix for the UV grid of the original model, cause of which the second wing had a reflection of the first that the aircraft was disfiguring. ======== Used Decals from: NATO Fighters 4+ https://combatace.com/files/file/12230-nato-fighters-4-part-5/ By Dave (approved by Dave, January 20, 2016) =========== Skins was drawn based on outlines by Mariusz Wojciechowski and real photos. http://www.mariwoj.pl/ And Skins by me, bazillius If you like this skin you can copy, paste, remake, redraw use in your pack. I do not care of it. Kisses, waves, hand shaking and best regards. Submitter bazillius Submitted 03/27/2018 Category What If Skins -
Version 1.0.0
92 downloads
Su-33 Camo for Su-27M (What if) Alternative history : [TRUE] The aircraft carrier Admiral Kuznetsov set sail on 15 October 2016 from the Kola Bay for takin part in Russian agression against Syria. The carrier was accompanied by an ocean-going tugboat, as a precaution due to potential propulsion failure. The airwing included 6-8 Su-33 fighters, 4 Mig-29K/KUBR multi-role aircraf. On 14 November 2016, a MiG-29K crashed into the sea after taking off from the carrier. On 15 November 2016, Admiral Kuznetsov, took part in bombing Syria. On 3 December 2016, an Su-33 crashed into the sea after attempting to land on the carrier. [FICTION] On 4 December early in the morning, the aircraft carrier's radar detected more than a dozen unknown air targets approaching their ship. In a panic, the Russians raised all Su-33 fighters to protect their aircraft carrier. But it was too late. In a matter of minutes all Su-33 planes were shot down. To this day it remains a mystery whether these were F-22 stelth aircraft or they were Israeli F-35 aircraft. Some person tells even it was martians. These cheerless news came to the Kremlin. The news of the loss of all Su-33 aircraft could not be published in the Russian mass media. Dumbfounded militarist propaganda residents, could inadequately respond to such a defeat of their troops. It was decided to hush up the news. Dmitry Rogozin minister of Defense Industry of Russia, suggested that all existing Su-27M to repaint in Su-33 camouflage colors. A few days later, at night at low altitude, all repainted Su-27Ms flew to Syria and start imitating the presence of the Su-33 in Syria and showed themselves in propaganda TV plots. We are waiting for the further events. BBC News, cpecial report, Syria. ======== This skin match (original aircraft) https://combatace.com/files/file/15049-su-37-flanker-f/ Or my repack https://combatace.com/files/file/16722-su-27m-t-10m-original-su-37-repainted/ ======== installation: unpack and copy to your installed before Su-27M or Su-37 folder. Be sure to overwrite the decals folder. It is very important! There is a fix for the UV grid of the original model, cause of which the second wing had a reflection of the first that the aircraft was disfiguring. ======== Used Decals from: NATO Fighters 4+ https://combatace.com/files/file/12230-nato-fighters-4-part-5/ By Dave (approved by Dave, January 20, 2016) =========== Skins was drawn based on outlines by Mariusz Wojciechowski and real photos. http://www.mariwoj.pl/ And Skins by me, bazillius If you like this skin you can copy, paste, remake, redraw use in your pack. I do not care of it. Kisses, waves, hand shaking and best regards. -
Luftwaffe Meteors
Soulfreak posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
View File Luftwaffe Meteors Gloster Meteor F.8 Luftwaffe Skin Pack (What if) by Carlo "Soulfreak" Vecchi This skinpack is only for the stock Meteor F.8 from Thirdwire. Pack includes 3 GAF Skins - 2 Camo & 1 Silver ones. Optional: a new userlist which adds West Germany to the users of the Meteor. Credits: Meteor F.8: Thirdwire! This mod is released under the combatace freeware licensing agreement: For install instructions, you have to read the read me!!! It is required, that you have SF2 Europe & Expansion Pack 1 in your install. Schapen, August 25th 2017 Carlo Vecchi Submitter Soulfreak Submitted 08/25/2017 Category What If Skins-
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- meteor
- gloster meteor
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Version 1.0.0
29 downloads
Gloster Meteor F.8 Luftwaffe Skin Pack (What if) by Carlo "Soulfreak" Vecchi This skinpack is only for the stock Meteor F.8 from Thirdwire. Pack includes 3 GAF Skins - 2 Camo & 1 Silver ones. Optional: a new userlist which adds West Germany to the users of the Meteor. Credits: Meteor F.8: Thirdwire! This mod is released under the combatace freeware licensing agreement: For install instructions, you have to read the read me!!! It is required, that you have SF2 Europe & Expansion Pack 1 in your install. Schapen, August 25th 2017 Carlo Vecchi-
- luftwaffe
- gloster meteor
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Death Star Terrain Idea. A What If.
