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Nort American Harvard Mk.II
By paulopanz
The North American Aviation T-6 Texan is a single-engined advanced trainer aircraft used
to train pilots of the United States Army Air Forces (USAAF), United States Navy, Royal
Air Force and other air forces of the British Commonwealth during World War II and into
the 1970s. Designed by North American Aviation, the T-6 is known by a variety of designations
depending on the model and operating air force.
The United States Army Air Corps (USAAC) and USAAF designated it as the AT-6,
the United States Navy the SNJ, and British Commonwealth air forces, the Harvard,
the name it is best known by outside of the US
WHAT'S IN
- Old Bunyap post WWII Harvard revamped
- a plenty of new/restored skins & decals
Aeronavale, BAF (2), EAF (3), FAL (1), FAP (1), Arme de l'Air (2), HAF (2),
IAF (1), IDF (3), JVL (1), KLU (2), PAF (2), RAF 86), RCAF (1), RDAF (1),
RJAF (1), RNAF (2), RNZAF (5), RRhAF (2), SAAF (9), SyAF (2), TuAF (1), Yemen (1)
- pilots
- weapons
- sounds
- screens
KNOWN ISSUE:
- Shadows disabled, but pilots and weapons set not to cast shadows too
NOTE:
- SAAF camo Harvards had not markings when on war theatre. So you will be free to remore decals.ini
CREDITS:
- Bunyap: model
- Wrench: a lot of previous precious work included and upgraded here. Great Kev!
- Some other people I don't remember (I'm Very sorry), but I'll add if you pm me
- paulopanz (me): skins/decals/screens/editing/tweakings/packing/Fish/Chips/etc.
INSTALL:
- as usual put all in your mod folder
This little bird will fit with almost ALL our existing and future cold war scenarios.
A real classic.
@paulopanz
276 downloads
0 comments
Submitted
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IAI PACK Argentine Air Force
IAI FINGER A Argentine Air Force (2.0)
Install - Need Update July 2012 and DLC Mirage IIIO
IAI Finger is a jet fighter and bomber Mach 2.2 used by the Air Force Argentina .
Finger is the name of a modernization program carried out at the
planes made ??in Israel IAI Dagger possessed the Argentina Republic .
Modelo - TK (Mirage IIIO)
Texture - Denis Oliveira
Template Texture - Ludo.m54
3D mod - Denis Oliveira
Decals - Denis Oliveira
Modified TW Nesher Cockpit tiles and Avioncs ini - Coupi
Dagger B
The remaining Israeli Nesher aircrafts were refurbished and exported to the Argentine Air Force in two batches, 26 in 1978 and 13 in 1980, under the name Dagger, comprising 35 Dagger A single-seat fighters and 4 Dagger B two-seat trainers.
They formed a new unit, 6th Air Group, and were immediately enlisted with the help of the 8th Air Group (Mirage IIIEA) and the Peruvian Air Force, already a user of the Mirage 5, due to the escalating crisis with Chile of that year.
During the 1982 Falklands War, they were deployed to the southern naval airbase of Río Grande, Tierra del Fuego, and an airfield in Puerto San Julián and despite the distance to their targets and lack of aerial refueling capability, managed to make 153 sorties against both ground and naval targets on the 45 days of operations. In the last role, they damaged HMS Antrim, Brilliant, Broadsword, Ardent, Arrow and Plymouth. Eleven Daggers were lost in combat (nine by AIM-9L Sidewinders fired from Sea Harriers and two by surface to air missiles).
In the 1979 contract with IAI, the Argentine Air Force stipulated that the Daggers would be equipped with new avionics and HUD systems to take them to the Kfir C.2 (and beyond in some subsystems) standard. The program, named Finger, was underway in 1982 when the Falklands War broke out. With the war over, as some of these systems were made by the British Marconi Electronic Systems, they needed to be replaced after an arms embargo was imposed by the UK. The replacement of such systems took the planes to the final Finger IIIB standard mainly by replacing the British equipment with French-built Thomson-CSF.
Texture Temp by Ludo.m54
Texture: PauloPanz
Decals: PauloPanz
Data.ini: Coupi
3D mod: Denis Oliveira
343 downloads
0 comments
Submitted
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IAI Nesher T
IAI Nesher T
The Israel Aircraft Industries Nesher (Hebrew: ?, "Vulture" - often mistranslated as "Eagle") is the Israeli version of the Dassault Mirage 5 multi-role fighter aircraft. Most were later sold to the Argentine Air Force as Daggers, and later upgraded as Fingers.
-Design and development
Israel had to replace more than 60 aircraft lost during the Six Day War and the War of Attrition which followed. Before the war, Israel began co-development with Dassault to build the Mirage 5 and it was eventually built by Israel and named Raam in Hebrew (thunder).
Dassault Aviation had developed the Mirage 5 at the request of the Israelis, who were the main foreign customers of the Mirage III. The Israeli Air Force (IAF) wanted the next version to have less all-weather capability in exchange for improved ordnance carrying capacity and range as the weather in the Middle East is mostly clear.
In January 1969, the French government arms embargo on Israel (in response to the 1968 Israeli raid on Lebanon) prevented the first 30 Mirage 5 aircraft (which were already paid for by Israel) plus optional 20 from being delivered and cut off support for the existing Mirage IIICJ fleet.
This was a setback for the Israeli Air Force, who needed the new Mirage to compensate for the losses of the Six Day War and was still using the Mirage IIIC. Israel then decided to produce the (Raam A and B project) airframes as it had the necessary plans, although Israel did not officially obtain a manufacturing license.
Officially, Israel built the aircraft after obtaining a complete set of drawings. However, some sources claim Israel received 50 Mirage 5s in crates from French Air Force (AdA), while the AdA took over the 50 aircraft originally intended for Israel.
Production began in 1969 with the first empty airframes with no weapons, electronics, seat, or engine included delivered directly from Dassault Aviation. The first Raam A was delivered in May, 1971. In November, 1971 the plane was renamed Nesher.
The Neshers' airframe was identical to the Mirage 5, but there was an extensive refitting of Israeli avionics, a Martin-Baker zero-zero ejection seat, and improved provisions for a wider range of AAMs (Air-to-Air Missiles), including the Israeli Shafrir heat-seeking missile. Fifty-one Nesher fighters (Nesher S) and ten Nesher two-seat trainers (Nesher T) were built in all.
The Nesher had simpler avionics than the Mirage IIIC but was slightly less maneuverable. However, it had longer range and bigger payload. The reduced maneuverability did not prevent the Nesher from performing well in air combat during the Yom Kippur war.
Nesher production was phased out from 1978 to make way for an improved Mirage derivative that had been planned in parallel, in which the Atar engine was replaced by an Israeli-built General Electric J79 engine, the engine used on the American Lockheed F-104 Starfighter and McDonnell Douglas F-4 Phantom II fighters. The result was the IAI Kfir.
-Operational
Israeli Nesher over the Golan Heights during the Yom Kippur War
The first Nesher prototype flew in September 1969, with production deliveries to the IAF beginning in May 1971, ending in February 1974. These aircraft performed well during the 1973 Yom Kippur War, claiming over a hundred kills.
Install: Strike Fighters Israel or Strike Fighters merge.
Texture: TK, Denis Oliveira
Decals: Coupi
Data.ini: Coupi
3D mod: Denis Oliveira
215 downloads
0 comments
Submitted
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Mirage 5 Peruvian Air Force
Mirage 5 Package
Need DLC Mirage 5BA.
