Strike Fighters by Thirdwire
Sub Category
All SF / WOV / WOE / WOI Simulation Modifications and Add-Ons
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Kfir C.2 Austrian Air Force (semi-fictional)
By KamilP
(Semi)fictional Austrian Kfir C.2
In the early 70s the Austrian government decided to buy modern fighter aircraft for its Air Force, to succeed subsonic J-29.Initially, the favorite was the Israeli Kfir, but finally Swedish J-35 was chosen.
This simple mod presents probable Kfir version for Austria, with removed outer wing pylons, missile rails and other equipment for A-A misiles, the use of which was prohibited by Austrian law.
This pack includes 2 skins: standard gray and the second with UN markings, which looks more realistic over desert or the Middle East (both are based on stock Kfir C.2 gray).
To use this plane, SF2:I with Kfir model is required.
Credits:
Third Wire - stock Kfir C.2.
71 downloads
0 comments
Submitted
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Kfir package
Kfir package
The Israel Aircraft Industries Kfir (Hebrew: ???????, "Lion Cub") is an Israeli-built all-weather, multirole combat aircraft based on a modified French Dassault Mirage 5 airframe, with Israeli avionics and an Israeli-built version of the General Electric J79 turbojet engine.
Install - For Strike fighters 2 Full Merge 4 or 5.
Kfir C-7 (Israel air force)
Kfir TC-2 (Israel air force)
Kfir C-7 (COLOMBIA air force)
Kfir COA (COLOMBIA air force)
Kfir COD (COLOMBIA air force)
Kfir CE (Ecuator air force)
Kfir TC-2 (Ecuator air force)
Modelo - TK
Texture - TK, Denis Oliveira, Ludo
mod - Denis Oliveira
Data.ini - Coupi, Denis Oliveira
Decals and UserList.ini - paulopanz
F/A-18A Cockpit - Brain32
Kfir Cockpit - Mirage Factory
663 downloads
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SF2_and_SF1_Dogfightv2.3
By Nippy
Dogfight version 2.3 for Thirdwire Simulators (Series 1 and Series 2)
If you had problems with the previous version not seeing your install this version
is far better at finding the files it needs and will produce a log file to help identify problems
Dogfight is a quick mission generator much like Microsofts Quick Combat and
Ubisofts Quick Mission Builder.
This simple little program is an attempt to add similar facility to Thirdwire products
without editing Mission files by hand, or struggling with a complex Mission Editor.
So, using it you should be up and flying against a selected opponent within a few
seconds (once you're use to the system anyway!).
The action begins at a seperation of 2-4 km.
To use you:
1) Start Dogfight.
2) Select aircraft types, numbers and heights, Pilot training etc.
3) Press the Red WRITE MISSION button.
4) LEAVE Dogfight running.
5) Start the Thirdwire Simulator.
6) Go to the Single Mission page and then Load Mission Menu.
7) Click on the name of the mission that you just created in dogfight(default is "0 Dogfight").
8) When you want to change the mission click on Alt and Tab simultaneously.
9) Select Dogfight, make your changes and then press the red WRITE MISSION button.
10) Return to the Thirdwire Simulator by clicking it on the task bar (or alt tabbing if you prefer).
11) ALWAYS RESELECT THE MISSION from the Single Mission-Load Misiion Menu to update the information.
12) Play the mission!
Repeat 8-12 as many times as you want
This sounds a bit long winded but you do soon get used to it.
Installion
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Unzip Dogfight.zip.
Find the folder called Dogfightv2.3 containing:
templates (folder)
df.cfg
df.exe
readme.txt
COPY Dogfightv2.3 INTO THE TOP LEVEL OF THE DIRECTORY WHERE YOU INSTALL YOUR MODS. There is
an Options.ini file in this directory as well.
i.e Dogfightv2.3 and Objects are at the same level.
OPEN THE Dogfightv2.3 FOLDER AND CREATE A SHORTCUT FROM DF.exe TO YOUR DESKTOP
(or wherever you want to launch if from).
Testing
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DogFight has been tested with:
FE1 and FE2 (Viurtually all of the aircraft from CombatAce and the Skunkworks with Peter01 fms)
SF1 (chiefly SCW)
WOE (Principally Wings Over Russia and Wings Over Africa).
SF2, and SFNA2, (Skunkworks PTO) (CombatAce BOB) and with additional aircraft thrown in.
I've also tried it with some early Korean War era jets.
Only briefly tried it with more modern types.
The program was written using Microsoft Visual Studio Express 2010 C++ and FLTK.
FLTK (Fast Light Toolkit) is a great free package for constructing GUIs really quickly and easily.
Without it I doubt that I would have had time to write this program.
Thanks
Thanks to TK for creating a marvellous set of Sims. I love the way they work with TrackIR.
I would also like to take this opportunity to thank the many add on creators at Combatace and
the Skunkworks who have given me many hours of great gaming.
I hope Dogfight helps to provide some entertainment for Thirdwire Simulator Users.
Gary Ireland
335 downloads
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Abukuma class destroyer escort
This model represents the Abukuma class destroyer escorts (DE-229~DE-234), in service with the JMSDF from 1989 to present. They are designed as cost-effective general-purpose escorts with an emphasis on anti-sub and anti-surface warfare. "Destroyer escort" is the JMSDF's equivalent term for "frigate."
The Abukuma class features a 76mm gun, Phalanx CIWS, two 4-canister SSM launchers, ASROC launcher, and ASW torpedoes. Installation of a RAM launcher is also planned for the near future.
