Strike Fighters by Thirdwire
Sub Category
All SF / WOV / WOE / WOI Simulation Modifications and Add-Ons
-
48-56: Exp. 1 Add-on (Redux) - Part 2 of 2
By eburger68
Second part of the 48-56 Add-on for SF2I Expansion Pack 1.
Eric Howes
eburger68
1,324 downloads
-
48-56: Exp. 1 Add-on (Redux) - Part 1 of 2
By eburger68
48-56: Add-on to SF2I Expansion Pack 1
with 1948 War for Independence & 1956 Suez Crisis
This package contains an overhauled version of the "48-56" mod for "Strike Fighters 2: Israel" (SF2I) with "Expansion Pack 1" (Exp1) that was originally released in June 2010. This overhauled version includes completely revamped versions of the three original campaigns, a new "navalized" version of the Suez campaign for those with "Strike Fighters 2: North Atlantic" (SF2NA), a good number of new aircraft and ground objects, as well as plenty of bug fixes and updates.
To use this mod, you must have SF2I Expansion Pack 1 installed, ideally with a merged install of "Strike Fighters 2: Europe" (SF2E) and "Strike Fighters 2: Vietnam" (SF2V). Your install should be at the Mar2012 or later patch level. "Strike Fighters 2: North Atlantic" (SF2NA) is supported, but not required. If your target installation does not include SF2E and SF2V, your campaigns will use alternate versions of some aircraft (see below for more information).
Note that this is a COMPLETE mod package. There is no need to install any previous version of "48-56." Nor should you attempt to install it over the top of any previous version, as you could end up with a non-working install.
~~~~~~~~~~~~~~~~~~~~
Minimum Requirements
~~~~~~~~~~~~~~~~~~~~
To install and play this mod, you must have the following installed as part of your target installation base:
REQUIRED: Strike Fighters 2 Israel (SF2I), plus
Expansion Pack 1 (SF2I Exp1)
RECOMMENDED: Strike Fighters 2 Europe (SF2E), plus
Strike Fighters 2 Vietnam (SF2V)
PATCH LEVEL: Mar2012 or higher
This mod does support installations that include "Strike Fighters 2: North Atlantic" (SF2NA), however, SF2NA is not required.
~~~~~~~~~~~~
Installation
~~~~~~~~~~~~
Before installing, please ensure that Expansion Pack 1 is applied to your SF2I installation along with the latest patches from 3rdWire.
-----------------------------------
* STEP 1: PREPARE THE MOD FOLDER *
-----------------------------------
This mod requires a separate Mod Folder. Please do not attempt to install this mod over or combine it with any other mods package such as "NATO Fighters," "Operation Desert Storm," or the SF2V Expansion Pack.
- Open your SF2 Installation directory and make a copy of StrikeFighters2 Israel.exe or StrikeFighters2 NorthAtlantic.exe (if your target install base includes SF2NA). Rename the copied .EXE file to StrikeFighters2_48-56.exe (or whatever unique name you prefer).
- Run the newly copied and renamed .EXE file, then exit back out to the Windows desktop after navigating through a few menus. A custom Mod Folder for your "48-56" install will have been created in one of these locations:
Windows XP: \Documents and Settings\[username]\My Documents\ThirdWire\[YourModFolder]
Windows Vista: \Users\[username]\Saved Games\ThirdWire\[YourModFolder]
Windows 7: \Users\[username]\Saved Games\ThirdWire\[YourModFolder]
...where [YourModFolder] matches the name of the copied .EXE file that you created. You will install the "48-56" mod files to your Mod Folder.
- Open your Mod Folder and delete the \Objects sub-directory (including everything in it).
Now you're ready to install the "48-56" mod proper.
-------------------------------------------------
* STEP 2: INSTALL MAIN COMPONENTS TO MOD FOLDER *
-------------------------------------------------
This is the easiest step.
- Unpack the two "48-56" archive packages that you downloaded to a temporary location on your hard drive.
- Move the contents of the \1_To_Mod_Folder directory to your Mod Folder (created in Step 1 above). (Note: do not simply drag and drop the folder named "To_Mod_Folder" or you will end up with a non-working install.)
If you've moved everything correctly, you should have a new \Objects sub-directory in your Mod Folder, along with a few new other sub-directories.
----------------------------
* STEP 3: EDIT OPTIONS.INI *
----------------------------
This last step involves a bit of text editing, so please pay attention.
Open the Options.INI file in your Mod Folder. Locate the "Single Mission" section. I recommend setting the StartYear= and EndYear= as follows:
StartYear=1945
EndYear=2020
Finally, a little further down you should find the "Campaign" section. Replace it with the following:
[Campaign]
CampaignName=Suez Crisis - 1956
PlayerService=Israel
PlayerUnit=No. 101 First Fighter Squadron
AircraftType=MystereIVA
Difficulty=HARD
Length=NORMAL
AircraftSupply=NORMAL
WeaponSupply=LIMITED
LoadCampaign=TRUE
CampaignSavename=DefaultCampaignSave
Save your changes and close the Options.INI file.
* * * * *
If your installation abse does not include SF2NA, then your install of "48-56" for SF2I should now be ready to use. Please read the section below on "Optional Installs" for more information on how to install the optional aircraft included with this mod.
If your installation base does include SF2NA, then please proceed to the next step.
--------------------------------------
* STEP 4: Extra Step for SF2NA Users *
--------------------------------------
This last step is for those whose install base include "Strike Fighters 2: North Atlantic" (SF2NA). Included with this mod are a number of custom files that allow SF2NA users to enjoy some of the new functionality included with SF2NA, including:
- Carrier battle groups in campaigns
- Carrier take-off for naval aircraft in Single Missions
- New mission types in campaigns
TO INSTALL: drag and drop the contents of the \2_For_SF2NA folder into your Mod Folder, allowing Windows to merge and overwrite any folders and files it prompts to.
* * * * *
THAT'S IT. Your "48-56" mod for SF2I mod should now be ready to use. You may consider installing some of the "optional" items as described in the next section.
~~~~~~~~~~~~~~~
What's Included
~~~~~~~~~~~~~~~
This mod will add the following to your SF2I w/ Exp. Pack 1 installation:
- An additional campaign called "Suez Crisis" that is an expanded version
of the default Suez campaign included in the Expansion Pack.
If you wish to fly for the Arab side during the '56 conflict, another
alternate version, named "Tripartite Aggression - 1956," is included.
- A new "War For Independence 1948" campaign. This campaign represents the
2nd to 3rd phase of the Israel's War for Independence.
If you wish to fly for the Arab side during the '48 conflict, another
alternate version, named "War For Palestine - 1948," is included.
- Real life pilots, included in the 1948 campaign for you to use as your
wingmen.
- New aircraft, ground objects, and weapons to fill out the countries and
units missing from Exp. Pack 1. Air bases on Cyprus have also been added
for use during the '56 conflict.
This mod has been updated several times since it's original release in June 2010. See the accompanying change log for details on what's been fixed, updated, and added.
~~~~~~~~~~~~
Known Issues
~~~~~~~~~~~~
If you are not flying as a carrier-based unit in the standard "non-navalized" version of '56 Suez campaign, the carriers themselves will fail to show for AI aircraft, and they will flounder in the water. To fix this, use the dreaded Alt_N once you are airborne, and the units on the carriers magically seem to be fine.
The campaigns are not 100% historically accurate. The '56 Suez campaign does not attempt to cover the ground campaign launched by the British and French on 5 November, 1956 with paratroop insertions and amphibious landings. The front line for the campaign would have become too complex and problematic for the game engine to handle. Also, the Egyptian air force in the 1956 campaigns puts up much more of a fight than it did historically (Nasser was more concerned with preserving his air force rather than expending it in a fight with two declining colonial powers).
By turns the 1948 campaigns inflate the sizes of the air forces involved for the sake of game play. In reality both the Israeli and Egyptian air forces were quite small and utterly dependent on unreliable second (and even third) hand equipment serviced with scavenged pare parts and inexperienced ground crews. The clashes between the two air forces were comparatively minor and insignificant, with the ground war playing the overwhelming role in determining the outcome of the conflict. (Of note: many discussions of the early days of the Israeli Air Force devote more space to discussing the several clashes between the IAF and British RAF units still in Palestine, Egypt, and Jordan.)
Moreover, the ground forces themselves were primarily comprised of infanty units, many of which were arguably of "irregular" or "reserve" status, and the battles waged between the various factions involved rendered the front line(s) rather fluid. By contrast, the '48 campaigns in this mod are centered around set piece desert battles between tanks and APCs. Although the Israeli and Arab armies did have some tanks and APCs, they were quite scarce -- nothing like the well-equipped units you see in these campaigns.
