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    1. -----------------------------------------------------------------------------
      SF2V Air & Ground Expansion Pack v. 2.1 - VPAF Add-On
      ------------------------------------------------------------------------------
       
      This is an add-on package for the "Strike Fighters 2: Vietnam Air & Ground Expansion Pack v. 2.1" available at CombatAce. This add-on makes most major aircraft of the Vietnamese People's Air Force (VPAF) flyable with custom third-party cockpits and avionics. It also contains "Red" versions of the three main SF2V campaigns, allowing you to fly VPAF MiGs against opposing USAF, USN, & USMC aircraft.
       
      This add-on package is designed to be applied over the top of an existing installation of version 2.1 of the Expansion Pack with the latest update package applied. You can download the four main Expansion Pack files here:
       
      Part 1:
      http://combatace.com/files/file/10189-sf2v-air-ground-war-expansion-pack-v20-gold-part-1/
       
      Part 2:
      http://combatace.com/files/file/10190-sf2v-air-ground-war-expansion-pack-v20-gold-part-2/
       
      Part 3:
      http://combatace.com/files/file/10192-sf2v-air-ground-war-expansion-pack-v20-gold-part-3/
       
      Part 4:
      http://combatace.com/files/file/10193-sf2v-air-ground-war-expansion-pack-v20-gold-part-4/
       
      The latest update package for the Expansion Pack can be found here:
       
      Jan. 2012 Update:
      http://combatace.com/files/file/10466-sf2v-air-ground-war-expansion-pack-v20-jan-2012-update/
       
      You should have the latest updates for the Expansion Pack before applying this add-on package.
       
      Please take a look over the remainder of this ReadMe before installing the update.
       
      ~~~~~~~~~~~~
      Installation
      ~~~~~~~~~~~~
       
      The installation process has two phases: one for the main add-on files; a second for optional aircraft.
       
      Here's how to apply this update package:
       
      1. Ensure that SF2V is properly installed & updated.
       
      2. Ensure that the Expansion Pack v. 2.1 (Mar. 2010) is installed to your SF2V Mod Folder
      and that the latest update package for the Expansion Pack is applied.
       
      3. Unpack SF2V_AG-XP_v2_VPAF.7z to a safe place on your drive.
       
      4. Drag and drop all the files and folders from within the \To_Mod_Folder to your SF2V Mod Folder, overwriting as prompted.
       
      5. Now open the \Optional directory, which contains different versions of the MiG-17 and MiG-17PF. Note that what you install from the \Optional directory is determined by whether or not your SF2V installation also includes Strike Fighters 2: Europe (SF2E) as part of a "merged install."
       
      - MiG-17PF
       
      The original Expansion Pack supplies two different versions of the MiG-17PF. By default a third-party "mod" version was installed. Optionally, users with installations that included SF2E could replace the "mod" version with the stock 3rdWire version.
       
      The \Optional directory in this add-on package contains updated files for both versions. (Hint: the third-party "mod" version is identified in-game as the MiG-17PF Fresco-E; the stock 3rdWire verison is identified as the MiG-17PF Fresco-D.)
       
      Choose the version that you have installed, and apply the updated files for that version to the \Objects\Aircraft directory in your SF2V Mod Folder, overwriting as prompted.
       
      - MiG-17
       
      The original Expansion Pack supplies a substitute, optional version of the MiG-17 for those using installations that do not include SF2E.
       
      If you installed this optional/substitute version of the MiG-17 (because your install lacks SF2E), then apply the updated files for that version to the \Objects\Aircraft directory in your SF2V Mod Folder, overwriting as prompted.
       
      (If your install includes SF2E, then you do not need to install the updates for the substitute version of the MiG-17, as you're using the original 3rdWire version available in SF2E.)
       
      That's it. You should be good to go.
       
