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Strike Fighters 2 Series by Thirdwire

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All SF2 Series Simulation Modifications and Add-Ons

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    1. SF2 WW2 C-47 Skytrain
       
      -- Something for the WW2 players --
      = For SF2, Full-4/5 Merged -PLUS- SF2I Expansion Pak 1 Required!!! =
       
      *Note: you MUST have SF2I Expansion Pak 1 to gain access to the C-47A to add the mod to. If you do
      not meet the requirement, DO NOT DOWNLOAD THIS MOD, as you'll be unable to use it.*
       
      A quickie redecaling of the 3W Skytrain to represent Early WW2 C-47s in use pretty much anywhere in
      the world. It uses the stock OD skin, with the Round Star (no meatball, no bars) as seen from May
      1942 through September(ish) 1943. 12 serial number decals are included; these ARE actual C-47A
      serials from the correct timeframe.
       
      Also included is Kesselbrut's cockpit*, for those that haven't made it flyable, and a new engine
      sound, of an actual C-47. The userlist ini also included, adding Australia as a new nation; a WW2
      RAAF skin is in the works.
       
      As always, fairly easy to follow, highly detailed install instructions are included. So, please
      read them.
      This will look quite good sitting parked around you WW2 airfields!
       
      *Note: although a cockpit is supplied, it is reccomended to leave the aircraft under AI control.
      There is very little actual use for transport aircraft in game, at the moment, other than as eye
      candy.
       
      Happy Landings!
      wrench
      kevin stein
      296 0
    2. SF2 WW2 F4F-3/4 Wildcat, SBD-3/5 Dauntless
       
      -- Something for the PTO players --
      = For SF2, Full-5 Merged (Reccomended/Preferred) =
       
      *There is a possibility that this mod will =NOT= work in SF/Wo* 1stGen game installs, due to the
      excessive modifications made to fit them into the SF2 environment.*
       
      This is a compilation of all my work for Wolf's SBD Dauntless and Pasko's F4F Wildcat. It is
      designed to replace ALL the previously released versions. So, be advised.
      There are 5 aircraft in this pak:
       
      F4F-3 (pre- and early war)
      F4F-4 (early war to mid-43
      FM-2 (mid to late war -this is a stand in aircraft, based on the -4)
      SBD-3 (pre and early war, to mid-43 -includes RNZAF skin)
      SBD-5 (mid war, tri-color)
      and ???? a surprise!
       
      All have semi-compliant SF2 Flight Models, but they REALLLLLLY do need further fine tuning by
      experts. All lighting on all aircraft is 100% historically correct. All are carrier capable, with
      the SF2NA statments for those (ok, 2) aircraft with folding wings
      Use Shift/0 to open the window, and Shift/9 to fold the wings -Wilcat ONLY!
       
      All skins are in jpg format, and decal randomization is set to TRUE. I've tried, as best as
      possible, to use the 'StartDefaultDate' on all skins to limit the availability for pre-War markings
      from those that came into being post-January, 1942. The -4 'cats have skins that start 1/42, and
      the Dauntless has the same pre and post 1/42 starts. Hopefully, they will work as they should.
      Userlists are included for all aircraft, as being 'exported' means USN, USMC, and in the SBD-3's
      case, RNZAF.SF2 versions of the old 'box art' Hangars are included for those that had them.
      Sounds, weapons are included. Also, for you enjoyment, a never-before-released-to-the-public
      "Surprise" aircraft. Yes, its a total stand-in, and dosen't really even look like what it
      represents, but ... you can have to fun with it (flying for the Red Side, that is, attacking it.)
       
      As always, fairly easy to follow, highly detailed install instructions are included. So, please
      read them. Also, give the "Notes" section a read too.
      All readmes from the original releases, and re-releases, are included where discoverable from the
      archives.
       
