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    1. WW2 PTO PV-1 Ventura (Mid)

      SF2 WW2 PTO Pv-1 Ventura (Mid) by Veltro2K        9/2/2014
       -- Something for the WW2 PTO players --
      = For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
      **Note: This mod will -NOT- work in 1stGen game installs at any patch level. A Full-5 merged is reccomended.**
      This is a the release of Veltro2K's =NEW= Lockheed/Vega PV-1 Ventura USN Patrol Bomber. This represents the mid-production solid nosed, with 2-guns as used in the PTO.  
      There are 4 skin/decals set(s) in the package:
      USN (42-43, NS Blue over NS Grey, star-and-ball)
      USN43 (star-&-bar, 3 tone)
      and
      RNZAF (dark blue over grey mid-war light blue roundels)
      RNZAF43 (dark blue overgrey, roundel-and-bar, various Pacfic Places (tm) )
      The skins use the SF2 "date switch", and will change in approx September, 1943
      Although the US Navy skins are tagged for various VB/VPB squadrons, they are representative of pretty much ALL USN PTO Ventura units from Australia to the Aleutians.
      The RNZAF skins, while tagged for No.3 Squadron, are also fairly representative of NZ units in the SoWesPac regions of the PTO.
      All markings are decals, and Decal Randomization is TRUE. Serial number/BuNums are accurate for the model depicted, but should be considered 'generic' in nature, as they reprsent no specific unit. Lighting is as accurate as possible, given the lack of pictures of the bottom.
      Engine sounds, pilot figures, Hangar & Loading Screens are included. Weapons, guns, bombs, etc, are NOT; you should have them already.  Operational service dates are rounded to 'whole months', and ARE relatively correct for ALL in-theatre usages.
      When in game, you'll see
      PV-1 Ventura (Mid) (v2k)
      on the Aircraft Selection Drop down menu. As several versions are planned, this will help keep them diferentiated, so to speak.
      As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!!  
      Happy Landings!! 
      Wrench
      Kevin Stein
      Updated 9/1/2017:
      All hit boxes reset or newly created for those components without
      Small adjustment to some FM parameters.
      Destroyed model referenced to a stock 3W aircraft, available in all versions
       

      169 downloads

         (2 reviews)

      0 comments

      Updated

    2. PTO Pv-1 Ventura (Late)

      SF2 WW2 PTO Pv-1 Ventura (Late) by Veltro2K        9/2/2014
       -- Something for the WW2 PTO players --
      = For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
      **Note: This mod will -NOT- work in 1stGen game installs at any patch level. A Full-5 merged is reccomended.**
      This is a the release of Veltro2K's =NEW= Lockheed/Vega PV-1 Ventura USN Patrol Bomber. This represents the late-production solid nosed, with 5 guns (3 in a 'chin pak' under the nose) as used in the PTO.  
      There are 1 skin/decals set(s) in the package:
      USN (star-&-bar, 3 tone)
      Although the skin is tagged for VPB-137 (Phillipine based in late 44), it is representative of pretty much ALL USN PTO Ventura units from Australia to the Aleutians.
      All markings are decals, and Decal Randomization is TRUE. Serial number/BuNums are accurate for the model depicted, but should be considered 'generic' in nature, as they reprsent no specific unit. Lighting is as accurate as possible, given the lack of pictures of the bottom.
      Engine sounds, pilot figures, Hangar & Loading Screens are included. Weapons, guns, bombs, etc, for the most part, are NOT; you should have them already. However, a set of HVAR mounts, the rockets themselves, and the drop tank is.  Operational service dates are rounded to 'whole months', and ARE relatively correct for ALL in-theatre usages.
      When in game, you'll see
      PV-1 Ventura (Late) (v2k)
      on the Aircraft Selection Drop down menu. As several versions are planned, this will help keep them diferentiated, so to speak.
      As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!!  
      Happy Landings!! 
      Wrench
      Kevin Stein
      Updated 9/1/2017:
      All hit boxes reset or newly created for those components without
      Small adjustment to some FM parameters.
      Destroyed model referenced to a stock 3W aircraft, available in all versions

      187 downloads

         (1 review)

      0 comments

      Updated

    3. WW2 PTO PV-2 Harpoon Package

      SF2 WW2 PTO PV-2 Harpoon by Veltro2K        9/21/2014
       -- Something for the WW2 PTO players --
      = For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
      **Note: This mod will -NOT- work in 1stGen game installs at any patch level. A Full-5 merged is reccomended.**
      This is a the release of Veltro2K's =NEW= Lockheed/Vega PV-2 Harpoon USN Patrol Bomber. 
      There are 2 skin/decals set(s) in the package:
      USN (star-&-bar, 3 tone for WW2)
      DGNB (dark gloss Navy blue overall, post-war)
      Although the 3 tone skin is tagged for VPB-138 (Northern Pacific/Aleutian Islands region), it is representative of pretty much ALL USN PTO Ventura units from Australia to the Aleutians.
      The DGNB skin is tagged for VP-772, a post-war reserve squadron based at NAS Los Alimitos, California circa 1948. The base blue skin can also be used for several of the other post-war users.
      All markings are decals, and Decal Randomization is TRUE. Serial number/BuNums are accurate for the model depicted, but should be considered 'generic' in nature, as they reprsent no specific unit. Lighting is as accurate as possible, given the lack of pictures of the bottom.
      Engine sounds, pilot figures, and a 'box art' Hangar Screen are included. Weapons, guns, bombs, etc, for the most part, are NOT; you should have them already. However, a set of HVAR mounts, the rockets themselves, and the drop tank is.  Operational service dates are rounded to 'whole months', and ARE relatively correct for ALL in-theatre usages.
      When in game, you'll see
      PV-2 Harpoon (v2k)
      on the Aircraft Selection Drop down menu. As several versions are planned, this will help keep them diferentiated, so to speak.
      As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!!  
      Happy Landings!! 
      Wrench
      Kevin Stein
      Updated 9/1/2017:
      All hit boxes reset or newly created for those components without
      Small adjustment to some FM parameters.
      Destroyed model referenced to a stock 3W aircraft, available in all versions
       
       

      263 downloads

         (2 reviews)

