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    1. Bo-105 PAH1A1

       ____________________________________
       Bo-105 PaH1 Addon for SF2 series
       ____________________________________
       General:
       --------
       Since 1979, the German Army received 212 PAH anti-tank versions and 100 M-versions as liaison and observation helicopters
       totaling 312 Bo 105s. The helicopter was retired from German Army service on 13 December 2016 with an 18-aircraft formation
       flyby from their base in Celle.
       (source:wiki)
       Installation:
       -------------
       Unpack the files, read the Bo-105_README.txt!  
       Drop all files into your mod folder the way they are setup in this pack.
       If you are unsure about the way how mods are installed, check the knowledge base at CombatAce!
       Model features:
       ---------------
       + German Armyy Helo crew models
       + AN/AR 54 CM Dispensers. Never mounted, but stored for serious case. (Info by Ex PAH1 crew)
       + HOT missiles. The tubes are part of the model, as they were not jettisoned in real.
       
       Credits:
       --------
       Kesselbrut for his Gazelle cockpit, i borrowed for this.

      419 downloads

         (2 reviews)

      0 comments

      Submitted

    2. Malaysian Skyhawks - A-4PTM/TA-4PTM

      Malaysian Scooters - A-4PTM/TA-4PTM for SF2 - v1.0
      ==================================================
      *** any SF2 that has the A-4F for the cockpit and DLC019 required for the A-4L model ***
      The Tentera Udara Diraja Malaysia (TUDM, or Royal Malaysian Air Force) ordered 88 surplus Skyhawks (25 A-4Cs and 63 A-4Ls) in 1980. The TUDM wanted these planes refurbished into 54 single-seaters and 14 two-seaters. However, the US government placed a temporary hold on the sale, and escalating costs due to inflation resulted in a cut in the order to only 40 aircraft.
      Grumman Aerospace at St. Augustine, Florida was given the contract to perform the rework on the TUDM Skyhawks. The rework included a complete rewiring, plus two extra underwing hardpoints similar to A-4E and later Skyhawks. A refurbished J65-W-20 engine was fitted. Updated electronics were also fitted, including the AN/ARN-118 TACAN, a SAAB RGS-2A lead computing weapons sight, a Lear Siegler altitude heading reference system, and an AN/ARC-164 UHF transceiver. The A-4Cs were fitted with the dorsal avionics hump. aswell as wing spoilers. A drag chute was installed below the tailpipe. A new canopy was fitted, which was slightly bulged at the sides. Some of the aircraft received preparations for the Hughes AN/ASB-19 Angles Rate Bombing System, aswell as provisions for AGM-65 Maverick missiles, but both were actually never used with these planes. Provisions for the use of AIM-9 Sidewinders were incorporated on the outer wing pylons. In the end, Grumman modified 34 aircraft. They were assigned the designation A-4PTM (where PTM stood for Peculiar to Malaysia, other sources say Persekutan Tanah Melayu - Federation of Malay States). The A-4PTM flew for the first time on April 12, 1984 and modified planes were assigned the TUDM serials of M32-07 to M32-40.
      Six A-4C/A-4L airframes were converted into two-place Skyhawks. This was done by inserting a 28-inch plug into the fuselage. Canopy and tandem seating arrangements were generally similar to those of the Douglas-built TA-4s. These planes were designated TA-4PTM. The TA-4PTM also featured five underwing pylons. The first TA-4PTM took off on its maiden flight on August 28, 1984. The six TA-4PTMs were given the TUDM serials of M32-01 to M32-06. Since they were based on the earlier A-4C/L, the 6 planes were among the few two-seaters, that used the J65 engine (together with early TA-4S from Singapore).
      Deliveries began in 1985 and were completed by February 1986. A-4PTMs served with No 6 and 9 Squadrons, both based at Kuantan AB, while TA-4PTMs served only with No 6 Squadron. Their service with the TUDM was quite brief. In 1989, it was announced that they were going to be withdrawn from service and replaced by British Aerospace Hawk Mk.208s in late 1994. Six Skyhawks were retained as tanker aircraft, using a centerline Douglas D-704 external buddy tank.
      By September 1999, the TUDM Skyhawks were no longer operational, and were derelict at the Royal Malaysian Air Force Base at Kuantan.
      Little information are available about those planes, so I tried to come as close as possible to the real ones. Cockpit is a heavily modded A-4F-cockpit modded around the fact, that the radarscreen was deleted and many intruments were rearranged to fill the space. According to Lt. Khoo those planes didn't have any countermeasures (no ECM, no Chaff/Flare-Dispensers) and probably no RWR. To add some survivability I deceided to leave RWR in the mod. ECM and Dispenser is commented out in the data.ini, so if you want to add those, just remove the //-bits.
      If you now ask, why the hell do we need a mod of this plane, if it barely can survive in the timeframe it was used? We do not, but I made it, because I could :P I like this plane, because it always was one of the lesser known variants of this well-known plane and for me it is one of the best-looking Skyhawks out there. So, I hope you have some fun with the Jungle Scooter. :)

      Installation
      ============
      1. unzip to a temporary folder
      2. open "Put_Content_In_Your_MOOD_Folder" and do as you were told, if asked to overwrite, say 'yes' :P
      3. enjoy!
      If the Squadrons are missing in the loadout screen, you should add the following lines in the squadronlist.ini ("<mod>\pilotdata"-folder) with XXX changed to the next free numbers:
      [SquadronXXX]
      Name=Malaysia_6SQN
      DisplayName=6th Squadron
      Nation=Malaysia
      [SquadronXXX]
      Name=Malaysia_9SQN
      DisplayName=9th Squadron
      Nation=Malaysia

      Credits
      =======
      - Thirdwire and TK for a great game, models and the cockpit-parts I used.
      - Fracture - TA-4 model
      - Alejandro - Escapac seat
      - FastCargo - FakePilot
      - OldDiego - VPAF-Pilot-model
      - ravenclaw_007 - LAU-3-Rocketpods + Rockets
      - myself - all other work, including 3D-models (tanks, pylons, addons, refuelingpod)
      If you created the ????-marked items, please contact me, so I can add your name in the credits! If I forgot someone, please PM me too!

      Thanks
      ======
      - Crusader for valuable information regarding weaponsstations-arrangement, I found in the forum, aswell as Skyhawk cockpit.ini-tweaks.
      - mue for his great LODViewer, which was a big help while creating the camos and placing stuff.
      - Lt. Khoo, a former RMAF Skyhawk Pilot, that provided valuable information.
      - Paul Ooi from http://www.paulooimodelworks.com/, that brought me in contact with Lt. Khoo.
      - cocas for help learning 3D-stuff!
      - RussoUK2004 initial conversion of the pylon-models
      - denisoliveira infos and help adjusting fakepilots to match the original models look.

      P.S.
      ====
      If you have any problems with this skin or have suggestions and hints, feel free to PM me.

      Disclaimer
      ==========
      This mod or parts of it may not be used for payware of any kind. If you use something, give proper credit.

      25_01_2016 to 01_10_2017

      274 downloads

         (2 reviews)

      3 comments

      Updated

    3. CP-122 Neptune

      Royal Canadian Air Force Neptune Mod for SFP2 v1.0 (CP-122)
      *** This is a mod of the original P-2H (P2V-7) released by Tracker and the Argentine Modders Group ***
      This Mod represent the CP-122 Neptune of the RCAF :
      You fill find the complete aircraft in this package.
      404,405 and 407 Squadrons
      Early (AB + 3) 
      Early (RCAF + 3)
      Late (RCAF + 3)
      All decals are made by me. I redraw the panel lines and rivets. 
      Serials are real one's but not squadron specific.
      Background :
      The Canadian version of the Lockheed Neptune (P2V7) served as an anti-submarine, anti-shipping and maritime reconnaissance aircraft in the RCAF Maritime Air Command from 1955, replacing the Avro Lancaster maritime aircraft. The Canadian P2V7 was fitted with piston engines initially, although, in 1959, the Neptunes had two underwing Westinghouse J34 jet engine pods retrofitted, similar to those fitted to US Navy variants. Armament included two torpedoes, mines, depth charges, bombs carried internally plus unguided rockets mounted externally underwing. A total of 25 Neptunes served with nos. 404, 405 and 407 squadrons until 1960. Upon unification of the Canadian Forces in 1968, the Neptune was retired and retroactively re-designated the CP122, The RCAF Neptune was replaced by the Canadair CP-107 Argus in the same year.

