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    1. USAF A-37B Pack

      A-37B USAF Pack
      This is the current end point for two years worth of work. Centurion-1 began by creating a new model for the Super Tweet, several contributors later we are releasing it to you
       
      Included are decals, new J85 sound, an updated squadronlist.ini, appropriate weapons, and 3 versions of the aircraft.
      - A-37B: the original, as used by the USAF, Air National Guard, and several Latin American air arms. no refuel probe
      - A-37B (76): adds refuel probe, as used by US ANG and USAF Reserve units the second half of the 1970s
      - OA-37B: Final version as in US service, and as currently used by Latin American air arms. With refuel probe
      - Photoshop templates for those that want to bring the other air forces into play
       
      **********************************KNOWN ISSUES***********************************************************
      -Cockpit is missing throttles. Unless Centruion1 returns this is unresolveable
      -Lod is locked in, unless Centurion-1 returns.
      -Modders: there is a bleed issue on the right side. any bands like the VNAF had need to be on skin, not tga. small decals like insignia work fine.
      -This mod uses my master squadronlist.ini. IF installed into another install with other than stock squadronlist, do not install. It will mess up the other things on your install and my mod is adapted to force the decals.
       
      NOTICE: this mod currently is AS IS and can only be modded by skinning and ini edits. It's not perfect, but its
      in house and therefore free.
      ********************************************************************************************************************************
      Installation: drop into mod folders. allow overwrites if it comes up. Delete DAT version, this replaces and upgrades player experience. Modders, put the templates where you wish to work on them
      DON'T FORGET TO BACK UP BEFORE INSTALLING!
       
      ****************NOTE!!!!!! IMPORTANT NOTE *************************************************************
       
      If you install this in a install that has eburgers SF2V Air & Ground Expansion Pack, DO NOT INSTALL THE PILOTDATA FOLDER!!!! This will overwrite the Squadronlist.ini in the pack and may break something. If you do not have the Air&Ground pack or NATO Fighters installed the new squadronlist ini will work fine and be a big improvement for units available.
      *********************************************************************************************************
       
      References:
      Squadron/Signal A-37/T-37 Dragonfly in action
      Wikipedia
      Google Images
       
      Credits
      Centurion-1: original model, template and mapping work
      Crusader:Cockpit and data.ini tweaks
      Wrench:various FM and ini tweaks, original hangar screens
      Eole: Vietnamese versions (North and South), loading screens, additional template work, additional FM and ini work
      VA56Champ: tga work that helped expedite the process from Thai skins
      ravenclaw_007: all weapons except for the A-37 Tanks
      Daddyairplanes:USAF, Peru, Thai and Dhimar skins, final wrap up, template tweaks and decal.ini setup
      Engine sound: (F80Engine)currently unknown, if this was you let me know so I can give you proper credit. J85-2 sound added by Eole.
       
      Special Thanks for Wrench's advise on this project, Eole returning to bring up the Vietnamese, and Centurion for starting
      this bad boy. Matt, I hope you're doing ok wherever and whatever you're upto.
       
      This has taken place over two years time so if I have missed anyone please let me know and I will get you creditted ASAP
       
      I hope you enjoy this mod folks!
      Kevin Unruh
      aka daddyairplanes
      4 July 2016

      1,459 downloads

         (8 reviews)

      17 comments

      Updated

    2. USAF A-37B FM and Sounds tweek

      FM and Sound Tweak to A-37B
       
      this is and update to the FM and sounds by Eole, as well as a F80 sound which was referenced by a former Tweet driver as accurate. 3 sounds to chose from, just open the data.ini, uncomment ( delete //) the sound you want but be sure the two you dont want are commented.
       
      **************** This is only for the first 300 users of the original mod. Every one downloading after 5 July 2016 will have this already with the original aircraft**************
      Installation
      unzip, copy to mods folder, allow overwrite
       
      Big thanks to
      Eole and Baffmeister for the FM tweaking. that is a black art i
      do not currently understand!
      Eole for J85 sounds
      bubu for suggested change to sounds (F80)
      as per F-80 mod, unknown credit to the F80Engine sound
       
      kevin unruh
      aka daddyairplanes
      4 Jul 2016

      290 downloads

         (1 review)

      0 comments

      Submitted

    3. LA-15 "Fantail" Redux

      196th IAP skin and two other silver skins (1024)
      taken from Y.Gordon - Lavochkins Last Jets book
       
      Plane upgrade:
      RR Derwent sound and Mig-15 cockpit added.
      drop tank repainted
      wheels & start bouncing fixed
      Right/left flames ok [remember to configure secondary guns key]
      V.3.0 Canopy open key=10 autoclosing at take off
       
      Preview here http://combatace.com/topic/63879-la-15-fantail-redux/
       
      Credits:
      3D Model By Pasko
      FM by Column5
      Pilot by X-Ray
      SF2 updates pcpilot (his great camo/green what if skins are in original SF-2 pack and not included here)
      Sound Spillone104
      Cockpit Ordway/ V.2.0 Stary
      New Skins V.3.0 remade using Temps by Geary
      N.B.: Old V.2.0 still there if you prefer original skinset
       
      Install as usual.
      BTW read the readme.
       
      Pavel

      794 downloads

         (3 reviews)

      3 comments

      Updated

    4. Fuji AH-1S Cobra Over Japan.SF2

      FUJI AH-1S COBRA Ver 1.0 for SF2
       
      July 2016.
       
      This is a third party add on of the AH-1S Cobra of JGSDF using models and cockpits created by me.
      The original flight model is standard as on many free to download helicopters.
      I have just modified it a bit.
       
      It is designed for and works only in the SF2 series.
       
      WeaponPACK for this model is also included.
       
      *************************************************************
       
      This is freeware-donationware; it CANNOT be distrubuted unless permissions are granted by myself.
      The original readmes, if any, and all other pieces of the package MUST remain intact.
      The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
      This package and any part of it may NOT in any way, shape or form be used in any payware additions.
      See the original readme documentation, if any, for further allowances and restrictions
      Any persons wishing to make further modfications, contact me first.
      Any persons wishing to make further modfications, MUST remember to put everyone's name in it.
      Bribes and donations are accepted;
       
      *************************************************************
       
      *************************************************************
      THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
      POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
      PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
      SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
      OR WITH ANY OTHER FILES OR MODS.
      *************************************************************
       
      Jarek Hereda
       
      ----------------------------------------------------------------------------------------------------------------------
       
      This addon works only with included WeaponPACK. All of weapon stations are made as specific station code and will work only with this weapon pack.
       
      Standard commands for activating Cobra features:
       
      ARRESTING HOOK - jump from pilot station to gunner station.
       
      LANDING GEAR - skid search light on/off at any speed. Dont forget to retract it because you wil be not able to shoot.

       
      ANIMATION 7 - turret doors
       
      ANIMATION 8 - ammo bay dooors
       
      ANIMATION 9 - gunner door (ext and cockpit view)
       
      ANIMATION 10 - pilot door (ext and cockpit view)
       
      ANIMATION 1 - NVG (It is not nvg but some greent filter) If you don't like it disable it in cockpitini file.
       

      AH-1S(MC) was Step 3 upgrade program of Army Cobra. In this model Army Cobra featured the three -barell 20mm M197 automatic cannon mounted in XM97 universal turret. The AH-1S(MC) also featured an improved rocekt management system for 2.75 inch rockets, an improved sighting system, and a more powerful electrical generator to support all new systems. It was later upgraded with engine inlet deflectors to allow using WFAR rockets with Mk66 motor. Japanese Fuji Factory built 92 aircrafts under license for JGSDF. While USArmy and other users were using F designation for this model JGSDF remain using S symobl for Fuji Cobra.
       
      For take off: Around 75% of throttle vector - and then increase power to 70-85% (or more for quick lift) and pull controll stick little and snake will take off. Then reduce throttle vector as needed and reduce power to 69%. It should fly around 110kts now. 69% is about cruising speed.
      When on the ground you can see rotating blades for pitch and roll. Just additional and unnecesary thing (not visible so much when flying) but it is possible so it is there. Not working like i want but better then nothing.
       
