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    1. SF2 KAW F-86F Sabre Fighter-Bomber Units Skin Pak

      SF2 KAW F-86F Sabre Fighter-Bomber Units Skin Pak 1/1/2015
       
      = For SF2, Full-5 Merged (Reccomended/Preferred) =
       
      *Note: There is a distinct probability that this mod will =NOT= work in SF/Wo*
      1stGen game installs at any patch level. End Users ™ that attempt it, do so at
      their own risk. A Full 5 Merged install is reccomened at the LATEST patch level.*
       
      This is an add on pack for use with the KAW Sabres Pak availalbe at the following
      URL:
      http://combatace.com/files/file/13604-sf2-korean-war-era-f-86-sabre-pak/
       
      This pack is for Fighter-bomber units in the 1953-ish time frame, and represent
      units that transitioned to the Sabre from other aircraft (Mustangs and Shooting
      Stars).
       
      Skins/decal sets are for the following units...
       
      67th FBS, 18th FBW (in it's mid-1953 markings)
       
      35th FBS
      36th FBS
      80th FBS, 8th FBG (Wing?)
       
      All skins are in jpg format, and Decal Randomization is TRUE. Almost all markings
      are decals, excepting Squadron/Group/Wing markings on the tails and/or nose.
      These are painted on.
      The serial/buzz numbers are 75-80% historically accurate. In each skin's Number.lst, those marked with a
      star (*) are 100% matched to their unit. Those marked with a cross (ok, the plus
      sign, +) served with that Group/Wing, but could not be matched to a particular
      squadron. Those with no mark, are 'generic' F-86F-30 serials
       
      As always, fairly easy to follow, yet detailed install instructions are included.
      So, please read them.
       
      Good Hunting!
      Wrench
      Kevin Stein

      169 downloads

         (3 reviews)

      0 comments

      Submitted

    2. SF2 A-4F VA-164 'Ghost Riders' 1973

      A-4F Skyhawk, VA-164 'Ghost Riders' Vietnam 1973 Skinpack
       
      *** SF2V required for A-4F-model, tested in full 5-merged installation ***
       
      The skin represents A-4Fs from VA-164 'Ghost Riders' in 1973 aboard the carrier USS Hancock in Vietnam.
      All BuNo are correct for this squadron, but unfortunately I couldn't find the correct assignment for all modex to BuNo.
       
      This pack contains another version of "Lady Jessie", this time the wellknown version with big letters on the fuselage. In 1973 VA-164 was on another combat-cruise in Vietnam. Carrier Air Wing CVW-21, which VA-164 was part of, was tasked with the responsibility, to develop expertise in unique mission types. For example VA-55 was tasked with Iron Hand missions, while VA-164 was to develop tactics to use Laser Guided Weapons at its best. Some A-4F were equipped with Laser Spot Trackers instead of the ususal Radar in the nose, so that LGBs could be used on designated targets. As these were only trackers, a special Designator was needed. For that case, 2 TA-4F were borrowed from USMC squadrons. A 2nd crewmember with a handheld-device to designate the targets was placed on the 2nd seat. Those people were volunteers from other squadrons, that usually flew E-1B or RF-8/F-8. As the handheld-device had to be held steady for a proper designation while the plane was flying, it was a not well-like job to do. But in the end, it proved successful and led to the development of build-in laserdesignators.
       
      The pack consists of 2 parts:
       
      - a skin for the stock A-4F, which cannot use laser-guided bombs (LGB). So this is only for the looks. Select the skin in the loadout-screen of the stock A-4F.
       
      - a modification of the stock A-4F to use LGB. Ingame you will find a new plane - "A-4F (Laser Spot Tracker)" to choose. It also has a different gunsight and shows laser designated targets. For the laser-designator you have 2 options. First is to use the plane as is, meaning, you only can use LGBs on primary targets as they're always designated. The radarscreen is just black in that case, because the planes didnt have a radar anymore. Second, you use the Laser designator from the loadout screen and can use LGBs on every target. I included a modified AVQ-23 (modded from the stock one) for that purpose. It is not shown externally and is a compromise for playability-reasons. The radar-screen shows the target if you have selected one.
       
      Planes marked with * are the LST-equipped ones (401, 407, 411, 413, 414), which have the different nosecone. 401 and 407 are confirmed by pictures, the other 3 are in for a good mix. There were more than 2 of them, but I couldn't find more numbers or other pictures.
       
      Installation
      ============
      1. unzip to a temporary folder
      2. open "Put_In_Your_Mod folder" and do as you were told, if asked to overwrite, say 'yes' :P
      3. enjoy!
       
       
      Credits
      =======
      - Thirdwire and TK for a great game and nice models I used.
      - Eole2, Hangar- and Loadingscreen, Vintage Screenshots, aswell as improvements of the packagearrangement (A big thanks for that!)
      - ZScout370, wikimedia - USAF Insignia
      - Wrench, updated data.ini (Canopy, Landinglight)
      - myself, Skin, Decals, ini-work (Gunsight/HUD, LaserDesignator)
       
       
      Thanks
      ======
      - Soulfreak, for your decalpattern, which was a BIG help to improve the baseskin and fill it with "life"!
      - Blowhard, for the weathering-tutorial at http://www.eaf51.org/Photoshop/Tutorial/Basic_Weathering.htm
      - Wrench, KJAkker for the Gunsight-Issue
      - all modders at CombatAce for their work and inspiration!
       
       
      P.S.
      ====
      If you have any problems with this skin or have suggestions and hints, feel free to PM me.
      This pack and any parts from it, may be used as freeware only.

      133 downloads

         (2 reviews)

      0 comments

      Submitted

    3. SF2 WW2 MTO Spitfire Mk.V LF Pak by Cocas

      SF2 WW2 MTO Spitfire Mk.V LF Pak by Cocas & Co 12/28/2014
       
      -- Something for the Med players --
       
      = For SF2, Full-5 Merged (Reccomended/Preferred) =
       
      *This mod will NOT work in SF/Wo* 1stGen game installs, at any patch level. One should also have the SF2I expansion pak, that gave us the Spitfires, as this mod references that stock 3W destroyed Spitfire model*
      Note x2: This mod represents Mk.V LFs in the MTO =ONLY=. Please note, it is NOT a Trop!
       