~~~~~~~~~~~~~
SF2NA Support
~~~~~~~~~~~~~
If your install base includes SF2NA, you should have performed the fourth installation step, as detailed above. SF2NA features are supported in "48-56" primarily through a "navalized" version of the standard IsraelME terrain named "Israel, Mediterranean" (IsraelMED).
- If you wish to fly Single Missions in carrier-based aircraft off aircraft carriers (British or French), be sure to select the "Israel, Mediterranean" terrain in the Single Missions screen.
- The navalized version of the '56 Suez campaign is named "Suez Crisis - 1956 (N)." This campaign allows you to fly Fleet Air Arm or Aeronavale aircraft off one of five different aircraft aircraft carriers, each with an accompanying group of escorts and support ships. (RAF and AdA aircraft still fly from Cyprus or Israel, depending on the unit.)
There are no "navalized" versions of the other campaigns included in this mod.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Substitute SF2E/SF2V Aircraft
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
This mod uses three ThirdWire aircraft that are not included in SF2I or Expansion Pack 1. As we recognize that not all users will have SF2E and SF2V (which contain the models for these other aircraft), we have set up the campaigns to use equivalent substitutes, which are installed by default, if the "standard" ThirdWire aircraft are not present. The following table summarizes these aircraft.
----------- ------------- -------- -----
Standard AC AlternateType Requires Notes
----------- ------------- -------- -----
Hunter5 HunterF5 SF2E Hunter9 converted to Hunter5
F-84F F-84F_MF SF2E Mirage Factory F-84F
SkyraiderMk1 Skyraider1 SF2V MontyCZ's A-1 Skyraider
If SF2E or SF2V are not part of your base SF2 installation, you should remove the associated "standard aircraft" listed above from your "46-56" install so that the game does not attempt to use them. Thus, if SF2E is not part of your base install, remove the Hunter5 and F-84F. If Sf2V is not part of your base install, remove the Skyraider Mk1. As noted, the "alternate" substitutes will be automatically used.
~~~~~~~~~~~~~~~~~
Optional Installs
~~~~~~~~~~~~~~~~~
The "48-56" mod includes support for a number of aircraft that are available only from the A-Team's web site at:
http://cplengineeringllc.com/SFP1/Skunworks.html
These aircraft can be found in the \3_OptionalAircraft folder. Unfortunately, we are not allowed to include the models (LOD files) for these aircraft in this mod package. That means you MUST download the original aircraft from the above site (which requires you to apply for access) and install the LODs separately in order to use these aircraft.
To add any one of the optional aircraft to your "48-56" mod, you will need to do the following:
1. Download the appropriate package (see table below) containing the necessary LODs from the A-Team's site (link included above).
2. Unzip the package to a temporary directory.
3. Copy the .LOD files from the package you downloaded to the appropriate aircraft folder in the \3_OptionalAircraft directory.
4. Once you've added the LOD files to the aircraft's folder, you may install the aircraft and accompanying decals from the \3_OptionalAircraft directory to your "48-56" Mod Folder.
The table below is designed to point you to the correct package to download for each aircraft at the A-Team's site. Note that in some cases the A-Team's site may include multiple versions of the same aicraft -- usually an older version and an updated version. In most cases you want the older version, as that's the version supported (and the version tested with). Again, see the "Section" and "Notes" columns for guidance. When in doubt, check the LOD file names in the aircraft's main .INI file to ensure that you have obtained the right version with the correct LOD files.
--------------- ------------- ------- -----
A-Team Optional AlternateType Section Notes
--------------- ------------- ------- -----
B-17G_IDF SStirling_IDF WWII section
BeauTFX_IDF Mosquito_FBVI WWII section
Lancaster Halifax WWII section
Macchi205_EAF HurricaneIIb WWII section
Meteor_F4 Meteor4_Arab Beta section
Meteor_NF14 Meteor8 Beta section - original version (not Veltro2K's in 3rd Party)
Meteor_NF14_Arab Meteor8_Arab Beta section - original version (not Veltro2K's in 3rd Party)
SeaVenom SeaVixen or SeaHawkFGA_6 Beta section - older LOD (updated LOD should work)
Spitfire5B_EAF Spitfire9c WWII section - older original release (not updated Release 2)
Spitfire22_EAF Spitfire9c WWII section
TBM-3E F6F-5_FN & SeaFury WWII section - older TBF/TBM release (not updated versions/models)
ValiantB1 CanberraB6 Modern section - older LOD (not newer LOD)
Wessex n/a Helicopters - also available in Falklands '82 mod at CombatAce
We recognize that not everyone has access to A-Team downloads, so the campaigns have been configured to use alternate, substitute aircraft if the A-Team "optional" aircraft are not present in your Mod folder. Those alternate/substitute aircraft, which are installed by default, are listed in the AlternateType column above.
A few notes about some of these optional aircraft and their alternates/substitutes:
- The MeteorNF14 and the MeteorNF14_Arab use the same LODs. Thus, you need only download ONE package from the A-Team's site for those aircraft.
- The Spitfire5B_EAF uses the LODs for the Spitfire Mk VB Trop, not the standard VB (also available in the same section).
- The SeaVenom files included in this package were tested with the original LOD released for that aircraft. There is an updated LOD currently on the A-Team's site that should work, but I can't absolutely guarantee that it will work. If you use the updated LOD, youmay need to edit the SeaVenom.INI file to point to the correct LOD file.
- The Sea Vixen used as an alternate/substitute for the Sea Venom is a semi-fictional, guns-only version of that aircraft -- a "what-if" Sea Vixen that might have gone into production several years earlier than the gunless version that eventually made it to the fleet.
- If you dont have access to the Sea Venom and would prefer not to use the Sea Vixen, you can edit the campaign to use the SeaHawk FGA.6. All the necessary lines are included, so the switch merely involves changing these two lines...
AlternateType=SeaVixen
//AlternateType=SeaHawkFGA_6
...to the following:
//AlternateType=SeaVixen
AlternateType=SeaHawkFGA_6
There are three squadrons affected: 809Sq, 892Sq, and 893Sq. You should make these changes in both campaign .INI files.
- If you have the newer LOD for Valiant B.1, you can swap decal files in the RAFSilver1 folder so that the decals show up properly on the aircraft. If you use the updated LOD, youmay need to edit the ValiantB1.INI file to point to the correct LOD file.
- The LODs for the Wessex are available in the Falklands '82 mod package at CombatAce.com:
http://combatace.com/files/file/13296-sf2-falklands-mod-redux/
~~~~~~~~~~~~~~~~~~~~~
Optional DLC Installs
~~~~~~~~~~~~~~~~~~~~~
The "48-56" mod includes support for two ThirdWire aircraft that were released in DLCs:
- S-199_IDF (DLC 28)
- Spitfire22_EAF (DLC 29)
If these DLC aircraft are part of your base install, you may add these aircraft to your "48-56" install by copying the aircraft folders from \4_DLC Aircraft to the \Objects\Aircraft folder of your "48-56" mod folder. The campaigns will automatically use these aircraft, if present.
If you elect to install the DLC S-199_IDF you should remove the S-199_IDF that is installed by default. The DLC version replaces the version from the default install.
Please note that you cannot install both the DLC-based Spitfire22_EAF and the optional A-Team Spitfire22_EAF discussed in the previous section. Only one version can be installed at a time.
~~~~~~~~~~~~~
Terrain Notes
~~~~~~~~~~~~~
The IsraelME and IsraelMED terrains included in this mod package use a number of new airbases, which are summarized below. These new airbases fall into two groups:
1. New airbases on Cyprus & Malta for the 1956 campaigns
2. New airbases for the 1948 campaigns
The new 1948 airbases replace a handful of default airbases in Israel, which are now configured to start at a later date (usually 1952). The table below summarizes ALL of the friendly airbases now present at one time or another in the IsraelME(D) terrain:
------------------------ ------------------------
1948 Airfield Default Airfield
------------------------ ------------------------
--- Etzion AB (Runway6, 10/1/1973 - 10/31/1974)
--- Hatzerim AB (Runway4, from 10/3/1966)
Shmuel AF (Runway3) Hatzor AB (Runway4)
Lydda AB (Runway6) Lod AB (Runway4)
Shachar AAF (Runway3) Meggido AB (Runway6)
--- Ovda AB (Runway1, from 1/1/1981)
Ramat David AF (Runway6) Ramat David AB (Runway4)
--- Ramon AB (Runway6, from 1/1/1981)
Sde Tov AF (Runway3) Sde Dov AB (Runway6)
Ekron AB (Runway6) Tel Nof AB (Runway4)
Beersheba AF (Runway3) Teyman AB (Runway6)
--- Akrotiri AB (Runway4, Cyprus)
--- Paphos AB (Runway6, Cyprus)
--- Luqa AB (off map, Malta)
Unless otherwise noted, default airbases have ActiveDate=6/1/1952; 1948 airbases have ActiveDate=6/1/1940 & InactiveDate=5/31/1952.