      Happy Hunting!
      wrench
      kevin stein
      607 2
    3. --------------------------------------------
      SF2 SAMs Pack
      --------------------------------------------
       
      This package collects updated versions of most SAMs that have been released for the Strike Fighters series at ComabtAce.com. Updates performed include the following:
       
      - added new versions of existing SAMs (e.g., an SA-5BL on top of the existing SA-5L)
       
      - added new skins (Green or Tan) to objects that lacked one or the other
       
      - added missing Freq data to a number of radars
       
      - implemented numerous tweaks to launchers & radars to standardize data and improve performance
       
      - overhauled weapons to standardize data (w/ 3rdWire weapons as baselines) & improve performance
       
      - added RadarFamily data w/ associated TEWs entries and TGAs
       
      Please review the following section for notes on what's included in this package and how to install the various components.
       
       
      ~~~~~~~~~~~~~~~~
      Package Contents
      ~~~~~~~~~~~~~~~~
       
      In the root of whatever folder you unpack this mod to, you will find the following standalone files, which include data to be added to various config files:
       
      - MISSILEOBJECT_ADDITIONS.TXT: additions to MissileObject.INI, which should be unpacked from the ObjectData001.CAT in your SF2 installation directory and placed in \Objects in your Mods Folder.
       
      - SOUNDLIST_ADDITIONS.TXT: additions to SoundList.INI, which should be unpacked from the FlightData.CAT in your SF2 installation directory and placed in \Flight in your Mods Folder.
       
      - RWR-LST_ADDITIONS.TXT: additions to individual aircraft RWR.LSTs (these reference the new TGAs included in \Flight)
       
      NOTE: to unpack files from CATs, you will need the ThirdWire CAT Extractor tool, which can be found at ThirdWire's web site:
       
      http://thirdwire.com/downloads_tools.htm
       
      * * *
       
      You will also find the following directories, which include the main installation files:
       
      \EFFECTS: effects for the various weapons included; to be placed in \Effects in your Mods Folder.
       
      \FLIGHT: new RWR TGAs for TEWS RWRs; to be placed in \Flight in your Mods Folder.
       
      \SOUNDS: sounds for the various weapons and ground objects; to be placed in \Sounds in your Mods Folder.
       
      \OBJECTS\GROUNDOBJECT_BLUE: "friendly" (mostly NATO) SAM launchers and radars; to be placed in \Objects\GroundObject in your Mods Folder.
       
      \OBJECTS\GROUNDOBJECT_RED: "enemy" (mostly Soviet/WP) SAM launchers and radars; to be placed in \Objects\GroundObject in your Mods Folder.
       
      \OBJECTS\GROUNDOBJECT_XTRA: optional versions of various "Red" or "Blue" ground objects that use different models (but closely follow the "original" Red or Blue objects); use these only as replacements for the corresponding main ground objects.
       
      \OBJECTS\GUNS: several guns for the several launchers that have them; to be placed in \Objects\Guns in your Mods Folder.
       
      \OBJECTS\WEAPONS: the missiles for the launchers; to be placed in \Objects\Weapons in your Mods Folder.
       
      \_SAM_SITES: data and files for building SAM sites in terrains and single missions -- for experienced terrain modders only.
       
      NOTE: if you need assistance installing these items, please consult the KnowledgeBase at CombatAce.com:
       
      KB for SF2
      http://combatace.com/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
       
      KB for SF1
      http://combatace.com/forum/99-thirdwire-strike-fighters-1-series-knowledge-base/
       
      ~~~~~~~~~~~~~~~~~~~~~
      Credits
      ~~~~~~~~~~~~~~~~~~~~~
       
      This mod package collects a large number of launchers, radars, weapons, and other files previously released at CombatAce.com in various packs or standalone mods:
       