      This is a BRAND NEW aircraft, brought to you by Cocas Aircraft Factory & Co.
      We are calling this "version 0.9", as there exists the possibility of more work being required. But, we wanted to get them out into the hands of our WW2 End Users ™ for their examination and so forth. It was supposed to be released in the early part of 2014 (Feb/March), but I totally forgot about it!!
      Skins included with the package are:
      RAF:
       
      No. 601 Squadron
       
      All marking are decals, and decal randomization is TRUE. Other squadrons can easily be done by creating new squadron code letters. An SF2 version of my "box art" style hangar is included.
      The serial numbers, while 'generic' in nature (representing no particular aircraft in any given squadron), ARE correct for the variant depicted.
      The canopy operates via the Standard Animation Keystroke ™, Shift/0. Guns are also grouped, MGs in Group 1, the cannon in Group 2.
       
      When in game, you'll see:
       
      Spitfire Mk.Vc LF (CAF)
       
      on the aircraft selection dropdown menu. This will diferentiate =THIS= Spitfire from any other LF Mk.Vs you may (or may not) have.
       
      As always, fairly easy to follow, yet detailed install instructions are included. So, please read them.
       
      Good Hunting!
      Wrench
      Kevin Stein
       
      -for Cocas Aircraft Factory, Prop Works Division-

      151 downloads

         (0 reviews)

      0 comments

      Submitted

    4. Sea Bat \ UH-34

      SF2 NA\E
      UH-34/ sea bat Hellicopter Skin for the French Navy
      You need the Hellicopter to use this Skin !!!!!
      The Helli is in the A-Team
      They are a small issue with Decals on the right side of the model ...but i can not solve it.....sorry.
      Is not a profesional work,...but until a better Skin come.....i think is ok....for now.Will be nice to fly from the Helli Carrier Jean D'Arc....soon.
      Include Decal's
       
      Instal
      Just unzip in your desktop, and copy paste in the C:\user's\saved games\ Thirdwire\SF2\......directory
       
      Skin's= Acesfakia
      Decal's=Acesfakia
       
      I hope you like it.Don't forget to vote....to take\see your opinion.
      Thank's for you time.
      Acesfakia
      p.s This skin can be use it only as a freeware from anyone.

      63 downloads

         (0 reviews)

      0 comments

      Updated

    5. Alouette III French Navy Skin

      SF2
      This is a Skin for the Allouette hellicopter.You must have the hellicopter to use this Skin.
      After the FeDee Skin's , i try to make 2 skin's in Light and dark blue with numbers etc .... for the French Navy.
      For the Helli:
      http://combatace.com/files/file/11819-alouette-iii-armada-argentina/
       
      Install
      just unzip in the desktop,....and find the C:\user's\saved games\thirdwire\ ... folder ...and let overwhrite the Objects..... file ....
      Everything will goes...to it's file.
       
      I hope you like it
      Acesfakia
      p.sThis can be used only as Freeware .

      85 downloads

         (1 review)

      0 comments

      Submitted

    6. Westland Wyvern S. 4 definitive skin pack

      The Westland Wyvern was a British single-seat carrier-based multi-role strike aircraft built by Westland Aircraft that served in the 1950s, seeing active service in the 1956 Suez Crisis. Production Wyverns were powered by a turboprop engine driving large and distinctive contra-rotating propellers and could carry aerial torpedoes
       
      You can grab this outstanding model by Skippybing here http://www.nazcastudios.com/sea-hawk/wyvern-sf.html
       
      Or here http://combatace.com/files/file/13757-48-56-exp-1-add-on-redux-part-2-of-2/
       
      What's in: 11 Skins (3 original ones with fuselage markings etc. edited + 8 new); dedicated decalset; numbers randomized
       
      To Install: as usual, after stock skins deleted
       
      Enjoy
       
      @paulopanz

      237 downloads

         (2 reviews)

      3 comments

      Updated

    7. LST MKII (2)

      For SF2 NA,E,....
      LST MKII 6 Davit's with LCT on the deck,
      This is the beta model ...until calibrate the Guns.....
      I hope you like it..
       
      install
      just unzip in the desktop...the file ,,and put the object file ....in the game directory...
       
       
      3d model
      data.ini
      textures
      Acesfakia

      173 downloads

         (2 reviews)

      1 comment

      Submitted

    8. SF2 KAW Era C-47A 21st TCS SkinPak

      SF2 KAW Era C-47A 21st TCS SkinPak 12/30/2014
       
      = For SF2, Full-5 Merged (Reccomended/Preferred) =
       
      *You MUST have SF2I as part of you merged install, as that's where the Skytrain comes from. If you don't, do not download this mod as it will do you no good!!*
       
      A new, revamped version of the skin found in Paulopanz' C-47 Pak. This has a new replacment natual metal skin for the:
       
      21st Troop Carrier Squadron, aka "The Kyushu Gypsies"
       
      as seen during the Korean Conflict.
      All markings (exepting the tail band) are decals; decal randomization is TRUE. Serial numbers are 100% historically accurate for this unit. Please note, 2 or 3 of these aircraft were "on loan" to the USAF from several UN Allied forces (Greece, iirc). They are also accurate, but carry the American insignias.
       
      As always, fairly easy to follow, yet detailed install instructions are included. So, please read them.
       
      Happy Landings
      Wrench
      Kevin Stein

      109 downloads

         (0 reviews)

      0 comments

      Submitted

    9. RF-101C 18TRS OP Sun Run

      RF-101C 18TRS OP Sun Run
       
      This is a new skin for one of the finest 3rd part models for the SF2 series, ie the RF-101C Voodoo from the Voodoo Mega Pack V2.0 by ErikGen, available here at CA:
       
       
      http://combatace.com/files/file/12117-f-101-mega-pack-version-20/
       
       
      It represents the six planes of 18TRS that took part at the Operation Sun Run in 1957, including the spare cells No. 5 & 6. Operation “Sun Run” was the attempt of a transcontinental speed record from LA to NY, which the Voodoos achieved with a time of 3:05,39 for the single trip and of 6:42,06 for the round trip.
       
      Stunning how this record was beaten only 33 years later in 1990, by an SR-71A which took just 64min for the trip from LA to NY...
       