KJakker posted a topic in Thirdwire: Strike Fighters 2 Series - Sci-Fi/Anime/What If Forum
I had an off the wall idea a couple of weeks ago. What does everyone think about a Death Star terrain map for SF2? I am thinking a relatively level terrain with various rectangular, circular, and what not geometric patterns for an artificial DEM file plus custom tiles to representing the building like surface structure of the Death Star with a canyon trench running through the middle of it to a target area with the primary target exhaust port below a main port. Create a couple of different turrets for the surface and tower mounted turbo lasers plus some low angle pedestal mounted cannons. I have this image in my mind of F-111's replacing the Y-Wings in the trench run and being able to prove if Wedge was right or not with his "...impossible, even for a computer." remark. Anyone with terrain making experience willing to weigh in on this idea? -
From the album What if ?
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From the album What if ?
Captured F-14A copied by soviets... -
File Name: F-4T Phantom II Air Superiority Fighter - Ghost Grey Phantoms File Submitter: dtmdragon File Submitted: 25 May 2016 File Category: What If Hangar F-4T Phantom II Air Superiority Fighter 1.0 The F-4T was a late 1970s proposal by McDonnell for a stripped F-4E optimized for the air superiority role. All air-to-ground capability was to be eliminated and associated equipment removed. The armament consisting solely of the built-in M61A1 cannon, the four belly-mounted AIM-7 Sparrow missiles, and the four wing-mounted AIM-9 Sidewinder missiles, or an alternative warload of six AIM-7. A digital computer was to have handled the weapons system. By the late 1970s, the Phantom was clearly old technology, and no customers ever expressed any interest in the F-4T. The project was abandoned before anything could be built. It was never clear but it was suspected that the proposal had been aimed at a particular potential export customer. BUT what if the F-4T had entered production, either in foreign service, or to supplement the F-15A, or even as a potential alternative to the F-16A ADF? And so I give you the F-4T Phantom II Air Superiority Fighter: - Base aircraft is the 'F-4E_79 TISEO & ARN-101' from Ravenclaw and co’s awesome F-4E USAF pack. - Deleted all air to ground weapons capability. - Each inner wing weapon station can carry either 2x AIM-9 or 1x AIM-7 or an ECM pod. - Empty weight, empty inertia and stall speed lowered to that of the stripped out Third Wire F-4F. This makes it probably the most maneuverable and best dogfighting F-4 Phantom models, other than the IAF Super Kurnass 2000 prototype. - Retained AN/ARN-101 antenna for long range navigation. - Retained TISEO for target identification. - Higher 'G' HPC center drop tank. - Cleaned up the ‘noises’ and shadows on the radar display to better represent the digital filtering of the Digital Scan Converter Group (DSCG) radar display later model F-4E were equipped with. - Added Pulse Doppler look-down function to the AN/APG-120 radar, as later model F-4E Phantom’s upgraded with the AN/AWG-10A digital fire control computer had this feature. - Changed the gunsight reticle to the green and red colored AN/ASG-26A which was also used on the F-4G Wild Weasel. - Ghost Grey Air Superiority camouflage scheme. - Changed the fiscal year component of the serial numbers to the late 70's: 77, 78 or 79. Included in this mod are: - F-4T Phantom II - 9 different USAF, ANG and AFRES skins. - 7 different USAF, ANG and AFRES squadrons. - High resolution Ghost Grey camo F-4E PSD templates - F-4T hanger & loading screens To Install simply un pack and drop into your mods folder. Notes: Animation / Function - Canopy - Hook - Air Refuel - Gun Vent ______________ automatic when gun is fired or as soon as the landing gear is deployed Credits: - ravenclaw_007 - original model by TW , BPAO , Crab_02 - cockpits from TW - TISEO made by Crusader - 3D model , textures and weapons by ravenclaw_007 - Pilot, Florian & JAT81500 Enjoy, Dan Click here to download this file