      Pasko ......................................... "SAMs and Vehicles Pack: Euro & Desert"
      The Mirage Factory ............................ Weapons Packs for SFP1/WOE/WOI
      ErikGen ....................................... NIKE 4xMIM-14, HIPAR, LoPAR, & TTR
      Abhi, SUICIDAL, & YEYEYE....................... AN/TWQ-1 Avenger, Pantsir-S1
      bigal1 ........................................ Bloodhound SAM
      Kesselbrut .................................... ADATS, Rapier, Blindfire, Skyguard, Roland_Shelter, SA-9
      Pasko ......................................... Chaparral, Hawk launcher & radars, EW_Radar, SA-3 launchers, Flatface, Sidenet
      Fubar512 & Wrench ............................. Hawk INI tweaks
      Florian ....................................... Roland Rad
      CrazyhorseB34 ................................. Roland Rad desert skin
      FastCargo ..................................... SA-5, SquarePair, Firelight (based on SquarePair)
      Monty CZ....................................... SA-10 & Flaplid, Stinger site
      Fubar512 ...................................... SA-10 INI tweaks
      EricJ ......................................... SA-11 & SA-17
      EricJ & winterhunter .......................... Starstreak Stormer
      Gabilon ....................................... 2S6, Tor-M1, SA-13, MRoland
      YEYEYE ........................................ PAC-2/PAC-3 system, Akash SAM, TubeArm
      Gerald14 & Kesselbrut ......................... M6 Linebacker
      BANIDOS Team .................................. TAM VCLM
      rebel ryder ................................... BRDM-SA9
      Unknown author ................................ SA-8 & SA-9 (alternates from TMF Weapons Packs)
      ThirdWire ..................................... SA-2, SA-6, SA-8, Barlock, Fansong, StraightFlush
      WhiteBoySamurai ............................... R440/FM-80
      Nicholas Bell ................................. WOE Air Defense Mod (Hawk Sites)
      Wrench ........................................ Hawk Site upgrades/layout
      Fubar512 ...................................... NIKE-Hercules sites layout/placement
      OldDiego ...................................... SAMSite01
       
      If I have neglected to credit anyone whose work is included in this package, please let me know and I will correct this list of credits ASAP.
       
       
      ---------------
      Eric Howes
      eburger68
      16 August 2012
      2,184 12
    4. --------------------------------------------
      SF2 AAA Pack
      --------------------------------------------
       
      This package is an update to the mod of the same name previously released by Malibu43. It collects updated versions of most flak guns and AAA that have been released for the Strike Fighters series at ComabtAce.com. Updates performed include the following:
       
      - added new skins (Green or Tan) to objects that lacked one or the other
       
      - added missing Freq data to some fire control radars
       
      - implemented numerous tweaks to guns and radars to standardize data and improve performance
       
      - tweaked gun data to standardize data, implement new effects, & improve performance
       
      - added RadarFamily data w/ associated TEWs entries and TGAs
       
      Please review the following section for notes on what's included in this package and how to install the various components.
       
       
      ~~~~~~~~~~~~~~~~
      Package Contents
      ~~~~~~~~~~~~~~~~
       
      In the root of whatever folder you unpack this mod to, you will find the following standalone files, which include data to be added to various config files:
       
      - BULLETOBJECT_ADDITIONS.TXT: additions to BulletObject.INI, which should be unpacked from the ObjectData001.CAT in your SF2 installation directory and placed in \Objects in your Mods Folder.
       
      - SOUNDLIST_ADDITIONS.TXT: additions to SoundList.INI, which should be unpacked from the FlightData.CAT in your SF2 installation directory and placed in \Flight in your Mods Folder.
       
      - RWR-LST_ADDITIONS.TXT: additions to individual aircraft RWR.LSTs (these reference the new TGAs included in \Flight)
       
      NOTE: to unpack files from CATs, you will need the ThirdWire CAT Extractor tool, which can be found at ThirdWire's web site:
       
      http://thirdwire.com/downloads_tools.htm
       
      * * *
       
      You will also find the following directories, which include the main installation files:
       
      \EFFECTS: effects for the various guns included; to be placed in \Effects in your Mods Folder.
       
      \FLIGHT: new RWR TGAs for TEWS RWRs; to be placed in \Flight in your Mods Folder.
       
      \SOUNDS: sounds for the various weapons and ground objects; to be placed in \Sounds in your Mods Folder.
       
      \OBJECTS: includes custom gun tracer TGAs; to be placed in \Objects in your Mods Folder.
       
      \OBJECTS\GROUNDOBJECT_BLUE: "friendly" (mostly NATO) AAA guns and radars; to be placed in \Objects\GroundObject in your Mods Folder.
       
      \OBJECTS\GROUNDOBJECT_RED: "enemy" (mostly Soviet/WP) AAA guns and radars; to be placed in \Objects\GroundObject in your Mods Folder.
       
