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F-22A Raptor Version 2.1 For SF2 Series
By Dave
F-22A Raptor Version 2.01 for Strike Fighters 2 Series
18 Jun 2009
The Raptor Team:
Dels – Model maker extraordinaire
USAFMTL – Decal work and project manager
Jimmybib - Skins (Updated 17 Jun 09)
Jat - Avionics Work (Updated 17 Jun 09)
Moonjumper - INI work
Starfighter – FM work
Fast Cargo - Weps Assist
CA_Stary - AB Effects
Klavs81 - For pilot legs in the cockpit
Wpnssgt and Fubar for their start on this project.
Installation:
Just drop into your:
Vista User Name/Saved Games/ThirdWire/StrikeFighters2 folder and let the folders overwrite themselves.
Limitations.
Would of loved to of had TVC. But it doesn't exist in game.
This is freeware and may not be sold. This may not be distributed to any other sites but Column5.us and Check-six.
Anything I forgot to mention is purely unintentional.
Dave USAFMTL
www.combatace.com
THE place for Third Wire Mods, forums and the sim discussion. Anyplace else....is just playing catch up.
19 Jun 09 Update
Fixed RCS modifier
BaseRCSModifier=-0.000001
Feb 2010 Updates By Jat
Nov 2010
Avionics updates my SND
5,348 downloads
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Mirage Factory F-4S Phantom II
By Dave
The Mirage Factory F-4S by Sundowner and Crew
Model work by bpao and Sundowner
Skins by Sundowner
FM by Fubar512
Technical Adviser: Crab_02
Testing by Dave and Fubar512
Just install into your SF2 (merged install with SF2:Vietnam) C:\Users\username\Saved Games\ThirdWire\StrikeFighters2 folders
Go fly.
Update 24 Dec 10
Added Sounds
AIM-7F added to loadout.ini and in the download.
1,649 downloads
0 comments
Updated
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Israeli Air Force Viper Pack by Wilco
By Dave
F-16A Netz (87) & F-16C Barak and 2 seat F-16B
This mod is a package of every single seat and 2 seat F-16 in service with IDF combat and agressor squadrons since 1987.
INSTALLATION:
To install simply drop into your SF2(I) folder and allow it to overwrite folder names. Features loadouts by year, so it is necessary that you have the July 2011 patch installed.
CREDITS:
Aircraft and cockpit models The Mirage Factory
Avionics (Barak) Crusader
Skins, hangar and loading screens wilco
LANTIRN, Litening, Pave Penny, AGM-65, LAU-88A ravenclaw
GBU-38 EricJ
other weapons 331Killerbee (from the SF2 Weapons Pack)
Special thanks to Dave and the members of Team Flying Dragon (ekek, Stick, alex70b and guyran) for their support.
Extra special thanks to TK/Third Wire and TMF (a really big thank you) for both the game and the base mods. Without them this mod wouldn't be available.
Hangar screen photo by Ofer Zidon.
1,410 downloads
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F-16C Block 30/32 Aggressors by The Viper Team
By Dave
F-16C Aggressor Series By the Viper Team.
Pack Includes:
F-16C Block 30/32
F-16D Block 30
F-16N
Pit by ravenclaw. (Ok now he has gone too far.....)
Models by bpao, modified highly by Jat and ravenclaw.
Skins templates by Migbuster and EricJ
MFD panel glass by Stary
Units skins by Sony Tuckson, Jat, Migbuster and EricJ
ACMIs, CATM-9's and ALQ-167 by ravenclaw
Technical adviser, Sony Tuckson (If we got it wrong he cracked the whip!)
Avionics by Jat and Crusader (You cant get anything past Crusader, the best MK1 eyeball in SF)
Brain32, for FM, Avionics work.
Crash test Dummy and screens, Dave
CrazyhorseB34, the other dummy
To install:
Drop into your C:\Users\xxxxxx\Saved Games\ThirdWire\StrikeFighters XXXXX
This project started with a little mod here and there to make the Vipers more modern. FastCargo started the PM thread on 28 Jul 2011 and here we are 10 months later we have this.
This mod is dedicated to Oli (bpao) he started us on this journey and I hope, I really hope, we lived up to his expectations.
1,652 downloads
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F-16A/B Netz for SF2:Israel
By Dave
IAF F-16A Netz Series By the Viper Team.
Pack Includes:
F-16A Netz_87
F-16B Netz_87
Pit by Thirdwire
Models by bpao, modified highly by Jat and ravenclaw.
