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Strike Fighters by Thirdwire


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All SF / WOV / WOE / WOI Simulation Modifications and Add-Ons

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    1. SF2 "What If" Corsair Mk.V FAA Skin Pack

      SF2 "What If" Corsair Mk.V FAA Skin Pack 3/30/2015
       
      *For SF2 -ONLY-!! Full-5 Merged Reccomended*
       
      This package contains 2 late service "What If..." skins for the RN FAA Corsair Mk.V recently released in the "KAW FAA What If Aircraft Pak". You can find the base aircraft at the following URL (and you'll need it to add these skins to):
      http://combatace.com/files/file/15387-sf2-kaw-royal-navy-fleet-air-arm-what-if-aircraft-pack/
       
      Reminder: this is ONLY a skin/decal pak!
      These 2 skins 'represent' FAA Corsairs in the post-Korean War time frame, up until the Suez Crisis.
       
      Units represented are:
       
      813 NAS, HMS Eagle (crica 1953-55)
      830 NAS, HMS Eagle (1956 -with Suez War Id bands)
       
      Both aircraft are finished is standard FAA dark grey uppers/sky sides and unders.
      The SF2 date switch is used for both skins; 813 activating post-Korea, and 830 activating for the Suez War. Both use the same pool of decals. All markings are decals. Decal randomization is set to "TRUE"
      Included also is the Mk.5 rocket rack, with corrected End of Service date. This will replace the one in the original package listed above (sorry about that!).
       
      As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! Also, as usual, give the "Notes and Comments" section a read, too.
       
      Happy Landings!!
      Wrench
      Kevin Stein

      47 downloads

         (0 reviews)

      2 comments

      Submitted

    2. Mirage MF 2000-Fuerza Aérea Marroqu

      Mirage MF 2000 Skin
       
      Español
       
      Este es el skin del MF2000 de Marruecos, que representa la actualización mas reciente del sistema Mirage F1. Skin hecho por Kaiser1, las modificaciones de este skin deben hacerse con aprobación mía.
       
      English
       
      This is the skin of MF2000 Morocco , which represents the most recent update of the Mirage F1 system. Skin made ??by Kaiser1 , changes in the skin should be made with my approval.
       
      Que lo disfruten.

      43 downloads

         (1 review)

      0 comments

      Submitted

    3. SF2 Westland Wyvern S.4 Tweeks Pak

      SF2 Westland Wyvern S.4 Tweeks Pak 4/4/2015
       
      = For SF2, Full-5 Merged (Reccomended/Preferred) =
       
      A small modification/Tweeks pack for Skippybings' Westland Wyvern S.4 Royal Navy turboprop attack aircraft.
      This is =NOT= the full aircraft, nor does it contain the beautiful skin/decals pack by paulopanz (which is a HIGHLY reccomended add-on!). This is just a set of inis, and new Hangar & Loading screens.
       
      The inis contain minor tweeks and a new anti-ship loadout (torpedo); other loadouts have been adjusted for more striking power and/or extended range and loiter time. Most other stuff remains "as issued". See "Notes" for full change list.
       
      Obviously, you MUST have the Wyvern aircraft in you mods folder before installing this tweeks pack. <g>
       
      As always, fairly easy to follow, yet detailed install instructions are included. So, please read them =BEFORE= installing (but after unzipping, of course). Also, give the "Notes" section a read too, as it contains the Change Log.
       
      Happy Landings!
      Wrench
      Kevin Stein

      188 downloads

         (3 reviews)

      0 comments

      Submitted

    4. SF2 KAW Hawker Sea Fury (SB) Pack

      SF2 KAW Hawker Sea Fury (SB) Pack 4/4/2015
       
      = For SF2, Full-5 Merged (Reccomended/Preferred) =
       
      *Note: There is a distinct probability that this mod will =NOT= work in SF/Wo* 1stGen game installs at any patch level. End Users ™ that attempt it, do so at their own risk. A Full 5 Merged install is reccomened at the LATEST patch level.*
       
      This package contains a NEW aircraft for SF2, the Hawker Sea Fury FB.11 by Skippybing. We've been waiting a long time for this, and through the work of some damn good people, finally have it operaional for the game.
       
      Skins included are for the following units:
       
      FAA:
      801 (HMS Glory, 1951 -with stripes)
      802 (HMS Theseus, early 1951 -no stripes)
      807 (HMS Ocean, 1952, -wth stripes)
       
      RAN:
      805 (HMAS Sydney)
       
      All skins are in bmp format, and Decal Randomization is TRUE. All markings are decals (from PauloPanz' excellent upgrade of the orginal Sea Fury by Simon Porter). This will allow for easy creation of other FAA or other countries markings (as long as it's in the standard FAA camo). The usual 'box art' hangar screen is included, revamped for SF2.
       
      Canopy and wingfold operate via the 'standard animation keystrokes' (shift/0 for the window, and Shift/9 for the wings). Weapons are NOT included (all those used are in the KAW weapons pak), other than the drop tank. However, the pilot figure and AvHistory engine sound is.
       
      For the skinners, I've included the partial template I had to create. Those with the talent, time and inclination are encourged to expand my work, and use it to create other the countries and squadron users various paint schemes. The user list included has almost all listed. Expansion there is also encouraged. The template folder itself, as you'll see after unzipping, is OUTSIDE the to-be-installed /Objects folder. Put it somewheres safe, eh?
       
      As an extra added bonus, some ships. HMAS Sydney, from eburger's SF2NA CV SuperPack is included for the RAN flyers. It's had a few minor changes. See notes for details.
      Also, My "stand in" Tribal DD, with expanded userlist and some minor corrections (also usable for WW2!!). As well as RAN "Battle" class DDs, stand-ins bases off Stephan1918s V/W class DDs (closest fit), for you Battle Grouping pleasure.
       
      When in-game, on the aircraft selection menu you'll see:
       
      Sea Fury FB.11 [sb]
       
      This not only tags is as "skippybing", but will diferentiate it from Simon Porter's older one.
       
      As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Also, take note of the "Legal and Usage Disclaimer', it's been changed for this aircraft.
       
      Good Hunting!
      Wrench
      Kevin Stein

      404 downloads

         (6 reviews)

      2 comments

      Submitted

    5. OH-6A Loaches Over ...SF1

      Hughes OH-6A CAYUSE Ver 1.1 for SF1
       
       
      This is a third party add on of the OH-6A CAYUSE using models* and cockpits created by me.
      *External model is build by my friend Tomek Wachowski and me long time ago for differnt purpose. I just remodeled it a lot for use in this game. Technicaly it is 80% new model compared to original old one.
      The original flight model is standard as on many free to download helicopters.
      I have just modified it a bit.
      It is designed for and works in SF1 series. Flight model is copy from SF2. Here in SF1 somehow works different and I can not set it SF2 way. Sorry guys I tried, but no good result. Someone has to sit on FM here.
       