      1977Frenchie
       

      210 downloads

         (0 reviews)

      0 comments

      Submitted

    4. CF-151 (Rafale) * What-If

      Complete aircraft based on JAT81500 terrific Export Rafale Pack v1.0 :
       
       
      Fictional Royal Canadian Air Force Rafale Mod for SFP V2 (CF-151)
      This addon represent the folowing versions of the Rafale :
      - Canada (F3+ version) 
      *** Same version as India ***
      Rafale EH
      Changed the roundel on the skins and the decals on this pack are  made by me.
      Background :
      As the original Lockheed Martin F-35 Lighting II Canadian Procurement have been froze by the Liberal government after their 2011 election. It's been long speculated which fighter would replace the aging CF-188's of the RCAF. In 2017, the Liberal government announced the 18 Boeing Super Hornet would be bought as interim aircraft to fill the holes of the current Fleet of CF-188's so operational status can be maintained at 100%. As the tender for the replacement still went on, many manufacturers when on the line to win the replacement aircraft contract.
      In the year 2017, Boeing sued Bombardier (Canadian Aerospace Company) over a dispute on aircraft sales (CS-100's below cost) to Delta Airline. Many actors in Canada, USA and even Britain went to defend the Canadian Company that their was nothing wrong by doing so as Boeing did it in the pas itself (like Air Canada Boeing 787). The response by the Canadian Government was to initially re-think the 18 Super Hornet's order. On septembre 25th, the US court stated the Bombardier was at fault and a double 80% sale tax was then charged on every CS-100 sale to the US market. The Canadian response was immediate with cancellation of the Super Hornet buying. 
      On september 26th, the Liberal's announced that a new fighter have been chosen for the RCAF. The secret have been well kept in the RCAF and government ranks. The announced was the cancellation of the F-35 Lightning II procurement and the buying of 72 Rafale C (same as EH model of the India Air Force) with armament, support and maintenance for a life span of 30 years. The Rafale C under the RCAF would be called CF-151 Rafale-C and would equipped the 6 Tactical Fighter Squadrons (401, 409, 410, 416, 425 and 433).
      The 12 first planes (serials 151101 to 151112) were delivered as early of 2018 to the 410 Cougars for training and transition of the CF-18 pilots.  Then the other squadrons received their 12 planes each in late 2018- early 2019 time line.
      Here is the 12 serials per squadrons :
      410 Cougars        151101 - 151112
      425 Alouette        151113 - 151124
      433 Porc-Épic        151125 - 151136
      409 NightHawk        151137 - 151148
      416 Lynx        151149 - 151160
      401 Ram            151161 - 151172

      1977Frenchie

      345 downloads

         (0 reviews)

      7 comments

      Submitted

    5. Berguet Siroco M by CAF (What If)

      Late 1950´s Breguet's project for a jack of all trades for the upcoming French Carriers, in the end, the project was scrapped wend 
      the Aeronaval decide to use to buy two single role fighter instead of one multi-role fighter the rest is History!

      FM his just copy paste as usual 
      all weapons are on Gunny weapons pack
       
      model  ini edits skins and  decals by CAF team 
      Cockpit by TW
       
      To install just drop the  file to your on you savegames etc StrikeFighters folder
      enjoy 
      Cocas
      CAF team
      PS readme has lots of typos! LOL

      171 downloads

         (1 review)

      2 comments

      Updated

    6. SeaHawk Mk-50 + HNLMS Karel Doorman combo

      A complete SF-2 pack upgrade kit SF-2NA ready
       
      Credits:
       
      - Bunyap for this old but gold plane;
      - Hinchinbrooke for original Bulwark CV
      - Alex "Spillone104" sound & testings;
      - Paolo "Paulopanz" (3) Skins, decals etc.
       
      To Install:
       
      Put all in main mod folder.
       
       
      Happy carrier take off / landings!
       
      @ paulopanz

      399 downloads

         (0 reviews)

      0 comments

      Updated

    7. Special Hercules Over Vietnam

      This is extra pack of special versions of C-130 Hercules used by USAF during Vietnam War period.
      Pack contains all required models and it is based on Dels great new C-130 Pack + update available here on Combat Ace.
      http://combatace.com/files/file/16427-c-130-hercules-superpack/
      update here:
      http://combatace.com/files/file/16480-c-130-hercules-superpack-add-on-1/
      All skins are based on templates by Dels and are done in 2048x2048 format.
      Credits:
      Original model + pit model: Dels
      C-130 fake pilot mods, AQM-drones, Cargo 1800gal fule tank and DC-130 pylons: yakarov
      Pack contains:
      C-130E(I) Combat Talon I.
      In 1965-1966 Big Safari program started programs Skyhook / Stray Goose programs resulting in series of modifications to C-130E airframes as Fulton Recovery System and AN/APQ-115 TF/TA Radar.
      On 8 September 1966, Stray Goose deployed 4 aircrafts and personnel to Southeast Asia as Combat Spear unit under PACAF as Detachment 1 314th Troop Carrier Wing. Aircrafts operated from Nha Trang AB in Vietnam. and became first Combat talon aircrafts used in combat.
      C-130E(i) Combat Talon I 
      HC-130P Combat Shadow.
      In mid-1966 flight testing began of rescue helicopters equipped with aerial refueling receivers, and 11 HC-130H - the controller aircraft were modified as tankers and redesignated the HC-130P. SAR, Command and Control/vertical lift (helicopter) aerial refueling aircraft, entering service in Southeast Asia in November 1966.
      Amid few original ARRS units this set covers painting and decals of 39th ARRS.
      DC-130A & DC-130E.
      Operations over China and Vietnam could not be succesfulf if not drones operated by 350th SRS . Three C-130As (56-0527, 56-0514 and 57-0461) and three C-130Es (61-2368, 61-2369 and 61-2371) were converted in the 1965-6 timeframe. It is possible that the DC-130As were intended for tactical drone operations and the more powerful and longer ranged DC-130Es were intended for strategic operations with 'big winged' Model 147s over China. The DC-130As generally migrated to test activities after the war and the DC-130Es, after serving with the 432nd TDG, rejoined the transport fleet as C-130Es.
      During service in Vietnam all DC-130A were later retrofitted with four bladed Hamilton Standard props.
      Ive made all decals for all versions covering years of use in USAF service based on available reference materials.
      So all serial numbers are historicaly correct. 
      National and squadron markings as always in my case are painted on skins.

      I did not include any new bump or specular maps. Great stuff for replacment can be found in Kulbit80 pack:
      http://combatace.com/files/file/16489-vmgr-152-hi-viz-skin-for-kc-130f/
      As weapons AQM-34 - is EOGR missile - can be anything it will not work as drone anyway).
      Pylons are set as TLR - to acomodate EOGR  -but somehow there is option to load one drone - do not use it. as it will apear somewhere in middle of aircraft.
      AQM-34 Drones covers three versions:
      G- ECM version equipped with ALE-2 chaff dispening pods.
      L-low-altitude photo recce
      Q- big wing ELINT version
      In HC version refueling drogue is deployed at speed near 120kts. (to simulate refueling helicopters too.)
      Note:
      In this pack (unlike original Dels C-130) JATO is activated by vector thrust controll (similiar as in latest Tu-22 pack)
       
      report bugs.
      Jarek Hereda.