Skins templates by Migbuster and EricJ
MFD panel glass by Stary
Skins by Wilco, Jat, and ravenclaw
Technical adviser, Sony Tuckson (If we got it wrong he cracked the whip!)
Avionics by Jat and Crusader (You cant get anything past Crusader, the best MK1 eyeball in SF)
Brain32, for FM, Avionics work.
Crash test Dummy Dave
To install:
Drop into your C:\Users\xxxxxx\Saved Games\ThirdWire\StrikeFighters XXXXX
This project started with a little mod here and there to make the Vipers more modern. FastCargo started the PM thread on 28 Jul 2011 and here we are 10 months later we have this.
This mod is dedicated to Oli (bpao) he started us on this journey and I hope, I really hope, we lived up to his expectations.
1,041 downloads
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Tornado GR1/GR4 for SF2
By Dave
Tornado Gr1 and Gr4 for SF2 by Sundowner via AD.
Hanger screens by Sundowner and Dave
Various ini edits by Dave, Wrench, The and Sundowner
Skins by Sundowner
New weapon edits....by dtmdragon and IanH!!!! Thanks fellas.... Ian really busted his butt off in this so most of the credit goes to him.
Included are the updated files for AD & Sundowners Tornado GR1 & GR4 series. Copy and paste these 3 folders into your Mod folder (usually C:\Users\YOUR NAME\Saved Games\ThirdWire\StrikeFighters2 Europe\) to update both the Aircraft and the new Weapons.
This has been designed to work on everything from a Stock Game (Sept '11 patched) to a fully Modded install with NATO Fighters IV etc. The new weapons are standalone and will not affect other weapons packs, however you may see other weapons from your pack are available. Please use the ones labelled "RAF (WEAPONS NAME)" (they're all grouped together for ease of use) as these have all been designed and/or modified for this Tornado Pack specifically, even though the Weapons may seem to be identical to ones you already have.
Aircraft Specific Info (in-game, not accurate to real life timeline) -
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RAF TORNADO VERSIONS
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GR1_82 (1982-1989) - Carrys Unguided 1000lb Slick/Retarded Bombs, BL-755 Cluster Bombs, JP233 & ALARM.
GR1_90 (1990-1997) - The LGB years when the TIALD Laser Pod came into service which allowed it to carry 1000lb GBU-123 LGB's.
GR1DS_90 Desert Storm (1990-1991) - Year limited for Op Granby (Desert Storm) only. It can carry the same weapons fit as the GR1_90 above.
GR4_98 (1998-2005) - A complete systems overhaul of the GR1_90. Although massively upgraded from a GR1 due the RAF's lack of Hi-Tech weaponary this kept virtually the same weapons fit until 2002 when the RAF purchased their 1st truely Smart Weapons, the 1000lb Enhanced Laser/GPS Guided Paveway II and the Bunker Busting 2000lb Enhanced Laser/GPS Guided Paveway III.
GR4_06 (2006-2020) - 2006 saw the RAF finally get the advanced set of weapons they needed which included new Litening III Designation pods, 500lb Enhanced Laser/GPS Guided Paveway IV, Laser & IIR Brimstone Anti-Tank Missiles, Storm Shadow Cruise Missiles, ASRAAM and the RAPTOR recon pod. Due to their higher collateral damage risk the larger Paveway III was phased out for the the new Super Weapon the Storm Shadow, a Stealthy 500+ mile ranged Cruise Missile. This weapons update makes it the most advanced combat load currently carried by any aircraft in the world.
ROYAL SAUDI AIR FORCE VERSIONS
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GR1_93 RSAF (1993-2005) - The Royal Saudi Air Forces version of the standard GR1_90.
GR1_06 RSAF (2006-2020) - A modernisation program in 2006 brought their GR1_93's to a GR4-Lite standard. It can carry IIR Brimstone (but not Laser) and Storm Shadow but none of the other advanced weapons/pods that a standard GR4 can carry.
OTHER INFO
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Loadout Screen -
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GR1 & GR1 Desert Storm - The Top loadout box shows empty but it's the fuel and ECM pods, DO NOT TOUCH! Also it shows 4x ALARM fitted but it's actually 2x ALARM and 2x AIM-9.
GR4/RSAF - The Top loadout box shows empty but it's the fuel, AIM-9/ASRAAM, ALARM and ECM pods, DO NOT TOUCH!
Issues -
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1. Because the Tornado carrys all of it's offensive weapons underneath please view the 3 loadout pictures included to understand which drop-down menu is used for each type of weapon.
