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Strike Fighters by Thirdwire
All SF / WOV / WOE / WOI Simulation Modifications and Add-Ons
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Please find enclosed the fix for the missing decals for the Pakistani UH-1H for the cargo doors when a gunner is enabled, just replace the decals.ini file in all 3 colour schemes, it is exactly the same file for all 3 so just delete the old one and replace with this one, then we shall all be number enhanced
I apologise I should have fixed this from the start, however, after a quick chat with Yakarov79 I got on to it this morning, and corrected the error, quick and easy fix , as I suspected .
By Trotski54 0 -
BELL UH1-H IROQUOIS
PAKISTANI ARMY
Using Yakarov79's excellent UH-1H I have created 3 new skins for the Pakistani Army, the first is the standard overall green, there is a grey/green camo scheme, and finally what appears to be the latest cam scheme which is sand/green/brown . I have included the whole package in this upload to make it easier to install as it needs really to be installed separate from a general UH-1H installation, as it is a purely Pakistani machine. all the files needed are included, sounds, weapons, pilots etc etc . I have left the decals the same for all 3 schemes, as it appears that standard markings are commonplace on Pakistani aircraft. One thing to note though, is that when the gunners are enabled, it removes the numbering from the cargo doors, not a major issue at all, but I just thought you may need to know. also, the latest iterations of the Huey in Pakistani service appear to be armed with miniguns rather than M60's however I dont have the ability to adjust this , so the Pigs will have to suffice, I am not sure if this modification is for the newer Venoms, rather than the standard UH-1 , however, if it is possible to mod the gunners with the miniguns, that would be totally ace.
As I said this model is originally from Yakarov79, so all the main, and important workings are his sterling work not mine, I have merely adapted it to reflect the Pakistan Army's aircraft.
As always, any questions or issues/omissions, please feel free to message me. I hopefully will be doing more UH-1H's soon, in fact I have started working on them already, so wait out on that !!
Finally as always, ENJOY !!!
By Trotski143 0 -
- Strike Fighters 2 Planes: PAK FA
Sukhoi T-50-5 PAK FA fifth prototype
Skin and Decals by Dariam
This is a freewere mod, can't be sell
_Enjoy!!!
By Guest158 2 -
This aircraft mod represents Dassault's probable initial Mirage 4000A fighter and its trainer B variant in the French Air Force service. Since the company always created several variants of each type based on costumer requirement and evolution of technology, other national oriented types and variants will be uploaded as separate packages.
This package comes with 3 skin sets for each variant, 3 squadron specific for A (18 planes), and 3 squadron sets for B (8 planes) and special Tiger Meet skin for a single AC.
This is the SF1 version, tested in WOE. There might be some hidden flaws in SFP1, WOV or WOI. Please report if you find some problem.
-------------------------------------------------------------------
The FlightEngine.ini file is extracted from WOE, in order to edit the following part :
[NearSceneClip]
...
NearClipDistance=0.95
If you're using a SFP1, WOV or WOI install, make sure you can do this edit in the appropriate file.
Be aware that it could have an effect on other mods (like "double canopy" issue) then you could adjust the value 0.01 to whatever you want (0.97 ? 1.0 ?)
-------------------------------------------------------------------
Install is the regular dropping the contents in their respective places. In case you have the prototype variant, the 4 "blue tanks" are identical.
Please note: The model can be quite heavy on FPS in large formations on weaker machines, so if required, either resize skin files or use lower lods(_nd,001,002,003) as lod1.
The model uses the general french weapons, either as part of weapon packs or the Mirage 2000 family.
Important: The B variant comes with 2 types of cockpit, the basic setup will use a simple pit that has only the pilots cabin instrumented. The other is a fully modeled front and rear compartment, in which you want to fly you should activate the proper line in the AC's.ini file.
CockpitDataFile=Mirage4000B_Cockpit.ini <---- basic setup
;CockpitDataFile=Mirage4000B_Cockpit_full1.ini <------ front seat
;CockpitDataFile=Mirage4000B_Cockpit_full2.ini <------ rear seat
Be aware - the piloting seat position can not be changed during/in game, so chose wisely!
Make sure to read the manual included with the package.
----------------------
Creators of these Aircraft mods as members of CombatAce site:
Original 3D work: Cocas
Aircraft 3d update and additional changes: Logan4
Cockpit 3d work: Logan4
Aircraft FM: Cliff7600
Aircraft avionics: Loborojo, Cliff7600, logan4
Skin files and decals: Flogger23, Cliff7600, logan4, loborojo
Cockpit files: Logan4, Cliff7600
Thanks to Crusader for additional brochure files
Big thanks to members of CombatAce for helping and answering our questions and in sorting out some of the issues we got while creating this mod.