The Dassault Mirage III is a family of single-seat, single-engine, fighter aircraft produced by Dassault Aviation for the French Air Force and widely exported. Prominent operators included Australia, Argentina, South Africa and Israel, as well as a number of nonaligned nations. Though an older design, the second generation fighter is still a fairly maneuverable aircraft and an effective opponent in close range dogfighting. In French service it was armed with air-to-ground ordnance or R.550 Magic air-to-air missiles.
The versatility of the design enabled production of trainer, reconnaissance and ground-attack versions as well as the Dassault Mirage 5, Dassault Mirage IIIV and Atlas Cheetah variants. A Mirage III was the first European combat aircraft to exceed a speed of Mach 2 in horizontal flight.
Mirage 5DP-4
Mirage 5P-4
exture Temp by Ludo.m54
Texture: Tk,Denis Oliveira, PauloPanz
Decals: Coupi
Data.ini: Coupi
3D mod: Denis Oliveira
UserList and Decals: paulopanz
182 downloads
0 comments
Submitted
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USAF A-37B Pack
A-37B USAF Pack
This is the current end point for two years worth of work. Centurion-1 began by creating a new model for the Super Tweet, several contributors later we are releasing it to you
Included are decals, new J85 sound, an updated squadronlist.ini, appropriate weapons, and 3 versions of the aircraft.
- A-37B: the original, as used by the USAF, Air National Guard, and several Latin American air arms. no refuel probe
- A-37B (76): adds refuel probe, as used by US ANG and USAF Reserve units the second half of the 1970s
- OA-37B: Final version as in US service, and as currently used by Latin American air arms. With refuel probe
- Photoshop templates for those that want to bring the other air forces into play
**********************************KNOWN ISSUES***********************************************************
-Cockpit is missing throttles. Unless Centruion1 returns this is unresolveable
-Lod is locked in, unless Centurion-1 returns.
-Modders: there is a bleed issue on the right side. any bands like the VNAF had need to be on skin, not tga. small decals like insignia work fine.
-This mod uses my master squadronlist.ini. IF installed into another install with other than stock squadronlist, do not install. It will mess up the other things on your install and my mod is adapted to force the decals.
NOTICE: this mod currently is AS IS and can only be modded by skinning and ini edits. It's not perfect, but its
in house and therefore free.
********************************************************************************************************************************
Installation: drop into mod folders. allow overwrites if it comes up. Delete DAT version, this replaces and upgrades player experience. Modders, put the templates where you wish to work on them
DON'T FORGET TO BACK UP BEFORE INSTALLING!
****************NOTE!!!!!! IMPORTANT NOTE *************************************************************
If you install this in a install that has eburgers SF2V Air & Ground Expansion Pack, DO NOT INSTALL THE PILOTDATA FOLDER!!!! This will overwrite the Squadronlist.ini in the pack and may break something. If you do not have the Air&Ground pack or NATO Fighters installed the new squadronlist ini will work fine and be a big improvement for units available.
*********************************************************************************************************
References:
Squadron/Signal A-37/T-37 Dragonfly in action
Wikipedia
Google Images
Credits
Centurion-1: original model, template and mapping work
Crusader:Cockpit and data.ini tweaks
Wrench:various FM and ini tweaks, original hangar screens
Eole: Vietnamese versions (North and South), loading screens, additional template work, additional FM and ini work
VA56Champ: tga work that helped expedite the process from Thai skins
ravenclaw_007: all weapons except for the A-37 Tanks
Daddyairplanes:USAF, Peru, Thai and Dhimar skins, final wrap up, template tweaks and decal.ini setup
Engine sound: (F80Engine)currently unknown, if this was you let me know so I can give you proper credit. J85-2 sound added by Eole.
Special Thanks for Wrench's advise on this project, Eole returning to bring up the Vietnamese, and Centurion for starting
this bad boy. Matt, I hope you're doing ok wherever and whatever you're upto.
This has taken place over two years time so if I have missed anyone please let me know and I will get you creditted ASAP
I hope you enjoy this mod folks!
Kevin Unruh
aka daddyairplanes
4 July 2016
1,415 downloads
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USAF A-37B FM and Sounds tweek
FM and Sound Tweak to A-37B
this is and update to the FM and sounds by Eole, as well as a F80 sound which was referenced by a former Tweet driver as accurate. 3 sounds to chose from, just open the data.ini, uncomment ( delete //) the sound you want but be sure the two you dont want are commented.
**************** This is only for the first 300 users of the original mod. Every one downloading after 5 July 2016 will have this already with the original aircraft**************
Installation
unzip, copy to mods folder, allow overwrite
Big thanks to
Eole and Baffmeister for the FM tweaking. that is a black art i
do not currently understand!
Eole for J85 sounds
bubu for suggested change to sounds (F80)
as per F-80 mod, unknown credit to the F80Engine sound
kevin unruh
aka daddyairplanes
4 Jul 2016
283 downloads
0 comments
Submitted
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LA-15 "Fantail" Redux
By paulopanz
196th IAP skin and two other silver skins (1024)
taken from Y.Gordon - Lavochkins Last Jets book
Plane upgrade:
RR Derwent sound and Mig-15 cockpit added.
drop tank repainted
wheels & start bouncing fixed
Right/left flames ok [remember to configure secondary guns key]
V.3.0 Canopy open key=10 autoclosing at take off
Preview here http://combatace.com/topic/63879-la-15-fantail-redux/
Credits:
3D Model By Pasko
FM by Column5
Pilot by X-Ray
SF2 updates pcpilot (his great camo/green what if skins are in original SF-2 pack and not included here)
Sound Spillone104
Cockpit Ordway/ V.2.0 Stary
New Skins V.3.0 remade using Temps by Geary
N.B.: Old V.2.0 still there if you prefer original skinset
Install as usual.
BTW read the readme.
Pavel
779 downloads
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Fuji AH-1S Cobra Over Japan.SF2
By yakarov79
FUJI AH-1S COBRA Ver 1.0 for SF2
July 2016.
This is a third party add on of the AH-1S Cobra of JGSDF using models and cockpits created by me.
The original flight model is standard as on many free to download helicopters.
I have just modified it a bit.
It is designed for and works only in the SF2 series.
WeaponPACK for this model is also included.
*************************************************************
This is freeware-donationware; it CANNOT be distrubuted unless permissions are granted by myself.
The original readmes, if any, and all other pieces of the package MUST remain intact.
The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
This package and any part of it may NOT in any way, shape or form be used in any payware additions.
See the original readme documentation, if any, for further allowances and restrictions
Any persons wishing to make further modfications, contact me first.
Any persons wishing to make further modfications, MUST remember to put everyone's name in it.
Bribes and donations are accepted;
*************************************************************
*************************************************************
THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
OR WITH ANY OTHER FILES OR MODS.
*************************************************************
Jarek Hereda
----------------------------------------------------------------------------------------------------------------------
This addon works only with included WeaponPACK. All of weapon stations are made as specific station code and will work only with this weapon pack.
Standard commands for activating Cobra features:
ARRESTING HOOK - jump from pilot station to gunner station.
LANDING GEAR - skid search light on/off at any speed. Dont forget to retract it because you wil be not able to shoot.
ANIMATION 7 - turret doors
ANIMATION 8 - ammo bay dooors
ANIMATION 9 - gunner door (ext and cockpit view)
ANIMATION 10 - pilot door (ext and cockpit view)
ANIMATION 1 - NVG (It is not nvg but some greent filter) If you don't like it disable it in cockpitini file.
AH-1S(MC) was Step 3 upgrade program of Army Cobra. In this model Army Cobra featured the three -barell 20mm M197 automatic cannon mounted in XM97 universal turret. The AH-1S(MC) also featured an improved rocekt management system for 2.75 inch rockets, an improved sighting system, and a more powerful electrical generator to support all new systems. It was later upgraded with engine inlet deflectors to allow using WFAR rockets with Mk66 motor. Japanese Fuji Factory built 92 aircrafts under license for JGSDF. While USArmy and other users were using F designation for this model JGSDF remain using S symobl for Fuji Cobra.