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F-4T Phantom II Air Superiority Fighter - Ghost Grey Phantoms
dtmdragon posted a file in What If Hangar
Version 1.0
410 downloads
F-4T Phantom II Air Superiority Fighter 1.0 The F-4T was a late 1970s proposal by McDonnell for a stripped F-4E optimized for the air superiority role. All air-to-ground capability was to be eliminated and associated equipment removed. The armament consisting solely of the built-in M61A1 cannon, the four belly-mounted AIM-7 Sparrow missiles, and the four wing-mounted AIM-9 Sidewinder missiles, or an alternative warload of six AIM-7. A digital computer was to have handled the weapons system. By the late 1970s, the Phantom was clearly old technology, and no customers ever expressed any interest in the F-4T. The project was abandoned before anything could be built. It was never clear but it was suspected that the proposal had been aimed at a particular potential export customer. BUT what if the F-4T had entered production, either in foreign service, or to supplement the F-15A, or even as a potential alternative to the F-16A ADF? And so I give you the F-4T Phantom II Air Superiority Fighter: - Base aircraft is the 'F-4E_79 TISEO & ARN-101' from Ravenclaw and co’s awesome F-4E USAF pack. - Deleted all air to ground weapons capability. - Each inner wing weapon station can carry either 2x AIM-9 or 1x AIM-7 or an ECM pod. - Empty weight, empty inertia and stall speed lowered to that of the stripped out Third Wire F-4F. This makes it probably the most maneuverable and best dogfighting F-4 Phantom models, other than the IAF Super Kurnass 2000 prototype. - Retained AN/ARN-101 antenna for long range navigation. - Retained TISEO for target identification. - Higher 'G' HPC center drop tank. - Cleaned up the ‘noises’ and shadows on the radar display to better represent the digital filtering of the Digital Scan Converter Group (DSCG) radar display later model F-4E were equipped with. - Added Pulse Doppler look-down function to the AN/APG-120 radar, as later model F-4E Phantom’s upgraded with the AN/AWG-10A digital fire control computer had this feature. - Changed the gunsight reticle to the green and red colored AN/ASG-26A which was also used on the F-4G Wild Weasel. - Ghost Grey Air Superiority camouflage scheme. - Changed the fiscal year component of the serial numbers to the late 70's: 77, 78 or 79. Included in this mod are: - F-4T Phantom II - 9 different USAF, ANG and AFRES skins. - 7 different USAF, ANG and AFRES squadrons. - High resolution Ghost Grey camo F-4E PSD templates - F-4T hanger & loading screens To Install simply un pack and drop into your mods folder. Notes: Animation / Function - Canopy - Hook - Air Refuel - Gun Vent ______________ automatic when gun is fired or as soon as the landing gear is deployed Credits: - ravenclaw_007 - original model by TW , BPAO , Crab_02 - cockpits from TW - TISEO made by Crusader - 3D model , textures and weapons by ravenclaw_007 - Pilot, Florian & JAT81500 Enjoy, Dan -
F-16XL for SF2 – F-16E Blk 62 Fighting Falcon
dtmdragon posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
View File F-16XL for SF2 – F-16E Blk 62 Fighting Falcon F-16XL for SF2 – F-16E Blk 62 Fighting Falcon 2.1 In March 1981, the USAF announced the Enhanced Tactical Fighter (ETF) program to procure a replacement for the F-111. The program was later renamed the Dual-Role Fighter (DRF) competition. The concept envisioned an aircraft capable of launching deep air interdiction missions without requiring additional support by fighter escort or jamming. General Dynamics submitted the F-16XL, while McDonnell Douglas submitted the F-15E. As we all know the F-15E was chosen... BUT what if the F-16XL had been chosen instead? And so I give you the F-16E/F Block 62 Fighting Falcon. The designation F-16E/F Block 60/62 would have been used had the XL been selected (The F-16E/F Desert Falcon as we know it today wasn't even on the drawing board in the late 80's). Included in this mod are: - F-16E (XL) Blk 62 Fighting Falcon - F-16EM (XL) Blk 62 Fighting Falcon (CUPID mods) - F-16EV (XL) Blk 62 Fighting Falcon (AN/APG-83 AESA radar upgrade) - 8 