      Please report if any LOD file is not ok. I've exported everything again into SF1 standard but I could miss something. If ever something is wrong sorry for that. Report and I will fix it.
      *************************************************************
       
      This is freeware; it CANNOT be distrubuted unless permissions are granted by myself.
      The original readmes, if any, and all other pieces of the package MUST remain intact.
      The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
      This package and any part of it may NOT in any way, shape or form be used in any payware additions.
      See the original readme documentation, if any, for further allowances and restrictions
      Any persons wishing to make further modfications, contact me first.
      Any persons wishing to make further modfications, MUST remember to put everyone's name in it.
      Bribes and donations are accepted;
       
      *************************************************************
       
      *************************************************************
      THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
      POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
      PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
      SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
      OR WITH ANY OTHER FILES OR MODS.
      *************************************************************
       
      Jarek Hereda
       
      ------------------------------------------------------------------------------------------------------------------
       
       
      ******************IMPORTANT******************
       
      This addon works only with my WeaponPACK (included in rar file). All of weapon stations are made as specific station code and will work only with this weapon pack.
       
      Standard commands for activating Loach features:
       
      OH-6A Loach:
       
      ARRESTING HOOK - jump from pilot station to gunner station.
       
      LANDING GEAR - Nose light deploy/retract at any speed. Don't forget to retract before shooting.
       
      A2Ground mode - M70E1 gunsight.
       
      In OH-6A Cayuse model XM70E1 gunsight will apear in cockpit and external model only when gun is loaded on weaponstation.
       
       
      OH-6A Cayuse only:
       
      ANIMATION 8 - front left door (ext and cockpit view)
       
      ANIMATION 9 - front right door (ext and cockpit view)
       
      ANIMATION 10 - rear door.
       
       
      This helicopteris build in two variants. First is ‚clean’ out of factory OH-6A Cayuse. Just small scout chopper. Second is OH-6A Cayuse as seen on many photos from Vietnam War. Known also as Loach.
      In this model you can switch to rear gunner positionand actualy realy hit ground targets with M60. You just have to aim throug rear – front sight line. Like in real gun.
      It is not prefect but this game as you know is not supporting choppers, double cockpits and many many more things. So this time again it is just to have at least good feeling.
       
      Gunner is made as internal weapon not weapon station. This way is better. Gunner is set as secondary weapon by default.
       
      You can realy fly low and slow. And in Pink Team just mark targets for Cobra wingman.
      I am sugesting to fly low on 40-50% of throttle. around 45degree vector control, use pulse rudder to control left right it is realy easy.
       
      Fuel. Remeber it is small chopper. And it can carry only around 54 US Gals of fuel. I belive it is enough for around 2 hours of flight here maybe little more.
       
      Skins.
      All serial numbers are historicaly correct.
      Paint schemes and markings. I was trying to be acurate as much as possible in paint schemes and markins. Some skins for unit are generic because there were some little diferences within unit itself. Plus this schemes represents aircrafts used bu units during 2-3 year of service.
       
       
      OH-6A Cayuse standard olive green paint with two serial numbers.
       
      OH-6A Loach. Here i was trying to match my AH-1G Cobra.
      All serial numbers are historicaly correct.
      D Company 227th AHB
      11th ACR
      C Troop 1/9 Cavalry
      D Troop 1/4 Cavalry
      D Troop 3/4 Cavalry
      C Troop 16th Cavalry
      F Troop 4th Cavalry
       
       
      Story about Weapon systems.
      Internal. Gunner with M60 400 round of ammo.
      No flash by default. Because with cocpit movement on gunner station it apear somewhere on elbow. better when it is not there. It can be easy changed by setting entry on M60 in aircraftdata.ini to TRUE
       
       
      - Weapon Station 1
       
      XM27E1 – M134 Minigun
      M27 - as above redesignated an unfaired Minigun M134 since 1969.
      XM8 – M129 40mm automatic grenade launcher. Not seen in Vietnam.
       
       
      Plus some extra weapons that were spotted on photos from Vietnam War.
       
      - Weapon Stations 2 & 3
      Up to two single tubes for Mk40 FFAR rockets attached on skids, with different warhead rockets. M151, M156, M229, M255A1, M259, M257, M247.
       
       
      - Weapon Station 6
      Experimental quad launcher unit developed by Rock Island Arsenal attached inside cargo compartment. Similiar to system mounted later in exported versions of H-500 Series. Very rare, seen on few pictures from Vietnam War but it was there.
       
      Do not mix Weapon station 2 and 6 on loadouts menu. Meaning to be correct 2 or 1 single tube OR Quad launcher.
       
      - Weapon Station 7
      Most interesting is 7 tube XM158 launcher attached to XM27 susbsytem instead of 7.62mm minigun. Very rare field mod probably instaled only on one aircraft (no. 67-16321). I just used two versions with M151 and M156 warheads.
       
      - Weapon Stations 4 & 5
      Smoke grenades. DO NOT GIVE THEM TO WINGMAN.
      Just five colours of smoke grenades, Yellow, White, Green, Red, Violet. I am not sure if this will support available color smoke effects. So probably wil need to create new smoke effects or mod smoke grenades.
       
      - Weapon Station 8
      Exhaust modification in late Loaches. Starting 1972 when SA-7 was threatening US crews this mod was often instaled on scout choppers. Same purpose as on late G Cobra models. I will apear on aircraft by default starting 1973 due to loadout.ini file.
       
       
      - Weapon Stations 9, 10, 11, 12.
       
      Not to be used on OH-6A !
      Purpose of this is to play Pink Team on single mission with armed AH-1G Cobra.
       
      In single mission on loadout menu you can change wingman aircraft to any AH-1G Cobra available and arm it with designated weapons for Cobra. If you don't like this option you can easly disable this by puting \ mark in data.ini file in front of weapon station entry.

      199 downloads

         (3 reviews)

      1 comment

      Submitted

    6. OH-6A Loaches in NAM

      Hughes OH-6A CAYUSE Ver 1.0 for SF2
      ver. 0.95
      This is a third party add on of the OH-6A CAYUSE using models* and cockpits created by me.
      *External model is build by my friend Tomek Wachowski and me, years ago for differnt purpose. Fortunately he found some early work files on his hard drive and brought to me. With some work i was able to bring it back to life. Technicaly it is 80% new model compared to original old one flying somewhere out there.
      The original flight model is standard as on many free to download helicopters.
      I have just modified it a bit.
      It is designed for and works only in SF2 series.
      Few thing still needs to be done here. But I decided to upload it already.
      *************************************************************
       
      This is freeware; it CANNOT be distrubuted unless permissions are granted by myself.
      The original readmes, if any, and all other pieces of the package MUST remain intact.
      The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
      This package and any part of it may NOT in any way, shape or form be used in any payware additions.
      See the original readme documentation, if any, for further allowances and restrictions
      Any persons wishing to make further modfications, contact me first.
      Any persons wishing to make further modfications, MUST remember to put everyone's name in it.
      Bribes and donations are accepted;
       
      *************************************************************
       
      *************************************************************
      THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
      POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
      PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
      SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
      OR WITH ANY OTHER FILES OR MODS.
      *************************************************************
       
      Jarek Hereda
       
      ------------------------------------------------------------------------------------------------------------------
       
       
      ******************IMPORTANT******************
       
      This addon works only with my WeaponPACK (included in rar file). All of weapon stations are made as specific station code and will work only with this weapon pack.
       