      ~~~~~~~~~~~~~~~
      What's Included
      ~~~~~~~~~~~~~~~
       
      This add-on package supplies the following updates for your SF2V Expansion Pack install:
       
      - cockpits and related files to make most VPAF fighters flyable
       
      - new engine sounds for VPAF MiGs
       
      - new Hangar & Loading screens for flyable MiGs
       
      - "Red" versions of the three main SF2V campaigns:
       
      1. The American War (Rolling Thunder)
      2. The Mad Man Nixon (Linebacker I)
      3. Dien Bien Phu of the Air (Linebacker II)
       
      ~~~~~~~
      Credits
      ~~~~~~~
       
      This update contains new items from the following modders who generously allowed their use:
       
      Ordway............................original MiG-17 & MiG-19 cockpits
      Wrench............................Early MiG Series Cockpit Upgrade/Repair Package
      Paladrian.........................original MiG-21 cockpits
      ataribaby.........................MiG-21 Complete Pack for SF2
      Raven.............................MiG-19S green cockpit update
      Spillone104.......................MiG engine sounds
       
      For a complete list of modders whose work is used in the complete Expansion Pack, see the ReadMe included in the original Expansion Pack. If we have neglected to credit anyone here, please let us know. We will get it fixed ASAP.
       
      ~~~~~~~~~~~
      Legal Stuff
      ~~~~~~~~~~~
       
      We have signed onto the freeware "list" on combatace.com. As such, the original work here can be included or used in other mods as along as they aren't payware and credit is given to the creator(s).
       
      Thanks,
       
      Malibu43 & eburger68
       
      --------------------
      malibu43 & eburger68
      22 Feb. 2011
      3,140 1
    2. SF2 WW2 CBI Mustangs
       
      -- Something for the CBI players --
      = For SF2, Full-4/5 Merged (Reccomended/Preferred) =
       
      *There is a possibility that this mod will =NOT= work in SF/Wo* 1stGen game installs, due to the excessive modifications made to fit them into the SF2 environment.*
       
      **Notex2: These aircraft should ONLY be used in a seperate CBI-centric mods folder to prevent them from showing up where, historically, they shouldn't. The Aircraft/GroundObject sets for CBI are substantially different from Central or SouthWest Pacific areas. You'll need the Burma and China WW2 terrains from the 1stGen Terrains Downloads. Be advised, that even though I reworked both terrains some years ago, they need yet another going over to correct many faults; but they ARE perfecly playable as is, with the needed SF2 terrain conversion tweeks that is :)**
       
      This pack contains 3 aircraft, by or modded from those build by Wolf257, for use in the China-Burma-India Theatre by the USAAF. They are:
       
      A-36 Apache
      P-51A Mustang
      P-51B Mustang
       
      All aircraft are from the 311th FBG, and represent the various squadrons. These are the ONLY early model Mustangs to see service in the Pacifc Theatre (well, ok, actually CBI!), and no where else. The D model's didn't start to make their appearences until US Forces landed in the Phillipines. Hence, again, the need for a seperate CBI-centric install.
       
      New (semi)compliant SF2 FMs were cobbled together. As has become expected, the FM is NOT perfect, and needs further fine-tuning by Experts. New hangar screens, theatre specific weapons (except the WW2 bombs -you should have them already), a pilot figure and engine sounds are included. All skins are in jpg format, and decal randomization is set to TRUE. As is usual, all lighting is 100% historically correct. Remember, too, the A-36 and P-51A are the Allison engined versions, and therefore not as 'quick' as the Merlin powered models.
       
      As always, fairly easy to follow, highly detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too. All original readmes are included for historical purposes (when discoveralbe from the archives)
       
      Happy Hunting!
      wrench
      kevin stein
      301 0
    3. SF2 KAW RF-51D Mustang
       
      = For SF2, Full-4/5 Merged (Reccomended/Preferred) =
       
      *Note: as these aircraft were built with the latest 3W exporter, and due to the skin format, they will most likely =NOT= work in SF/Wo* 1stGen Installs*
       
      This is the recon variant of the Mustang, the RF-51D. Like all other Mustangs, it is fully capable of most other operational Missions (CAS,STRIKE,Armed_Recon, but not auntie-ship or Air-To-Air). The primairy use was the photo-recon role; all other ground-attack roles are secondary.
       
      This skin represents aircraft from the 45th TRS "Polka Dots" during the late 1940s and 50s, with special focus on the Korean War.
      The skin is in DDS format, and decal randomization is set to TURE. 18 new serial and BuzzNumber decals are supplied.
       