Modding and distribution of files are allowed and limited according to the CombatAce Freeware Licensing agreement.
By Cliff7600205 6 -
This aircraft mod represents the probable workout of Dassault's Mirage 4000 and also the first member of an aircraft family as the company always created several variants of each type based on costumer requirement and evolution of technology. Other types and variants will be uploaded as separate packages.
This package comes with 2 skin sets, the white prototype available for 4 AC, and a test squadron skin for 26 planes.
This model is the SF1 version, tested in WOE.
Using it in SFP1, WOV or WOI may reveal some hidden flaws.
The FlightEngine.ini file provided comes from WOE. Read the "Readme" file for info.
Install is the regular dropping the contents in their respective places.
Please note: The model can be quite heavy on FPS in large formations on weaker machines, so if required, either resize skin files or use lower lods(_nd,001,002,003) as lod1.
The model uses the general french weapons, either as part of weapon packs or the Mirage 2000 family.
Make sure to read the manual included with the package.
----------------------
Creators of these Aircraft mods as members of CombatAce site:
Original 3D work: Cocas
Aircraft 3d update and additional changes: Logan4
Cockpit 3d work: Logan4
Aircraft FM: Cliff7600
Aircraft avionics: Loborojo, Cliff7600, Logan4
Skin files and decals: Flogger23, Cliff7600, Logan4, Loborojo
Cockpit files: Logan4, Cliff7600
Thanks to Crusader for additional brochure files
Big thanks to members of CombatAce for helping and answering our questions and in sorting out some of the issues we got while creating this mod.
Modding and distribution of files are allowed and limited according to the CombatAce Freeware Licensing agreement.
By Cliff7600216 1 -
Westland Wessex HU 5 / HC 2
This is an update to my previous upload of Westland Wessex HU 5 skins, I have tweaked the files that I previously uploaded, and have included skins for RAF , Royal Navy, and Oman, the original skins are ok should you wish to still use them, however, I would recommend you delete them and use these ones instead, the changes are minor, however there ARE some corrections.
As stated in my previous upload, these skins require you to aquire the A-Team original, as you need the lods from there, if you need assistance on installing these skins please contact me via PM.
Included skins are as follows 845 NAS based on HMS Bulwark in 1966, 847 NAS involved in the Falklands campaign, and 771 NAS Culdrose Air Sea Rescue. The RAF Skins consist of 78 SQN in early grey/green markings, also a grey/green later marked version from 18 SQN, a 72 SQN skin in winter grey/white, and a late version green/green from 60 SQN, the final RAF skin is for 22 SQN Air Sea Rescue. Finally I have included an Omani Army scheme.
I have included all hangar and loading screens, for all 3 versions, also the pilots and the sound file that I use . The RAF and Omani aircraft are not operable from carriers, and all armament capability has been removed from them, as they never were armed to the best of my knowledge, the navy ones of course are, and are carrier operational.
I believe everything is included, but of course errors and omissions do occur, so any issues or questions please feel free to message me and ask.
One final comment, the serials and codes, are not 100% accurate for the aircraft portrayed, but they are in the right sort of range, so really not a huge issue, as they look right, even if maybe they are out of sequence or wrong for THAT particular airframe.
I hope you enjoy these aircraft, as I said in my previous upload, the model is far from perfect, its acceptable, but nowhere near spot on, but, until one of our model making gurus makes a new one, we are stuck with this old lady.
Finally, as always, ENJOY !!!
By Trotski78 0 -
SF2 Cessna 206H Pack by Wingzero 2/29/2020
-For SF2, Any and All (Full 4/5 Merged Reccomended, plus Exp 1)
This is a full revamp, for SF2, of the SF/Wo* Cessna 206H "Stationair" by wingzero, originally released in 2010.
This mod includes 2 skins:
No.7 Squadron, Uruguaian Air Force (FAU) -start date 1998
USAF - this is a "What If..." skin, painted to match the T-41s used for USAF training and liason.
All, if not most, markings are decals. Decal randomization is TRUE. As a new 'homegrown' templague had to be created, it's included for skinners wishing to create any other users, or other types of skins. A userlist and loadout ini have been built. Please see the "Notes" section for more details.