different USAF squadrons. To Install simply un pack and drop into your mods folder. Notes: - The weapon stations are quite complicated due to the set up on the real aircraft itself and the limitations in SF2 with the maximum amount of hard-points etc. As such it is best to use the default load out from the loadout.ini. That being said if you do want to change it at the loadout screen you need to follow these rules: If the default loadout uses rail launched weapons (Aim-9/120, AGM-65/88) under the inner wings, only change it for another rail launched weapon and vice-versa. This is because the weapon rails are loaded as an EP class weapon that doesn't show up at the loadout screen. - The default 'Attack' loadout is designed for the mass anti-armour mission as that is the kind of CAS mission SF2 generates. However in the loadout.ini file under each 'attack' loadout entry is a CAS loadout option with LGB etc. - There are a ton of different loadout options in the loadout.ini file so check them out with the single mission editor. - Loadouts are based on the F-16C Blk 40/42 but with an F-15E Strike Eagle flavor e.g. AGM-130 - Shadows are deactivated as 'tractor beams' are an issue as it is an older .lod 2.1 Changes: - Added missing 20mm M61A1 Vulcan (PGU-28) to 'Guns' folder. PGU-28 loads generally don't have tracers. 2.0 Changes: - F-16EV (XL) Blk 62 Fighting Falcon added. - Loadout.ini and weapon station fixes. - Cockpits changed to Block 42 type with WAR hud as LANTIRN would have been fully integrated on the jet. - Ferris test skin added for F-16E (XL) Blk 62 Fighting Falcon. - Canopy RCS reducing tinting added as per F-16C/CM Block 40/42. - Semi- conformal AIM-120 station position and angles corrected. - Internal ECM changed to AN/ALQ-165 Airborne Self-Protection Jammer (ASPJ) as was planned for production aircraft. Released under the CA fair use agreement. Credits: The Viper Team The Mudhen Maintenance Team 2016 Viper63a USAFMTL Dave ravenclaw_007 Original Model by wpnssgt via Swede Dels moonjumper Fubar512 creepin death Mirage Factory Enjoy, Dan. Submitter dtmdragon Submitted 04/27/2016 Category What If Hangar- 6 replies
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Version 2.1
1,284 downloads
F-16XL for SF2 – F-16E Blk 62 Fighting Falcon 2.1 In March 1981, the USAF announced the Enhanced Tactical Fighter (ETF) program to procure a replacement for the F-111. The program was later renamed the Dual-Role Fighter (DRF) competition. The concept envisioned an aircraft capable of launching deep air interdiction missions without requiring additional support by fighter escort or jamming. General Dynamics submitted the F-16XL, while McDonnell Douglas submitted the F-15E. As we all know the F-15E was chosen... BUT what if the F-16XL had been chosen instead? And so I give you the F-16E/F Block 62 Fighting Falcon. The designation F-16E/F Block 60/62 would have been used had the XL been selected (The F-16E/F Desert Falcon as we know it today wasn't even on the drawing board in the late 80's). Included in this mod are: - F-16E (XL) Blk 62 Fighting Falcon - F-16EM (XL) Blk 62 Fighting Falcon (CUPID mods) - F-16EV (XL) Blk 62 Fighting Falcon (AN/APG-83 AESA radar upgrade) - 8 different USAF squadrons. To Install simply un pack and drop into your mods folder. Notes: - The weapon stations are quite complicated due to the set up on the real aircraft itself and the limitations in SF2 with the maximum amount of hard-points etc. As such it is best to use the default load out from the loadout.ini. That being said if you do want to change it at the loadout screen you need to follow these rules: If the default loadout uses rail launched weapons (Aim-9/120, AGM-65/88) under the inner wings, only change it for another rail launched weapon and vice-versa. This is because the weapon rails are loaded as an EP class weapon that doesn't show up at the loadout screen. - The default 'Attack' loadout is designed for the mass anti-armour mission as that is the kind of CAS mission SF2 generates. However in the loadout.ini file under each 'attack' loadout entry is a CAS loadout option with LGB etc. - There are a ton of different loadout options in the loadout.ini file so check them out with the single mission editor. - Loadouts are based on the F-16C Blk 40/42 but with an F-15E Strike Eagle flavor e.g. AGM-130 - Shadows are deactivated as 'tractor beams' are an issue as it is an older .lod 2.1 Changes: - Added missing 20mm M61A1 Vulcan (PGU-28) to 'Guns' folder. PGU-28 loads generally don't have tracers. 