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Strike Fighters 2 Series by Thirdwire
All SF2 Series Simulation Modifications and Add-Ons
Subcategories
- Aircraft Skins
- Add-On Aircraft
- Add-On Cockpits
- Weapon Mods / Skins
- Sound Mods
- Object Mods
- Add-On Ships
- Missions / Campaigns
- Maps / Terrain Mods
- Hangars / Loadouts / Menus
- Utilities / Editors
- Joystick Config Files
- SF2 Patches
- SF2 DAT Mods
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This is a music mod that will replace the default music with Ace Combat 5 music. It's very easy to install and uninstall. In the case you want to uninstall it, just delete the music from your "Menu" folder.
List of songs used:
BASESCREEN: Briefing 1
CAMPAIGNSCREEN: Shop
CREDITSSCREEN: New Emblem
DEBRIEFSUCCESS: OSEA
DEBRIEFFAIL: Title
DEBRIEFKILLED: Sand Island
MAINSCREEN: Menu
OPTIONSSCREEN: Arcade Stage Select
RECORDSCREEN: Tutorial Result
SINGLEMISSIONSCREEN: Hangar 1
Ace Combat and all realted trademarks are property of Namco-Bandai.
Thanks for downloading!
By tonipm99414 2 -
The Farragut class was the second destroyer class of the United States Navy to be named for Admiral David Glasgow Farragut.
The class is sometimes referred to as the Coontz class, since Coontz was first to be designed and built as a guided missile ship,
whereas the previous three ships were designed as all-gun units and converted later.
Ten Farragut-class ships were ordered between 1955 and 1957.
Each ship displaced 5,800 tons under full load, with a length of 512 feet (156 m), a 52-foot (16 m) beam and a top speed of 33 knots (61 km/h).
Originally commissioned as guided missile frigates (DLG), they were redesignated as guided missile destroyers (DDG) under the fleet realignment in 1975.
They were also the only redesignated ships to be renumbered as well under the realignment, with the first unit changing from DLG-6 to DDG-37 and
all subsequent vessels being renumbered upwards in order.
All ships of the class were decommissioned between 1989 and 1994 and subsequently scrapped.
What's in:
- a whole working escort class SF-2 ready for Vietnam era scenarios
- numbers/names decalset
(*) You need YAP to grab the lod file
CREDITS:
- Yankee Air Pirate (needed)
- Paulopanz SF-2 porting & new decals
- Colmack for missiles put in place
INSTALL:
- extract the rar
- take Coontz2.lod in GroundObject/DLG-9 folder from your Yap WoV install
- put it inside GroundObject/Coontz extracted folder
- put all in your main mod folder
enjoy
@paulopanz
By paulopanz362 3 -
An SF-2NA post war porting of YAP Rising Sun Ward Destroyer, I hope useful in our campaigns in Anatolia, Formosa etc.
- Artigliere (D553); Aviere (D554)
- Doxa (D20); Niki (D63)
- Gaziantep (D344); Giresun (D345); Gelibolu (D346); Gemlik (D347)
- Lo Yang (DD-14); Han Yang (DD-15); Hsien Yang (DD-16); Nan Yang (DD-17)
- Hatakaze (DD-182); Asakaze (DD-181)
PS: Numbers blootherings fixed
(*) You need YAP Rising Sun to use
TO INSTALL:
1) Take from YAP Rising Sun these files:
Ward_1008
Ward_1008_001
2) Make a copy of Ward_1008 and rename:
Ward_Col
3) Put all 3 the files Ward_1008, Ward_1008_001, Ward_Col in each ship folder inside groundobjects folder inside this pack
4) Move all in your mod folder.
Enjoy.
@ paulopanz
By paulopanz186 2 -
Mikoyan-Gurevich MiG-15 'Fagot-A' for STRIKE FIGHTERS 2
This is a very simple mod of the stock Third Wire MiG-15 to create a fictional export version in service with the Parani Air Force during the 1955-1973 timeline.
INSTRUCTIONS
First off, you'll need Expansion Pack 2 and then add Paulopanz' MiG-15's for the seat and sounds.
1. From the AIRCRAFT folder drag and drop the MiG-15_Pa folder into your Aircraft folder.
2. From the DECALS folder drag and drop the MiG-15_Pa folder into your main Decals folder.
3. From the PILOTS folder drag and drop the PILOT_PARAN folder into you main Pilots folder.
CREDITS
Thanks to TK and Third Wire for the continuous improvement of a great little game/sim.