      There are not very much pictures out there, even less reliable paintings, the best information I could gather are the following: a nice article from Jan van Waarde, which is the best story about Sun Run you can find far and wide, a picture by McDonnell of Sun Run No3 before delivery, the “propaganda” video praising the record and finally... some Hasegawa blue prints:
       
       
      http://de.scribd.com/doc/195090334/Sun-Run-Jan-Van-Waarde-2010
       
       

       
       
      http://www.boeing.com/history/mdc/graphics/hist033b.htm
       
       
      I used the original metal skin of the 45TRS by Dave (or at least I think... ) coming with the Mega Pack, I cleaned it up to make it naked and basic, and finally added every marking and insigna with the technique of decals. This was surely a bit time-consuming and a kind of compromise, but was to me the only way to display those 6 very different looking planes using just one folder...
       
      The specular dds maps are also based on those from the original Mega Pack. The USAF star badge and the TAC patch are original TW work, everything else was drawn from scratch by me. Tested with Strike Fighters 2 Exp2.
       
      Install extracting to:
       
      X:\your mod folder\Strike Fighters2...\Objects\
       
       
      I really hope you are going to love this little piece of aviation history.
       
      DaniloE31

      137 downloads

         (1 review)

      0 comments

      Updated

    10. Midway Terrain version 1.1

      MIDWAY TERRAIN
      =====================
       
      I.
      Midway terrain is made for "Strike Fighters Project 1" SFP1.
       
      You can use it in Wings over Vietnam and Wings over Europe too.
      Wings over Israel can handle this terrain too, but the flight modells of prop driven planes shows anomalies in WOI.
       
      ==============================================
       
      II.
      Midway terrain covers a part of the Central Pacific Ocean with the atolls of Kure and Midway.
      It is the place were in 1942 a big Air-Sea-Battle was fought between the Imperial Japanese Navy and the US Navy. The japanese Navy was superior in numbers of ships, but the US side had some major advantages. No.1, the japanese communication code was broken, so that the US Navy commanders were able to read the enemy commands. No.2, the US had radar coverage, so that enemy surprise attacks were nearly impossible. No.3, the US had the superior number of airplanes which were deciding during the battle.
      The battle was fought as a pure air to sea combat. No single gunfire exchange between naval vessels took place.
      The result was that the japanese Navy lost 4 carriers and the US Navy lost 1 carrier. It was a impressive victory for the USA in Pacifice war theater. You can compare it with the Battle of Moscow on the Eastern Front or the first british victories in North Africa.
       
       
      Midway Terrain following target areas
      this are
       
      Kure Atoll (Neutral airbase)
      Eastern Island (Midway AB USMC)
      Sand Island (Midway USMC)
       
      ship formations
      Japan
      +Midway Occupation Force
      +Midway Support Force
      +Second Fleet Main Force ( 1 small carrier)
      +First Fleet Main Force (1 small carrier)
      +First Fleet Carrier Strike Force ( 4 carriers)
       
      USN
      +TF-16 (2 carrier)
      +TF-17 (1 carrier)
       
      *********************************************
      III Known problems
       
      Up today it is impossible to take off and land from carriers while using single missions which are generated by random single mission screen.
      Thatswhy i added invisible airfields for taking off and landing in the centre of carrier formations. You will also start from the sea. This is not satisfying. Thatswhy it is the best to start the mission in the air to overcome this problem.
       
       
      ++++++++++++++++++++++++++++++++++++++++
       
      IV.
       
      INSTALLATION
       
      1.)unzip all files into your Terrain folder
       
      2.)unzip Groundobject.rar into your Objects folder.
       
      It is neccessary that you download following files from Capuns homepage
      http://cplengineeringllc.com/SFP1/
      yourself and unzip it into your Objects/Groundobject folder.
       
      1. Akagi
      2. Brooklyn
      3. CV-5
      4. Fla-MG (you need to download the Browning AAA gunner. From there you need the files BrowningAAA.LOD and BrowningAAA.bmp)
      5. Liberty
       
      ++++++++++++++++++++++++++++++++++++++
       
      V. Credits
      At this place i want to say thank you to the guys who made the groundobjects and who gave me the permission to use them in Midway terrain.
      Also a big thank you to Hinch for the Zuiho carrier and the japanese Battleship which is a moded Repulse etc.
      Thanks to TK for the great SFP1 sim family.
      And finally thanks to all guys who helped me with hints, advices etc.
       
      *******************************************
       
      VI.
      Midway Terrain IS FREEWARE. COMMERCIAL USE IS NOT ALLOWED.
      GROUNDOBJECTS are forbitten to share. If you want to do this please contact the makers of this Groundobjects
       
      If you find bugs please post them in StrikeFighters section of Combatace.com forum.
       
      +++++++++++++++++++++++++++++++++++++
       
      VII.
      Hope you enjoy it.
       
      Michael (Gepard)
       
      ============================================
       
      VIII.
      Made in Germany
      August 2008
       
      ============================================
       
      IX.
       
      PS
       
      Q: How i can get Midway Terrain running in WOV, WOI or WOE
       
      A:
      1. Open file Midway.ini
      2. Look for line CatFile=..\Desert\Desert.cat
      3. Replace this line with:
      for WOV: CatFile=..\VietnamSEA\VietnamSEA.cat
      for WOI: CatFile=..\IsraelME\IsraelME.cat
      for WOE: CatFile=..\GermanyCE\GermanyCE.cat

      2,580 downloads

         (1 review)

      0 comments

      Updated

    11. SF_2_CV12_MS33

      FIRST THING.
       
      You will need to have the Essex CV LOD. from Rising Sun over at the Yankee Air Pirates site. This skin and future skins I plan to release will not work with out it.
       
      ===============================================
      TO INSTALL:
       
      unzip to a temp folder or your desktop or somewhere else that's easy to find
       
      In the Essex folder, located in the GroundObject folder, make a copy of one of the CV9 skin folder and rename it what you want such as CV12 MS33.
       
      Then, simply, copy/paste the provided CV12 MS33 folder into you newly created CV12 MS33 skin folder.
       
      You'll probably be asked "OVERWRITE?", just say Yes.
       
      That's it.
       
      ----------------------------------------------
      Notes:
       
      This is the Mesure 33 pattern the USS Hornet had during WW2
       
      Here is a link so you may see what ship had what Mesure pattern.
       
      http://en.wikipedia.org/wiki/World_War_II_US_Navy_dazzle_camouflage_measures_31,_32_and_33:_aircraft_carriers
       
      ---------------------------------------------------------------------------------
      Credits:
      Not sure who but thank you this great ship.
       
      Sources:
      Rising Sun from YAP.
       
      ---------------------------------------------------------------------------------
      If you have any problems, questions, comments, I can be reached thruogh combat ace forums or PM me at The Warrior.
       