For take off: Around 75% of throttle vector - and then increase power to 70-85% (or more for quick lift) and pull controll stick little and snake will take off. Then reduce throttle vector as needed and reduce power to 69%. It should fly around 110kts now. 69% is about cruising speed.
When on the ground you can see rotating blades for pitch and roll. Just additional and unnecesary thing (not visible so much when flying) but it is possible so it is there. Not working like i want but better then nothing.
There are two different pylons on inboard stations one for rocketpods one for gunpods. Just to have a proper angle of fire with GP. It is not proper for real model but in my opinion best what can be done for SF engine. Rocket pods are ok with correct angle on inboard stations.
NVG.
Unfortunately there is no NVG in this game.
I just added green "filter" to cockpit and you can activate it by default Animation 1 key.
In external view ther will be little change in cockpit- unfortunately not moving with pilot/guner head.
In copit view there is green glow and filter It is definitely not helping during night flight but this is beta version. Maybe one day real nvg will be possible here. If you dont like it disable it in cockpit.ini file. This feature apears only in National Guard 85 model and bonus,
Skins:
Generic skin for all 5 attack helicopter units plus 2 special anniversary paint/decal set.
All serial numbers are proper for Japanese Fuji S model but am not sure if these numbers are 100% correct for specific unit.
Weapons.
Most of the weapon are same as in previous packs and are common to G/Q/S/P/E model.
Including XM158 and M200/M260/M261 launchers and for smoe late models M260 and M261 with Mk66 motor rockets.
TOWs BGM-71A/B/C/D
There is additional optional Suppressed Exhaust loaded via weaponstation.
Also here there is new M197 automatic cannon loaded via weaponstation.
One more thing. I am using mostly standard weapon effects.
Make sure to edit it your way if you decide to use this weapons.
Pilots:
I am using helopilots by OldDiego.
Some pilots models might be too big for this helo.
Enjoy.
Report Bugs.
Edit your way.
For updates visit on:
strikechoppers.wordpress.com
*********************************************************************************************************
*********************************************************************************************************
Reference:
Techincal Manual Operators Manual for AH-1F TM-1-1520-236-10
TM 9-1425-473-20 Technical Manual TOW Guided Missile M65
TM 11-1520-221-34P Electronic Equipment Configurations
Technical Manual.Armament subsystems,Helicopter;20mm automatic gun XM97E1. TM 9-1090-206-12
Cobra! The Attack Helicopter: Fifty Years of Sharks Teeth and Fangs Mike Verier
WALK AROUND AH-1G Cobra - Squadron Signal
Combat Aircraft Series 09 - AH-1 Huey Cobra (1987)
Osprey Colour Series Cobra Tank Killer Supreme
Aerofax Datagraph 4 - Bell AH-1 Cobra Variants
Squadron Signal - Bell AH-1 Cobra In Action
Osprey - New Vanguard 125 - Huey Cobra Gunships
XM-118 Organizational DS GS and Depot Maintenance XM118
Concord 3002 US Marine Corps Helicopters
airport-data.com
aerialvisuals.ca
planepictures.net
280 downloads
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SAAF Mirage IIIB/C/D/E/RZ Cheetah C-D-E Superpack (*)
By paulopanz
South Africa was one of the The largest export customers for Mirage IIICs built in France as the Mirage IIICZ (16). Some export customers obtained the Mirage IIIB, Mirage IIIBZ (3) and Mirage IIIDZ (3) and Mirage IIID2Z (11) were for South Africa.
A good number of IIIEs were built for export as well, South Africa had the Mirage IIIEZ (17) too. Export versions of the Mirage IIIR were built for South Africa as the Mirage IIIRZ (4), and Mirage IIIR2Z (4) with an Atar 9K-50 jet engine.
You will have ALL those SAAF Mirages (58) by numbers and letters in a single pack, designed for long waited south african scenery.
The IIIC/RZ served with 2nd squadron from 1963-4 till 1990
The IIIEZ served with 2nd squadron from 1966 till 1970, then with 3rd attack squadron untill 1975, when that unit was equpped with Mirage F.1. So they went to 85th Combat Flying School squadron and were retired in 1986.
The IIIDZ served with 3rd attack squadron and then 85th Combat Flying School, alongside IIIEZ from 1970 until 1986.
South African Air Force (SAAF) used Mirage III operationally to great effect in Angola. In 1979 a SAAF Mirage IIIRZ was shot down near Ongiva, in Angola. The wreckage of the aircraft was recovered by the Angolans.
What's in:
- 11 new flyable planes + 1 (DLC 10) updated + 5 Cheetah V. 2.0
- Mirage IIIBZ (early, late) (3 skins: 2 camo, 1 Silver)
- Mirage IIICZ (from DLC 10, 1 camo* skin added decals reworked)
- Mirage IIIDZ (2 Camo skin)
- Mirage IIID2Z (1 camo Skin)
- Mirage IIIEZ (early, late) (4 skins: 3 camo, 1 Silver*)
- Mirage IIIRZ (early, medium, late) (5 camo skins)
- Mirage IIIR2Z (early,late)(2 camo skin)
- Cheetah C-D-E (multiple skins inside) (V.2.0)
- ALL Historical decal numbers, and 90% decal letter by type;
- Rudder right & left flag by numbers;
- pilots;
- weapons;
- Hangar/loading screens;
- canopy open (not 2 seaters) key=10
Prerequisites for use this pack (*):
- DLC 07 Mirage 5BA
- DLC 10 Mirage IIICz
- DLC 17 Mirage IIIO
- DLC 20 Mirage EL
Credits:
- Denis Oliveira: 3D parts, ini edits, skins (the great maker of this mod)
- Coupi: data, cockpit, loadout.inis, Cheetah tweakings
- Paulopanz: decals, skins(*), other textures polish/edit (mostly wings and tail), service ini tweaking
To Install:
- please remove every previous Dennis version of the above SAAF Mirages / Cheetahs
- put all in main mod folder
Enjoy.
@ paulopanz
999 downloads
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SAAF Canberras
By paulopanz
In 1963 the South African Air Force (SAAF) procured six B(I) Mk.12 Canberra interdictors and three T. Mk.4’s from Britain.
Initially the Canberra was seen as an interim measure until the arrival of Hawker-Siddeley Buccaneers in 1965.
The SAAF used the B(I) Mk.12 as bombers and interdictors over a 27 year period.
The SAAF T.4 had Glass nose too alongside the solid nose ones.
WHAT'S IN
- Canberra Mk.12
- Canberra T.Mk.4
- Silver & Blue Skins
- Decalset
- Screens
- Weapons
- Pilot
- Sound
CREDITS:
Adjunair - plane model B.12
MiGBuster - first SF-2 porting
Paulopanz - new skins, decals, screes, T.4 conversion from B.2
INSTALL:
- All in mod folder
KNOWN ISSUES:
- Adjunair' canberras have shadow issues, shadows are disabled. Weapons & pilots don't cast shadows
so the issue is not so evident.
N.B. You must have exp.2 to use T.4
Enjoy / HAHA
@paulopanz
Made for Angola/WestAfrika usage by Spud.
370 downloads
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C-160Z Transall
By paulopanz
Production aircraft for the South African Air Force;
nine were built and delivered in 1969 and 1970.
They were used by 28 Squadron SAAF at Waterkloof.
WHAT'S IN:
- a new aircraft the C-160Z;
- two all new skins (silver & Camo);
- proper decalst;
- new screens;
CREDITS:
- Florian: model, temps;
- Paulopanz: skins, decals, screens, ini editing;
INSTALL:
- all from "to mod folder content" in mod folder and overwrite;
This work is for Miss Spud, our gentle South African mod-lady.
