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Strike Fighters 2 Series by Thirdwire

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All SF2 Series Simulation Modifications and Add-Ons

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    1. This is my Fenrir Spanish Air Force skin. Background:
      In 2020, the Spanish Air Force and Navy saw that they needed a new fronline fighter for
      replace the Eurofighter and the Harrier. And then the Fenrir appeared, a multirole fronline
      fighter made by an uknown country for sell it to every country of the world with the exeption
      of USA, Russia, India and China because they already had a 5th Generation fighter (USA had
      two, and Russia had a bomber). It only had the cost of 25.000.000$, so it was a very low-cost
      fighter. Spain sell almost every fighter of the Air Force and Navy, and they bought 100 Fenrirs
      for the Air Force and 100 more for the Navy, with the cost of only 5000000000$. It went to
      almost all of the Alas (wings or fighter wings) of the Air Force and the Navy.
      Read README for installation.
      Special thanks to cadeteBRA for making the plane.
      Please report any bug.
      Thanks for download!
      41 0
    2. Pakistan Army Aviation Corps. Mil Mi-8 pack for SF2(Full 5-merged recommended).
       
      This pack represents the Mi-8/17 Multi role helicopter in service with the Pakistan Army Aviation Corps.These birds have been in service for a long time and have been used in almost every role,from disaster relief to Troop insertion to battling insurgents in the Tribal regions.The Pakistan Army mostly uses the Mi-17,but a few Mi-8 variants are also in service.The following skins are included:
       
      -Early camo
      -2 desert camo schemes
      -1 green camo scheme
      -1 SSG(Special Services Group) scheme
       
      A total of 5 skins are included.The Aircraft was made for SF2 by marcfighters.I have adjusted the loadout to allow it to carry non-soviet weapons.The FM of the Aircraft works perfectly well on the Normal Flight model setting.NOTE:Only ask your wingmen to engage targets within a range of 1.2 Nm or less.Otherwise,they will simply waste all their munitions from a very long range.
       
      NOTE:The skins are in the .BMP format and are sized to 2048x2048.Users with older system may want to resize to 1024x1024 for optimal performance.
       
      Installation:
      After unzipping PA_Mi-8 pack 1.0,place the sounds and the objects folder inside your SF2 mods folder.You must at least know about the SF2 mods folder.
      Note:If you do not know anything about the mod folder,the immediately stop the installation,go to the COmbatACE Forums,Go to the Strike Fighters 2 Knowledge Base and take a look at the thread explaining the Strike Fighters 2 mod folder mechanism.
       
      IMPORTANT:
      I HEREBY CLAIM NO RESPONSIBILITY FOR ANY OF THE CHANGES THIS MOD MAY RENDER TO YOUR GAME(Even though it doesn't).IF THIS MOD IS INSTALLED,THEN IT IS DONE ONLY BY THE WILL OF THE USER AND I CANNOT BE HELD RESPONSIBLE FOR ANYTHING THAT HAPPENS.INSTALL AT YOUR OWN RISK.(The mod is perfectly safe,but I still claim no responsibility just to be safe!)
       
      You have permission to modify these textures for your own mod(s) as long as I(lazarus1177) am acknowledged as the original author.
       
      If you have any concerns about my mod(s),then I can be contacted here at combatace.
       
      Credits:
      Aircraft Model:Marcfighters
      Cockpit:Marcfighters
      Original Textures:Marcfighters
      Texturing:Me
      Pilots:came from the seaking from the SF2 Falklands mod.(Made by Diego)
       
      Regards;
       
      Murtaza Akbar
      423 5
    3. This mod has been tested with Strike Fighters 2 Full 5+2 merged install; it should work with individual installations of SF2NA. The A-6 Superpack 1.51 or later is required in order to use the EA-6B Superpack.
       
      Since the EA-6B Prowler is a modification to the A-6 Intruder airframe, the ThirdWire (3W) EA-6B model uses many of the same textures as the A-6. Therefore, creating an EA-6B Prowler add-on to the A-6 Superpack was a logical progression. I look forward to sharing the increased system fidelity and high resolution skins in this Superpack to enhance your SF2 experience.
       