      No weapons are included excepting the drop tank data; all others can be found in the GunnyPak or the KAW Weapons Pak, both available at here at CA. The pilot figure and engine sounds are included, as in an SF2-style hangar screen.
      The Standard Keystrokes ™ operate the canopy (Shift/0)
       
      Happy Hunting!
      wrench
      kevin "bob" stein
       
      =For the KAW Team=
      611 2
    4. SF2 RAF WW2 ETO Mustang Pak
       
      = For SF2, Any and All (Full-5 Merged Prefered/Reccomended) =
      - Something for the European Theatre -
       
      *Note: due to certain changes in the data ini, it may NOT be usable in any 1stGen game install at any patch level. End Users ™ who choose to do so can expect no support if/when issues arise. Also, for those unwilling to patch SF2 to the latest level, the jpg skins may cause visual issues.*
       
      This pack is a revamp of the 1stGen (SF/Wo*) WW2 ETO RAF Mustangs originally released in 2007, now bundled into a single package. It now incorporates the changes seen on the Recently Released PTO Mustangs Pak. This is the complete aircraft, with all the "little fiddly bits" included.
       
      There are 3 complete aircraft in this pak:
       
      Mustang 1, 26 Squadron
      Mustang 1A, 170 Squadron
      Mustang III (Malcom Hood), 315 Squadron "City of Deblin", Polish
       
      All skins are in jpg format. Decal randomization is TRUE. Included are sounds, pilot figure, and weapons. The Squadron Name display on the Loadout Screen has been activated via my "fake" SqTail decal, so their modern names will show (if listed in the stock SquadronList.ini, which 170 & 315 are not).
      A (semi)compliant SF2 level FM has been cobbled together, and while not 100% perfect, flys exeeding nicely! Basiclly, the same one as used on the CBI USAAF Mustangs.
      The 'box art' style hanger screens have been updated to fit SF2 styling; they and any loading screens are also in jpg format.
      A Userlist.ini was NOT created, as these are 'nationalized' aircraft, non-exported, with a single user.
       
      As always, fairly easy to follow, yet detailed install instructions are included. Please READ them! The original readmes from the SF/Wo* releases are included, as it contains further explainations and historical notations. Wolf's original release readme is also included.
       
      Good Hunting!!
      wrench
      kevin stein
      259 0
    5. SF2 WW2 Spitfire Mk.1A by Mod Mafia/TMF
       
      = For SF2, Full-4/5 Merged (Reccomended/Preferred) =
       
      *Note: There is a distinct possibility that this mod may not work in SF/Wo* 1stGen game installs at any patch level, due to the excessive modifications made to fit them into the SF2 environment. End Users ™ that attempt to do so, do so at their own risk.*
       
      A brand "new" model that was never completed when Bpao passed away a few year back. I've been fortunate enough to be allowed to complete his work, as a member of the Mod Mafia.
       
      This is the Vickers/Supermarine Spitfire Mk.1A. This pak contains skins/decal sets for the following RAF Squadrons:
       
      No. 41
      No. 54
      No. 92
      No. 610
       
      in their 'Battle of Britain' livery. National markings are painted on, and all the aircraft use a 'pool' of indvidual call letters (A,B,C, etc) and serial numbers (all historiclly Mk.1s). Each has the Squadron letters (DW, EB, QJ, etc) also as decals. This will make it easier for other squadrons to be created by simply making new 2-digit Squadron letters. There is a blank bmp called "DW" in the 41 Squadron decals folder that can be resued for this. Those that know how, can duplicate my work quite easily.
       
      All skins are in jpg format, Decal Randomization is TRUE. A new SF2 version of the original 'box art' hangar and loading screens are included. Damage textures are dds format. A 'destroyed.lod' is included, taken from the WW2 terrains (its used for destroyed statics). Those with SF2I Expansion Pak1 can easliy switch to the 3W destroyed Spit lod.
      The canopy/entry door open with the Standard Animation Keystroke ™, Shift/0. For those RAF Squadron listed in the game's SquadronList.ini, my 'fake sqtail' decal will activate their "Displayed Name" on the LoadoutScreen.
       
