Strike Fighters by Thirdwire
Sub Category
All SF / WOV / WOE / WOI Simulation Modifications and Add-Ons
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SF2 "Civil/Firefighter" Mod Part 5A
By Wrench
SF2 "Civil/Firefighter" Mod Part 5A 1/13/2016
= For SF2, Full 4/5 Merged RECCOMENDED*! =
*-SF2NA is NOT a requirement, but having SF2:E is, as the terrain references objects in the GermanyCE.cat, as well as several aircraft. There are no "naval units" needed for this. HOWEVER!!! SF2:V is REQUIRED, as the Skyraider is used in this mod. Hence, at minimum, a FUll-4 Merged install in required!!*
This is part 5a of the incomplete "civil mod" as discussed on the CombatAce message boards. I've done, and gone, as far as I can, and instead of sitting on what I have, am uploading EVERYTHING in several parts in the hopes that someone will pick up the ball and run with it. A full civilian style flght sim may not even be possible, due to the game's central programing as a "combat flight sim", but you never know.
These packages will be broken down into their various components, and will include the (incomplete) "Forest Bowl" terrain, aircraft, skins and decals, ground objects, what few "weapons" are needed, effects, sounds, and all. Basically, my entire "Civil" mods folder, minus the stock 3W combat aircraft and ground objects.
Part 5A contains the following items:
Objects/
Aircraft
(please note this is the 1st half of the aircraft folder. Part 5B will contain the rest. It was just way too large to make one zip of)
As always, (hopefully!) easy to follow, yet detailed install instructions are included. PLEASE read them!!!
It is HIGHLY reccomended you download ALL the parts first, and then unzip them together in a temp folder to assemble. You WILL be creating a seperate, stand-alone mods folder for this. If unsure how to build one, consult the CombatAce SF2 Knowledge Base.
Good Luck!
Wrench
Kevin Stein
182 downloads
0 comments
Submitted
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SF2 "Civil/Firefighter" Mod Part 4
By Wrench
SF2 "Civil/Firefighter" Mod Part 4 1/13/2016
= For SF2, Full 4/5 Merged RECCOMENDED*! =
*-SF2NA is NOT a requirement, but having SF2:E is, as the terrain references objects in the GermanyCE.cat, as well as several aircraft. There are no "naval units" needed for this. HOWEVER!!! SF2:V is REQUIRED, as the Skyraider is used in this mod. Hence, at minimum, a FUll-4 Merged install in required!!*
This is part 4 of the incomplete "civil mod" as discussed on the CombatAce message boards. I've done, and gone, as far as I can, and instead of sitting on what I have, am uploading EVERYTHING in several parts in the hopes that someone will pick up the ball and run with it. A full civilian style flght sim may not even be possible, due to the game's central programing as a "combat flight sim", but you never know.
These packages will be broken down into their various components, and will include the (incomplete) "Forest Bowl" terrain, aircraft, skins and decals, ground objects, what few "weapons" are needed, effects, sounds, and all. Basically, my entire "Civil" mods folder, minus the stock 3W combat aircraft and ground objects.
Part 4 contains the following items:
Objects/
Decals
As always, (hopefully!) easy to follow, yet detailed install instructions are included. PLEASE read them!!!
It is HIGHLY reccomended you download ALL the parts first, and then unzip them together in a temp folder to assemble. You WILL be creating a seperate, stand-alone mods folder for this. If unsure how to build one, consult the CombatAce SF2 Knowledge Base.
Good Luck!
Wrench
Kevin Stein
173 downloads
0 comments
Submitted
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SF2 "Civil/Firefighter" Mod Part 3
By Wrench
SF2 "Civil/Firefighter" Mod Part 3 1/13/2016
= For SF2, Full 4/5 Merged RECCOMENDED*! =
*-SF2NA is NOT a requirement, but having SF2:E is, as the terrain references objects in the GermanyCE.cat, as well as several aircraft. There are no "naval units" needed for this. HOWEVER!!! SF2:V is REQUIRED, as the Skyraider is used in this mod. Hence, at minimum, a FUll-4 Merged install in required!!*
This is part 3 of the incomplete "civil mod" as discussed on the CombatAce message boards. I've done, and gone, as far as I can, and instead of sitting on what I have, am uploading EVERYTHING in several parts in the hopes that someone will pick up the ball and run with it. A full civilian style flght sim may not even be possible, due to the game's central programing as a "combat flight sim", but you never know.