      Art
       
      --------------------------------------------
      Legal BS:
      This is freeware;(That means you can't make someone pay for it) it CAN be distrubuted if the original readmes and all other pieces of the package remain intact.
      Remember to add the names of all contributors, modders, suppliers, ect.
      -------------------------------------------
      About the skin.
       
      This is a very rough and first attempt at doing skins for ships for me.If you can and want to improve them and add more detail, please do. I have no problem with any one doing that. Due to some limitations with the BMP file for the island, the pattern will not be exact. This is mainly with the 5in
       
      mounts and weapons directors. They would need their own bmp files. If some one can figure out how to do that, plaese let me know.

      90 downloads

         (0 reviews)

      0 comments

      Submitted

    12. Operation Odyssey Dawn 2.0 HD Part 1

      ________________________________________________________________________________________________
       
      From now on , this new update:
       
       
      http://combatace.com/files/file/15169-operation-odyssey-dawn-update/
       
       
      It is mandatory to be applied over this MOD.
       
      ________________________________________________________________________________________________
       
      Opération Harmattan---------Operation Ellamy---------Operation Odyssey Dawn--------Operation Freedom Falcon----------Operación Amanecer de la Odisea---------Operation Mobile
       
      Version 2.0 HD
       
       
      This is the definitive version of the original Operation Odyssey Dawn MOD. It includes a highly reworked version of the original Operation Odyssey Dawn MOD also avaible here at CA.
       
      As it is a big package and those are usually difficult to handle by some users I'm going to explain with the higher ammount of details how to install it and how to work with it , so please guys READ this README.
       
       
      1) Requirements
       
      * A very powefull computer at LEAST with an intel core i5 and 6Gb of RAM, if not loading times will be crazy and gaming horrible as the CPU won't afford the MOD
       
      2) Installation
       
      * Use a CLEAN , and when I say clean it is a CLEAN MOD folder
      * Path the game up to july 2013 if you don't do this the MOD won't work , so you are warned
      * Drop everything you have in the 3 .rar files and when it asks you to overwrite say: YES TO ALL
      * Rar files are at .rar5 format so please be sure that you use the lastest winrar version
      You can also use this program if you have problems unzipping the MOD:
       
      http://www.bandisoft.com/bandizip/
      * Then everything should work
       
      3) If you do the above things , you think that you fullfill the requirements and the MOD does not work properly, What to do?
       
      * Any PM sent to me regarding this question WON'T BE TAKEN INTO ACCOUNT , because I don't want to have 12 PM's asking me the same thing in 3 different languages.
      * So to solve the above point I've created a "problem template" , that you must fill and post at the file announce post of this MOD
       
      "problem Template"
       
      Installation you have:
      Path:
      Type of problem:
      Campaign working (YES/NO):
      Air unit of the campaign:
      Plane used by the air unit
       
      4) Weapons
       
      They are included and based in RavenClaw's MOD so , if you miss some of them because I may have forgotten to add them just download this:
       
      http://combatace.com/files/file/13929-weapons-pack-2/
       
      5) Campaign
       
      There are more assest than in the original MOD however a lower number of them will be flyable. The reason is the use of many off-map bases.
       
       
      6) Credits:
       
      "I approve of the mod"
       
      dmtdragon
      The Mirage Factory
      Cocas
      Dels
      eburger68
      ianh755
      Dave
      Sundowner
      JSF_Anggie
      Aleks1
      JAT81500
      Feedee
      Bobrock
      JeanBa
      Stratos
      Ice Man
      Logan4
      Wrench
      Bongodriver
      Foxmonter
      DenissOliveira
      Ludo.m54
      Centurion-1
      Coupi
      Paulopanz
      Marcelo
      ace888
      Brain32
      wpnssgt
      Veltro2k
      Blackfish
      Sordo
      EricJ
      Eole2
      RavenClaw_007
      FastCargo
      Baddmeister
      YEYEYE
      Crusader
      Sillone104
      WhiteBoySamurai
      frnt
      Kesselbrut
       
       
       
      I've I forgotten to mention someone , just tell me. Have fun.
       
      FRPignon

      1,654 downloads

         (6 reviews)

      12 comments

      Updated

    13. SF2 WW2 ETO Spitfire Mk.V LF Pak by Cocas

      SF2 WW2 ETO Spitfire Mk.V LF Pak by Cocas Aircraft Factory & Co 12/28/2014
       
      -- Something for the ETO players --
       
      = For SF2, Full-5 Merged (Reccomended/Preferred) =
       
      *This mod will NOT work in SF/Wo* 1stGen game installs, at any patch level. One should also have the SF2I expansion pak, that gave us the Spitfires, as this mod references that stock 3W destroyed Spitfire model*
       
      Note x2: This mod represents Mk.V LFs from Northern Europe =ONLY=!
       
      This is a BRAND NEW aircraft, brought to you by Cocas Aircraft Factory & Co. This is the "clipped wing" version of the Spitfire Mk.V.
      We are calling this "version 0.9", as there exists the possibility of more work being required. But, we wanted to get them out into the hands of our WW2 End Users ™ for their examination and so forth. It was supposed to be released in the early part of 2014 (Feb/March), but I totally forgot about it!!
       
      Skins included with the package are:
       
      RAF:
      No. 402 Squadron "City of Winnipeg" (RCAF)
      No. 610 Squadron "County of Chester"
       
      All marking are decals, and decal randomization is TRUE. Other squadrons can easily be done by creating new squadron code letters. SF2 versions of my "box art" style hangar and loading screens are included.
      All aircraft use a "pool" of plane-in-group letters, and serial numbers. The serial numbers, while 'generic' in nature (representing no particular aircraft in any given squadron), ARE correct for the variant depicted.
      The canopy operates via the Standard Animation Keystroke ™, Shift/0. Guns are also grouped, MGs in Group 1, the cannon in Group 2.
       
      When in game, you'll see:
       
      Spitfire Mk.Vc LF (CAF)
       
      on the aircraft selection dropdown menu. This will diferentiate =THIS= Spitfire from any other Mk.Vs you may (or may not) have.
      The Skin template is also inculded, for anyone wishing to correct any/all errors I've made.
       
      As always, fairly easy to follow, yet detailed install instructions are included. So, please read them.
       