      306 downloads

         (3 reviews)

      2 comments

      Submitted

    8. tsr2_2017

      TSR2...........The Alternative Story
       
      6 April 1965 was set to be a sad day for the British aircraft industry, the cancellation of the TSR2 was imminent, the costs were spiralling and the project was slipping further backwards, the project had its supportures but its biggest enenmies were those in power.
       
      But, on the morning of the 5th April something nobody saw coming happened, something that if it turned out to be true could save the entire project and thousands of jobs in the UK avation industry, indeed ministers in parliment were astonished to say the least, if the project was killed off now the British public would be furious , questions would be asked and answeres would be demanded, the government had some serious decisions to make, and quickly for the offer was for 24 hours only !
       
      So what had happened ? Well at 9:45 GMT the British Aircraft Corporation were thrown a lifeline, an American company had stepped in with an offer to see the project through, they were willing to finance all that had been spent on the project so far, this would mean that all the British tax payers money was safe, they were willing to pay back to the British government what they had spent on development costs so far.
       
      In return they wanted the British to basically start again with the project financially, they would work with BAC to carry out further development and testing on a 50/50 cost basis , supplying their own expertise as an aid to the programme.
       
      So, essentially the TSR2 project could be saved, from now on the cost would only be half of the projected costs , somebody wanted in on this venture badly, but who and why ?
       
      April 6th was the day the axe was supposed to fall on the TSR2, government ministers shuffled in their seats as the announcement was due to be made, silence fell , the announcement was short. "The TSR2 Project WILL Continue", there were gasps of amazement amid cheers of joy.
       
      Over the next few hours many questions were asked, some answered, some not, but the main one was WHO ??
       
       
       
      Enter onto the scene one of the worlds if not the worlds most famous aircraft manufactures,
       
      Boeing
      Yes, Boeing, the company famous for its outstanding range of airliners and bomber aircraft.
      Boeing saw the potential of the TSR2 programme and whilst traditionally being a manufacturer of large designs it wanted a smaller tactical bomber/attack aircraft than its previous offerings.
      The war in Veitnam was looming and rather than starting from scratch the wise men at the company saw that the combined companies that make up the British Aircraft Corporation had the expertise to pull the project through , they just needed access to more money, money Boeing were willing to commit.
      Boeing would not only help financially, they wanted to help solve the current issues and take development further, indeed they wanted to market the project world wide !
       
      The flight testing carried on at quite a pace, problems were found and solved, with there not being as much red tape and politics to go through as previously progress was finally being made.
       
      To get things moving and keep politicions quiet the first batch of the BAC/Boeing Thunderstrike GR1A as it was to be known entered service with the RAF on December 1st 1966 and the RCAF taking its aircraft the following year. Only 100 of this version were produced 60 for the RAF and 40 for the RCAF.
       
      The GR1A was hurried into service so that the BAC/Boeing designers could address some of the types more seroius problems.
      From day one the TSR2 had been dogged by the extremely tight fit of its engines, airframes were matched to engines and a single engine removal to take 60+ hours, obviously this could not continue, there was no way the airframe could be widened externally, the only sensible answer was to get rid of the bombay and move the engines slightly closer together, the airframe was strengthened for under fuselage pylons and a fixed 700 gallon tank in its place also doubling up as a heatsink for gearboxes and the like, this was a trade of in all directions but as the original design required a removeable 680 gallon tank in the bombay and an optional 1000 gallon panier tank it was considered the best way forward.
       
      The next issue was with the main gear, right through the testing phase it had proved troublesome and prone to slapping when the first wheel made contact with the runway, numerous fixes had been tried but even now the in service GR1A's were still having issues.
      Again Boeing's design team came up with the solution, it was stunningly simple ! They got rid of the tandem swivelling upon retraction complicated system for a more conventual single leg with a pair of wheels attached to it, the same alloys as used on the B52 main gears were used as it was considerably stronger the the British equivalent.
       
      The improvements implemented over time were immense , just about every single part of the aircraft and its systems were changed in someway , only the basic shape of the original TSR2 remained the same.
      Even while the original GR1A's were being delivered the next model was starting to enter the production phase, this time the aircraft had gained two 30mm Aden cannon under the nose, the original proposal for a side ways looking radar had been abandoned soon after Boeing got involved [this was now installed into the reconnaisance pod] so the cannons used up the space that had been gained by its removal.
       
      The next design change was probably the most ambitious , Boeing wanted something that was never on the cards for the TSR2 project, they wanted a navalised version , something to compete against the RA-5C Vigilante, the British design team were astounded by this, but Boeing who had several aircraft for evaluation and flight testing had now got their own production line running, with all this extra capacity anything could now be possible !
      The modifications to the bombay area and fitting of under fuselage pylons had inherantly strengthened the whole underside of the aircraft, a "full strength" arrestor hook had been installed from day one instead of the original proposal for an "one time" emergency type, the fin was essentially cut in half to make it fold for carrier stowage.
      Production of all the navalised versions was to take place at Boeings own plant, initally the US Navy were very reluctant to even trial the idea of a British jet on their carriers, but Boeing's persistance paid off and the Navy placed orders for two versions ; an all out attack variant and a dedicated reconnasiance platform.
      For the Marines it was a no brainer, the aircraft was perfect for their "in country" mud moving roll.
      It should be noted that all these US aircraft and indeed the Export version that followed all used US built Pratt and Whitney engines, US sourced ECM and countermeasure systems and carried either two Browning 20mm cannon or the 20mm Vulcan "gatling gun"
       
      Export customers for these US built versions included Isreal and Austrailia among others.
       
      Meanwhile back in the UK the RAF versions continued to flourish, changes were generally small and more inline with keeping up with current upgrades to software and such, the biggest problem was with there being so many versions in service at the same time, engines grew ever more powerful even though the design had never been short of power, a dog fighter it was not but down low at high speed nothing came close.
      The terrain following radar was a world beater, the ride was stable down low and the wide angle HUD made sure "head down" time was virtually not needed.
       
      South Africa, India, Saudi Arabia and Canada were among the UK spec exports.
      Once the Royal Navy accurired its Malta Class carriers it too became users, these carriers and these aircraft being the biggest the Royal Navy had ever operated.
      The one thing that did come about from the navalised versions was the fitting of cannards to the nose section , roughly in line with the pilots position. These were fitted to cure a nose down tendancy in certain circumstances when taking off from a carrier, infact several US Navy aircraft were lost and all remaining aircraft were only to be flown by senior pilots with 2000 hours or more.
      Two small pitot tubes were positioned in front of each intake to limit the angle of the canard if the airflow became close to intake surge limits.
      Pilots reported a general feeling of more stability under weapon launch conditions and the RAF's
      GR7 version came with them as standard fitment........if only they had been discovered earlier.
       
      The GR7 was basically the RAF's ultimate Thunderstrike, the original internal ECM fit was very limited in effectiveness and difficult to upgrade so after many years of trying different configurations of US built pods the design team at BAC eventually came up with two purpose built pods which could be installed onto the wingtips replacing the two IRM stations, the pods could be removed in less than one hour making upgrading easier and as a bonus they were more aerodynamic and didnt use up a valuable wing pylon.
       
      The complete number of versions and operators as well as actual combat accounts would be the topic of several volumes, far too much for this brief account of an aircraft which was destined never to be if it was not for a last minute gamble from Boeing.
       
      After a total production run from the two factories of 4500 aircraft I think it is safe to say the gamble paid off.
       