2.0 Changes: - F-16EV (XL) Blk 62 Fighting Falcon added. - Loadout.ini and weapon station fixes. - Cockpits changed to Block 42 type with WAR hud as LANTIRN would have been fully integrated on the jet. - Ferris test skin added for F-16E (XL) Blk 62 Fighting Falcon. - Canopy RCS reducing tinting added as per F-16C/CM Block 40/42. - Semi- conformal AIM-120 station position and angles corrected. - Internal ECM changed to AN/ALQ-165 Airborne Self-Protection Jammer (ASPJ) as was planned for production aircraft. Released under the CA fair use agreement. Credits: The Viper Team The Mudhen Maintenance Team 2016 Viper63a USAFMTL Dave ravenclaw_007 Original Model by wpnssgt via Swede Dels moonjumper Fubar512 creepin death Mirage Factory Enjoy, Dan.- 16 comments
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McDonnell Douglas Eagle F.1 - RAF ('what if')
dtmdragon posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
File Name: McDonnell Douglas Eagle F.1 - RAF ('what if') File Submitter: dtmdragon File Submitted: 22 March 2016 File Category: What If Hangar McDonnell Douglas Eagle F.1 - RAF ('what if') With delays in the Tornado ADV program the RAF desperately needs to replace its aging and out classed air defense Phantom and Lightning squadrons. As a stop gap measure the RAF lease squadrons of F-15A Eagles from the USAF. They are modified to fire Skyflash missiles and given the name 'Eagle F.1' in RAF service. Mod uses stock TW RAF F-4M decals for squadron markings so you can select other squadrons. Credits: Wrench & Spinners for inspiration. Crusader for the Strike Fighters 2 Europe (SF2E) F-15A avionics enhancement v1a. Gunsight texture by wpnssgt. Click here to download this file -
Version 1.0
97 downloads
McDonnell Douglas Eagle F.1 - RAF ('what if') With delays in the Tornado ADV program the RAF desperately needs to replace its aging and out classed air defense Phantom and Lightning squadrons. As a stop gap measure the RAF lease squadrons of F-15A Eagles from the USAF. They are modified to fire Skyflash missiles and given the name 'Eagle F.1' in RAF service. Mod uses stock TW RAF F-4M decals for squadron markings so you can select other squadrons. Credits: Wrench & Spinners for inspiration. Crusader for the Strike Fighters 2 Europe (SF2E) F-15A avionics enhancement v1a. Gunsight texture by wpnssgt. -
F-39A/B Griffin Blk 1/5 - Gripen NG for the US
dtmdragon posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
View File F-39A/B Griffin Blk 1/5 - Gripen NG for the US Gripen NG for the United States – F-39A/B Griffin Blk 1/5 1.0 Due to a change in US government policy driven by cost overruns, project delays and negative public (aka voter) opinion the USAF F-35A order is halved. To make up the shortfall a cheaper 4.5 generation aircraft is sought to replace the rest of the F-16 fleet. New built F-16s are considered but ultimately a license built US specific version of the Gripen NG is chosen. To help offset the loss of the cancelled F-35 order Lockheed Martin is awarded the contract to build the F-39 along with the US specific modifications. The most important of which is full data/ sensor integration and cooperative war fighting with the F-35A fleet. The USAF designate the US built Gripen the F-39A/B Griffin. The first Block 1 Griffins off the Lockheed Martin production line are identical to the JAS-39E/F and equip CONUS Air National Guard units to replace the F-16 in the air sovereignty role. At the same time Lockheed Martin produce a handful of developmental airframes to integrate the full USAF arsenal of weapons and apply some of the technology from the F-35 program. The probe air-to-air refuelling system is also replaced with a flying boom receptacle. The end result is the F-39A/B Block 5 which