Jump to content

Strike Fighters 2 Series by Thirdwire

Sub Category  

All SF2 Series Simulation Modifications and Add-Ons

Subcategories

    1. P-51D Mustang - 9th Air Force
       
      Here you have a collection of generic skins representing the 9th Air Force Fighter Groups North American P-51D/K Mustang during WWII.
       
      They are NOT 100% accurate and definitely NOT perfect since camouflage and/or markings patterns differed from plane to plane within the same squadron, therefore the term "generic" (constructive criticism will be accepted, however, rivet-counters, nit-pickers and haters in general, well, you can talk amongst yourselves).
       
      This time I have decided to split the original pack into the fighter squadrons in the 5th, 7th, 8th, 9th, 10th, 14th and 15th Army Air Forces, so definitely expect
      more to come!
       
      Most serial numbers used are stock ones and others are modified (colored) stock serials.
       
      You must have the following for this pack to work:
      1. Strike Fighters 2 Expansion Pack 1 installed to get the P-51.
      2. WWII Nations.ini
      3. WWII Formation.ini
      4. WWII weapons pack
       
      Also, you'll need to update your squadron list, which is included in each pack.
       
       
       
      Thanks to TW for the P-51 Mustang and the original textures.
      71 0
    2. SF2 WW2 B-25C/D Mitchell, MTO Skin Pak 7/15/2014
      (Full 4/5 Merged Reccomended)
       
      This pack contains a Theatre Specific skin/decal set for the recently released B-25C/D by Veltro2K.
      The aircraft is available at the following URL:
       
      http://combatace.com/files/file/14905-sf2-ww2-pto-b-25cd-mitchell-pak/
       
      You should install this aircraft FIRST to your MTO-centric mods folder BEFORE installing this pak. Instructions on what files are to be replaced (or overwritten), are in the "To Install" section below.
       
      The unit(s) represented herein are:
       
      81st BS
      82nd BS
       
      Both from the 12th Bomb Group, as seen in Egypt/Libya in mid-late 1942 through 1943 (later in Tunisia). The aircraft is finished in "desert pink" and neutral grey. The insignia is the standard 'star and ball' without the yellow surround.
       
      There is one skin, in the main aircraft folder, and it's in jpg format. All markings are decals The serials are 'generic' in nature, as they represent no particular aircraft within these unit, but ARE for the model variant depicted. Decal randomization is set to TRUE. There are NO nose arts. Other texture artists are encouraged to do the research, and create proper artwork decals. "Battle Numbers" for both squadron are 100% correct.
      New, Theatre Specific ™ Data and loadout inis are included, and these will overwrite/replace those from the orignal release pak, linked above.
      Any other items included in the original pack, excepting as noted, are reused here.
       
      When in game you'll (still) see
       
      B-25C/D Mitchell (v2k)
       
      This will differentiate this Mitchell from any others you may (or may not) have.
       
      As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! You will either be backing up/renaming some inis, deleting the orignal skins and decals, and applying the items in this kit.
      You are advised to unzip this package to a temp folder, your desktop or somewhere easily accessed and READ the install instructions BEFORE intalling. Makes things easier, doncha know!
       
      REMINDER: this skin pak is =ONLY= for an MTO Centric Mods folder.
       
      Happy Landings!
      Wrench
      Kevin Stein
      65 0
    3. This is a "Theatre Specific" release of Veltro2K's =NEW= B-25D Mitchell Medium Bomber. This represents the "field modified" versions, that painted over the glass nose, and installed additional machine guns, creating the 'strafer' version. This package =ONLY= represents Mitchells used in the PTO/SoWesPac region. However, research has NOT indicated their use anywhere other than the New Guinea and neighboring regions for this Mitchell variant.
       
      Credits:
      Veltro2K for the aircraft
      gregoryp for the AvHistory engine sound
      Kesselbrut for the cockpit
      Wrench , ini working, and skins, decals and screens and whatnots; including many hours of research
      Others I'm sure I'm forgetting....
       
      Please read the Read Me~!!!!
       
      THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT
      172 1
    4. This is a "Theatre Specific" release of Veltro2K's =NEW= B-25C/D Mitchell Medium Bomber. This package =ONLY= represents Mitchells used in the PTO/SoWesPac region.
      Reminder: this is the Glass Nosed, bombadier equipped version, NOT the multi-gun nosed strafer version. Those will come later, as they are finished.
      However, Because these skins carry no distinguishing squadron markings, they'd be usable throughout the Pacific Basin, and even into the CBI theatre (read: AAF units in China and India).
       
