Strike Fighters 2 Series by Thirdwire
All SF2 Series Simulation Modifications and Add-Ons
Subcategories
- Aircraft Skins
- Add-On Aircraft
- Add-On Cockpits
- Weapon Mods / Skins
- Sound Mods
- Object Mods
- Add-On Ships
- Missions / Campaigns
- Maps / Terrain Mods
- Hangars / Loadouts / Menus
- Utilities / Editors
- Joystick Config Files
- SF2 Patches
- SF2 DAT Mods
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Alternative Armour Pack
This armour pack is my humble attempt to make ground war somewhat more "accurate". It's been created with SF2:E/NF4+ in mind, but it should be easy to adapt it to other mods/installs. Several "new" tanks have been created, but due to my lack of modelling skills they're only ini edits. Other tanks (both TW and community ones) have been tweaked.
"New" stuff:
- Chieftain mk2, mk5 & mk11 (edited stock Centurions);
- 120MM L11 gun for Chieftain, parameters optimized for the L15 APDS round;
- Leopard 1 (edited stock Leopard 1A1);
- M1 IP (edited M1 Abrams from NF4+);
- M60A1 AOS (edited stock M60A1);
- M60A3 (edited Pasko's & Kesselbrut's M60A3)
- T-80B (edited T-80BV by SWS, BPAo, Fubar512 & 331Killerbee)
Modified stuff:
- 120MM L44 customized for '80s M829 APFSDS round);
- Centurions (mk5,6,8,10,13), Leopard (1A1-1A5), Leopard 2A4, M1, M1A1, M48 (A2 & A3), M60A1, T-54, T-55, T-62A, T-72A, T-80BV;
Modifications inlclude following changes/corrections:
- tank's weight;
- armor values have been changed to RHA equivalents against Kinetic Energy rounds. Angled plates have been taken into account whenever possible. Late tanks (T-72, T-80, Abrams, Leo 2) armor RHA values have been greatly influenced by data presented in "Armor Basics" created by Paul Lasowski & included in Steel Beasts;
- number of gun rounds carried;
- presence (or lack thereof) of nightsight, gun stabilization;
- rangefinder & ballistic computer values;
- service entry dates.
I "hope" all this changes enhance accuracy but please bear in mind that:
- SF series is about flying and the ground war aspect is kind off limited;
- I'm no guru, I pulled the data from the Internet, therefore it might not be actually accurate, lol;
- there's no easy way to calculate RHA values, info on the net can vary significantly from source to source; if you have some good/reliable literature where these are well/reliably documented for many cold war tanks and their variants/sub-types you're welcome to share ;)
If you find any bugs/errors, please let me know so I can correct it.
INSTALLATION:
Back up your stuff first, so you can revert changes if you don't like them! Unzip archive and copy Objects folder to your mod directory (usually "C:\Users\Username\Saved Games\ThirdWire\StrikeFighters2 Europe\" when using Vista/7). If you want M60A3 & T-80B\BV to show up you'll need to download them from CA (I didn't include lod files or textures). M60A3 is included in US Armour Pack, T-80BV is, well T-80BV. For T-80B copy T-80BV lod files into it's directory. If you don't have NF4+ installed you'll have to get the M1 Abrams from the US Armour Pack as well. And obviously if you want all the "new" stuff to show up in a campaign, you'll have to modify campaign data file. For starters I suggest replacing British Division's Leos with Chieftains in 1979 & 1986 campaigns.
If you're still lost PM me :).
Enjoy!
SFP1Ace
CREDITS:
Pasko & Kesselbrut (M60A3)
SWS, BPAo, Fubar512 & 331Killerbee (T-80BV)
NF4+ Team/Kesselbrut (M1 Abrams)
By SFP1Ace436 1 -
Hi Guys here we go again......
The celebrated PAN (Pattuglia Acrobatica Nazionale) "Frecce Tricolori" of the Aeronautica Militare italiana is going to celebrate their 50th anniversary andso we are with this special edition MB-339PAN release.
Just in time for the big Show on the 11th and 12th of September over their Rivolto Air Base
The original model has been completely reworked, remappedand retextured in hi-res.
In the pack you'll find the colored smokes, the demo-teamformations and all you need to enjoy the thrill of an aerobatic team.
