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Available Subscriptions
Strike Fighters 2 Series by Thirdwire
All SF2 Series Simulation Modifications and Add-Ons
Subcategories
- Aircraft Skins
- Add-On Aircraft
- Add-On Cockpits
- Weapon Mods / Skins
- Sound Mods
- Object Mods
- Add-On Ships
- Missions / Campaigns
- Maps / Terrain Mods
- Hangars / Loadouts / Menus
- Utilities / Editors
- Joystick Config Files
- SF2 Patches
- SF2 DAT Mods
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F-4E EAF ( Egypt Air Force )
Includet:
- F-4E_79EAF , with 3 skins: - SEA camo - Egypt-1 - Hill Grey
Animation / Function
- Canopy
- Hook
- Air Refuel
- Gun Vent ______________ automatic when gun is fired or you open the Canopy ( to simulate Hyd-Off on Ground )
- Brake Chute____________ works with the Air Brake below 150kts
NOTE:
if you use the weapons from the Weaponds pack-2 please replace the AIM-9P-4 with the one includet here , that will fix the wrong texture
Hangar and Loading screens are in 1920 x 1080 , optional 1024 x 768 Hangar and Loading screens are includet in a separate folder
Installation:
- Drop all files into your mod folder the way they are setup in this pack and overwrite if ask to
- If you are unsure about the way how mods are installed, check the knowledge base at CombatAce!
Credit
- original model by TW , BPAO , Crab_02
- cockpits from TW
- original Templates from Sundowner
- new updated model , textures and weapons by ravenclaw_007
i hope i did not forget anybody
the new Templates are available on request , i may upload them some other time
have fun , ravenclaw_007
545 6 -
F-4EJ pack , F-4EJ_Kai and RF-4EJ_Kai not includet i will release them as soon as i have the cockpit finish
Includet:
- F-4EJ_72
- F-4EJ_85 with chaff flare dispenser
- weapons
- changed weapons.ini for AIM-9
Hangar and Loading screens are in 1920 x 1080 , optional 1024 x 768 Hangar and Loading screens are includet in a separate folder
Installation:
- Drop all files into your mod folder the way they are setup in this pack and overwrite if ask to
- If you are unsure about the way how mods are installed, check the knowledge base at CombatAce!
Credit
- original model by TW , BPAO , Crab_02
- cockpits from TW
- new updated model , textures and weapons by ravenclaw_007
have fun , ravenclaw_007
711 4 -
F-4E ROKAF pack
Includet:
- F-4E_75ROKAF
- F-4E_86ROKAF
- weapons
Hangar and Loading screens are in 1920 x 1080 , optional 1024 x 768 Hangar and Loading screens are includet in a separate folder
Installation:
- Drop all files into your mod folder the way they are setup in this pack and overwrite if ask to
- If you are unsure about the way how mods are installed, check the knowledge base at CombatAce!
NOTE:
the AN/ALQ-200K ecm-pod from the Weapons pack-2 has an error ( i forget to link the nose and tail radome to the main body) so please use the AN/ALQ-200K ecm-pod that comes with this pack
Credit
- original model by TW , BPAO , Crab_02
- cockpits from TW
- new updated model , textures and weapons by ravenclaw_007
have fun , ravenclaw_007
620 5 -
F-4E USAF pack
Includet:
- F-4E
- F-4E Hard-Wing & MIDAS4
- F-4E_72
- F-4E_75
- F-4E_78 TISEO
- F-4E_79 TISEO & ARN-101
- F-4E_86 TISEO & ARN-101
Animation / Function
- Canopy
- Hook
- Air Refuel
- Wing fold ______________ only on hard wing F-4E´s
- Gun Vent ______________ automatic when gun is fired or as soon as the landing gear is deployed
- Brake Chute____________ works with the Air Brake below 150kts
NOTE:
this mod replaces existing TW and TMF aircrafts , please remove the existing folders befor installing this mod , the existing skins / textures will no longer fit !!!!
NOTE:
if you use the weapons from the Weaponds pack-2 please replace the AIM-9P-4 with the one includet here , that will fix the wrong texture
Hangar and Loading screens are in 1920 x 1080 , optional 1024 x 768 Hangar and Loading screens are includet in a separate folder
Installation:
- Drop all files into your mod folder the way they are setup in this pack and overwrite if ask to
- If you are unsure about the way how mods are installed, check the knowledge base at CombatAce!