These packages will be broken down into their various components, and will include the (incomplete) "Forest Bowl" terrain, aircraft, skins and decals, ground objects, what few "weapons" are needed, effects, sounds, and all. Basically, my entire "Civil" mods folder, minus the stock 3W combat aircraft and ground objects.
Part 3 contains the following items:
Terrains/
Bowl
The terrain is a full 4-season, using Stary's GermanyCE set.
As always, (hopefully!) easy to follow, yet detailed install instructions are included. PLEASE read them!!!
It is HIGHLY reccomended you download ALL the parts first, and then unzip them together in a temp folder to assemble. You WILL be creating a seperate, stand-alone mods folder for this. If unsure how to build one, consult the CombatAce SF2 Knowledge Base.
Good Luck!
Wrench
Kevin Stein
163 downloads
0 comments
Submitted
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SF2 "Civil/Firefighter" Mod Part 2
By Wrench
SF2 "Civil/Firefighter" Mod Part 2 1/13/2016
= For SF2, Full 4/5 Merged RECCOMENDED*! =
*-SF2NA is NOT a requirement, but having SF2:E is, as the terrain references objects in the GermanyCE.cat, as well as several aircraft. There are no "naval units" needed for this. HOWEVER!!! SF2:V is REQUIRED, as the Skyraider is used in this mod. Hence, at minimum, a FUll-4 Merged install in required!!*
This is part 2 of the incomplete "civil mod" as discussed on the CombatAce message boards. I've done, and gone, as far as I can, and instead of sitting on what I have, am uploading EVERYTHING in several parts in the hopes that someone will pick up the ball and run with it. A full civilian style flght sim may not even be possible, due to the game's central programing as a "combat flight sim", but you never know.
These packages will be broken down into their various components, and will include the (incomplete) "Forest Bowl" terrain, aircraft, skins and decals, ground objects, what few "weapons" are needed, effects, sounds, and all. Basically, my entire "Civil" mods folder, minus the stock 3W combat aircraft and ground objects.
Part 2 contains the following items:
Objects/
GroundObject
Guns
Pilots
Weapons
As always, (hopefully!) easy to follow, yet detailed install instructions are included. PLEASE read them!!!
It is HIGHLY reccomended you download ALL the parts first, and then unzip them together in a temp folder to assemble. You WILL be creating a seperate, stand-alone mods folder for this. If unsure how to build one, consult the CombatAce SF2 Knowledge Base.
Good Luck!
Wrench
Kevin Stein
178 downloads
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SF2 "Civil/Firefighter" Mod Part 1
By Wrench
SF2 "Civil/Firefighter" Mod Part 1 1/13/2016
= For SF2, Full 4/5 Merged RECCOMENDED*! =
*-SF2NA is NOT a requirement, but having SF2:E is, as the terrain references objects in the GermanyCE.cat, as well as several aircraft. There are no "naval units" needed for this. HOWEVER!!! SF2:V is REQUIRED, as the Skyraider is used in this mod. Hence, at minimum, a FUll-4 Merged install in required!!*
This is part 1 of the incomplete "civil mod" as discussed on the CombatAce message boards. I've done, and gone, as far as I can, and instead of sitting on what I have, am uploading EVERYTHING in several parts in the hopes that someone will pick up the ball and run with it. A full civilian style flght sim may not even be possible, due to the game's central programing as a "combat flight sim", but you never know.
These packages will be broken down into their various components, and will include the (incomplete) "Forest Bowl" terrain, aircraft, skins and decals, ground objects, what few "weapons" are needed, effects, sounds, and all. Basically, my entire "Civil" mods folder, minus the stock 3W combat aircraft and ground objects.
