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Strike Fighters 2 Series by Thirdwire

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All SF2 Series Simulation Modifications and Add-Ons

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    1. Here is the file containing names for the entire Thirdwire SCB-125 modified Essex Class aircraft carriers.
       
      Install:
       
      Drop SCB-125_Names into the SCB-125 folder in your Thirdwire/Strike Fighters 2/Objects/Groundobjects folder.
       
       
      Enjoy!
      169 0
    2. Two-tone blue skin for Spinners' F-23J 'Tora'
       
      This is a skin for Spinners' great F-23J adding the 3rd Hikotai
      in the two-tone blue skin worn by the F-2A.
       
      Installation:
      Simply drop the folders into your mod folder, select 'JASDF Two
      Tone Blue - 3rd Hikotai' in the loadout-window and ... fly.
       
      Credits:
       
      Thanks to Spinners for his plane and his decals.
       
      Also thanks to Dels for his great F-23A.
       
       
      Have fun
       
      NazGhul
      69 0
    3. *************************************************************************
      ***** LHA Mod For Strike Fighters NA *****
      *************************************************************************
       
      This is a mod to make the stock LHA from SF North Atlantic usable as an aircraft
      carrier.
       
      You must have SF North Atlantic for this to do anything for you.
       
      *************************************************************************
      ***** Installation *****
      *************************************************************************
       
      Drop the contents of the "LHA" folder into the top level of your mod folder.
       
      If you choose to, drop the contents of "Optional_Files" into the top level of
      your mod folder as well. Details below...
       
      *************************************************************************
      ***** Notes *****
      *************************************************************************
       
      For single missions and parked aircraft to work properly:
       
      - A terrain with limited nations needs to have "USMC" as a FriendlyNation in
      it's nations file. A modified ICELANDNA_NATIONS.INI is included
       
      - If you're using Battle Groups in user-made missions, make sure the group's
      nation is set to "USMC"
       
      - For parked aircraft to show up, they must be "USMC" and have
      "CarrierBased=TRUE" and "CarrierParkSpan=2.00" in their _data.ini. A
      modified version of AV-8A_DATA.INI for Wrench's AV-8A is included.
       
      - The first catapult has no effect, and requires you to use thrust vectoring
      to take off. This also means your flight as to be limited to a max of 4,
      or the 5th aircraft will crash on takeoff.
       
      - AI aircraft don't use thrust vectoring to land, and must land with a fake
      arrestor hook to come aboard. One is included in the modified
      AV-8A_DATA.INI.
       
      - This was tested with Wrench's AV-8A, and the _data.ini included
       
      http://combatace.com/files/file/11938-av-8a-harrier-for-sf2/
       
      *************************************************************************
      ***** Bugs *****
      *************************************************************************
       
      Non-STOVL, USMC aircraft, sometimes have the LHA defined as their home base, in
      single missions. Setting "CarrierBaseSize=SMALL" for the LHA and
      "MinBaseSize=MEDIUM" for the aircraft, does not prevent this. Maybe this is
      something TK will fix for us.
      752 0
    4. Pureblue's Tomcat Viewlist v1.1 by Umut Destan(pureblue)
      --------------------------------------------------------
       
      This mod will give you bunch of different camera angles. The positions are for the F-14 Tomcat, so they might seem off when you fly other aircraft. But most of the time this shouldn't bother you. You can edit the positions in the Viewlist.ini if you wish.
       
      Mod bases external cam. FOV entries from Stary & Silverbolt's viewlist mods.
       
      So go out and take some cool screeshots!
       
