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Strike Fighters 2 Series by Thirdwire
All SF2 Series Simulation Modifications and Add-Ons
Subcategories
- Aircraft Skins
- Add-On Aircraft
- Add-On Cockpits
- Weapon Mods / Skins
- Sound Mods
- Object Mods
- Add-On Ships
- Missions / Campaigns
- Maps / Terrain Mods
- Hangars / Loadouts / Menus
- Utilities / Editors
- Joystick Config Files
- SF2 Patches
- SF2 DAT Mods
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i made this bombs for the Buccaneer project but i release this pack as stand alone version since this bombs where not only carried by the Buccaneer , a lot of other aircraft from the RAF and RN did carry this bombs as well
to install simply drop them in to your weapons folder
Note:
especially for the WE.177A is it important to make a direct hit since the 10kt warhead makes only a "limited" damage,
best results will be with this parameters for bomb release
Speed = 450kts
Altitude = 10000ft
Range to target = 1.8Nm
on some Aircraft you have to edit the data.ini by adding NUC to the weapontype of the selected weaponsstation
have fun
ravenclaw_007
1,326 1 -
Credits:
The Wrench: A-16, idea, Pave Claw schematics, general data, testing and opinions
TK, Thirdwire -stock SF2:I F-16A Netz used as base for A-16 by Wrench
Combat Ace -greatest site for flightsims enthusiasts and artists
This is GPU-5/A gunpod for use with Wrench's excellent A-16 ground attack aircraft.
Includes two variants, GPU-5/A painted green to match Wrench's Euro scheme, and GPU-5/A (GRAY) in gray colour.
As a bonus includes my "personal" slightly tweaked 30mm GAU-13/A Cannon -tweaks include: less accurate, effects aliased to 30mm type of effects (was 23mm) and with different tracer image.
By Stary508 6 -
July 2011
This is an update for the whole Voodoo series for SF2X june patch (with or without expansion packs)
Installation:
- Unzip the file
- Copy Object, Effects and Sounds folders into your mods folder (for example: C:\Documents and Settings\MyAccount\Documents\ThirdWire\StrikeFighters2 Europe\...).
Credits:
Specific instructions, infos and credits for each model are listed into each aircraft folder.
Test team for this update: Spillone 104, paulopanz and X RAY
Thanks to Dave for the support during the update of this megapack
Every part of this pack can be used into others mods only if the final product is free of charge for the community and proper credits are listed into the product itself.
Thank you
Enrico "ErikGen" Gennari
From Previous Version
______________________________
Credits:
Column5 for the FM
Spillone104 for the J57 sound
NGHENGO, bobrock, Canadair, triplethr3at as test team
Dave and Jimmybib for decals and skins and various support.
Again a special thanks to Dave who strongly wanted this airplane to which initially I was not so interested. I hope I did forget no one.
This version has tanks built in; with the tank skins in the right aircraft skin folder . 3D models and Skins are from mppd.
This should also fix the shadow issues. Also fixes some weps position issues.
To install just put into your SF2 saved games/thirdwire/StrikeFighters2 and let it overwrite folders as needed.
In the F-101A/C folders is a folder call 3 gun version and that is for anyone who wants to use the version that was used in Europe that had the a gun removed and replaced with TACAN equipment.
By Dave1,572 2 -
Hi, this is my adapt for the Yak-141, i just put things together and made it to work in SF2 standard, everything has been made to put it in the respective mod folders, if you are prompted to overwrite, please do so, the only part you need to work with, goes to the Soundlist.ini which you need to extract and place it in the flight folder, and add the following lines:
SoundFileXXX=GSh301................ XXX standing as the next number in the sounds sequence.
[GSh301]
Priority=NORMAL
Looped=TRUE
NumBuffers=4
3DSound=TRUE
DopplerEffect=FALSE
MaxDist=1000.000000
MinDist=50.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=0..............this goes at the very bottom
of the sounds list.
I used a modified Su-27 Flanker cockpit, since it`s the closest one to the real plane, based in pics i found, also the avionics are more modern, just to think as a what if this plane would have entered in service, she would be active as of today.
VTOL Operation Checklist:
1) BE SMOOTH AT ALL TIMES....Deploy air brakes (required to raise forward lift engine intake screen)
2) Set flaps to full
3) Set nozzles to full down position
4) Release wheel brakes
5) Apply throttle SMOOTHLY. You will start lifting at approx. 87% throttle. Under no circumstances should you apply more than 89% throttle when in VTOL mode, or you will loose control when the AB kicks in.
6) As you're gaining altitude, dip the nose forward slightly while still in VTOL mode to gain forward momentum.
7) Raise the landing gear, and begin swiveling the nozzles back (as smoothly as possible), as you gain forward speed.
8) Retract the air brake/intake screen as you pass 80 knots, raise the flaps all the way at 170 knots,
9) Did I remind you to be smooth as often as I should have? : )
10) Practice makes perfect!