~~~~~~~~~~~~~~~~~~~
Recommended Reading
~~~~~~~~~~~~~~~~~~~
The 1948 War for Independence and the 1956 Suez Crisis are two conflicts that are not as well known or understood as the 1967 and 1973 wars that followed between Israel and its Arab neighbors. The Suez Crisis in particular seems to have almost completely disappeared from popular memory -- even more so than the Korean War. Historically obscure, largely forgotten (at least in the West), but still hugely important in shaping the history the modern Middle East and the relations between the world's major powers (Great Britain, France, the United States, Soviet Union/Russia).
Those interested in these conflicts could do worse than track down and read the following:
- Efraim Karsh. The Arab-Israeli Conflict: The Palestine War 1948. Oxford: Osprey, 2002.
- Benny Morris. 1948: The First Arab-Israeli War. New Haven: Yale UP, 2008.
- Derek Varble. The Suez Crisis 1956. Oxford: Osprey, 2002.
- Brian Cull, et al. Wings Over Suez. London: Grub Street, 1996.
- Steven Z. Freiburger. Dawn Over Suez: The Rise of American Power in the Middle East 1953-1957. Chicago: Ivan R. Dee, 1992.
- Barry Turner. Suez 1956: The Inside Story of the First Oil War. London: Hodder & Stoughton, 2006.
- Keith Kyle. Suez: Britain's End of Empire in the Middle East. London: I.B. Tauris, 2003.
These web sites will also be of interest:
Britain's Small Wars: The Suez Index
http://www.britains-smallwars.com/suez/suez-index.html
Suez Crisis, 1956
http://www.acig.org/artman/publish/article_256.shtml
Suez Crisis, 1956: The War of Stripes
http://www.acig.org/artman/publish/article_257.shtml
The Wikipedia articles on both conflicts are quite good:
1948 Arab-Israeli War
http://en.wikipedia.org/wiki/1948_Arab%E2%80%93Israeli_War
Suez Crisis
http://en.wikipedia.org/wiki/Suez_Crisis
My favorite comment from a British reservist who, in an article on the "Britain's Small Wars" web site, recounts being called up for duty during the Suez crisis:
"The entire Suez incident was a complete fiasco as far as we could tell. At the time one fell into the trap of thinking 'those in charge must know what they are doing', but hindsight and history tells that the powers that be really were utterly, completely incompetent, and that our private impressions on the ground of utter chaos and incompetence on a huge scale, were absolutely justified ... I have had no faith in the public image of leadership, or in the mostly ludicrous coverage of anything by the media, ever since."
~~~~~~~
Credits
~~~~~~~
This mod package draws on the work on dozens of modders who have uploaded the fruits of their labor to CombatAce.com and elsewhere over the years.
Aircraft
----------------------------------------------------------------------------
Starfighter,Diego,& Pasko .................. An-2
The Mirage Factory ......................... Au-1 & F4u-7
Column5, Crusader, & Wrench ................ Au-1 & F4u-7 fixes/upgrades
Wrench ..................................... Beaufighter tweaks & updates
Paulopanz .................................. C-47A skins
Ahmed Junaid Raza .......................... Canberras
Kessselbrut ................................ Canberra bombadier's cockpit
Geo & Razor ................................ F6F-5
Wrench ..................................... F6F-5 upgrades
The Mirage Factory ......................... F-84F_MF
Veltro2K ................................... Halifax & Short Stirling
Bunyap,Ravenclaw, & Soulfreak .............. Harvard/T-6/SNJ-6
LloydNB & Wrench ........................... Harvard/T-6/SNJ-6 skins
Paulopanz & Syrinx ......................... Halifax & Short Stirling skins
Raven ...................................... HurricaneIIb
Paulopanz .................................. Il-28 skins
LloydNB .................................... B-17 & Lancaster skins
Paulopanz .................................. Li-2 Cab
Wrench ..................................... Macchi205_EAF upgrades
Paulopanz .................................. MiG-15bis & MiG-15UTI skins
Stary ...................................... MiG-15/17 cockpit
Pasko ...................................... MiG-15bis_EAF & MiG-15UTI
Paulopanz .................................. MiG-17 & MiG-17F skins
Pasko ...................................... Mosquito FB.VI
LloydNB & Wrench ........................... Mosquito skins/upgrades
Ahmed Junaid Raza .......................... MystereIVA_AdA
MontyCZ .................................... NordAtlas (C-119)
Pasko ...................................... Ouragan
Paulopanz .................................. Ouragan skins
Ordway ..................................... Ouragan/MD-450 cockpit
Baffmeister ................................ new Ouragan flight model
Wolf257 .................................... P-40B
Wrench ..................................... P-40B skins/upgrades
Wilco ...................................... custom P-51B & Spitfire9 skins
Florian .................................... RF-84F
Gunrunner .................................. RF-84F skins
MontyCZ .................................... S-199
Wrench ..................................... S-199_IDF (DLC) tweaks & updates
Simon Porter ............................... Sea Fury
Paulopanz .................................. Sea Fury skins
Bunyap ..................................... Sea Hawks
Paulopanz .................................. Sea Hawk skins
Tomb ....................................... Sea Hawk fixes/upgrades
Skippybing ................................. Sea Vixen
Sundowner & Wrench ......................... Sea Vixen skins/upgrades
MontzCZ .................................... Skyraider1
Wrench ..................................... Skyraider skins/upgrades
MontyCZ, 76IAPBlackbird, & Wrench .......... Skyraider AEW
Paulopanz .................................. Spitfire22_EAF (DLC) skins
Kulbit80 ................................... TBM Avenger skins
Paulopanz .................................. Valiant B.1 skins
Paulopanz .................................. Vampire skins
Paulopanz .................................. Vampire cockpit
Pasko ...................................... Venom
Paulopanz .................................. Venom skins
Skippybing ................................. Wyvern
Zurawski ................................... F-86F cockpit (used on several aircraft)
Stary ...................................... Late Spitfire cockpit
A-Team ..................................... several optional aircraft (models
not included) -- see above for
more information
Jimbeamer5 & Kulbit80 ...................... various skins
Ground Objects
----------------------------------------------------------------------------
Hinchinbrooke .............................. all carriers, except La Fayette
YEYEYE ..................................... La Fayette
Wrench & Paulopanz ......................... previous mods to carriers
Hinchinbrooke .............................. all ships, except as noted below
Adrian Benetti ............................. Flower class
GrinchWSLG ................................. Weapon & Z-Class (Fletcher)
Julhelm .................................... Tide class
ThirdWire .................................. RN Supply Ship
Kesselbrut ................................. NavyTug, TroopShip, & Mark8_LCT
Pasko ...................................... "SAMs and Vehicles Pack: Euro & Desert"
Nicholas Bell .............................. "WOE 1950's AAA Mod"
Gerald14 ................................... "Russian Defence/ZSU-23-4 Pack"
Monty CZ ................................... "SF2 WWII Flak Pack"
Geo......................................... "WWII Ground Object Pack"
Kesselbrut .................................."US Armor Pack"
SFP1Ace ....................................."Alternative ArmorPack"
Gepard ......................................"Tiran Pack"
Gepard ......................................"WOI Panzer Pack"
Geo.........................................."WWII Ground Object Pack"
Kesselbrut ................................. "Zil Transport Pack"
Pasko & Nicholas Bell ...................... S-60, KS-30, KS-19P, ZPU-4, M-42
Nicholas Bell .............................. Bofors L60/L70
rebel ryder & Nicholas Bell................. M1939 flak guns
Kesselbrut ................................. ZPU-1, IDF_Cal50
Geo ........................................ 20mmAAA & M16_Quad
Monty CZ ................................... HS-820 & HS-831
ODS Team ................................... Firecan radar
EricJ ...................................... Arab_DShK
Unknown author ............................. 37InchAA, 37InchEmplaced, TommyFlak37, TommyFlak37Emplaced
Fubar512 ................................... ZSU-23 AAA tweaks
ThirdWire .................................. BTR-ZPU, BTR-ZU-23, KS-12, KS-19, M113-ZPU, M113-ZU-23,
ZPU-2, ZSU-23, ZSU-57, ZU-23, M35_Quad, M55_Quad, M-163
Geo ........................................ Sherman_E8, M3, M3GMC
rebel ryder ................................ Sherman-M4A2_76mm, T-34-85, IDF Super Shermans
rebel ryder ................................ ZIS Canvas, ZIS_Quad, Bedford Canvas, BedfordOpen, Squads
Pasko ...................................... AMX-13, Su-85, Su-100, T-34
Gabilon .................................... Merkava
Pasko & Kesselbrut ......................... M60A3, M60A1AOS
SFP1Ace .................................... Chieftains (based on TW Centurions)
russouk2004 ................................ CrusaderII
Unknown Author ............................. Daimler, Humber, PZKW_IVA
ThirdWire .................................. Centurions, Leopards, M48A2/3, M60A1, M113, BRDM,
BTR-50PK, BTR-152, PT-76, T-54/55, T-62A, T-72A,
T-34-85, M50_Sherman, M51_Sherman
SUICIDAL ................................... New Destroyed Tank LODs
Pasko ...................................... Hawk launcher & radars, Spoonrest radars
Fubar512 & Wrench .......................... Hawk INI tweaks
Other Mods
----------------------------------------------------------------------------
Paulopanz .................................. custom ranks/medals pack
Paulopanz .................................. custom kill marks
OldDiego, Pappy, Wrench, Pasko, ............ Pilots
Florian/AmokFloo, & PureBlue
Wrench ..................................... IsraelME terrain upgrades
Credit for the original "48-56" add-on released in June 2010 at CombatAce.com goes to Dave (USAFMTL) and the rest of the "48-56" mod team.