A full names list and authentic decals are included. This ship is best used in conjunction with my Kongo, Takanami, Murasame, Asagiri, Hatsuyuki, and other upcoming Japanese Maritime Self Defense Force capital ships.
213 downloads
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F-4A Phantom II
By KamilP
This pack includes:
F-4A Phantom II (block 1)
- J79-GE-2 engine (66,7 kN)
- AN/ALQ-50 radar
F-4A Phantom II (block 3)
- J79-GE-2A (71,6 kN)
- AN/APQ-72
- AAA-4 IR sensor
- Multiple bomb racks
I am not a 3D modeller, so I had to use stock F-4B model, with some removed nodes and some textures repainted to mask the most visible differences between F-4A and F-4B, so please consider this mod more as a stand-in, than a fully realistic model of the aircraft.
Credits:
Third Wire - stock F-4B model
Julhelm - AN/APQ radar (from F4D Skyray)
357 downloads
0 comments
Updated
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The SR-71A Upgrade Repack (*)
By paulopanz
THE SR-71A UPGRADE PACK 2.0 for TW’s SF-2 series sims.
(*) FOR THE A-TEAM’S MODEL
READ CAREFULLY THE FOLLOWING INSTRUCTIONS:
1)DOWNLOAD THE NEW "SR71-R1c.lod" FROM THE A-TEAM SITE/FORUM
2)INSTALL INTO YOUR FAVOURITE GAME MODS FOLDER
(Respecting the folder tree structure for Sounds,Effects,Flight and Objects with its subfolders Aircrafts,Decals and Pilots)
3)PUT THE LOD INTO YOUR SR-71A EARLY AND LATE FOLDERS
(Otherwise model won’t appear)
4)FLY!
TECHNICAL INFOS:
Press Key 10 to activate canopies - autoclosing
Press UP to activate RSO and radar cycle button to operate his cameras (once activated a square appears on top right of your screen,cause pilot's cockpit doesn't have any camera screen)
Press S to activate drag chute
NOTES:
This package contains 2 aircrafts folders the SR-71A Early and the SR-71A Late.
The first splits the the Blackbird’s life from the beginning to early 80’s,thesecond from 1982 to the end of it’s career in 1997-98 including late 90’s airframes reactivations.
This was made to let you use the respective style numbers and markings (early whites and late reds) and for the crews that can wear both early white and late pale orange David Clark S-1030 suits.
Most of the skins are standalones aircrafts,USAF EARLY and USAF LATE are decalled to include many planes for AC type.
Also included in SR-71A Early are Nam Kadena’s Habus (ICHI BAN,RAPID RABBIT,ROSEMARY’S BABY SAN,CHARLIE'S PROBLEM) made for your SF-2V and SF-2VXP Pack installs.
Splitted in these folders are included NASA’s birds too from the early YF-12C to the late plane that made the last historic flight.
There's no pictures regarding real RSO screen sight,the .tga included is a mix between Alphasim's and the Call of Duty Black Ops Sr-71 mission image that inspired me drawing it like that.
Model also can be used For TW's first gen users(just putting the decals inside the respective skin folders and pilots in Aircraft folder)
CREDITS:
CPL Engineering for the model
Alphasim for the original freeware FS-2004 SR-71A
Amokfloo for the 3D pilots
Torno for the skin layout
Spillone 104 to help converting the plane sounds an pilot bits
Pasko and Ordway for the F-106/102 pit base
FastCargo and his Eagle team for the Eagle AB effects that I've used as a base for the Habu's
JAT 81500 and Starfighter2 for the FM help
X-RAY for plane,pit and pilots skins,decals,and to let this upgrade reach the light!
Capun for shadow fixed in SR71-R1c.lod
Paulolopanz for 2.0 upgrades
(Charlie's Problem new skin, back wheels color fixed, jpg all skins converted, decals randomized/tweaked, jpg hangars and loading upgraded/new screens, tga loadout, skins patches, taxing fixed, steering front wheel, autoclosing canopy)
[2.1 V] : Charlie's Problem (missing texture) solved. Thanks Geary for report.
Enjoy!
@ paulopanz
PS: Ciao Max uno dei pacchi più belli mai rilasciati qui a CA aggiornato. Bisognava che qualcuno lo facesse
670 downloads
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Big Safari: C-54D Hilo Hattie
By yakarov79
C-54D Hilo Hatie
March 2016.
This is fake pilot mod of C-54D by Veltro. Original file can be found here
http://combatace.com/files/file/14309-sf2-douglas-c-54-skymaster-by-veltro2k/
This mod represents Big Safari modified C-54D for recon flight under code name Hilo Hattie. Modifications included installation of a new night photography capability with photo flash cartridge ejector and Reconflex VI infrared camera.
C-54D 43-17235 began operations on 20 April 1962 with a cover story for aircraft's purpose.
Hilo Hattie mapped all of south Vietnam and border areas of Laos and Cambodia. During 10 months of service, the aircraft flew 102 missions before it was replaced by Brave Bull - Big Safari modified C-97G.
So this mod is mostly for players interested in Wings Over Vietnam.
Decals, skins (based on veltro2k templates) - yakarov.
Hilo Hattie ini work (few lines for fake pilot and weaponstations work) - yakarov.
Fake pilot mod is done by me - yakarov.
original model - veltro2k
original ini work - Wrench
regards
and have fun
Jarek Hereda
Reference:
'The History of Big Safari' Colonel Bill Grimes.
original readme by Wrench:
SF2 Douglas C-54 Skymaster by Veltro2K 9/23/2013
= For SF2, Full 5 Merged RECCOMENDED! =
This the release of the Veltro2k's WW2 & Post-War US Cargo aircraft, made most famous by it's use during the Berlin Airlift.
