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Strike Fighters 2 Series by Thirdwire
All SF2 Series Simulation Modifications and Add-Ons
Subcategories
- Aircraft Skins
- Add-On Aircraft
- Add-On Cockpits
- Weapon Mods / Skins
- Sound Mods
- Object Mods
- Add-On Ships
- Missions / Campaigns
- Maps / Terrain Mods
- Hangars / Loadouts / Menus
- Utilities / Editors
- Joystick Config Files
- SF2 Patches
- SF2 DAT Mods
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Operation Blue Scimitar:
May 30, 1975. After 3 border skirmishes between the pro-west Kingdom of Dhimar, and the Soviet backed Paran, 3 Allied carriers, the HMS Ark Royal, HMAS Melbourne, and the Clemenceau, are moved to the Straits of Dhimar. Paran has been mobilizing reserve units for the past 2 weeks and it appears an invasion of Dhimar is eminent. France, Australia and Britain have pledged limited defensive support if Dhimar is attacked.
Required: Strike Fighters2 + Europe
DLC: MirageIIIC , Hunter(Oman), F-4K, F-8E(FN), A-4G
Add-ons: Super Etendard Buccaneer FAA
Recommended: Europe Addon Pack, Flyable F-104G, Hi-Res Tileset
A carrier campaign for some DLC. The Clem, The Melbourne and The Ark Royal are in name only, not accurately modeled. The default SF2 carrier is standing in until I have some addons to plug in, which may never happen. But don't let that stop you from enjoying this little campaign.
By arthur666265 2 -
This is the third of four projects I have been working on for the last 6 months. It will be followed by an F7U Cutlass Ultimate Package(when fully completed). I am also planning an F11F Tiger Ultimate package to follow .
The F3H-2N and -2M were all built under contracts initially intended to cover for the disasterous F3H-1N. Following the completion of these contracts, a new Demon version was ordered in 1956-57 under a new set of contracts. This version was designated F3H-2 (F-3B after 1962). The F3H-2 could carry and launch the more capable AAM-N-6 (AIM-7C after September 1962) Sparrow III semi-active radar homing missile. The Sparrow III was a definite improvement over the Sparrow I, which was a pure beam riding missile, with no active homing capability, which meant that the guidance error was in the shape of a cone, which increased in diameter as the range inceased. The F3H-2 could also launch the AAM-N-7 (AIM-9B) Sidewinder IA air-to-air infrared homing air-to-air missile. The F3H-2 was equipped with an AN/APG-51B radar along with the AN/APA-127 Illuminator/Launch Envelope computer. The F3H-2 was optimized as a FIGHTER-BOMBER and could carry up to 6000 pounds of ordnance (bombs, rockets, or "special stores") on two fuselage and six wing stations. Late production F3H-2's also differed from the previous versions in having a slightly shorter beaver tail cone. The last of 239 F3H-2s was delivered on April 8, 1960, bringing the Demon production program to a close. Total Demon production was 519 aircraft. An interesting note is that there is NO EVIDENCE of the Demon ever being handed down to the USN Reserves. It seems almost all Demons were sent directly to NAS Litchfield Park and the scrapper. Only a handful remain today in museums......how sad.
Being underpowered was its major flaw. The original Westinghouse J-40 never materialized and the J-71 was fitted instead. Pilots called the Demon the "Lead Sled" or just "Sled".
This is a major rework of the existing F3H-2M demon file into the 3 variants. Almost everything has been tweeked to make it more accurate in appearance and performance. The skins have been painstakingly researched and re-created. Every squadron which flew
this -2 model Demon is represented here including changes in their scheme over time. The flight model has been adjusted to fly like the Demon and give you performance worthy of its nickname. There are new Hangar and Loading Screens as well.
Only Squadrons which operated this -2 variant of the Demon are included in the skins.
SQUADRONS REPRESENTED:
VF-13 Aggressors
VF-14 Tophatters
VF-21 Freelancers
VF-31 Tomcatters (2 skin versions)
VF-41 Black Aces (2 skin versions)
VF-53 Puking Dogs
VF-54 Silver Kings
VF-64 Freelancers
VF-92 Silver Kings
VF-101 Grim Reapers
VF-121 Pacemakers (2 skin versions)
VF-131 Nightcappers
VF-141 Iron Angels
VF-151 Vigilantes (2 skin versions)
VF-161 Chargers
VF-193 Ghost Riders (3 skin versions)
VF-213 Black Lions
YES....THAT IS 23 SEPARATE SKINS!!!!!!!! All are researched and re-created here. Bureau Numbers are accurate for 3 blocks of the F3H-2 Production line (blocks h,p and t).