      When 'in game', you'll see "Spitfire Mk.1A (TMF)" on the aircraft drop-down selection window. This will differentiate it from any other Mk.1s you may have. The Official Squadron Crest ™ is used for the 'paint chip' for each skin.
       
      As always, fairly easy to follow, detailed install instructions are included. So, please READ them. Also, give the "Notes" section a read too for futher explinations, clarifactions, illuminations and so forth.
       
      Good Hunting!
      wrench
      kevin stein
       
      For Oli; you are sorely missed!
      621 0
    6. SF2 WW2 Spitfire Mk.VIII by Mod Mafia/TMF
       
      = For SF2, Full-4/5 Merged (Reccomended/Preferred) =
       
      -For WW2 MTO Usage-
       
      *Note: There is a distinct possibility that this mod MAY work in SF/Wo* 1stGen game installs
      However, some data ini statements will not be in effect in 1stGen SF/Wo* at any patch level
      (with the possible exception of WoI plus it's ExpansionPak -this has not been tested, as I
      ONLY mod for SF2). It is designed for use in SF2, at the most current patch level. Your
      milage will vary!*
       
      A brand "new" model that was never completed when Bpao passed away a few year back. I've
      been fortunate enough to be allowed to complete his work, as a member of the Mod Mafia.
       
      Skin/Decals set included are for:
       
      31st FG, USAAF:
      307th FS
      308th FS
      309th FS
       
      Royal Air Force:
      92 Squadron
      417 Squadron
       
      All the units served in the MTO.
       
      All skins are in jpg format, Decal Randomization is TRUE. A "new" SF2 version of the
      original 'box art' hangar screen and loading screens are included.
       
      All markings are decals (excepting National Markings, that are painted on); making it
      supremely easy to recreate other squadron users.
      A user list is included; operational service dates have been rounded to the closest whole
      Year. All weapons, sounds, pilot figure(s) (including the 'fake pilot') are included. For
      those squadrons listed in the stock SquadronList.ini, my 'fake SqTail' decal will activate
      the Displayed Name on the Loaodut Screen.
      The Canopy opens with the Standard Animation Keystroke ™, Shift/0
      Damage textures are set for DDS; tga versions are supplied for 1stGen users that attempt to
      use it in SF/Wo*.
       
      When 'in game', you'll see "Spitfire Mk.VIII (TMF)" in the aircraft selection drop-down
      window. This will diferentiate it from any other Mk.VIIIs you may (or may not) have .
       
      As always, fairly easy to follow, detailed install instructions are included. So,
      please -READ- them. Also, give the "Notes" section a read too for futher explinations,
      clarifactions, illuminations and so forth.
       
      Good Hunting!
      wrench
      kevin stein
       
      For Oli; you are sorely missed!
      297 0
    7. SF2 Republic F-105G Thunderchief Wild Weasel by ArmorDave
       
      = For SF2, Full-4/5 Merged (Full-5 Reccomended/Preferred) =
       
      *Note: the destroyed model referenced herein 'looks' for the stock destroyed F-105D lod. So, at the very least you MUST have either SF2E, or SF2V to gain access to said destroyed model. Hence the Full 4/5 Merged reccomendation*
       
      Some major upgrades to ArmorDave F-105G "Wild Weasel" Thunderchief, bring it in line with SF2 at the Full-5 Merged/Latest Patch level (as of July 2012).
       
      This mod is desinged to REPLACE any eariler SF2 update/upgrade versions of AD's aircraft that may be availalbe.
       
      Skins remain in bmp format (as they're not excpetionally large in size), and Decal Randomization is TRUE. Damage textures are the older tga versions.
      The data ini has all new FM parameters, loadouts have been 'adjusted' for Game usage (and may not reflect Real World situations, but =WILL= reflect Game World situations). New engine sound, and some other small tweeks. A new SF2 version of my 'box art' Hangar screen is included.
      No weapons are included, other than the drop tanks, as I've referenced all stock 3W items.
      See the "Notes" section for more info on the changes.
       
      When 'in game', you'll see on the Aircraft Selection Drop-Down Menu
       
      F-105G Thunderchief WW (AD)
       
      This will differentiate this aircraft from any others you may (or may not) have.
       