It is REQUIRED that you have some measure of SF2, merged to whatever level, as this mod references the stock An-12's destroyed model. Hence, the need (as I state it always) for a Full 5 Merged install. It is usable without, but you may not have the dead, burning wreckage on the ground. It has NOT been tested in 1stGen SF/Wo* at any patch level. It most likely will =NOT= work, due to LOD coding.
This pack includes the following 4 skins for the C-54:
OD/Grey, with 1942-43 'star-and-ball'
OD/Grey, late WW2 (late 43-later), 'star-and-bar'
Natural Metal, Late WW2, to late 1947 (pre-USAF formation)
"USAF", Natural Metal, post 0ctober 1947 (tagged with Military Air Transport badges star-bar w/red stripe).
The AvHistory engine is included.
Skins are in jpg format, and decal radomization is set to TRUE for all. ALL markings are decals. The damage textures are in DDS format. The template is included for other skinners (and in the hopes someone can clean up the mess I made of it!!
Each skin has it's own Hangar Screen, matching the paint job (more or less).
The cargo loading door/ramp opens and closes with the standard Bombay key (Control/0).
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! Also, give the "Notes" section a read, in particular on operational usage, and the FM and other stuff like that there.
Happy Landings!
Wrench
Kevin Stein
199 downloads
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T-72A skins
By The Trooper
Some skins for the stock T-72A.
Camo
Snow
Tan
Finland Camo
Installation:
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Extract to your GroundObject folder.
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Released under CombatAce Fair-Use terms:
http://forum.combatace.com/index.php?showtopic=26131
The Trooper
14 Mar 2016
150 downloads
0 comments
Submitted
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IL-76 Candid
By Veltro2k
ATT!!! before downloading if you have the old one , Erase completely including decal folder ,as this replaces all.
The Ilyushin Il-76 (NATO reporting name: Candid) is a multi-purpose four-engine turbofan strategic airlifter designed by the Ilyushin design bureau. It was first planned as a commercial freighter in 1967, as a replacement for the Antonov An-12. It was designed for delivering heavy machinery to remote, poorly served areas of the USSR. Military versions of the Il-76 have seen widespread use in Europe, Asia and Africa, including use as an airborne refueling tanker or as a command center.
Credits:
Model: Veltro2k
cockpit: Orig by DELLS or Kesselbrut ?, Mod by Wrench
FM, Russian skins, screens: Wrench
IAF Skin: Paulopanz
CRL+O = Cargo Bay open
hit+0 = Side Door open
Not to be used in whole or part in anything that is payware
616 downloads
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Incoming Weapon Custom View
By Snailman
Free/Incoming Weapon Custom View 1.0
This is a Viewlist.ini mod. Perhaps someone else have found out this trick, but here I share what I have done. It's a great modding tool as well.
How to Use
Copy VIEWLIST.INI into <your mod folder>/Flight
Press F9 for Weapon View (press F9 again to cycle multiple instances)
This is the Weapons View you had before, but you can zoom and pan freely. Great tool for weapon modders like me.
Press F10 for Tower View Incoming Weapon View (press F10 again to cycle more instances - if present)
Since I had to use WeaponInFlight instead of the non-working PlayerTarget entry, you can view any weapons that have been launched by anyone during mission. Missiles, bombs, rockets - as long as they have been launched but not yet impacted or self destructed upon the end of lifetime. Weapons launched both friendlies and enemies can be seen.
Example of usage: Upon "SAM Launch" message, press F10 as fast as possible to catch the launch moment of the incoming missile. Good if you want to practice evasion - or to feel pervert joy in seeing your enemies incinerated by friendly air defense systems.
649 downloads
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DH VENOM NF.51 / J-33
By paulopanz
Venom NF.51 / J-33 (stopgap)
Well this a fake Venom Nightfighter for new outstanding campaign in Sweden by JonathanRL.
I made this 'plane' around original fantastic skin from Knug.
A working radar is added, but Kevin could tweak it! (that's not my job)
The serial numbers (as usual) are historical.
You must have installed my Vampire FB.50 to work properly.
Take it here http://combatace.com/files/file/12332-dh-vampire-fb20-j-28b/
Install: as usual all in mod folder.
I hope that someone of our 3D artists could make the real Venom NF.51 and the long awaited Sea Venom.
Enjoy!
Paulopanz
253 downloads
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TW_HiRez_SuperMystereB2_Templates
By Geary
TW Super Mystere B2 / Sa'ar Hi-Rez Templates for SF2 / SF1.
Templates for the ThirdWire Super Mystere B2 / Sa'ar at 2048 pixels in PSD format. You must have a software program that reads and works with PSD layers. These were built in Photoshop CC 2015. Gimp and Paint.net are two free programs that work with PSD layers.
Opacity is adjustable for all layers.
These can be saved in JPG format for SF2 or BMP format for SF1.
Add your own paint, dirt and weathering.
I have no references for this plane so there's not a lot of detail in the templates. I just redrew the lines and rivets from the existing Super Mystere B2 skins.
I'm releasing this under the Combat Ace Fair Use Agreement. Use it anyway you wish for personal use. For any other use, please contact me first.
If you find any problems with it, please PM me. If you improve it, please PM me a copy.
If I forget or miss anyone who deserves credit for anything I release, I apologize. I have no intent to abuse or misuse anyone's property or claim it as my own. Please contact me to correct any error.