If we have neglected to credit anyone here, please let us know. We will get it fixed ASAP.
--------------------------
eburger68 & USAFMTL (Dave)
14 December 2014
1,524 downloads
-
IA-58 Pucara Templates 2048x2048
Templates for skin of attack aircraft IA-58 Pucara
Templates only compatible with the model Foxmonter to SFP1 and SF2: http://combatace.com/topic/45483-fma-ia-58a-pucara-for-sf2/
Resolution: 2048x2048
Good flight!
Ari Detomasi
------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Plantillas para piel del avion de ataque IA-58 Pucara
Plantillas unicamente compatible con el modelo de Foxmonter para SFP1 y SF2: http://combatace.com/topic/45483-fma-ia-58a-pucara-for-sf2/
Resolucion: 2048x2048
Buen Vuelo!
Ari Detomasi
66 downloads
0 comments
Submitted
-
Republic P-47C Thunderbolt (ETO) by Cocas
By Wrench
SF2 WW2 ETO Republic P-47C Thunderbolt 12/8/2014
= For SF2 (Full4/5 Merged RECCOMENDED!)
*This mod will =NOT= work in SF/Wo* 1stGen game installs, at any patch level. It was built for SF2 ONLY!!.*
This is a BRAND NEW aircraft, brought to you by Cocas Aircraft Factory & Co.
We are calling this "version 0.9", as there exists the possibility of more work being required. But, we wanted to get them out into the hands of our WW2 End Users for their examinations and so forth.
This pak contains a NEW model, representing the P-47C Thunderbolt as seen in early to mid 1943 when first arriving in England. There is one "base" skin map, and the marking represent the...
334th FS, 4th FG
This was the first "combat ready" version of the Jug, but was quickly superceded by later improved models (D Razorback), hence it short operational life. This has the bulged keel, with provision for a single drop tank or bomb. This should be the equlivant of the C-5-RE version.
All markings are decals; this will allow super easy creation of other squadrons by simply creating a new SCode decal, although those with a purer historical heart will also have to run down the matching serial numbers for their decal creation. Decal randomization is set to TRUE.
The mod has the correct nose arts, matched to plane-in-squadron letters and serial numbers for the 334th FS.
All the 1stGen Hangar and/or Loading screens were either rebuilt to SF2-spec, or created new for this package. They are in jpg format, and fit SF2 styling. Damage textures are also new, in DDS format.
The canopy opens/closes with the Standard Animation Keystroke , Shift/0
Even though there is no other P-74Cs available, when in game you'll see:
P-47C Thunderbolt (CAF)
on the aircraft selection dropdown menu.
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!!
Happy Landings!
Wrench
Kevin Stein
=for Cocas Aircraft Factory, Prop Works Division=
dedicated to Ken "Major Lee" Golden, Thunderbolt King
154 downloads
0 comments
Submitted
-
German Typhoon 30+30 Solo Display
By FLT
This is an airshow skin for Craig´s excellent Thphoon Mod. It represents the number 30+30 of the "Jagdgeschwader 74" of the German Luftwaffe.
---------------
Simply unzip to your Typhoon folder an have fun!
FLT
515 downloads
0 comments
Updated
-
Mirage III "Sky Fighters" Skin
By FLT
This skin is made like the Mirage 2000 from the movie "Sky Fighters"
Just put in your MirageIIIE folder an have fun!
Respect Mirage Factory for this great Addon!
-----------------------------------------------------
FLT
215 downloads
0 comments
Updated
-
Mirage III_Modern Camo2000
By FLT
This is a skin for the Mirage IIIE. It shows the colours of the Mirage 2000 Camo. This Skin will be part of the Mirage 2000sim Project by Diabolico and me. We are developing an Mirage 2000sim based on the MirageIIIE.
--------------------------------------------------------------------------------------------------------
Just put in your MirageIIIE folder an have fun!
FLT
450 downloads
0 comments
Updated
-
New Easy Radarscreen
By FLT
This is a new Radarscreen for those who had easy avionics.
--------------------------------------------------------------------
Just put in your Flight Folder and have fun. Back up your original files first!
--------------------------------------------------------------------
I tried to get a little more realistic feeling in it so it have to yellow markings on the screen. When Radar is at 25NM Mode, all targets on the outer circle are 15NM away and so in range for a AIM-120 shoot for example. Targets on the inner circle are 5NM away and in range for an IRM shoot. On the inner circle there are also 12,3,6,9 o´clock markings for better navigation.
Hope you enjoy it
FLT
747 downloads
0 comments
Updated
-
Luftwaffe Typhoon (correct color)
By FLT
The skin represents the actual skin of the Luftwaffe Typhoons. This skin shows 2000s form the "Jagdgeschwader 74".
Just put in your Typhoon folder an have fun.
FLT
446 downloads
-
MiG-21 landing lights
By FLT
This little modification adds landing lights to the MiG-21 model.
------------------------------------------------------------------------
Tested with MiG-21MF but should work with any 21 version.
------------------------------------------------------------------------
Follow the instructions in the txt.file and have fun.
FLT
236 downloads
0 comments
Updated
-
BAe Hawk T.1
By paulopanz
The BAE Systems Hawk is a British single-engine, advanced jet trainer aircraft. It was first flown at Dunsfold, Surrey, in 1974 as the Hawker Siddeley Hawk, and subsequently produced by its successor companies, British Aerospace and BAE Systems, respectively. It has been used in a training capacity and as a low-cost combat aircraft.
The Hawk T1 (Trainer Mark 1) was the original version of the Hawk used by the RAF, deliveries commencing in November 1976. The RAF received a total of 175 T1s.
What's in:
- a new plane;
- 4 new and 1 upgraded skins;
- Historical decalsets;
- open canopy 10 key auto closing at take off;
- weapons
- "real" sound;
- New screens;
- loadout.tga;
Notes:
- This plane uses as stand in Harrier1 cockpit
- Coupi tweak (harrier's frame removed) is inside the pack
Credits:
- RussoUK - plane model 2.0;
- MarcFighters original Red Harrows skin;
- Ndicki- original Templates;
- Coupi pit tweak;
- Spillone104 - RR Adour sound;
- Paulopanz - Skins, Decals,edits;
- Crusader - data, weapons, pit revision;
Install:
- all mod folder content in your mod install
- overwrite
- if you haven't SF-2EU or dislike Harrier1 pit open Hawk51.ini
[AircraftData]
AircraftFullName=Hawk T.1
AircraftShortName=Hawk
AircraftDataFile=Hawk61_data.ini
//CockpitDataFile=Hawk_cockpit.ini
CockpitDataFile=Harrier1_cockpit.ini <---- delete this
HangarScreen=Hawk_Hangar.jpg
LoadingScreen=Hawk_Loading.jpg
LoadoutImage=Hawk_Loadout.tga
LoadoutFile=Hawk_loadout.ini
//AvionicsDLL=Avionics60.dll
AvionicsDLL=Avionics70.dll <---- delete this
//AvionicsDataFilename=HAWK_AVIONICS.INI
AvionicsDataFilename=Harrier1_avionics.ini <---- delete this
UserList=Hawk_UserList.ini
---> delete all "//" too and you will use the F-100 cockpit
That's all
Enjoy
@ paulopanz
465 downloads
-
JAS39C CZECH 211. Tigers squad.