      There are two different pylons on inboard stations one for rocketpods one for gunpods. Just to have a proper angle of fire with GP. It is not proper for real model but in my opinion best what can be done for SF engine. Rocket pods are ok with correct angle on inboard stations.
       
      NVG.
      Unfortunately there is no NVG in this game.
      I just added green "filter" to cockpit and you can activate it by default Animation 1 key.
      In external view ther will be little change in cockpit- unfortunately not moving with pilot/guner head.
      In copit view there is green glow and filter It is definitely not helping during night flight but this is beta version. Maybe one day real nvg will be possible here. If you dont like it disable it in cockpit.ini file. This feature apears only in National Guard 85 model and bonus,
       

      Skins:
      Generic skin for all 5 attack helicopter units plus 2 special anniversary paint/decal set.
       

      All serial numbers are proper for Japanese Fuji S model but am not sure if these numbers are 100% correct for specific unit.
       

      Weapons.
       
      Most of the weapon are same as in previous packs and are common to G/Q/S/P/E model.
      Including XM158 and M200/M260/M261 launchers and for smoe late models M260 and M261 with Mk66 motor rockets.
      TOWs BGM-71A/B/C/D
      There is additional optional Suppressed Exhaust loaded via weaponstation.
      Also here there is new M197 automatic cannon loaded via weaponstation.
       
      One more thing. I am using mostly standard weapon effects.
      Make sure to edit it your way if you decide to use this weapons.
       
      Pilots:
      I am using helopilots by OldDiego.
      Some pilots models might be too big for this helo.
       
       
       
      Enjoy.
      Report Bugs.
      Edit your way.

       
      For updates visit on:
      strikechoppers.wordpress.com
       
      *********************************************************************************************************
       
      *********************************************************************************************************
       
      Reference:
      Techincal Manual Operators Manual for AH-1F TM-1-1520-236-10
      TM 9-1425-473-20 Technical Manual TOW Guided Missile M65
      TM 11-1520-221-34P Electronic Equipment Configurations
      Technical Manual.Armament subsystems,Helicopter;20mm automatic gun XM97E1. TM 9-1090-206-12
      Cobra! The Attack Helicopter: Fifty Years of Sharks Teeth and Fangs Mike Verier
      WALK AROUND AH-1G Cobra - Squadron Signal
      Combat Aircraft Series 09 - AH-1 Huey Cobra (1987)
      Osprey Colour Series Cobra Tank Killer Supreme
      Aerofax Datagraph 4 - Bell AH-1 Cobra Variants
      Squadron Signal - Bell AH-1 Cobra In Action
      Osprey - New Vanguard 125 - Huey Cobra Gunships
      XM-118 Organizational DS GS and Depot Maintenance XM118
      Concord 3002 US Marine Corps Helicopters
      airport-data.com
      aerialvisuals.ca
      planepictures.net

      284 downloads

         (9 reviews)

      3 comments

      Submitted

    5. SAAF Mirage IIIB/C/D/E/RZ Cheetah C-D-E Superpack (*)

      South Africa was one of the The largest export customers for Mirage IIICs built in France as the Mirage IIICZ (16). Some export customers obtained the Mirage IIIB, Mirage IIIBZ (3) and Mirage IIIDZ (3) and Mirage IIID2Z (11) were for South Africa.
      A good number of IIIEs were built for export as well, South Africa had the Mirage IIIEZ (17) too. Export versions of the Mirage IIIR were built for South Africa as the Mirage IIIRZ (4), and Mirage IIIR2Z (4) with an Atar 9K-50 jet engine.
      You will have ALL those SAAF Mirages (58) by numbers and letters in a single pack, designed for long waited south african scenery.
      The IIIC/RZ served with 2nd squadron from 1963-4 till 1990
      The IIIEZ served with 2nd squadron from 1966 till 1970, then with 3rd attack squadron untill 1975, when that unit was equpped with Mirage F.1. So they went to 85th Combat Flying School squadron and were retired in 1986.
      The IIIDZ served with 3rd attack squadron and then 85th Combat Flying School, alongside IIIEZ from 1970 until 1986.
      South African Air Force (SAAF) used Mirage III operationally to great effect in Angola. In 1979 a SAAF Mirage IIIRZ was shot down near Ongiva, in Angola. The wreckage of the aircraft was recovered by the Angolans.
       
      What's in:
       
      - 11 new flyable planes + 1 (DLC 10) updated + 5 Cheetah V. 2.0
       
      - Mirage IIIBZ (early, late) (3 skins: 2 camo, 1 Silver)
      - Mirage IIICZ (from DLC 10, 1 camo* skin added decals reworked)
      - Mirage IIIDZ (2 Camo skin)
      - Mirage IIID2Z (1 camo Skin)
      - Mirage IIIEZ (early, late) (4 skins: 3 camo, 1 Silver*)
      - Mirage IIIRZ (early, medium, late) (5 camo skins)
      - Mirage IIIR2Z (early,late)(2 camo skin)
       
      - Cheetah C-D-E (multiple skins inside) (V.2.0)
       
      - ALL Historical decal numbers, and 90% decal letter by type;
      - Rudder right & left flag by numbers;
      - pilots;
      - weapons;
      - Hangar/loading screens;
      - canopy open (not 2 seaters) key=10
       
       
       
      Prerequisites for use this pack (*):
       
      - DLC 07 Mirage 5BA
      - DLC 10 Mirage IIICz
      - DLC 17 Mirage IIIO
      - DLC 20 Mirage EL
       
      Credits:
       
      - Denis Oliveira: 3D parts, ini edits, skins (the great maker of this mod)
      - Coupi: data, cockpit, loadout.inis, Cheetah tweakings
      - Paulopanz: decals, skins(*), other textures polish/edit (mostly wings and tail), service ini tweaking
       
      To Install:
       
      - please remove every previous Dennis version of the above SAAF Mirages / Cheetahs
      - put all in main mod folder
       
       
       
      Enjoy.
       


       

      @ paulopanz

      1,016 downloads

         (10 reviews)

      5 comments

      Updated

    6. SAAF Canberras

      In 1963 the South African Air Force (SAAF) procured six B(I) Mk.12 Canberra interdictors and three T. Mk.4’s from Britain.
      Initially the Canberra was seen as an interim measure until the arrival of Hawker-Siddeley Buccaneers in 1965.
      The SAAF used the B(I) Mk.12 as bombers and interdictors over a 27 year period.
      The SAAF T.4 had Glass nose too alongside the solid nose ones.
       

      WHAT'S IN
       

      - Canberra Mk.12
      - Canberra T.Mk.4
      - Silver & Blue Skins
      - Decalset
      - Screens
      - Weapons
      - Pilot
      - Sound
       

      CREDITS:
       

      Adjunair - plane model B.12
      MiGBuster - first SF-2 porting
      Paulopanz - new skins, decals, screes, T.4 conversion from B.2
       

      INSTALL:
       

      - All in mod folder
       

      KNOWN ISSUES:
       

      - Adjunair' canberras have shadow issues, shadows are disabled. Weapons & pilots don't cast shadows
      so the issue is not so evident.
       

      N.B. You must have exp.2 to use T.4
       

      Enjoy / HAHA
       

      @paulopanz
       

      Made for Angola/WestAfrika usage by Spud.

      375 downloads

         (5 reviews)

      2 comments

      Submitted

    7. C-160Z Transall

      Production aircraft for the South African Air Force;
      nine were built and delivered in 1969 and 1970.
      They were used by 28 Squadron SAAF at Waterkloof.
       

      WHAT'S IN:
       

      - a new aircraft the C-160Z;
      - two all new skins (silver & Camo);
      - proper decalst;
      - new screens;
       

      CREDITS:
       

      - Florian: model, temps;
      - Paulopanz: skins, decals, screens, ini editing;
       

      INSTALL:
       

      - all from "to mod folder content" in mod folder and overwrite;
       

      This work is for Miss Spud, our gentle South African mod-lady.
      The best girl in town.
       


       

      AHAH!
       