      0 comments

      Updated

    4. C-60 Lodestar

      SF2 WW2 C-60 Lodestar by Veltro2K        9/15/2014
       -- Something for the WW2 players --
      = For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
      **Note: This mod will -NOT- work in 1stGen game installs at any patch level.A Full-5 merged is reccomended.**
      This is a the release of Veltro2K's =NEW= Lockheed/Vega Model 18 Lodestar transport/light cargo aircraft. This represents the C-57 type as used by US airline companies, impressed into military service, and new build C-60s. In reality, this was the first of the type, the Ventura and later the Harpoon being evolutions of this airframe.
      There are 2 skin/decals set(s) in the package:
      AAF (early 42-43, star-and-ball (withOUT red center) )
      AAF43 (star-&-bar)
      both are in standard USAAF OD/NG
      and
      NM (a natural metal finsh for late war, or civilian users)
      The OD skins use the SF2 "date switch", and will change in approx September, 1943. The NM skin is only selectable via the usual drop-down on the Loadout Screen.
      All markings are decals, and Decal Randomization is TRUE. Serial number are accurate for the model depicted, but should be considered 'generic' in nature, as they reprsent no specific unit. 
      Engine sounds, pilot figures are included, but there is NO Hangar Screen, as transports really don't have anything to do in the SF/SF2 series. Operational service dates are rounded to 'whole months', and ARE relatively correct for ALL in-theatre usages.
      Like the Venturas, the cabin door is operated by the Standard Animation Keystroke (tm), Shift/0. It is also set for the parked animation, so as to be Open when sitting on the ramp.
      When in game, you'll see
      C-60 Lodestar (v2k)
      on the Aircraft Selection Drop down menu. As different versions are planned, this will help keep them diferentiated, so to speak.
      As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!!  Give the Notes section a read, too!
      Happy Landings!! 
      Wrench
      Kevin Stein

      Updated 9/1/2017:
      Hit boxes adjusted, corrected and added where needed

      199 downloads

         (1 review)

      0 comments

      Updated

    5. ETO Ventura Mk.II (RAF)

      SF2 WW2 ETO Ventura Mk.II (RAF) by Veltro2K        9/11/2014
       -- Something for the WW2 ETO players --
      = For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
      **Note: This mod will -NOT- work in 1stGen game installs at any patch level. A Full-5 merged install is reccomended.**
      This is a the release of Veltro2K's =NEW= Lockheed/Vega Ventura Mk.II Bomber. This represents the early "glass nosed" bomber version as used by the RAF in the ETO, with the Boulton-Paul turret. Although this mod is being released last, historically, the RAF Ventura's were in action FIRST!  
      There are 1 skin/decals set(s) in the package:
      No. 21 Squadron
      All markings are decals, and Decal Randomization is TRUE. Serial numbers are accurate for the model depicted, but should be considered 'generic' in nature, as they reprsent no specific unit. As has been the case, the other Ventura squadrons can be replicated by creating new squadron code letter decals.
      The various sounds and pilot figures are included. Weapons, guns, bombs, etc, are NOT; you should have them already.  Operational service dates are rounded to 'whole months', and ARE relatively correct for in-theatre usages.
      When in game, you'll see
      Ventura Mk.II (v2k)
      on the Aircraft Selection Drop down menu. A
      As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!!  
      Happy Landings!! 
      Wrench
      Kevin Stein
      Updated 8/31/2017:
      Adjustments/additions/corrections to hit boxes
      Small FM adjustments
      Enhanced "ruggidization"
       
       
      This mod cannot be used in whole or in part of anything that is payware !!!!

      220 downloads

         (1 review)

      0 comments

      Updated

    6. SF2 RAF Washington B.1 (B-29A) Pack

      SF2 RAF Washington B.1 (B-29A) Pack 4/26/2015
       
      = For SF2, Full-5 Merged (Reccomended/Preferred) =
       
      *Note: This mod will =NOT= work in SF/Wo* 1stGen game installs at any patch level, due to the extensive modifications made to fit them into the SF2 environment. End Users � that attempt it, do so at their own risk. A Full 5 Merged install is reccomened at the LATEST patch level.*
       
      This mod represents B-29 Superfortress bombers used by the RAF in the early 1950s. This is a "country specific" mod, =ONLY= designed for Royal Air Force usage. It is the complete aircraft, including a 'new(ish)' cockpit. All items, excepting weapons are included.
       
      This is a complete revamp of the now no longer available 1st Gen mod by Bob "howling1" Hauser. This mod is dedicated to his memory, both as a Person, and a Modder.
       
      The skin herein represents Washingtons from
       
      No 44 "Rhodesia" Squadron
       
      All markings are decals. Serial numbers, while correct for this model, are to be considered generic in nature. Decal randomization is TRUE. The only 'nose art' is the squadron badge (also a decal!). Other squadron can easily be done by creating a new squadron letters decal. (and nose badge, of course).
      The aircraft carries standard USAAF/USAF WW2 era bombs. The Tallboy stations remain active.
       
      When in game you'll see
       
      Washington B.1 (B-29A)
       
      on the aircraft selection drop down.
       
      As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too. There are "Operational Notations" and other important data you should know.
       
      Good Hunting!
      Wrench
      Kevin Stein
       
      UPdated 8/31/2017:
      hit box adjustments, corrections and additions

      197 downloads

         (0 reviews)

      1 comment

      Updated

    7. SF2 KAW B-29 Superfortress Pak

      SF2 KAW B-29 Superfortress Pak 4/26/2015
       
      = For SF2, Full-5 Merged (Reccomended/Preferred) =
       
      *Note: This mod will =NOT= work in SF/Wo* 1stGen game installs at any patch level, due to the extensive modifications made to fit them into the SF2 environment. End Users � that attempt it, do so at their own risk. A Full 5 Merged install is reccomened at the LATEST patch level.*
       
      This mod represents B-29 Superfortress bombers used by the USAF during the Korea War. This is a "era specific" mod, ONLY designed for Post-1947 usage. It is the complete aircraft, including a 'new(ish)' cockpit. All items, excepting for the standard bombs (in the KAW Weapons Pack) are included.
       
      Skins included here are for:
      28th BS, 19th BG*
      33rd BS, 22nd BG*
      343rd BS, 98th BG
      372nd BS, 307th BG *
      "USAF2", (a generic NM skin with no squadron/group markings)
       
      (*=indicates Night undersides. others are NM overall)
       
      All markings, excepting squadron/group color bands, are decals. Serial numbers, while correct for this model, are to be considered generic in nature. Decal randomization is TRUE. All skins use the same "pool" of serial numbers. There are NO nose arts.
      A number of new (actually revamped for SF2) weapons are included:
       
      VB-3
      VB-4 RAzon guided bombs
      VB-13 Tarzon guided bomb
      T-10 Tallboy
      A Large Selection of early fission bombs
       
      Please note, that the effects for the nukes (included), do NOT work in some mods folders, for no known reason. They work fine in others. Also, be advised, even with the smallest yields, your chances of surviving are very small. Use of these weapons is not really reccomended. They are included for historical pruposes only.
       