The best girl in town.
AHAH!
@paulopanz
272 downloads
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SF2 F-22A USAF Raptors Redux 2016
By Viper63a
SF2 F-22A USAF Raptors Redux 2016
by Viper63a
-------------------------------------------------------------
The default install of this mod pack requires SF2NA merged in your install. If you don't have SF2NA in your install base, you have to install the files in the "Non_SF2NA_Patch" folder for the avionics to function properly. See installation section for more details.
-------------------------------------------------------------
This is my iteration/update of the F-22A Raptors originally released by the "Raptor Team". The lion's share of the work was done by the "Raptor Team" - so I DO NOT take credit for ANY of their wonderful work. What I did was upgrade the original package with various other packages released over the years (All noted in the credits). Other than that, I've recreated and tweaked the skins to my liking, added some new squadrons, and created all new decals for the planes. Comes complete with new Hangar, Loading and Loadout files as well. The original package can be downloaded with the following and/or the links in the Credits sections...
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What's included in this mod pack?
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Included in this package are the 7th, 14th, 22nd, 27th, 36th, 43rd, 80th, 90th, 94th, 95th, 199th, 411th, 422nd, 433rd, 493rd, and 525th USAF F-22 Squadrons. All squadrons have the complete compliment of tail numbers. Some F-22s were re-deployed from Virginia and Hawaii to Europe (Germany/England) and Asia (Korea) as a deterrence (preparation) force for the current tension in the regions.
Additional Skins for this pack is available here...
http://combatace.com/files/file/15919-sf2-f-22a-usaf-raptors-redux-v3-more-skins-and-squadrons/
-------------------------------------------------------------
Installation:
-------------------------------------------------------------
! As always, I recommend that you back up your mod folder before you install any new mod...just in case.
* To install, simply copy the contents of the "To_Mod_Folder" folder to your StrikeFighter2 mod folder and Overwrite as required.
My StrikeFighter2 mod on Win97 64-bit was..(yours may be different)...
C:\Users\<your_id>\Saved Games\Thirdwire\StrikeFighter2...
* If you have a merged SF2NA installed, then you are done...If not, you have one more step...
Open the "\Optional\Non_SF2NA_Patch" folder and copy the contents of the "To_Mod_Folder" folder to your StrikeFighter2 mod folder and Overwrite as required.
* Lastly, please read the "F-22A SoundList Add.txt" to install the sound files.
Now you are done...
Enjoy!
-------------------------------------------------------------
NOTE: The NON-JHMCS Pilot is the default in this pack. If you want to use the JHMCS Pilot, please update the [Pilot] section of the "F-22A_DATA.ini" file. Remove the "//" from the "PilotModelName=F22A_JHMCS" line and add "//" to the "PilotModelName=F22A_Pilot" line. And Save...
...
[Pilot]
SystemType=PILOT_COCKPIT
PilotModelName=F22A_Pilot
//PilotModelName=F22A_JHMCS
...
Special Thanks to Ravenclaw_007 for the new pilots!
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Optional:
-------------------------------------------------------------
The "Optional" Folders contains some extra stuff like...
* Alternate 1024x and 1920x Hanger and Loading screens.
* Other tid-bits like the F-22A Template and other F-22 Mods I didn't get round to testing.
-------------------------------------------------------------
Credits:
-------------------------------------------------------------
-------------------------------------------------------------
* F-22A Raptor Version 2.02 for Strike Fighters 2 Series
http://combatace.com/topic/42712-f-22a-raptor-version-21-for-sf2-series/
Dels – Model maker extraordinaire
USAFMTL – Decal work and project manager
Jimmybib - Skins (Updated 17 Jun 09)
Jat - Avionics Work (Updated 17 Jun 09)
Moonjumper - INI work
Starfighter – FM work
Fast Cargo - Weps Assist
CA_Stary - AB Effects
Klavs81 - For pilot legs in the cockpit
Wpnssgt and Fubar for their start on this project.
Avionics tweak by SND
Original Package by Dave USAFMTL
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* F-22A Raptor Templates - Jimbib
http://combatace.com/topic/73595-f-22a-raptor-templates/
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* F-22 Cockpit for Strike Fighters 2 - Julhelm
http://combatace.com/files/file/12851-f-22-cockpit/
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* SF2_F-22A_New_Avionics_10 v1.0 - Crusader
http://combatace.com/files/file/15086-sf2-f-22a-new-avionics-10/
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* F-22A New Data.ini - ??? B32? Sorry, no documentation with the download...
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Special Thanks to Blaze and Fanatic Modder for their ideas, comments and assistance!
Enjoy!
=Viper=
2,709 downloads
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'Rivet Haste’ F-4E USAF pack add-on
By dtmdragon
F-4E project ‘Rivet Haste’ add-on for ravenclaw_007 and Co’s F-4E USAF pack 2.0
2.0 Updates/ corrections
- Corrected tail tip color from green to red/ orange.
- Added historicly correct small serial numbers to tail fin
- Big thanks to mppd for the color reference photos (I could only find a single black & white one) and historical serial numbers.
Included:
- F-4E_72 ‘Rivet Haste’
You must have ravenclaw_007 and Co’s F-4E USAF pack installed for weapons & effects etc:
http://combatace.com/files/file/13932-f-4e-usaf-pack/
Animation / Function
- Canopy
- Hook
- Air Refuel
- Gun Vent ______________ automatic when gun is fired or as soon as the landing gear is deployed
- Brake Chute____________ works with the Air Brake below 150kts
Features of the ‘Rivet Haste’ F-4E:
- Slatted wings. The Rivet Haste F-4 were the only Phantoms in the Vietnam conflict to have slatted wings.
- MIDAS4 gun port.
- TISEO
- APR-35/36 RHAW
- Assigned to the 555th TFW but operated as a separate flight from the rest of the squadrons non Rivet Haste Phantoms.
- Operated without any tail codes or serial numbers. Aircraft had RRRRibit in yellow on the tail fin along with a green tailfin tip.
Hangar and Loading screens are in 1920 x 1080 , optional 1024 x 768 Hangar and Loading screens are included in a separate folder
Installation:
- Drop all files into your mod folder the way they are setup in this pack and overwrite if ask to
- If you are unsure about the way how mods are installed, check the knowledge base at CombatAce!
Credits:
- ravenclaw_007
- original model by TW , BPAO , Crab_02
- cockpits from TW
- Decals for the 34TFS , 469TFS and the original Templates from Sundowner
- Skins for the 57th FIS made by Soulfreak
- TISEO made by Crusader
- Testpilots , EricJ , Slartibartfast , JAT81500 , Dast24 , Centurion1 , Ianh755 , GodsLt
- new updated model , textures and weapons by ravenclaw_007
- mppd
Enjoy,
Dan.
Background on the Rivet Haste project:
With the soft (slatted) wing, the pinkie switch (basically the very first HOTAS), and the TISEO modifications for the F-4E, the USAF realized it had the tools to make its fighter pilots more lethal. In the late summer of 1972, the Rivet Haste program was established. Rivet Haste would be the Air Force's acknowledgement that years of substandard training and poor doctrine had to be reversed. Rivet Haste combined the slatted wing, TISEO, and 556 mod of the F-4E and teamed them up with handpicked crews with combat experience over Vietnam. They were assembled at Nellis AFB and here the key of Rivet Haste would take place- intensive training with the new F-4Es against the secret MiG force that Air Force flew out of Tonopah north of Las Vegas. Each Rivet Haste crew were paired up to stay together through training to deployment for combat- this allowed the pilot and his WSO to develop their own system of coordination in the cockpit and carry that to combat. Six pilots and six WSOs were in each Rivet Haste group and each pilot/WSO would fly at least three missions against the MiGs at Tonopah. Each month, a new group of six pilots and six WSOs were assigned to Rivet Haste. Crews assigned to Rivet Haste saw it as a quantum leap in air combat training that the USAF had never had before. Unfortunately they arrived in Vietnam to late to score any air-to air-kills and only flew a handful of Linebacker II missions before the end of the war.
