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Strike Fighters 2 Series by Thirdwire

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All SF2 Series Simulation Modifications and Add-Ons

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    1. I started this work some years ago. Armourdave made a great job.
      My upgrades are fixing some (old) bugs and adding new skins + decals,
      waiting for the promised extensive upgrades.
      My start is from Eburger68 last great enhancement and Y.Gordon's bible.
       
      What's in:
       
      SU-17M4 (8 skins)
       
      - Radar now works
      - Camo 1/2/3 wing paint fixed - other things tweaked
      - Navy, 2 German based, 1 Guards, 1 recon Skins added
      - Decals tweaked and changed
      - Silver one removed as I did not found any
       
      SU-22M4 (16 skins)
       
      - 4 PWL + historical decals
      - 4 original Soulfreak German skins + new decals
      - 2 IRAQI (1 old & 1 new)
      - 2 Aghani (1 old & 1 new) + historical decals
      - 1 CVL + historical decals
      - 1 BVVS + historical decals
      - 1 Angola + historical decals
      - 1 VPAF + historical decals
       
      Some new screens for both, decals randomizers etc.
       
      Needed sound, pilot & weapons included.
      Some more drop tanks too if You want to build a specific nation plane install.
       
      Credits:
      - Armoudave for the original model
      - Eburger68 for upgrades
      - soulfreak for SF1 German skins
      - Y.Gordon for serials & references
       
      Install:
      - All in main mod folder
       
      I realy hope that they will be useful for all our scenarios: NATO, SWEDEN, ODS, IRAN/IRAQ, VIETNAM etc. etc.
       
      Enjoy
      @paulopanz
       
      PS: if someone (*) was able to remove the tail intake from the vert fin I have re-made the Su-17/22M3 too .....
      924 7
    2. This is a (by no means definitive) Weapons Pack for StrikeFighters2 WWll installs. I used Wrench's WWll Weapons Pack for SF1 (which itself was based on Bunyap's 2006 Pack) as a guide; I used 1948 as a cutoff point so a lot of stuff that was in that pack is gone. I tried to be fairly ruthless on that as I really don't see WWll continuing past that point; in my opinion it would have taken a lot of "what if" just to get there. None of this is original work on my part, I copied what I could from Killerbee's Ordnance Packll, what I couldn't find there I converted from the SF1 WWll Pack. It's more of a compilation so that most, at least, of what's needed for a WWll install can be found in one place. As usual, any screw ups are mine. Hope you enjoy it.
      SupGen
      2/16/13
      644 2
    3. The Bercat was the swansong of USN piston-engine planes.
      Geo made a fantastic plane and I asked him to upgrade and fix,
      but he's out of modding and not aswered my request to share
      source files to allow someonelse to do it.
      At last I decided to upload the skins I made and the old ones
      I upgraded.
      The plane tunded for SF-2 has shadows turned off due the ropes I'ld like to cut.
      But the pilot and the included weapons naven't shadow too, so
      maybe it's not so bad to look at.
      Anyway take it as is, if you like.
      It's old but quite gold.
       
      What's in:
       
      8 - French Indochina Skins
      1 - NVPAF Skins
      3 - USN skins
      4 - RTAF skins
       
      - SF-2 last patch upgrade
       
      Credits:
       
      - Geo
       
      Install:
       
      - All in main mod folder
       
      Enjoy
      @ paulopanz
      425 4
    4. Updated Ju-87 with B and R versions for ETO installs. It includes an updated FM and revised cockpit ini for Kesselbruts Ju-87 pit as well as a new Euro Splinter skin by Wrench. The original Pasko model and decals are unchanged. An MTO version is in the works.
       
      CREDITS:
       
      1.] Pasko: JU-87B model and decals.
       
      2.] Kesselbrut: JU-87 Cockpit. Revi gunsight tga and some cockpit ini edits by Crusader. Additional edits by Baffmeister.
       
      3.] Wrench: New Euro Splinter skin. I got the SC bombs, drop tanks, Luftwaffe pilot and the Gunner from Wrench but not sure who made them.
       