In-game, on the Aircraft selection drop-down menu, you'll find it as:
U-206H Stationair
As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. One mnight also peruse the "Notes" section for things that might be interesting. The original release had NO readme, but I used the text from the SF1 announcement thread. It's included within the main aircraft's folder.
Happy Landings!
Wrench
Kevin Stein
By Wrench210 0 -
Brixmis Chipmunk T10 and templates
This was a quick and dirty mod to provide templates for the rerelease of the de Havilland Chipmunk Trainer and a skin to represent the BRIXMIS recon mission.
Requirements
You will need the original aircraft available here
https://combatace.com/files/file/17262-sf2-dhc-1-chipmunk-pack/
otherwise, this should work in any version of SF2
Installation
unzip main folder.
Place objects folder in the objects folder of your chosen install.
place templates folder wherever you need to, in order to create more skins. templates are available in xcf for Gimp users and psd for Photoshop users
note: the patches layers are set to create a ribbed effect on the pertinent airfoils. they are set so that you should be able to use them with any other design
BRIXMIS History
The British Commander in Chiefs Mission or BRIXMIS for short was a mission that used the legal ability of a certain number of British servicemembers to roam the
Soviet Zone of Occupation, generally known as East Germany. Reciprocity was enjoyed by the Soviets in the former British Zone of Occupation.
The airborne component of BRIXMIS flew out of RAF Gatow in Berlin. An observer rode in the front and took pictures of Soviet military activities and equipment within
a 20 mile radius of Berlin, flying under cover of "exercising the right to navigate within the flight corridors to and from Berlin".
Serials provided are in pairs for each period of time operated, but in one overall skin
WK303, WK587 from 1956-1966
WP850, WP971 from 1966-1974
WZ862, WD289 from 1974-1988
WG466, WG486 from 1988-1990
Credits
From the Original
Big Al for the aircraft
Bobrock for pilot figure (A-26)
AvHistory for the engine sound
Raven for the cockpit.
Wrench for everything else.
daddyairplanes: Brixmis Skin and decals, template created while making these
paulopanz, Stratos: test subjects to make sure it worked elsewhere (no modders were harmed in the making of this template)
Sources
Google image searches
"Safety of Flight Not Garunteed" https://www.16va.be/vols_brixmis_part1_eng2.html
originally read about in one of Key Publishing's aviation magazines
i hope you all enjoy the skin and that the template is useful to anyone wishing to add in other users.
Kevin Unruh
aka daddyairplanes
20 March 2020
39 1 -
Freeware FS2002 \FSX model adapted by me Russouk2004
This model is NOT to be uploaded to ANY site apart from here at CombatAce.com.
This model isnt brilliant but ive spent a long while fixing bits ,remaking bits,altering mapping that used sub objects(more than 1 texture per mesh) as game doesnt support it.
I will upload a base texture with wireframe and labelled parts in day or so...as I couldnt find any templates anywhere..and I did look...ages....
Original model by Rick Piper....
Despite some of the the original readme wording quoted bottom,...this model IS allowed to be shared as its now 100% Freeware,though obvioulsy some rules apply...no back engineering to use parts for something else....just sensible usage.
Only fair use and NON commercial use is ALLOWED...
Model used is not bad,and as I pointed out,took a lot to sort it for SF2 usage...had basically to stitch the meshes together,even polys....
Also included are..
Pilot and Copilot model...
Correct seat...
sounds...
Low poly Distance LOD
Also LOD for those who dont want self illuminated lights...(nav lights and nose light) just replace as required.
Uses Starys Cockpit for the Saab 105,minus few parts I "removed" with ini dance...
I added some of its performance characteristics where I was able to,limited by my knowledge of the flight data in SF2 lol...
anyone wishing to better its flight data go ahead...
also
Lights arent perfect so feel free to fiddle with them...if you desire.and share results
This model has no weapons as its a trainer....if required I can knock up some pylons as later versions did have some before it became the Full Strikemaster version.
any bugs let me know ASAP at CA.....enjoy the A\C and hopefully it well get upgraded....
usual routine....drop folders into Mod folder and appropriate sub folders.
cheers
Russouk2004
original creators credits....
original pilots.......Rick Piper (2004)
original Provost ......Rick Piper (2004)
........................ORIGINAL README..........................
Copyrights
----------
The included files have been tested and have been determined not to be harmful.
However, the authors are not responsible for any direct, consequential or indirect damage these files may cause to you and your computer. Use entirely at your own risk.
Any gauge provided with this panel can not be used in another panel without the permission of its author.