401 downloads
-
SF2 Dornier AlphaJet-A
By Florian
___________________________________________
AlphaJet-A Addon for SF2 series Version 2.0
___________________________________________
General:
--------
General:
--------
The Dornier AlphaJet-A is the german version (A for Appui Tactique - Close Air Support) of the french / german co-manufactured aircraft.
Installation:
-------------
Unpack the files, read the AlphaJet_README.txt!
Drop all files into your mod folder the way they are setup in this pack.
If you are unsure about the way how mods are installed, check the knowledge base at CombatAce!
Model features:
---------------
+ Parking Animation
+ Switchable Backseat / ECM rack
+ Rear Canopy (Animation Key 10)
+ Front Canopy (Animation Key 9)
+ VERY IMPORTANT: Use the Loadout Screen to switch between ECM / Decoys and Rear Pilot! Always change both stations (Station Group 5 & 6)
Known Issues:
-------------
+ Cockpit model is the old one with minor issues, i lost the source file by accident and there is no chance for an update
Credits:
--------
+ ravenclaw_007 for the GAF Pilot and the weapons
2,339 downloads
-
AH-1 E/F Tzefa Over Israel. Part 2. SF2.
By yakarov79
Tzefa Over Israel part 2. Ver 1.0 for SF2
June 2016.
This is a third party add on of the AH-1E and F Cobra using models and cockpits created by me.
The original flight model is standard as on many free to download helicopters.
I have just modified it a bit.
It is designed for and works only in the SF2 series.
WeaponPACK for this model is also included.
*************************************************************
This is freeware-donationware; it CANNOT be distrubuted unless permissions are granted by myself.
The original readmes, if any, and all other pieces of the package MUST remain intact.
The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
This package and any part of it may NOT in any way, shape or form be used in any payware additions.
See the original readme documentation, if any, for further allowances and restrictions
Any persons wishing to make further modfications, contact me first.
Any persons wishing to make further modfications, MUST remember to put everyone's name in it.
Bribes and donations are accepted;
*************************************************************
*************************************************************
THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
OR WITH ANY OTHER FILES OR MODS.
*************************************************************
Jarek Hereda
----------------------------------------------------------------------------------------------------------------------
This addon works only with included WeaponPACK. All of weapon stations are made as specific station code and will work only with this weapon pack.
Standard commands for activating Cobra features:
ARRESTING HOOK - jump from pilot station to gunner station.
LANDING GEAR - skid search light on/off at any speed. Dont forget to retract it because you wil be not able to shoot.
ANIMATION 8 - ammo bay dooors
ANIMATION 9 - gunner door (ext and cockpit view)
ANIMATION 10 - pilot door (ext and cockpit view)
ANIMATION 1 - NVG (It is not nvg but some greent filter) If you don't like it disable it in cockpitini file.
This is second part of my Tzefa over Israel pack.
In early eighties Israel received E and F model Cobra. Later all E models were upgraded to F standard.
All Tzefa were divided into 160 and 161 squadrons.
For take off: Around 75% of throttle vector - and then increase power to 70-85% (or more for quick lift) and pull controll stick little and snake will take off. Then reduce throttle vector as needed and reduce power to 69%. It should fly around 110kts now. 69% is about cruising speed.
When on the ground you can see rotating blades for pitch and roll. Just additional and unnecesary thing (not visible so much when flying) but it is possible so it is there. Not working like i want but better then nothing.
There are two different pylons on inboard stations one for rocketpods one for gunpods. Just to have a proper angle of fire with GP. It is not proper for real model but in my opinion best what can be done for SF engine. Rocket pods are ok with correct angle on inboard stations.
NVG.
Unfortunately there is no NVG in this game.
I just added green "filter" to cockpit and you can activate it by default Animation 1 key.
In external view ther will be little change in cockpit- unfortunately not moving with pilot/guner head.
In copit view there is green glow and filter It is definitely not helping during night flight but this is beta version. Maybe one day real nvg will be possible here. If you dont like it disable it in cockpit.ini file. This feature apears only in National Guard 85 model and bonus,
Most of the weapon are same as in previous packs and are common to G/Q/S/P/E model.
Including XM158 and M200/M260/M261 launchers and for smoe late models M260 and M261 with Mk66 motor rockets.
TOWs BGM-71A/B/C/D
There is additional optional Suppressed Exhaust loaded via weaponstation.
Also here there is new M197 automatic cannon loaded via weaponstation.
One more thing. I am using mostly standard weapon effects.
Make sure to edit it your way if you decide to use this weapons.
Pilots:
I am using helopilots by OldDiego.
Some pilots models might be too big for this helo.
Enjoy.
Report Bugs.
Edit your way.
For updates visit on:
strikechoppers.wordpress.com
*********************************************************************************************************
*********************************************************************************************************
Reference:
Techincal Manual Operators Manual for AH-1F TM-1-1520-236-10
TM 9-1425-473-20 Technical Manual TOW Guided Missile M65
TM 11-1520-221-34P Electronic Equipment Configurations
Technical Manual.Armament subsystems,Helicopter;20mm automatic gun XM97E1. TM 9-1090-206-12
Cobra! The Attack Helicopter: Fifty Years of Sharks Teeth and Fangs Mike Verier
WALK AROUND AH-1G Cobra - Squadron Signal
Combat Aircraft Series 09 - AH-1 Huey Cobra (1987)
Osprey Colour Series Cobra Tank Killer Supreme
Aerofax Datagraph 4 - Bell AH-1 Cobra Variants
Squadron Signal - Bell AH-1 Cobra In Action
Osprey - New Vanguard 125 - Huey Cobra Gunships
XM-118 Organizational DS GS and Depot Maintenance XM118
Concord 3002 US Marine Corps Helicopters
airport-data.com
aerialvisuals.ca
planepictures.net
399 downloads
0 comments
Submitted
-
AH-1E/F Cobra On Sale Ver 1.0 SF2
By yakarov79
BELL AH-1F COBRA ON SALE Ver 1.0 for SF2
June 2016.
This is a third party add on of the AH-1F Cobra using models and cockpits created by me.
The original flight model is standard as on many free to download helicopters.
I have just modified it a bit.
It is designed for and works only in the SF2 series.
WeaponPACK for this model is also included.
*************************************************************
This is freeware-donationware; it CANNOT be distrubuted unless permissions are granted by myself.
The original readmes, if any, and all other pieces of the package MUST remain intact.
The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
This package and any part of it may NOT in any way, shape or form be used in any payware additions.
See the original readme documentation, if any, for further allowances and restrictions
Any persons wishing to make further modfications, contact me first.
Any persons wishing to make further modfications, MUST remember to put everyone's name in it.
Bribes and donations are accepted;
*************************************************************
*************************************************************
THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
OR WITH ANY OTHER FILES OR MODS.
*************************************************************
Jarek Hereda
----------------------------------------------------------------------------------------------------------------------
This addon works only with included WeaponPACK. All of weapon stations are made as specific station code and will work only with this weapon pack.
Standard commands for activating Cobra features:
AIRBRAKES - sun filter/shader on off - just for fun no airbrakes so empty animation slot for use.
ARRESTING HOOK - jump from pilot station to gunner station.