Geary
53 downloads
0 comments
Submitted
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TW_MystereIVA_HiRez_Templates
By Geary
TW Mystere IVA Hi-Rez Templates for SF2 / SF1.
Templates for the ThirdWire Mystere IVA at 2048 pixels in PSD format. You must have a software program that reads and works with PSD layers. These were built in Photoshop CC 2015. Gimp and Paint.net are two free programs that work with PSD layers.
Opacity is adjustable for all layers.
These can be saved in JPG format for SF2 or BMP format for SF1.
Add your own paint, dirt and weathering.
I have no references for this plane so there's not a lot of detail in the templates. I just redrew the lines and rivets from the existing Mystere IVA skins.
I'm releasing this under the Combat Ace Fair Use Agreement. Use it anyway you wish for personal use. For any other use, please contact me first.
If you find any problems with it, please PM me. If you improve it, please PM me a copy.
If I forget or miss anyone who deserves credit for anything I release, I apologize. I have no intent to abuse or misuse anyone's property or claim it as my own. Please contact me to correct any error.
Geary
45 downloads
0 comments
Updated
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La-15_Fantail_Templates
By Geary
Semi-HiRez Templates for Pasko and Column5's La-15 Fantail
For SF1 and SF2.
Redrawn Panel Lines and Rivets at 1024 pixels in layered PSD format. You must have a program that recognizes and works with PSD layers to work with this template. Two free programs, Gimp and Paint.net work with PSD layers.
Opacity adjustable for both lines and rivets layers.
It's and old plane and has a couple of lod inconsistencies but it's the only Fantail we have.
I have no references for this plane so there's not a lot of detail in the templates
.
Add your own paint, dirt and weathering.
Thanks to Pasko and Column5 for this early soviet jet.
I'm releasing this under the Combat Ace Fair Use Agreement. Use it anyway you wish for personal use. For any other use, please contact me first.
If you find any problems with it, please PM me. If you improve it, please PM me a copy.
If I forget or miss anyone who deserves credit for anything I release, I apologize. I have no intent to abuse or misuse anyone's property or claim it as my own. Please contact me to correct any error.
Geary
31 downloads
0 comments
Submitted
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Sa'ar cockpits dual pack
By Stary
File version 1.1 check the changelog for more info
This is dual -two cockpits in one!- pack of slightly "what if" cockpits for IAI Sa'ar.
The cockpits are bit of "creative guesswork" Israeli updates of my SMB2 cockpit released earlier this month.
The two variants are BOTH installed in the same folder, you have two cockpit ini files so the matter of chosing the right cockpit is which one you'll point towards in SuperMystere_Saar.INI
SAAR_COCKPIT.INI -this one is basically upgraded and slightly repainted SMB2 cockpit with added RWR and some RHAW annunciators lights.
SAAR_COCKPIT_Upgraded.INI -this is slightly more advanced with slightly redesigned dashboard and it's frame (annunciators lights, moving of brakes and chute pull levers, removal of SMB2 style attention lights here and there etc) added RWR and tape-style AOA and accelerometer instruments. Currently the AOA doesn't work, blame my brainfarts.
I have addded new avionics data file that adds simple RWR (vector type, detection based on A-4F one) and 2.7NM range boresight radar for A2A ranging use.
The simpler version uses simplified gunsight from Kfir, the advanced uses one taken from Nesher to represent avionics, optics and electronics upgrades.
Installation:
This pack assumes you have Saar installed in your SF2 installation -the stock Saar version prefferably but should work ok with 3rd party version (or other plane of your choice for that matter)
Unpack to SuperMystere_Saar folder, overwrite when asked.
now, by default this pack uses the CockpitDataFile=SAAR_COCKPIT.INI cockpit data, change to CockpitDataFile=SAAR_COCKPIT_UPGRADED.INI to use the other bit more advanced version.
have fun
Stary
381 downloads
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F-4C + (67) SEA and Gull package.
By Blackburn32
This is just a small update to the USAF F-4C family. Inspired by historical footage of F-4C's arriving back to Ubon after Operation Bolo.
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This includes:
New skin for F-4C + (67) Phantoms: USAF SEA, GULL GREY and SCAT XXVII (Col. Robin Olds Phamous Phantom)
New textures in cockpit: The Radar and RWR, with some of the dials and textures changed.
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Installation:
Back up your F-4C + (67) folders in case my skins are not to your taste
Drop content of this .7z into Objects/Aircraft in you mod folder and allow for any overwrite
Hopefully you'll enjoy!
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Thanks to:
Sundowner for the inspiration and awesome templates
For all members of Combatace! Whom know that the support system is purely awesome.
307 downloads
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AMI F-16A Block 15 Air Defense Fighter (ADF)
By dtmdragon
AMI/ Italian Air Force F-16A Blk 15 Air Defence Fighter (ADF)
In 2003 The Italian Air Force (Aeronautica Militare Italiana) leased 34 F-16A/B (mostly block 15 ADF variants) as a stop-gap solution until delivery of the Eurofighter Typhoon in 2010-12.
The F-16 Air Defense Fighter (ADF) was a special variant of the Block 15 optimized for the United States Air National Guard's fighter interception mission.
- Updated F-16A ADF 3D model by JAT81500
- New skins using the Team Viper F-16C High Res templates modified to fit the ADF.
- Detailed Team Viper F-16 pilot model and ejection seat.
- Flight model updated to the standard of the latest Team Viper F-16 flight model.
- Third Wire F-16A cockpit and avionics modified to include the real world ADF upgrade (AIM-7/120).