       
                                     TSR2_2017

      As you've probably already realised the TSR2 is a bit of a favourite of mine,
      So.....what's new this time you ask ? More versions, more stuff remapped, more model tweaks, new cockpits and still more to do. Half the fun is seeing if you can find what's changed from the previous releases [if you had them]
      This is one aircraft I will probably never stop tweaking so I thought I'd better get what I have so far realeased.
      For those of you that already have the older version I can't stress enough that you should move them somewhere safe in case you dont like these.
      Just letting them overwrite is NOT a good idea as you will screw up both sets.
      Installation is just a case of copying everything FROM the TO_MOD_FOLDER TO your modded game install.
      Just remember this is a What If, I'm not really concerned about what would have been feasable and what would'nt, we will never know so I've just gone on what I would like to see.
      Enjoy
      Sundowner
      [Ant]
      17/09/2017
      .......NOT TO BE USED IN ANY PAYWARE OR RE-RELEASED WITHOUT MY PERMISSION.... 
       

      475 downloads

         (3 reviews)

      0 comments

      Updated

    9. Vought F4U-7 Corsair Aéronavale

      The last production Corsair was the "F4U-7", which was built specifically for the French naval air arm, the Aéronavale.
      The XF4U-7 prototype did its test flight on 2 July 1952 with a total of 94 F4U-7s built for the French Navy's Aéronavale
      (79 in 1952, 15 in 1953), with the last of the batch, the final Corsair built, rolled out on 31 January 1953.
      The F4U-7s were actually purchased by the U.S. Navy and passed on to the Aéronavale through the U.S. Military Assistance Program (MAP).
      The French Navy used its F4U-7s during the second half of the First Indochina War in the 1950s (12.F, 14.F, 15.F Flotillas)
       
       
      WHAT's IN:
      - the original plane;
      - 13 new, upgraded jpg skins;
      - Historical decalset
      - pilot, weapons, sound;
      - wingfold fixed;
       
       
      OPERATIONS:
      - Key 0 canopy
      - Key 9 wingfold
      All autoclosing on take off
       

      CREDITS:
      - all credits to TMF The Mirage Factory;
      - Wrench or upgrades and temps;
      - paulopanz skin, reskin, decals, repack
       
      INSTALL:
      - all in your mod folder and overwrite.
       
      That's all
      Yours
      @paulopanz
       

       
      PS: I started this upgrade for myself as I always loved this plane model. When finished I decided to share.
       

      153 downloads

         (1 review)

      0 comments

      Updated

    10. Vought AU-1 Corsair Aéronavale

      AU-1: U.S. Marines attack variant with extra armor to protect the pilot and fuel tank,
      and the oil coolers relocated inboard to reduce vulnerability to ground fire.
      The supercharger was simplified as the design was intended for low-altitude operation.
      Extra racks were also fitted.
      Fully loaded for combat the AU-1 weighed 20% more than a fully loaded F4U-4,
      and was capable of carrying 8,200 lb of bombs.
      The AU-1 had a maximum speed of 238 miles per hour at 9,500 ft,
      when loaded with 4,600 lb of bombs and a 150-gallon drop-tank.
      When loaded with eight rockets and two 150-gallon drop-tanks,
      maximum speed was 298 mph at 19,700 ft. When not carrying external loads,
      maximum speed was 389 mph at 14,000 ft. First produced in 1952 and used in Korea, and retired in 1957.
      Re-designated from F4U-6
       
       
      WHAT's IN:
      - the original plane tweaked for Aéronavale;
      - 5 new, upgraded jpg skins;
      - Historical decalset
      - pilot, weapons, sound;
       
       
      OPERATIONS:
      - Key 0 canopy
      - Key 9 wingfold
      All autoclosing on take off
       
      CREDITS:
      - all credits to TMF The Mirage Factory;
      - Wrench for upgrades and temps;
      - paulopanz skin, reskin, decals, repack
       
      INSTALL:
      - all in your mod folder and overwrite.
       
       
      That's all
      Yours
      @paulopanz
       

      116 downloads

         (0 reviews)

      0 comments

      Submitted

    11. Gloster Javelin FAW. 8-9-9R pack

      The Gloster Javelin was a twin-engined all-weather interceptor aircraft that served with Britain's Royal Air Force in the late 1950s and most of the 1960s. It was a T-tailed delta-wing aircraft designed for night and all-weather operations and was the last aircraft design to bear the Gloster name. Introduced in 1956 after a lengthy development period, the aircraft received several upgrades during production to its engines, radar and weapons, including support for the De Havilland Firestreak air-to-air missile.
      The Javelin was succeeded in the interceptor role by the English Electric Lightning, a supersonic aircraft capable of flying more than double the Javelin's top speed, which was introduced into the RAF only a few years later. The Javelin served for much of its life alongside the Lightning; the last Javelins were withdrawn from operational service in 1968 following the induction of successively more-capable versions of the Lightning.
       
      FAW 8 Upgraded Sa.7R engines with reheat, raising thrust to 12,300 lbf (54.7 kN) thrust above 20,000 ft (6,100 m); at lower altitudes, the limitation of the fuel pump caused a loss of cold thrust. New "drooped" wing leading edge and auto-stabilizer for better handling. Short nose.
       
      FAW 9 A total of 118 FAW 7s refitted with the revised wing and engines of the Mk 8. Wet pylons. Long nose.
       
      FAW 9R (range) fuel probe added.
       
      Special test modified plane.
       
       
      What's in:
       
      - 4 new planes;
      - 18 new skins;
      - Historical decalsets by plane;
      - open canopy 10 key auto closing at take off;
      - weapons
      - pilots
      - guns
      - New screens;
      - loadout.tga;
       
      Credits:
       
      - VELTRO2k - plane model 2.0;
      - Baffmeister FM;
      - Paulopanz - Skins, Decals, screens;
       
       
      Install:
       
      - all mod folder content in your mod install
      - overwrite
       
      * not to be used with anything that is payware statement
       
       
      V. 1.05
       
      Fixes this (you can do by youself if you have 1.0 Javs) in all 4 data.inis:
       
      .....
       
      [Engine2]
      ReferenceName=Armstrong Siddeley Sapphire SA.7R
      SystemType=JET_ENGINE
      InputName=THROTTLE_CONTROL
      EngineID=1 -----> 2 (change this 1 to 2)
      HasAfterburner=TRUE
      NumAfterburnerStages=1
      SLThrustDry=48900.0
      SLThrustWet=54713.0
       
      .....
       
      Thanks Eric.
       
       
       
       
       

       
      That's all
       
      Enjoy
       
      @ paulopanz

      793 downloads

         (3 reviews)

      2 comments

      Updated

    12. Gloster Javelin FAW.7

      The Gloster Javelin was a twin-engined all-weather interceptor aircraft that served with Britain's Royal Air Force in the late 1950s and most of the 1960s. It was a T-tailed delta-wing aircraft designed for night and all-weather operations and was the last aircraft design to bear the Gloster name. Introduced in 1956 after a lengthy development period, the aircraft received several upgrades during production to its engines, radar and weapons, including support for the De Havilland Firestreak air-to-air missile.
      The Javelin was succeeded in the interceptor role by the English Electric Lightning, a supersonic aircraft capable of flying more than double the Javelin's top speed, which was introduced into the RAF only a few years later. The Javelin served for much of its life alongside the Lightning; the last Javelins were withdrawn from operational service in 1968 following the induction of successively more-capable versions of the Lightning.
      FAW 7 Introduced new Sa.7 engines with 11,000 lbf (48.9 kN) thrust each, powered rudder, extended rear fuselage. Armed with two 30 mm ADEN plus four Firestreak air-to-air missiles.  142 produced.