A new weapons file for the AIM-7A Sparrow I missile is included. LET IT OVERWRITE any previous AIM-7A's you may have. This one is a new and CORRECT model.
There are separate ini files to allow the user to operate Air to Ground Missions (with different ordanance pylons). PLEASE SEE READ-ME for details
A read-me file is enclosed which contains installation instructions and credits.
959 4 -
This is set of satellite based 1024x1024 tiles created for India/Pakistan terrain by Deuces and Wrench
Best to be used in dedicated India/Pakistan (AKA "Wings Over India") stand alone mod, but can be added to any install that has India/Pakistan map added into it.
This pack assumes you do have installed and tested (flown over at least once) "Indiapak" map.
Right now TODs and their placement is as they were for original terrain release, but they do work quite well.
Also given the scope of the terrain portrayed and it's physical diversity I had to make some compromises.
By Stary827 0 -
1680 x 1050 Mainscreen modification for SF2 Europe
Mainscreen only of Just a first & simple attempt to make the SF2 series GUI more attractive, after my failed attempts yet to convert various nice menu mods for SF1 series (especially Kout's) or the very nice stock WOE one, for SF2. If i have time and won't loose interest in this, i may try extend the modification to all in-game screens for all three modules.
Other SF2 mainscreens
- SF2 Generic : (although more Europe oriented) and its Photoshop template to possibly alter it to your taste, here : http://combatace.com...exp2b-dec-2010/
- SF2 Vietnam : http://combatace.com...or-sf2-vietnam/
- Credits:
System menu icon.bmps are modified originals of Kout.
- Installation :
Extract the 'Menu' folder and place it in your mods folder (eg C:\Users\YOUR USER NAME\Saved Games\ThirdWire\StrikeFighters2Europe\ (or if theres already a 'Menu' folder in your mods directory , place the 'Menu' contents in the 'Menu' folder of the mods directory)
Nick 'Squid' D.
By squid183 0 -
1680 x 1050 Mainscreen modification for SF2 Vietnam
Mainscreen only of Just a first & simple attempt to make the SF2 series GUI more attractive, after my failed attempts yet to convert various nice menu mods for SF1 series (especially Kout's) or the very nice stock WOE one, for SF2. If i have time and won't loose interest in this, i may try extend the modification to all in-game screens for all three modules. You can also find a generic SF2 mainscreen (although more Europe oriented) and its Photoshop template here : http://combatace.com...exp2b-dec-2010/
- Credits:
System menu icon.bmps are modified originals of Kout.
The beautiful & inspiring screenshots material is provided by Gustav "Farmer"
- Installation :
Extract the 'Menu' folder and place it in your mods folder (eg C:\Users\YOUR USER NAME\Saved Games\ThirdWire\StrikeFighters2Vietnam\ (or if theres already a 'Menu' folder in your mods directory , place the 'Menu' contents in the 'Menu' folder of the mods directory)
Nick 'Squid' D.
By squid251 3 -
10 December 2011
A-10C Cockpit v1.0 For SF2:Series only.
From the Original A-10A Cockpit by Kesselbrut.
Includes: Changes to Hud Avionics, Smoothed Canopy Frame and Mirrors, new Instruments, Gauges and Digital Control
Sets. New Textures, and Seat added. And almost finished rear Frame for Rear View.
Two partially working MFD's with TV Screen and Map Compass. View A10CPit.JPG for Details of working instruments
and more. Uses Limited RADAR for ranging Aircraft as stand-in for LASER Ranging. SF2 engine lacks proper Laser
Ranging Air to Ground for GunsightRangeBar.
WIP Needs: Digital Clock, Proper MFD Function and DEPRESSIBLE PIPPER. will be added as SF2 Engine Progresses.
Might add a Control Stick with Pilot Hands.
Credits to:
Kesselbrut and A-10 Team for the Original Pit.
ravenclaw_007 for helping with the ILS Cockpit.ini entries. And The A-10 ACES II Seat.
Crusader for pointing me to ravenclaw_007's Work.
Paladrian for helping me with MFD Texture display problems in 3DS Max.
all other Changes by Spectre8750.
NOTES:
The ILS "MARKER BEACON" Light works in that it is set for 5degrees +-. I noticed that it may blinc while rolling,
Ignore that. The Marker Beacon light comes on if you are 5 deg or more off course. You can use the Left MFD Map for
direction to Waypoints and even final approach. The Gear "STEERING ENGAGED" Light is set to go off at 80 Knots.