- Team Viper effects, sounds, fuel tanks and weapons.
- FANATIC MODDER
To install:
Drop into your Mods folder
Credits:
- JAT81500 for doing the updated F-16A ADF 3D model
- TMF/ Mirage Factory for the original F-16A ADF.
- The Viper Team for thier F-16C/AM series.
- Ravenclaw for the weapons and SF1 AMI F-16 Skins I used as a base and for the decals.
- Migbuster for the F-16C skin templates.
Enjoy,
Dan (dtmdragon)
History
Since the early nineties, the Italian Air Force has eagerly been seeking a replacement for its vintage Aeritalia F-104S Starfighters. Its intended replacement is the Eurofighter Typhoon. Since this program has been running behind schedule for a few years, the Italian air force needed a stop-gap solution. Because the AMI possesses a vast number of Tornado IDS planes, they decided to lease 24 Tornado ADV fighters from the RAF for a 10-year period. This lease ended in 2003 so a replacement was sought. At first the AMI opted to extend the lease period with another 10 years. This proved to be too expensive, so the Italian government turned to the US. The requirement was for a fighter that could perform the air defense mission for 5 to 10 years, until the arrival of the Typhoon.
Inventory
Peace Caesar
On March 15th, 2001 the Italian government signed an LoA for a 5-year lease (with an option on another 5 years) of 34 F-16s and four spare airframes, in a deal worth up to $777 million over a 10-year period. The aircraft were delivered between July 2003 and November 2004. In total, 30 F-16A ADFs as well as 1 F-16B ADF and 3 F-16B block 5 & 10's will be delivered. Four more planes will be provided for use as spare parts.
Before delivery to Italy, the aircraft are brought out of storage at Davis-Monthan AFB, Ariz. and transfered to the Ogden ALC at Hill AFB, Utah, where they undergo 220 days of refurbishment and upgrades.
The Falcons are given a complete refurbishment, which complied with all technical compliance-technical orders that have changed since the aircraft was placed in stasis in Arizona. The depot teams at Hill AFB did structural modifications including Falcon-Up, which replaces particular bulkheads and the structural life improvement program, which strengthens holes around the fuel cell panels and wheel wells by compressing the molecules with 30,000 pounds of pressure. The wings were removed and the bulkhead furthest aft that holds the vertical wing was replaced. The landing gear was refurbished and its bulkhead was also replaced.
The flight controls actuators are replaced with new actuators. In addition the computers and instruments that provide the Falcon its technological edge are removed, sent to the appropriate facilities to be tested then repaired if necessary. All equipment that is a time change item and that has less than a full year's worth of service left is changed.
Approximately 100 Italian Air Force maintenance officers, instructors and technicians are receiving F-16 maintenance training at Lockheed Martin facilities in Fort Worth, Texas.
End of service
On May 23rd, 2012 a disbanding ceremony was held at Trapani-Birgi AFB to mark the disbandment of the resident 18 Gruppo, which was the sole surviving F-16 squadron within the AMI. This marked to end of the service life of the F-16 within the Italian Air Force. This means the AMI is the first air force to fly with the F-16 that phases out the type.
Modifications & Armament
The planes provided to Italy have a standard ADF configuration. All aircraft receive the uprated Pratt & Whitney F100-220E engine and undergo the Falcon-Up structural enhancement program. It is confirmed that a number of weapon systems will be released to the AMI to be used in conjunction with the F-16s, including the AIM-120 AMRAAM missile,
495 downloads
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F-16A Block 15 Air Defense Fighter (ADF)
By dtmdragon
Air National Guard F-16A Block 15 Air Defense Fighter (ADF)
The F-16 Air Defense Fighter (ADF) was a special variant of the Block 15 optimized for the United States Air National Guard's fighter interception mission.
I started this by breathing some new life into the old TMF F-16A ADF but then after posting some screen shots JAT kindly offered to do an updated model so here it is:
- Updated F-16A ADF 3D model by JAT81500
- New skins using the Team Viper F-16C High Res templates modified to fit the ADF.
- Detailed Team Viper F-16 pilot model and ejection seat.
- Flight model updated to the standard of the latest Team Viper F-16 flight model.
- Third Wire F-16A cockpit and avionics modified to include the real world ADF upgrade (AIM-7/120).
- Team Viper effects, sounds, fuel tanks and weapons.
To install:
Drop into your C:\Users\xxxxxx\Saved Games\ThirdWire\StrikeFighters XXXXX
Credits:
- JAT81500 for doing the updated F-16A ADF 3D model
- TMF/ Mirage Factory for the original F-16A ADF.
- The Viper Team for thier F-16C/AM series.
- Ravenclaw for the weapons.
- Migbuster fot the F-16C skin templates.
- =58=Sprig, Creepn_Death & suhsjake for the old F-16A ADF skins I used some of the decals from.
- FANATIC MODDER
Enjoy,
Dan (dtmdragon)
History
In October 1986, the USAF announced that operational block 15 F-16A/B aircraft would be converted to air defense fighters for the Air National Guard, and would take over the fighter interception mission, providing the primary defense of North America against bombers and cruise missiles.
The first F-16A ADF conversion was completed in February 1989, while a contract was placed for kits to update and modify a total of 270 F-16A/B's at the Ogden Air Logistics Center in Utah. The Block 15 airframes used for the ADF program were all meant to be upgraded to block 15OCU standard, and both programs ran in conjunction. Aircraft entering the Ogden ALC for ADF upgrade also received the Block 15OCU avionics installation. The net result is that all ADF aircraft are Block 15OCU airframes. The last ADF left Ogden in 1992.