      What the Superpack Does
      This package is designed to enhance the default 3W EA-6B model and skins, expanding the prowler to multiple variants over time and providing additional skins and squadrons for each. Among the things added are:

      High resolution (2048x2048) skins for both classic gull grey and tactical grey schemes
      Additional variants of the existing skins, including differently colored radomes, tails, and low visibility details
      Six different EA-6B variants (standard EA-6B, EXCAP, ICAP I, ICAP II Blk 82, ICAP II Blk 86/89, and ICAP III) with varying skins and systems.
      Enhanced aircraft profiles for the loadout screens.
      Additional decals, to include custom designed VAQ/VMAQ squadron tail logos and historically accurate BuNos on the tails.
      Entries, logos, and markings for all USN and USMC EA-6B Prowler squadrons (including reserve squadrons) as part of the A-6 Superpack (required)
      Enhanced hangar screens and loadscreens for each A-6 variant
      Custom canopy markings and wing tanks for some squadrons
      Added landing lights, pylon lights, and ventral anti-collision lights to models and skins
      Further LOD enhancement, to include proper relative placement of Pilot/ECMOs, upgraded ejection seats, and the use of USN pilot LODs.
      Enhancement of Avionics and Data files for each variant, with particular emphasis on AN/ALQ-99 Jammer frequencies and Defensive ECM (DECM) capability.

      Because this mod uses and supersedes the 3W default EA-6B, the 3W EA-6B has been renamed EA-6B Prowler ICAP I. It is actually the third EA-6B of six variants included in the package, and has had its jamming capability and frequency coverage reduced to a more realistic level.
       
      What the Superpack Doesn't Do
      This mod enhances default aircraft. If you don't have the default EA-6B LOD (available in SF2NA), or if you prefer to use a different set of EA-6B LODs, then this mod is of limited value to you.
      Don't expect specific organizational insignia or logo placement. I tried to be historically accurate, but since these are skins designed to be compatible with all A-6 squadrons, organizationally specific markings cannot be supported. Likewise, squadron insignia change over time, and the limitation of using the default decals prevents this evolution. Variation between organizations is best represented by subtle differences between skins assigned to the same A-6 variant (e.g. the EA-6B with the white nose/tail may look slightly different than the one with the tan nose/white tail).
      Additionally, the Superpack is unfortunately not flyable without further modification. You will need to provide your own cockpit in order to enable player use of the A-6. Two notable options are extracting the A-6 cockpit from Wings over Vietnam, or by purchasing RAZBAM's excellent EA-6 pack for Strike Fighters (recommended). Likewise, plenty of existing SF1 A-6 mods have cockpits that are compatible with this pack. Regardless of which selection you prefer, any cockpit you use for the A-6 Superpack will be compatible with the EA-6B Superpack as well.
      Finally, the Superpack does not in any way change what missions are flyable by the game engine. There is no specific SAM Suppression mission in SF2, and the Prowler is unsuitable for cluster bomb delivery that is often part of SF2 SEAD missions (ICAP I and later variants don’t even have bombsights!). Hence, the only primary mission available to the Prowler is the role of Escort Jammer, which is not a player-flyable mission at the time of this writing. This means that while you may be able to fly the Prowler, you will be limited to Reconnaissance missions.
       
      Manual Installation
      Simply copy the contents of this folder to your SF2 “mod” folder.
      The EA-6B Superpack requires that the A-6 Superpack already be installed, and SF2NA must be present in order to use the 3W EA-6B model.
       
      The EA-6B Variants
      EA-6B Standard
      This is the original EA-6B that flew near the end of the Vietnam War. The Standard EA-6B/ALQ-99 could cover frequency bands 1/2, 4, and part of 7.
       
      EA-6B EXCAP
      This is the first upgrade of the EA-6B that provided coverage for additional frequency bands. Frequency bands covered by the ALQ-99A through ALQ-99C are 1/2, 4, 5/6,7(partial), and 8/9.
       