      @paulopanz

      273 downloads

         (5 reviews)

      2 comments

      Submitted

    8. SF2 F-22A USAF Raptors Redux 2016

      SF2 F-22A USAF Raptors Redux 2016
      by Viper63a
       
      -------------------------------------------------------------
       
      The default install of this mod pack requires SF2NA merged in your install. If you don't have SF2NA in your install base, you have to install the files in the "Non_SF2NA_Patch" folder for the avionics to function properly. See installation section for more details.
       
      -------------------------------------------------------------
       
      This is my iteration/update of the F-22A Raptors originally released by the "Raptor Team". The lion's share of the work was done by the "Raptor Team" - so I DO NOT take credit for ANY of their wonderful work. What I did was upgrade the original package with various other packages released over the years (All noted in the credits). Other than that, I've recreated and tweaked the skins to my liking, added some new squadrons, and created all new decals for the planes. Comes complete with new Hangar, Loading and Loadout files as well. The original package can be downloaded with the following and/or the links in the Credits sections...
       
      -------------------------------------------------------------
      What's included in this mod pack?
      -------------------------------------------------------------
       
      Included in this package are the 7th, 14th, 22nd, 27th, 36th, 43rd, 80th, 90th, 94th, 95th, 199th, 411th, 422nd, 433rd, 493rd, and 525th USAF F-22 Squadrons. All squadrons have the complete compliment of tail numbers. Some F-22s were re-deployed from Virginia and Hawaii to Europe (Germany/England) and Asia (Korea) as a deterrence (preparation) force for the current tension in the regions.
       
      Additional Skins for this pack is available here...
       
      http://combatace.com/files/file/15919-sf2-f-22a-usaf-raptors-redux-v3-more-skins-and-squadrons/
       
      -------------------------------------------------------------
      Installation:
      -------------------------------------------------------------
       
      ! As always, I recommend that you back up your mod folder before you install any new mod...just in case.
       
      * To install, simply copy the contents of the "To_Mod_Folder" folder to your StrikeFighter2 mod folder and Overwrite as required.
       
      My StrikeFighter2 mod on Win97 64-bit was..(yours may be different)...
       
      C:\Users\<your_id>\Saved Games\Thirdwire\StrikeFighter2...
       
      * If you have a merged SF2NA installed, then you are done...If not, you have one more step...
       
      Open the "\Optional\Non_SF2NA_Patch" folder and copy the contents of the "To_Mod_Folder" folder to your StrikeFighter2 mod folder and Overwrite as required.
       
      * Lastly, please read the "F-22A SoundList Add.txt" to install the sound files.
       
      Now you are done...
       
      Enjoy!
       
      -------------------------------------------------------------
       
      NOTE: The NON-JHMCS Pilot is the default in this pack. If you want to use the JHMCS Pilot, please update the [Pilot] section of the "F-22A_DATA.ini" file. Remove the "//" from the "PilotModelName=F22A_JHMCS" line and add "//" to the "PilotModelName=F22A_Pilot" line. And Save...
       
      ...
       
      [Pilot]
      SystemType=PILOT_COCKPIT
      PilotModelName=F22A_Pilot
      //PilotModelName=F22A_JHMCS
       
      ...
       
      Special Thanks to Ravenclaw_007 for the new pilots!
       
      -------------------------------------------------------------
      Optional:
      -------------------------------------------------------------
       
      The "Optional" Folders contains some extra stuff like...
       
      * Alternate 1024x and 1920x Hanger and Loading screens.
      * Other tid-bits like the F-22A Template and other F-22 Mods I didn't get round to testing.
       
      -------------------------------------------------------------
      Credits:
      -------------------------------------------------------------
      -------------------------------------------------------------
      * F-22A Raptor Version 2.02 for Strike Fighters 2 Series
       
      http://combatace.com/topic/42712-f-22a-raptor-version-21-for-sf2-series/
       
      Dels – Model maker extraordinaire
      USAFMTL – Decal work and project manager
      Jimmybib - Skins (Updated 17 Jun 09)
      Jat - Avionics Work (Updated 17 Jun 09)
      Moonjumper - INI work
      Starfighter – FM work
      Fast Cargo - Weps Assist
      CA_Stary - AB Effects
      Klavs81 - For pilot legs in the cockpit
      Wpnssgt and Fubar for their start on this project.
      Avionics tweak by SND
      Original Package by Dave USAFMTL
       
      ----------------------------------------------
      * F-22A Raptor Templates - Jimbib
       
      http://combatace.com/topic/73595-f-22a-raptor-templates/
       
      ----------------------------------------------
      * F-22 Cockpit for Strike Fighters 2 - Julhelm
       
      http://combatace.com/files/file/12851-f-22-cockpit/
       
      ----------------------------------------------
      * SF2_F-22A_New_Avionics_10 v1.0 - Crusader
       
      http://combatace.com/files/file/15086-sf2-f-22a-new-avionics-10/
       
      ----------------------------------------------
      * F-22A New Data.ini - ??? B32? Sorry, no documentation with the download...
       
      ----------------------------------------------
       
      Special Thanks to Blaze and Fanatic Modder for their ideas, comments and assistance!
       
      Enjoy!
       
      =Viper=

      2,737 downloads

         (12 reviews)

      21 comments

      Updated

    9. 'Rivet Haste’ F-4E USAF pack add-on

      F-4E project ‘Rivet Haste’ add-on for ravenclaw_007 and Co’s F-4E USAF pack 2.0
       
       
       
      2.0 Updates/ corrections
       
      - Corrected tail tip color from green to red/ orange.
      - Added historicly correct small serial numbers to tail fin
      - Big thanks to mppd for the color reference photos (I could only find a single black & white one) and historical serial numbers.
       
       
       
      Included:
       
      - F-4E_72 ‘Rivet Haste’
       
      You must have ravenclaw_007 and Co’s F-4E USAF pack installed for weapons & effects etc:
       
      http://combatace.com/files/file/13932-f-4e-usaf-pack/
       
       
       
      Animation / Function
       
      - Canopy
      - Hook
      - Air Refuel
      - Gun Vent ______________ automatic when gun is fired or as soon as the landing gear is deployed
      - Brake Chute____________ works with the Air Brake below 150kts
       
       
       
      Features of the ‘Rivet Haste’ F-4E:
       
      - Slatted wings. The Rivet Haste F-4 were the only Phantoms in the Vietnam conflict to have slatted wings.
      - MIDAS4 gun port.
      - TISEO
      - APR-35/36 RHAW
      - Assigned to the 555th TFW but operated as a separate flight from the rest of the squadrons non Rivet Haste Phantoms.
      - Operated without any tail codes or serial numbers. Aircraft had RRRRibit in yellow on the tail fin along with a green tailfin tip.
       
       
       
      Hangar and Loading screens are in 1920 x 1080 , optional 1024 x 768 Hangar and Loading screens are included in a separate folder
       
       
       
      Installation:
       
      - Drop all files into your mod folder the way they are setup in this pack and overwrite if ask to
      - If you are unsure about the way how mods are installed, check the knowledge base at CombatAce!
       
       
       
      Credits:
       
      - ravenclaw_007
      - original model by TW , BPAO , Crab_02
      - cockpits from TW
      - Decals for the 34TFS , 469TFS and the original Templates from Sundowner
      - Skins for the 57th FIS made by Soulfreak
      - TISEO made by Crusader
      - Testpilots , EricJ , Slartibartfast , JAT81500 , Dast24 , Centurion1 , Ianh755 , GodsLt
      - new updated model , textures and weapons by ravenclaw_007
      - mppd
       
       
       
      Enjoy,
       
      Dan.
       
       
       
      Background on the Rivet Haste project:
       
      With the soft (slatted) wing, the pinkie switch (basically the very first HOTAS), and the TISEO modifications for the F-4E, the USAF realized it had the tools to make its fighter pilots more lethal. In the late summer of 1972, the Rivet Haste program was established. Rivet Haste would be the Air Force's acknowledgement that years of substandard training and poor doctrine had to be reversed. Rivet Haste combined the slatted wing, TISEO, and 556 mod of the F-4E and teamed them up with handpicked crews with combat experience over Vietnam. They were assembled at Nellis AFB and here the key of Rivet Haste would take place- intensive training with the new F-4Es against the secret MiG force that Air Force flew out of Tonopah north of Las Vegas. Each Rivet Haste crew were paired up to stay together through training to deployment for combat- this allowed the pilot and his WSO to develop their own system of coordination in the cockpit and carry that to combat. Six pilots and six WSOs were in each Rivet Haste group and each pilot/WSO would fly at least three missions against the MiGs at Tonopah. Each month, a new group of six pilots and six WSOs were assigned to Rivet Haste. Crews assigned to Rivet Haste saw it as a quantum leap in air combat training that the USAF had never had before. Unfortunately they arrived in Vietnam to late to score any air-to air-kills and only flew a handful of Linebacker II missions before the end of the war.