      What's in:
      - 1 new plane;- 7 skins;
      - Historical decalsets by plane;
      - open canopy 10 key auto closing at take off;
      - weapons
      - pilots
      - guns
      - New screens;
      - loadout.tga;
      Credits:
      - VELTRO2k - plane model;
      - Coupi Baffmeister FM;
      - Paulopanz - Skins, Decals, Screens;

      Install:
      - all mod folder content in your mod install
      - overwrite

      That's all
      Enjoy
       

       
      PS: all the previous series could be made if Veltro will tweak his model .....

      240 downloads

         (1 review)

      4 comments

      Submitted

    13. SF2_MiG19SK

      The MiG-19SK by CAF team, 3d work by Cocas, skins by Nyghtfall, other work by Coupi, testing by Stratos, Coupi, Wrench, Nyghtfall.
      Some Background:
      After the success of the Soviet Union’s first carrier ship, the Moskva Class (Projekt 1123, also called „Кондор“/„Kondor“) cruisers in the mid 1960s, the country became more ambitious. This resulted in Project 1153 Orel (Russian: Орёл, Eagle), a planned 1970s-era Soviet program to give the Soviet Navy a true blue water aviation capability. Project Orel would have resulted in a program very similar to the aircraft carriers available to the U.S. Navy. The ship would have been about 75-80,000 tons displacement, with a nuclear power plant and carried about 70 aircraft launched via steam catapults – the first Soviet aircraft carrier that would be able to deploy fixed-wing aircraft.
      Beyond this core capability, the Orel carrier was designed with a large offensive capability with the ship mounts including 24 vertical launch tubes for anti-ship cruise missiles. In the USSR it was actually classified as the "large cruiser with aircraft armament".
       
      Anyway, the carrier needed appropriate aircraft, and in order to develop a the aircraft major design bureaus were asked to submit ideas and proposals in 1959. OKB Yakovlev and MiG responded. While Yakovlev concentrated on the Yak-36 VTOL design that could also be deployed aboard of smaller ships without catapult and arrester equipment, Mikoyan-Gurevich looked at navalized variants of existing or projected aircraft.
       
      While land-based fighters went through a remarkable performance improvement during the 60ies, OKB MiG considered a robust aircraft with proven systems and – foremost – two engines to be the best start for the Soviet Union’s first naval fighter. “Learning by doing”, the gathered experience would then be used in a dedicated new design that would be ready in the mid 70ies when Project 1153 was ready for service, too.
       
      Internally designated “I-SK” or “SK-01” (Samolyot Korabelniy = carrier-borne aircraft), the naval fighter was based on the MiG-19 (NATO: Farmer), which had been in production in the USSR since 1954.
      Faster and more modern types like the MiG-21 were rejected for a naval conversion because of their poor take-off performance, uncertain aerodynamics in the naval environment and lack of ruggedness. The MiG-19 also offered the benefit of relatively compact dimensions, as well as a structure that would carry the desired two engines.
       
      Several innovations had to be addresses:
      - A new wing for improved low speed handling
      - Improvement of the landing gear and internal structures for carrier operations
      - Development of a wing folding mechanism
      - Integration of arrester hook and catapult launch devices into the structure
      - Protection of structure, engine and equipment from the aggressive naval environment
      - Improvement of the pilot’s field of view for carrier landings
      - Improved avionics, esp. for navigation
       
      Work on the SK-01 started in 1960, and by 1962 a heavily redesigned MiG-19 was ready as a mock-up for inspection and further approval. The “new” aircraft shared the outlines with the land-based MiG-19, but the nose section was completely new and shared a certain similarity to the experimental “Aircraft SN”, a MiG-17 derivative with side air intakes and a solid nose that carried a. Unlike the latter, the cockpit had been moved forward, which offered, together with an enlarged canopy and a short nose, an excellent field of view for the pilot.
      On the SK-01 the air intakes with short splitter plates were re-located to the fuselage flanks underneath the cockpit. In order to avoid gun smoke ingestion problems (and the lack of space in the nose for any equipment except for a small SRD-3 Grad gun ranging radar, coupled with an ASP-5N computing gun-sight), the SK-01’s internal armament, a pair of NR-30 cannon, was placed in the wing roots.
       
      The wing itself was another major modification, it featured a reduced sweep of only 33° at ¼ chord angle (compared to the MiG-19’s original 55°). Four wing hardpoints, outside of the landing gear wells, could carry a modest ordnance payload, including rocket and gun pods, unguided missiles, iron bombs and up to four Vympel K-13 AAMs.
      Outside of these pylons, the wings featured a folding mechanism that allowed the wing span to be reduced from 10 m to 6.5 m for stowage. The fin remained unchanged, but the stabilizers had a reduced sweep, too.
       
      The single ventral fin of the MiG-19 gave way to a fairing for a massive, semi-retractable arrester hook, flanked by a pair of smaller fins. The landing gear was beefed up, too, with a stronger suspension. Catapult launch from deck was to be realized through expandable cables that were attached onto massive hooks under the fuselage.
       
      The SK-01 received a “thumbs up” in March 1962 and three prototypes, powered by special Sorokin R3M-28 engines, derivatives of the MiG-19's RB-9 that were adapted to the naval environment, were created and tested until 1964, when the type – now designated MiG-SK – went through State Acceptance Trials, including simulated landing tests on an “unsinkalble carrier” dummy, a modified part of the runway at Air Base at the Western coast of the Caspian Sea. Not only flight tests were conducted at Kaspiysk, but also different layouts for landing cables were tested and optimized as well. Furthermore, on a special platform at the coast, an experimental steam catapult went through trials, even though no aircraft starts were made from it – but weights hauled out into the sea.
       
      Anyway, the flight tests and the landing performance on the simulated carrier deck were successful, and while the MiG-SK (the machine differed from the MiG-19 so much that it was not recognized as an official MiG-19 variant) was not an outstanding combat aircraft, rather a technology carrier with field use capabilities.
      The MiG-SK’s performance was good enough to earn OKB MiG an initial production run of 20 aircraft, primarily intended for training and development units, since the whole infrastructure and procedures for naval aviation from a carrier had to be developed from scratch. These machines were built at slow pace until 1965 and trials were carried out in the vicinity of the Black Sea and the Caspian Sea.
       
      FROM NOW ON IS MY WORK. STRATOS.
       
      With the reception of the first new carrier in late 1965, the new aircraft began sea trials during the spring of 1966 and for summer the first planes were permanently deployed on board. The ship and it's planes began a cruise around the world doing good will port visits showing the flag and the new capabilities of the Soviet Navy. The carrier was permanently escorted by USN info gathering ships monitoring the capabilities of the new vessel and its air component.
      The first real deployment with combat ocured in the Pacific Ocean in 1969, in a dare move, the carrier slipped into the Yellow Sea during the night and launched it's aircraft at first light, the planes strike several military facilities in China mainland, specially around Shangai, and the first A-A combat took place when a pair of SK's engaged intercepting J-6 of the PLAAF while escorting strike armed SK's. All the soviets returned to the carrier that was already steaming to get out of the South China sea trough Tsushima straits.
      By early 1972, new models are being introduced into the fleet and the SK's started to show their age in the fast pace of aviation during Cold War, so as soon as the new models completed the air component the SK's were passed to train new naval pilots on the fleet training installations in Crimea, were it served with distinction until the last cells were too worn out to be safely operated beyond 1980.
      So the SK's story came to an end with the honor of being the first real combat aircraft onboard soviet carriers, and the plane that first tasted the blood for carrier based pilots.