LANDING GEAR - skid search light on/off at any speed. Dont forget to retract it because you wil be not able to shoot.
ANIMATION 8 - ammo bay dooors
ANIMATION 9 - gunner door (ext and cockpit view)
ANIMATION 10 - pilot door (ext and cockpit view)
ANIMATION 1 - NVG (It is not nvg but some greent filter) If you don't like it disable it in cockpitini file.
This pack includes foreign users of F and E model Cobra.
Royal Bahraini Air Force
Jordanian Air Force
Republic of Korea Army Aviation
Thai Army
All serial numbers are historicaly correct. As far as I know.
If someone got some corrections to serials let me know.
AH-1F was Step 3 upgrade program of Army Cobra. This variant was originally known as the AH-1S(MC) – Modified Cobra. In this model Army Cobra featured the three -barell 20mm M197 automatic cannon mounted in XM97 universal turret. The AH-1F also featured an improved rocekt management system for 2.75 inch rockets, an improved sighting system, and a more powerful electrical generator to support all new systems. It was later upgraded with engine inlet deflectors to allow using WFAR rockets with Mk66 motor.
For take off: Around 75% of throttle vector - and then increase power to 70-85% (or more for quick lift) and pull controll stick little and snake will take off. Then reduce throttle vector as needed and reduce power to 69%. It should fly around 110kts now. 69% is about cruising speed.
When on the ground you can see rotating blades for pitch and roll. Just additional and unnecesary thing (not visible so much when flying) but it is possible so it is there. Not working like i want but better then nothing.
There are two different pylons on inboard stations one for rocketpods one for gunpods. Just to have a proper angle of fire with GP. It is not proper for real model but in my opinion best what can be done for SF engine. Rocket pods are ok with correct angle on inboard stations.
NVG.
Unfortunately there is no NVG in this game.
I just added green "filter" to cockpit and you can activate it by default Animation 1 key.
In external view ther will be little change in cockpit- unfortunately not moving with pilot/guner head.
In copit view there is green glow and filter It is definitely not helping during night flight but this is beta version. Maybe one day real nvg will be possible here. If you dont like it disable it in cockpit.ini file. This feature apears only in National Guard 85 model and bonus,
Weapons.
Most of the weapon are same as in previous packs and are common to G/Q/S/P/E model.
Including XM158 and M200/M260/M261 launchers and for smoe late models M260 and M261 with Mk66 motor rockets.
TOWs BGM-71A/B/C/D
There is additional optional Suppressed Exhaust loaded via weaponstation.
Also here there is new M197 automatic cannon loaded via weaponstation.
One more thing. I am using mostly standard weapon effects.
Make sure to edit it your way if you decide to use this weapons.
Pilots:
I am using helopilots by OldDiego.
Some pilots models might be too big for this helo.
Enjoy.
Report Bugs.
Edit your way.
For updates visit on:
strikechoppers.wordpress.com
*********************************************************************************************************
*********************************************************************************************************
Reference:
Techincal Manual Operators Manual for AH-1F TM-1-1520-236-10
TM 9-1425-473-20 Technical Manual TOW Guided Missile M65
TM 11-1520-221-34P Electronic Equipment Configurations
Technical Manual.Armament subsystems,Helicopter;20mm automatic gun XM97E1. TM 9-1090-206-12
Cobra! The Attack Helicopter: Fifty Years of Sharks Teeth and Fangs Mike Verier
WALK AROUND AH-1G Cobra - Squadron Signal
Combat Aircraft Series 09 - AH-1 Huey Cobra (1987)
Osprey Colour Series Cobra Tank Killer Supreme
Aerofax Datagraph 4 - Bell AH-1 Cobra Variants
Squadron Signal - Bell AH-1 Cobra In Action
Osprey - New Vanguard 125 - Huey Cobra Gunships
XM-118 Organizational DS GS and Depot Maintenance XM118
Concord 3002 US Marine Corps Helicopters
airport-data.com
aerialvisuals.ca
planepictures.net
303 downloads
0 comments
Submitted
-
AH-1 P Upgraded Cobra Over Turkey. Part 2. SF2
By yakarov79
BELL AH-1P Upgraded COBRA Ver 1.0 for SF2
June 2016.
This is a third party add on of the AH-1P upgraded Cobra using models and cockpits created by me.
The original flight model is standard as on many free to download helicopters.
I have just modified it a bit.
It is designed for and works only in the SF2 series.
WeaponPACK for this model is also included.
*************************************************************
This is freeware-donationware; it CANNOT be distrubuted unless permissions are granted by myself.
The original readmes, if any, and all other pieces of the package MUST remain intact.
The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
This package and any part of it may NOT in any way, shape or form be used in any payware additions.
See the original readme documentation, if any, for further allowances and restrictions
Any persons wishing to make further modfications, contact me first.
Any persons wishing to make further modfications, MUST remember to put everyone's name in it.
Bribes and donations are accepted;
*************************************************************
*************************************************************
THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
OR WITH ANY OTHER FILES OR MODS.
*************************************************************
Jarek Hereda
----------------------------------------------------------------------------------------------------------------------
This addon works only with included WeaponPACK. All of weapon stations are made as specific station code and will work only with this weapon pack.
Standard commands for activating Cobra features:
AIRBRAKES - sun filter/shader on off - just for fun no airbrakes so empty animation slot for use.
ARRESTING HOOK - jump from pilot station to gunner station.
LANDING GEAR - skid search light on/off at any speed. Dont forget to retract it because you wil be not able to shoot.
ANIMATION 8 - ammo bay dooors
ANIMATION 9 - gunner door (ext and cockpit view)
ANIMATION 10 - pilot door (ext and cockpit view)
ANIMATION 1 - NVG (It is not nvg but some greent filter) If you don't like it disable it in cockpitini file.
In 1995-96 Turkish army decided to upgrade old P model. It was sent to Israel for upgrades. And it was brought to late Israeli F model standard.. But still in official documents and info plates on helicopters it is P model. Aircrafts received new electronics, HUD and all israeli F model upgrades.
All serial numbers are proper for Turkish P model and historicaly correct.
For take off: Around 75% of throttle vector - and then increase power to 70-85% (or more for quick lift) and pull controll stick little and snake will take off. Then reduce throttle vector as needed and reduce power to 69%. It should fly around 110kts now. 69% is about cruising speed.
When on the ground you can see rotating blades for pitch and roll. Just additional and unnecesary thing (not visible so much when flying) but it is possible so it is there. Not working like i want but better then nothing.
There are two different pylons on inboard stations one for rocketpods one for gunpods. Just to have a proper angle of fire with GP. It is not proper for real model but in my opinion best what can be done for SF engine. Rocket pods are ok with correct angle on inboard stations.
NVG.
Unfortunately there is no NVG in this game.
I just added green "filter" to cockpit and you can activate it by default Animation 1 key.
In external view ther will be little change in cockpit- unfortunately not moving with pilot/guner head.
In copit view there is green glow and filter It is definitely not helping during night flight but this is beta version. Maybe one day real nvg will be possible here. If you dont like it disable it in cockpit.ini file. This feature apears only in National Guard 85 model and bonus,
Most of the weapon are same as in previous packs and are common to G/Q/S/P/E model.
Including XM158 and M200/M260/M261 launchers and for smoe late models M260 and M261 with Mk66 motor rockets.
TOWs BGM-71A/B/C/D
There is additional optional Suppressed Exhaust loaded via weaponstation.
Also here there is new M197 automatic cannon loaded via weaponstation.
One more thing. I am using mostly standard weapon effects.
Make sure to edit it your way if you decide to use this weapons.
Pilots:
I am using helopilots by OldDiego.
Some pilots models might be too big for this helo.