Credit
- original model by TW , BPAO , Crab_02
- cockpits from TW
- Decals for the 34TFS , 469TFS and the original Templates from Sundowner
- Skins for the 57th FIS made by Soulfreak
- TISEO made by Crusader
- Testpilots , EricJ , Slartibartfast , JAT81500 , Dast24 , Centurion1 , Ianh755 , GodsLt
- new updated model , textures and weapons by ravenclaw_007
i hope i did not forget anybody
the new Templates are available on request , i may upload them some other time
have fun , ravenclaw_007
2,503 20 -
Small mod for F-4C_67 Phantom II.
New skin for F-4 Phantom;
New decals of air victory;
New textures(some) in cockpit;
New sounds.
By comrad368 8 -
SF2 WW2 Curtiss SB2C-3 Helldiver Pak 9/10/2013
-- Something for the PTO players --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
A new variant of Veltro2K's SB2C Helldiver.
This package represents SB2C-3 Helldiver US Navy Dive Bombers in the mid/late 1944 configuration. There is actually not much external difference between the 3, 4 and 5 models, but I thought it would be nice to have the mid-mark variant. This mod was started in sping 2103 and got lost in some file shuffeling. So, here it is completed.
This is a complete aircraft/skin/decal set, minus the weapons and pilot figures. These are all reused from the various other Helldiver packs I've released. The aircraft are finished in the standard Mid-1944 3-tone scheme.
Skin/Decal sets included in this pack are for...
VB-7, USS Hancock
VB-14, USS Wasp
As seen during the time frame of the Battle of the Phillipine Sea, and operations over the Phillipines. The historical WW2 squadron patchs, for each squadron, are used for the paint chip on their respective skins seen on the Loadout Screen.
Skins are in jpg format, and decal randomization is set to TRUE. Other than the painted on national markings, all others are decals. This included the Modex and CVW "G" System symbols.
New to this mod are DDS format damage textures, replacing the tga type. These can easily be used on any other of the SB2C variants now available, with minimal editing of their main inis.
The Standard Animations Keystroke are used for the wingfold, Shift/9. The pilot and gunner's canopies remains linked to gear retraction/extension.
As always, fairly easy to follow, yet detailed install instructions are included. So, please read them.
Good Hunting!
Wrench
Kevin Stein
By Wrench380 0 -
SF2 WW2 PTO F6F-5 Hellcat Skins Pak 9/10/2013
-- Something for the PTO players --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
Some new skins for Geo's F6F Hellcat; in particular for the F6F-5 Mod I did of it.
If you don't already have it, You can find the aircraft at the following URL:
http://combatace.com/files/file/13316-sf2-ww2-pto-f6f-hellcat-pak/
You'll also need to be sure you have the update pak installed as well (that adds a few interesting goodies), available at the following URL:
http://combatace.com/files/file/13541-sf2-ww2-faa-f6f-5-hellcat-skin-and-ini-update-pak/
I've listed these in case there are newcomers, or old timers that haven't "caught up". This is simple and basic CYA.
Again, PLEASE NOTE!!! These skins are for Geo's Hellcat =ONLY=, NOT for the DAT ones.
Skin/Decal sets included in this pack are for...
VF-7 "Lucky 7", USS Hancock
VF-11 "Sundowners", USS Hornet
VF-14 "Iron Angels", USS Wasp
All aircraft carry the correct "G" system markings for the time frame.
Decal randomization is set to TRUE for all. All are in the later "Dark Gloss Navy Blue" overall finish.
They depict late(ish) war schemes (Dark Gloss Navy Blue), in particularly in last quarter of 1944, and to war's end (ie: Battle of the Phillipine Sea, and Invasion of the Phillipines timeframe.)
Each skin uses the historical WW2 squadron patch as the paint chip, seen on the Loadout Screen.
A slightly tweeked data ini is also included, as I changed the pilot's position slightly to remove a clipping issue on the canopy rail. Make SURE you have the update pack listed above installed FIRST before appling this new data ini!!!
As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too.
Good Hunting!
Wrench
Kevin Stein
By Wrench99 0 -
Hi!!! I felt tired of the "HUD" information, so I modified the HUDDATA.ini, and I'm sharing it with you guys!
The attached photos speak for themselves. I only left the enemy red box, the red cone that marks it's direction, and the yellow diamond for radar acquisition. If you want, you can modify it to suit your needs. Just unzip, and move it to your mods folder, to the Flight directory. If you don't have one, create it. Doubts? Just PM!!!I hope you like it!!!
Greets,
Ignacioc91
By ignacioc91339 6
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Files12,642
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