      As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too. There are "Operational Notations" and other important data you should know.
       
      Good Hunting!
      Wrench
      Kevin Stein
       
      updated 4/29/2015: moved Nuc Bay to forward bomb bay
      updated 8/31/2017:  adjusted/corrected hit boxes (new data ini)

      745 downloads

         (6 reviews)

      1 comment

      Updated

    8. SF2 WW2 PTO B-26 Marauder Pak

      SF2 WW2 PTO B-26 Marauder Pak
       
      -- Something for the WW2 PTO players --
      = For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
       
      **Note: Having SF2I Expansion Pak 1 is HIGHLY reccomended, as a few of the destroyed models referenced reach over to the stock destroyed C-47A. If you do =NOT= have Exp1, you will NOT have the burning wreck on the ground. You will have to locate some other destroyed model for use. Also, due to modifications to various inis, this mod will probably -NOT- work in 06 level 1stGen game installs. 08 Level 1stGens may have some issues, but this has not/cannot be tested by me.**
       
      This is a reissue of Veltro2K's B-26 Marauder Medium Bomber. It has been reskinned/redecaled and had some tweeking done. This mod ONLY represents Marauders used in the PTO, specificly, in the SoWesPac region (read: New Guinea). It's "representative" of B-26A's used - see Notes below for more information.
       
      This unit represented herein is...
       
      2nd BS, 22nd BG, circa March 1942 through 1943 (before star-and-bar), in OD/Grey (as operated from Australia and New Guinea)
       
      The skin are in jpg format, and have been remade from a new Home Grown ™ 'partial template'. All new, 100% historically accurate serial numbers were created for this squadron. There ARE nose arts for ths aircraf, but they are 'speculative' at best as I could find almost NO references what what they looked like (see Notes for more info). Decal randomization is set to TRUE. Like the ETO version, new DDS format damage textures are included.
       
      It should be noted, do =NOT= use this mod in a ETO or MTO-centric mods folder; these Pacific Marauders are different!!!!
       
      Engine sounds, pilot figures, a Brand NEW Theatre-specific Hangar screen (in SF2 jpg format) are included. Bombs and guns (and the Mk.13 torpedo!) are not; you should have them already. Operational service dates are rounded to 'whole months'.
       
      As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! PLEASE read the "Notes" section for the change list, and other important notations. Also, the Legal Statement has been changed with regards to this aircraft.
      For those that still have the original releases (and tweeked them for PTO usage), it's advised you delete the aircraft and decals folders for them; this pak is desinged to replace them in total.
       
      **This aircraft herein are released in "AS IS" Condition. The source files have been lost, and there can and WILL be no modifications to the physical model. It 'is as they is' and you must accept it with this caveat in mind. Any and all issues/problems that cannot be solved via ini edits will exist forever, as new models are unlikely to be created**
       
      Happy Landings!!
      wrench
      kevin stein

      347 downloads

         (2 reviews)

      0 comments

      Updated

    9. SF2 WW2 ETO B-26B/G Marauder Pak

      SF2 WW2 ETO B-26B/G Marauder Pak
       
      -- Something for the WW2 ETO players --
      = For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
       
      **Note: Having SF2I Expansion Pak 1 is HIGHLY reccomended, as the destroyed model referenced reach over to the stock destroyed C-47A. If you do =NOT= have Exp1, you will NOT have the burning wreck on the ground. You will have to locate some other destroyed model for use. Also, due to modifications to various inis, this mod will probably -NOT- work in 06 level 1stGen game installs. 08 Level 1stGens may have some issues, but this has not/cannot be tested by me.**
       
      This is a reissue of Veltro2K's B-26 Marauder Medium Bomber. It has been reskinned/redecaled and had some tweeking done. This mod ONLY represents Marauders used in the ETO. As they are (almost) identical aircraft, your in-game displayed name will read "B-26B/G Marauder"
       
      This units represented herein are...
       
      449th BS, 322nd BG, circa 1942 upon initial arrival in the ETO (star/circle) in OD/Grey
      449th BS, 322nd BG, cir3a 1943 til wars end, with 'star-and-bar' insignia, also in OD/Grey
      494th BS, 344th BG, circa 1944 til wars end, in "Natual Metal" (withOUT OD uppers)
       
      All skins are in jpg format, and have been remade from a new Home Grown ™ 'partial template'. All new Squadron Codes, plane-in-group and serial number decals were created. The 449th serials ARE historically accurate (90-95%), matched when possible to call letter. The 494th serials are 'generic' in nature, but are actual B-26G serials. All markings are decals, making in easier for skinners to recrate other ETO (or even MTO) units. There are only 2 nose art decals, both on the 449th skins, one for the 1942 and one for the 1943. None of these skins carry D-Day Invasion Stripes.
       
      It should be noted, do =NOT= use this mod in a PTO-centric mods folder; the Pacific Marauders are different, and will covered in another, theatre-specific upload.
       
      Engine sounds, pilot figures, BRAND new Hangar and Loading screens (in SF2 jpg format) are include. Bombs and guns are not; you should have them already. A user list is included. Operational service dates are rounded to 'whole months'.
       
      As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! PLEASE read the "Notes" section for the change list, and other important notations. Also, the Legal Statement has been changed with regards to this aircraft.
      For those that still have the original releases, it's advised you delete the aircraft and decals folders for them; this pak is desinged to replace them in total..
       
      **These aircraft herein is released in "AS IS" Condition. The source files have been lost, and there can and WILL be no modifications to the physical model. It 'is they is' and you must accept them with this caveat in mind. Any and all issues/problems that cannot be solved via ini edits will exist forever, as new models are unlikely to be created**
       
      Good Hunting!!
      Kevin "Wrench" Stein
      Updated 8/29/2017: see readme for details

      421 downloads

         (2 reviews)

      3 comments

      Updated

    10. CH-124 Sea King

      CH-124 pack for SF2
       ______________________________________________________________________________________________________________________
      Based on the SH-3D AND SeaKingMK41 made by Florian. 
       ______________________________________________________________________________________________________________________
       
      This is the CH-124 Sea King as used by the RCAF for the SF2 series of games.
       