      291 downloads

         (2 reviews)

      1 comment

      Submitted

    14. WW2 PTO PV-1 Ventura (Early)

      SF2 WW2 PTO PV-1 Ventura (Early) by Veltro2K        8/30/2014
       -- Something for the WW2 PTO players --
      = For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
      **Note: This mod will -NOT- work in 1stGen game installs at any patch level.A Full-5 merged is reccomended.**
      This is a the release of Veltro2K's =NEW= Lockheed/Vega PV-1 Ventura USN Patrol Bomber. This represents the early "glass nosed" version as used in the PTO.  
      There are 4 skin/decals set(s) in the package:
      USN (42-43, NS Blue over NS Grey, star-and-ball)
      USN43 (star-&-bar, 3 tone)
      and
      RNZAF (overall blue/grey mid-war light blue roundels, as used from Henderson Field)
      RNZAF43 (overall blue/grey, roundel-and-bar)
      The skins use the SF2 "date switch", and will change in approx September, 1943
      Although the US Navy skins are tagged for VPB-138, they are representative of pretty much ALL USN PTO Ventura units from Australia to the Aleutians.
      The RNZAF skins, while tagged for No.3 Squadron, are also fairly representative of NZ units in the SoWesPac regions of the PTO.
      All markings are decals, and Decal Randomization is TRUE. Serial number/BuNums are accurate for the model depicted, but should be considered 'generic' in nature, as they reprsent no specific unit. Lighting is as accurate as possible, given the lack of pictures of the bottom.
      Engine sounds, pilot figures, and skin-specific Hangar Screens are included. Weapons, guns, bombs, etc, are NOT; you should have them already.  Operational service dates are rounded to 'whole months', and ARE relatively correct for ALL in-theatre usages.
      When in game, you'll see
      PV-1 Ventura (Early) (v2k)
      on the Aircraft Selection Drop down menu. As different versions are planned, this will help keep them diferentiated, so to speak.
      As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!!  
      Happy Landings!! 
      Wrench
      Kevin Stein
      Updated 9/1/2017:
      All hit boxes reset or newly created for those components without
      Small adjustment to some FM parameters.
      Destroyed model referenced to a stock 3W aircraft, available in all versions
       

      195 downloads

         (5 reviews)

      2 comments

      Updated

    15. WW2 PTO PV-1 Ventura (Mid)

      SF2 WW2 PTO Pv-1 Ventura (Mid) by Veltro2K        9/2/2014
       -- Something for the WW2 PTO players --
      = For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
      **Note: This mod will -NOT- work in 1stGen game installs at any patch level. A Full-5 merged is reccomended.**
      This is a the release of Veltro2K's =NEW= Lockheed/Vega PV-1 Ventura USN Patrol Bomber. This represents the mid-production solid nosed, with 2-guns as used in the PTO.  
      There are 4 skin/decals set(s) in the package:
      USN (42-43, NS Blue over NS Grey, star-and-ball)
      USN43 (star-&-bar, 3 tone)
      and
      RNZAF (dark blue over grey mid-war light blue roundels)
      RNZAF43 (dark blue overgrey, roundel-and-bar, various Pacfic Places (tm) )
      The skins use the SF2 "date switch", and will change in approx September, 1943
      Although the US Navy skins are tagged for various VB/VPB squadrons, they are representative of pretty much ALL USN PTO Ventura units from Australia to the Aleutians.
      The RNZAF skins, while tagged for No.3 Squadron, are also fairly representative of NZ units in the SoWesPac regions of the PTO.
      All markings are decals, and Decal Randomization is TRUE. Serial number/BuNums are accurate for the model depicted, but should be considered 'generic' in nature, as they reprsent no specific unit. Lighting is as accurate as possible, given the lack of pictures of the bottom.
      Engine sounds, pilot figures, Hangar & Loading Screens are included. Weapons, guns, bombs, etc, are NOT; you should have them already.  Operational service dates are rounded to 'whole months', and ARE relatively correct for ALL in-theatre usages.
      When in game, you'll see
      PV-1 Ventura (Mid) (v2k)
      on the Aircraft Selection Drop down menu. As several versions are planned, this will help keep them diferentiated, so to speak.
      As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!!  
      Happy Landings!! 
      Wrench
      Kevin Stein
      Updated 9/1/2017:
      All hit boxes reset or newly created for those components without
      Small adjustment to some FM parameters.
      Destroyed model referenced to a stock 3W aircraft, available in all versions
       

      164 downloads

         (2 reviews)

      0 comments

      Updated

    16. PTO Pv-1 Ventura (Late)

      SF2 WW2 PTO Pv-1 Ventura (Late) by Veltro2K        9/2/2014
       -- Something for the WW2 PTO players --
      = For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
      **Note: This mod will -NOT- work in 1stGen game installs at any patch level. A Full-5 merged is reccomended.**
      This is a the release of Veltro2K's =NEW= Lockheed/Vega PV-1 Ventura USN Patrol Bomber. This represents the late-production solid nosed, with 5 guns (3 in a 'chin pak' under the nose) as used in the PTO.  
      There are 1 skin/decals set(s) in the package:
      USN (star-&-bar, 3 tone)
      Although the skin is tagged for VPB-137 (Phillipine based in late 44), it is representative of pretty much ALL USN PTO Ventura units from Australia to the Aleutians.
      All markings are decals, and Decal Randomization is TRUE. Serial number/BuNums are accurate for the model depicted, but should be considered 'generic' in nature, as they reprsent no specific unit. Lighting is as accurate as possible, given the lack of pictures of the bottom.
      Engine sounds, pilot figures, Hangar & Loading Screens are included. Weapons, guns, bombs, etc, for the most part, are NOT; you should have them already. However, a set of HVAR mounts, the rockets themselves, and the drop tank is.  Operational service dates are rounded to 'whole months', and ARE relatively correct for ALL in-theatre usages.
      When in game, you'll see
      PV-1 Ventura (Late) (v2k)
      on the Aircraft Selection Drop down menu. As several versions are planned, this will help keep them diferentiated, so to speak.
      As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!!  
      Happy Landings!! 
      Wrench
      Kevin Stein
      Updated 9/1/2017:
      All hit boxes reset or newly created for those components without
      Small adjustment to some FM parameters.
      Destroyed model referenced to a stock 3W aircraft, available in all versions

      180 downloads

         (1 review)

      0 comments

      Updated

    17. WW2 PTO PV-2 Harpoon Package

      SF2 WW2 PTO PV-2 Harpoon by Veltro2K        9/21/2014
       -- Something for the WW2 PTO players --
      = For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
      **Note: This mod will -NOT- work in 1stGen game installs at any patch level. A Full-5 merged is reccomended.**
      This is a the release of Veltro2K's =NEW= Lockheed/Vega PV-2 Harpoon USN Patrol Bomber. 
      There are 2 skin/decals set(s) in the package:
      USN (star-&-bar, 3 tone for WW2)
      DGNB (dark gloss Navy blue overall, post-war)
      Although the 3 tone skin is tagged for VPB-138 (Northern Pacific/Aleutian Islands region), it is representative of pretty much ALL USN PTO Ventura units from Australia to the Aleutians.
      The DGNB skin is tagged for VP-772, a post-war reserve squadron based at NAS Los Alimitos, California circa 1948. The base blue skin can also be used for several of the other post-war users.
      All markings are decals, and Decal Randomization is TRUE. Serial number/BuNums are accurate for the model depicted, but should be considered 'generic' in nature, as they reprsent no specific unit. Lighting is as accurate as possible, given the lack of pictures of the bottom.
      Engine sounds, pilot figures, and a 'box art' Hangar Screen are included. Weapons, guns, bombs, etc, for the most part, are NOT; you should have them already. However, a set of HVAR mounts, the rockets themselves, and the drop tank is.  Operational service dates are rounded to 'whole months', and ARE relatively correct for ALL in-theatre usages.
      When in game, you'll see
      PV-2 Harpoon (v2k)
      on the Aircraft Selection Drop down menu. As several versions are planned, this will help keep them diferentiated, so to speak.
      As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!!  
      Happy Landings!! 
      Wrench
      Kevin Stein
      Updated 9/1/2017:
      All hit boxes reset or newly created for those components without
      Small adjustment to some FM parameters.
      Destroyed model referenced to a stock 3W aircraft, available in all versions
       