This is FREEWARE. These files are strictly for your own personal, non-commercial use. Any redistribution, repackaging or reselling of these files in any form is expressly prohibited without the permission of the authors.
Regards
Rick
http://www.btinternet.com/~rick.piper/
By russouk2004238 3 -
Third Wire MiG-23MLD update & flyable for SF2
- Made flyable with the MLD cockpit and avionics available here at CA by Stary
- Leading edge flaps fixed to now automatically deploy during manoeuvring as they did on the MLD with the type 3 wing.
- Radar data and performance is corrected from the S-23MLA radar to the S-23MLA-II radar as fitted in the MLD.
- KDS-23 countermeasure dispenser installed in the centreline drop tank pylon. This is a 12 shot chaff/ flare countermeasure dispenser that could be used once the drop tank had been jettisoned.
- Ejection seat (from ODS mod) and more suitable pilot added.
- Canopy can be opened and closed.
- Primary and secondary roles expanded to reflect the evolution of the MLD version of the MiG-23 into a more multi role fighter platform.
- Loadouts enhanced and corrected. Some Afghanistan specific ones added.
- Used of Kh-25M air-to-surface missile and datalink pod added.
- Fuselage AA-8 positions corrected.
- Removed ECM jammer.
- Updated weapons from the RSSW 099 mod.
- Various Soviet- Afghan war skins added.
Drop into your main mods folder to install, OVER-RIDE!!!
CombatAce fair agreement applies.
By dtmdragon611 7 -
F-2H Banshee Updated data pack v1.1
This is a further update of the DATA.inis of the RAZBAM F-2H Banshee.
In this updated data pack, there are changes in the data.ini, trying to achieve realistic performance specs.
So changes are done in almost every aspect of the specs (weight, flightdata, engine thrust etc) for being as close to the real thing as possible.
For using this pack you need to have downloaded first
- the original RAZBAM Banshee (Go to RAZBAM website for more details)
- the Banshee Tweeks Pak -for Razbam Banshees of Wrench
https://combatace.com/files/file/14889-sf2-kaw-f2h-2-banshee-tweeks-pak-for-razbam-banshees/
https://combatace.com/files/file/15415-sf2-f2h-3-banshee-tweeks-pak-for-razbam-banshees/
https://combatace.com/files/file/15417-sf2-f2h-4-banshee-tweeks-pak-for-razbam-banshees/
Credis should go to
- RAZBAM for the original release
- Wrench for making this really usable in missions/campaings
- Ravenclaw_007 for the AN-M30 bomb
- Spillone for - at least - some of the sounds
Thoughts for further upgrades
- The AltitudeTableNumData & DryMachTableNumData are really very limited and are restricting realism. Please give me help to correct them. DONE
- The F2H-3 (F-2C) is without wingtip tanks but in reality all the -2,-3,-4 models had the capability of carrying wingtip tanks.
I am planning to substitute the LOD of the -3 with the -4 model (since these two were identical externally) but for doing so I am waiting your feedback.DONE
INSTALLATION INSTRUCTIONS
- Overwrite everything above v1.0. Place the banshee f2h4.LOD (which you can purchase from the RAZBAM website) in your F-2H3 folder.
What's new in v1.1
- The Destroyed Model now it's the stock F-84F one.
- The F3H-3 (F-2C) now uses the F3H-4 LOD. Indeed, the -3 also used more the wing tip tanks than not, since they had a minimal effect on overall performance.
- Further updated engine data.
- Corrected ground clearence for the F3H-2.
- Corrected loadouts. Now the wing pylon can be loaded with bombs (historical).
- Small touches here & there for better overall result.
Issues
- The -4 used a different radar than the -3 model that had also a different radar screen with different symbology (not a successful one, as it often mentioned).
However, it seems that we have the -3 style radar screen for the - 4 model too.
- In some sources it's stated that the -4 had 20% more range than the -3 model. I am not convinced for that.
Most likely it had to do with the need for full throttle/max power more often than the -4 model
in combat conditions, something which indeed reduced endurance. Therefore I kept the same radius for the -3 & -4 models.
- The Canadians seldom used their wing tip tanks. I had a hard time to spot canadian F-2s with wing tip tanks when in actual service.
The most likely explanation is that with the small canadian aircraft was too much to handle the take off of the approx. extra 1 ton of weight with the wingtips on the weak -3 model.
If someone wants a tank-less RCN F-2, I can update the pack. However the final solution will be to add the tanks as loadouts.