      Standard commands for activating Loach features:
       
      OH-6A Loach:
       
      ARRESTING HOOK - jump from pilot station to gunner station.
       
      LANDING GEAR - Nose light deploy/retract at any speed. Don't forget to retract before shooting.
       
      A2Ground mode - M70E1 gunsight.
       
      In OH-6A Cayuse model XM70E1 gunsight will apear in cockpit and external model only when gun is loaded on weaponstation.
       
       
      OH-6A Cayuse only:
       
      ANIMATION 8 - front left door (ext and cockpit view)
       
      ANIMATION 9 - front right door (ext and cockpit view)
       
      ANIMATION 10 - rear door.
       
       
      This helicopteris build in two variants. First is ‚clean’ out of factory OH-6A Cayuse. Just small scout chopper. This is additional aircraft to main file here.
      OH-6A Cayuse as seen on many photos from Vietnam War. Known also as Loach.
      In this model you can switch to rear gunner positionand actualy really hit ground targets with M60. You just have to aim throug rear – front sight line. Like in real gun.
      It is not prefect but this game as you know is not supporting choppers, double cockpits and many many more things. So this time again it is just to have at least good feeling.
       
      Gunner is made as internal weapon not weapon station. This way is better. Gunner is set as SECONDARY GUN by default.
       
      You can really fly low and slow. And in Pink Team just mark targets for Cobra wingman.
      I am sugesting to fly low on 40-50% of throttle. around 45degree vector control, use pulse rudder to control left right, it is realy easy. With little practice you can even hoover. Without fake flaps and airbrakes.
      Important her to control is using rudder and vector thrust control.
       
      Fuel. Remeber it is small chopper. And it can carry only around 54 US Gals of fuel. I belive it is enough for around 2 hours of flight here maybe little more.
       
      Skins.
      All serial numbers are historicaly correct.
      Paint schemes and markings. I was trying to be acurate as much as possible in paint schemes and markins. Some skins for unit are generic because there were some little diferences within unit itself. Plus this schemes represents aircrafts used bu units during 2-3 year of service.
       
       
      OH-6A Cayuse standard olive green paint with two serial numbers.
       
      OH-6A Loach. Here i was trying to match my AH-1G Cobra.
      All serial numbers are historicaly correct.
      D Company 227th AHB
      11th ACR
      C Troop 1/9 Cavalry
      D Troop 1/4 Cavalry
      D Troop 3/4 Cavalry
      C Troop 16th Cavalry
      F Troop 4th Cavalry
       
       
      Story about Weapon systems.
      Internal. Gunner with M60 400 round of ammo.
      No flash by default. Because with cocpit movement on gunner station it apear somewhere on elbow. better when it is not there. It can be easy changed by setting entry on M60 in aircraftdata.ini to TRUE
       
      Additional Weapons.
      - Weapon Station 1
       
      XM27E1 – M134 Minigun
      M27 - as above redesignated an unfaired Minigun M134 since 1969.
      XM8 – M129 40mm automatic grenade launcher. Not seen in Vietnam.
       
       
      Plus some extra weapons that were spotted on photos from Vietnam War.
       
      - Weapon Stations 2 & 3
      Up to two single tubes for Mk40 FFAR rockets attached on skids, with different warhead rockets. M151, M156, M229, M255A1, M259, M257, M247.
       
      - Weapon Station 6
      Experimental quad launcher unit developed by Rock Island Arsenal attached inside cargo compartment. Similiar to system mounted later in exported versions of H-500 Series. Very rare, seen on few pictures from Vietnam War but it was there.
      Do not mix Weapon station 2 and 6 on loadouts menu. Meaning to be correct 2 or 1 single tube OR Quad launcher.
       
      - Weapon Station 7
      Most interesting is 7 tube XM158 launcher attached to XM27 susbsytem instead of 7.62mm minigun. Very rare field mod probably instaled only on one aircraft (no. 67-16321). I just used two versions with M151 and M156 warheads.
       
      - Weapon Stations 4 & 5
      Smoke grenades. DO NOT GIVE THEM TO WINGMAN.
      Just five colours of smoke grenades, Yellow, White, Green, Red, Violet. I am not sure if this will support available color smoke effects. So probably wil need to create new smoke effects or mod smoke grenades.
       
      - Weapon Station 8
      Exhaust modification in late Loaches. Starting 1972 when SA-7 was threatening US crews this mod was often instaled on scout choppers. Same purpose as on late G Cobra models. I will apear on aircraft by default starting 1973 due to loadout.ini file.
       
      - Weapon Stations 9, 10, 11, 12.
       
      Not to be used on OH-6A !
      Purpose of this is to play Pink Team on single mission with armed AH-1G Cobra.
      In single mission on loadout menu you can change wingman aircraft to any available AH-1G Cobra and arm it with designated weapons for Cobra. If you don't like this option you can easly disable this by puting \ mark in data.ini file in front of weapon station entry.
       
       
      Have fun. Enjoy.
      Report bugs. Mod it your way.
      Hope I did not miss anything here
      Regards.
      More to come in OH-6 category.
       
      Thanks to and reference:
       
      TM 9-1005-298-12 Operational Manual, Armament Subsytem, Helicopter, 7.62 Millimeter Machine Gun: High Rate, XM27E1 TM
      55-1520-214-10 Operators Manual Helicopter Observation OH-6A
      The McDonnell Douglas OH-6A Helicopter, Aero Series
      OH-6A Cayuse in Detail, Wings & Wheels Publications.
      GUNSLINGERS IN ACTIONS – Squadron Signal
      F Troop Yearbook 1971-1972
      vhpamuseum.org
      11thacraviation.com
      darkhorsevietnam.com
      centaursinvietnam.org
      aerialvisuals.ca
      planepictures.net
      lighthorseaircav.com
       
      and many more that I dont remember right now.

      782 downloads

         (10 reviews)

      11 comments

      Updated

    7. AV-8B Harrier II Plus 2010 modernization

      This model represents the current modernized version of the USMC's AV-8B Harrier II Plus aircraft.
       