       

      258 downloads

         (2 reviews)

      0 comments

      Updated

    18. C-60 Lodestar

      SF2 WW2 C-60 Lodestar by Veltro2K        9/15/2014
       -- Something for the WW2 players --
      = For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
      **Note: This mod will -NOT- work in 1stGen game installs at any patch level.A Full-5 merged is reccomended.**
      This is a the release of Veltro2K's =NEW= Lockheed/Vega Model 18 Lodestar transport/light cargo aircraft. This represents the C-57 type as used by US airline companies, impressed into military service, and new build C-60s. In reality, this was the first of the type, the Ventura and later the Harpoon being evolutions of this airframe.
      There are 2 skin/decals set(s) in the package:
      AAF (early 42-43, star-and-ball (withOUT red center) )
      AAF43 (star-&-bar)
      both are in standard USAAF OD/NG
      and
      NM (a natural metal finsh for late war, or civilian users)
      The OD skins use the SF2 "date switch", and will change in approx September, 1943. The NM skin is only selectable via the usual drop-down on the Loadout Screen.
      All markings are decals, and Decal Randomization is TRUE. Serial number are accurate for the model depicted, but should be considered 'generic' in nature, as they reprsent no specific unit. 
      Engine sounds, pilot figures are included, but there is NO Hangar Screen, as transports really don't have anything to do in the SF/SF2 series. Operational service dates are rounded to 'whole months', and ARE relatively correct for ALL in-theatre usages.
      Like the Venturas, the cabin door is operated by the Standard Animation Keystroke (tm), Shift/0. It is also set for the parked animation, so as to be Open when sitting on the ramp.
      When in game, you'll see
      C-60 Lodestar (v2k)
      on the Aircraft Selection Drop down menu. As different versions are planned, this will help keep them diferentiated, so to speak.
      As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!!  Give the Notes section a read, too!
      Happy Landings!! 
      Wrench
      Kevin Stein

      Updated 9/1/2017:
      Hit boxes adjusted, corrected and added where needed

      193 downloads

         (1 review)

      0 comments

      Updated

    19. ETO Ventura Mk.II (RAF)

      SF2 WW2 ETO Ventura Mk.II (RAF) by Veltro2K        9/11/2014
       -- Something for the WW2 ETO players --
      = For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
      **Note: This mod will -NOT- work in 1stGen game installs at any patch level. A Full-5 merged install is reccomended.**
      This is a the release of Veltro2K's =NEW= Lockheed/Vega Ventura Mk.II Bomber. This represents the early "glass nosed" bomber version as used by the RAF in the ETO, with the Boulton-Paul turret. Although this mod is being released last, historically, the RAF Ventura's were in action FIRST!  
      There are 1 skin/decals set(s) in the package:
      No. 21 Squadron
      All markings are decals, and Decal Randomization is TRUE. Serial numbers are accurate for the model depicted, but should be considered 'generic' in nature, as they reprsent no specific unit. As has been the case, the other Ventura squadrons can be replicated by creating new squadron code letter decals.
      The various sounds and pilot figures are included. Weapons, guns, bombs, etc, are NOT; you should have them already.  Operational service dates are rounded to 'whole months', and ARE relatively correct for in-theatre usages.
      When in game, you'll see
      Ventura Mk.II (v2k)
      on the Aircraft Selection Drop down menu. A
      As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!!  
      Happy Landings!! 
      Wrench
      Kevin Stein
      Updated 8/31/2017:
      Adjustments/additions/corrections to hit boxes
      Small FM adjustments
      Enhanced "ruggidization"
       
       
      This mod cannot be used in whole or in part of anything that is payware !!!!

      217 downloads

         (1 review)

      0 comments

      Updated

    20. SF2 RAF Washington B.1 (B-29A) Pack

      SF2 RAF Washington B.1 (B-29A) Pack 4/26/2015
       
      = For SF2, Full-5 Merged (Reccomended/Preferred) =
       
      *Note: This mod will =NOT= work in SF/Wo* 1stGen game installs at any patch level, due to the extensive modifications made to fit them into the SF2 environment. End Users � that attempt it, do so at their own risk. A Full 5 Merged install is reccomened at the LATEST patch level.*
       
      This mod represents B-29 Superfortress bombers used by the RAF in the early 1950s. This is a "country specific" mod, =ONLY= designed for Royal Air Force usage. It is the complete aircraft, including a 'new(ish)' cockpit. All items, excepting weapons are included.
       
      This is a complete revamp of the now no longer available 1st Gen mod by Bob "howling1" Hauser. This mod is dedicated to his memory, both as a Person, and a Modder.
       
      The skin herein represents Washingtons from
       
      No 44 "Rhodesia" Squadron
       
      All markings are decals. Serial numbers, while correct for this model, are to be considered generic in nature. Decal randomization is TRUE. The only 'nose art' is the squadron badge (also a decal!). Other squadron can easily be done by creating a new squadron letters decal. (and nose badge, of course).
      The aircraft carries standard USAAF/USAF WW2 era bombs. The Tallboy stations remain active.
       
      When in game you'll see
       
      Washington B.1 (B-29A)
       
      on the aircraft selection drop down.
       
      As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too. There are "Operational Notations" and other important data you should know.
       
      Good Hunting!
      Wrench
      Kevin Stein
       
      UPdated 8/31/2017:
      hit box adjustments, corrections and additions

      189 downloads

         (0 reviews)

      1 comment

      Updated

    21. SF2 KAW B-29 Superfortress Pak

      SF2 KAW B-29 Superfortress Pak 4/26/2015
       
      = For SF2, Full-5 Merged (Reccomended/Preferred) =
       
      *Note: This mod will =NOT= work in SF/Wo* 1stGen game installs at any patch level, due to the extensive modifications made to fit them into the SF2 environment. End Users � that attempt it, do so at their own risk. A Full 5 Merged install is reccomened at the LATEST patch level.*
       
      This mod represents B-29 Superfortress bombers used by the USAF during the Korea War. This is a "era specific" mod, ONLY designed for Post-1947 usage. It is the complete aircraft, including a 'new(ish)' cockpit. All items, excepting for the standard bombs (in the KAW Weapons Pack) are included.
       
      Skins included here are for:
      28th BS, 19th BG*
      33rd BS, 22nd BG*
      343rd BS, 98th BG
      372nd BS, 307th BG *
      "USAF2", (a generic NM skin with no squadron/group markings)
       
      (*=indicates Night undersides. others are NM overall)
       
      All markings, excepting squadron/group color bands, are decals. Serial numbers, while correct for this model, are to be considered generic in nature. Decal randomization is TRUE. All skins use the same "pool" of serial numbers. There are NO nose arts.
      A number of new (actually revamped for SF2) weapons are included:
       
      VB-3
      VB-4 RAzon guided bombs
      VB-13 Tarzon guided bomb
      T-10 Tallboy
      A Large Selection of early fission bombs
       
      Please note, that the effects for the nukes (included), do NOT work in some mods folders, for no known reason. They work fine in others. Also, be advised, even with the smallest yields, your chances of surviving are very small. Use of these weapons is not really reccomended. They are included for historical pruposes only.
       
      As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too. There are "Operational Notations" and other important data you should know.
       