ID(io) Team
By ID(io)T Team745 10 -
CloudSkins3: Clouds For Days by ShrikeHawk 09/08/2010
Here's a huge collection of cloud images. I've used all of these off and on for most of 2010. Many are closely related having only a slightly different paintjob from another. Others are very different, using a completely different alpha channel (dictates the shape of the cloud.)
You can use these in any cloud setting you like in any way you like. They will work in any version of SF1 or SF2 or any version of First Eagles.
This is NOT a complete mod. It is images only. Use these clouds only if you are minimally comfortable with modding.
See you in the clouds!
By ShrikeHawk520 0 -
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NATO Fighters IV+: Post-Dec2009 Update Pack # 2
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This package contains a second update pack for the NATO Fighters IV+ (NF4+) add-on designed for "Strike Fighters 2: Europe" (SF2E) from ThirdWire. It does several things:
1) Updates the NF4+ add-on to make full use of SF2's
new radar, ECM, ARM, and ECM pod capabilities.
2) Adds a number of new aircraft and ground objects.
3) Adds several new textures to existing aircraft.
4) Adds or updates over 100 weapons and guns.
5) Fixes or updates numerous other files in the
original NF4+ mod.
This update pack should be applied to SF2E/NF4+ installations that are patched to the Dec2009 or later patch level -- including Feb2010, Mar2010, May2010, or Jun2010 -- and that already have the first update pack applied. If you are running SF2E at the Jun2009b patch level and do NOT intend to update to one of the later patch levels mentioned above, you should NOT apply this update pack.
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Installation
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Before installing this update pack, please ensure that:
- your SF2E installation is patched to at least the Dec2009 patch level;
- the original NF4+ add-on is installed;
- the first update pack (or patch) is applied to your NF4+ installation.
The four original NF4+ installation packages can be obtained from CombatAce:
http://combatace.com/files/category/407-sf-series-add-on-missions-and-campaigns/
The first update pack can also be had at CombatAce:
http://combatace.com/files/file/11099-nato-fighters-4-patch-post-dec-2009-patch-level/
The latest patches for Strike Fighters 2 can be downloaded from ThirdWire:
http://thirdwire.com/downloads.htm
Installation of this update is simple: copy the contents of the \To_Mod_Folder directory to your SF2E Mod Folder, overwriting as prompted.
Please note: This update does install revised campaign files for the 1979 campaign. If you are in the middle of a 1979 campaign, the new files will break your campaign. You can either delete your in-progress campaign or hold off on installing the new campaign files until you have finished your current campaign.
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Changes, Fixes, & Additions
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Radar/RWR/ECM SF2 Updates
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Corrected, fixed, or added as needed:
- aircraft radar data & family designations
- aircraft RWR statements
- TEWS RWR lists
- aircraft internal jammer data
- ECM pod data
- ARM missile data
- ground radar data & family designations
- TEWS RWR display .TGAs
New Aircraft
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- F-106A Delta Dart
- RF-104G Starfighter (KLU)
- Su-11 Fishpot-C
(* note: new aircraft not added to campaigns)
New Aircraft Skins
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- F-104G: 4 Stormo (AMI 1963)
- OV-10A: USAF Camo
New Ground Units
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- ChaparralL/G
- Roland
- SA-3DL/QL
- Sidenet
- Spoonrest
- Stinger Site
Other Updates/Additions
-----------------------
- made minor fix to 1979 campaign
- added custom Gau-8 cannon sound
- added AV-8 pilot
- added around 100 new weapons
- fixed/updated around a dozen other weapons
- added 4 new custom guns
- numerous fixes to various aircraft
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Credits
~~~~~~~
As noted above, this update pack adds a number of new items to the NF4+ add-on. These new items are from the following modders, who generously allowed their use:
Pasko and Column5 ................... Su-11 Fishpot-C
Pasko, Column5, & Kesselbrut ........ F-106A Delta Dart
Bobrock & Stefano ................... F-104G/RF-104G skins
JSF Aggie ........................... OV-10A USAF Camo skin
MontyCZ ............................. Hardened Stinger Site
Gabilon ............................. Roland
Pasko ............................... Chaparral, SA-3 DL/QL, Sidenet, Spoonrest
Credit for the original NF4+ add-on goes to Column 5, Dave (USAFTML) and the rest of the NF4+ team. For a list of all the modders whose work is used in the complete NF4+ add-on, see the original ReadMes included in \OriginalReadmes.