      EA-6B ICAP I
      This is the EA-6B variant on which the 3W model is based. As such, this variant has retained the EA-6B folder name, even though it is not the first variant in the series.
      The ICAP was the first major upgrade to the EA-6B line, and was also the first model used by the U.S. Marine Corps (all previous versions were exclusive to the U.S. Navy).
      The ICAP-I and the corresponding ALQ-99D introduced digital receivers and integrated computer controlled jamming systems, and reapportioned the Electronic Countermeasure Officer (ECMO) workload so that ECMOs 2 and 3 (the "kids in back") were responsible for tactical jamming. The work-leveling and digital integration prompted the increase in Jamming Strength to 90. The ALQ-99D covers bands 1/2, 4, 5/6, 7 (partial), 8, and 9/10.
       
      EA-6B ICAP II Block 82
      The ICAP II series of upgrades was a major update for the EA-6B line, incorporating expanded frequency coverage as well as improved avionics and ALQ-99 processing ability. The biggest jump in capability for the ICAP II was the universal exciter which covered bands 1-9, thereby obsolescing the dedication of individual pods to bands. Additionally, band 7 was now completely covered. The increase in Jammer Strength is justified by the further reduction of ECMO workload by the TEAMS system, which significantly improves response time against known/planned threats. The ICAP II is also notable as being the first Prowler to carry an offensive weapon, as it is capable of carrying the AGM-88 HARM.
       
      EA-6B ICAP II Block 86/89
      The ICAP-II Block 86/89 ALQ-99F covers the 3 band, now providing coverage over the entire threat spectrum. This version of the ALQ-99F also provides 1kW per GHz, and most closely models the frequency coverage and jamming strength that was provided in the original 3W EA-6B.
       
      EA-6B ICAP III
      Added mostly for completeness, the major upgrades in the ICAP III were more avionics oriented and less about the ALQ-99. However, the ALQ-99 exciter was upgraded to allow faster response in jamming a particular threat frequency.
       
      Credits
      Big thanks go out to Wrench for use of his A-6 and EA-6B templates, as well as to Fubar512 and MigBuster for help with the jammers along the way.
       
      Additional Credits:

      Ventral and Pylon Lights were created by RussoUK2004.
      VAQ-134 decals are by Dave from his VAQ-134 EA-6B.
      Wingtip formation lights in the skins were modified from the skins in the the SF2V Air & Ground Expansion Pack by malibu43 and eburger68.
      VAQ-133 decal templates provided by Dave.
      NAVYNM2 and MODUSN2 Pilot LODs and the F-14 Seat were taken from The Mirage Factory (TMF) F-14 Superpack.
      TireTouch.wav was taken from FastCargo's F-15 Super Pack.
      FansongTrack and FansongLock WAV files (EA-6B_71, EA-6B_73 RWR sounds) by Fubar512.
      USN Wind, Stall, and engine overspeed sounds taken from the TMF F-14 Superpack.
      Classic EA-6B skin patterns are based on the default 3W A-6 skins by DanW.
      Some squadron tail art and aircraft markings were taken from Mark Styling’s aircraft art website in accordance with the FAIR USE Act.
      EA-6B Walk Around by Joe Michaels, EA-6B Prowler in Detail & Scale by Bert Kinzey, and Grumman EA-6A Intruder & EA-6B Prowler by Dennis R. Jenkins were used extensively for research on proper markings, systems, and AN/ALQ-99 performance specifications.

      Thank you all for your contributions.
       
      This Superpack is released in accordance with the Combat Ace Freeware Licensing Agreement. Please feel free to use the contents of this pack with any other mod, so long as appropriate credit is provided.
       
      For support, please post in the File Announcement thread for this mod at Combat Ace.
      1,082 3
    4. This is a fictional skin for the superb Rafale C from CadeteBra. It represents a possible camo in the case Morocco would have Rafales.
       
      INSTALLATION:
      Simply drop the Folders into your Strike Fighters Mods Folder.
       
       
      Enjoy.
       