      Good Hunting!
      Wrench
      Kevin Stein
       
      -for Cocas Aircraft Factory, Prop Works Division-

      263 downloads

         (1 review)

      0 comments

      Submitted

    14. SF 2 Essex camo

      FIRST THING.
       
      You will need to have the Essex CV LOD. from Rising Sun over at the Yankee Air Pirates site. This skin and future skins I plan to release will not work with out it.
       
      ===============================================
      TO INSTALL:
       
      unzip to a temp folder or your desktop or somewhere else that's easy to find
       
      In the Essex folder, located in the GroundObject folder, make a copy of the CV9 skin folder and rename it what you want such as Essex_Camo.
       
      Then, simply, copy/paste the provided Essex_Camo folder into you new CV9 skin folder.
       
      You'll probably be asked "OVERWRITE?", just say Yes.
       
      That's it.
       
      Go forth and rain fire on your enemies from the sea.
       
      ----------------------------------------------
      Notes:
       
      USS Essex was the only Essex class carrier to be painted in this cammo pattern. The pattern was known as MS-32v6/10D. it was used mainly for destroyers but was adapted to the USS Essex.
       
      See enclosed read me for additional information.
       
      ---------------------------------------------------------------------------------
      Credits:
      Not sure who but thank you for this great ship.
       
      Sources:
      Rising Sun from YAP.
       
      ---------------------------------------------------------------------------------
      If you have any problems, questions, comments, I can be reached thruogh combat ace forums or PM me at The Warrior.
       
      Art

      77 downloads

         (0 reviews)

      1 comment

      Updated

    15. Dornier Do 17K

      Do17K was export version of Do17 for Royal Yugoslavia. As the Do17K being close resemblance of the Do17E and M type, it mainly differ in several major features and was more capable combat platform. Do17Ka-1 and Ka-2 was derivates of Do17E/F and featured fabric covered wing lower surface and short distance among the engines. Do17Kb from Dornier and Yugoslav had all metal wing covering and some longer engine mountings.
       
      Credits
      3D Model (Veltro2k)
      Yugoslav Texture (LloydNB)
      FM (Charles)
      Cockpit (Kesselbrut)
      install in proper folders
       
       
       
       
      THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE.
      IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT

      155 downloads

         (2 reviews)

      0 comments

      Submitted

    16. SF2 KAW AD-4NL Skyraider (3W)

      SF2 Korean War Era AD-4NL Skyraider (3W) Ver 4.0 12/28/2014
       
      = For SF2, Full-5 Merged (Reccomended/Preferred) =
       
      **Full 5 URGED, due to use of some SF2NA coding! As this mod references the stock 3rd Wire Skyraider, you =MUST= have SF2:V as part of your merged install. If you don't, this mod will not work.**
       
      This is a 'new' version of the AD-4NL Skyraider, built from the 3W A-1H. It is designed to replace completly any & all earlier versions built from MontyCZ's Skyraider.
      It's your choice (the End User) if you wish to keep or delete the early version.
       
      This mod represents AD-4NL's from VC-35 "Night Hecklers". The squadron was deployed in various "Dets" of 2-4 aircraft aboard almost all USN Carriers during the Korean Conflict. This is designed for a stand-alone KAW mods folder, but can be used in any Full-5 merged install. However, several SF2NA only statements are included, and may only fully work in that environment.
       
      The aircraft is fully carrier-capable; after all, it's built from a Stock 3W carrier bird!
      All markings are decals, and decal randomization is TRUE.
      All the necessary weapons, effects, sounds and etc are included, as is the NEW Skyraider cockpit by Dels. Those with the MCZ version will note they are all the same, but included for ease of installation.
      Standard Animations keystrokes are used for the canopy (Shift/0) and wingfold (shift/9). However, due to some "malfunction", don't fold the wings with ordenance loaded. They won't follow it!
       
      As always, fairly easy to follow, highly detailed install instructions are included. So, PLEASE read them!!!!
      Also, give the "Notes" section a read too. There is important information on Night Operations (what VC-35 specalized in).
       
      Good Hunting!
      Wrench
      Kevin Stein

      282 downloads

         (2 reviews)

      0 comments

      Submitted

    17. AH-1Cobra_EngineSound

      Sound file for my AH-1G Cobra packs.
      Just copy it into your Sounds folder in game directory.

      132 downloads

         (0 reviews)

      1 comment

      Submitted

    18. Dornier Do 17Z

      The Dornier Do 17, sometimes referred to as the Fliegender Bleistift ("flying pencil"), was a World War II German light bomber produced by Claudius Dornier's company, Dornier Flugzeugwerke. It was designed as a Schnellbomber ("fast bomber"), a light bomber which, in theory, would be so fast that it could outrun defending fighter aircraft.
       
       
       
      Credits
      3D Model (Veltro2k)
      Textures and FM (Charles)
      Cockpit (Kesselbrut).
      install in proper folders
       
      THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE.
      IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT

      296 downloads

         (2 reviews)

      0 comments

      Submitted

    19. AH-1G Wings Over Elsewhere-SF1

      ----------------------------------------------------------------------------------
       
      BELL AH-1 COBRA OVER ... PACKAGE Ver 1.0
       
      ----------------------------------------------------------------------------------
       
       
       
      This is a third party add on of the AH-1G Cobra using models and cockpits created by me.
      The original flight model is standard as on many free to download helicopters.
      I have just modified it a bit.
       
      It is designed for and works in the SF1 and SF2 series.
      However this pack is build on SF1 folder tree.
      For SF2 You have to separete Decals folders.
      There is a plenty of tutorials how to convert to SF2 series.
      For now temporary i dont have posibility to convert and work on SF2 sim. Temporary.
      Sorry for that.
       
      *************************************************************
       
      This is freeware; it CANNOT be distrubuted unless permissions are granted by myself.
      The original readmes, if any, and all other pieces of the package MUST remain intact.
      The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
      This package and any part of it may NOT in any way, shape or form be used in any payware
       
      additions.
      See the original readme documentation, if any, for further allowances and restrictions
      Any persons wishing to make further modfications, contact me first.
      Any persons wishing to make further modfications, MUST remember to put everyone's name in it.
      Bribes and donations are accepted;
       
      *************************************************************
       
      *************************************************************
      THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
      POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
      PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
      SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
      OR WITH ANY OTHER FILES OR MODS.
      *************************************************************
       
      Jarek Hereda
      strikechoppers.wordpress.com
       
      -------------------------------------------------------------------------------------------
       
      Instalation:
      Copy folders into specific folders in your game.
      Add Nations.ini line (below) if you dont have US Army Aviation yet.
       