      Good Hunting!
      Wrench
      Kevin Stein
       
      updated 4/29/2015: moved Nuc Bay to forward bomb bay
      updated 8/31/2017:  adjusted/corrected hit boxes (new data ini)

      720 downloads

         (6 reviews)

      1 comment

      Updated

    22. SF2 WW2 PTO B-26 Marauder Pak

      SF2 WW2 PTO B-26 Marauder Pak
       
      -- Something for the WW2 PTO players --
      = For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
       
      **Note: Having SF2I Expansion Pak 1 is HIGHLY reccomended, as a few of the destroyed models referenced reach over to the stock destroyed C-47A. If you do =NOT= have Exp1, you will NOT have the burning wreck on the ground. You will have to locate some other destroyed model for use. Also, due to modifications to various inis, this mod will probably -NOT- work in 06 level 1stGen game installs. 08 Level 1stGens may have some issues, but this has not/cannot be tested by me.**
       
      This is a reissue of Veltro2K's B-26 Marauder Medium Bomber. It has been reskinned/redecaled and had some tweeking done. This mod ONLY represents Marauders used in the PTO, specificly, in the SoWesPac region (read: New Guinea). It's "representative" of B-26A's used - see Notes below for more information.
       
      This unit represented herein is...
       
      2nd BS, 22nd BG, circa March 1942 through 1943 (before star-and-bar), in OD/Grey (as operated from Australia and New Guinea)
       
      The skin are in jpg format, and have been remade from a new Home Grown ™ 'partial template'. All new, 100% historically accurate serial numbers were created for this squadron. There ARE nose arts for ths aircraf, but they are 'speculative' at best as I could find almost NO references what what they looked like (see Notes for more info). Decal randomization is set to TRUE. Like the ETO version, new DDS format damage textures are included.
       
      It should be noted, do =NOT= use this mod in a ETO or MTO-centric mods folder; these Pacific Marauders are different!!!!
       
      Engine sounds, pilot figures, a Brand NEW Theatre-specific Hangar screen (in SF2 jpg format) are included. Bombs and guns (and the Mk.13 torpedo!) are not; you should have them already. Operational service dates are rounded to 'whole months'.
       
      As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! PLEASE read the "Notes" section for the change list, and other important notations. Also, the Legal Statement has been changed with regards to this aircraft.
      For those that still have the original releases (and tweeked them for PTO usage), it's advised you delete the aircraft and decals folders for them; this pak is desinged to replace them in total.
       
      **This aircraft herein are released in "AS IS" Condition. The source files have been lost, and there can and WILL be no modifications to the physical model. It 'is as they is' and you must accept it with this caveat in mind. Any and all issues/problems that cannot be solved via ini edits will exist forever, as new models are unlikely to be created**
       
      Happy Landings!!
      wrench
      kevin stein

      342 downloads

         (2 reviews)

      0 comments

      Updated

    23. SF2 WW2 ETO B-26B/G Marauder Pak

      SF2 WW2 ETO B-26B/G Marauder Pak
       
      -- Something for the WW2 ETO players --
      = For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
       
      **Note: Having SF2I Expansion Pak 1 is HIGHLY reccomended, as the destroyed model referenced reach over to the stock destroyed C-47A. If you do =NOT= have Exp1, you will NOT have the burning wreck on the ground. You will have to locate some other destroyed model for use. Also, due to modifications to various inis, this mod will probably -NOT- work in 06 level 1stGen game installs. 08 Level 1stGens may have some issues, but this has not/cannot be tested by me.**
       
      This is a reissue of Veltro2K's B-26 Marauder Medium Bomber. It has been reskinned/redecaled and had some tweeking done. This mod ONLY represents Marauders used in the ETO. As they are (almost) identical aircraft, your in-game displayed name will read "B-26B/G Marauder"
       
      This units represented herein are...
       
      449th BS, 322nd BG, circa 1942 upon initial arrival in the ETO (star/circle) in OD/Grey
      449th BS, 322nd BG, cir3a 1943 til wars end, with 'star-and-bar' insignia, also in OD/Grey
      494th BS, 344th BG, circa 1944 til wars end, in "Natual Metal" (withOUT OD uppers)
       
      All skins are in jpg format, and have been remade from a new Home Grown ™ 'partial template'. All new Squadron Codes, plane-in-group and serial number decals were created. The 449th serials ARE historically accurate (90-95%), matched when possible to call letter. The 494th serials are 'generic' in nature, but are actual B-26G serials. All markings are decals, making in easier for skinners to recrate other ETO (or even MTO) units. There are only 2 nose art decals, both on the 449th skins, one for the 1942 and one for the 1943. None of these skins carry D-Day Invasion Stripes.
       
      It should be noted, do =NOT= use this mod in a PTO-centric mods folder; the Pacific Marauders are different, and will covered in another, theatre-specific upload.
       
      Engine sounds, pilot figures, BRAND new Hangar and Loading screens (in SF2 jpg format) are include. Bombs and guns are not; you should have them already. A user list is included. Operational service dates are rounded to 'whole months'.
       
      As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! PLEASE read the "Notes" section for the change list, and other important notations. Also, the Legal Statement has been changed with regards to this aircraft.
      For those that still have the original releases, it's advised you delete the aircraft and decals folders for them; this pak is desinged to replace them in total..
       
      **These aircraft herein is released in "AS IS" Condition. The source files have been lost, and there can and WILL be no modifications to the physical model. It 'is they is' and you must accept them with this caveat in mind. Any and all issues/problems that cannot be solved via ini edits will exist forever, as new models are unlikely to be created**
       
      Good Hunting!!
      Kevin "Wrench" Stein
      Updated 8/29/2017: see readme for details

      410 downloads

         (2 reviews)

      3 comments

      Updated

    24. CH-124 Sea King

      CH-124 pack for SF2
       ______________________________________________________________________________________________________________________
      Based on the SH-3D AND SeaKingMK41 made by Florian. 
       ______________________________________________________________________________________________________________________
       
      This is the CH-124 Sea King as used by the RCAF for the SF2 series of games.
       
      The skins represent the schemes used by the RCAF on their CH-124 Sea Kings.

      The serial numbers in this skin pack along with planes numbers are real one's. 

      You will get the following skins in this package :
      CH-124A        circa 1963
      CH-124B        circa 1974
      CH-124B        circa 1991
       
      * Note : I did not touched the model, so visually only the CH-124A 1963 variant will look like the real one.  Thanks to Florian who made a change to my CH-124A lod, i am able to depict a CH-124B look alike as the dome radar has been put on the modified LOD. So unless someone is doing modeling work on this bird to add the RCAF goodies like the Flir, sunoboys launchers and a few other things someday, only the skins for the 1974 and 1991 variant will reflect the real birds.
       

      I HIGHLY recommand to install the complete aircraft as follow.
      COMPLETE AIRCRAFT :

      Copy the CH-124 Objects/aircraft folders content to your game aircraft folder.
      Copy the CH-124 Objects/decals folder content to your game decals folder.
      Copy the CH-124 Objects/pilots folders content to your game pilots folder.
      Copy the CH-124 Objects/weapons folders content to your game weapons folder.
      Copy the files in the CH-124 Objects files to your game objects folder.
      Copy the CH-124 Sounds folder content to your game sounds folder.
       
      Credits:
      - Thirdwire
      - Florian for the great SH-3D model AND SeaKingMK41. But more for having modified the LOD file so i could depict the ''B'' version.
      - Myself for the decals and rework :)
       
      Happy flights!
       
      Mario C.
      Frenchie1977



      230 downloads

         (0 reviews)

      0 comments

      Updated

    25. Caf Mikoyan SM-12K Firefly

      Fictional project based on the Mikoyan SM-12 turn into naval fighter
      FM is just copy paste has usual 
      all weapons are on Gunny weapons pack
       
      model  ini edits skins and  decals by CAF team 
      Cockpit by Stary
       
      to install just drop the file  on you savegames etc StrikeFighters folder
      enjoy 
      Cocas
      CAf team

      192 downloads

         (3 reviews)

      1 comment

      Submitted

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