***
sQUADRONS
[SquadronXXX]
Name=VF73
DisplayName=VF-73 Jesters
Nation=USN
[SquadronXXX]
Name=VF193
DisplayName=VF-193 Ghostriders
Nation=USN
[SquadronXXX]
Name=VF870
DisplayName=VF-870 of Royal Canadian Navy
Nation=CANADA
Remember this is a freeware!
174 5 -
AH-60 BAttleHawk for Strike Fighters 2
Version 1.0 Release 03/12/2020
This model is not to be used in any commercial or for-profit packages. It may, however, be used in any freeware mod. According to the Combat-Ace terms of use.
Contents:
-Objects-
AH-60 BattleHawk
-Weapons-
Spike NLOS
Spike LR
-Decals-
Fictional 124sq
Installation (SF2):
Extract each folder into the matching folders in your mod directory.
Notes.
This model represents a What If Battle Hawk Modification of the UH-60L in service with the Israeli Air Force. In order to make the model work, you will need a suitable cockpit since the only uh-60 cockpit is from that site. Rivet counters please save energy, this is a What If helicopter based on a proposed modification of the UH-60 and the Arpia IV of the Colombian Air Force (WIP). The models uses Rocket Pods from the At-6 model availabel here (not included)
Credits:
Model:angelp
Skins and textures: angelp
Ini files:angelp
Decals: angelp
Weapons; angelp
By angelp494 4 -
Incorporates a waypoint marker in the middle of the HUD of the F-35.
Installation :
Extract files to Objects/Aircraft/F-35 (Any version) and overwrite when prompted.
If required, rename the avionics.ini file to suit the version, e.g. F-35A_AVIONICS.ini to F-35B_AVIONICS.ini
Credits :
Fastcargo - Original F-35A/B/C Lightning II V 2.5 for SF2 pack
JAT81500 - Armée de l'air Rafale Mod for SFP V2 (SteeringCue.tga and Steerpoint.tga)
By Leopard2A446 0 -
Westland Wessex Hu 5
Royal Navy skin
A re work of the skin for the Wessex HU5 , the aircraft is originally from the A-Team site, so you will ( if you want to fly this aircraft ) have to obtain the files and lods from there,
This is a complete re do of the whole thing, as I was never happy with the colour, so I have corrected that, I have re drawn all the panels relatively accurately, I haven't bothered with rivet detail as to be honest it doesn't actually show up too well, I have corrected and updated ALL the stencilling, as the original effort was a dogs breakfast to be honest. I have also re done the decals and markings.
So what is included.........2 skins, one for aircraft from 848 NAS who were the squadron in action during the Falklands operation, and one skin for 845 NAS flying off HMS Bulwark in 1966 during the Brunei and Indonesia debacle. I have included the decals for both Squadrons, and also the pilots that I personally use, although green helmets were more the flavour of the day during the Falklands, so feel free to swap out the pilots if that is your taste.
A quick note about the shortfalls of these skins, the aircraft I believe was originally done for SF 1 so it is a little aged, therefore there are some clipping issues you may encounter, I am unable to do anything about this, in reality, we could do with a completely new model of this important aircraft, and hopefully one day it will happen !! So pretty much I have made a silk purse from a sows ear here, the aircraft itself. looks a little "off" I am sure there are some dimension errors, it doesn#'t seem tall enough, and it looks a little bit odd from the front view.....but I could of course be wrong, and the thing is perfect, but I doubt it. The stuff we all are getting used to like working lights and hatches......yeah ok.......not happening on this model, and I forgot to make lights work at least....oh well, such is life !!
Hopefully I shall do some skins for RAF HC3's next so watch this space for those.
As always, ENJOY !!
By Trotski53 0 -
NF-5B Freedom Fighter for SF2
This is the Canadair NF-5B
WHAT´S IN:
1 aircraft with 20 brand new skins (only KLU)
CREDITS:
- FastCargo - 3D modeler of the original F-5B
- yakarov79 - heavy 3D work on the specific NF-5B (Thank you so much mate!)
- 331killerbee - sea camo template
- Soulfreak - paintwork, decals, ini dance, screens etc.
- Pilot is a reworked one from Volker´s German Pilot
Special thanks to: Luuk Boerman from www.dutchdecal.nl who provided me great references.
TO INSTALL:
- extract NF-5B.7z into your mod folder
if asked, let overwrite old files.
Schapen, March 7th 2020
Carlo "Soulfreak" Vecchi
By Soulfreak337 0
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