      I missed one thing. Pilots.
      Use favorite pilots of your choice.
       
       
      This addon works only with my WeaponPACK. All of weapon stations are made as specific station code and will work only with this weapon pack.
      In Spanish AH-1G Z-14 model folder there is seperate folder with additional weapons made for Spanish model. It should be instaled same way as other weapons.
      WeaponPACK can be downloaded here:
      http://combatace.com/files/file/15215-ah-1g-weaponpack/
       
       
      Standard commands for activating Cobra features:
       
      AIRBRAKES - sun filter/shader on off - just for fun no airbrakes so empty animation slot for use.
       
      ARRESTING HOOK - jump from pilot station to gunner station.
       
      LANDING GEAR - belly light deploy/retract at any speed in late models
      - nose lights activate/deactivate in early model. Lights must on.
       
      A2A mode - gunner station guncross for turret.
       
      A2Ground mode - pilot M73 cross.
       
      ANIMATION 7 - turret doors
       
      ANIMATION 8 - ammo bay dooors
       
      ANIMATION 9 - gunner door (ext and cockpit view)
       
      ANIMATION 10 - pilot door (ext and cockpit view)
       
       
      For take off: Around 75% of throttle vector (small needle on RPM clock in cockpit should be
       
      like 65degree up) - (default ctrl + ) and then increase power to 70-85% (or more for quick
       
      lift) and pull controll stick little and snake will take off. Then reduce throttle vector
       
      as needed and reduce power to 69%. It should fly around 110kts now. 69% is good cruising
       
      speed. Use vector throttle to control speed.
       
      When on the ground you can see rotating blades for pitch and roll. Just additional and
       
      unnecesary thing (not visible so much when flying) but it is possible so it is there. Not
       
      working like i want but better then nothing.
       
      There are two different pylons on inboard stations one for rocketpods one for gunpods. Just
       
      to have a proper angle of fire with GP. It is not proper for real model but in my opinion
       
      best what can be done for SF engine. Rocket pods are ok with correct angle on inboard stations.
       
       
      I made all Mk40 FFAR rockets with different look of warhead. Two versions low poly with
       
      colors in max and hi-detail with skins. But i just noticed that i did not pack hi-detailed
      versions. I will upload it little later in weapon pack update.
      I have redone all weapons - launchers M159,157,158,M200, and some navy LAUs. Gunpods M18
      and navy SUU-11. XM118 smoke dispenser and also zuni LAU for future.
      Guns are loaded as weaponstations so player got options.
       
      For updates visit on:
      strikechoppers.wordpress.com
       
      *******************************************************************************************
       
      **************
      IMPORTANT
       
      You will need to add the following to your Nations.ini file which should be in your Flight
       
      folder.
      Make sure the XXX is replaced with the next number in sequence in your file:
       
      [Nationxxx]
      Name=USA
      DisplayName=United States Army Aviation
      Alignment=FRIENDLY
      PilotNameList=NamesUSAF.lst
      RankList=RanksUSAF.lst
      CallsignList=CallsignsUS.lst
      Formation.Fighter=USFighter
      Formation.Attack=USFighter
      Formation.Bomber=USBomber
      Formation.Transport=USBomber
      Formation.Tank=USTank
      Formation.MobileAD=USAD
      PilotTrainingStandard=EXCELLENT
      GenderRatio=0
      DebriefSuccessMusic=DebriefSuccess.wav
      DebriefFailMusic=DebriefFail.wav
      DebriefKilledMusic=DebriefKilled.wav
      SpeechFile=USAFSpeech.cat
      SpeechTextFile=USAFSpeechText.cat
      Medals=MedalsUSAF.ini
      MedalTextFile=MedalsUSAF.str
      UseFAC=TRUE
       
      *******************************************************************************************
       
      **************
       
      Reference and Thanks to:
       
       
      TM 55-1520-221-10 Operators Manual Army Model AH 1G Helicopter
      Osprey Combat Aircraft 41 - US.Army AH-1 Units In Vietnam
      GUNSLINGERS IN ACTIONS - Squadron Signal
      WALK AROUND AH-1G Cobra - Squadron Signal
      Combat Aircraft Series 09 - AH-1 Huey Cobra (1987)
      Aerofax Datagraph 4 - Bell AH-1 Cobra Variants
      Squadron Signal - Bell AH-1 Cobra In Action
      Osprey - New Vanguard 125 - Huey Cobra Gunships
      F Troop Yearbook 1971-1972
      XM-118 Organizational DS GS and Depot Maintenance XM118
      vhpamuseum.org
      11thacraviation.com
      darkhorsevietnam.com
      blueghosts.com
      centaursinvietnam.org
      usarmygermany.com
      airport-data.com
      aerialvisuals.ca
      planepictures.net

      288 downloads

         (2 reviews)

      1 comment

      Updated

    20. AH-1G Wings Over Vietnam-SF1

      ----------------------------------------------------------------------------------
      BELL AH-1 COBRA IN VIETNAM PACKAGE Ver 1.0
      ----------------------------------------------------------------------------------
       
      This is a third party add on of the AH-1G Cobra using models and cockpits created by me.
      The original flight model is standard as on many free to download helicopters.
      I have just modified it a bit.
       
      It is designed for and works in the SF1 and SF2 series.
      However this pack is build on SF1 folder tree.
      For SF2 You have to separete Decals folders.
      There is a plenty of tutorials how to convert to SF2 series.
      For now temporary i dont have posibility to convert and work on SF2 sim. Temporary.
      Sorry for that.
       
      *************************************************************
       
      This is freeware; it CANNOT be distrubuted unless permissions are granted by myself.
      The original readmes, if any, and all other pieces of the package MUST remain intact.
      The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
      This package and any part of it may NOT in any way, shape or form be used in any payware
       
      additions.
      See the original readme documentation, if any, for further allowances and restrictions
      Any persons wishing to make further modfications, contact me first.
      Any persons wishing to make further modfications, MUST remember to put everyone's name in it.
      Bribes and donations are accepted;
       
      *************************************************************
       
      *************************************************************
      THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
      POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
      PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
      SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
      OR WITH ANY OTHER FILES OR MODS.
      *************************************************************
       
      Jarek Hereda
      strikechoppers.wordpress.com
       
      -------------------------------------------------------------------------------------------
       
      Instalation:
      Copy folders into specific folders in your game.
      Add Nations.ini line (below) if you dont have US Army Aviation yet.
       