      The skins represent the schemes used by the RCAF on their CH-124 Sea Kings.

      The serial numbers in this skin pack along with planes numbers are real one's. 

      You will get the following skins in this package :
      CH-124A        circa 1963
      CH-124B        circa 1974
      CH-124B        circa 1991
       
      * Note : I did not touched the model, so visually only the CH-124A 1963 variant will look like the real one.  Thanks to Florian who made a change to my CH-124A lod, i am able to depict a CH-124B look alike as the dome radar has been put on the modified LOD. So unless someone is doing modeling work on this bird to add the RCAF goodies like the Flir, sunoboys launchers and a few other things someday, only the skins for the 1974 and 1991 variant will reflect the real birds.
       

      I HIGHLY recommand to install the complete aircraft as follow.
      COMPLETE AIRCRAFT :

      Copy the CH-124 Objects/aircraft folders content to your game aircraft folder.
      Copy the CH-124 Objects/decals folder content to your game decals folder.
      Copy the CH-124 Objects/pilots folders content to your game pilots folder.
      Copy the CH-124 Objects/weapons folders content to your game weapons folder.
      Copy the files in the CH-124 Objects files to your game objects folder.
      Copy the CH-124 Sounds folder content to your game sounds folder.
       
      Credits:
      - Thirdwire
      - Florian for the great SH-3D model AND SeaKingMK41. But more for having modified the LOD file so i could depict the ''B'' version.
      - Myself for the decals and rework :)
       
      Happy flights!
       
      Mario C.
      Frenchie1977



      240 downloads

         (0 reviews)

      0 comments

      Updated

    11. Caf Mikoyan SM-12K Firefly

      Fictional project based on the Mikoyan SM-12 turn into naval fighter
      FM is just copy paste has usual 
      all weapons are on Gunny weapons pack
       
      model  ini edits skins and  decals by CAF team 
      Cockpit by Stary
       
      to install just drop the file  on you savegames etc StrikeFighters folder
      enjoy 
      Cocas
      CAf team

      202 downloads

         (3 reviews)

      1 comment

      Submitted

    12. AH-64 Package for SF2 Ver 1.1

      This is my AH-64A Apache and AH-64D Longbow Apache for SF2. (should work in Gen 1 but is untested)
       
      DDS skin version and Photoshop templates are also included.
       
      Please read the readme.txt.
       
      Glad to finally get this one out there.
       
      Enjoy!
       
      Dels
       
      VERSION 1.1 CHANGES/ADDITIONS
      -----------------------------
      -New cockpit glass reflection texture.
       
      -Changed AGM-114L to CGR and added Hellfire rails to the 3d
      model to overcome the issue of engaging moving targets.
      (Thanks to WhiteBoySamurai for this idea and thanks to
      FastCargo for letting me use the 3d model of his Hellfire rail)
       
      -Changed loadout types so the AH-64A cannot be loaded with the
      AGM-114L Longbow Hellfire.
       
      -Changed the Specular and Glossiness levels to make the skin
      look more matt.
       
      -New hangar and loading screens.
       
      -Some FM and performance tweaks. (Thanks to EricJ for some
      suggestions)
       
      -Completely new M261 model made by me. I have also made the M260
      rocket pod, Hydra rocket with a M229 warhead and Hydra APKWS with
      a M151 warhead.
      For mode info and details on the APKWS look here:
       
      http://www.defenseindustrydaily.com/apkws-ii-hellfire-jr-hydra-rockets-enter-sdd-phase-02193/

      4,776 downloads

         (25 reviews)

      45 comments

      Updated

    13. RCAF CC-130 Hercules Pack

      C-130 pack for SF2
       
      ______________________________________________________________________________________________________________________
      Based on the C-130 Superpack made by Dels.
       
      Original Dels plane can be found here : http://combatace.com/files/file/16427-c-130-hercules-superpack/
      ______________________________________________________________________________________________________________________
       
      This is the CC-130 Hercules as used (''E'' models) and current (''H'' and ''J-30'' models) by the RCAF for the SF2 series of games.
       
      To be used on Dels Hercules ONLY.
       
      These skins represent the scheme used by the RCAF on their CC-130's E, H en J models.
       
      The serial numbers in this skin pack along with planes numbers are real one's. Only exception on 2 serials on the ''H'' models. In this pack, serials 130343 and 130344 are as ''H'' model but it was in fact a ''H-30'' variant.
       
      You will get the following skins in this package :
       
      4 Wing, 436 Transport Squadron :
       
      * Note : other squadrons used the Hercules, but the 436 is the only one operating the ''J'' model so this is what makes me select it.
       
      CC-130E :
      - Early scheme 1
      - Early Scheme 2
      - Early Scheme 3
      - Camo Scheme
      - Low-Viz Grey Scheme
       
      CC-130H :
      - Low-Viz Grey Scheme
       
      CC-130J-30 :
      - Low-Viz Grey Scheme (New color)
       
      You will need to add the following to your Squadronlist.ini file which should be in your Flight AND Pilot Data folders. This is so the Unit Name shows up. (*NOTE* This is not essential). Make sure the XXX is replaced with the next
      sequential number in your file:
       
      [squadronXXX]
      Name=436SQN
      DisplayName=4 Wing, 436 Squadron
      Nation=Canada
       
       
       
       
       
      Two installation choice :
       
       
       
      SKINS ONLY for ''H'' model (assuming you have the Dels Superpack Hercules already installed cause only the CC-130H is in his pack):
       
      Copy the FOLDERS of the current pack objects/aircraft/CC-130H folder in your game aircraft/CC-130H folder.
      Copy the FOLDERS of the current pack decals/CC-130H folder in your game decals/CC-130H folder.
       
      Open the Textureset.ini and edit the file by adding the texture.ini lines. Don't forget to change the file path accordingly.
       
      For the ''E'' and ''J-30'' models, follow the complete aircraft installation for the aircraft and decals folders ONLY.
       
       
       
      COMPLETE AIRCRAFT :
       
      Copy the RCAF CC-130'S PACK Objects/aircraft folders content to your game aircraft folder.
      Copy the RCAF CC-130'S PACK Objects/decals folders content to your game decals folder.
      Copy the RCAF CC-130'S PACK Objects/guns folder content to your game pilots folder.
      Copy the RCAF CC-130'S PACK Objects/weapons folder content to your game weapons folder.
      Copy the files in the RCAF CC-130'S PACK Object.
      Copy the RCAF CC-130'S PACK Sounds folder content to your game sounds folder.
       