      These aircraft are represented in their current livery, with all 7 squadrons in 13 different paint jobs (including CAG birds) with accurate decals and serial numbers.
      New engine sounds and custom hangar screens for each squadron are also included.
       
       
      Credits:
       
      AV-8B Harrier II plus by bobrock
      http://combatace.com/files/file/6681-av-8b-harrier-ii-plus/
      AV-8B Harrier II plus - skin templates by bobrock
      http://combatace.com/files/file/6760-av-8b-harrier-ii-plus-skin-templates/
       
      Classic SF/WOx AV-8B Plus avionics update by Crusader
      http://combatace.com/files/file/9499-classic-sfwox-av-8b-plus-avionics-update/
       
      HUD & missile rail texture from F-16CM_B40 by the Viper Team
       
      Skins, hangar screens, sounds, and modernization tweaks by Nengajyou Aki

      800 downloads

         (10 reviews)

      4 comments

      Updated

    8. SF2 KAW Royal Navy Fleet Air Arm "What If" Aircraft Pack

      SF2 KAW Fleet Air Arm "What If" Aircraft Pack 3/30/2015
       
      *For SF2 -ONLY-!! Full-5 Merged Reccomended*
       
      This package contains 2 "What If..." aircraft as used (???) by the Royal Navy's Fleet Air Arm during the Korean War.
      They are:
       
      Hawker Seahawk F.1A
      898 NAS, HMS Ocean
       
      Vought Corsair Mk.V (F4U-4B)
      1841 NAS, HMS Theseus
      1830 NAS, HMS Glory (1953)
       
      The Seahawk has gotten a major revamp from the very old 1stGen version released several thousand years ago. It should be noted at this time, the Seahawk has "some issues" on recovering back on the boat. See Notes for more info. Hopefully, someone can fix this.
      It also gets a 'new' cockpit, courtesy of Stary.
      The Corsair has 2 skins, both with Korean era "invasion stripes", but 1841 NAS is in USN DGNB. Essentialy, a RN marked USN bird, carrying UK ordanance (ok, the 60# rockets). 1830 NAS has been repainted to "standard" FAA camo (grey uppers, "sky" unders). The SF2 date switch is NOT used for either of these skins. Both use the same pools of decals.
      On all skins, all markings are decals. Recal randomization is set to "TRUE"
       
      When in-game, on the aircraft selection drop down you'll see:
       
      Corsair Mk.V
      SeaHawk F.1A
       
      Weapons, pilots, and such are provided for the Seahawk. With the exception of a 'new' rocket rack for the Corsair, it reuses most everything already in the KAW Weapons Pack.
      As all markings are decals; this is make it easy for other texture artists to change the ship ID letter, and create other fictional squadrons.
      For the Corsair only, the Standarn Animation Keystrokes are used for wingfold and canopy (Shift/9 & Shift/0). The Seahawks have no working canopy or wingfolds (it's an old model, what can I say?).
      The Seahawk also gets new DDS damage textures, and many smaller 'tweeks' (again, see Notes below).
       
      As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! Also, as usual, give the "Notes and Comments" section a read, too. In the Seahawk's aircraft folder, is my original (2008) what-if readme.
       
      Happy Landings & Have Fun!!
      Wrench
      Kevin Stein

      161 downloads

         (1 review)

      0 comments

      Submitted

    9. Rafale Template

      Here are all the templates for the Rafale Mod.
       
      A big big thanks to Ravenclaw_007 for his spectacular work on it.

      103 downloads

         (3 reviews)

      0 comments

      Submitted

    10. SF2_Export_Rafale.7z

      Export Rafale Mod for SFP V2
       
      This addon represent the folowing versions of the Rafale:
       
      - India (F3+ version)
      Rafale DH
      Rafale EH
      Rafale MH
       
      - Qatar (F3+ version)
      Rafale DDA
      Rafale EDA
       
      - Egypt (F3+ version)
      Rafale DM
      Rafale EM
       
      - Greece (F3+ version)
      Rafale DG
      Rafale EG
       
      - UAE (F4 version)
      Rafale DAD
      Rafale EAD
       
      - Dhimar (F4 version)
      Rafale DMA
       
      3D model: Heberth/CadeteBRA, aleks, 76.IAP-Blackbird, ravenclaw_007, JAT.
      Templates: ravenclaw_007, JAT.
      Cockpit: Gux, Marcfighter, Heberth, ravenclaw_007, JAT.
      Legs skin: Centurion-1.
      pilots: Amokfloo, JAT.
      Weapons: ravenclaw_007, JAT.
      Seat: aleks.
      Loadout tga: JAT.
      Skins: ravenclaw_007, JAT.
      Decals: Many modders!!!, JAT.
      Hangar and loading screens : JAT.
      Special advisor: peyo.
       
      Sorry if i forgot someone, send me a PM, i will make public apologies.
       
      Animation Keys:
      1 - Open canopy (sorry for the collision bug)
      0 - Toggle Damocles open/close (useless only eye candy !)
       
       
      A thanks to the Two more weeks and the AdA-Mod teams to share their works.
       
      A big thanks to all involved of this long term project (first step with aleks in november 2010!).
       
      A special thanks to Marcfighter for the permission to use the pit.
       
      A special special Thanks to ravenclaw_007 who pushes the perfection beyond human capacity.
       
      in memory of BPAo.
       
      Released under CombatAce Fair-Use terms:
      http://forum.combata...showtopic=26131
       
      JAT

      1,288 downloads

         (12 reviews)

      9 comments

      Updated

    11. Israel 2 Terrain (ver 4.1) Upgrade/Update for SF2

      Israel 2 Terrain (ver 4.1) Upgrade/Update for SF2 3/28/2015
       
      = For SF2, Any and All (Full 5 Merged RECCOMENDED!!!) =
       
      **Note: this terrain replaces any and all previous versions!!**
       
      This is an (almost) complete rebuild of my 2008 build of Gepard's Israel 2 terrain. The
      terrain has been 90% retiled to more match the stock IsraelME and my "Eastern Med"
      terrains. However, the farm and city tiles remain in their original 'desert' style. All
      other tiles have been replaced. The target areas have, for the most part, been rebuilt,
      enhanced and/or expanded. As is to be expected, several new tiles, and their associated
      TODs had to be created.
      It is designed to be used =ONLY= in the SF2:I environment.
       
      The addon terrain objects have been kept to a minimum (no, not really!). Stock in-game
      items have been used in most cases, although some additional structrues HAVE been added.
      Add-on GroundObjects, while heavily listed in the _Types.ini, have been kept to as small
      an amount as possible.
      I've included =SOME= of the Ground Objects needed but NOT all of them. Its up to the End
      User ™ to make sure that you have the theatre-specific (read: Israeli and Arab nations)
      proper items. That means, I've given you no AAAs/SAMs/Radars, Tanks, SPGs, ships, etc (and
      any associated guns/weapons they'd require).
       