By Umbajz
and here it is. my first attempt at creating. they are two camouflage Czech 211th squadron.
transformed the mode of JAS-39C / D Gripen from Heberth.
you need it to run. (I tried it on other mods.)
http://combatace.com/files/file/12711-jas-39cd-gripen/
210 downloads
-
"Operation Desert Storm" for SF2 (Redux) - Part 1 of 3
By eburger68
"Operation Desert Storm" for Strike Fighters 2
This package contains an updated, "Strike Fighters 2" compatible version of the "Operation Desert Storm" mod package originally released for "Strike Fighters Project 1" (SFP1). In addition to making the original mod compatible with "Strike Fighters 2: Europe" (SF2E), this updated version also adds a number of other mods that were released in the years subsequent to the original release of this mod for SFP1.
This mod package should be installed to "Strike Fighters 2: Europe" (SF2E) installations (or merged installs incorporating SF2E) that are patched to the Mar2012 or later patch level. If you are running SF2E at an earlier patch level and do NOT intend to update to one of the later patch levels mentioned above, you should NOT install this mod package.
Note that this is a COMPLETE mod package. There is no need to install the original "Operation Desert Storm" mod for SFP1. If you have installed the previous SF2 version of ODS, it is recommended that you NOT install this refreshed and updated version over that earlier version. Create a new install.
NOTE: this mod is distributed as set of THREE 7zip archive files. If you did not download all three 7zip packages from CombatAce.com, then this mod will not work properly.
~~~~~~~~~~~~~~~~~~~~
Minimum Requirements
~~~~~~~~~~~~~~~~~~~~
To install and play this mod, you must have the following installed:
SF2 VERSION: Strike Fighters 2: Europe (SF2E)
PATCH LEVEL: Mar2012 or higher
This mod does support installations that include "Strike Fighters 2: North Atlantic" (SF2NA), however, SF2NA is not required.
~~~~~~~~~~~~
Update Notes
~~~~~~~~~~~~
This mod package is a refreshed and updated version of the original version that was released in April 2012 on CombatAce. It incorporates all the updates included in the "Update 1" package released on CombatAce in January 2013. It also includes further updates, fixes, and additions beyond what was included in the "Update 1" package. All told this refreshed version of the mod includes the following major additions to the "Operation Darius" mod package:
- new aircraft: H-6D, Mi-8 Hip, IL-76, IL-76B2, NimrodMR1, SH-3D
- new SF2NA aircraft: EA-6B_86, A-6E_90, E-2C
- new optional aircraft: A-10A_87, Mirage5AD, Mirage5EAD
- new aircraft models: F-1CR, F-7B, F-7M, F-16C_B30, F-16C_B40,
F-117A, JaguarA3_DS, Mirage2000EAD, Su-25
- new ships: USNTransport
...plus numerous other fixes, updates, and skin additions to dozens of aircraft and ground objects.
~~~~~~~~~~~~
Installation
~~~~~~~~~~~~
Before installing this mod package, please ensure the installation of Strike Fighters 2 that you intend to use is updated to at least the Mar2012 patch level. The latest patches for Strike Fighters 2 can be downloaded from ThirdWire:
http://thirdwire.com/downloads.htm
Also, please be aware that the mod requires "Strike Fighters 2: Europe" (SF2E). This mod can be installed to SF2E installations that incorporate "Strike Fighters 2: North Atlantic" (SF2NA). If SF2NA is part of your target install base, there are some additional items for you to install.
The main installation process consists of three main steps -- or, four if your target install base incorporates SF2NA. Please read the following instructions carefully and follow them religiously. If you wind up with a non-working mod install, then you likely failed to follow the instructions properly.
-----------------------------------
* STEP 1: PREPARE THE MOD FOLDER *
-----------------------------------
This mod requires a separate mod folder. Please do not attempt to install this mod over or combine it with other mods such as NATO Fighter 4+ or the SF2V Expansion Pack.
- Open your SF2 Installation directory and make a copy of StrikeFighters2 Europe.exe or StrikeFighters2 NorthAtlantic.exe (if your target install base includes SF2NA). Rename the copied .EXE file to StrikeFighters2_ODS.exe (or whatever unique name you prefer).
- Run the newly copied and renamed .EXE file, then exit back out to the Windows desktop after navigating through a few menus. A custom Mod Folder for your "Operation Desert Storm" mod install will have been created in one of these locations:
Windows XP: \Documents and Settings\[username]\My Documents\ThirdWire\[YourModFolder]
Windows Vista: \Users\[username]\Saved Games\ThirdWire\[YourModFolder]
Windows 7: \Users\[username]\Saved Games\ThirdWire\[YourModFolder]
...where [YourModFolder] matches the name of the copied .EXE file that you created. You will install the "Operation Desert Storm" mod files to your Mod Folder.
- Open your Mod Folder and delete the \Objects sub-directory (including everything in it).
Now you're ready to install the "Operation Desert Storm" mod proper.
-------------------------------------------------
* STEP 2: INSTALL MAIN COMPONENTS TO MOD FOLDER *
-------------------------------------------------
This is the easiest step.
- Unpack the three "SF2 ODS" archive packages to a temporary location on your hard drive.
- Move the contents of the \To_Mod_Folder directory from all three unzipped packages to your Mod Folder (created in Step 1 above). (Note: do not simply drag and drop the folder named "To_Mod_Folder" or you will end up with a non-working install.)
If you've moved everything correctly, you should have a new \Objects sub-directory in your Mod Folder, along with a few new other sub-directories.
----------------------------
* STEP 3: EDIT OPTIONS.INI *
----------------------------
This last step involves a bit of text editing, so please pay attention.
Open the Options.INI in your Mod Folder. Locate the "Instant Action" section and replace it with the following:
[instantAction]
AircraftType=F-15C
MissionMap=DS
StartTime=05:30:00
StartDate=01/19/1991
StartTimeDeviation=120
TextureSet=0
NationalMarking=0
SquadronMarking=0
AircraftNumber=0
KillMarking=0
Just below the "Instant Action" section is the "Single Mission" section. At minimum you should change the EndYear= statement to 1992 or higher. I recommend setting the StartYear= and EndYear= as follows:
StartYear=1990
EndYear=1992
Finally, a little further down you should find the "Campaign" section. Replace it with the following:
[Campaign]
CampaignName=19910117 Desert Storm
PlayerService=USAF
PlayerUnit=336th TFS
AircraftType=F-15E
Difficulty=NORMAL
Length=NORMAL
AircraftSupply=NORMAL
WeaponSupply=NORMAL
LoadCampaign=FALSE
CampaignSavename=DefaultCampaignSave
Save your changes and close the Options.INI file.
--------------------------------------
* STEP 4: Extra Step for SF2NA Users *
--------------------------------------
This last step is for those whose install base include "Strike Fighters 2: North Atlantic" (SF2NA). Included with this mod are a number of custom files that allow SF2NA users to enjoy some of the new functionality included with SF2NA, including:
- Updated F-14 cockpits and avionics that use the new AvionicsF14A.dll included with SF2NA;
- Carrier battle groups in campaigns
- SF2NA US Navy ships that are restricted to actual vessels that participated in Operation
Desert Storm.
- New mission types in campaigns, including Escort_Jamming missions for the EA-6B and EF-111A
(AI only) as well as Early_Warning missions for the E-2C and E-3A.
TO INSTALL: drag and drop the contents of the \_For_SF2NA folder into your Mod Folder, allowing Windows to merge and overwrite any folders and files it prompts to.
* * * * *
THAT'S IT. Your ""Operation Desert Storm" for SF2" mod should now be ready to use. You may consider installing some of the "optional" items as described in the next section.
~~~~~~~~~~~~~~~~~
Optional Installs
~~~~~~~~~~~~~~~~~
This mod includes a number of optional files that you can add to your Desert Storm installation. Note that some of the following optional installs require you to have other ThirdWire products beyond those listed in the minimum requirements.