2. The ALARM Missile model comes with it's own launch rail built-in. I've tried to hide it in the Aircraft models ALARM Launch Rail but a tiny part is still visable, sorry.
3. The RAF's Enhanced Paveway III model is incorrect. I had to use a GBU-27 model as the current GBU-24 model (around which the RAF EnPW3 is based) is sized incorrectly.
If you find anything broken, strange, doesn't look right or even if you're a Tornado buff and spot that somethings in the wrong place please let me know on the CombatAce SF2 forums.
Hope you have fun with this.........................................Cheers!
2,466 downloads
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F-16C Block 50/52 by The Viper Team
By Dave
F-16C Blk50/52 Series By the Viper Team.
Pack Includes:
F-16C Block 50/52
Greek and Turkish Blk 50/52's
Block 50/52+ mods.
Pit by ravenclaw. (Somebody stop him!)
Models by bpao, modified highly by Jat and ravenclaw. (You guys are one hell of a team)
Skins templates by Migbuster (Went back and made even higher res skins...because he could)
MFD panel glass by Stary (Did you know he does terrains and clouds too?)
Units skins by Jat and Dave
Skins: use of JanHas's F4 skins
Turkish skins by Pureblue
Greek pattern by EricJ
Pilots: Base from Florian mod by JAT
Loading Screens by ST0RM
Weapons by ravenclaw and GrinchWSLG (Masters of disaster)
Technical adviser, Sony Tuckson (If we got it wrong he cracked the whip!)
Avionics by Jat and Crusader (You cant get anything past Crusader, the best MK1 eyeball in SF)
Brain32, for FM, Avionics work. (He found that Mach 1 is FAST.)
Crash test Dummy, Dave (Thank god he doesn't have a usable brain)
CrazyhorseB34, ini work (and the other dummy)
To install:
Drop into your C:\Users\xxxxxx\Saved Games\ThirdWire\StrikeFighters XXXXX
This project started with a little mod here and there to make the Vipers more modern. FastCargo started the PM thread on 28 Jul 2011 and here we are 10 months later we have this.
This mod is dedicated to Oli (bpao) he started us on this journey and I hope, I really hope, we lived up to his expectations.
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4,549 downloads
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Updated F-16A Block 10
By Dave
Updated default F-16 for SF2 combined install. You must have SF2:Israel to use this mod. Updated Wrench's mod. Fixed decal tail problem with the first number not showing up.
To install, drop into your mod folder and fly.
Updates
Switched to Migbuster USAF skins
Added ACES II and adjusted data.ini accordingly
Added Modusaf pilot
Used new random decal format
Updated Number.lst
Added AIM-9L/9
Added ALQ-119v16
Added new hanger and loading screens
Added 89th TFS "Rhinos" out of WPAFB
Credits for the items I used:
Wrench
Ravenclaw
Diego
1,693 downloads
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B-52G/H Mega Era Package
By Dave
B-52G/H Mega Era Package by Dels via wpnssgt
Update for 14 Jan 2012
1. Changed hanger/loading screens to jpgs.
2. Changed loadout pic to a clear background tga.
3. All LOD's updated to fix a spoiler problem.
4. H model 20mm has more detail.
5. Hanger screens in skins folder.
6. Inside canopy color changed to a yellow gold for better visibility.
1. Updated EVS screen
2. Each year has a specific loadout.
3. The years in which each plane is represented marks an operational era it flew under, or modification.
4. More hangar and loading screens on some.
5. Added the following units, or modified some based on others work. (17 skins total)
93 BW, Castle AFB, California
416 BW, Griffiss AFB, NY (modified from JSF Aggies work)
2 BW, 20 BS and 93 BS, Barksdale AFB, LA
449 BW, Kincheloe AFB, MI
410 BW, K.I. Sawyer AFB, MI
Skins by Pappy, X Ray, JSF Aggie and ST0RM
Loadouts by X Ray and Moonjumper
Decals, testing, ini edits from hell, etc by Dave (USAFMTL), and X Ray
Sounds by spillone.
Weapons by lindr2, FastCargo and Erikgen
Cockpits by Dels
Well here is a better explanation of my breakdown logic.
B-52G_59 and the B-52H_61: The years they came into service and were all nuke and Houndog carriers. So for you SAC fans this is the cold warrior at its best.
B-52G_72: This version went to Vietnam for Linebacker with the ability to carry only 27 bombs and very inferior ECM.
