Strike Fighters 2 Series by Thirdwire
All SF2 Series Simulation Modifications and Add-Ons
Subcategories
- Aircraft Skins
- Add-On Aircraft
- Add-On Cockpits
- Weapon Mods / Skins
- Sound Mods
- Object Mods
- Add-On Ships
- Missions / Campaigns
- Maps / Terrain Mods
- Hangars / Loadouts / Menus
- Utilities / Editors
- Joystick Config Files
- SF2 Patches
- SF2 DAT Mods
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These are just two skins for the F-23A. One is a desert skin the other is sort of an artic skin. Figured the F-23A was in need of some variety of skins so I tweaked the ones that came with the original F-23A. Just drop the contents into the StrikeFighters2 folder where you've placed all of your downloaded content in. If you have other custom skins, then back-up your F-23A.ini file because it will get over-written.
132 0 -
BTR-80 and 80A
By jv44kt313 0 -
MiG-9 "Fargo" -Update Pak for SF2 (all, merged or not)
This is a "minor" rebuild of the flight model for this 1st Generation Soviet Jet fighter by Timmy. It borrows heavliy from other work; I've just tried to combine and adjust to get it a little better (it's like around 110% better than it was!)
Everything has been tweeked to SF2 standards; folderized decals for the PLAAF skins, use of stock in-game decals for Soviet Borts (and some other decal tweeks), the 260gallon/900 liter drop tanks, my semi-craptastic "PilotER" (we really do need a new early soviet jet pilot figure!) and the 'migengine' sound borrowed from TMF's MiG-21F, a new SF2-style hangar screen, and cockpit (modded from Kesselbruts Spitfire pit, called "1JetCockpit", that while not perfect, works pretty damn good). Instruments are still in English characters, but have been converted to metric readings in the cockpit ini.
This is a complete aircraft, ready to unzip and fly away. While the flight modeling is VASTLY improved, it could still use a little fine-tuning. I welcome compentent modders to take this one, and bring it all the way home.
As always full, detailed install instruction are included in the pack, so READ them!!
Happy Landings!
Wrench
Kevin Stein
By Wrench469 0 -
Lockheed TF-104G and TF-104G-M for SF2 series (04.Nov.2010)
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This mod is the SF2 conversion of
Spillone's TF-104G and TF-104G-M mod for SF1 (http://combatace.com/topic/60210-tf-104g-g-m/)
Additions to original SF1 release:
* Decals placed in proper SF2 Decals folder
* NASAAR radar values copied over from stock SF2 F-104G
* Used Ravenclaw's GAF Pilots (Edited their flag patches and named the pilots _Generic)
* Drop Tanks ini files converted to SF2 format
* [RocketAttackAI] based on stock F-104G
* Aircraft model Shadows now handled by SF2 Gfx Engine (Still has a glitch from canopy mesh, from certain angles)
* Optional Martin Baker Mk7 seats by Ravenclaw included
* Hirez cockpit textures included from "F-104G High-Resolution Cockpit Textures 1.0 2005/10/29" by (?)
(no cockpit lod included)
INSTALLATION in SF2 generation games:
1. Extract or Copy the Effects, Objects and Sounds folder to your Mod Folder.
(Example: C:\Users\pureblue\Saved Games\ThirdWire\StrikeFighters2\ in Win7)
2. You MUST copy over the F-104G_Cockpit.LOD file from your SF1 install to
Objects\Aircraft\TF-104G\cockpit and
Objects\Aircraft\TF-104G-M\cockpit folders.
3. If you want to use MB_Mk7 seats also copy over the contents of "Optional_MB_Mk7_Seat" to your Mod Folder.
The TF-104G*_DATA.INI files will be overwritten.
4. That should be all :)
Credits:
Original aircraft, 3D model and templates: Ajunaidr
Added 3D details, Fuel tanks, INI work, flight model, sounds and effects: Spillone104
Texture and decals: Spillone104 and Paulopanz
Fake Pilot mod: FastCargo
BETA testers: Paulopanz, Muesli and Derk.
SF2 conversion: Pureblue ;)
Thank you all!
enjoy, Pureblue
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ORIGINAL README
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Lockheed TF-104G and TF-104G-M for SFP1/WOV/WOE/WOI oct.08 patch standard:
This mod is intended as a general update of the TF-104G model of Ajunaidr released some years ago.
The FM is improved and now there are a new ogival nose, pitot and other details added via "fake pilot".
TF-104G skins:
KLu camo
AMI 20- Gruppo
AMI 4- Stormo
AMI 4- Stormo with blue stripe
TF-104G-M:
AMI mono gray
Included there are new Camo(AMI) and Gray(ASA-M) tanks.