A. SF2NA Tomcat Updates
Included in the \Optional\3W_F-14s folder are some optional items that you may consider installing, if your installation base includes SF2NA. Included are:
- DATA.INI files for the F-14 Tomcats that use the ThirdWire flight model
- COCKPIT.INI and AVOINICS.INI files for the Tomcats that use the ThirdWire cockpit
To use these files simply drop them in the appropriate F-14 folders in \Objects\Aircraft. (Note: the *.TMF versions of these files are copies of the files you replace when using these optional files.)
B. Optional Aircraft
1. A-10A_87
Included in the \Optional\Aircraft directory is an optional A-10A Warthog, using a new model and released by Spectre8750. To install it, simply copy the \A-10A_87 folder to the \Objects\Aircraft folder in your Desert Storm Mods folder. Once installed this A-10A version will be used in campaigns in lieu of the stock A-10A_78.
2. Mirage 5AD & 5EAD
Also included in the \Optional\Aircraft directory are two aircraft used by the UAE -- the Mirage 5AD and Mirage 5EAD. Please note that these aircraft require you to have the following additional products from ThirdWire installed as part of your base installation:
- Mirage 5AD: Mirage 5D from Strike Fighters 2 Israel (SF2I)
- Mirage 5EAD: Mirage IIIO from DLC #17
To install these aircraft, simply copy the \Mirage5AD and \Mirage5EAD folders to the \Objects\Aircraft folder in your Desert Storm Mods folder. These aircraft are not used in campaigns but will be available for single missions.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~
A Note on Anti-Ship Missiles
~~~~~~~~~~~~~~~~~~~~~~~~~~~~
For this mod most third-party (i.e., non-stock) anti-ship missiles have been converted to use the ASM/cruise missile functionality introduced w/ SF2NA. At the same time, the older versions of these missiles have been preserved, as the new ASM cruise missiles can be used by AI only against ships.
So, for many anti-ship missiles you will now find two versions:
1) "Standard" guided version
These versions are the "old" style missiles setwith WeaponDataType=1. They can be used by AI against land and sea targets. These missiles retain their familiar names (e.g., AGM-84D Harpoon, Kh-59M Ovod, etc.).
2) ASM/cruise missile version
These versions utilitize the new cruise missile functionality set by WeaponDataType=7. They can be used by AI only against ships. These versions can be distinguished by their names:
- U.S./NATO missiles have the ASM tag (e.g., AGM-84D Harpoon ASM).
- Soviet/WP missiles follow the naming convention used by ThirdWire's
Soviet cruise missiles (e.g., Kh-59M AS-13 Kingbolt).
At the same time aircraft that typically carry these missiles have been updated to accommodate the ASM versions. Loadouts for these aircraft have been updated to use ASM versions by default for Anti-Ship, Naval_Attack, and Cruise_Missile loadouts.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
A Note on Laser-Guided Bombs (LGBs)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
AI pilots in Strike Fighters have long had problems employing LGBs. AI pilots in the player's flight can drop LGBs, but will treat them as dumb bombs. AI pilots in flights not controlled by the player (i.e., AI-only flights) cannot use LGBs at all, and will typically get stuck circling the target.
To address this problem I have created EOGB versions of all LGBs for AI pilots to use (AI pilots have no problems with EOGBs for some reason). These AI versions are identical in all respects to the LGB versions save for the Guidance Type, which is set to "Electro-Optical Guided" instead of "Laser-Guided."
By default aircraft that use LGBs for certain loadouts (usually Stike, Attack, SEAD, or Anti-Ship) are loaded with these AI (EOGB) versions instead of the LGB versions. You should make it a habit to check the Loadout screen and switch the bomb version on your own aircraft to the LGB version.
You can distinguish between the AI (EOGB) and LGB (Player) versions by the weapon name -- for example:
LGB version: GBU-12D/B Paveway II LGB
AI version: GBU-12D/B Paveway II (AI)
While this solution introduces an extra step for the player in the preparation to start a mission, it allows AI pilots and AI-only flights to use these weapons.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
A Note on the Water Shader Effect
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
This updated version of ODS for SF2 implements a different water shader effect from Fubar512, replacing the water shader effect from the original release that caused costal tiles to have an odd, shimmering appearance.
If you run into problems with this replacement water shader, do the following:
1) Remove the following files from the \Terrains\DS folder:
DiffuseMap.tga
WATEREFFECT.FX
WaterNormal.tga
Water.dds
WNormal16.tga
TERWATEREFFECT2.FX
At this point, the game will revert to using the stock SF2 watershader and WaterNormal.BMP. If you wish to restore the water shader used in the original release of this mod, proceed to the next step.
2) Restore the water shader effect from the original release by unpacking WaterEffect_Fubar512.zip (found in \Terrains\DS\_Water) to the main DS terrain folder (\Terrains\DS).
If you later decide you prefer the new water shader effect included in this updated version of the mod, simply unpack WaterEffect_V1.zip (found in \Terrains\DS\_Water) to the main DS terrain folder (\Terrains\DS).
If you do encounter problems with this replacement water shader effect, please report them to the forums at CombatAce.com.
~~~~~~~~~~~~~~~~~~~~~~~~~~~
Changes, Fixes, & Additions
~~~~~~~~~~~~~~~~~~~~~~~~~~~
This mod is a conversion and upgrade of the original "Operation Desert Storm" mod released for SFP1. This version incorporates the following major updates and additions over the original:
New Aircraft
------------
A-6E_90 F-15D MiG-23BN_IRQ
A-10A_87 F-16C_B40 MiG-23MF_IRQ
AC-130U F-16C_B40_RBAF MiG-23MLAE_IRQ
AH-64A F-1CK MiG-23MS_IRQ
Buccaneer-S2B F-1CR Mirage5AD
C-130E F-1EDA Mirage5EAD
C-130H FA-18C Mirage2000C
C-130K H-6D Mirage2000EAD
C-130K-30 Hawk65 NimrodMR1
E-2C IL-76/B2 SH-3D
EA-6B JaguarA3_DS Su-20B
EA-6B_86 KA-6D Su-22
EC-130H KC-130F Su-22M
F-7B/M KC-135A Su-22M3
F-14A+ KC-135E Su-22M4
F-15C_RSAF Mi-8 Su-25
Upgraded Aircraft *
-----------------
A-10A_78 F-14A F-117A
A-4KU F-15C JaguarGR1A_DS
B-52G F-15E MiG-25PDS
EF-111A F-16C_B30 Tornado_GR1_DS
F-4E_86 F-111E Tornado_GR1_RSAF
F-7A F-111F Tornado_IDS_IT
* The above are aircraft that were either converted to newer models
or that received major upgrades of some kind. All aircraft from
the original version of this mod were updated or tweaked in some
way -- at the very least for SF2 compatibility.
New Ground Objects
------------------
AH-64 CG-59 M167-VADS
AMX-30 CG-60 Iowa80s
AMX-30B2 CGN-25 M1939
Arab_DSHK Chieftain2 M1939_G
Arab_DSHK_G Chieftain5 PAC2_AMG
Avenger Chieftain11 PAC2_LS
CG-16 CVN68 PAC2_RS
CG-47 Humvee RolandRad
CG-52 Humvee_M1025 USNTransport
CG-53 Humvee_M1046 ZPU-1
In addition to the above updates and additions, the following major changes were made:
- All aircraft brought up to SF2 standards
- All naval aircraft made SF2NA compatible
- All ground SAM & radar ground objects brought up to SF2 standards
- All ships made SF2NA-compatible
- All weapons & guns converted to SF2 format
- All major modded INIs made SF2 compatible
- All effects made SF2 compatible
- DS terrain made SF2 or SF2NA compatible
- Overhauled "Desert Storm" campaign
- Added Red-side "Mother of All Battles" campaign
Please note that the above list does not constitute an exhaustive change log, as this
update incorporates too many minor fixes and tweaks to list or account for here.
Suffice it to say that this version of "Operation Desert Storm" for SF2E represents
a major overhaul of the original mod for SFP1.