      I missed one thing. Pilots.
      Use favorite pilots of your choice.
       
       
      This addon works only with my WeaponPACK. All of weapon stations are made as specific
      station code and will work only with this weapon pack.
      WeaponPACK can be downloaded here:
      http://combatace.com/files/file/15215-ah-1g-weaponpack/
       
      Standard commands for activating Cobra features:
       
      AIRBRAKES - sun filter/shader on off - just for fun no airbrakes so empty animation slot for use.
       
      ARRESTING HOOK - jump from pilot station to gunner station.
       
      LANDING GEAR - belly light deploy/retract at any speed in late models
      - nose lights activate/deactivate in early model. Lights must on.
       
      A2A mode - gunner station guncross for turret.
       
      A2Ground mode - pilot M73 cross.
       
      ANIMATION 7 - turret doors
       
      ANIMATION 8 - ammo bay dooors
       
      ANIMATION 9 - gunner door (ext and cockpit view)
       
      ANIMATION 10 - pilot door (ext and cockpit view)
       
       
      For take off: Around 75% of throttle vector (small needle on RPM clock in cockpit should be
       
      like 65degree up) - (default ctrl + ) and then increase power to 70-85% (or more for quick
       
      lift) and pull controll stick little and snake will take off. Then reduce throttle vector
       
      as needed and reduce power to 69%. It should fly around 110kts now. 69% is good cruising
       
      speed. Use vector throttle to control speed.
       
      When on the ground you can see rotating blades for pitch and roll. Just additional and
       
      unnecesary thing (not visible so much when flying) but it is possible so it is there. Not
       
      working like i want but better then nothing.
       
      There are two different pylons on inboard stations one for rocketpods one for gunpods. Just
       
      to have a proper angle of fire with GP. It is not proper for real model but in my opinion
       
      best what can be done for SF engine. Rocket pods are ok with correct angle on inboard stations.
       
       
      I made all Mk40 FFAR rockets with different look of warhead. Two versions low poly with
       
      colors in max and hi-detail with skins. But i just noticed that i did not pack hi-detailed
      versions. I will upload it little later in weapon pack update.
      I have redone all weapons - launchers M159,157,158,M200, and some navy LAUs. Gunpods M18
      and navy SUU-11. XM118 smoke dispenser and also zuni LAU for future.
      Guns are loaded as weaponstations so player got options.
       
      For updates visit on:
      strikechoppers.wordpress.com
       
      *******************************************************************************************
       
      **************
      IMPORTANT
       
      You will need to add the following to your Nations.ini file which should be in your Flight
       
      folder.
      Make sure the XXX is replaced with the next number in sequence in your file:
       
      [Nationxxx]
      Name=USA
      DisplayName=United States Army Aviation
      Alignment=FRIENDLY
      PilotNameList=NamesUSAF.lst
      RankList=RanksUSAF.lst
      CallsignList=CallsignsUS.lst
      Formation.Fighter=USFighter
      Formation.Attack=USFighter
      Formation.Bomber=USBomber
      Formation.Transport=USBomber
      Formation.Tank=USTank
      Formation.MobileAD=USAD
      PilotTrainingStandard=EXCELLENT
      GenderRatio=0
      DebriefSuccessMusic=DebriefSuccess.wav
      DebriefFailMusic=DebriefFail.wav
      DebriefKilledMusic=DebriefKilled.wav
      SpeechFile=USAFSpeech.cat
      SpeechTextFile=USAFSpeechText.cat
      Medals=MedalsUSAF.ini
      MedalTextFile=MedalsUSAF.str
      UseFAC=TRUE
       
      *******************************************************************************************
       
      **************
       
      Reference and Thanks to:
      TM 55-1520-221-10 Operators Manual Army Model AH 1G Helicopter
      Osprey Combat Aircraft 41 - US.Army AH-1 Units In Vietnam
      GUNSLINGERS IN ACTIONS - Squadron Signal
      WALK AROUND AH-1G Cobra - Squadron Signal
      Combat Aircraft Series 09 - AH-1 Huey Cobra (1987)
      Aerofax Datagraph 4 - Bell AH-1 Cobra Variants
      Squadron Signal - Bell AH-1 Cobra In Action
      Osprey - New Vanguard 125 - Huey Cobra Gunships
      F Troop Yearbook 1971-1972
      XM-118 Organizational DS GS and Depot Maintenance XM118
      vhpamuseum.org
      11thacraviation.com
      darkhorsevietnam.com
      blueghosts.com
      centaursinvietnam.org
      usarmygermany.com
      airport-data.com
      aerialvisuals.ca
      planepictures.net

      381 downloads

         (3 reviews)

      1 comment

      Updated

    21. AH-1G_WeaponPACK.

      Standard weapon pack required to run my AH-1G Cobras.
       
      What is inside?
       
      New models for FFAR Mk40 with following warheads:
      M151
      M229
      M247
      M255A1
      M156
      M259
      M257
       
      Launchers
      XM-158 7 Tube rocket launcher
      -XM-158 7 Tube rocket launcher just slighlty reduced weight. No top fairing.
      XM-157 7 Tube rocket launcher
      XM-159 19 Tube rocket launcher
      XM-200 19 Tube rocket launcher
       
      LAU-61A/A 19 Tube rocket launcher (grey)
      LAU-61B/A 19 Tube rocket launcher (filed green)
      LAU-68A/A 7 Tube rocket launcher (grey)
      LAU-68B/A 7 Tube rocket launcher (filed green
       
      TAT-102 Turret - 7.62mm M134 Minigun 8000 rounds. Only on early model.
       
      M-28 Turret:
      7.62mm M134 Minigun with 4000 rounds
      40mm M129 Grenade launcher with 231 rounds.
      You can load one of each or two M134 or Two M129. Have it your way.
       
      XM-35 – Contains 20mm M195 Vulcan canon. De-rated to 750rpm. With 1800 rounds in box containers above skids on each side of aircraft.
      This subsytem was fitted to some aircrafts (not every could carry) in late 1969 onwards.
      Mostly fitted in new arived aircrafts. Not evry aircraft in unit was able to carrythis subsytem – usually 2-3.
      For those who are not familiar with cobra weapon subsytems it could be carried only on left wing.
       