B-52H_75: While the G was being used for a conventional role, the H were still all nuke aircraft. (it could carry 27 iron bombs if needed) This one represents the year it got the EVS, new ECM and its carries gravity nukes and SRAM's.
B-52G_77: Again with the H is received the upgraded ECM, EVS and kept its ability to carry iron in the bay and is set up for a its nuclear missions as well.
B-52H_88: While the G was getting more of the conventional role, in 1988 the H soldiered on being an all nuke bomber. In this year we see it in its new paint and carrying an all AGM-86B ALCM loadouts.
B-52G_82: This is the year the G went operational with the AGM-86B ALCM
B-52H_93: New paint, upgraded ECM and no gun. This one also had the ability to fire the AGM-142 Have Nap.
Note: In the loadout screen it will say it is empty but the black dots next to it will be full. That means they are loaded but there is some glitch in the sim preventing it from showing up in the loadout screen because of the data link pod. It does work though once you are in the sim.
B-52G_89: Here is then it picked up a serious conventional mission with the ability to carry iron on the wing pylons as well. This one also received the new paint scheme and made carpet bombing famous during Desert Storm.
B-52H_03: The current version with upgraded ECM, plus the ability to carry the LITENING pod, all sorts of guided weapons from JDAM's, to LGB's, to JSOW's. Also with the Combat Track II moving map display in the cockpit.
Thank you each and everyone of you guys for your help and guidance.
Dave USAFMTL
3,977 downloads
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B-1B Redux
By Dave
B-1B Lancer aka "The Bone" by Dels and the Bone Team
SF2 Version for Dec 2009 Patch and beyond
Nov 2010
Model by Dels
Skins by ST0RM, Syrinx Jat81500 and my boy Jimmy B!!!!
Decals, units and testing, etc by Dave (USAFMTL) and ST0RM
Sounds by Spillone
Updated FM by Fubar512 and FastCargo
Weapon Station arrangements by FastCargo
Destroyed LOD by Klavs81, Dels and FastCargo
B-1B Pit by Dels (Its a bloody masterpiece)
ACES 2 Seats by Julhelm
Mod USAF pilot by Diego
Technical Adviser/Loadouts ans new weapons models by FastCargo
Package contains:
B-1B 86 Turkey Feathers and pure nuke
B-1B 92 Blk A - Nuke and Conventional role
B-1B 96 Blk C - CBU capability,
B-1B 98 Blk D - JDAM and ALE-50 added
B-1B 03 Blk E - JSOW, CMUP PIT, JASSM
To install:
Sounds go into your main mod folder.
Example:
C:\Users\username\Saved Games\ThirdWire\StrikeFighters2\Sounds
Effects go into your main mod folder.
Example:
C:\Users\username\Saved Games\ThirdWire\StrikeFighters2\Effects
Planes go into your Objects/Aircraft folder.
Example:
C:\Users\username\Saved Games\ThirdWire\StrikeFighters2\Objects\Aircraft
Decals go into your Objects/Decals folder.
Example:
C:\Users\username\Saved Games\ThirdWire\StrikeFighters2\Objects\Decals
Pilots go into your Objects/Pilots folder
Example:
C:\Users\username\Saved Games\ThirdWire\StrikeFighters2\Objects\Pilots
Weapons go into your Objects/Weapons folder
Example:
C:\Users\username\Saved Games\ThirdWire\StrikeFighters2\Objects\Weapons
If do not have any of these folders, then by installing this into your main install, it will make them for you.
Example:
C:\Users\username\Saved Games\ThirdWire\StrikeFighters2
Additional Notes by FastCargo:
Each model of B-1B has the ability to carry the specific weapons it was authorized for during that time frame. Most of these weapons are included in this package...the preset loadouts represent typical arrangements. The weapon stations have been setup so that you can only load the type and number of weapons for each bay in the loadout screen, reflecting real life limitations.
Also, the maximum gross weight for takeoff at sea level is 470000 pounds...you can easily exceed this just with the default loadouts at full internal fuel weight. It is HIGHLY recommended to lower your internal fuel to 75% to get under the gross weight.
At full gross weight, the AI and you will require the whole runway to takeoff...you will probably not 'unstick' until close to 200 knots. At minimum weight, it should only take about half the runway and about 160 knots unstick. Also, do not rotate above 9 degrees pitch on takeoff before you leave the runway...or you will scrape the tail and may crash.