      Credits:
      Veltro2K for the aircraft
      gregoryp for the AvHistory engine sound
      Kesselbrut for the cockpit
      Wrench , ini working, and skins, decals and screens and whatnots; including many hours of research
      Others I'm sure I'm forgetting....
       
      Please Read the Instructions on the Read ME !!!
       
       
      THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT
      241 0
    5. SF2 WW2 CBI P-51A "1st Air Commando Group" Skin Pak 7/1/2014
       
      -- Something for the CBI players --
       
      = For SF2, Full-4/5 Merged (Reccomended/Preferred) =
       
      *There is a possibility that this mod will =NOT= work in SF/Wo* 1stGen game installs, due to the excessive modifications made to fit them into the SF2 environment.*
       
      **Notex2: These aircraft should ONLY be used in a seperate CBI-centric mods folder to prevent them from showing up where, historically, they shouldn't. The Aircraft/GroundObject sets for CBI are substantially different from Central or SouthWest Pacific areas.**
       
      New skin, decal pak and modifided data ini (new engine sound and fake pilot ADF loop) for Wolf257's P-51A Mustang, for use in the Burma/India regions. This mod is designed for use on the "Mustange of the CBI" pak available at the following url:
      http://combatace.com/files/file/13283-sf2-ww2-mustangs-of-the-cbi/
       
      This skin represents P-51A's of the 1st Air Commando Group in India/Burma in late 1943-45.
      The skin is in jpg format, and decal randomization is TRUE. All markings, excepting the ACG stripes, are decals. The skin iteslf is new, with additional surface detailings. NO weapons are included; you should have them all already.
       
      As always, fairly easy to follow, yet detailed install instructions are included. So, please read them.
       
      Good Hunting!
      Wrench
      Kevin Stein
      69 0
    6. Part 3 of 3
       
      More information at part 1 description
       
      FRPignon
      1,345 0
    7. Part 2 of 3
       
      All details at Part 1 Description
       
       
      FRPignon
      1,337 0
    8. MiG-21DF
      ***********
       
      ----------------------------------------------------------
      I. This mod is written for SF2
       
       
      +++++++++++++++++++++++++++++++++++++
      II. History:
       
      The combat experiences in Vietnam showed, that the RP-21 radar of the MiG-21PF generation was not really satisfying. Very often the pilots detected the target with their eyes earlier than with the radar. The new RP-22 for the next MiG-21 generation was on paper 30% better, but in reality a target in the size of a MiG-21 could be only detected at a range of 7km. So some frontline pilots believed, that the RP-22 radar was only worthless additionally weight and demanded to replace it by the simple radar rangefinder Kvant. So the plane should become lighter and more agile. Further it should get a stronger engine. The MiG-OKB decided to try to use an uprated version of the R-13 which was originaly developed for the Su-15M. This engine was the R-13F2-300 with the same dry thrust like the old R-13-300, but an increased afterburner thrust of 70.2 kN.
      In 1969 one (other sources say 2) MiG-21SM were taken from the production line and were refitted to the DF standard. Flighttest were held in 1970 and spring 1971 with satisfying results. But it was decided to cancel this project in favor of the more advanced MiG-21bis.
       
      +++++++++++++++++++++++++++++++++++++
      III.
       
      CREDITS:
       
      The cockpit i had choosen for the MiG-21DF is the great Yak-38 cockpit made by Stary.
       
      All other files are modified from TK's stock MiG-21MF
       
       
      ----------------------------------------------------------
      IV.
       
      INSTALLATION:
       
      -Unzip all files into your objects\aircraft folder.
       
      The plane is prepared for the pilot file Red5201. This pilot is included in Troopers Red Pilots pack. You will find it here:
      http://combatace.com/files/file/8218-sovietrussian-pilots-pack-part-1-60s-80s/
       
       
       
      ------------------------------------------------------------
       
      V. This mod is FREEWARE. COMMERCIAL use is NOT ALLOWED.
       
      ----------------------------------------------------------
      VI.
       
      For remarks, comments, bugs, etc please use CombatAce forum or send me a PM.
       
      Hope you enjoy it.
       
       
      Michael (Gepard)
       
       
      Made in Germany
      July 2014
      283 2
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..