      XM118 Dispenser, grenade, smoke.
      4 versions, for XM-157, XM-158, XM-159/200 launchers and standalone.
      For proper visual effect dispenser for XM-157 shouldn’t be use for other launchers etc. Standalone dispenser is for use without any rocketpods on outboard pylon.
      I dontk know if it was issued to army during Vietnam War. I saw this on pictures from trials. But never in action
       
       
      Copy weapons into weapons folder, add specific entries into weapondata.ini and install it with weaponeditor.
      Add gundata entry into gundata.ini file and install guns with guneditor.
      Gundata is not so important. But in gunpods and guns in weaponpack i put my own gundata entry. You can use gundata in weapons of your choice.
       
       
      This is freeware; it CANNOT be distrubuted unless permissions are granted by myself.
      The original readmes, if any, and all other pieces of the package MUST remain intact.
      The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
      This package and any part of it may NOT in any way, shape or form be used in any payware
       
      additions.
      See the original readme documentation, if any, for further allowances and restrictions
      Any persons wishing to make further modfications, contact me first.
      Any persons wishing to make further modfications, MUST remember to put everyone's name in it.
      Bribes and donations are accepted;
       
      *************************************************************
       
      *************************************************************
      THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
      POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
      PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
      SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
      OR WITH ANY OTHER FILES OR MODS.
      *************************************************************
       
      Jarek Hereda
      strikechoppers.wordpress.com

      344 downloads

         (3 reviews)

      1 comment

      Submitted

    22. RA-5C Skinpack

      This package contains improved skins of the RA-5C Vigilante.
       
      - Thinner and less visible panel lines, different weathering than the original skins.
      - New squadrons with tail art and new decal tail numbering for each new squadron
      - Now you can match this bird with more USN tailcodes in the game
       
       
      Squadrons:
       
      RVAH-5 "Savage Sons" tailcode NE (was already present in the original)
      RVAH-6 "Fleurs" tailcode AJ
      RVAH-6 "Fleurs" tailcode NG
      RVAH-6 "Fleurs" tailcode NH
      RVAH-7 "Peacemakers of the Fleet" tailcode AE
      RVAH-11 "Checkertails" tailcode AA
      RVAH-12 "Speartips" tailcode AC
      RVAH-13 "Bats" tailcode NH
       
      The tail artwork is painted on, so no decalling. Unfortunately when decalling over the fold section of the tail, the upper part of the decal disappears. But I drew the art in 2048x2048, that way it still looks ok in the game.
       
      Installation:
       
      First install aircraft. You can find it here:
      http://combatace.com/files/file/9579-ra-5c-vigalante-sf2-v11
       
      Then download this pack and from it, paste the "Objects" folder in your SF2 mod folder and overwrite.
      (The original RVAH5 folder won't be overwritten as I renamed my version RVAH5_NE)
       
       
       
      Credits
       
      Original credits:
       
      Model, Textures and Weapons: Julhelm
      FM: Fubar512 & Column5
      Cockpit: Kesselbrut
      Avionics: Moonjumper & Julhelm
      V1.1 update by STORM
       
      Original templates by Julhelm

      151 downloads

         (1 review)

      3 comments

      Submitted

    23. Farman F.222

      The Farman F.222 and its derivatives were thick-sectioned, high-winged, four engined monoplanes from Farman Aviation Works. Based on the push-pull configuration proven by the F.211, design started in August 1925 and the first flight of the prototype was on May 26, 1932. The definitive F.222 variant was the biggest bomber to serve in France between the world wars.
       
       
      Credits
      3D Model (Veltro2k)
      Textures and FM (Charles)
      Cockpit (Kesselbrut).
       
       
       
       
      THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE.
      IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT

      148 downloads

         (1 review)

      0 comments

      Submitted

    24. SF2_SovComms

      New SovComms, in cockpit sound...

      239 downloads

         (1 review)

      1 comment

      Submitted

    25. F-7B MB Series

      F7-MB Bangladesh AF .............
      35 sqdn has old sqd Tail insignia (Yellow Hawk) and later 36 sqdn "TigerCats" ive set them to share number decals as numbers were used on older and newer a\c...but differed with the sqd crests.
       
      F7-B Bangladesh AF and Pakistan AF..............
       
      F7-B-IRAQ AF........
      ---------------------------------------------------------------------------------
      Chengdu F7 Original Release by Mirage Factory TMF
      ---------------------------------------------------------------------------------
      3d model and skins further Modded by me Russouk2004 Thanks TMF team....nice job guys....
      ----------------------------------------------------------------------------------------------------------------------------------
      Changes.
      ---------------
      Added brake chutes bumpmapping....
       
      few skin tweaks...such as new textures,redone details,ie,new panel lines and rivets etc.moved some items about.....may not work on other F7 LODS
       
      Added starys fine mig21 pit to IRAQI F7,feel free to get it for the others.
       
      still need to add the afterburner animation as it disapperas when any mapping is done...so will update it asap.
      hope to complete this in next few days
       
      INSTALL.
      ------------------------------------------------------------------------------------------------------------------
      Extract folder to destop.....
      copy and paste these folders
       
      Objects
      Effects
      Sounds
       
      to your mod folder....usually c:\users\saved games\your name here\Thirdwire\SF2\
       
      If you already have the a\c folder with same name,suggest you rename one or the other.
       
      for other files just click ok to overwrite as these files are latest and should be fine.
       
      Animation keys.....
      --------------------------------------------------------------------------------
      Brake chute opens on ground only with airbrake key =S
      canopy opens with SHIFT +0
       
      supplied.folders
      -------------------------------------------------------------------------------------
      sounds
      effects
      most weapons...suggest you have all latest weapons packs.
      Pilots
      --------------------------------------------------------------------------------------------------------------------------------------------------------------------------
      some loadouts may not be correct.....If you find alterations needed,and can do it,send me any files and I will update the pack...
      takes a lot of time checking stuff and modeling so if missed things,it happens...sorry lol
       
      Disclaimer...
      -----------------------
      If any file within causes any loss of your files due to incorrect installation,overwriting wrong files Its at users own discression.
      ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
      This pack is subject to the CombatAce freeware conditions and may only be used for non comercial use,any alterations to 3d model etc will require previous permission,I have been granted full scope of modding this tmf model,so any permissions must be authorised by me.
      Thank you.
      hope you enjoy the mod.
      Russ

      474 downloads

         (5 reviews)

      4 comments

      Submitted

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