Enjoy.
Report Bugs.
Edit your way.
For updates visit on:
strikechoppers.wordpress.com
*********************************************************************************************************
*********************************************************************************************************
Reference:
Techincal Manual Operators Manual for AH-1F TM-1-1520-236-10
TM 9-1425-473-20 Technical Manual TOW Guided Missile M65
TM 11-1520-221-34P Electronic Equipment Configurations
Technical Manual.Armament subsystems,Helicopter;20mm automatic gun XM97E1. TM 9-1090-206-12
Cobra! The Attack Helicopter: Fifty Years of Sharks Teeth and Fangs Mike Verier
WALK AROUND AH-1G Cobra - Squadron Signal
Combat Aircraft Series 09 - AH-1 Huey Cobra (1987)
Osprey Colour Series Cobra Tank Killer Supreme
Aerofax Datagraph 4 - Bell AH-1 Cobra Variants
Squadron Signal - Bell AH-1 Cobra In Action
Osprey - New Vanguard 125 - Huey Cobra Gunships
XM-118 Organizational DS GS and Depot Maintenance XM118
Concord 3002 US Marine Corps Helicopters
airport-data.com
aerialvisuals.ca
planepictures.net
221 downloads
-
SF2 F-22A USAF Raptors Redux 2016 - More Skins and Squadrons
By Viper63a
SF2 F-22A USAF Raptors Redux 2016 - More Skins and Squadrons
by Viper63a
More F-22 skins and squadrons for the "SF2 F-22A USAF Raptors Redux 2016 Version 2.5" package. Blaze got me thinking about some of the old Raptors from the golden days of flight sim, so I brought some of those "What if" Raptors to SF2 levels!
You will need the original main pack for these skins to work. You can get that with the following link...
http://combatace.com/files/file/15909-sf2-f-22a-usaf-raptors-redux-v3/
Included in this package are the 14th SEA, 22nd Desert, 80th SEA, 433rd Various/Black, 493rd Desert and etc... All squadrons have their complete compliment of decals for their "What If" scenarios. These are considered to be "Show Birds" or Mercenary jets deployed into the USAF mix of some future conflict. There are some other Raptors from Nellis and one special Raptor for Paris.
As always, I recommend that you back up your mod folder before you install any new mod...just in case.
* To install, simply unzip and copy the contents of the "To_Mod_Folder" folder to your StrikeFighter2 mod folder and Overwrite (if needed).
My StrikeFighter2 mod on Win97 64-bit was..(yours may be different)...
C:\Users\<your_id>\Saved Games\Thirdwire\StrikeFighter2...
That's it, Enjoy!
Viper63a
----------------------------------------------
Credits:
----------------------------------------------
* F-22A Raptor Templates - Jimbib
http://combatace.com/topic/73595-f-22a-raptor-templates/
----------------------------------------------
Special Thanks to Blaze for ideas!
Enjoy!
=Viper=
480 downloads
-
Mirage 5 Pack Chile Air Force
Mirage 5 Pack Chile Air Force.
MIRAGE 5MA "ELKAN"
MIRAGE 5MA "ELKAN" (Early)
MIRAGE 5R "ELKAN"
MIRAGE 5MD "ELKAN"
Install - Need DLC7 Mirage5BA.
Mirage 50C [Pantera prototype]
Mirage 50C
Mirage 50CN Pantera
Mirage 50DCN Pantera
Install - Need Update July 2012 and DLC Mirage IIIO
Mirage 50FC
Mirage 50FC (Early)
Install - For Strike fighters 2 Full Merge 4 or 5 (minimum SF2Israel or SF2Europe ).
The Elkan (name of the FACH for Mirage 5 Mirsip) were purchased secondhand from Belgium in 1994 for a total of $ 108 million. Replaced the Hawker Hunter Aviation Group No. 8 based in Antofagasta. During his service with the air force flew more than 14,000 hours over 12 years. The FACH at the time acquired 15 Mirage 5BA MIRSIP (called M-5MA Elkan by FACH), 5 Mirage 5BD MIRSIP (M-5BD Elkan) and 1 and 5 BD Mirage 5 Mirage 5BR reconnaissance without modifying the standard MIRSIP. Aircraft registrations received 701 to 725. At his low eight aircraft were operational, nine out of service and two rugged.
Mirage 50C and 50FC aircraft upgraded by ENAER with help from the Israeli company IAI for Chile with canards, revised, Kfir style nose and new avionics; 13 50C and FC upgraded plus two 50DC trainers.
Later converted mirage50CN Pantera.
Modelo - TK (Mirage IIIO)
Texture - Ludo, Denis Oliveira
mod - Denis Oliveira
Decals - Coupi, PauloPanz
I thank the friends PauloPanz and Coupi.
333 downloads
0 comments
Submitted
-
Mirage 5BD
Mirage 5BD
The Dassault Mirage III is a family of single-seat, single-engine, fighter aircraft produced by Dassault Aviation for the French Air Force and widely exported. Prominent operators included Australia, Argentina, South Africa and Israel, as well as a number of nonaligned nations. Though an older design, the second generation fighter is still a fairly maneuverable aircraft and an effective opponent in close range dogfighting. In French service it was armed with air-to-ground ordnance or R.550 Magic air-to-air missiles.
The versatility of the design enabled production of trainer, reconnaissance and ground-attack versions as well as the Dassault Mirage 5, Dassault Mirage IIIV and Atlas Cheetah variants. A Mirage III was the first European combat aircraft to exceed a speed of Mach 2 in horizontal flight.
Requirements: DLC Mirage5BA.
Mod by Coupi, Paulo Panz and Denis Oliveira
327 downloads
-
Mirage IIIB/IIIBE PACK
Mirage IIIB/IIIBE PACK
Mirage IIIB
The Armée de l'Air also ordered a two-seat Mirage IIIB operational trainer, which first flew in October 1959. The fuselage was stretched about a meter (3 ft 3.5 in) and both cannons were removed to accommodate the second seat. The IIIB had no radar, and provision for the SEPR rocket was deleted, although it could carry external stores. The AdA ordered 63 Mirage IIIBs (including the prototype), including five Mirage IIIB-1 trials aircraft, ten Mirage IIIB-2(RV) inflight refueling trainers with dummy nose probes, used for training Mirage IVA bomber pilots, and 20 Mirage IIIBEs, with the engine and some other features of the multi-role Mirage IIIE. One Mirage IIIB was fitted with a fly-by-wire flight control system in the mid-1970s and redesignated 'Mirage IIIB-SV (Stabilité Variable); this aircraft was used as a testbed for the system in the later Mirage 2000.
Texture - Coupi
3D mod - Denis Oliveira
Decals - Coupi
Data.ini - Coupi
Cockpit - Coupi
Mirage IIIBE
The Dassault Mirage III is a family of single-seat, single-engine, fighter aircraft produced by Dassault Aviation for the French Air Force and widely exported. Prominent operators included Australia, Argentina, South Africa and Israel, as well as a number of nonaligned nations. Though an older design, the second generation fighter is still a fairly maneuverable aircraft and an effective opponent in close range dogfighting. In French service it was armed with air-to-ground ordnance or R.550 Magic air-to-air missiles.
The versatility of the design enabled production of trainer, reconnaissance and ground-attack versions as well as the Dassault Mirage 5, Dassault Mirage IIIV and Atlas Cheetah variants. A Mirage III was the first European combat aircraft to exceed a speed of Mach 2 in horizontal flight.
Requirements: DLC Mirage IIIO.