      Geophysical Disclaimer: some rivers and other water features may not follow their Real
      Life ™ courses, be placed in their Real Life ™ locations, or exist at all. Several
      cities and other physical features, and target areas will also fall into that
      classification. Some target areas (cities, etc) exist only as named places, even if they
      might have had strategic or tactical values (most don't!). Just someplace to fly over.
       
      When in game, you'll see:
       
      "Isreal 2 (Full Scale)"
       
      Limited Nations is set to TRUE, and only contains regional states. This terrain is =NOT=
      carrier capable in =any= SF2 Environment (see notes - and I don't know why!).
       
      As always, unzip this to a temp folder or your desktop, and you'll have access to the rest
      of the readme for it's instructions. It's reccomended (ie: REQUIRED!!!) you read the
      document through after unzipping, but before installing.
      As always, the Notes and Other Nonsense section may make for entertaining (and essential!) reading.
      It's most important that the legal disclaimer at the bottom be read and complied with.
      There has been a change in policy with regards to =ALL= my terrain mods.
       
      Happy Landings!
      Wrench
      Kevin Stein
       
       
      ----------------------
      Changes for 4.1:
       
      moved Az Zaqaziq (Abu Hamed) AB
      Added Hulwan AB
      Added Al Mazza AB
      Added Mezze AB
      Retiled region between the Nile and Qaroun Lake
       
      Please note, if you've already download this full terrain, you need not do so again. An
      update containing the changed files can be found at the following URL:
      http://combatace.com/files/file/15384-israel-2-terrain-ver-41-targets-tweek-for-sf2/
       
      ---------------------

      756 downloads

         (6 reviews)

      5 comments

      Updated

    12. Israel 2 Terrain (ver 4.1) Targets Tweek for SF2

      Israel 2 Terrain (ver 4.1) Targets Tweek for SF2 3/30/2015
       
      = For SF2, Any and All (Full 5 Merged RECCOMENDED!!!) =
       
      Some small changes as requested.
      This small package is to be installed OVER your existing ver 4.0 Israel 2 terrain. This is
      mainly for those people that have already downloaded the newest version.
      These changes have already been applied to the Full Terrain, for those that have not
      gotten it already
       
      changes for 4.1:
       
      moved Az Zaqaziq (Abu Hamed) AB
      Added Hulwan AB
      Added Mezze AB
      Added Al Mazza AB
      Retiled region between the Nile and Qaroun Lake
       
      As always, unzip this to a temp folder or your desktop, and you'll have access to the rest
      of the readme for it's instructions. It's reccomended (ie: REQUIRED!!!) you read the
      document through after unzipping before installing.
      It's most important that the legal disclaimer at the bottom be read and complied with.
      There has been a change in policy with regards to =ALL= my terrain mods.
       
      Happy Landings!
      Wrench
      Kevin Stein

      368 downloads

         (3 reviews)

      2 comments

      Updated

    13. 360 Controls For Strike Fighters 2

      4 controls for Fighter, Attacker and Vtol, also include a easy keyboard configuration only with the nesesary commands
       
      Just place the file "Default.ini" in Saved Games\ThirdWire\StrikeFighters2\Controls
       
      Run Xppader, Load the Profile and you are done and ready to Fight in the sky

      558 downloads

         (5 reviews)

      5 comments

      Updated

    14. SF2 Soviet Transport and AWAC Aircraft by Veltro2K

      SF2 Soviet Transport and AWAC Aircraft by Veltro2K
       
      = For SF2, Full 5 Merged RECCOMENDED! =
       
      This is a Re-release of the Veltro2k's Soviet/WarPac Transport and AWAC aircraft.
      It is REQUIRED that you have SF2NA in your merged install, as several of these reference
      the stock 3W Tu-95 Bear destroyed model. Some reference the stock 3W An-12 destroyed
      model. Hence, the need for a Full 5 Merged install. It is usable without, but you won't
      have the dead wreckage on the ground. Also, the AWAC versions use the "AEW" avionics
      coding from SF2NA.
       
      Included in the pak are remods of:
       
      An-22 Cock
      A-50 Mainstay AWAC
      IL-76 Candid
      Tu-114 Cleat (Aeroflot airliner)
      Tu-126 Moss AWAC
       
      Aircraft that were exported have userlist inis included (ie: the Il-76). Any that I
      missed, End Users ™ are encouraged to 'fill in the blanks', and post those changes.
      All avionics, in particular for the AWACs, have been brought up SF2NA standards at the
      July 2012 patch level. New sounds for the prop engines are included. Although cockpits ARE
      included for all aircraft, really people...let the AI handle them. They exist for 2
      reasons: eye candy and targets.
      Skins remain in their bmp format, and decal radomization is set to TRUE. All decals
      reference stock markings, including the Bort numbers. New damage textures are supplied, in
      DDS format.
       
      As always, fairly easy to follow, detailed install instructions are included. PLEASE read
      them!!! Also, give the "Note" section a read, in particular on operational usage.
      The Legal Statement has been changed with regards to these aircraft.
      For those that still have the original releases, as there HAVE been changes and additions
      in several of the inis, you may wish to examine them, mostly in respect to SF2NA, you may wish
      to replace the originals with these.
       
      **These aircraft herein are released in "AS IS" Condition. Any and all issues/problems
      that cannot be solved via ini edits will exist forever, as new models are unlikely to be
      created**.
       
      Happy Landings!
      wrench
      kevin stein

      889 downloads

         (6 reviews)

      1 comment

      Updated

    15. AH-1J Sea Cobra SF1

      BELL AH-1J SEA COBRA Wings Over the Seven Seas * Ver 1.0 for SF1
      For those who stil are stick to sf1 series.
      This is a third party add on of the AH-1J Sea Cobra using models and cockpits created by me.
      The original flight model is standard as on many free to download helicopters.
      I have just modified it a bit.
       
      It is designed for and works in the SF1.
       
      WeaponPACK for this model is also included.
       
      *************************************************************
       
      This is freeware; it CANNOT be distrubuted unless permissions are granted by myself.
      The original readmes, if any, and all other pieces of the package MUST remain intact.
      The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
      This package and any part of it may NOT in any way, shape or form be used in any payware additions.
      See the original readme documentation, if any, for further allowances and restrictions
      Any persons wishing to make further modfications, contact me first.
      Any persons wishing to make further modfications, MUST remember to put everyone's name in it.
      Bribes and donations are accepted;
       
      *************************************************************
       
      *************************************************************
      THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
      POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
      PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
      SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
      OR WITH ANY OTHER FILES OR MODS.
      *************************************************************
       
      Jarek Hereda
       
      ----------------------------------------------------------------------------------------------------------------------
       
      This model is based on previous G model. Well with little modifications.
      Plus new version of slow/fast rotor.
       