~~~~~~~
Credits
~~~~~~~
This release adds a number of new items to the "Operation Desert Storm" mod package. These new items are from the following modders, who generously allowed their use:
Home Fries ..................................... Optional 3W A-6E_90 & EA-6B_86
Spectre8750 .................................... Optional A-10A_87
Dels ........................................... AH-64 Apache helo & ground object
Crusader ....................................... Harrier avionics mod
Dels & wpnssgt ................................. B-52GH MegaPack (for B-52G)
ravenclaw_007 .................................. Buccaneer S2B
Dels ........................................... AC-130U, C-130E, C-130H, EC-130H
Daddyairplanes ................................. C-130E/H upgrades & new skins
Dels, Sundowner, & Dave ........................ RAF C-30K Super Pack
Hawker/Agemmenon & 331KillerBee ................ EA-6B Prowler
Fubar512 & Wrench .............................. EA-6B upgrades & fixes
Paul Nortress .................................. EA-6B skins
The Mirage Factory.............................. F-7B & F-7M Airguard
The Mirage Factory ............................. F-4E ARN-101 (F-4E_86)
Crusader ....................................... F-5E avionics mod
The Mirage Factory ............................. F-14 Tomcats
Spectre8750 .................................... F-14 fixes & upgrades
JSF Aggie, Paul Nortress, Hrntfixr ............. F-14 skins
Dave, Caesar, & SupGen ......................... F-14A SF2NA avionics & cockpit upgrade
FastCargo & team ............................... F-15C & F-15E
Viper Crew ..................................... F-16C_B30 & F-16C_B40
FastCargo ...................................... EF-111A, F-111E, F-111F
slick_cowboy ................................... F-111E/F new skins
liamp51 ........................................ re-textured F-111A cockpit
Dels ........................................... F-117A new model
The Mirage Factory ............................. F/A-18C model & skins
Spectre8750 .................................... F/A-18C upgrade
RussoUK2002 .................................... Hawk 65 model
RussoUK2004 .................................... Hawk Mk.65 updates
Veltro2K ....................................... IL-76 & A-50 (IL-76B2)
Oli & Sundowner ................................ Jaguar GR1
Bpao, Jeanba, Tom Venom, & Sony Tuckson ........ Jaguar A
Stary .......................................... Jaguar & Mirage F1 cockpit repaints
Monty CZ & wpnssgt ............................. KA-6D Tanker
Paul Nortress .................................. KA-6D skins
Daddyairplanes ................................. KC-10 new skins
Pappychksix & 331KillerBee ..................... KC-130F
Bpao ........................................... KC-135A/E Tankers
Marcfighters ................................... Mi-8 Hip
Paulopanz ...................................... MiG-21PF skins
Rafael & BPAo .................................. MiG-23 models
Lindr2 ......................................... MiG-23 upgrade packs
eburger68 ...................................... MiG-23 SF2 upgrades
CrazyhorseB34 .................................. MiG-25PDS upgrade
Baffmeister .................................... MiG-25 updated flight model
RussoUK2004 .................................... MiG-29A updated model
The Mirage Factory ............................. Mirage F-1CK, F-1EDA models
Bpao, Centurion-1, Brain32, & Ludo.M54 ......... Mirage F-1CR model
FRPignon/cangas ................................ Mirage F-1CR mod/update
Paulopanz, Denis Oliveira, Coupi, & Ludo.M54 ... Optional Mirage 5AD/EAD
The Mirage Factory ............................. Mirage 2000C
Ace888 & The Mirage Factory .................... Mirage 2000EAD
Veltro2K & Wrench .............................. Nimrod MR.1
Florian ........................................ SH-3D Sea King
ArmourDave & AmokFloo .......................... Su-20/22 models
Lindr2 ......................................... Su-20/22 upgrades
eburger68 ...................................... Su-20/22 SF2 upgrades
Florian, Baffmeister, & Paulopanz .............. Su-25 (new model & skins)
WingsOverIsrael ................................ Su-25 IrAF camo skin
Sundowner & Ianh ............................... Tornado IDS
Bobrock, X-Ray, & Soulman ...................... Tornado IDS skins & decals
Sundowner, AD, & Dave .......................... Tornado GR1
Ianh ........................................... Tornado GR1 fixes & updates
Paulopanz & Spillone104 ........................ H-6 & Tu-16 Packs for SF2
whiteknight06604 ............................... Tu-22 Iraq AF camo skin
--------------------
Stefano ........................................ AMX-30 & AMX-30B2
EricJ .......................................... Arab_Dshk
Abhi ........................................... AN/TWQ-1 Avenger
WhiteBoySamurai ................................ Leahy, Ticonderoga, & Bainbridge class ships
Florian ........................................ USN AOE Transport
Fubar512 & MiGBuster ........................... Carrier Deck Illumination package
SFP1Ace ........................................ Chieftain tanks
aleks1 ......................................... CVN-68
SUICIDAL & TORNO ............................... Humvees
ID(io)T Team, Torno, YeYeYe, & Spitwulf ........ Iowa '80s battleship
Fubar512 ....................................... Iowa '80s configuration
JSF_Aggie ...................................... ThirdWire LHA upgrade
Julhelm ........................................ Firecan radar (new model)
BANIDOS TEAM ................................... M-167 VADS
bigal1 ......................................... M270MLR
rebel ryder & Nicholas Bell .................... M1939 flak guns
YEYEYE ......................................... PAC-2 system
Florian ........................................ RolandRad
CrazyhorseB34 .................................. RolandRad desert skin
Kesselbrut ..................................... ZPU-1
SUICIDAL ....................................... New Destroyed Tank LODs
-------------------
Kout ........................................... Main screen
cellinsky, Insky/Orsin, & PanamaRed ............ Environment mods
Fubar512 ....................................... Improved water shader effect
Spectre8750 .................................... Fake Afterburner Node
Capitaine Vengeur .............................. Coalition Pack (medals & icons)
Brennus ........................................ ODS desktop icon
OldDiego, Pappy, Wrench, Pasko, Florian/ ....... Pilots
AmokFloo, & PureBlue
Malibu43 ....................................... Revamped ground campaign
Dave, Sundowner, Crusader, JSF_Aggie, Dels, .... Testing & minor fixes
Caesar, Gocad, Malibu43, & CrazyhorseB34
--------------------
(Used in an earlier release of this mod package)
Swede & Wpnssgt ................................ F-16C_B30 & F-16C_B40_RBAF models
Oli & Sundowner ................................ Jaguar A
Erwin Hans ..................................... Mirage 2000EAD model
TORNO/Banidos Team ............................. Mirage 2000EAD skin
101tfs, YEYEYE, Erwin Hans, & Lindr2 .......... Su-25 (based on Su-39)
Credit for the original "Operation Desert Storm" mod package goes to Dave, JSF_Aggie, and the team of modders that contributed to that original release for SFP1. For a list of all the modders whose work is used in the complete "Operation Desert Storm" mod, see the original ReadMes included in \_OriginalReadmes.
If we have neglected to credit anyone here, please let us know. We will get it fixed ASAP.
--------------------------
eburger68 & USAFMTL (Dave)
28 April 2012
26 November 2014
3,316 downloads
-
"Operation Desert Storm" for SF2 (Redux) - Part 2 of 3
By eburger68
ODS for SF2: Part 2 of 3.
Eric Howes
2,399 downloads
0 comments
Submitted
-
"Operation Desert Storm" for SF2 (Redux) - Part 3 of 3
By eburger68
ODS for SF2: Part 3 of 3.
Eric Howes
2,342 downloads
-
Fictional SEA Avrocar skin
By Longestpants
Fictional SEA Avrocar skin
---
Install:
Drop SEA folder in your avrocar folder.
That's it.
---
Credit to simonbp for the original skin, as this is a repaint. You want to use this file in something, put in this readme. This file is not to be used in payware.
35 downloads
0 comments
Updated
-
Boeing 767 Aerolineas Argentinas Skin
[What if] Skin Boeing 767 de Aerolíneas Argentinas
Instalacion: copiar la carpeta llamada "Aerolíneas Argentinas" en Objects/Aircraft/B-767
Requerimiento: -Strike Fighters 2
- Modelo B-767 Veltro2k (http://combatace.com/files/file/15041-boeing-767/)
Buen vuelo!
Ari Detomasi
------------------------------------------------------------------------------------------------------------------------------------------------
[What if] Skin Aerolineas Argentinas Boeing 767
Installation: Copy the folder named "Aerolineas Argentinas" in Objects / Aircraft / B-767
Requirement: -Strike Fighters 2
- Model B-767 Veltro2k (http://combatace.com/files/file/15041-boeing-767/)
Good flight!
Ari Detomasi
53 downloads
0 comments
Updated
-
The Afterburner Mod
By hi ho silver
THE AFTERBURNER MOD
Welcome to the afterburner mod .simpley unzip and copy to the object folder .