Texture Temp by Ludo.m54
Texture: Coupi,Ludo.m54
Decals: Coupi,Denis Oliveira
Data.ini: Coupi,Denis Oliveira
Cockpit: Coupi
3D mod: Denis Oliveira
Pilot: Banidos Team
265 downloads
-
A-4M Skyhawk II - USMC - Complete Pack
By Nyghtfall
A-4M Skyhawk II - US Marine Corpse for Thirdwire A-4 Skyhawks v1.02
==================================================================
*** SF2, SF2V, SF2I required (A-4F_74 model, KfirC1_77 cockpit and A-7E HUD-parts). Tested in full 5-merged installation only ***
*** DLC 005 A-4K required ***
In this mod included are 4 different versions of the plane with the following differences:
- A-4M (available 1971-1975): much like A-4F, larger canopy. HighVis markings.
- A-4M_75 (available 1975-1981): new nose, larger canopy, fintip fairing, new RHAW-system, HighVis markings.
- A-4M_79 (available 1979-1982): new nose, larger canopy, fintip fairing, new RHAW-system, ARBS, LGB capable,
early LowVis camouflage.
- A-4M_82 (available 1982-1994): new nose, larger canopy, fintip fairing, new RHAW-system, ARBS, LGB capable,
AGM-65 Maverick (1985+), later LowVis camouflage.
This mod is based on dtmdragons Skyhawk II pack, he unfortunately never released. I used it as base and starting
point, but rearranged it a bit, to incorporate new pylons and better reflect updates and the different
camouflages used during the years.
Included are the following Squadrons:
- VMA-131 Diamondbacks (M_82)
- VMA-142 Flying Gators (M_82)
- VMA-211 Wake Island Avengers (M_75, M_79, M_82)
- VMA-214 Black Sheep (M, M_75, M_79, 2x M_82)
- VMA-223 Bulldogs (M_75, M_82)
- VMA-311 Tomcats (M, M_75, M_82)
- VMA-322 Fighting Gamecocks (M_82)
- VMA-324 Devildogs (M)
- VMA-331 BumbleBees (M, M_75, M_82)
My thank goes to Dan (dtmdragon) for the Skyhawk II-Pack!
Valuable Information came from 331Killerbee, who worked on the real planes and Muesli - Thanks you guys!
A special thanks goes to RussoUK2004, who was patient enough to help me bring the new Blender-made Pylons to SF2!
Thanks m8, I really appreciate your help!
v1.02
- corrected Hitboxes on all 4 planes, as they were shifted forward for unknown reasons
- corrected some lines on A-4K_Body SpecMap and BumpMap
- corrected the wrong position of the included sounds-folder
- included an alternate PilotModel (provided by FanaticModder, made by ????)
- included some new sounds (provided by FanaticModder, made by ????)
- included a new 400gal droptank usable on centerline (Thanks cocas for helping with the conversion!)
- updated loadout.inis to include the new tank
v1.01
- fixed a spelling error in the hangar-screens
- changed VMA-331 (1980) CAG decal from "1st Marine Air Wing" to "2nd Marine Air Wing". The former decal is just renamed for easy switching.
>>> You can use the Update if you already have v1.01 to just get the changed files! <<<
Notes:
- new pylons with different missile rails
- new ARBS-nose
- skins in 4096x4096
- stand-in Kfir-cockpit modified and repainted (no real cockpit available)
- 400gal Centerline Tank
- corrected Bump- and SpecularMaps for the M (based on DLC A-4K which has them activated) -
experimental and can for sure be optimized
Installation:
1. unzip to a temporary folder
2. open "Put_Content_In_Your_Mod folder" and do as you were told, if asked to overwrite, say 'yes' :P
3. enjoy!
If some squadrons are missing in the loadout screen, you should add the following lines in the squadronlist.ini
("<mod>\pilotdata"-folder) with XXX changed to the next free number for the missing squadrons:
[squadronXXX]
Name=VMA142 <-- needed for this mod: VMA131, VMA142, VMA211, VMA214, VMA223, VMA311, VMA322, VMA324 and VMA331
DisplayName=VMA-142 'Flying Gators' <-- the actual display text. Names for all squadrons are in "The Mod" section
Nation=USMC <-- USMC for all squadrons
Credits:
- Thirdwire and TK for a great game, models and the cockpit-parts I used.
- dtmdragon - original Skyhawk II pack, ini-work, ARBS-configuration
- Alejandro - A-4M/N canopy/nose mods, Escapac-seat
- FastCargo - Fakepilot
- ravenclaw_007 - all weapon-models included
- RussoUK2004 - conversion of all Pylon-models, improvements
- cocas - conversion of the 400gal tank model
- FanaticModder - provided the sounds, made by ????
- OldDiego/XRAY (not sure) - av8pilot, USMCNM2-pilot
- ???? - F-16B_PavePenny-model
- ???? - J52-Engine-Sound
- me - ini-work, Pylon- and Tankmodels (Blender), paintwork, hangar/loadingscreens, modified cockpit
Please PM me, if I forgot you or you know one of the unknown heroes!
Thanks:
- mue for his great LODViewer, which was a big help while creating the camos and placing stuff!
- Crusader several threads as inspiration for the cockpit-mod and how to setup and change things. Those were valuable information. Thanks!
- RussoUK2004 creation of BumpMaps tutorial from the forums
P.S.
If you have any problems with this skin or have suggestions and hints, feel free to PM me.
This pack is freeware and the parts I am responsible for, may not be used for payware of any kind.
If you want to use anything, just do so, but give credits. Thanks
10_06_2016
1,463 downloads
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Hunter F.6 (60)
By paulopanz
This is DLC 1 "Hunter F.6 (60) Royal Netherlands Air Force" upgrade,
to match new Hunter F.6 standard.
You need Hunter F.6 pack to use. http://combatace.com/files/file/16192-hunter-f6/
Same credits, same operations, same install procedure ....
.... same plane with IRM rails!
Enjoy.
@paulopanz
136 downloads
0 comments
Submitted
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Hunter F.6
By paulopanz
This is THE Hawker Hunter F.6
A labour of love, made about 3 times and lasting several years.
In fact new outstanding high res textures made by Sundowner,
took me with this pack almost ready to upload.
So I slowly adapted and improved my RAF skins.
Then as this new dressing changed the bump maps I had to
adapt stock skins too.
But when the job was almost done I decided to improve and update
foreign Hunters to match the new RAF level.
So at last here we are Gents!
WHAT'S IN:
- basically a whole NEW plane
- 4 stock RAF skins improved and upgraded
- 34 new RAF skins
- 6 BAF skins (stock, updated and new)
- 5 KLU skins (stock, updated and new)
- 4 RJAF skins (stock, updated and new)
- 4 IfAF skins (stock, updated and new)
- 1 FAL upgraded skin
- 3 Acro Teams upgraded skins
- new decalsets
- pilot
- sounds
OPERATIONS:
- Canopy open Key=10 autoclosing at take off
TO INSTALL:
- open zip files and extract into your mod folder (2,16 GB)
CREDITS:
- TW/TK for this plane
- Sundowner for High Res Temps (Hurraj!)
- Spillone104 for Sounds
- paulopanz (me) for skins, decals, inis etc
Enjoy!
@paulopanz
445 downloads
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A-4B-ARGENTINA
By torno
A4-P Argentine modified version of A4B, these aircraft had a large
participation in the Malvinas war with many victories,
Here these conflicts are represented skins.
This mod includes a fake pilot adds antennas
6 different skins
armament, pilot, sound effect and ejection seat.
to use this plane is necessary SFP2 A4-B, WOV,
for the complete installation of the updated series.
how to install copy the contents of each aircraft folder, sound, pilot,
etc... inside your mod folder corresponding simulator.
thank you very much to the people who created weapons and effects using this mod
THE BANIDOS-TEAM
Torno-Suicidal
557 downloads
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