      Credits:
       
      - Thirdwire
      - Dels for the great C-130 superpack
      - Myself for the decals and rework :)
      - Daddyairplane who put the finger on the small problem i had on the J-30 version.
      - All those who give me inputs, tips and comments on current and older skins i made.
       
      Happy flights!
       
      Mario C.
      Frenchie1977

      152 downloads

         (4 reviews)

      1 comment

      Updated

    14. SF2 WW2 ETO P-47D-40 (Late)

      SF2 WW2 ETO P-47D-40 (Late) Pak 7/23/2017
       
      -- Something for the WW2 ETO players --
       
      = For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
       
      The package represents late model P-47D (bubble top) Thunderbolts as used by the 9th Air Force in the European Theatre of Operations. It represents the -40 version with the additional fin fillet (which can and was also retrofitted to earlier marks). This aircraft is also equipped with "compressibility flaps", that first appeared on the D-30 block
      This is a brand NEW version, and can be used to replace any earlier mods of this block, or as a replacement for those "no longer available" for download by everyone.
       
      This is a complete aircraft package, and contains all the items necessary. The Standard Animation Keystroke, Shift/0 (zero) is used to open and close the canopy. The "compressibility flaps" operate with the standard 'airbrakes' key (as that's kind of what they are, sort of).
       
      2 skins are included, both for 9th AF squadrons:
       
      22nd FS, 36th FG (post 6/44, Invasion stripes on bottom only) 3T squadron code
       
      394th FS, 367nd FG (post 1/45) 4N squadron code
       
      The SF2 "date switch" is used on the 394th skin, and will automatically be selected from January 1945. Users that do not wish this feature, can easily disable it in the Textureset.ini.
       
      Both aircraft are in Natural Metal finish, excepting for any squadron color designators, which are painted on. All markings are decals; a pool of serials and 'plane-in-squadron' letters are used on both skins, with decals for the squadron ID numbers/letters. The serial numbers, while correct for this model (D-40) should be considered 'generic' in nature, not representing specific aircraft or units. There are no nose arts. Decal randomization is TRUE.
       
      When in-game, you'll see
       
      P-47D-30/40 Thunderbolt (CAF)
       
      on the aircraft selection drop down screen. This diferentiates it from any other Thunderbolts of these block numbers you may (or may not) have.
       
      As always, fairly easy to follow, yet detailed install instructions are included. So, please =READ= them BEFORE installing this mod!!!. Also, give the "Notes" section a read too.
       
      Good Hunting!!
       
      Kevin "Wrench" Stein
       
      -for Cocas Aircraft Factory, Prop Works Division-
       

      for Ken "Major Lee" Golden, King of the Thunderbolts

      296 downloads

         (3 reviews)

      0 comments

      Submitted

    15. Marcfighters Su-27 Re-Worked

      This is an improvment for Marcelo's Sukhoi Su-27 Flanker B with original Air-to-Ground capabilities that came from the original T-10 prototype.
      Weapons and sounds included.
       
      My very thanks to Yeyeye for the cockpit, Marcfighters for the original model and all other moders of combat ace for the skins, sounds and weapons.
      .INI's editions by me.
       
      This is a freewere add-on and its under combat ace coprights
       
      I'm also working on the Su-27P the interceptor / air superiority version who came from the T-10 prototype, but it can take some time due to the political instability here in South America, I'm an activist too.
       
      Hope you all enjoy.

      2,237 downloads

         (13 reviews)

      13 comments

      Updated

    16. Yak-22 FENNEC

      Fictional project based on the FW 252 turn in Soviet naval and ground based fighter
      FM is just copy paste has usual
      all weapons are on Gunny weapons pack
      model ini edits skins and decals by CAF team
      Cockpit by Stary
      Aircraft carrier from Hinchinbrooke
       
      to install just drop to your savegames folder etc StrikeFighters folder
      enjoy
      Cocas
      CAf team

      167 downloads

         (2 reviews)

      3 comments

      Submitted

    17. SF2 WW2 MTO Spitfire Mk.5, 352 Sqdn (Yugoslavia)

      SF2 WW2 MTO Spitfire Mk.V Trop 352 Squadron (Yugoslavia) by Cocas & Co 7/23/2017
       
      -- Something for the Med players --
       
      = For SF2, Full-5 Merged (Reccomended/Preferred) =
       
      *This mod will NOT work in SF/Wo* 1stGen game installs, at any patch level. Don't even bother trying.
       
      Note : This mod represents Mk.V Trops used by the Balkans Air Force, specificly RAF No. 352 (Yugoslavia) Squadron. Even though the entire squadron was composed of Yugoslavian nationals, I've left it under the "RAF" nation tag. These do have a specific "time frame" for operation.
       
      This is a full, complete aircraft mod for use in the MTO. All necessary items are included. Even though we lack a WW2 Balkans terrains, I thought it would be interesting to have "something a bit different" than all the usual Spitfire users.
       
      In breaking with my usual tradition, the wing roundels and fin flash are painted on. All other marking (fuselage insignia, serial numbers, "plane in squadron" letters and nose art are decals. Decal randomization is TRUE. Serials/ID letters and nose arts are 100% historiclly correct, and are matched to their proper aircraft. Unfortunately, I could only find information on 10 aircraft, so that is what you're getting. The aircraft is finished in standard Euro camo, not MTO desert (profiles/photos corroborate this).
       
      The canopy operates via the Standard Animation Keystroke ™, Shift/0. Guns are also grouped, MGs in Group 1, the cannon in Group 2.
      Many other changes, mostly to minor adjustments have been performed. See "Notes" section for change list.
       
      When in game, you'll see:
       
      Spitfire Mk.Vb Trop Y (CAF)
       
      on the aircraft selection dropdown menu. This will diferentiate =THIS= Spitfire from any other RAF Mk.Vs you may (or may not) have. The "Y" designates it for "Partisan Air Force".
       
      As always, fairly easy to follow, yet detailed install instructions are included. So, please read them.
       
      Good Hunting!
      Wrench
      Kevin Stein
       
      -for Cocas Aircraft Factory, Prop Works Division-

      105 downloads

         (1 review)

      0 comments

      Submitted

    18. DH Osprey B.II

      De Havilland Osprey B.II by Cocas (what if...) 28/07/2017
       
      Some time ago I requested some updates to the original Osprey by Cocas, a refuelling probe, airbrakes, antenna on the fuselage... cocas made the mod and I made a new skin for strategical use with the RAF in AntiFlash white. As the Osprey B.II does not differ wildly from the I, I retained the original readme and completed with some historical background. As the plane was never used on the desert being based only in UK and Germany, I not included the desert scheme, but the one in the original Osprey will work. For the Malvinas campaign, the green euro cammo should be used.
       