Part 1 contains the following items:
Effects
Flight
Menu
Missions
Sounds
As always, (hopefully!) easy to follow, yet detailed install instructions are included. PLEASE read them!!!
It is HIGHLY reccomended you download ALL the parts first, and then unzip them together in a temp folder to assemble. I've tried, as best as possible, to keep each part a managable size.
You WILL be creating a seperate, stand-alone mods folder for this. If unsure how to build one, consult the CombatAce SF2 Knowledge Base.
Good Luck!
Wrench
Kevin Stein
172 downloads
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Yak-28L (SFP1)
By lindr2
Yak-28L for SFP1 Readme
Yak-28L 'Lotos' (Lotus) (1961)
Model based on Yak-28B model by Pasko, sound by Spiloone 104
A4-E Cockpit repaint by Wrench
red5202 pilot by The Trooper
plane required Yak-28 Bombs pack, please install it before http://combatace.com/files/file/11863-yak-28-family-bombs-pack-for-sfp1/
To Install:
- unpack Archive in temporary folder
- copy Yak-28L folder to Aicraft folder.
- copy Sounds to Sound folder
- copy pilots to Aicraft folder
- copy Fuel tanks & MER to Weapons folder
- open weaponeditor & merge weapondata.ini with Yak-28FT_and_Racks.ini
(Weapon racks KD3-226-250 & KD3-226-500 has ini only section, they need for 6 FAB-250 / 4 FAB-500 loadout)
Plane specifications:
Yak-28L:
- Engine R-11AF-300
- GSh-23 gun
- max flight distance 2100 km
- Mach limit 1.94
- no radar, 'Lotos' Navigation system
- Bombs loadout
- 6 FAB-250 type bombs (1620 kg max)
or
- 4 Fab-500 type bombs (2120 kg max)
or
1 FAB-1500 or 1 FAB-3000 type bombs (3200 kg max)
Yak-28L features:
- animated canopy
- animated air intake cone
- animated nozzles
- drag chute
Yak-28L production: (111 planes 1961-64)
Yak-28L conversion/modifications: Yak-28RR ('Radiotsionnoy Razvedki' {Radiation Recon}) - 10 planes
188 downloads
0 comments
Updated
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Yak-28B for SFP1
By lindr2
Yak-28B for SFP1 Readme
Yak-28B Bomber plane (1959)
Model based on Yak-28B model by Pasko, sound by Spiloone 104
A4-E Cockpit repaint by Wrench
red5202 pilot by The Trooper
plane required Yak-28 Bombs pack, please install it before http://combatace.com/files/file/11863-yak-28-family-bombs-pack-for-sfp1/
To Install:
- unpack Archive in temporary folder
- copy Yak-28B folder to Aicraft folder.
- copy Sounds to Sound folder
- copy pilots to Aicraft folder
- copy Fuel tanks & MER to Weapons folder
- open weaponeditor & merge weapondata.ini with Yak-28FT_and_Racks.ini
(Weapon racks KD3-226-250 & KD3-226-500 has ini only section, they need for 6 FAB-250 / 4 FAB-500 loadout)
Plane specifications:
Yak-28B:
- Engine R-11AF-300
- NR-23 gun
- max flight distance 2200 km
- Mach limit 1.78
- RBP-3 radar (AG)
- Bombs loadout
- 6 FAB-250 type bombs (1620 kg max)
or
- 4 Fab-500 type bombs (2120 kg max)
or
1 FAB-1500 or 1 FAB-3000 type bombs (3200 kg max)
Yak-28 features:
- animated canopy
- animated air intake cone
- animated nozzles
- grag chute
Yak-28B production: (37 planes 1959-61) Replaced by Yak-28I, Yak-28L
239 downloads
0 comments
Updated
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RF-101B Voodoo V1.0
By Dave
McDonnell RF-101B Voodoo v 1.0 By Erikgen
FM by Column5
Testing by mppd and USAFMTL
Read the readme. It has a lot of information in it.