Structure & Avionics
Modifications included Bendix King (now Allied Signal) AN/ARC-200HF/SSB radios with Have Quick II Secure Speech Module and the Teledyne/E Systems Mk.XII Advanced IFF system (APX-109). The APG-66 radar was modified (designated APG-66A) to provide look down/shoot-down capability, enhanced small target detection, and CW (Continuous Wave) illumination for AIM-7 guidance.
A 150,000 candlepower night identification spotlight was installed on the port side of the nose (below and in front of the cockpit) to aid in the identification of nighttime intruders. The aircraft were equipped to carry 600 (US) gallon (2,271 liter) external drop tanks, and to carry 6 BVR missiles such as the AIM-7 Sparrow or AIM-120 AMRAAM.
Modifications & Upgrades
The ADF aircraft can be distinguished from "standard" F-16A/B's by several external identifying features, such as long and thin horizontal bulges on the base of the vertical tail (only A-models), plus a set of four blade antenna, nicknamed "bird-slicer", carried just forward of the canopy (as part of the IFF system).
The bulges are caused by the relocation of the Bendix-King AN/ARC-200 high frequency single-sideband radio to the leading edge of the fin. This in turn caused the flight control accumulators, which were installed one over the other, to be relocated to either side of the tail fin. The bulges were installed to provide sufficient room for these accumulators. Note that, since the Bravo-model ADF's do not have the Bendix HF radio, they also don't have the bulges.
Production
All ADF F-16s are modified airframes. Existing Block 15 models where converted to the Block 15OCU upgrade and to ADF standard at once. In total, 271 airframes, consisting in 246 A-models and 25 B-models have been converted between 1989 and 1992. Minor differences exist between the A-model and B-model as described earlier.
Because of the fall of the Berlin wall in 1989 and the opening of relationships between West and East, the program had lost its major reason of existence, being the protection of the North American continent against Russian bombers flying over the North Pole. Although the program was finished and all aircraft stayed into service with the Air National Guard detachments, they were the first to be mothballed at AMARC with the first major restructuring of the USAF. Beginning in 1994, these aircraft began to be replaced by newer F-16C variants. By 2005, only the North Dakota ANG was flying this variant, with these last examples retired by 2007.
A lot of these ADF F-16s are a very cheap and quite modern asset for allied countries. These aircraft have relatively low flying hours on their airframes. A lot of them are sold on the second-hand market. Jordan was the first to receive 12 A-models and 4-models under the Peace Falcon program in 1997. Most have since been received the Mid Life Upgrade (MLU). Thailand has acquired another batch of 15 A-models and 1 B-model under the Peace Naresuan IV program. Also the Italian Air Force received 26 A-models and 4 B-models under a 10-year lease agreement called Peace Caesar.
1,079 downloads
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Updated Cockpit.ini for TW A-4 Skyhawks (all variants) v1.0
By Wrench
As seen in this thread in the SF2 Knowledge base:
http://combatace.com/topic/88091-tw-a-4f-skyhawk-tweaks-and-fixes/?p=713874
This zip includes fixes for all stock 3rd Wire Skyhawks by Crusader
Updated Cockpit.ini for TW A-4 Skyhawks (all variants) v1.0
===========================================================
- working Arresting Hook-Lever (all)
- working Landing Gear-Lever (all, except A-4A, as the "Landing_Gear_Indicator"-type is already in use for another display)
- ECM-Box (A-4E_67, A-4E_Ahit_73, A-4H_Ahit_73, A-4F, A-4F_Ahit, A-4L)
- Chaff-Box (A-4E_Ahit_73, A-4H_Ahit_73)
- Spoiler-Light (A-4F, A-4F_Ahit, A-4F_74, A-4H_Ahit, A-4H_Ahit_68, A-4H_Ahit_70, A-4H_Ahit_73, A-4G, A-4K, A-4L)
- WeaponSelectorKnob - Sidewinder selectable (A-4E_Ahit_73, A-4F, A-4F_74, A-4F_Ahit, A-4H_Ahit, A-4H_Ahit_73, A-4G, A-4K, A-4L)
- LABS-Display - displays distance to next waypoint (distance to target is not available as displaytype, so better than nothing)
- corrected A-4F_74.ini to use the proper cockpit
PLEASE read the enclose readme --- unzip to a safe place, and you'll have access to all that's needed to install!
243 downloads
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Super Mystere B2 cockpit
By Stary
Version 1.3 posted, read the changelog.
I strongly suggest you keep the 1.2 version backed up in case you don't like certain aspects of changes introduced in 1.3 (specular effect you might find too excessive)
--------------------------------
Super Mystere B2 cockpit
To install unpack to your Super Mystere folder, overwrite when asked
have fun
Stary
813 downloads
- super mystere b2
- cockpit
- (and 1 more)
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Sukhoi Su-25T Tankovy & Su-25SM Frogfoot for SF2
By dtmdragon
Sukhoi Su-25T Tankovy & Sukhoi Su-25SM Frogfoot for SF2
The Su-25T (Tankovy) is a dedicated antitank version, which has been combat-tested with notable success in Chechnya. The design of the aircraft is similar to the Su-25UB ( unification of 85%). The variant was converted to one-seater, with the rear seat replaced by additional avionics. It has all-weather and night attack capability. In addition to the full arsenal of weapons of the standard Su-25, the Su-25T can employ the KAB-500Kr TV-guided bomb, KH-58 ARM, R-73, MPS-410 ECM Pod and the semi-active laser-guided Kh-25ML. Its enlarged nosecone houses the Shkval optical TV and aiming system with the Prichal laser rangefinder and target designator. It can also carry Vikhr laser-guided, tube-launched missiles, which is its main antitank armament. For night operations, the low-light TV Merkuriy pod system can be carried under the fuselage. Three Su-25Ts prototypes were built in 1983–86 and 8 production aircraft were built in 1990. With the introduction of a definitive Russian Air Force Su-25 upgrade programme, in the form of Stroyevoy Modernizirovannyi, the Su-25T programme was officially canceled in 2000.