       
      INSTALLATION
      --------------------------------------------------------
      1. ADD THESE LINES to your controller.ini (whichever the name may be, the file is in your "Controls" folder)
       
      To the end of the [ControlSet001] section:
       
      GOTO_PB_ViewPoint1=ALT+1
      GOTO_PB_ViewPoint1_PREV=CTRL+1
      GOTO_PB_ViewPoint2=ALT+2
      GOTO_PB_ViewPoint2_PREV=CTRL+2
      GOTO_PB_ViewPoint3=ALT+3
      GOTO_PB_ViewPoint3_PREV=CTRL+3
      GOTO_PB_ViewPoint4=ALT+4
      GOTO_PB_ViewPoint4_PREV=CTRL+4
      GOTO_PB_ViewPoint5=ALT+5
      GOTO_PB_ViewPoint5_PREV=CTRL+5
      GOTO_PB_ViewPoint6=ALT+6
      GOTO_PB_ViewPoint6_PREV=CTRL+6
      GOTO_PB_ViewPoint7=ALT+7
      GOTO_PB_ViewPoint7_PREV=CTRL+7
      GOTO_PB_WeaponViewAll=ALT+8
      GOTO_PB_WeaponViewAll_PREV=CTRL+8
       
      2. Copy the included VIEWLIST.INI to your FLIGHT folder.
       
       
      FEATURES (Key assignments)
      ------------------------------------------------------------
       
      Keys ALT+(1 to 7) when pressed with switch to various camera angles on your aircraft. These angles are controllable via the mouse and pressing them continuesly will cycle between all aircraft. When pressed with CTRL+(1 to 7) will switch to previous aircraft.
       
      Key ALT+8 will cycle through all Weapons, friendly and enemy that are in the air. All SAMS, bombs, missiles..
       
      The F5 key is modified based on Stary's Viewlist (FOV settings)
      As a plus you can cycles between all aircraft.
       
      The SHIFT+F5 is the default Check Six View. As a plus you can yaw/pitch using the mouse.
       
      F9 key will cycle through all missiles fired by you.
       
      Take note that all these key are free to use in a stock controller.ini. If you have a modified one that merge with caution.
       
       
      NOTES
      ----------------------------
      On my game, sometimes after I switch from the Weapon Views back to the external view, the sounds of the engine are missing. I have to do a PAUSE/UNPAUSE to cure it. Don't know why this happens...
      350 7
    5. This file contains names for the entire class for the Thirdwire Kitty Hawk and Nimitz aircraft carriers.
       
      Installation
       
      1. Drop CVA-63_Names into the CVA-63 folder in your Thirdwire/Strike Fighters 2/Objects/Groundobjects folder. Put CVN-68_Names into the CVN-68 folder.
       
      2. Enjoy how you will.
       
       
       
      Known issues
       
      1. CV-67 is not a member of the Kitty Hawk-class. However, there is no existing model for the JFK, nor is there going to be one in the foreseeable future. However, she is a historically significant vessel and was closely based on the Kitty Hawk carriers, so I have chosen to place her with them.
       
      Thanks for downloading!
       
      Any questions, issues, or requests please contact me through my profile Swordsman422 at Combatace.com
      217 0
    6. IcelandNA Shimmer Fix
      ---------------------
       
      For me the terrain noise effects on the North Atlantic terrain is a little too strong, causing the ground to shimmer.
      I’ve toned down the original that gets rid of the shimmer & reduces the overall coarse look of the terrain.
       
      If you are having the same problem give it a try.
       
      SF
       
       
      Installation:
      -------------
       
      Place in your StrikeFighters2 NorthAtlantic saved games folder.
      250 0
    7. Inside the zipped folder are the exes for....
       
      March 2012 Cat Extractor
      March 2012 Weapons Editor
      March 2012 Guns Editor
       
      Happy Editing!!
       
      (note: I'm taking the chance and approving my own upload, so if it acts funny --like they have before!-- one of the other Moderator/Admins will have to disapprove and re-apporve it! Apologies in advance for any inconviences that may occur)
      742 1
    8. To Install
       
      Make a folder in your SF2:NA mods folder called menu and put these in there.
       
      Based of Kouts and Wrench's templates.
       
      Enjoy
       
      Dave
      297 4
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