      Also new cockpits included for both 69 and 80 versions.
       
      This addon works only with included WeaponPACK. All of weapon stations are made as specific station code and will work only with this weapon pack.
       
      Standard commands for activating Cobra features:
       
      AIRBRAKES - jump from pilot station to gunner station.
       
      ARRESTING HOOK - deploy arresting hook to land on aircraft carrier.
       
      LANDING GEAR - belly light deploy/retract at any speed. Don't forget to fold before shooting.
       
      A2A mode - gunner station guncross for turret.
       
      A2Ground mode - pilot M60 gunsight cross.
       
      ANIMATION 7 - turret doors
       
      ANIMATION 8 - ammo bay dooors
       
      ANIMATION 9 - gunner door (ext and cockpit view)
       
      ANIMATION 10 - pilot door (ext and cockpit view)
       
       
      For take off: Around 75% of throttle vector (small needle on RPM clock in cockpit should be like 65degree up) - (default ctrl + ) and then increase power to 70-85% (or more for quick lift) and pull controll stick little and snake will take off. Then reduce throttle vector as needed and reduce power to 69%. It should fly around 110kts now. 69% is about cruising speed.
       
      When on the ground you can see rotating blades for pitch and roll. Just additional and unnecesary thing (not visible so much when flying) but it is possible so it is there. Not working like i want but better then nothing.
       
      There are two different pylons on inboard stations one for rocketpods one for gunpods. Just to have a proper angle of fire with GP. It is not proper for real model but in my opinion best what can be done for SF engine. Rocket pods are ok with correct angle on inboard stations.
       
      To take off from ship.
      Increase throttle realase brake.
      Or.
      Incrase throttle around 75% of throttle vector controll and then realase brake.
      Landing on ship.
      Aproach. Reduce speed using throttle vector controll. Realase hook. Slowly aproach matching speed with vessel and reducing altitude to deck height. Hit deck. Needs practice but it is easy.
       
      Catapult on deck are set 10cm higher than regular deck level. So aircraft is 'hovering' 10cm above deck. It must be this way since these vesseles are not supportin aircraft carrier operations. It is just fooling game engine.
       
      Skins:
      69 Model
      For Wings Over Vietnam
      HML-367 'Scareface' Marble Mountain 1971
      HMA-369 'Marhukers' Operation MARHUK USS Cleveland, USS Denver
       
      For Wings Over Europe North Atlantic/Mediterranean Sea and anywhere.
      HMM-263© Det.HMA-269 USS Guadalcanal 1975
      HMM-162© Det.HMA-269 USS Guadalcanal 1976 (I am not sure if BuNos and modex are 100% correct here)
      HMH-362© Det.HMA-269 USS Guadalcanal 1976
      HMM-262© Det.HMA-169 USS Tarawa 1979 (I am not sure if BuNos and modex are 100% correct here)
       
      80 Model
      For Operation Desert Storm
      Last and only AH-1J combat units, Marine reserve squadrons.
      HMA-773 'Sea Cobras' USS New Orleans 1991
      HMA-775 'Coyotes' Camp Smith, Saudi Arabia 1991
       
      For other secret operations during Cold War.
      HMA-169 'World Famous Vipers'
      This unit used AH-1J until 1986. This skin is based on photos but serial numbers are not 100% correct. Those are real Sea Cobra numbers but fictional for this unit. However numbers started with 159 were present in this unit.
       
       
      Optional files:
      Two navy ships LHA and LPD class. Converted to USMC service. So in single mission, player flight will start from ship. (Water map needed)
      Both with landing deck.
      Experimental lights on deck of LPD class ship. Credits to Fubar for his carrier lights pack.
       
      Weapons:
      Unlike the G model here on Sea Cobra gun is already part of airframe. This way is better for J model.
      If you have downloaded G model plus weaponPACK before rocket pods and gun pods are working fine here.
      For 80's model version there is folder with specific weapons. LAU-68/61 for MK66 Hydra plus AN/ALE 39 CMDs
      Mk66 Hydra rockets with different warheads included.
      LAU-10D/A launchers and MK71 Zunis. Also included in pack. However there is already existing great hi-poly hi-detailed version of LAU-10 and Zunis by Ravenclaw. If you wish you can use them by editing ini files. My Zuni rockets are little more FPS friendly.
       
      One more thing. I am using mostly standard weapon effects.
      Make sure to edit it your way if you decide to use this weapons.
       
      During late 70 Marines tested scoop exhaust like on older G. There are just a few photos with this mod.
      Here in game it will apear for a while in 1976-1978. It doesn't do anything. Since there is no IR suppresion in game. It is just for look and fun factor.
       
      In 80's model there is ALQ-144 IR Jammer. Since ther is no IR Jamming in game it is just very weak jammer. you can turn it on but don't count on jamming.
       
      Pilots:
      I am using usnpilots by OldDiego. Not included.
      Some pilots models might be too big for this helo.
       
       
      Instalation:
       
      Copy all files into specific folders.
       
      Sounds:
      For M197gatling sound copy the lines from SOUNDLIST ADDON to your soundlist ini file.
       
      Squadrons:
      Add specific entrys form Squadronlist addon to your squadron list.
       
       
      Enjoy.
      Edit your way.
       
       
      For updates visit on:
      strikechoppers.wordpress.com
       
      *********************************************************************************************************
       
      *********************************************************************************************************
       
      Reference:
      NAVAIR 00-110AH1-4
      NATOPS FLIGHT MANUAL AH-1J
      TM 55-1520-221-10 Operators Manual Army Model AH 1G Helicopter
      Osprey Combat Aircraft 41 - US.Army AH-1 Units In Vietnam
      Cobra! The Attack Helicopter: Fifty Years of Sharks Teeth and Fangs Mike Verier
      GUNSLINGERS IN ACTIONS - Squadron Signal
      WALK AROUND AH-1G Cobra - Squadron Signal
      Combat Aircraft Series 09 - AH-1 Huey Cobra (1987)
      Osprey Colour Series Cobra Tank Killer Supreme
      Aerofax Datagraph 4 - Bell AH-1 Cobra Variants
      Squadron Signal - Bell AH-1 Cobra In Action
      Osprey - New Vanguard 125 - Huey Cobra Gunships
      XM-118 Organizational DS GS and Depot Maintenance XM118
      With the 1st Marine Division in Desert Shield and Desert Storm
      U.S. Marines in the Persian Gulf 90-91 MARINE FORCES AFLOAT IN DESERT SHIELD AND DESERT STORM
      Concord 3002 US Marine Corps Helicopters
      airport-data.com
      aerialvisuals.ca
      planepictures.net

      481 downloads

         (2 reviews)

      4 comments

      Updated

    16. SF2_Ada_Rafale.7z

      Armée de l'air Rafale Mod for SFP V2
       
      This addon represent the folowing versions of the Rafale:
       
      - AdA Rafale B F2/F3/F3R/F3+ and what if F4
      - AdA Rafale C F2/F3/F3R/F3+ and what if F4
       
      3D model: Heberth/CadeteBRA, aleks, 76.IAP-Blackbird, ravenclaw_007, JAT.
      Templates: ravenclaw_007, JAT.
      Cockpit: Gux, Marcfighter, Heberth, ravenclaw_007, JAT.
      Legs skin: Centurion-1.
      pilots: Amokfloo, JAT.
      Weapons: ravenclaw_007, JAT.
      Seat: aleks.
      Loadout tga: JAT.
      Skins: ravenclaw_007, JAT.
      Decals: ravenclaw_007, JAT.
      Hangar and loading screens : JAT.
      Special advisor: peyo.
       