      409 downloads

         (11 reviews)

      7 comments

      Updated

    10. SF2 Dornier AlphaJet-A

      ___________________________________________
      AlphaJet-A Addon for SF2 series Version 2.0
      ___________________________________________
       
      General:
      --------
      General:
      --------
      The Dornier AlphaJet-A is the german version (A for Appui Tactique - Close Air Support) of the french / german co-manufactured aircraft.
       
      Installation:
      -------------
      Unpack the files, read the AlphaJet_README.txt!
      Drop all files into your mod folder the way they are setup in this pack.
      If you are unsure about the way how mods are installed, check the knowledge base at CombatAce!
       
      Model features:
      ---------------
      + Parking Animation
      + Switchable Backseat / ECM rack
      + Rear Canopy (Animation Key 10)
      + Front Canopy (Animation Key 9)
      + VERY IMPORTANT: Use the Loadout Screen to switch between ECM / Decoys and Rear Pilot! Always change both stations (Station Group 5 & 6)
       
      Known Issues:
      -------------
      + Cockpit model is the old one with minor issues, i lost the source file by accident and there is no chance for an update
       
      Credits:
      --------
      + ravenclaw_007 for the GAF Pilot and the weapons

      2,358 downloads

         (17 reviews)

      12 comments

      Updated

    11. AH-1 E/F Tzefa Over Israel. Part 2. SF2.

      Tzefa Over Israel part 2. Ver 1.0 for SF2
       
      June 2016.
       
      This is a third party add on of the AH-1E and F Cobra using models and cockpits created by me.
      The original flight model is standard as on many free to download helicopters.
      I have just modified it a bit.
       
      It is designed for and works only in the SF2 series.
       
      WeaponPACK for this model is also included.
       
      *************************************************************
       
      This is freeware-donationware; it CANNOT be distrubuted unless permissions are granted by myself.
      The original readmes, if any, and all other pieces of the package MUST remain intact.
      The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
      This package and any part of it may NOT in any way, shape or form be used in any payware additions.
      See the original readme documentation, if any, for further allowances and restrictions
      Any persons wishing to make further modfications, contact me first.
      Any persons wishing to make further modfications, MUST remember to put everyone's name in it.
      Bribes and donations are accepted;
       
      *************************************************************
       
      *************************************************************
      THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
      POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
      PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
      SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
      OR WITH ANY OTHER FILES OR MODS.
      *************************************************************
       
      Jarek Hereda
       
      ----------------------------------------------------------------------------------------------------------------------
       
      This addon works only with included WeaponPACK. All of weapon stations are made as specific station code and will work only with this weapon pack.
       
      Standard commands for activating Cobra features:
       
      ARRESTING HOOK - jump from pilot station to gunner station.
       
      LANDING GEAR - skid search light on/off at any speed. Dont forget to retract it because you wil be not able to shoot.

       
      ANIMATION 8 - ammo bay dooors
       
      ANIMATION 9 - gunner door (ext and cockpit view)
       
      ANIMATION 10 - pilot door (ext and cockpit view)
       
      ANIMATION 1 - NVG (It is not nvg but some greent filter) If you don't like it disable it in cockpitini file.
       
      This is second part of my Tzefa over Israel pack.
      In early eighties Israel received E and F model Cobra. Later all E models were upgraded to F standard.
      All Tzefa were divided into 160 and 161 squadrons.
       
      For take off: Around 75% of throttle vector - and then increase power to 70-85% (or more for quick lift) and pull controll stick little and snake will take off. Then reduce throttle vector as needed and reduce power to 69%. It should fly around 110kts now. 69% is about cruising speed.
      When on the ground you can see rotating blades for pitch and roll. Just additional and unnecesary thing (not visible so much when flying) but it is possible so it is there. Not working like i want but better then nothing.
       
      There are two different pylons on inboard stations one for rocketpods one for gunpods. Just to have a proper angle of fire with GP. It is not proper for real model but in my opinion best what can be done for SF engine. Rocket pods are ok with correct angle on inboard stations.
       
      NVG.
      Unfortunately there is no NVG in this game.
      I just added green "filter" to cockpit and you can activate it by default Animation 1 key.
      In external view ther will be little change in cockpit- unfortunately not moving with pilot/guner head.
      In copit view there is green glow and filter It is definitely not helping during night flight but this is beta version. Maybe one day real nvg will be possible here. If you dont like it disable it in cockpit.ini file. This feature apears only in National Guard 85 model and bonus,
       

      Most of the weapon are same as in previous packs and are common to G/Q/S/P/E model.
      Including XM158 and M200/M260/M261 launchers and for smoe late models M260 and M261 with Mk66 motor rockets.
      TOWs BGM-71A/B/C/D
      There is additional optional Suppressed Exhaust loaded via weaponstation.
      Also here there is new M197 automatic cannon loaded via weaponstation.
       
      One more thing. I am using mostly standard weapon effects.
      Make sure to edit it your way if you decide to use this weapons.
       
      Pilots:
      I am using helopilots by OldDiego.
      Some pilots models might be too big for this helo.
       
       
       
      Enjoy.
      Report Bugs.
      Edit your way.

       
      For updates visit on:
      strikechoppers.wordpress.com
       
      *********************************************************************************************************
       
      *********************************************************************************************************
       
      Reference:
      Techincal Manual Operators Manual for AH-1F TM-1-1520-236-10
      TM 9-1425-473-20 Technical Manual TOW Guided Missile M65
      TM 11-1520-221-34P Electronic Equipment Configurations
      Technical Manual.Armament subsystems,Helicopter;20mm automatic gun XM97E1. TM 9-1090-206-12
      Cobra! The Attack Helicopter: Fifty Years of Sharks Teeth and Fangs Mike Verier
      WALK AROUND AH-1G Cobra - Squadron Signal
      Combat Aircraft Series 09 - AH-1 Huey Cobra (1987)
      Osprey Colour Series Cobra Tank Killer Supreme
      Aerofax Datagraph 4 - Bell AH-1 Cobra Variants
      Squadron Signal - Bell AH-1 Cobra In Action
      Osprey - New Vanguard 125 - Huey Cobra Gunships
      XM-118 Organizational DS GS and Depot Maintenance XM118
      Concord 3002 US Marine Corps Helicopters
      airport-data.com
      aerialvisuals.ca
      planepictures.net

      404 downloads

         (4 reviews)

      0 comments

      Submitted

    12. AH-1E/F Cobra On Sale Ver 1.0 SF2

      BELL AH-1F COBRA ON SALE Ver 1.0 for SF2
       
      June 2016.
       
      This is a third party add on of the AH-1F Cobra using models and cockpits created by me.
      The original flight model is standard as on many free to download helicopters.
      I have just modified it a bit.
       
      It is designed for and works only in the SF2 series.
       
      WeaponPACK for this model is also included.
       
      *************************************************************
       
      This is freeware-donationware; it CANNOT be distrubuted unless permissions are granted by myself.
      The original readmes, if any, and all other pieces of the package MUST remain intact.
      The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
      This package and any part of it may NOT in any way, shape or form be used in any payware additions.
      See the original readme documentation, if any, for further allowances and restrictions
      Any persons wishing to make further modfications, contact me first.
      Any persons wishing to make further modfications, MUST remember to put everyone's name in it.
      Bribes and donations are accepted;
       
      *************************************************************
       
      *************************************************************
      THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
      POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
      PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
      SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
      OR WITH ANY OTHER FILES OR MODS.
      *************************************************************
       
      Jarek Hereda
       
      ----------------------------------------------------------------------------------------------------------------------
       
      This addon works only with included WeaponPACK. All of weapon stations are made as specific station code and will work only with this weapon pack.
       