This mod is uploaded using the Freeware Licensing Terms by the Forum, but i want to thank to the following individuals:
-Gabilon, the creator of this beautiful plane.
-Oliver, BPAO Anguille for the Cockpit (thanks wherever you are)
-Lindr2, who tweaked the cockpit in his MiG-29 beta release.
-The Trooper, for the fabulous pilot.
-Fubar512 who made some modifications to the FM, and they are noted in this read me.
-Deuces, for the MiG Afterburner effects and fuselage vapor effect.
If i forget someone here, pelase let me know and i will credit you, my apologies in advance.
I hope you enjoy this mod and if you have any questions, don´t doubt to ask me here in the forum, or via PM.
Enoc Marquez AKA FLOGGER23.
By FLOGGER23682 3 -
this is a update-pack of AGM-65 missiles some of it was part of the NATO fighters some are new
to install simply drop them in to your weapons folder and let overwrite if ask to
the LAU-88A launcher is only includet for the missiles with a weight above 215kg (AGM-65E/F/G) so they will be mounted properly
ravenclaw_007
1,183 1 -
Hi, this is an adaptation from Pasko`s Yak-25RV Mandrake, i just put things together and made it to work in SF2 standard, everything has been made to put it in the respective mod folders, if you are prompted to overwrite, please do so.
***** VERY IMPORTANT NOTE PLEASE PAY ATTENTION *****
The cockpit for this mod DOES NOT contain a LOD file since it uses the F-4B_COCKPIT.LOD file in the 1st gen of strike fighters, but u can easily extract it and add it to the cockpit folder in the Yak-25 main folder.
This mod is uploaded using the Freeware Licensing Terms by the Forum, but i want to thank to the following individuals:
-Pasko and Column5 for an outstanding aircraft model.
If i forget someone here, please let me know and i will credit you, my apologies in advance.
I hope you enjoy this mod and if you have any questions, don´t doubt to ask me here in the forum, or via PM.
Enoc Marquez AKA FLOGGER23.
By FLOGGER23253 1 -
Hi, this is an adaptation from Pasko`s Yak-25B, i just put things together and made it to work in SF2 standard, almost everything has been made to put it in the respective mod folders, if you are prompted to overwrite, please do so, the only part you need to work with, goes to the Soundlist.ini which you need to extract and place it in the flight folder, and add the following lines:
SoundFileXXX=NS23................ XXX standing as the next number in the sounds sequence.
[NS23]
Priority=NORMAL
Looped=TRUE
NumBuffers=4
3DSound=TRUE
DopplerEffect=FALSE
MaxDist=1000.000000
MinDist=50.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=0..............this goes at the very bottom
of the sounds list.
***** VERY IMPORTANT NOTE PLEASE PAY ATTENTION *****
The cockpit for this mod DOES NOT contain a LOD file since it uses the F-4B_COCKPIT.LOD file in the 1st gen of strike fighters, but u can easily extract it and add it to the cockpit folder in the Yak-25 main folder.
This mod is uploaded using the Freeware Licensing Terms by the Forum, but i want to thank to the following individuals:
-Pasko, Column5 and Volksjager for an outstanding aircraft model.
-Wrench, for the Russian pilot, very suitable for this plane!
-331Killerbee for his Weapons pack
If i forget someone here, pelase let me know and i will credit you, my apologies in advance.
I hope you enjoy this mod and if you have any questions, don´t doubt to ask me here in the forum, or via PM.
Enoc Marquez AKA FLOGGER23.
By FLOGGER23219 0 -
Hi, this is an adaptation from Pasko`s Yak-25, i just put things together and made it to work in SF2 standard, almost everything has been made to put it in the respective mod folders, if you are prompted to overwrite, please do so, the only part you need to work with, goes to the Soundlist.ini which you need to extract and place it in the flight folder, and add the following lines:
SoundFileXXX=NS37................ XXX standing as the next number in the sounds sequence.
[NS37]
Priority=NORMAL
Looped=TRUE
NumBuffers=4
3DSound=TRUE
DopplerEffect=FALSE
MaxDist=1000.000000
MinDist=50.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=0..............this goes at the very bottom
of the sounds list.
***** VERY IMPORTANT NOTE PLEASE PAY ATTENTION *****
The cockpit for this mod DOES NOT contain a LOD file since it uses the F-4B_COCKPIT.LOD file in the 1st gen of strike fighters, but u can easily extract it and add it to the cockpit folder in the Yak-25 main folder.
This mod is uploaded using the Freeware Licensing Terms by the Forum, but i want to thank to the following individuals:
-Pasko, Column5 and Volksjager for an outstanding aircraft model.
-Wrench, for the Russian pilot, very suitable for this plane!
-331Killerbee for his Awesome Weapons pack.
If i forget someone here, pelase let me know and i will credit you, my apologies in advance.
I hope you enjoy this mod and if you have any questions, don´t doubt to ask me here in the forum, or via PM.
Enoc Marquez AKA FLOGGER23.
By FLOGGER23234 0
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