      Model by cocas, new antiflash white skin by Stratos on cocas template, decals by Spinners. Thanks a lot guys!
       
      Background:
       
      Following the exit of the first version of the new De Havilland bird, the RAF aproached De Havilland with a request for a improved variant with Strategic bombing as its designed mission. The requirements were clear, a better range, a refuelling probe and a long range communication radio.
       
      De Havilland felt it was pretty easy to complete the task, as the requested features were already imagined for the Osprey, and added another one, big air brakes on the wings. the refuelling probe was a bit more complicated, as it was tested first on the starboard wing, but it was hard to use in flying, specially in bad weather conditions, so a reuleing probe over the cockpit was installed and tested. It came with the risk of spilling gas on the cockpit glass, but simplified the refueling maneuvers a lot, so it was finally selected as the choosen one. The new communication array was based on a dorsal antenna and new radio equipment to be controlled by the copilot, as the plane retained the three man crew.
       
      Finally bigger fuel tanks were installed and the new brakes air tested, those brakes improved maneuvers and shortened the landing run quite a bit, and then the prototype was sent to the RAF for testing. Plane was well liked by its crews and the RAf operated 49 of the birs in the nuclear bomber role, both based on UK and in RAf stations in Germany. During the first years the Osprey B.II used the classic Anti Flash white scheme, before converting to a regular cammo scheme as it was seen in the Malvinas campaign before retirement.
       
      On the following pics, we can see a recently delivered Osprey B.II in anti flash white belonging to the squadron flying low over the Mach Loop in Wales, training for low level nuclear attack runs on Warsaw Pact targets.

      126 downloads

         (3 reviews)

      0 comments

      Submitted

    19. HS.13 Cayuse. Arma Aerea de la Armada Española. SF2

      HS.13 Cayuse / Hughes 369HM Spanish Navy. Ver 1.0 for SF2
       
      This is a third party addon of Hughes 369HM using models and cockpits created by me.
      The original flight model is standard as on many free to download helicopters.
      I have just modified it a bit.
      It is designed for and works only in SF2 series.
       
      *************************************************************
       
      This is freeware; it CANNOT be distrubuted unless permissions are granted by myself.
      The original readmes, if any, and all other pieces of the package MUST remain intact.
      The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
      This package and any part of it may NOT in any way, shape or form be used in any payware additions.
      See the original readme documentation, if any, for further allowances and restrictions
      Any persons wishing to make further modfications, contact me first.
      Any persons wishing to make further modfications, MUST remember to put everyone's name in it.
      Bribes and donations are accepted;
       
      *************************************************************
       
      *************************************************************
      THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
      POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
      PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
      SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
      OR WITH ANY OTHER FILES OR MODS.
      *************************************************************
       
      Jarek Hereda
       
      ------------------------------------------------------------------------------------------------------------------
       
      ******************IMPORTANT******************
       
      ANIMATION 8 - front left door
       
      ANIMATION 9 - front right door
       
      ANIMATION 10 - rear door.
       
      ANIMATION 4 - floaters. (only if loaded)
       
      Like in previously realased Cayuse family aircrafts here you can also fly low and slow.
      I am sugesting to fly low on 40-50% of throttle. around 45degree vector control, use pulse rudder to control left right, it is realy easy. With little practice you can even hoover and follow ship with same speed and height. Without fake flaps and airbrakes. Important here is to control using rudder and vector thrust control.
       
      Skins covers aircrafts used by 6 escuadrilla of Spanish Navy from 1972 untill late 90s. Later they repainted remaining aircrafts with grey scheme.
      All numbers are historicaly correct and are based on available photos. Including losses of airframes.
       
      Have fun.
      Edit your way.
      And report bugs.
      you should probably thank acesfakia who asked me to do this.
       
      Jarek Hereda.
       
      Reference:
      TM 9-1005-298-12 Operational Manual, Armament Subsytem, Helicopter, 7.62 Millimeter Machine Gun: High Rate, XM27E1 TM 55-1520-214-10 Operators Manual Helicopter Observation OH-6A
      The McDonnell Douglas OH-6A Helicopter, Aero Series
      OH-6A Cayuse in Detail, Wings & Wheels Publications.
      MD Helicopters. MD500 Series manual.
      aeroflight.co.uk
      aerialvisuals.ca
      planepictures.net
      and more.

      160 downloads

         (6 reviews)

      3 comments

      Submitted

    20. CT-155 Hawk

      CT-155 Hawk for SF2
       

      ______________________________________________________________________________________________________________________
      Entirely based on BAe Hawk T.1A Update Pak made by Wrench that can be found here :
       
      http://combatace.com/files/file/12717-bae-hawk-t1a-for-sf2-by-russouk/
      ______________________________________________________________________________________________________________________
       
      This is the CT-155 Hawk as used by the RCAF 15th Wing for the SF2 series of games.
       
      I added rivets and did the skin for the CT-155 Hawks (RCAF) currently used by the NATO Training Center.
       
      You may use the skin files only or use it as an entire aircraft.
       
      Did not tested it on others Hawks. So it might work or not.
       
      ______________________________________________________________________________________________________________________
      The CT-155 Hawk was selected for the NATO Flying Training in Canada (NFTC) program because of its similarities to frontline fighter aircraft. Student pilots graduate from the CT-156 Harvard II to this highly advanced jet trainer. Its Rolls-Royce turbofan engine generates more than 6000lbs of thrust and powers the jet to supersonic speeds.
       
      The Hawk’s sophisticated glass cockpit features:
       
      a heads-up display (HUD)
      hands-on throttle and stick (HOTAS) controls
      integrated navigation and targeting systems
      With its superior technology, the jet can perform a wide range of high performance training missions.
       
      NFTC students train on the Hawk during the program’s final stage. Once they’ve logged 125 flight hours, Canada’s student fighter pilots are ready to join 410 Squadron, the Operation Training Unit, which flies CF-188 Hornets.
       
      Canada is not alone in selecting this modern trainer. Fifteen countries, including the British Royal Air Force rely on the Hawk to prepare their pilots for combat. The United States Navy uses its own version—the T-45A Goshawk—as an advanced trainer for carrier operations.
      ______________________________________________________________________________________________________________________
       
       
       
      This skin represent the scheme used by the RCAF on their CT-155 trainers.
       