This mod only installs the afterburner.tga to the skin files And should cover Sf2I/Sf2E/SF2V/SF2NA .I also so include some .tga's for you to use .
Enjoy have fun Hi Ho Silver (TONY)
Copy right :Free to use in Thirdwire strike fighters only nuff said.
575 downloads
0 comments
Submitted
-
F-5E Tigre Brazilian Air Force
F-5E Tigre Brazilian Air Force (v.2.0)
required F-5E Early Versions Pack 1.0 (cockipt and decals) to keep the original files and credits.
http://combatace.com/files/file/15116-f-5e-early-versions-pack/
I had problem with afterburner, so this using the stock files.
F-5 Tigre Brazilian Air Force
The Tiger in Brazil
In Brazil, the history of the F-5 started in practice in March 1975, however, he was quoted to equip the FAB since 1965, in its version F-5A / B. In 1967, he was again contemplated, this time as a design vector SISDACTA. The preference was for the F-4 Phantom, but this was vetoed by the Americans, who in turn offered the F-5C (version proposed by Northrop with improvements based on the evaluation report made in Vietnam).
The impasse U.S. favored the French, having acquired the FAB 16 Dassault Mirage III. A new international contest held in 1971 to replace the AT-33A, attended the Fiat G-91, MB-326K, Harrier Mk-50, Jaguar GR1 and A-4F, won by Northrop fighter now in his version F-5E. Began a long and successful history of the Tiger II in FAB, which still continues today and is expected to last until 2018. The FAB received six F-5B (FAB 4800-4805), 4 F-5F (FAB 4806-4809) and 58 F-5E (FAB 4820-4877) that were acquired in two separate batches. The first batch in 1973, factory direct (06 F + 36 F-5B-5D), the value of $ 115 million and the second batch in 1988, former USAF (04 F-22 F-5F and 5E), the total cost of $ 13.1 million. The first aircraft of "Operation Tiger", became known as the transfer of the first batch were delivered from February 28, 1975 in Palmdale. Were three F-5B, which arrived in Brazil on 06 March of the same year, followed by another three F-5B on 13 May. On June 12, 1975, came the first 4 F-5E to BAGL, starting an airlift that ended on February 12 of the following year, totaling 36 aircraft.
In 1985, after much searching, we reached an agreement with the Reagan administration, which agreed to negotiate 4 F-5F and 22 F-5E, which would come from the ranks of the USAF, at a cost of $ 13.1 million, a trifle. Around September 2006, it was speculated acquisition of 9 aircraft F-5E Tiger II, used in Saudi Arabia, 6 F-5E and F-5F 3. This purchase, however, went no further, come to the Brazilian Air Force to acquire a lot of aircraft of the Royal Jordanian Air Force. In total 11 aircraft were purchased, and 8 single-seat F-5E and F-5F 3 seaters. The first aircraft coming from Jordan arrived in Brazil on August 19, 2008 and were sent to the Air Force Material Park of São Paulo (PAMA-SP). All the F-5 ex-Jordan should be converted to the standard F-and F-5FM 5EM.
CREDITS:
Bpao and Mirage Factory crew: Orginal F-5E model and templates
FastCargo for original F-5F model
EricJ and pappychecksix for original F-5F templates and textures
Sophocles for his superb cockpit work. Every switch is a work of art.
Crusader for his ini file magic, really makes the cockpit and plane come alive.
Paulo for his mammoth decaling work which he allowed me to use. and even helped me by reworking some of it.
Me for cobbling all this together (=texturing and modeling work)
The rest of the Combat Ace community. Without you guys I would never have bothered to make it this far.
Denis: update Skins and mod (fuelProbe)
470 downloads
-
Jas 39 Gripen E (NG)
By JuanchoGomez
The SAAB JAS 39 Gripen E (also called NG) is a modernized variable of Gripen C.
changes in the version E
*new landing gear system
*AESA radar
*more fuel
*three weapon station in fuselage, with setting for a three misiles, two bombs or one fuel tank
The package includes a file for Photoshop, with skin templates for those who want make customs skins, also includes a weapon pack and decals
Enjoy
1,502 downloads
-
Super Mystere B2 Camo EC2/12 Savigny 1977
By Gepard
Super Mystere B2 Camo EC2/12 Savigny 1977
***********************************
----------------------------------------------------------
I. This camo is made for TK's stock Super Mystere B2 which is included in WoI and WOI Kadesh
+++++++++++++++++++++++++++++++++++++
II. History
This camo was used in the french fighter squadron EC12 Savigny in 1977
+++++++++++++++++++++++++++++++++++++
III.
CREDITS:
The skin based on TK's stock silver skin.
----------------------------------------------------------
IV.
INSTALLATION:
-Unzip all files into your objects/aircraft/SuperMystereB2 folder.
------------------------------------------------------------
V. This mod is FREEWARE. COMMERCIAL use is NOT ALLOWED.
----------------------------------------------------------
VI.
For remarks, comments, bugs, etc please use CombatAce forum or send me a PM.
Hope you enjoy it.
Michael (Gepard)
Made in Germany
November 2014
51 downloads
-
Super Mystere B2 Camo EC.1/12 Cambrai 1974
By Gepard
Super Mystere B2 Camo EC1/12 Cambrai 1974
****************************************************
0. update 1.1
Tailbadge Hornet reworked and badge Tiger included
----------------------------------------------------------
I. This camo is made for TK's stock Super Mystere B2 which is included in WoI and WOI Kadesh.
+++++++++++++++++++++++++++++++++++++
II. History
This camo was used in the french fighter squadron EC1/12 Cambrai in 1974.
+++++++++++++++++++++++++++++++++++++
III.
CREDITS:
The skin based on TK's stock silver skin.
----------------------------------------------------------
IV.
INSTALLATION:
-Unzip all files into your objects/aircraft/SuperMystereB2 folder.
------------------------------------------------------------
V. This mod is FREEWARE. COMMERCIAL use is NOT ALLOWED.
----------------------------------------------------------
VI.
For remarks, comments, bugs, etc please use CombatAce forum or send me a PM.
Hope you enjoy it.
Michael (Gepard)
Made in Germany
November 2014
54 downloads
0 comments
Updated
-
Mirage IIIRJ & IIICJ recon converted
By paulopanz
Two Mirage IIIRJ single-seat photo-reconnaissance aircraft, received in March 1964 (98,99 then 798,799 and last 498,499).
Other Mirage IIICJ were later transformed in recon plane (41, 53, 59, 85 later 741, 753, 759, 785 and finally 441, 453, 459, 485).
The IDF used several different noses on those planes called Moshel, Tamil, Tashbetz and Tsni'ut.
Denis made all!
WHAT'S IN:
- 6 new 6 IDF planes;
- Historical Serial Numbers;
- True ATAR sounds;
- IDF pilots;
OPERATIONS:
- open canopies key=10 autoclosing at take off;
CREDITS:
- Denis Oliviera new noses 3D parts and inis tweakings;
- Spillone104 sounds;
- Paulopanz decals and some minor editings;
INSTALL:
- You must have SF-2 ISDRAEL;
- put all in main mod folder and overwrite;
NOTE:
It was very difficult to find good references.
So hints and suggestion from our israeli friends to upgrade the pack will be very welcome
That's all.
Enjoy
@paulopanz
PS: I asked and begged my great 3d nose artist friend Denis to make these planes. He kindly made them and granted me to upload! Thank you!!
342 downloads
-
SF2_TUAF_F4_BLACKHAWK
By emresukhoi
Turkish Air Force was one of the prominent F-4 users with approximately 233 aircraft. The original order for F-4’s was 40 aircraft with the first being delivered in August 1974. In 1981 F-4E 66-0312 was delivered to the THK and with reorganization of Filo’s (squadrons) and its aircraft this F-4 became the property of 172nd Filo “Sahin”. In early 1990’s 172nd Filo was one of 3 squadrons assigned to the 2nd Tactical Air Force, 7 Ana Jet Us (Jet Air Base), Erhac-Malataya. With this reorganization the 172nd Filo became an interception squadron. In April 2009 172nd Filo was disbanded in anticipation of the arrival of the new F-35 Lightning II. To mark the occasion F-4E 66-0312 was given this special paint scheme “Kara Sahin” (Black Falcon - Black Hawk).
Model link http://combatace.com/files/file/14301-f-4e-tuaf-pack/
Fixed and detailed...
95 downloads
-
Download Statistics
14,362
Files12,623
Comments27,016
Reviews