      NazGhul
      92 0
    5. PAF/RPAF C-47A Dakota For SF2 Full-5 merged(or at minimum SF2:I with Expansion pack1)
       
      Overview:
      These Dakotas were gained by the air arms of India and Pakistan after the partition of the Indo-Pak Subcontinent in 1947.Their primary roles were transport and sometimes resupply to ground troops.They were in service from 1947 to at least 1970.There has been speculation that some aircraft were modified as recon planes during the 1971 war.However,due to an almost complete lack of photos and technical reference,the history of these airframes cannot be traced.
       
      The mod:
      Presented in this mod are two skins to represent two different airframes of the Pakistan Air Force.Again,due to very little reference available for these aircraft,the skins are provided without tail numbers.
      Two skins are provided:
       
      -PAF Grey
      -PAF Green
       
      The Grey scheme is meant to represent the aircraft which transported Mohammed Ali Jinnah(the founder of Pakistan and the man behind the partition of the Indo-Pak Subcontinent).This aircraft was at that time in service with the Royal Pakistan Air Force for which accurate decals are provided.The Green scheme represents a few airframes in service with the Air Force in East Pakistan(now Bangladesh).These aircrafts were thought to be used as Recon platforms.
       
      Installation:
      After unzipping PAF Dakotas V1.0,paste the aircraft folder inside the objects folder inside your SF2 mod folder.Do the same for decals.When asked to overwrite,click yes.Note:If you do not know anything about the mod folder,the immediately stop the installation,go to the CombatACE Forums,Go to the Strike Fighters 2 Knowledge Base and take a look at the thread explaining the Strike Fighters 2 mod folder mechanism.
       
      You have my full permission to modify and use these textures as well as the decals for your own mod(s) as long as I(Lazarus1177) am acknowledged as the original Author.
       
      IMPORTANT:
      I HEREBY CLAIM NO RESPONSIBILITY FOR ANY OF THE CHANGES THIS MOD MAY RENDER TO YOUR GAME(Even though it doesn't).IF THIS MOD IS INSTALLED,THEN IT IS DONE ONLY BY THE WILL OF THE USER AND I CANNOT BE HELD RESPONSIBLE FOR ANYTHING THAT HAPPENS.INSTALL AT YOUR OWN RISK.(The mod is perfectly safe,but I still claim no responsibility just to be safe!)
       
      These files are hereby released as freeware and MUST NOT be used as payware.
      These files are only to be uploaded at Combatace.com.
       
      If you have any Questions or maybe a bit of constructive criticism to offer,then PM me at Combatace.com.
       
      Credits:
      Aircraft Model:Third Wire
      Texturing:Me
      Decals:Me
       
      Regards;
       
      Lazarus
      93 0
    6. Now compatible with recently released CF-5A (Was originally made for NF-5A only)
      The Squad:The 108th Tactical Fighter Squadron, nicknamed Wardog, was intially a squadron composed primarily of trainees, led by Capt. Jack Bartlett (callsign Heartbreak One), and two other veteran combat pilots
       
      The F-5 Pilot:
      Bartlett, although a very talented pilot, has had a notorious history of being unable to comply with orders given, opting instead to follow his conscience. Bartlett cares for all the trainees under his command. "Heartbreak One" came by his callsign after losing love interest Major Nastasya Vasilievna Obertas sometime before Operation Battle-Axe during the 1995 Belkan War. Bartlett was never promoted beyond Captain in the 15 years since the end of the Belkan War due to his repeated insubordination, as he stated himself: "I don't know why they even bother reprimanding me anymore. I know I'm gonna be stuck at captain forever."
       
      Template by: Sony Tuckson
      151 4
    7. Drop in the FA-18E folder and go fly.
       
      Eric Johnson, 2012
      75 1
    8. A "What If" for FC's F-103A Thunderwarrior, depicted being part of a Reconnaissance unit during the Vietnam conflict.
       
      Uses the RF-101B decals from the RF-101B from Dave:
       
      http://combatace.com/files/file/9300-rf-101b-voodoo-v12-for-sf2/
       
      Drop in your folder and go fly.
       
      Eric Johnson, 2012
      76 0
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