If we have neglected to credit anyone here, please let us know. We will get it fixed ASAP.
--------------------------
eburger68 & Dave (USAFMTL)
8 Sept. 2010
By Dave2,080 1 -
First off, thanks to the guys that made all the stuff I used for this thing, all the credit goes to them!
Here it is! Canadian CF-35A.
Set of skins done with Klavs81's templates and a decal.ini to create a Canadian CF-35A (fictional).
Tested on Wings Over Europe (unmerged).
Includes the following:
- Set of skins and decal.ini edit (it uses stock decals).
What you'll need:
- F-35A/B/C Lightning II V 2.5 for SF2 by FastCargo - (http://combatace.com/files/file/9051-f-35abc-lightning-ii-v-25-for-sf2/).
To install just drop the skin folder into the corresponding F-35 folder.
Enjoy!
Put together by amariani.
By amariani145 2 -
First off, thanks to the guys that made all the stuff I used for this thing, all the credit goes to them!
This is for the F-35A/B/C. It is a set of blank skins done from Klavs81's templates and decal.ini edits to create fictional Royal Air Force and Royal Navy squadrons.
Tested on Wings Over Europe (unmerged).
The set includes the following squadrons:
Lighting II F.1 (F-35A Lighting II) - Royal Air Force
- No. 14 Squadron, Royal Air Force
- No. 45 Squadron, Royal Air Force
- No. 92 Squadron, Royal Air Force
- Generic RAF Scheme
Lighting II F.2 (F-35C Lighting II) - Royal Navy
- No. 801 Squadron, Royal Navy
- Royal Navy Prototype in dark grey (so that the yellow 'P' for Prototype stands out!)
Lighting II FGR.1 (F-35B Lighting II) - Royal Navy
- No. 899 Squadron, Royal Navy
What you get:
- Set of skins and decal.ini edits for each squadron.
- Bonus set of decal.ini edits that make use of the WOE stock decals for the 2 USN stock skins in the F-35C
and a repaint of the fuselage.bmp (the original one has the national insignia on the left side only).
- A few pics that can be moded for use as loading screens.
What you'll need:
1. Aircraft:
- F-35A/B/C Lightning II V 2.5 for SF2 by FastCargo - (http://combatace.com/files/file/9051-f-35abc-lightning-ii-v-25-for-sf2/).
2. Decals:
- Spinners' RAF Decal Pack Version 4 - (http://combatace.com/files/file/9297-spinners-raf-decal-pack-version-4/).
- Sea Harrier FRS.2 Addon, as decal and numbers.lst source for the 801 Sqn. - (http://combatace.com/files/file/469-sea-harrier-frs2-addon/).
To install just drop the skin folder into the corresponding F-35 folder.
You have to create a decal folder for each squadron and put the corresponding decals in each folder.
Enjoy!
Put together by amariani.
By amariani252 0 -
First off, thanks to the guys that made all the stuff I used for this thing, all the credit goes to them!
This is for the F-35A. It is a set of skins done using Klavs81's templates and decal.ini edits to create German Air Force squadrons for a fictional F-35G.
Tested on Wings Over Europe (unmerged).
The set includes the following F-35G Lighting II squadrons:
- JBG 35
- JBG 36
- JG 71 "Richthofen"
- JG 74 "Mölders"
What you get:
- Set of skins and decal.ini edits for each squadron.
What you'll need:
1. For the aircraft:
- F-35A/B/C Lightning II V 2.5 for SF2 by FastCargo - (http://combatace.com/files/file/9051-f-35abc-lightning-ii-v-25-for-sf2/).
2. For the decals and numbers.lst:
- F-35A GAF / AG-51 Immelmann by ravenclaw_007 - (http://combatace.com/files/file/7425-f-35a-gaf-ag-51-immelmann/).
To install just drop the skin folder into the corresponding F-35 folder.
Enjoy!
Put together by amariani.
By amariani137 1 -
Set of skins for the F-35A in the proposed markings of RAAF No. 3 Squadron and Fictional markings for a RNZAF version.
INSTILATION INSTRUCTION
Simply drop the files in the correct location specified by the name of the folder they are in.
By dtmdragon80 0
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