      4.] AvHistory: The Jumo 211 sound. It's been edited a bit to get rid of a "hiccup" in the loop.
       
      5.] FM/Data.Ini credits: Baffmeister, Starfighter, Wrench, Crusader and ThirdWire.
       
      WAIVERS: The items contained in this package can be used for freeware projects only.
      300 0
    5. These are only E and F specific cockpits that are on the Block II airframes:
       
      Key notes when installing:
       
      - Delete your existing Cockpit and Avionics files. However, if you have some custom mods you don't have to install the AVIONICS file as it's just to make sure an Avionics file is present
      - When selecting Air To Air Mode the RWR appears in the middle, just below the HUD. Selecting the NAV or "caged" mode will bring the keypad back.
       
      Changes:
      - new shape lower right panel with other adequate elements
      - "killed" the clock on the lower panel
      - removed backup RWR completely
      - all DDI's are now color screens
      - center screen has two modes, NAV which is basically the same as the early version and EW using simplified DDI function for which I'm sure newer versions can, screen is monochrome btw.
       
      Screenshot by Brain32
       
      NOTE: There is NOT a EA-18G specific cockpit included....
       
      All work (except file managin) done by Brain32
      595 0
    6. This is the first mod I've ever made so I'm unsure of how sucessful it will be.
      The Missile will look like the AGM-88, feel free to edit this if you have the capabilty, I don't.
      Also unless you have an aircraft operating in the year 2000 or later you wont be able to use it unless you edit the AIM-160A_DATA. to do this simply change "StartYear" from 2000 to 1975, that should work for the F-15A.
       
      Install:
      Should be real simple, just dragg the AIM-160A file into your weapons folder.
       
      The Aim-160A Screamer was a missile that I created on a whim to put the APG-63(v3) AESA aboard the F-15GE (Golden Eagle) to some use.
       
      If this mod file does not work I appolagize, I had no way to test it, if you have a theory as to why it doesn't please tell me! I'd love to try and fixz it.
      217 2
    7. this a a skin i made a long time ago for the TMF Crusader J i found a again and decide to upload it for all to use
      the file contains only a F-8J_MF.ini file and skin folder you to have or donwload TMF crusader pack for SF 2
      after just drop the ini and skin folder in your crusader J folder and if you dint add more skin allow overwright
      check KB for more info
       
      Credits
      Crusader model (not included) by TMF
      dhimari skin by me
      decal by TK and TMF (stock and in TMF case not included decals ini takes from cat files or Vf24 decal folder in TMF decals case)
       
      have fun
       
      Cocas
      92 0
    8. ******************************************
      *****KOREA - TILESET ONLY******
      *******************************************
       
      1. This is a tileset only, meaning a full set of 512x512 resolution textures based on satellite imagery with custom trees and object made by Stary all that made a long time ago even before CA KAW project started in todays form.
      Over the time this tileset showed it's age and was abandoned and never released.
       
      Since I think this is still a good tileset and can be used for other stuff I decided to release it but originally in an attempt to find a modder who would accept it and do something from it I failed so now I decided to let it fly to wider audience.
       
       
      FULL DESCRIPTION:
       
      Tileset decipts Korea in autumn with dominant brown/light brown colours, samples were taken from areas of South Korea, city is Pusan IIRC and some from Japan, few were custom made and can really be used to feature land in the general area wherever it may be.
      Like I said tileset comes with full tree and object work by Stary which means top quality guys.
       
      Basically all you have to do is make a terrain for it or apply it to the existing one, everything else is sorted for you.
       
      TERMS OF USE(freeware use only, otherwise contact both me and Stary via PM):
       
      Simply put me and Stary in credits like this(you can even copy paste lol):
       
      ***********************************
      Terrain textures by Brain32
      Trees and objects by Stary
      ***********************************
       
       
      In the end I hope somebody might find some use for it.
       
      SPECIAL NOTE: Tileset uses specific naming convention AND WILL NOT WORK WITH EXISTING TERRAINS out of the box.
      254 0
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