The FM has been through some major rework to get around the limitation that the sim has with large swing wings. The current FM setup is a compromise to allow docile handling with realistic performance. There are some weaknesses with it, mainly during mid altitude cruise flight tends to take more power than the real aircraft needs. You will find that the FM mimics the real thing in most limitations...lower altitude ceiling at full gross weight, faster roll rates with wings swept back, etc. Also, 'at the limit' handling has been much improved...much more difficult to stall at high speed. Handling is fairly carefree, simulating the real aircraft's fly by wire helping you keep the aircraft within limits. It is still possible to overG or stall...with bad consequences for both.
For mission planning and the AI, the sim uses the 'CruiseSpeed' parameter to determine attack speed, and the LevelBombAI, ReleaseAlt to determine how high it's attack run is. Because of this, you may find the parameters for both to be different for each model. Here is the current list for each one:
B-1B_86 - Speed-540 knots / Alt 1500 feet
B-1B_92 - Speed-540 knots / Alt 1500 feet
B-1B_96 - Speed-540 knots / Alt 600 feet
B-1B_98 and 03 - Speed-320 knots / Alt 15000 feet
The 2 later models are high and slow because they mostly do standoff and PGMs, which usually require altitude.
The 2 earliest models are low alt, high speed for the nuke mission to get away from the blast (btw, you will NEED .9 mach and 1300 AGL to drop a gravity nuke...or you won't make it out of the blast radius).
The middle model is same speed, but lower altitude because they didn't carry nukes anymore.
We did our best. Enjoy.
4,595 downloads
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48th TFW F-4D
By Dave
F-4D 1971 from the 48th TFW, RAF Lakenheath By USAFMTL
Skins and Decals: Sundowner, Spinners (thanks for the decals and skins fellas)
Technical advisor: Fubar512
Historical Advisor: mppd
Weapons, from the SF2 weps pack via 331killerbee, via wpnssgt.....via alot of people.
This started out as a project 3 years ago and finally got around to getting it done. This mod has all 70 aircraft with real tail codes of the Liberty Wing. For the fun factor each squadron has all 70 decals assigned so you don't ever run out. The swapped fighters between squadrons so much they could all of been in each one at one time or another. Who knows.
This will create a whole new aircraft depicting the F-4D the Liberty Wing flew from late 1971 to 1977. So if you want to use it in a campaign those are the years you will be able to fly it before you have to use the F-111F. This comes with a custom strike loadout.
560 downloads
0 comments
Updated
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Mirage Factory RAF C-130 Super Pack
By Dave
RAF C-130's for SF2 Series by The Mirage Factory.
Original Model by Dels, additional work by bpao (RIP Oli)
Skins and sounds by Sundowner
Screens and testing by USAFMTL
Installation:
Drag and drop into your:
C:\Users\<Name>\Saved Games\ThirdWire\StrikeFighters2 folder and go fly.
If you want to do something really cool put a few on the runway and listen to the engines. It's so freakin' cool.
Enjoy
Dave (USAFMTL)
1,029 downloads
0 comments
Updated
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Mirage Factory A-7 Super Pack
By Dave
Mirage Factory A-7 Corsair Superpack for SF2 Feb 2010 Patch.
Install information:
Just put into your SF2 saved games/thirdwire/StrikeFighters2 and let it overwrite folders as needed.
For my friend Oli, we miss you greatly.
Original Readme
+----------------------------------------------------------+
SFP1 model
Took part in this project :
Aircraft
3D : initial : Pedro, Rebuild : BPAo
Skin : Column5
FM : Column5
Avionnic : Moonjumper
Cockpit : Pedro, BPao
Effects : Column5
Test team
Manetsim, Gaston, Sony Tuckson, Actarus, Column5, DamWaar, _Thomas_, Camouflage, USAFMTL, Moonjumper, UF Josse, Typhoid, Jimbib, Crab_02
+----------------------------------------------------------+
The content of this file may not be used in a commercial product or any other.
Any use requires my authorization
2,451 downloads
0 comments
Updated
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F-16C Block 25/30 by The Viper Team
By Dave
F-16C Blk25/30 By the Viper Team.
Pit by ravenclaw. (A master piece and you haven't seen nuttin' yet.)
Models by bpao, modified highly by Jat and ravenclaw. (You guys are one hell of a team)
Skins templates by Migbuster (Went back and made even higher res skins...because he could)
MFD panel glass by Stary (Did you know he does terrains and clouds too?)
Units skins by Dave and Jat (I think Jat did like 4 and I did the other 70 or so) lol
Weapons by ravenclaw and GrinchWSLG (Masters of disaster)
Technical adviser, Sony Tuckson (If we got it wrong he cracked the whip!)