      \OBJECTS\GROUNDOBJECT_XTRA: optional versions of various "Red" or "Blue" ground objects that use different models (but closely follow the "original" Red or Blue objects); use these as replacements for the corresponding main ground objects.
       
      \OBJECTS\GUNS: guns for the ground objects; to be placed in \Objects\Guns in your Mods Folder.
       
      NOTE: if you need assistance installing these items, please consult the KnowledgeBase at CombatAce.com:
       
      KB for SF2
      http://combatace.com/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
       
      KB for SF1
      http://combatace.com/forum/99-thirdwire-strike-fighters-1-series-knowledge-base/
       
       
      ~~~~~~~~~~~~~~~~~~~~~
      Credits
      ~~~~~~~~~~~~~~~~~~~~~
       
      This mod package collects a large number of AAA guns and radars previously released at CombatAce.com in various packs or standalone mods:
       
      Pasko ............................. "SAMs and Vehicles Pack: Euro & Desert"
      Nicholas Bell ..................... "WOE 1950's AAA Mod"
      Gerald14 .......................... "Russian Defence/ZSU-23-4 Pack"
      Monty CZ .......................... "SF2 WWII Flak Pack"
      Geo................................ "WWII Ground Object Pack"
      Pasko & Nicholas Bell ............. S-60, KS-30, KS-19P, ZPU-4, M-42
      Nicholas Bell ..................... Bofors L60/L70
      rebel ryder & Nicholas Bell........ M1939 flak guns
      Kesselbrut ........................ ZPU-1, OerlikonAAA, Skyguard, RH202, Zil-157_ZPU-1, US/UK_Cal50
      SUICIDAL-ART ...................... Bofors L60 AAA
      Geo ............................... 20mmAAA & M16_Quad
      Monty CZ .......................... HS-820 & HS-831
      ODS Team .......................... Firecan radar
      BANIDOS Team ...................... M167 VADS
      Gabilon ........................... Gepard
      Old Diego ......................... 51CalPit
      rebel ryder ....................... NV DShK
      EricJ ............................. Arab_DShK
      Wrench & 3rdWire .................. M-51 Skysweeper (based on KS-19)
      Unknown author .................... 37InchAA, 37InchEmplaced, TommyFlak37
      Pasko & Nicholas Bell ............. US_90mmAA (based on KS-19P)
      Spectre8750 ....................... GAZ-66_ZPU23
      Fubar512 .......................... ZSU-23 AAA tweaks
      ThirdWire ......................... BTR-ZPU, BTR-ZU-23, KS-12, KS-19, M113-ZPU, M113-ZU-23, ZPU-2, ZSU-23, ZSU-57, ZU-23, M35_Quad, M55_Quad, M-163
       
      If we have neglected to credit anyone whose work is included in this package, please let us know and we will correct this list of credits ASAP.
       
       
      ---------------
      malibu43 &
      eburger68
      18 August 2012
      1,414 2
    5. ------------------------------------------
      SF2 Tanks Pack
      --------------------------------------------
       
      This package collects updated versions of most Tanks, APCs, IFVs, and Scout Vehicles that have been released for the Strike Fighters series at ComabtAce.com. Updates performed include the following:
       
      - added new skins (Green or Tan) to objects that lacked one or the other
       
      - implemented numerous tweaks to guns and weapons to standardize data and improve performance
       
      - tweaked gun data to standardize data, implement new effects, & improve performance
       
      - tweaked other vehicle performance aspects to standardize data & fix minor issues
       
      Please review the following section for notes on what's included in this package and how to install the various components.
       
       
      ~~~~~~~~~~~~~~~~
      Package Contents
      ~~~~~~~~~~~~~~~~
       
      In the root of whatever folder you unpack this mod to, you will find the following standalone files, which include data to be added to various config files:
       
      - BULLETOBJECT_ADDITIONS.TXT: additions to BulletObject.INI, which should be unpacked from the ObjectData001.CAT in your SF2 installation directory and placed in \Objects in your Mods Folder.
       
      - SOUNDLIST_ADDITIONS.TXT: additions to SoundList.INI, which should be unpacked from the FlightData.CAT in your SF2 installation directory and placed in \Flight in your Mods Folder.
       