855 downloads
0 comments
Updated
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RF-101G Voodoo V1.0
By ErikGen
McDonnell RF-101G Voodoo v1.0
The USAF modified 29 F-101A fighters into RF-101G recon aircraft, and 31 F-101C fighters into RF-101H recon aircraft for use by three units of the Air National Guard starting in 1967.
Installation:
This aircraft is for WoV, WoE and WoI patched Oct2008b ... not tested with SFP1 .
1) Copy the Object folder into your main game folder (\Wings Over ...\).
2) Copy the P&W J-57P.wav into your ...\sounds\ folder.
3) Add the lines you find in the "add_to_WeaponDataIni.txt" to the end of your "weapondata.ini" file, change the xxx with sequential numbers and recompile using the last WeaponEditor.This adds 450 gals tanks
The Med_res_textures folder contains 1024x1024 resolution textures for better fps.
CREDITS:
Dave : various support and help
column5 : FM
mppd : ANG skin , fuel tank models and historical info
Spillone104 : J57 sound
me : remaining stuff
Thank you guys.
Every part of this mod can be used into others mods only if the final product is free of charge for the community and proper credits are listed into the product itself.
http://forum.combatace.com/index.php?showtopic=26131
Enrico "erikgen"
889 downloads
0 comments
Updated
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F-101B Voodoo V1.1
By ErikGen
McDonnell F-101B Voodoo v1.1
McDonnell had built 480 F-101Bs, the two-seat, all-weather interceptor used by the Air Defense Command from 1969 to 1972. Surviving USAF aircraft were transferred to the ANG where they served until 1982.
This aircraft is the version equipped with IRTS sensor.CREDITS:
Dave : various support and help (his exelent skin work, not included in this release, will be available soon as separate pack)
column5 : FM (thanks a lot Don)
mppd : skins (fantastic decal set), fuel tank models and support for the Genie making
Spillone104 : J57 sound
triplethr3at, NGHENGO, Spillone104 : test team
me : remaining stuff
Thank you very much, guys.
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25-12-2008 - V1.01 - fixed error in right wing texture ... noone noticed it untill Badfrank tried to apply a (not historical) camo skin ... the two wings were sharing the same texture side. Now all seems to be ok. Thanks Badfrank.
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23-01-2009 - V1.1 - Last change
- changes to various meshes in order to eliminate little imperfection i saw (old skins are not compromised)
- minor .ini elaboration (ehm ... simply i dont remember what i did)
- disabled the SpecificStationCode=AIM4 row from falcon WeaponStations and augmented load limits ; who have the AIM4 code into his weapondata.ini should remove the two slashes in order to get back them
- updated old skins with new details from Mike (mppd)
- added a Canadian skin as bonus for your patience.
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Every part of this mod can be used into others mods only if the final product is free of charge for the community and proper credits are listed into the product itself.
Please, read the readme file before install. If you find problems with this aircraft , PM me or post at CombatAce in the proper section.
Have fun.
This mod is released under the freeware licensing agreement (http://forum.combatace.com/index.php?showtopic=26131)
Enrico "erikgen"
1,970 downloads
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Yak-28I (SFP1)
By lindr2
Yak-28I for SFP1 Readme
Yak-28I 'Initsiativa' (Initiative) (1962)
Model based on Yak-28B model by Pasko, sound by Spiloone 104
A4-E Cockpit repaint by Wrench
red5202 pilot by The Trooper
plane required Yak-28 Bombs pack, please install it before http://combatace.com/files/file/11863-yak-28-family-bombs-pack-for-sfp1/
To Install:
- unpack Archive in temporary folder
- copy Yak-28I folder to Aicraft folder.