      Standard commands for activating Cobra features:
       
      AIRBRAKES - sun filter/shader on off - just for fun no airbrakes so empty animation slot for use.
       
      ARRESTING HOOK - jump from pilot station to gunner station.
       
      LANDING GEAR - skid search light on/off at any speed. Dont forget to retract it because you wil be not able to shoot.

       
      ANIMATION 8 - ammo bay dooors
       
      ANIMATION 9 - gunner door (ext and cockpit view)
       
      ANIMATION 10 - pilot door (ext and cockpit view)
       
      ANIMATION 1 - NVG (It is not nvg but some greent filter) If you don't like it disable it in cockpitini file.
       

      This pack includes foreign users of F and E model Cobra.
      Royal Bahraini Air Force
      Jordanian Air Force
      Republic of Korea Army Aviation
      Thai Army
       
      All serial numbers are historicaly correct. As far as I know.
      If someone got some corrections to serials let me know.
       
      AH-1F was Step 3 upgrade program of Army Cobra. This variant was originally known as the AH-1S(MC) – Modified Cobra. In this model Army Cobra featured the three -barell 20mm M197 automatic cannon mounted in XM97 universal turret. The AH-1F also featured an improved rocekt management system for 2.75 inch rockets, an improved sighting system, and a more powerful electrical generator to support all new systems. It was later upgraded with engine inlet deflectors to allow using WFAR rockets with Mk66 motor.
       
      For take off: Around 75% of throttle vector - and then increase power to 70-85% (or more for quick lift) and pull controll stick little and snake will take off. Then reduce throttle vector as needed and reduce power to 69%. It should fly around 110kts now. 69% is about cruising speed.
      When on the ground you can see rotating blades for pitch and roll. Just additional and unnecesary thing (not visible so much when flying) but it is possible so it is there. Not working like i want but better then nothing.
       
      There are two different pylons on inboard stations one for rocketpods one for gunpods. Just to have a proper angle of fire with GP. It is not proper for real model but in my opinion best what can be done for SF engine. Rocket pods are ok with correct angle on inboard stations.
       
      NVG.
      Unfortunately there is no NVG in this game.
      I just added green "filter" to cockpit and you can activate it by default Animation 1 key.
      In external view ther will be little change in cockpit- unfortunately not moving with pilot/guner head.
      In copit view there is green glow and filter It is definitely not helping during night flight but this is beta version. Maybe one day real nvg will be possible here. If you dont like it disable it in cockpit.ini file. This feature apears only in National Guard 85 model and bonus,
       

      Weapons.
       
      Most of the weapon are same as in previous packs and are common to G/Q/S/P/E model.
      Including XM158 and M200/M260/M261 launchers and for smoe late models M260 and M261 with Mk66 motor rockets.
      TOWs BGM-71A/B/C/D
      There is additional optional Suppressed Exhaust loaded via weaponstation.
      Also here there is new M197 automatic cannon loaded via weaponstation.
       
      One more thing. I am using mostly standard weapon effects.
      Make sure to edit it your way if you decide to use this weapons.
       
      Pilots:
      I am using helopilots by OldDiego.
      Some pilots models might be too big for this helo.
       
       
       
      Enjoy.
      Report Bugs.
      Edit your way.

       
      For updates visit on:
      strikechoppers.wordpress.com
       
      *********************************************************************************************************
       
      *********************************************************************************************************
       
      Reference:
      Techincal Manual Operators Manual for AH-1F TM-1-1520-236-10
      TM 9-1425-473-20 Technical Manual TOW Guided Missile M65
      TM 11-1520-221-34P Electronic Equipment Configurations
      Technical Manual.Armament subsystems,Helicopter;20mm automatic gun XM97E1. TM 9-1090-206-12
      Cobra! The Attack Helicopter: Fifty Years of Sharks Teeth and Fangs Mike Verier
      WALK AROUND AH-1G Cobra - Squadron Signal
      Combat Aircraft Series 09 - AH-1 Huey Cobra (1987)
      Osprey Colour Series Cobra Tank Killer Supreme
      Aerofax Datagraph 4 - Bell AH-1 Cobra Variants
      Squadron Signal - Bell AH-1 Cobra In Action
      Osprey - New Vanguard 125 - Huey Cobra Gunships
      XM-118 Organizational DS GS and Depot Maintenance XM118
      Concord 3002 US Marine Corps Helicopters
      airport-data.com
      aerialvisuals.ca
      planepictures.net

      308 downloads

         (8 reviews)

      0 comments

      Submitted

    13. AH-1 P Upgraded Cobra Over Turkey. Part 2. SF2

      BELL AH-1P Upgraded COBRA Ver 1.0 for SF2
       
      June 2016.
       
      This is a third party add on of the AH-1P upgraded Cobra using models and cockpits created by me.
      The original flight model is standard as on many free to download helicopters.
      I have just modified it a bit.
       
      It is designed for and works only in the SF2 series.
       
      WeaponPACK for this model is also included.
       
      *************************************************************
       
      This is freeware-donationware; it CANNOT be distrubuted unless permissions are granted by myself.
      The original readmes, if any, and all other pieces of the package MUST remain intact.
      The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
      This package and any part of it may NOT in any way, shape or form be used in any payware additions.
      See the original readme documentation, if any, for further allowances and restrictions
      Any persons wishing to make further modfications, contact me first.
      Any persons wishing to make further modfications, MUST remember to put everyone's name in it.
      Bribes and donations are accepted;
       
      *************************************************************
       
      *************************************************************
      THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
      POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
      PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
      SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
      OR WITH ANY OTHER FILES OR MODS.
      *************************************************************
       
      Jarek Hereda
       
      ----------------------------------------------------------------------------------------------------------------------
       
      This addon works only with included WeaponPACK. All of weapon stations are made as specific station code and will work only with this weapon pack.
       
      Standard commands for activating Cobra features:
       
      AIRBRAKES - sun filter/shader on off - just for fun no airbrakes so empty animation slot for use.
       
      ARRESTING HOOK - jump from pilot station to gunner station.
       
      LANDING GEAR - skid search light on/off at any speed. Dont forget to retract it because you wil be not able to shoot.

      ANIMATION 8 - ammo bay dooors
       
      ANIMATION 9 - gunner door (ext and cockpit view)
       
      ANIMATION 10 - pilot door (ext and cockpit view)
       
      ANIMATION 1 - NVG (It is not nvg but some greent filter) If you don't like it disable it in cockpitini file.
       
       
       
      In 1995-96 Turkish army decided to upgrade old P model. It was sent to Israel for upgrades. And it was brought to late Israeli F model standard.. But still in official documents and info plates on helicopters it is P model. Aircrafts received new electronics, HUD and all israeli F model upgrades.
      All serial numbers are proper for Turkish P model and historicaly correct.
       
      For take off: Around 75% of throttle vector - and then increase power to 70-85% (or more for quick lift) and pull controll stick little and snake will take off. Then reduce throttle vector as needed and reduce power to 69%. It should fly around 110kts now. 69% is about cruising speed.
      When on the ground you can see rotating blades for pitch and roll. Just additional and unnecesary thing (not visible so much when flying) but it is possible so it is there. Not working like i want but better then nothing.
       
      There are two different pylons on inboard stations one for rocketpods one for gunpods. Just to have a proper angle of fire with GP. It is not proper for real model but in my opinion best what can be done for SF engine. Rocket pods are ok with correct angle on inboard stations.
       
      NVG.
      Unfortunately there is no NVG in this game.
      I just added green "filter" to cockpit and you can activate it by default Animation 1 key.
      In external view ther will be little change in cockpit- unfortunately not moving with pilot/guner head.
      In copit view there is green glow and filter It is definitely not helping during night flight but this is beta version. Maybe one day real nvg will be possible here. If you dont like it disable it in cockpit.ini file. This feature apears only in National Guard 85 model and bonus,
       
       
       
      Most of the weapon are same as in previous packs and are common to G/Q/S/P/E model.
      Including XM158 and M200/M260/M261 launchers and for smoe late models M260 and M261 with Mk66 motor rockets.
      TOWs BGM-71A/B/C/D
      There is additional optional Suppressed Exhaust loaded via weaponstation.
      Also here there is new M197 automatic cannon loaded via weaponstation.
       