Avionics by Jat and Crusader (You cant get anything past Crusader, the best MK1 eyeball in SF)
Brain32, avionics and ini work.
CrazyhorseB34, ini work and testing
To install:
Drop into your C:\Users\xxxxxx\Saved Games\ThirdWire\StrikeFighters XXXXX
This project started with a little mod here and there to make the Vipers more modern. FastCargo started the PM thread on 28 Jul 2011 and here we are 10 months later we have this.
This mod is dedicated to Oli (bpao) he started us on this journey and I hope, I really hope, we lived up to his expectations.
2,983 downloads
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European MLU Vipers
By Dave
F-16AM/BM By the Viper Team.
Pit by ravenclaw. (Another master piece and he isn't done yet.)
Models by bpao, modified highly by Jat and ravenclaw. (You guys are one hell of a team)
Skins templates by Migbuster (Went back and made even higher res skins...because he could)
MFD panel glass by Stary (Did you know he does terrains and clouds too?)
Units skins by Jat and ravenclaw (Ok, Jat got me this time and did you know Volker paints too!??)
Weapons by ravenclaw and GrinchWSLG (Masters of disaster)
Technical adviser, Sony Tuckson (If we got it wrong he cracked the whip!)
Avionics by Jat and Crusader (You cant get anything past Crusader, the best MK1 eyeball in SF)
Brain32, for FM, Avionics work. (He found that Mach 1 is FAST.)
Crash test Dummy, Dave (Thank god he doesn't have a usable brain)
CrazyhorseB34, ini work (and the other dummy)
To install:
Drop into your C:\Users\xxxxxx\Saved Games\ThirdWire\StrikeFighters XXXXX
This project started with a little mod here and there to make the Vipers more modern. FastCargo started the PM thread on 28 Jul 2011 and here we are 10 months later we have this.
This mod is dedicated to Oli (bpao) he started us on this journey and I hope, I really hope, we lived up to his expectations.
2,280 downloads
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F-16C Block 30/32 by The Viper Team
By Dave
F-16C Blk30/32 Series By the Viper Team.
Pack Includes:
F-16C Block 32
Greek and Turkish Blk 30's
Block 30/32 Cupid mods.
Pit by ravenclaw. (Somebody stop him!)
Models by bpao, modified highly by Jat and ravenclaw. (You guys are one hell of a team)
Skins templates by Migbuster (Went back and made even higher res skins...because he could)
MFD panel glass by Stary (Did you know he does terrains and clouds too?)
Units skins by Jat, Pureblue, Dave and EricJ
Weapons by ravenclaw and GrinchWSLG (Masters of disaster)
Technical adviser, Sony Tuckson (If we got it wrong he cracked the whip!)
Avionics by Jat and Crusader (You cant get anything past Crusader, the best MK1 eyeball in SF)
Brain32, for FM, Avionics work. (He found that Mach 1 is FAST.)
Crash test Dummy, Dave (Thank god he doesn't have a usable brain)
CrazyhorseB34, ini work (and the other dummy)
2,024 downloads
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F-16C Block 40/42 by The Viper Team
By Dave
F-16C Blk40/42 Series By the Viper Team.
Pack Includes:
F-16C Block 40/42
Turkish Blk 40's
Block 40/42 Cupid mods
Pit by ravenclaw. (Somebody stop him!)
Models by bpao, modified highly by Jat and ravenclaw. (You guys are one hell of a team)
Skins templates by Migbuster (Went back and made even higher res skins...because he could)
Skins: use of JanHas's F4 skins
Turkish skins by Pureblue
Greek pattern by EricJ
Pilots: Base from Florian mod by JAT
Loading Screens by ST0RM
MFD panel glass by Stary (Did you know he does terrains and clouds too?)
Units skins by Jat, Pureblue, Dave and EricJ
Weapons by ravenclaw and GrinchWSLG (Masters of disaster)
Technical adviser, Sony Tuckson (If we got it wrong he cracked the whip!)
Avionics by Jat and Crusader (You cant get anything past Crusader, the best MK1 eyeball in SF)
Brain32, for FM, Avionics work. (He found that Mach 1 is FAST.)
Crash test Dummy, Dave (Thank god he doesn't have a usable brain)
CrazyhorseB34, ini work (and the other dummy)
To install:
Drop into your C:\Users\xxxxxx\Saved Games\ThirdWire\StrikeFighters XXXXX
This project started with a little mod here and there to make the Vipers more modern. FastCargo started the PM thread on 28 Jul 2011 and here we are 10 months later we have this.