- copy Sounds to Sound folder
- copy pilots to Aicraft folder
- copy Fuel tanks & MER to Weapons folder
- open weaponeditor & merge weapondata.ini with Yak-28FT_and_Racks.ini
(Weapon racks KD3-226-250 & KD3-226-500 has ini only section, they need for 6 FAB-250 / 4 FAB-500 loadout)
Plane specifications:
Yak-28I:
- Engine R-11AF2-300
- GSh-23 gun
- max flight distance 2100 km
- Mach limit 1.84
- 'Initsiativa-2' Radar
- Bombs loadout
- 6 FAB-250 type bombs (1620 kg max)
or
- 4 Fab-500 type bombs (2120 kg max)
or
1 FAB-1500 or 1 FAB-3000 type bombs (3200 kg max)
Yak-28I features:
- animated canopy
- animated air intake cone
- animated nozzles
- drag chute
Yak-28I production: (223 planes 1962~66)
Yak-28I used in Afganistan campaign (1980-82) 149-th GvBAP (Khanabad Airfield, Uzbekistan)
4 feb 1980 one plane crashed near Karshi.
206 downloads
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Yak-28PP (SFP1)
By lindr2
Yak-28PP for SFP1 Readme
Yak-28PP ECM plane (1965)
Model based on Yak-28B model by Pasko, sound by Spiloone 104
A4-E Cockpit repaint by Wrench
red5202 pilot by The Trooper
UB-16UMP, S-5 models by Krizis
To Install:
- unpack Archive in temporary folder
- copy Yak-28PP folder to Aircraft folder.
- copy Sounds to Sound folder
- copy pilots to Aircraft folder
- copy Fuel tanks & Weapons to Weapons folder
- open weaponeditor & merge weapondata.ini with Yak-28FT_and_weapons.ini
Plane specifications:
Yak-28PP:
- Engine R-11AF2-300
- max flight distance 2200 km
- Mach limit 1.62
- ECM:
- SPS-5 "Fasol" freq 0.1-0.25 HHz
- SPS-22,33,44,55 "Buket" freq 0.88-5.12 HHz
- SPS-141,142,143 "Siren'-1D" freq 4.5-12 HHz
Yak-28PP features:
- animated canopy
- animated air intake cone
- animated nozzles
- drag chute
Yak-28PP production: (84 planes 1967-71)
Yak-28PP used in Afganistan campaign (1979-89)
- 149-th GvBAP (Khanabad Airfield, Uzbekistan)
Used: Soviet-Russia 1967-1993, Ukraine 1992-94
231 downloads
0 comments
Updated
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Yak-28U (SFP1)
By lindr2
Yak-28U for SFP1 Readme
Yak-28U Trainer (1962)
Model based on Yak-28B model by Pasko, sound by Spiloone 104
A4-E Cockpit repaint by Wrench
red5202 pilot by The Trooper
To Install:
- unpack Archive in temporary folder
- copy Yak-28U folder to Aircraft folder.
- copy Sounds to Sound folder
- copy pilots to Aircraft folder
- open weaponeditor & merge weapondata.ini with Yak-28UFT.ini
Plane specifications:
Yak-28U:
- Engine R-11AF-300
- max flight distance 2400 km
- Mach limit 1.8
- additional FT (disposed inside bombbay)
Yak-28U features:
- animated canopy
- animated air intake cone
- animated nozzles
- drag chute
Yak-28U production: (187 planes 1961-68)
218 downloads
0 comments
Updated
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Yak-28RR (SFP1)
By lindr2
Yak-28RR for SFP1 Readme
Yak-28RR 'Radiotsionnoy Razvedki' {Radiation Recon} plane (1967)
Model based on Yak-28B model by Pasko, sound by Spiloone 104
A4-E Cockpit repaint by Wrench
red5202 pilot by The Trooper
To Install:
- unpack Archive in temporary folder
- copy Yak-28RR folder to Aicraft folder.
- copy Sounds to Sound folder
- copy pilots to Aicraft folder
- copy Fuel tanks Weapons folder
- open weaponeditor & merge weapondata.ini with Yak-28FT_pods.ini
Plane specifications:
Yak-28RR:
- Engine R-11AF-300
- GSh-23 gun
- max flight distance 2400 km
- Mach limit 1.8
- two RR8311-100 air sampling pods (also used on An-12RR, An-26RR ect)
Yak-28RR features:
- animated canopy
- animated air intake cone
- animated nozzles
- drag chute
Yak-28RR production: ~10 planes (converted from Yak-28L)
181 downloads
0 comments
Updated
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AT-6G TEXAN HAF
By acesfakia
NORTH AMERICAN T-6D/G TEXAN
HAF HELLENIC AIR FORCE
I notice that is a lot planes skin with Greek colors...or decals...so i do my best to fix some.