      One more thing. I am using mostly standard weapon effects.
      Make sure to edit it your way if you decide to use this weapons.
       
      Pilots:
      I am using helopilots by OldDiego.
      Some pilots models might be too big for this helo.
       
       
       
      Enjoy.
      Report Bugs.
      Edit your way.

       
      For updates visit on:
      strikechoppers.wordpress.com
       
      *********************************************************************************************************
       
      *********************************************************************************************************
       
      Reference:
      Techincal Manual Operators Manual for AH-1F TM-1-1520-236-10
      TM 9-1425-473-20 Technical Manual TOW Guided Missile M65
      TM 11-1520-221-34P Electronic Equipment Configurations
      Technical Manual.Armament subsystems,Helicopter;20mm automatic gun XM97E1. TM 9-1090-206-12
      Cobra! The Attack Helicopter: Fifty Years of Sharks Teeth and Fangs Mike Verier
      WALK AROUND AH-1G Cobra - Squadron Signal
      Combat Aircraft Series 09 - AH-1 Huey Cobra (1987)
      Osprey Colour Series Cobra Tank Killer Supreme
      Aerofax Datagraph 4 - Bell AH-1 Cobra Variants
      Squadron Signal - Bell AH-1 Cobra In Action
      Osprey - New Vanguard 125 - Huey Cobra Gunships
      XM-118 Organizational DS GS and Depot Maintenance XM118
      Concord 3002 US Marine Corps Helicopters
      airport-data.com
      aerialvisuals.ca
      planepictures.net

      226 downloads

         (7 reviews)

      1 comment

      Submitted

    14. SF2 F-22A USAF Raptors Redux 2016 - More Skins and Squadrons

      SF2 F-22A USAF Raptors Redux 2016 - More Skins and Squadrons
      by Viper63a
       
      More F-22 skins and squadrons for the "SF2 F-22A USAF Raptors Redux 2016 Version 2.5" package. Blaze got me thinking about some of the old Raptors from the golden days of flight sim, so I brought some of those "What if" Raptors to SF2 levels!
       
      You will need the original main pack for these skins to work. You can get that with the following link...
       
      http://combatace.com/files/file/15909-sf2-f-22a-usaf-raptors-redux-v3/
       
      Included in this package are the 14th SEA, 22nd Desert, 80th SEA, 433rd Various/Black, 493rd Desert and etc... All squadrons have their complete compliment of decals for their "What If" scenarios. These are considered to be "Show Birds" or Mercenary jets deployed into the USAF mix of some future conflict. There are some other Raptors from Nellis and one special Raptor for Paris.
       
      As always, I recommend that you back up your mod folder before you install any new mod...just in case.
       
      * To install, simply unzip and copy the contents of the "To_Mod_Folder" folder to your StrikeFighter2 mod folder and Overwrite (if needed).
       
      My StrikeFighter2 mod on Win97 64-bit was..(yours may be different)...
       
      C:\Users\<your_id>\Saved Games\Thirdwire\StrikeFighter2...
       
      That's it, Enjoy!
       
      Viper63a
      ----------------------------------------------
      Credits:
      ----------------------------------------------
      * F-22A Raptor Templates - Jimbib
       
      http://combatace.com/topic/73595-f-22a-raptor-templates/
       
      ----------------------------------------------
       
      Special Thanks to Blaze for ideas!
       
      Enjoy!

      =Viper=

      488 downloads

         (10 reviews)

      6 comments

      Updated

    15. Mirage 5 Pack Chile Air Force

      Mirage 5 Pack Chile Air Force.
       
      MIRAGE 5MA "ELKAN"
      MIRAGE 5MA "ELKAN" (Early)
      MIRAGE 5R "ELKAN"
      MIRAGE 5MD "ELKAN"
      Install - Need DLC7 Mirage5BA.
       
      Mirage 50C [Pantera prototype]
      Mirage 50C
      Mirage 50CN Pantera
      Mirage 50DCN Pantera
      Install - Need Update July 2012 and DLC Mirage IIIO
       
      Mirage 50FC
      Mirage 50FC (Early)
      Install - For Strike fighters 2 Full Merge 4 or 5 (minimum SF2Israel or SF2Europe ).
       
      The Elkan (name of the FACH for Mirage 5 Mirsip) were purchased secondhand from Belgium in 1994 for a total of $ 108 million. Replaced the Hawker Hunter Aviation Group No. 8 based in Antofagasta. During his service with the air force flew more than 14,000 hours over 12 years. The FACH at the time acquired 15 Mirage 5BA MIRSIP (called M-5MA Elkan by FACH), 5 Mirage 5BD MIRSIP (M-5BD Elkan) and 1 and 5 BD Mirage 5 Mirage 5BR reconnaissance without modifying the standard MIRSIP. Aircraft registrations received 701 to 725. At his low eight aircraft were operational, nine out of service and two rugged.
       
      Mirage 50C and 50FC aircraft upgraded by ENAER with help from the Israeli company IAI for Chile with canards, revised, Kfir style nose and new avionics; 13 50C and FC upgraded plus two 50DC trainers.
      Later converted mirage50CN Pantera.
       
      Modelo - TK (Mirage IIIO)
      Texture - Ludo, Denis Oliveira
      mod - Denis Oliveira
      Decals - Coupi, PauloPanz
       
      I thank the friends PauloPanz and Coupi.

      338 downloads

         (6 reviews)

      0 comments

      Submitted

    16. Mirage 5BD

      Mirage 5BD
       
      The Dassault Mirage III is a family of single-seat, single-engine, fighter aircraft produced by Dassault Aviation for the French Air Force and widely exported. Prominent operators included Australia, Argentina, South Africa and Israel, as well as a number of nonaligned nations. Though an older design, the second generation fighter is still a fairly maneuverable aircraft and an effective opponent in close range dogfighting. In French service it was armed with air-to-ground ordnance or R.550 Magic air-to-air missiles.
       
      The versatility of the design enabled production of trainer, reconnaissance and ground-attack versions as well as the Dassault Mirage 5, Dassault Mirage IIIV and Atlas Cheetah variants. A Mirage III was the first European combat aircraft to exceed a speed of Mach 2 in horizontal flight.
       
      Requirements: DLC Mirage5BA.
       
      Mod by Coupi, Paulo Panz and Denis Oliveira

      331 downloads

         (6 reviews)

      3 comments

      Updated

    17. Mirage IIIB/IIIBE PACK

      Mirage IIIB/IIIBE PACK
       
      Mirage IIIB
       
      The Armée de l'Air also ordered a two-seat Mirage IIIB operational trainer, which first flew in October 1959. The fuselage was stretched about a meter (3 ft 3.5 in) and both cannons were removed to accommodate the second seat. The IIIB had no radar, and provision for the SEPR rocket was deleted, although it could carry external stores. The AdA ordered 63 Mirage IIIBs (including the prototype), including five Mirage IIIB-1 trials aircraft, ten Mirage IIIB-2(RV) inflight refueling trainers with dummy nose probes, used for training Mirage IVA bomber pilots, and 20 Mirage IIIBEs, with the engine and some other features of the multi-role Mirage IIIE. One Mirage IIIB was fitted with a fly-by-wire flight control system in the mid-1970s and redesignated 'Mirage IIIB-SV (Stabilité Variable); this aircraft was used as a testbed for the system in the later Mirage 2000.
       
      Texture - Coupi
      3D mod - Denis Oliveira
      Decals - Coupi
      Data.ini - Coupi
      Cockpit - Coupi
       
      Mirage IIIBE
       
      The Dassault Mirage III is a family of single-seat, single-engine, fighter aircraft produced by Dassault Aviation for the French Air Force and widely exported. Prominent operators included Australia, Argentina, South Africa and Israel, as well as a number of nonaligned nations. Though an older design, the second generation fighter is still a fairly maneuverable aircraft and an effective opponent in close range dogfighting. In French service it was armed with air-to-ground ordnance or R.550 Magic air-to-air missiles.
       