Thanks to Stary for the superb MiG-15 cockpit.
Thanks to Paulopanz for his MiG-15 anthology and, in particular, his Romanian FAR Camo used here for Parani Camo.
And finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 1 - 20/02/14
By Spinners140 0 -
SF2 WW2 Spitfire Mk.VIII, RAAF PTO by Mod Mafia/TMF 2/18/2014
**UPDATED to Ver 2!!**
= For SF2, Full-4/5 Merged (Reccomended/Preferred) =
-For WW2 PTO Usage ONLY!-
*Note: This mod updates the original pak from June, 2013. It is desinged to
REPLACE, it total, that pak. After unzipping, you MAY dorp it over your existing
one, or delete the older RAAF Pak (BETTER!!), and just use this. If you don't have the
original, then no worries!! :)
*Note2: it's RECCOMENDED you have whichever SF2 Expansion pak that gave us the
Spit 9s. This mod references that destroyed model for it's own use*
This is a reskin/redecalling of the TMF Mk.VIII Spit for use by the Royal
Australian Air Force in the South West Pacific area (Oz, PNG, Indonesia, Timor,
etc region). NOT for use in the CBI theatre!!!
Note: this is a Nationalized verion for Australia =ONLY=!!
Skin/Decals set included are for:
No. 452 Squadron as delivered in 1943
No. 79 Squadron (late 44/45, all white tail; Moritai?) NEW!!
The aircraft is finished in standard RAF Day Scheme (Green/Grey/Lt Grey unders)
All skins are in jpg format, Decal Randomization is TRUE.
All markings are decals (excepting National Markings, that are painted on);
making it supremely easy to recreate other squadron users.
For 79 Squadron only, Serial numbers marked with a star (*) for either skin
represent actual aircraft, 100% matched to their plane-in-group-numbers. Those
withOUT, while having served with the respective squadrons, could not be match
to specific aircraft. For 452 Squadron, ALL are 100% historically correct.
All weapons (drop tanks), sounds, pilot figure(s) (including the 'fake pilot')
are included. Guns/bombs are NOT included; you should have them already.
New Hangar and Loading screens are included. The appropriate Squadron Crest is
used for the paint chip on both skins.
The Canopy opens with the Standard Animation Keystroke , Shift/0
Damage textures are DDS;
When 'in game', you'll see
Spitfire Mk.VIII (TMF) RAAF
in the aircraft selection drop-down window. This will diferentiate it from any
other Mk.VIIIs, and their users, you may (or may not) have .
As always, fairly easy to follow, highly detailed install instructions are
included. So, please -READ- them. Also, give the "Notes" section a read too for
futher explinations, clarifactions, illuminations and so forth.
Good Hunting!
Wrench
Kevin Stein
For Oli; you are sorely missed!
By Wrench277 2 -
USAF F-14A Hawk 'What-If' Skin for ThirdWire F-14A
This is a separate aircraft that uses the ThirdWire SF2 F-14A lods and cockpit/avionics. It contains the relevant .ini files to convert it to USAF but you must have SF2 NA for the F-14A and SF2 Europe for the F-15A decals.
It is in .jpg format for SF2.
INSTALLATION: Unzip to a folder/place of your choice. Copy, Move, Drag-n-Drop or do whatever you wish to get the F-14A_AF folder into your aircraft folders. Choose the desired skin in the loadout section. Fly.
I'm releasing this under the Combat Ace Fair Use Agreement. Use it anyway you wish for personal use. For any other use, please contact me first.
If you find any problems with it, please PM me. If you improve it, please PM me a copy.
Thanks to pappychksix for the TW F-14A Hi-Rez Templates this skin was painted from and to all who are helping me learn to skin by direct involvement and/or by inspiration.
If I forget or miss anyone who deserves credit for anything I release, I apologize. I have no intent to abuse or misuse anyone's property or claim it as my own. Please contact me to correct any error.
Geary
By Geary72 0 -
SF2 WW2 ETO Bristol Beaufighter Mk.1 series (Late), v.9 by Cocas 2/10/2014
-- Something for the WW2 ETO players --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*This mod will =NOT= work in SF/Wo* 1stGen game installs, at any patch level.
It was built for SF2 ONLY!!.*
*Note x2: This mod represents late production Beau Mk.1s for Northern Europe
ONLY! Seperate versions are in the works for MTO, PTO and CBI usage, as their
start/end dates tend to differ.*
These are BRAND NEW aircraft, brought to you by Cocas Aircraft Factory & Co.