      The serial numbers in this skin pack along with planes numbers are real one's.
       

      You will get the following skins in this package :
       
      NATO Training Center (4 Wing Cold Lake) :
      Serials 155201 to 155222 : Regular scheme
       
       
       
       
       
      Two installation choice :
       
      SKINS ONLY (BAe Hawk T.1A Update Pak made by Wrench already installed):
       
      Copy the FOLDERS of the current pack objects/aircraft/CT-155/RCAF folder in your game Hawk_T1A aircraft folder.
      Copy the FOLDERS of the current pack decals/CT-155/RCAF folder in your game Hawk_T1A decals folder.
       
      Open the Textureset.ini and edit the file by adding the texture.ini lines. Don't forget to change the file path accordingly.
       
       
       
      COMPLETE AIRCRAFT :
       
      Copy the CT-155 aircraft folder content to your game aircraft folder.
      Copy the CT-155 decals folder content to your game decals folder.
      Copy the CT-155 guns folder content to your game pilots folder.
      Copy the CT-155 weapons folder content to your game weapons folder.
       

      Credits:
       
      - Wrench
      - RussoUK
       

      Happy flights!
       
      Mario C.
      Frenchie1977

      191 downloads

         (2 reviews)

      0 comments

      Submitted

    21. RF-86A Korean War Project Ashtray

      Korean War RF-86A for SF2 and SF1
      RF-86A Sabre of the Korean War Poject Ashtray.
       
      There is one zipped file for SF2 and one for SF1 in this download package.
       
      Information on this project is and it's predecessor, Project Honeybucket, is schetchy. As gun removal seems to have been personal choice and changed throughout these projects I chose to leave the top four guns inplace as described at one of the few sites with information. Remove any or all guns as you desire.
       
      Credit and Thanks to:
      Zur - for the F-86 model and drop tanks.
      yakarov79 - for the fake pilot 3D cameras, photos and project info.
      Diego - for Korean War era pilot.
      Wrench - for the decals, original skin I adapted/repainted and cockpit mod for the F-86A.
      ravenclaw007 - for his F-86 template I borrowed text and other details from.
      regula50 - for the correct plane numbers and project info.
      FastCargo - for the Fake Pilot.
      Geary - for new panel lines, rivets, paint, ini modifications, etc...
       
      The cameras on the SF2 model are 3D .lods using .jpg format texture.
      As the .lod's and .jpg's aren't recognized by SF1, those cameras are painted on.
       
      If I forget or miss anyone who deserves credit for anything I release, I apologize. I have no intent to abuse or misuse anyone's work or property or claim it as my own. Please contact me to correct any error.
       
      INSTALLATION: Unzip to a folder/place of your choice. Copy, Move, Drag-n-Drop or do whatever you wish to get the folders into their corresponding folders in your Korean War install. If you don't already have the weapon information in your weapondata.ini file, add it. Run the SF1 Weapons Editor. Fly.
       
      I'm releasing this under the Combat Ace Fair Use Agreement. Use it anyway you wish for personal use but please give credit to those due it.
       
      If you find any problems with it, please PM me. If you improve it, please PM me a copy.
       
      Geary

      168 downloads

         (1 review)

      2 comments

      Updated

    22. F-4VS Phantom (What If..)

      SF2 McD F-4(VS) Phantom II (What If...)
       
      = For SF2 (Full-4/5 Merged Reccomended) =
       
      *Note: you =MUST= have, as stated above have, at minimum, a Full-4 merged install, as this mod makes use of many stock items, most importantly, F-4J cockpit. Therefore, it's vitally important that your game version has access to this cockpit.*
       
      The is the release of a new "What If..." aircraft by Cocas. This represents the F-4X (VS) variable geometry (or swing wing) Phantom if it had been constructed as a supplimentry aircraft to the F-14 Tomcat, for use on smaller carriers.
       
      The aircraft comes with the following skin/decal sets:
      USN Grey 1 (standard Gull Grey/White
      USMC Grey 1 (standard Gull Grey/White
      USN Lo Viz (TPS grey, semi-subdued markings)
      FAA Blue (standard Royal Navy Blue/White)
       
      All markings are decals, and decal randomization is TRUE. Weapons used are all stock 3W items. Skins are in jpg format, and damage textures are DDS.
       
      As all squadron markings, for the USN & USMC are decals, you may choose any Phantom squadron from the "squadron drop down" on the load out screen. Be Advised, however, some of the tail markings WILL fit better than others
       
      As always, fairly easy to follow, detailed install instructions are included. So, please read them. One can find more fun reading all the Notes section as well!
      Happy Landings!
      Wrench
      Kevin Stein
       
      -- for Cocas Aircraft Factory --

      347 downloads

         (3 reviews)

      6 comments

      Updated

    23. HS.9 SeaKing. Arma Aerea de la Armada Española

      This is simple remod, of Florian's Sea King model
      Representing Spanish Navy Sikorsky HS.9 SeaKing.
      Model itself is Florian work and all hail to him for his work.

      ---------------------------------------------
      The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
      This package and any part of it may NOT in any way, shape or form be used in any payware additions.
      Any persons wishing to make further modfications, MUST remember to put everyone's name in it.

      You need FakePilot mod to use this addon/
      Model itself is untouched by me.

      All decals are made by me and are based on available documents and photos - historicaly correct.

      Skins represents only operator - 5 Escuadrilla of Spanish Navy. Repreents only early paint / model version from 1966 to early 90's

      This helo got new ini work. So if you have old Florian SeaKing - do a backup. Becasue this is new and you might not like it.
      new aircraft data ini with new flight model, and few differences
      animation keys reassigned.

      Right side rear slide doors are opened as bomb_bay
      left side slide door as ANIMATION KEY 1
      Rotor brake ANIMATION KEY 7
      Folding rotor ANIMATION KEY 8

      Ive put some speed limits for animations up to 30 kts for doors,and rotor animation so you can fold onboard vessel.
      Flying is done same way as in my helos. Vector thrust controll, etc.. it is pretty simple.

      Last thing:
      There is new cockpit. As replacement ive done some simple generic cockpit for SH-3. Since there is lot of versions of SeaKing lot of pits, this is generic and simple build, that should fit here.
      Consider it as beta, few things are not working there.