This mod is dedicated to Oli (bpao) he started us on this journey and I hope, I really hope, we lived up to his expectations.
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2,005 downloads
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ROKAF F-16C Blk 32/52 by The Viper Team
By Dave
KF-16C Blk32/52 Series By the Viper Team.
Pack Includes:
F-16C Block 32/52 of the ROKAF
Pit by ravenclaw. (Somebody stop him!)
Models by bpao, modified highly by Jat and ravenclaw. (You guys are one hell of a team)
Skins: use of JanHas's F4 skins
KF-16C skins by EricJ
Pilots: Base from Florian mod by JAT
MFD panel glass by Stary (Did you know he does terrains and clouds too?)
Weapons by ravenclaw and GrinchWSLG (Masters of disaster)
Technical adviser, Sony Tuckson (If we got it wrong he cracked the whip!)
Avionics by Jat and Crusader (You cant get anything past Crusader, the best MK1 eyeball in SF)
Brain32, for FM, Avionics work. (He found that Mach 1 is FAST.)
Crash test Dummy, Dave (Thank god he doesn't have a usable brain)
CrazyhorseB34, ini work (and the other dummy)
To install:
Drop into your C:\Users\xxxxxx\Saved Games\ThirdWire\StrikeFighters XXXXX
This project started with a little mod here and there to make the Vipers more modern. FastCargo started the PM thread on 28 Jul 2011 and here we are 10 months later we have this.
This mod is dedicated to Oli (bpao) he started us on this journey and I hope, I really hope, we lived up to his expectations.
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974 downloads
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Florian's Airbus A310 Family
Airbus A310 Family by Florian
This mod brings the A310 and it's variants into the game. As with most of my airliners, the skins are divided by eras and the airlines are the serials. I have represented airlines that are typically found in European and Middle Eastern skies. This time aroundI have also included the psd for the skin itself andthe xcf file to create airlines in Gimp.
BIG Thanks to Florian who reached out with a new model when he heard I was giving this bird some new clothes!
Includes
Airbus A310-100, -200 and CC-150 aircraft with multiple skins each (and multiple airlines per civil skin)
Flight folder with adjusted Nations and Formation inis
Templates for the skin and tgas
Instructions
unzip and install. place folders where they go and allow overwrite.
IF... you should have the old version, delete and upload this one. It has Florian's new models.
SHOULD work with all version of game, created on a full 5+2 merged install.
Known Issues
the cockpit is the C-47 pit to make it flyable no not realistic, but until we have at least a generic
modern airliner pit or better its what is avail. besides, this is meant for eye candy on the airfields or intercepts not as a main mission bird.
Credits
Florian - model and time to rework said model
DA - skin layout, airline tga work, airliner nation and edits needed for that, minor data.ini adjustment
mue - his LOD viewer deserves mention on all skin projects for the time it saves
TW - the original game
Veltro2k, Muesli, Viggen, Flogger23, whiteknight06604, Stary, - checking this dummies
work
436 downloads
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IAF F-16C/D/I by The Viper Team
By Dave
IAF F-16C Series By the Viper Team.
Pack Includes:
F-16C Barak
F-16C Barak II
F-16D Barak
F-16D Brakeet
F-16I Sufa
Pit by ravenclaw. (Ok now he has gone too far.....)
Models by bpao, modified highly by Jat and ravenclaw.
Skins templates by Migbuster and EricJ
MFD panel glass by Stary
Skins by Wilco, Sony Tuckson, Jat, Migbuster and EricJ
Technical adviser, Sony Tuckson (If we got it wrong he cracked the whip!)
Avionics by Jat and Crusader (You cant get anything past Crusader, the best MK1 eyeball in SF)
Brain32, for FM, Avionics work.
Crash test Dummy Dave
CadeteBRA for the Sonic Boom effect
Raánan Weiss for pictures / material that help me make the SUFA cockpit
To install:
Drop into your C:\Users\xxxxxx\Saved Games\ThirdWire\StrikeFighters XXXXX
This project started with a little mod here and there to make the Vipers more modern. FastCargo started the PM thread on 28 Jul 2011 and here we are 10 months later we have this.
This mod is dedicated to Oli (bpao) he started us on this journey and I hope, I really hope, we lived up to his expectations.
2,354 downloads
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F/A-18 Series By The Hornet Team (BETA!)
By Dave
BETA!