To open the canopy use Shift+0 .
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Installation:
Simply copy all the files in the respective directory of your game folder. :)
And add the code lines of the fuel tanks to your WEAPONDATA.INI
Note: You need to have the stock SFP1 F-104G for the cockpit in your install.
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Credits:
Original aircraft, 3D model and templates: Ajunaidr
Added 3D details, Fuel tanks, INI work, flight model, sounds and effects: Spillone104
Texture and decals: Spillone104 and Paulopanz
Fake Pilot mod: FastCargo
BETA testers: Paulopanz, Muesli and Derk.
Thank you all guys!
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Legal stuff:
This mod is freeware. Commercial use is not allowed.
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Enjoy and good flight. :)
By PureBlue408 0 -
Set of skins done with Klavs81's templates.
Tested on Wings Over Europe (unmerged).
The USMC's answer to the F-117A...good old VMFA-513 Flying Nightmares!
Includes the following:
- Set of skins.
What you'll need:
- F-35A/B/C Lightning II V 2.5 for SF2 by FastCargo - (http://combatace.com...i-v-25-for-sf2/).
To install just drop the skin folder into the aircraft folder and decals folder into...well you know by now where.
Have fun!
Put together by amariani.
By amariani191 0 -
max9 and 3ds file uvw 20%
no time to finish this project
it's completely freeware, feel free to distribute to whoever would like to get started in Strike Fighters modding.
By 101tfs96 1 -
Israeli Texans: T-6A Efroni
This skin is for Dels' excellent Raytheon T-6A Texan II (available here: http://combatace.com/files/file/9518-raytheon-t-6a-texan-ii-ver-10-for-sf2/) and depicts the first batch of four T-6A Efroni delivered to Israel in July 2009. Israel will receive additional 16 aircraft by the end of 2010.
Enjoy!
Team Flying Dragon
Released under the CombatAce Fair-Use License.
If you have any problems or comments, contact us at CombatAce.
By wilco112 1 -
---------------------BTR-70 ------------------------Oct/26/2010 Updata------------------------
sorry to everyone who's download it.
this File have some problems in it,The original "BTR-70_DATA.ini" was wrong,and the original 3D model was not work in game
But now,we rework this model,it is ok now........................
If,still can not use this model,you may try,drop the "BTR-70"folder into your "Objects" not "Ground Objects" ,or drop it on your Volume which install the game
---------------------BTR-70 ------------------------Oct/26/2010 Updata------------------------------------------------------
Soviet Army BTR-70 APC (Armor Person Carrier)
BTR-80/90 is making
this model work for SF2,maybe can used into SF1,you can try it by yourself...................
with the original 3Dmodel in it,your can changer this .Max file by yourself,if you need:drinks:
put the BTR-70 folder into your "Objects/GroundObjects..................."
If your are SF2player,only put the GunData file from the file call"Guns For SF2",into your "Guns" folder
Or you are SF1player,please open "GunData For SF1.txt"?and copy the [GunDataXXXX] to your GunData.ini
GunData:
[GunDataXXXX]
TypeName=7.62MM_PKB
FullName=7.62mm PKB/PKMB Machinegun
Caliber=7.620000
ROF=900.000000
MuzzleVel=935.000000
AmmoWt=0.012500
WarheadWt=0.000000
Reliability=97.000000
Accuracy=70.000000
AddLight=TRUE
MaxLightRange=1000.000000
FireColor=0.150000,0.150000,0.150000
GunFireEffect=LmgFireEffect
GunFireSound=50cal
EffectClassName=LmgEffects
EffectTime=0.100000
TracerTexture=Tracer2.tga
TracerSize=0.150000
TracerDistFactor=0.002000
TracerLength=0.015000
MaxVisibleDist=4000.000000
MaxStreakVisibleDist=1000.000000
TimeFuzed=FALSE
[GunDataXXXX]
TypeName=14MM_KPV
FullName=14.5mm KPV Machinegun
Caliber=14.500000
ROF=600.000000
MuzzleVel=976.000000
AmmoWt=0.064000
WarheadWt=0.000000
Reliability=95.000000
Accuracy=66.000000
AddLight=FALSE
MaxLightRange=1000.000000
FireColor=0.150000,0.150000,0.150000
GunFireEffect=HmgFireEffect
GunFireSound=50cal
EffectClassName=HmgEffects
EffectTime=0.100000
TracerTexture=Tracer2.tga
TracerSize=0.150000
TracerDistFactor=0.002000
TracerLength=0.015000
MaxVisibleDist=4000.000000
MaxStreakVisibleDist=1000.000000
TimeFuzed=FALSE
(original 3D model from "wsly936880205")
By jv44kt283 2
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