      ***************
      THIS COCKPIT FOR SH-3 SEA KING OR ANY PART OF IT MUST NOT BE HOSTED OR
      POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
      PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
      SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
      OR WITH ANY OTHER FILES OR MODS.
      ***************

      Unpack the files.
      Drop all files into your mod folder the way they are set in this pack.

      Credits:
      Florian - BIG thanks for model.
      Yakarov79 - me: INI work , skins, decals and cockpit. HS.9 "fake pilot" mod.

      Have fun.
      Edit and report bugs.

      Jarek Hereda.

      Thanks.

      140 downloads

         (3 reviews)

      3 comments

      Submitted

    24. Tornadoes Package

      I used ianh755's updated V4.0 version of Dave & Sundowners original Tornado GR1 & GR4 series and F3 cockpit.
      All included models are optimized for

      1st, the most important thing.
      If you want to enjoy low level flying, you must change missioncontrol.ini file !
       
      BACKUP ORIGINAL VALUES !!!
       
      Then use our missioncontrol, that you can find as archive in our pack.
       
      =======================================================================================
      Patch 2.3 b
      --------------
      We promise this is last patch for GR.1 ;-))
      Now we are going for GR.4 .
      We corrected:
       
      1) some bugs in cockpit
      2) HUD (it's reworked to look more like real Tornado, thx to Fanatic Modder documentation)
      3) AI attacks for british planes
      4) removed Lightening pod from BL755 loadout for german ECR
       
      we added:
      1) open canopy animation for cockpit view (thx ravenclaw for 3d lessons)
      PRESS -> SHIFT + 3 to see animation.
      2) missed oil pressure indicators
       

      Patch 2.3 a
      --------------
       
      We corrected:
       
      1) Problem with wing tip vortex
      2) Rudder secondary input
      3) Landing speed
      4) SPILS system settings
      5) Fuel quantity for Saudi GR.1
      6) Engines altitude power tables.
      7) missing outer wing weapon stations for GR.1 82
      8) ECM for brit and saudi planes moved back to pods from fuselage.
       
      we added:
      1) New Sky Shadow 3d model
       
      We also did some small lift for steering sensitivity.
       
      =======================================================================================
      Fanatic Modder's and Guuruu's Tornado GR.1 version 2.3
      -------------------------------------------------------------------------
       
      So,
       
      This is really serious upgrade .
      Only Tornado GR.1, IDS and ECR are in this pack.
       
      What is new ?
      -------------------
       
      We tried to get flight model as close to real Tornado as possible, so aerodynamic model
      is new .
      All planes have correct (reworked) engines, wing-sweep positions, max G for turning and
      new cockpits (with lots of working lights).
      We tested their acceleration, fuel consumption (it's still not perfect but better it was),
      turning and climb rate.
      We also added correct skin for Italian IDS 81 .
      Weapons are no longer separate download, also missioncontrol.ini is inside of pack.
       
      We decided to remove GR.4 from this files. She is far from finish and will be published
      as separate files.
       
      You will find 11 planes in this pack:
       
      RAF:
      -----
      GR1 82 Early production
      GR1 90 Better engines, more weapons than 82 model (in fact it is GR.1B with Sea Eagles)
      I thought there is no sense to create same plane with only +Sea Eagles.
      GR1 90 DESERT STORM Simply GR1 90 with desert camo (plane and weapons)
      GR1A Recon version of GR1 90
       
      Luftwaffe:
      ------------
      GERMAN ECR HARM armed Tornado with Mk.105 engines
      GERMAN IDS 79 similar to GR1 82
      GERMAN Marineflieger IDS (with Kormorans and HARMs)
      GERMAN IDS 06 which is continuation of Marine IDS after they were transferd to Luftwaffe.
       
      Italians:
      ---------
      ITALIAN ECR as german ECR but Italians didn't replace engines for Mk.105 and they use GPS JDAMS
      ITALIAN IDS 81 very close to german IDS, can use JP233 insteed MW1
       
      Saudi Arabia:
      -----------------
      SAUDI GR1 93 similar to british GR1 90
       
      SKINS:
      --------
      Every plane has only 1 skin.
       
      INSTALLATION:
      --------------------
      We higly recommend to remove/backup all earlier versions of OUR(!) GR.1 or ECR Tornadoes.
      Then unpack this download and copy/paste (overwrite if needed) all files to your
      MODS folder .
       
      CREDITS:
      -------------
      ALL CREDITS GOES TO:
       
      ianh755
      Dave & Sundowners for great job they did with all previous versions
      ravenclaw_007 for WE-177, new weapons and german Tornadoes loads.
      Dave (again) for B61 bomb and nuke explosion from his B1B pack
      Sundowner (again) for Cockpit background comms sounds
      Jarhead1 for F3 cockpit
      bobrock for Tornado F3
       
      and everybody we forgot ;-) Thx guyz.
       
      ALL BUGS ARE OUR .

      3,178 downloads

         (7 reviews)

      20 comments

      Updated

    25. CP-140 Aurora

      To be used on Florian CP-140 ONLY.
       
      These skins represent the Hi-Viz and Low-Viz schemes used by the RCAF on their CP-140's Aurora.
       
      The serial numbers in this skin pack along with planes numbers fit per the squadrons they are (or been) with.
       
      Some minor details might be different then real life CP-140 as i have not been able to change this as they were model related or decal would not show up properly.
       

      You will get the following skins in this package :
       
      407 Squadron :
      Hi-Viz : Early scheme
      Low-Viz : Late scheme
       
      415 Squadron :
      Hi-Viz : Early scheme
      Low-Viz : Late scheme
       

      Two installation choice :
       
      SKINS ONLY (assuming you have the Florian CP-140 already installed):
       
      Copy the FOLDERS of the current pack objects/aircraft folder in your game CP-140 aircraft folder.
      Copy the FOLDERS of the current pack decal folder in your game CP-140 decals folder.
       
      Open the Textureset.ini and edit the file by adding the texture.ini lines.
       
      Copy these 2 files : CP-140_Loading & CP-140_Hangar from this pack objects/aircraft folder to your game CP-140 folder.
       

      COMPLETE AIRCRAFT :
       
      Copy the CP-140 aircraft folder content to your game aircraft folder.
      Copy the CP-140 decals folder content to your game decals folder.
       
       
       
      Credits:
       
      Thanks to Thirdwire for creating the Strike Fighters series.
      Thanks to Florian for providing the wonderful complete CP-140 and the template i used to create these skins.
       

      Happy flights!
       
      Mario C.
      Frenchie1977

      213 downloads

         (6 reviews)

      3 comments

      Submitted

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