      NOTE: to unpack files from CATs, you will need the ThirdWire CAT Extractor tool, which can be found at ThirdWire's web site:
       
      http://thirdwire.com/downloads_tools.htm
       
      * * *
       
      You will also find the following directories, which include the main installation files:
       
      \EFFECTS: effects for the various guns included; to be placed in \Effects in your Mods Folder.
       
      \SOUNDS: sounds for the various weapons and ground objects; to be placed in \Sounds in your Mods Folder.
       
      \OBJECTS: includes custom gun tracer TGAs; to be placed in \Objects in your Mods Folder.
       
      \OBJECTS\DECALS: decals for the Leopard 2A6 tank; to be placed in \Objects\Decals in your Mods folder.
       
      \OBJECTS\GROUNDOBJECT_BLUE: "friendly" (mostly NATO) Tanks, APCs, IFVs, and Scout Cars; to be placed in \Objects\GroundObject in your Mods Folder.
       
      \OBJECTS\GROUNDOBJECT_RED: "enemy" (mostly Soviet/WP) Tanks, APCs, IFVs, and Scout Cars; to be placed in \Objects\GroundObject in your Mods Folder.
       
      \OBJECTS\GROUNDOBJECT_TME: "Red" and "Blue" Tanks, APCs, IFVs, and Scout Cars intended for use in Middle Eastern terrains (such as the IsraelME terrain in "SF2 Israel"); to be placed in \Objects\GroundObject in your Mods Folder.
       
      \OBJECTS\GROUNDOBJECT_XTRA: optional versions of various "Red" or "Blue" ground objects that use different models (but closely follow the "original" Red or Blue objects); use these as replacements for the corresponding main ground objects.
       
      \OBJECTS\GUNS: guns for the ground objects; to be placed in \Objects\Guns in your Mods Folder.
       
      \OBJECTS\WEAPONS: anti-tank missiles for several APCs & IFVs; to be placed in \Objects\Weapons in your Mods Folder.
       
      NOTE: if you need assistance installing these items, please consult the Knowledge Base at CombatAce.com:
       
      KB for SF2
      http://combatace.com/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
       
      KB for SF1
      http://combatace.com/forum/99-thirdwire-strike-fighters-1-series-knowledge-base/
       
       
      ~~~~~~~~~~~~~~~~~~~~~
      Credits
      ~~~~~~~~~~~~~~~~~~~~~
       
      Pasko ........................................."SAMs and Vehicles Pack: Euro & Desert"
      Kesselbrut ...................................."US Armor Pack"
      SFP1Ace ......................................."Alternative ArmorPack"
      Gepard ........................................"Tiran Pack"
      Gepard ........................................"WOI Panzer Pack"
      Geo............................................"WWII Ground Object Pack"
      Kesselbrut .................................... LVTP-7, Scorpion, Panhard, M1 Abrams
      Gepard ........................................ T-64s, Tirans
      Florian ....................................... Leopard2A6
      Gerald14 & Kesselbrut ......................... M3A1 Bradley
      BANIDOS TEAM .................................. BTR-60
      Razvan Stanciu & EricJ ........................ BTR-80
      SUICIDAL-ART .................................. Stryker ACV, M113-A2_EA
      Grumpapotamus ................................. LynxAPC, M113 UN skin
      BPAo, Fubar512, 331KillerBee .................. T-80BV
      BANIDOS TEAM .................................. Churchill Tank
      SUICIDAL & Zonda .............................. SK-105
      SUICIDAL & Torno .............................. TAM
      101tfs ........................................ Type-99/ZTZ-99
      Stefano ....................................... M-47 Patton tank, Ariete, VCC-1, AMX-30, AMX-30B2
      Wrench ........................................ M-59 (based on M-113)
      Geo ........................................... Sherman_E8, M3, M3GMC, M8, M24, M36
      rebel ryder ................................... IS-2, IS-3, JS-1, ISU-152, Sherman-M4A1_76mm, T-10A/M, T-34-85, Comet, BMP-1, BRDM-2, BRDM-3, ASU-85, Su-122, Comet, IDF Super Shermans
      Pasko ......................................... BTR-60, Type-59, Type-62, Type-63, Type-69, AMX-13, Su-85, Su-100, T-34, BRDM-2, M-41
      Gabilon ....................................... Leopard 1A4/1A5/2A4/AS1, Merkava
      Pasko & Kesselbrut ............................ M60A3
      SFP1Ace ....................................... Chieftains (based on TW Centurions)
      Unknown Author ................................ CrusaderII, Daimler, PZKW_IVA
      ThirdWire ..................................... Centurions, Leopards, M48A2/3, M60A1, M113, BRDM, BTR-50PK, BTR-152, PT-76, T-54/55, T-62A, T-72A, T-34-85, M50_Sherman, M51_Sherman
      SUICIDAL ...................................... New Destroyed Tank LODs
       