The Su-25SM (Stroyevoy Modernizirovannyi) is an "affordable" upgrade programme for the Su-25, conceived by the Russian Air Force in 2000. The programme stems from the attempted Su-25T and Su-25TM (aka Su-39) upgrades, which were evaluated and labelled as over-sophisticated and expensive. The SM upgrade incorporates avionics enhancements and airframe refurbishment to extend the Frogfoot's service life by up to 500 flight hours or 5 years.
The Su-25SM's all-new PRnK-25SM "Bars" navigation/attack suite is built around the BTsVM-90 digital computer system, originally planned for the Su-25TM upgrade programme. Navigation and attack precision provided by the new suite is three times better of the baseline Su-25.
A new KA1-1-01 Head-Up Display (HUD) was added providing, among other things, double the field of view of the original ASP-17BTs-8 electro-optical sight. Other systems and components incorporated during the upgrade include a Multi-Function Display (MFD), RSBN-85 Short Range Aid to Navigation (SHORAN), ARK-35-1 Automatic Direction Finder (ADF), A-737-01 GPS/GLONASS Receiver, Karat-B-25 Flight Data Recorder (FDR), Berkut-1 Video Recording System (VRS), Banker-2 UHF/VHF communication radio, SO-96 Transponder and a L150 "Pastel" RWR.
The R-95Sh engines have been overhauled and modified with an anti-surge system installed. The system is designed to improve the resistance of the engine to ingested powders and gases during gun and rocket salvo firing.
The combination of reconditioned and new equipment, with increased automation and self-test capability has allowed for a reduction of pre- and post-flight maintenance by some 25 to 30%. Overall weight savings are around 300 kg (660 lb).
Su-25SM weapon suite has been expanded with the addition of the Vympel R-73 highly agile air-to-air missile (without helmet mounted cuing) and the S-13T 130 mm rockets (carried in five-round B-13 pods). Further, the Kh-25ML and Kh-29L Weapon Employment Profiles have been significantly improved, permitting some complex missile launch scenarios to be executed, such as: firing two consecutive missiles on two different targets in a single attack pass. The GSh-30-2 cannon (250-round magazine) has received three new reduced rate-of-fire modes: 750, 375 and 188 Rounds per Minute. Like the Su-25T it can carry the MPS-410 ECM Pod.
The eventual procurement programme is expected to include between 100 and 130 kits, covering 60 to 70 percent of the Russian Air Force active single-seat fleet, as operated in the early 2000s. The Su-25SM has been operating over Syria in 2015.
Special note on the Vikhr rocket launcher tubes:
TLR/ ATR weapons rack can only carry a maximum of 6 LGR missiles but the Vikhr rocket launcher for the Su-25T carries 8. As a work around there are two 8 tube ATR launchers that are different 'rack specific' weapon stations but have the exact same position. One of the launchers holds 6 LGR the other holds just 2. The missiles are positioned on the ATR racks so the one that holds 2 fills in the empty tubes of the ATR that holds 6. The Loadout.ini will loads both racks correctly but it is not possible to manually load them and get 8 rockets in the tubes, you will only get 6 if you do it manually.
To install:
Drop into your Mods folder
Included in the ‘optional’ folder is a modified NATO Fighters 5 1986 Red Storm (WP) Campaign to include the Su-25T. It will show up an extra campaign named “861019 Red Storm (WP) Su-25T” and will not affect any of the other NATO Fighters campaigns.
Credits:
- Florian
- Wingoverisrael
- Torno
- Paulopanz
- Baffmeister
- Y.Gordon
- YEYEYE
- 101tfs
- Lindr2
- Erwin_hans
- Brian32
Su-25T WIP thread: http://combatace.com/topic/87831-su-25t-tankovy/
Enjoy,
Dan (dtmdragon)
1,788 downloads
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SF2 R95 PA Arromanches (58-59 Refit) Mod
By Eole
R95 PA Arromanches (58-59 Refit) by Eole v1.0
====================================================
*** SF2NA required for Carrier operations
*** tested in full 5-merged installation ***
Installation
============
1. unzip to a temporary folder
2. open "Put_Content_In_Your_Mod folder" and do as you were told, if asked to overwrite, say 'yes' :P
3. enjoy!
Optional
=======
If you want to fly the optional mission include you'll need first to download the Veltro2K's Breguet Alizé
You can get here
http://combatace.com/files/file/15245-breguet-br1050-early-versions/
Credits
=======
- Hinchinbrooke Melbourne 3D Model.
- Eric Howes SF2NA_Carriers_Pack
- MigBuster INS Vikrant (R11) with Hi Res deck 1.0
- myself Skins, Decals, ini-work
If I have neglected to credit anyone here, please let me know. I'ill get it fixed ASAP.
Special Thanks
============
- Mue for your outstanding LODViewer
- all modders at CombatAce for their work and inspiration!