This is the second of a set of Beaufighters. This package contains 2 aircraft,
representing the late production Beaufighter Mk.1 & NF Mk.1s. These marks
=HAVE= the dihedral horizontal stabs (they point up).
We are calling this "version 0.9", as there exists the possibility of more work
being required. But, we wanted to get them out into the hands of our WW2 End
Users for their examination and so forth.
This pack contains the following aircraft & skin/decal sets:
Beaufighter Mk.1F (Day Fighter) Standard Day Scheme
No. 25 Squadron
Beaufighter NF Mk.1 (Night Fighter) Night Overall
No. 68 Squadron (Czech)
No. 604 Squadron "County of Middlesex"
No. 307 (Polish) Squadron
The Squadron Crest for each is used as the paint chip seen on the Loadout
Screen.
Skins are in jpg format, as are the bump maps. Damage textures are in DDS.
Everything is included, excepting the guns (you should have all these already).
No bombs or rockets; these are Mk.1s, not equipped for them. All markings are
decals, and decal randomization is set to TRUE. Other squadrons can easily be
reproduced by creating new squadon code letters. As is my habit, sample bmps
are left in the various Decals folders so you can match the font and size.
For No 68 Squadron, those letters marked with a star (*) represent those
aircraft whose serial numbers have been 100% matched to their plane-in-group
letters. Those withOUT the star, while having served in 68, could not be
positively IDed.
All other serials, while correct for the variant depicted, should be considered
'generic' in nature, as they represent no specific aircraft with the units
represented.
When in-game, you'll see:
Beaufighter Mk IF (Late) (CAF)
Beaufighter NF Mk.I (Late) (CAF)
for these aircraft. The "CAF" (for Cocas Aircraft Factory) will diferentiate
these Beaus from any others you may or may not have.
As always, fairly easy to follow, yet detailed install instructions are
included. So, please =READ= them BEFORE installing this mod!!!. Also, give the
"Notes" section a read too.
Happy Hunting!
Wrench
Kevin Stein
- for Cocas Aircraft Factory -
By Wrench140 0 -
SF2 WW2 SWP Bristol Beaufighter Mk.1C, RAAF, v.9 by Cocas 2/10/2014
-- Something for the WW2 PTO players --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*This mod will =NOT= work in SF/Wo* 1stGen game installs, at any patch level.
It was built for SF2 ONLY!! Also, some statements for anti-ship/naval strike
require having SF2NA as part of your merged install (meaning: your WW2 PTO mods
folder built from the SF2NA exe).*
*Note x2: This mod represents RAAF Beau Mk.1cs for SouthWestPacific use ONLY!
This is an Australian-only, Nationalized version. Seperate versions are in the
works for MTO and CBI usage, as their start/end dates tend to differ.*
This is a BRAND NEW aircraft, brought to you by Cocas Aircraft Factory & Co.
This is part of a set of Beaufighters. This package contains 1 aircraft,
representing the early procduction Beaufighters ICs. These have the flat or no
dihedral horizontial stabs.
We are calling this "version 0.9", as there exists the possibility of more work
being required. But, we wanted to get them out into the hands of our WW2 End
Users for their examination and so forth.
This pack contains the following aircraft & skin/decal sets:
Beaufighter Mk.1C (Day Fighter/Strike)
No 30 Squadron, RAAF
This pack represents RAAF Beaus 1Cs, as they when they first arrived in-
theatre, and their use in SoWesPac (Read: New Guinea and Darwing maps) through
1944.
The Squadron Crest for each is used as the paint chip seen on the Loadout
Screen.
Skins are in jpg format, as are the bump maps. Damage textures are in DDS.
Everything is included, excepting the guns (you should have all these already).
All markings are decals, and decal randomization is set to TRUE.
As seen on the Loadout Screen, those letters marked with a star (*) have their
serial numbers matched 100% to their plane-in-group letter. Those withOUT the
star, while having served with 30 Squadron, could not be matched to thei
individual aircraft.
When in-game, you'll see:
Beaufighter Mk IC (RAAF) (CAF)
The "CAF" (for Cocas Aircraft Factory) will diferentiate these Beaus from any
others you may or may not have.
As always, fairly easy to follow, yet detailed install instructions are
included. So, please =READ= them BEFORE installing this mod!!!. Also, give the
"Notes" section a read too.
Good Hunting!
Wrench
Kevin Stein
- for Cocas Aircraft Factory -
By Wrench133 0
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