      If I have neglected to credit anyone whose work is included in this package, please let me know and I will correct this list of credits ASAP.
       
       
      ---------------
      eburger68
      28 August 2012
      1,723 4
    6. Lockheed P-38J, 20th FG, 8th AF, ETO
       
      = For SF2, Any and All (Full-5 Merged Prefered/Reccomended) =
      - Something for the European Theatre
       
      *Note: due to certain changes in the data ini, it may NOT be usable in any 1stGen game install at any patch level. End Users ™ who choose to do so can expect no support if/when issues arise.*
       
      This pack is a revamp of the 1stGen (SF/Wo*) WW2 ETO 20th FG pak originally released in 2009. It now incorporates the changes seen on the Recently Released PTO P-38 Pak. This is the complete aircraft, with all the "little fiddly bits" included.
       
      The 3 squadrons of the Group represented are:
      55th FS
      77th FS (both in OD/Grey)
      79th FS (in Natural Metal)
       
      All skins are in jpg format. Included are sounds, pilot figue, and weapons (excepting the standard WW2 AN series bombs, readly available all over the place!). Decal randomization is set to TRUE. The Squadron Name display on the Loadout Screen has been activated via my "fake" SqTail decal, so their modern names will show.
       
      As always, fairly easy to follow, yet detailed install instructions are included. Please READ them! The original readme from my SF/Wo* release is included, as it contains further explainations and historical notations. Wolf's original release readme is also included
       
      Happy Landings!
      wrench
      kevin stein
      264 0
    7. SF2 WW2 PTO P-38 Lightning Pak
       
      - More P-38 Lightnings in the Pacific -
      -- Something for the PTO players --
       
      = For SF2, Full-4/5 Merged (Reccomended/Preferred) =
       
      *There is a distinct possibility that this mod will =NOT= work in SF/Wo* 1stGen game installs, due to the excessive modifications made to fit them into the SF2 environment.*
       
      Mods/reskins/redecaling for Wolf257's WW2 aircaft. This package contains, broken down by aircraft and skins:
       
      P-38H
      9th FS, 49th FG "Flying Knights"
      39th FS, 35th FG "Flying Cobras"
       
      P-38J
      431st FS, 475th FG "Satan's Angles"
      7th FS, 49th FG "Screaming Demons"
       
      P-38L
      80th FS, 8th FG "Headhunters"
      433rd FS, 475th FG "Blue Devils"
       
      P-38M* (NightLightning -radar equiped 2-seat nightfighter)
      6th NFS
       
      (*Note: M's never reached operational, squadron status before war's end. This one is more for fun)
       
      All skins are in jpg format, Decal Randomization is TRUE. All get new SF2 versions of the original 'box art' hangar screens. Damage textures are the old tga versions.
      All have semi-compliant SF2 Flight Models, but they do need further fine tuning by experts. All lighting is 100% historically correct.
       
      As always, fairly easy to follow, highly detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too. Remember -- these are very old models, so they "are as they is". All original readmes, when discoverable, are included.
       
      Good Hunting!
      wrench
      kevin stein
      447 1
    8. Mod of the stock F-4J modifying it to a fictional fighter plane for the japanese maritime self defense force.
       
      YOU WILL NEED SF2:V AT LEAST TO GET THIS PLANE RUNNING!
       
       
      INSTRUCTIONS
       
      1. Drop the folders into your Objects folder. If asked to overwrite, click yes.
       
       
      CREDITS
       
      Big Thanks to Thirdwire for the games and the superb models they have.
       
       
      Kindest regards
       
      NazGhul
      89 1
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