----------------------
Patrick Le Naour (Eole)
10 April 2015
Thanks
======
249 downloads
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Thirdwire A-4E to K Cockpit Repaint
By Nyghtfall
Thirdwire A-4E/F/G/H/K Cockpit Repaint by Nyghtfall v1.2
========================================================
*** SF2V, SF2I, DLC 002 (A-4G) and DLC 005 (A-4K) required for the according Skyhawk-Models ***
*** tested in full 5-merged installation ***
Update v1.2
===========
All A-4E-based cockpits are now included with a repaint similar to the A-4F from the initial release, together with updated cockpit.inis:
- A-4E, E_65, E_67, A_Ahit, E_Ahit_73
- A-4F, F_74, F_Ahit
- A-4G
- A-4H_Ahit, H_Ahit_68, H_Ahit_70, H_Ahit_73
- A-4K
Early Variants (A-4A to C and L) will follow later, as they require some more paintwork.
Update v1.1
===========
Crusader did some excellent cockpit.ini-tweaks and corrected the following issues:
- chaff/flare counter entries for the A-4F_74 (one counter for chaff, one for flares)
- added entry for the ECM Control knob, will switch from "Rec" to "Rpt" if ECM is turned on
- ECM box, "Rec" light, new function, now works as Type=THREAT_SAM_WARNING_LIGHT . Thats the normal operating setting of the ECM, light indicates that emissions are received and ECM can be switched to transmit.
- Spoilers Indicator light - changed entry to use external animation link function, now the spoiler light works correctly (gears extended and ground contact, airbrake extended)
Initial Release v1.0
====================
This is a repaint for Thirdwire's Stock A-4F and A-4F(74) Cockpits. While working on a proper A-4PTM-Cockpit based on the A-4F-one, this was a secondary result and maybe someone will find it useful. I aimed for an worn look and instruments, that are a bit darker than the stock ones and so I redid most instruments. I also corrected the font used on the instruments (special thanks to The Trooper for the font!). A slightly changed cockpit.ini for both planes is provided also. I corrected the ArrestingHook- and Gearlever, which are rotating levers now (rather than sliding ones).
Known Issues
=============
- Landinggear-Lever only turns 47° instead of 90° --> In the Cockpit-LOD, the lever-mesh is missing the bottom, so I used this, to avoid a visible hole.
Sources
=======
- US Navy and Marine Corps A-4 Skyhawk Units of the Vietnam War, Osprey 2007
- Scooter! The Douglas A-4 Skyhawk Story, Crécy 2011
- A-4 Skyhawk Association, http://a4skyhawk.org/
- Airliners.net
Installation
============
1. unzip to a temporary folder
2. open "Put_Content_In_Your_Mod" folder and do as you were told, if asked to overwrite, say 'yes' :P
3. enjoy!
Credits
=======
- Thirdwire and TK for a great game and nice models I used.
- Crusader ini-Tweaks for the update (Thanks m8!)
- me template, paintwork, ini-edits, zipping the pack.
Thanks
======
- Crusader for your work to improve this pack!
- The Trooper for providing the proper font used on instruments.
- mue for his LOD-Viewer, which was a BIG help!
Legal Stuff
===========
Use whatever parts you need as long as it's not for payware. And giving credits is also not to bad.
P.S.
====
If you have any problems with this pack or have suggestions and hints, feel free to PM me.
05_03_2016
459 downloads
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F-89 Scorpion Pack for SF2
By Wrench
F-89 Scorpion Pak for SF2 6/4/2010
-- Version 2, 3/3/2016 --
This package includes the full set of F-89 Scorpions, from MontyCZ's original C & D version, PLUS the variant mods I'd created, giving the H, J (Early) and J (Late). The various readmes for the sub-variants are included in their specific aircraft folder, just for historical purposes.
This package has been peaked and tweeked for use in SF2 =ONLY=, and is NOT designed for use on SF/Wo* series 1st Gen sims. It makes use of certain elements found ONLY, and usable ONLY, in SF2.
Everything is included -aircraft, inis, skins, decals, weapons, pilots. =EXCEPT= a cockpit. Due to changes in SF2's internal coding, these aircraft now make use of the stock in-game F-4B via ini edits that through sorcery now reach back into the cat files, and create usable cockpits without the need of a cockpit folder. How this works, I don't know or care; but that it =does= is a wonderful thing!!
On such aircraft that have operating canopies (those that use the F-89D lod), the canopy works via the Standard Manual Animation Keystroke , shift/0.
This package is designed to REPLACE the original set, and will drop right over it, providing you have it already. If you don't, no worries! Just install as normal.
As always the standard, fairly easy to follow, yet detailed install instructions are included. Please READ them!
Good Hunting!
Wrench
Kevin Stein
Version 2:
See "Change Log" in the readme
1,004 downloads
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Republic of Korea Navy Ulsan class frigate pack
This package contains the complete collection of Ulsan class frigates of the Republic of Korea Navy:
Ulsan Flight I (c.1980), armed with two 76mm guns, four twin 30mm AAA guns, and eight Harpoon missiles Ulsan Flight II (c.1986), armed with two 76mm guns, three twin 40mm AAA guns, and eight Harpoon missiles Ulsan Flight III (c.1988), armed with two 76mm guns, three twin 40mm AAA guns, and eight Harpoon missiles (with the aft guns on an elevated platform for better firing arcs)
These ships are modular and share a common hull design with different weapon loadouts. They are essentially a larger cousin of the contemporary Donghae and Pohang corvettes.
See the readme for full details and credits. If you have any questions, comments, concerns, or constructive criticisms regarding this model, please do not hesitate to contact me. Thank you!
222 downloads
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