      Sorry if i forgot someone, send me a PM, i will make public apologies.
       
      Animation Keys:
      1 - Open canopy (sorry for the collision bug)
      0 - Toggle Damocles open/close (useless only eye candy !)
       
       
      A thanks to the Two more weeks and the AdA-Mod teams to share their works.
       
      A big thanks to all involved of this long term project (first step with aleks in november 2010!).
       
      A special thanks to Marcfighter for the permission to use the pit.
       
      A special special Thanks to ravenclaw_007 who pushes the perfection beyond human capacity.
       
      in memory of BPAo.
       
      Released under CombatAce Fair-Use terms:
      http://forum.combata...showtopic=26131
       
      JAT

      2,518 downloads

         (13 reviews)

      21 comments

      Updated

    17. Modified Stary WW2 Italian Generic Cockpit

      Modified Stary G-55 Cockpit v1.0
       
      For your WW2 SF2 install,
       
       
      1) You need:
       
      - Just a little mod for the WW2 Fiat G-55 created by Veltro2k and
      well updated by Wrench:
       
      (a) http://combatace.com/topic/85711-sf2-ww2-mto-fiat-g-55-by-
      veltro2k/
      - My job was to use and modify the beautiful Stary G-55 cockpit named:
      'EARLY_WW2_COCKPIT_2'
      (b) http://combatace.com/files/file/12014-ww2-generic-stand-in-cockpits-pack/
       
      2) My modifications:
       
      - San Gorgio Tipo C reticule
      - Modified FG-55.ini file
      - Modified EARLY_WW2_COCKPIT_2.ini
      - Modified FG-55_Data.ini
       
      3) You have to do:
       
      - Install the Wrench mod (a)
      - Put into the 'FG-55' folder the Stary cockpit mod (b)
      - Put into the 'FG-55' my modified files and overwrite
       
      4) All Crédits to:
       
      Many thanks Veltro2k, Wrench and Stary for your mods,
      and mue for his LODviewer Tool.
       
       
      Good flight!
      Coupi

      87 downloads

         (4 reviews)

      1 comment

      Updated

    18. [Fictional] Super Etendard Marineflieger for SF2

      Fictional mod of Foxmonters Super Etendard to make it look like a fictional attacker for the west german navy. It shall depict a bird that could have entered service in the german air forces if the military had not had the "double-engine doctrine" caused by the high losses inflicted by the Starfighter (or "Widowmaker"; nickname from the german pilots).
       
       
      INSTRUCTIONS
       
      1. Drop the folders into your Objects folder. If asked to overwrite, click yes.
       
      See included readmes for further notes and original credits.
       
       
      CREDITS
       
      Thanks to:
       
      Foxmonter and all other involved people for the aircraft itself.
       
      Ravenclaw_007 for the german pilot included here.
       
      Wrench for the combo pak from which I've taken the model from.
       
      Flogger23 for the great template.
       
       
      Kindest regards
       
      ValAstur

      101 downloads

         (1 review)

      0 comments

      Submitted

    19. SF2 WW2 MTO Fiat G-55 by Veltro2K

      SF2 WW2 MTO Fiat G-55 by Veltro2K 3/25/2015
       
      = For SF2, Full 5 Merged RECCOMENDED! =
       
      This is a Re-release of the Veltro2k's WW2 Italian Fighter.
       
      This is a fairly "quick and dirty" upgrade for Veltro's Fiat G-55 Centauro. It's been given a "new" FM, but as always, will need some fine tuning.
       
      I've split the 2 skins, into "before and after" the Italian surrender of 1943. You have:
       
      51 Stormo, RA (circa mid-1943)
       
      Squadriglia Montefusco, ANR (post 10/1943 -- although the paint scheme is more in Luftwaffe style)
       
      I did NOT use the SF2 "date switch" for these.
       
      *Please note that the Aeronautica Nazionale Repubblicana, is =NOT= on the existing ww2 Nations.ini. Nor is the Allied-aligned Aviazione Cobelligerante Italiana. If you want, you'll have to create the new nations yourselves. See "Notes" below.*
       
      Skins remain in their bmp format, and decal radomization is set to TRUE. New damage textures are supplied, in DDS format. My standard "box art" style hangar and loading screens are also included. And, thanks to Mue's Lod viewer, I've exported a lined map psd for those wishing to attempt to create other skins. This should give you a base to draw new panel and rivet lines.
      A userlist ini was created, but is incomplete (most post-war versions were Merlin powered).
      Included are a pilot figure, AvHistory engine sound, and a new drop tank. All other weapons you should have in the WW2 weapons pack (it uses LW bombs, until we get freeware Italian ones)
      The canopy open/closes with the Standard Animation Keystroke ™ (shift/0).
       
      As always, fairly easy to follow, detailed install instructions are included. PLEASE read them!!! Give the "Notes" section a glance, as well.
       
      ** The aircraft herein is released in "AS IS" Condition. Any and all issues/problems that cannot be solved via ini edits will exist forever, or until such time as if/when new models are created and released.***
       
      Happy Landings!
      Wrench
      Kevin Stein

      262 downloads

         (1 review)

      1 comment

      Submitted

    20. Embraer Tucano 3Ds Max

      Prohibited the sale.
      Do whatever it wants the file, but please send your project to me.
      I do not have time to finish.

      100 downloads

         (1 review)

      6 comments

      Submitted

    21. Folland Gnat F.1 cockpit

      Folland Gnat F.1 cockpit
       
      Mod description:
      This is cockpit for Folland Gnat F.1 (early british*)
       
      *note for The Scandinavian Front players: it differs very slightly from Finnish version as far as layout and labelling goes but nothing distracting
       
      Installation:
      You might want to backup Gnat.ini GNAT_COCKPIT.INI Gnat_DATA.INI files just in case.
      To install extract the package (zip) to your Gnat folder, overwrite when asked.
       