      The versatility of the design enabled production of trainer, reconnaissance and ground-attack versions as well as the Dassault Mirage 5, Dassault Mirage IIIV and Atlas Cheetah variants. A Mirage III was the first European combat aircraft to exceed a speed of Mach 2 in horizontal flight.
       
      Requirements: DLC Mirage IIIO.
       
      Texture Temp by Ludo.m54
      Texture: Coupi,Ludo.m54
      Decals: Coupi,Denis Oliveira
      Data.ini: Coupi,Denis Oliveira
      Cockpit: Coupi
      3D mod: Denis Oliveira
      Pilot: Banidos Team

      269 downloads

         (5 reviews)

      4 comments

      Updated

    18. A-4M Skyhawk II - USMC - Complete Pack

      A-4M Skyhawk II - US Marine Corpse for Thirdwire A-4 Skyhawks v1.02
      ==================================================================
       
      *** SF2, SF2V, SF2I required (A-4F_74 model, KfirC1_77 cockpit and A-7E HUD-parts). Tested in full 5-merged installation only ***
      *** DLC 005 A-4K required ***
       
      In this mod included are 4 different versions of the plane with the following differences:
      - A-4M (available 1971-1975): much like A-4F, larger canopy. HighVis markings.
      - A-4M_75 (available 1975-1981): new nose, larger canopy, fintip fairing, new RHAW-system, HighVis markings.
      - A-4M_79 (available 1979-1982): new nose, larger canopy, fintip fairing, new RHAW-system, ARBS, LGB capable,
      early LowVis camouflage.
      - A-4M_82 (available 1982-1994): new nose, larger canopy, fintip fairing, new RHAW-system, ARBS, LGB capable,
      AGM-65 Maverick (1985+), later LowVis camouflage.
       
      This mod is based on dtmdragons Skyhawk II pack, he unfortunately never released. I used it as base and starting
      point, but rearranged it a bit, to incorporate new pylons and better reflect updates and the different
      camouflages used during the years.
      Included are the following Squadrons:
      - VMA-131 Diamondbacks (M_82)
      - VMA-142 Flying Gators (M_82)
      - VMA-211 Wake Island Avengers (M_75, M_79, M_82)
      - VMA-214 Black Sheep (M, M_75, M_79, 2x M_82)
      - VMA-223 Bulldogs (M_75, M_82)
      - VMA-311 Tomcats (M, M_75, M_82)
      - VMA-322 Fighting Gamecocks (M_82)
      - VMA-324 Devildogs (M)
      - VMA-331 BumbleBees (M, M_75, M_82)
       
      My thank goes to Dan (dtmdragon) for the Skyhawk II-Pack!
       
      Valuable Information came from 331Killerbee, who worked on the real planes and Muesli - Thanks you guys!
       
      A special thanks goes to RussoUK2004, who was patient enough to help me bring the new Blender-made Pylons to SF2!
      Thanks m8, I really appreciate your help!
       
      v1.02
      - corrected Hitboxes on all 4 planes, as they were shifted forward for unknown reasons
      - corrected some lines on A-4K_Body SpecMap and BumpMap
      - corrected the wrong position of the included sounds-folder
      - included an alternate PilotModel (provided by FanaticModder, made by ????)
      - included some new sounds (provided by FanaticModder, made by ????)
      - included a new 400gal droptank usable on centerline (Thanks cocas for helping with the conversion!)
      - updated loadout.inis to include the new tank
       
      v1.01
      - fixed a spelling error in the hangar-screens
      - changed VMA-331 (1980) CAG decal from "1st Marine Air Wing" to "2nd Marine Air Wing". The former decal is just renamed for easy switching.
       
      >>> You can use the Update if you already have v1.01 to just get the changed files! <<<
       
      Notes:
      - new pylons with different missile rails
      - new ARBS-nose
      - skins in 4096x4096
      - stand-in Kfir-cockpit modified and repainted (no real cockpit available)
      - 400gal Centerline Tank
      - corrected Bump- and SpecularMaps for the M (based on DLC A-4K which has them activated) -
      experimental and can for sure be optimized
       
      Installation:
      1. unzip to a temporary folder
      2. open "Put_Content_In_Your_Mod folder" and do as you were told, if asked to overwrite, say 'yes' :P
      3. enjoy!
       
      If some squadrons are missing in the loadout screen, you should add the following lines in the squadronlist.ini
      ("<mod>\pilotdata"-folder) with XXX changed to the next free number for the missing squadrons:
       
      [squadronXXX]
      Name=VMA142 <-- needed for this mod: VMA131, VMA142, VMA211, VMA214, VMA223, VMA311, VMA322, VMA324 and VMA331
      DisplayName=VMA-142 'Flying Gators' <-- the actual display text. Names for all squadrons are in "The Mod" section
      Nation=USMC <-- USMC for all squadrons
       
      Credits:
      - Thirdwire and TK for a great game, models and the cockpit-parts I used.
      - dtmdragon - original Skyhawk II pack, ini-work, ARBS-configuration
      - Alejandro - A-4M/N canopy/nose mods, Escapac-seat
      - FastCargo - Fakepilot
      - ravenclaw_007 - all weapon-models included
      - RussoUK2004 - conversion of all Pylon-models, improvements
      - cocas - conversion of the 400gal tank model
      - FanaticModder - provided the sounds, made by ????
      - OldDiego/XRAY (not sure) - av8pilot, USMCNM2-pilot
      - ???? - F-16B_PavePenny-model
      - ???? - J52-Engine-Sound
      - me - ini-work, Pylon- and Tankmodels (Blender), paintwork, hangar/loadingscreens, modified cockpit
       
      Please PM me, if I forgot you or you know one of the unknown heroes!
       
      Thanks:
      - mue for his great LODViewer, which was a big help while creating the camos and placing stuff!
      - Crusader several threads as inspiration for the cockpit-mod and how to setup and change things. Those were valuable information. Thanks!
      - RussoUK2004 creation of BumpMaps tutorial from the forums
       
      P.S.
      If you have any problems with this skin or have suggestions and hints, feel free to PM me.
      This pack is freeware and the parts I am responsible for, may not be used for payware of any kind.
      If you want to use anything, just do so, but give credits. Thanks
       
      10_06_2016

      1,463 downloads

         (14 reviews)

      18 comments

      Updated

    19. Hunter F.6 (60)

      This is DLC 1 "Hunter F.6 (60) Royal Netherlands Air Force" upgrade,
      to match new Hunter F.6 standard.
       
      You need Hunter F.6 pack to use. http://combatace.com/files/file/16192-hunter-f6/
      Same credits, same operations, same install procedure ....
      .... same plane with IRM rails!
       

      Enjoy.
       

      @paulopanz
       


      139 downloads

         (2 reviews)

      0 comments

      Submitted

    20. Hunter F.6

      This is THE Hawker Hunter F.6
       
      A labour of love, made about 3 times and lasting several years.
      In fact new outstanding high res textures made by Sundowner,
      took me with this pack almost ready to upload.
      So I slowly adapted and improved my RAF skins.
      Then as this new dressing changed the bump maps I had to
      adapt stock skins too.
      But when the job was almost done I decided to improve and update
      foreign Hunters to match the new RAF level.
      So at last here we are Gents!
       
      WHAT'S IN:
       
      - basically a whole NEW plane
       
      - 4 stock RAF skins improved and upgraded
      - 34 new RAF skins
      - 6 BAF skins (stock, updated and new)
      - 5 KLU skins (stock, updated and new)
      - 4 RJAF skins (stock, updated and new)
      - 4 IfAF skins (stock, updated and new)
      - 1 FAL upgraded skin
      - 3 Acro Teams upgraded skins
       
      - new decalsets
       
      - pilot
      - sounds

      OPERATIONS:

      - Canopy open Key=10 autoclosing at take off

      TO INSTALL:
       
      - open zip files and extract into your mod folder (2,16 GB)

      CREDITS:
       
      - TW/TK for this plane
      - Sundowner for High Res Temps (Hurraj!)
      - Spillone104 for Sounds
      - paulopanz (me) for skins, decals, inis etc
       
      Enjoy!
       