The airhcraft was use for 22 years in Greece service in the Royal Hellenic Air Force.... 1947-1969 as main training airhcraft.
first was 25 mk ii a/b
after 35 planes T-6D as help come from the USA..
and in 1950 some ?-6G..
Later all the harvard transform in T-6G
Until 1964 was with out camo ,with yelow lines on the wings.. and after 1964 paint it with dark green/ grey camo nato. 108 planes total.
I hope you will like it...thanks all...the combatace...
191 downloads
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Australian Army UH-1H Huey
By Guest
ere is the excellent Uh-1B Huey modded by me as the Uh-1H in service (at least for another for another year or two) with Australian Army Aviation. All I've done is renamed some files, created a new texture, and some new screens.
Just paste the UH-1H folder into your Objects/Aircraft folder and fly!
Thanks to the Capun, MarcFighter, Kesselbut and Pasko!
6,163 downloads
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0 comments
Updated
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Gladiator MK II
By KnightWolf45
Gloster Gladiator MK II read me 30/04/2011
This his my frist Full aircraft model frits of many i hope :)
the Gladitor was use in small numbers but its pilots made many acts of bravarie.
know bugs i cloud not get the decals to show up in SF2 but they work cool on WoE 08 pacht
Credits
Model:
Me
Skins and Decals:
LoydNB
FM and geral ini work:
Cliff11
Screens:
RAVEN
Cockpit:
Kesselbrut
beta testes
Cliff11 RAVEN and CadeteBRA
thank you all
upload in Combat Ace freeware terms use it in any non paywere mod.
ver 0.95
405 downloads
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FastCargo's F-5B Freedom Fighter
By Kulbit80
This is conversion of great Northop F-5B Freedom Fighter ver 1.1 by FastCargo for SF2 to the first generation Third Wire sims (tested on WOE and WOV).
All credits goes to FastCargo and can be read in original F-5B Readme.
I changed: - all .ini files to ANSI format
- made invisible fuel tanks that are part of aircraft model in SF2 and
can't be jettisonable in SF1
- added possibility of carrying F-5A and F-5C wingtip and central fuel
tanks that can be found in Mirage Factory Weapons Pack 01/25/2009 on CombatAce
- decals on right place in first gen structure
- a few more little changes like rear cockpit position, added missile
(sidewinder) rails or kick off useless files for firs gen etc.
Thanks to FastCargo for fantastic aircraft (especially rear seat flight feelings) and both FC and Wrench for advice on CombatAce Knowledge Base.
Michal Minta
Kulbit(80).
1,161 downloads
0 comments
Updated
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F6f-3 Hellcat
By geo
F6f-3 Hellcat
Airframe and cockpit: Razer
Aircraft skin: Blowhard
Cockpit Skin: Popgirl
porting to SF: Geo
292 downloads
0 comments
Updated
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F7f Tigercat
By geo
F7f-1 Tigercat
F7f-3n Tigercat Nightfighter
SKINS:
F7f-1: VMF-312 -> a unit headed to the Pacific at the end of WWII
F7f3n: VMF-513, VMF-542 -> the two units that served in the Korean War
378 downloads
0 comments
Updated
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Avia B-534 IV winter version
By Monty CZ
Czechoslovak biplane fighter from 1935-39 in winter version.
Skids modeling has some limitations due to game engine properties.
Weps and guns are included, use the proper tools to instal it
Enjoy
MontyCZ
341 downloads
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Avia B-534 IV
By Monty CZ
Czechoslovak biplane from late 30s
This release contains beta cockpit only
gun and weapons included, for instalation check knowledge base here at combatace
This plane is compatible with Oct2008 patch and hard settings
Enjoy
MontyCZ
466 downloads
0 comments
Updated
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