F/A-18A/C. This package is beta and to be honest we are all sick of looking at it. So here is the deal. You find something wrong and the community agrees, send it to me and I will keep the package updated. We just need fresh eyes on it. There is a new pit by Brain32 that is amazing.
The Hornet Team:
Original Model by BPAO and the Mirage Factory, updated by FastCargo.
New pit by Brain32 with Crusader, Brain and CB34 doing the avionics.
Skins by Siddog, Dave and EricJ.
Crash test Dummy: Caeser
Pilots: by Diego
Seats: Julhelm and Ravenclaw
Weapons by Ravenclaw, wpnssgt and others.
Loadouts and variant shred out by CrazyhorseB34 who put a lot of effort into researching this part of the package. Its highly recommended you use the loads he made or you will have problems.
If I forgot anyone let me know in a PM and I will correct it.
To install:
C:\Users\xxxxxxx\Saved Games\ThirdWire\StrikeFighters2 directory.
3,596 downloads
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F/A-18B/D Series By The Hornet Team (BETA!)
By Dave
F/A-18B/D Package. This package is beta and to be honest we are all sick of looking at it. So here is the deal. You find something wrong and the community agrees, send it to me and I will keep the package updated. We just need fresh eyes on it. There is a new pit by Brain32 that is amazing.
The Hornet Team:
Original Model by BPAO and the Mirage Factory, updated by FastCargo.
New pit by Brain32 with Crusader, Brain and CB34 doing the avionics.
Skins by Siddog, Sundowner and EricJ.
Crash test Dummy: Caeser
Pilots: by Diego
Seats: Julhelm and Ravenclaw
Weapons by Ravenclaw, wpnssgt and others.
Loadouts and variant shred out by CrazyhorseB34 who put a lot of effort into researching this part of the package. Its highly recommended you use the loads he made or you will have problems.
If I forgot anyone let me know in a PM and I will correct it.
To install:
C:\Users\xxxxxxx\Saved Games\ThirdWire\StrikeFighters2 directory.
2,920 downloads
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Mirage 5/50 Venezuela Pack
Mirage 5V/5DV Venezuela Air Force
Mirage 5EV Venezuelan Air Force, Later upgraded to Mirage 50EV.
Texture - Ludo, TK, Denis Oliveira
mod - Denis Oliveira
Decals and UserList.ini - paulopanz
Mirage 50EV/50DV Venezuela Air Force
Install - Need Update July 2012 and DLC Mirage IIIO
Upgraded Mirage 5V aircraft for Venezuela, with Atar 9K-50 engine, canards and updated avionics (including radar).Six new-build aircraft, three upgraded ex-Zaire 5M, plus six upgraded remaining IIIEV and 5Vs.
Modelo - TK (Mirage IIIO)
Texture - TK, Denis Oliveira, Ludo
mod - Denis Oliveira
Data.ini - Coupi, Denis Oliveira
Decals and UserList.ini - paulopanz
271 downloads
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Mirage IIIEV Venezuela Air Force
Mirage IIIEV Venezuela Air Force
Install - Need Update July 2012 and DLC Mirage IIIO
Mirage IIIEV Venezuelan Air Force, Later upgraded to Mirage 50EV.
Open Cockpit - shft +1
Model - TK (Mirage IIIO)
Texture - Ludo, TK, Denis Oliveira
mod - Denis Oliveira
Decals and UserList.ini - paulopanz
Thank paulopanz and coupi for the great help!
228 downloads
0 comments
Updated
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Junkers JU-88 A-4
By Veltro2k
The Junkers Ju 88 was a German World War II Luftwaffe twin-engined multirole combat aircraft. Designed by Junkers Flugzeug- und Motorenwerke (JFM) in the mid-1930s to be a so-called Schnellbomber ("fast bomber") which would be too fast for any of the fighters of its era to intercept, it suffered from a number of technical problems during the later stages of its development and early operational roles, but became one of the most versatile combat aircraft of the war. Like a number of other Luftwaffe bombers, it was used successfully as a bomber, dive bomber, night fighter, torpedo bomber, reconnaissance aircraft, heavy fighter and even, during the closing stages of the conflict in Europe, as a flying bomb.The Ju 88C was originally intended as a fighter-bomber and heavy fighter by adding fixed, forward-firing guns to the nose while retaining some bomb carrying ability of the A-series bomber.
Model: Veltro2k
Screens, Textures, decals and FM (Charles),
Cockpit (Kesselbrut and capun),
pilots by capun.
install in Objects/aircraft folder
THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE.
IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT
328 downloads
0 comments
Updated
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