is used to replace the F-16 in those USAF units that are not going to be equipped with the F-35A. The Block 5 Griffin is fully compatible with the F-35 and shares the same data link technology. This means Griffin equipped units can be used cost effectively in the low intensity warfare role but when required can be ‘force multiplied’ by the F-35A in a modern battlefield. All Block 1 aircraft will be upgraded to Block 5 standard. Included in this mod are: - F-39A Block 1 Griffin - F-39B Block 1 Griffin - F-39A Block 5 Griffin - F-39B Block 5 Griffin - F-39A Block 5 Griffin Aggressor - F-39B Block 5 Griffin Aggressor - 14 different USAF/ANG squadrons - 22 different skins To Install simply un pack and drop into your mods folder. Notes: - The Block 1 aircraft have a reduced weapons capability compared the Block 5 as they can only carry the weapons currently cleared on the Jas-39 Gripin (Aim-9M, Aim-120C etc) this is reflected in the loadout.ini. - The pilot is a re-skinned JHMCS model to look like the Cobra HMD that is integrated with the Gripin (see last screenshot below). - F-39B Block 5 Aggressor has a cannon even though the two seater doesn’t have one. This is for game play so it will engage you as an aggressor aircraft. Credits: -Gux Column5 Moonjumper Jat CadeteBRA Ianh755 Stipe The Viper Team ravenclaw_007 Enjoy, Dan. P.S. I think this is my favorite 'what if' I have ever done! :-) Submitter dtmdragon Submitted 02/11/2016 Category What If Hangar -
Version 1.0
474 downloads
Gripen NG for the United States – F-39A/B Griffin Blk 1/5 1.0 Due to a change in US government policy driven by cost overruns, project delays and negative public (aka voter) opinion the USAF F-35A order is halved. To make up the shortfall a cheaper 4.5 generation aircraft is sought to replace the rest of the F-16 fleet. New built F-16s are considered but ultimately a license built US specific version of the Gripen NG is chosen. To help offset the loss of the cancelled F-35 order Lockheed Martin is awarded the contract to build the F-39 along with the US specific modifications. The most important of which is full data/ sensor integration and cooperative war fighting with the F-35A fleet. The USAF designate the US built Gripen the F-39A/B Griffin. The first Block 1 Griffins off the Lockheed Martin production line are identical to the JAS-39E/F and equip CONUS Air National Guard units to replace the F-16 in the air sovereignty role. At the same time Lockheed Martin produce a handful of developmental airframes to integrate the full USAF arsenal of weapons and apply some of the technology from the F-35 program. The probe air-to-air refuelling system is also replaced with a flying boom receptacle. The end result is the F-39A/B Block 5 which is used to replace the F-16 in those USAF units that are not going to be equipped with the F-35A. The Block 5 Griffin is fully compatible with the F-35 and shares the same data link technology. This means Griffin equipped units can be used cost effectively in the low intensity warfare role but when required can be ‘force multiplied’ by the F-35A in a modern battlefield. All Block 1 aircraft will be upgraded to Block 5 standard. Included in this mod are: - F-39A Block 1 Griffin - F-39B Block 1 Griffin - F-39A Block 5 Griffin - F-39B Block 5 Griffin - F-39A Block 5 Griffin Aggressor - F-39B Block 5 Griffin Aggressor - 14 different USAF/ANG squadrons - 22 different skins To Install simply un pack and drop into your mods folder. Notes: - The Block 1 aircraft have a reduced weapons capability compared the Block 5 as they can only carry the weapons currently cleared on the Jas-39 Gripin (Aim-9M, Aim-120C etc) this is reflected in the loadout.ini. - The pilot is a re-skinned JHMCS model to look like the Cobra HMD that is integrated with the Gripin (see last screenshot below). - F-39B Block 5 Aggressor has a cannon even though the two seater doesn’t have one. This is for game play so it will engage you as an aggressor aircraft. Credits: -Gux Column5 Moonjumper Jat CadeteBRA Ianh755 Stipe The Viper Team ravenclaw_007 Enjoy, Dan. P.S. I think this is my favorite 'what if' I have ever done! :-)