      License:
      Fair use license apply. Feel free to tweak, adjust, reapint, recalibrate etc. Do not include as part of any payware.
       
      Have fun
      Stary

      286 downloads

         (5 reviews)

      1 comment

      Updated

    22. F-5F and F-5FM Brazilian Air Force

      The Northrop F-5A/B Freedom Fighter and the F-5E/F Tiger II are part of a family of supersonic Light fighter, initially designed in the late 1950s by Northrop Corporation. Being smaller and simpler than contemporaries such as the McDonnell Douglas F-4 Phantom II, the F-5 cost less to both procure and operate, making it a popular export aircraft. The F-5 started life as a privately funded light fighter program by Northrop in the 1950s. The design team wrapped a small, highly aerodynamic fighter around two compact and high-thrust General Electric J85 engines, focusing on performance and low cost of maintenance. Though primarily designed for the day air superiority role, the aircraft is also a capable ground-attack platform. The F-5A entered service in the early 1960s. During the Cold War, over 800 were produced through 1972 for U.S. allies. Though the USAF had no acknowledged need for a light fighter, it did procure roughly 1,200 Northrop T-38 Talon trainer aircraft, which were directly based on the F-5A.
       
      After winning the International Fighter Aircraft competition in 1970, a program aimed at providing effective low-cost fighters to American allies, Northrop introduced the second-generation F-5E Tiger II in 1972. This upgrade included more powerful engines, higher fuel capacity, greater wing area and improved leading edge extensions for a better turn rate, optional air-to-air refueling, and improved avionics including air-to-air radar. Primarily used by American allies, it was also used in US training exercises. A total of 1,400 Tiger IIs were built before production ended in 1987. More than 3,800 F-5 and T-38 aircraft were produced in Hawthorne, California.
       
      The F-5 was also developed into a dedicated reconnaissance version, the RF-5 Tigereye. The F-5 also served as a starting point for a series of design studies which resulted in the Northrop YF-17 and the F/A-18 navalized fighter aircraft. The Northrop F-20 Tigershark was an advanced variant to succeed the F-5E which was ultimately canceled when export customers did not emerge. The F-5N/F variants are in service with the United States Navy and United States Marine Corps as an adversary trainer. Approximately 500 aircraft are still in service as of 2014.
       
      In October 1974, the Brazilian Air Force (FAB) ordered 36 F-5E and 6 F-5B aircraft from Northrop for $72 million. The first three aircraft arrived on 12 March 1975. In 1988, FAB acquired 22 F-5E and four F-5EF second-hand USAF "agressor" fighters. A total of 15 of these aircraft were part of the initial batch of 30 aircraft produced by Northrop. In 1990, FAB retired all remaining five F-5Bs; later, they were sent to Brazilian museums around the country.
       
      In 2001, Elbit Systems and Embraer started work on a $230 million Brazilian F-5 modernization program, performed over an eight-year period, upgrading 46 F-5E/F aircraft, re-designated as F-5EM and F-5FM. The modernization centered on several areas: new electronic warfare systems, the Grifo F radar, an air-to-air refueling system, INS/GPS-based navigation, support for new weapons, targeting and self-defense systems, HOTAS, LCD displays, helmet-mounted displays (HMDs), Radar Warning Receiver, encrypted communications, cockpit compatibility for night vision goggles, On-Board Oxygen Generation System (OBOGS) and various new onboard computer upgrades. One important capability is the secure communication with R-99 airborne early warning platforms and ground stations.
       
      Externally, the new aircraft features a larger nose cone that accommodates the larger radar equipment. The first F-5EM was handed over on 21 September 2005. On 7 July 2003, four Rafael Litening III targeting pods were ordered at a cost of USD 13 million, to be used on F-5M together with three Rafael Sky Shield jamming pods ordered in 5 July 2006 at a cost of USD 42 million.
       
      In 2009, FAB bought eight single-seat and three twin-seat F-5F used aircraft from Jordan in a US$21 million deal. These aircraft were built between 1975 and 1980. On 14 April 2011, a contract of $153 million was signed with Embraer and Elbit to modernize the additional F-5s bought from Jordan, and to supply one more flight simulator as a continuation of the contract signed in 2000. These F-5s will receive the same configuration as those from the initial 46 F-5s currently completing the upgrade process. The first delivery of this second batch of upgraded jet fighters is scheduled for 2013 with expected use to 2030.
       
      - FastCargo – 3D modelling
      - F/A-18A Cockpit-Brain32
      - F/A-18A Avionics-Crusader e CrazyhorseB34
      - Sophocles for his superb cockpit work. Every switch is a work of art.
      - 3D mod - Denis Oliveira
      - Decals - Denis Oliveira
      - Texture - Denis Oliveira

      684 downloads

         (8 reviews)

      3 comments

      Submitted

    23. Kang Ding class frigate

      This model represents the Kang Ding class frigate of the Republic of China Navy, in service from 1996 to present. They are a version of the La Fayette class built for Taiwan. Six Kang Ding class ships are now in ROCN service.
       
      The Kang Ding has slightly different structure and electronics from the La Fayette, and entirely different weapon systems. She is armed with a 76mm gun, two Bofors 40mm guns, Phalanx CIWS, Sea Chaparral point defense SAMs, and Hsiung Feng II anti-ship missiles.
       
      Note: You will require a capital ship to create a proper task group in game, such as the Kee Lung class (Taiwan's most powerful warship), available here. Other modern ROCN vessels are available here.
       
      If you have any questions, comments, concerns, or constructive criticisms regarding this model, please do not hesitate to contact me. Thank you!

      197 downloads

         (3 reviews)

      0 comments

      Updated

    24. SF2_F-15E_04_TIGERMEET2005_SKIN

      366th WG, 391st FS Bold Tigers, Mountain Home AFB, ID, F-15E Tiger Meet 2005 skin...
       
      Model F-15E_04...
       
      Please back up orginal files...
       
       
      http://combatace.com/files/file/10443-f-15-super-pack-version-24/ orginal model and decal link...

      61 downloads

         (1 review)

      0 comments

      Submitted

    25. La Fayette class frigate

      This model represents the La Fayette class frigate of the French Navy, in service from 1996 to present. Referred to as a stealth frigate, the La Fayette's angled design and radar-absorbent composites greatly reduce its radar cross section.
       
      Five La Fayette class ships are now in French service, and export variants have been sold to Taiwan, Saudi Arabia, and Singapore (not included in this package).
       
      The La Fayette is armed with a modernized 100mm gun, 20mm close in weapons, eight MM40 Exocet missiles, and eight Crotale missiles (with reloads). The flight deck can support one medium helicopter.
       
      See the readme for full details and credits. If you have any questions, comments, concerns, or constructive criticisms regarding this model, please do not hesitate to contact me. Thank you!
       
       
      Special thanks to FRPignon for the hull number decals.

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