      @paulopanz
       
       
       


      458 downloads

         (8 reviews)

      7 comments

      Submitted

    21. A-4B-ARGENTINA

      A4-P Argentine modified version of A4B, these aircraft had a large
      participation in the Malvinas war with many victories,
      Here these conflicts are represented skins.
       
      This mod includes a fake pilot adds antennas
      6 different skins
      armament, pilot, sound effect and ejection seat.
      to use this plane is necessary SFP2 A4-B, WOV,
      for the complete installation of the updated series.
      how to install copy the contents of each aircraft folder, sound, pilot,
      etc... inside your mod folder corresponding simulator.
      thank you very much to the people who created weapons and effects using this mod
       
      THE BANIDOS-TEAM
       
      Torno-Suicidal

      568 downloads

         (12 reviews)

      5 comments

      Submitted

    22. Hawker Hunter F.60

      Export version of the Hunter F 6 fighter for Saudi Arabia. 4 planes sold.
      Serial Numbers: 60-601/604
      Service: 1966-1974


       
      WHAT's IN:


      - Hunter F-60 Saudi (new skin, decals, loading screen); canopy open: key 10
      - Hunter F-6 edited userlist whitout Saudi (now F.60)
      - Hunter Sounds & Euro Pilot

       
      OPERATIONS:


      - Canopy open Key=10 autoclosing at take off.

       
      TO INSTALL:


      - simply put everything in your main mod folder and let overwrite.

       
      CREDITS:


      - TW/TK for Hunter F.6
      - Sundowner for 2048x2048 Templates and new bump maps
      - Spillone104 for his outstanding sounds

       
      This 3.0 update is only an hors d'oeuvre.....

      Siena, somewhere in Italy 27.12.09 - 6.6.2016
       

      Paolo

      274 downloads

         (5 reviews)

      2 comments

      Updated

    23. Strike Fighters 2 SeaStorm FAS.1

      SeaStorm FAS.1
      this his based on my the Hawker Siddeley Hs.1202-9 fighter uploaded some years ago
      back story
      in the late in 1970´s the Royal airforce started studis to replace the aging Fleet of Phantoms in 1977 the HS-1202-9 proposal was declared winner
      1980 frist operational Squadron was in service and UK under the name Storm FGR.1
      at the same the Royal Navy also want to replace its old Phantoms fleet it to reduce pilot work load the navy ask for two seat version the SeaStorm FAS1 wend operational in late 1981
       

      Model and skin Cocas
      FM based on stock F-16 netz
      cockpit pilot and seats by Ravenclaw_007 many thanks Volker
      decals by Sinners and Wrench and serials are stock
      all needed weapons are on gunnys pack
       
      install instruciones
      unrar to your desktop after just drop in to your mod folder check KB at CA for details
       
      templets included.
      enjoy
       
      Cocas

      259 downloads

         (1 review)

      0 comments

      Submitted

    24. F-4T Phantom II Air Superiority Fighter - Ghost Grey Phantoms

      F-4T Phantom II Air Superiority Fighter 1.0
       
       
       
      The F-4T was a late 1970s proposal by McDonnell for a stripped F-4E optimized for the air superiority role. All air-to-ground capability was to be eliminated and associated equipment removed. The armament consisting solely of the built-in M61A1 cannon, the four belly-mounted AIM-7 Sparrow missiles, and the four wing-mounted AIM-9 Sidewinder missiles, or an alternative warload of six AIM-7. A digital computer was to have handled the weapons system.
      By the late 1970s, the Phantom was clearly old technology, and no customers ever expressed any interest in the F-4T. The project was abandoned before anything could be built. It was never clear but it was suspected that the proposal had been aimed at a particular potential export customer.
       

      BUT what if the F-4T had entered production, either in foreign service, or to supplement the F-15A, or even as a potential alternative to the F-16A ADF?
       

      And so I give you the F-4T Phantom II Air Superiority Fighter:
       
      - Base aircraft is the 'F-4E_79 TISEO & ARN-101' from Ravenclaw and co’s awesome F-4E USAF pack.
      - Deleted all air to ground weapons capability.
      - Each inner wing weapon station can carry either 2x AIM-9 or 1x AIM-7 or an ECM pod.
      - Empty weight, empty inertia and stall speed lowered to that of the stripped out Third Wire F-4F. This makes it probably the most maneuverable and best dogfighting F-4 Phantom models, other than the IAF Super Kurnass 2000 prototype.
      - Retained AN/ARN-101 antenna for long range navigation.
      - Retained TISEO for target identification.
      - Higher 'G' HPC center drop tank.
      - Cleaned up the ‘noises’ and shadows on the radar display to better represent the digital filtering of the Digital Scan Converter Group (DSCG) radar display later model F-4E were equipped with.
      - Added Pulse Doppler look-down function to the AN/APG-120 radar, as later model F-4E Phantom’s upgraded with the AN/AWG-10A digital fire control computer had this feature.
      - Changed the gunsight reticle to the green and red colored AN/ASG-26A which was also used on the F-4G Wild Weasel.
      - Ghost Grey Air Superiority camouflage scheme.
      - Changed the fiscal year component of the serial numbers to the late 70's: 77, 78 or 79.
       
       
       
      Included in this mod are:
       
      - F-4T Phantom II
      - 9 different USAF, ANG and AFRES skins.
      - 7 different USAF, ANG and AFRES squadrons.
      - High resolution Ghost Grey camo F-4E PSD templates
      - F-4T hanger & loading screens
       
       
       
      To Install simply un pack and drop into your mods folder.
       
       
       
      Notes:
       
      Animation / Function
      - Canopy
      - Hook
      - Air Refuel
      - Gun Vent ______________ automatic when gun is fired or as soon as the landing gear is deployed
       
       
       
      Credits:
       
      - ravenclaw_007
      - original model by TW , BPAO , Crab_02
      - cockpits from TW
      - TISEO made by Crusader
      - 3D model , textures and weapons by ravenclaw_007
      - Pilot, Florian & JAT81500
       
       
       
      Enjoy,
       

      Dan

      414 downloads

         (7 reviews)

      2 comments

      Submitted

    25. SF2:I REAF/EAF Spitfire Mk.V Trop Pak by Cocas Aircraft Factory

      SF2:I REAF/EAF Spitfire Mk.V Trop Pak by Cocas Aircraft Factory & Co (ver 0.9) 1/06/2014
       
      -- Something for the Mid-East --
       
      = For SF2:I, and/or Full-5 Merged +Expansion Paks (Reccomended/Preferred) =
       
      *Note: having whichever expansion pak gave us the Spit Mk. IX is required, as this mod references the stock 3W destroyed Spitfire, and early EAF roundels. It is designed to be =ONLY= used in the SF2:I environment. Anything else is 'at your own risk'. (although it WILL work in a FUll-5 merged +2 Expansion Paks) *
       
      This is tagged as Ver 0.9, as we're sure some minor fixes may be required. We wanted to get it out into the hands of End Users ™, both for your flying pleasure, and further examinations.
      As stated, above this aircraft package is for use ONLY in the SF2I environment, and only between the years of 47-49 (although tagged with a 44 start date). This is required, as the national marking reference ALL stock 3W decals.
      All markings are decals, and Decal Randomization is set to TRUE. You have 26 historical serial numbers, in Arabic characters.
      Skin included with the package is:
       
      EAF: No. 2 Squadron (post-45, just EAF; previous user, REAF)
       
      Finished in the Standard Desert Day Scheme, as delivered from RAF stocks during WW2.
      The canopy operates via the Standard Animation Keystroke ™, Shift/0. Guns are also grouped, MGs in Group 1, the cannon in Group 2. No weapons or guns are included -you SHOULD already have these-, but the pilot figure and drop tank are.
       
      When in game, you'll see:
       
      Spitfire Mk.Vb Trop EAF (CAF)
       
      on the aircraft selection dropdown menu. This will diferentiate THIS Spitfire from any other EAF Mk.Vs you may (or may not) have.
      As always, fairly easy to follow, yet detailed install instructions are included. So, please read them.
      Good Hunting!
      Wrench
      Kevin Stein
       
      -for Cocas Aircraft Factory, Prop Works Division-
       

      Changes for verson 0.95:
       
      Revamped all hit boxes

      196 downloads

         (3 reviews)

      0 comments

      Updated

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