      As always, fairly easy to follow, yet detailed install instructions are included. So, please -READ- them. Also, give the "Notes" section a read too for futher explinations, clarifactions, illuminations and so forth. And notes about any SF2V campaign that may use this aircraft; some slight editing of the campaign ini WILL be necessary due to the 'name change'.
       
      A full listing of credits, as always, is below the Install Instructions.
       
      Good Hunting!
      wrench
      kevin stein
       
      Ver.2 uploaded ... fixed/added missing control surfaces!!!
      880 0
    8. ***********************************
       
      Iceland 02 Full-Scale Terrain v2.0
       
      by Baltika
       
      ***********************************
       
      This is a major upgrade to my little Iceland terrain.
       
       
       
      New features:-
       
      Forest tiles and trees - yup, there are now some forests on Iceland, just as in reality.
       
      Extensive targetisation upgrade, with many newly targetised areas.
       
      Several new terrain tile types.
       
      Network of NATO radar stations, with accurate operational dates.
       
      Re-tiling of some coastal areas to fix tsunamis.
       
      Some terrain HFD work for greater accuracy.
       
      Custom environment file to create snowstorm conditions for inclement weather. Cheers to Stary for that one ;-)
       
       
      No substitute for SF2:NA, I know, but Merry Christmas everybody ;-)
       
       
      This will likely be the final version of this terrain. But, if anybody spots any show-stopping bugs, please drop me a line at Combatace and I'll try to sort them out.
       
       
       
      Slainthe!
       
      Baltika
       
       
      21 December 2011
       
       
      ***********************************
       
       
      Thanks to:-
       
      Gepard for his terrain tutorials, which started this adventure off all those years ago. Also for his WoE European style runways which are included here.
       
      JSFAggie for his Highway runway Mod, which has been altered and modded for use as glacier-based FARPs.
       
      Brain32 for sound advice on creating terrain tiles. Cheers mate;-) Your hi-res lava tile has not been used here, but may see the light of day if I ever manage a hi-res set for this little terrain.
       
      CA_Stary for being terrain guru extraordinaire. Also, thanks to Stary for his Heavy Snowfall mod for WoX series. I have included this for Iceland terrain and updated it for SF2 shaders, so you will get near-whiteout blizzard conditions for inclement weather setting. Happy flying ;-)
       
      Thanks also to Brain32 and CA_Stary for their forest tiles and trees, which I have adapted for use as Iceland's sparse forests. Cheers guys ;-)
       
      GrimViper, for pointing out that Iceland does actually have trees and forests. . . Cheers mate, hope you like it ;-)
       
      Wrench, Dave & all the gang at CA for invaluable advice on how to make things work, garnered over the years and hopefully put to good effect here.
       
      MajorLee, Deuces, Edward and anyone else who made a terrain mod and posted about how to do it. Thanks!
       
      TK for making the whole bag of bolts hang together.
       
       
      ***********************************
       
       
      Installation instructions:-
       
      Delete your old "ICELAND02" folder. This version is a complete replacement for any previous version.
       
      Unzip the package to your desktop, or wherever is convenient.
       
      Drop the "ICELAND02" folder into your Username\Saved Games\Thirdwire\StrikeFighters2\Terrains folder.
       
      If there is no terrains folder in your mod folder, create one and drop the ICELAND02 folder into it.
       
      Drop the "Effects" folder into your Username\Saved Games\Thirdwire\StrikeFighters2\ folder.
       
      That's it! Go fly, and fight for the liberation of Iceland.
       
      This terrain has been completed using SF2 November 2011 patch. It is not supported on WoX series or earlier patch levels. But, if you really must try, use the files included in the "Use_in_WoX" folder for SF1 series. Your mileage may vary.
       
       
      If you use a custom environmental mod, bear in mind that any changes must be made to the ICELAND02_ENVIRONMENTSYSTEM.INI file included here. Just make sure your new file includes the following line:-
       
      InclementEffect=BlizzardEffect
       
      Or else, you will lose the snowfall weather conditions. It is set up this way so as not to interfere with any other environmental mod you may use.
       
       
      ***********************************
      1,382 2
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