The Gun Rounds indicator is located center bottom third of the left MFD. The Countermeasures Set Control (CMSC)
Always indicates "Active" and Changes to "LAUNCH" when it detects a Radar Guided Missile launch. Be Carefull, not
all Launches are detected. When the Jammer is active it will indicate "OPR" for operative. The Threats will be
indicated by "SRCH" "AIR" "GRND" "AAA" "SAM" just right of "OPR".
Installation:
Req: SF2:Series with either Stock A-10A or A-10C of WPNSSGT's 2.5 or A-10A 3.0 addon.
Delete the cockpit folder in your A-10 folder
copy all files into your "/objects/aircrafts/A-10?" folder
Have fun
Spectre8750, Kesselbrut, A-10 Team
By Spectre8750676 1 -
This is the first of four projects I have been working on for the last 6 months. It will be followed shortly by Ultimate Packages for the F3H-2M and F3H-2 variants, along with a F7U Cutlass Ultimate Package.
The F3H-2N was the first of three Demon variants developed in parallel with each other. It was meant to be an all-weather fighter for fleet use.
Armament consisted of four 20mm cannon and 4 pods of 2.75inch FFAR's. Later the rockets were dropped in favor of the new Sidewinder missile which had just become available. Sparrow capability was added later in its life when most 2N's were upgraded to F3H-2 models.
Being underpowered was its major flaw. The original Westinghouse J-40 never materialized and the J-71 was fitted instead. Pilots called the Demon the "Lead Sled" or just "Sled".
This is a major rework of the existing F3H-2M demon file into the 3 variants. Almost everything has been tweeked to make it more accurate in appearance and performance. The skins have been painstakingly researched and re-created. Every squadron which flew
the Demon is represented here including changes in their scheme over time. The flight model has been adjusted to fly like the Demon and give you performance worthy of its nickname. The four cannons are present along with the FFAR's and early Sidewinders. There are new Hangar and Loading Screens as well.
SQUADRONS INCLUDED:
VF-14
VF-31
VF-82
VF-114
VF-121
VF-122
VF-124
VFAW-3
VC-3
NOTS China Lake
NATF Lakehurst
A read-me file is enclosed which contains installation instructions and credits. ENJOY!!!
654 5 -
This is the second of four projects I have been working on for the last 6 months. It will be followed shortly by Ultimate Packages for the F3H-2 variant, along with a F7U Cutlass Ultimate Package.
The F3H-2M (M for "Missile") was a version of the F3H Demon that was equipped to carry and launch the early AAM-N-2 Sparrow I radar beam-riding air-to-air missile. Two of the four 20mm cannons were often removed to same weight. Sometimes all were removed and it operated pure-missile!!
The F3H-2M was produced in parallel with the F3H-2N, but only 80 examples of the F3H-2M were built. It was modified to carry the AN/APG-51B radar set that was used to guide the Sparrow I missile. Four of these Sparrow missiles could be carried underneath the wings. This model of the Demon was NOT operationally upgraded to operate the new and improved Sparrow III missile. After 1962...the designation was changed to MF-3B Demon.
Being underpowered was its major flaw. The original Westinghouse J-40 never materialized and the J-71 was fitted instead. Pilots called the Demon the "Lead Sled" or just "Sled".
This is a major rework of the existing F3H-2M demon file into the 3 variants. Almost everything has been tweeked to make it more accurate in appearance and performance. The skins have been painstakingly researched and re-created. Every squadron which flew
this M model Demon is represented here including changes in their scheme over time. The flight model has been adjusted to fly like the Demon and give you performance worthy of its nickname. There are new Hangar and Loading Screens as well. All Bureau Numbers are
accurate for this variant.
A new weapon model has been created for the early Sparrow I. It is TRUE in appearance and performance (at least as much was possible).
ONLY A FEW DEMON SQUADRONS OPERATED THE F3H-2M...they are represented in this package.
SQUADRONS REPRESENTED:
VF-24 "Corsairs" (2 skins)
VF-61 "Jolly Rogers" (4 skins!)
VF-112 (2 skins)
VF-121 "Pacemakers" the West Coast RAG (Replacement Air Group)
VX-4 "Evaluators"
Point Mugu (Pacific Missile Test Center)
NATC (Naval Air Test Center)
A read-me file is enclosed which contains installation instructions and credits.
627 2
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