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Su-30MKI Flanker Indian Air Force
By Spudknocker
The Sukhoi Su-30MKI[3] (NATO reporting name: Flanker-H) is a twinjet Multirole Air superiority fighter developed by Russia's Sukhoi and built under licence by India's Hindustan Aeronautics Limited (HAL) for the Indian Air Force (IAF). A variant of the Sukhoi Su-30, it is a heavy, all-weather, long-range fighter.
Development of the variant started after India signed a deal with Russia in 2000 to manufacture 140 Su-30 fighter jets.[4] The first Russian-made Su-30MKI variant was accepted into the Indian Air Force in 2002,[5] while the first indigenously assembled Su-30MKI entered service with the IAF in 2004.[6] Additional MKIs have been ordered to increase the total to 272. The IAF had 200 Su-30MKIs in service as of August 2014.[1] The Su-30MKI is expected to form the backbone of the Indian Air Force's fighter fleet to 2020 and beyond
This is a simple mod of my Earlier Su-30MKM, these are not perfect by any means I just wanted to have an MKI in my SF2 jet library. Please feel free to modify as you wish I know other modders can make this jet even better!, please credit me, Spudknocker, for anything uploaded for download. Please adhere to the Combat ace fair use agreement and no payware please! Have Fun!
1,507 downloads
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P-47N Thunderbolt - North Vietnam
By Spinners
Republic Aviation P-47N 'VPAF' for STRIKE FIGHTERS 2
This is a very simple mod of Russouk2004's P-47N Thunderbolt to give a fictional P-47N in service with an embryonic North Vietnamese Air Force.
BACKSTORY
The Viet Minh artillery attacks against the French airbase at Dien Bien Phu on March 16th, 1954 resulted in the destruction of six French F8F Bearcats , five MS.500's and two helicopters. In addition, several French P-47N Thunderbolts, F6F Hellcats, SB2C Helldivers and PB4Y Privateers were damaged and could not be flown out. This setback was immediately compound by a failed air-drop to help sustain the besieged French garrison and before long the Viet Minh insurgents had overrun the garrison despite a very brave defence by the French forces.
Immediately following the Geneva Conference of July 1954, which recognised the 17th parallel as being a provisional military demarcation line dividing the country into two zones, North Vietnam soon started the development of military aviation in the new Communist state by sending a number of trainees to the USSR and China for pilot training and aircraft maintenance training. In September 1954, Vice-Premier Pham Van Ðong ordered the immediate formation of the North Vietnam Air Force mainly using aircraft left behind by the retreating French forces but soon bolstered by equipment from the Soviet Union. Sufficient P-47N's were scraped together to form the 921st Fighter Regiment based at Thanh Hoá Air Base who were declared operational in February 1955.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the P-47N_VPAF folder into your main Aircraft folder.
2. From the DECALS folder drag and drop the P-47N_VPAF folder into your main Decals folder.
3. From the WEAPONS folder drag and drop both folders into your main Weapons folder. The SHAVR is simply a fictional Soviet version of the HVAR created as the stock S-24 is too big and heavy.
CREDITS
As always, thanks to Third Wire for a great little game/sim.
Thanks to Russouk2004 for creating the superb P-47N and for making the equally good template available.
Regards
Spinners
Version 1 - 14/09/15
72 downloads
0 comments
Submitted
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SF2 F-16C/D Block 60 Fictional USAF Squadrons.
By Viper63a
SF2 F-16C/D Block 60 Fictional USAF Squadrons.
Viper63a
There are rumors swirling around that the USAF will be upgrading their aging, but much needed F-16 Falcons. I knew about Spudknocker's UAE F16E/Fs and Dtmdragon's New Zealand F-16C/Ds with CFTs, but why should they have all the fun? Here are some USAF F-16C(E)/D(F) Falcon Avengers!
Enjoy!
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Please read this entire readme (at least the Installations section) before you attempt to install this mod! This mod is complete in it's own, but their are some options you need to be aware of.
This mod was created using all, many or some elements from the following mods listed below. I just repainted and mixed some stuff around - ALL CREDIT GOES to these people and the faithful modders on CombatAce...
* First and foremost - The Viper Team's F-16 Package.
* Spudknocker's F-16E/F Block 60 Desert Falcon mod.
* Dtmdragon's New Zealand F-16C/D Block 52+ mod.
This mod includes...
- USAF F-16C (E) Block 60 Squadrons:
13th FS "Panthers", 35th FW Misawa AFB
14th FS "Samurais", 35th FW Misawa AFB
16th WS "Tomahawks", 57th WG Nellis AFB
35th FS "Pantons", 8th FW Kusan AFB
36th FS "Fiends", 51st FW Osan AFB
80th FS "Headhunters", 8th FW Kusan AFB
480th FS "Warhawks", 52nd FW Spangdahlem AFB
510th FS "Buzzards", 31st FW Aviano AFB
555th FS "Triple Nickel", 31st FW Aviano AFB
- USAF F-16D (F) Block 60 Squadrons:
17th WS "Hooters", 57th WG Nellis AFB
422nd TS "Green Bats", 53rd WG Nellis AFB
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Note: This mod was tested only in a fully merged SF2 install...
Main Mod in "To_Mod_Folder" folder.
* All new skins created using the Viper Team's F-16 skin templates.
* All new tail number decals 010 > 099 for years 2014 > 2018.
* All new color squadron, wing and command patch shield decals.
* All New Hangar, Loading and Load Out files.
* Updated/Modified (minor tweaks) to the INI and some TGA files.
* Includes a subset of (Viper Team) Weapons for use with this pack.
* All jets sounds were reset to default to reduce conflicts.
Optional (but not really) in "Optional_Effects" Folder.
* Updated AB flame, exhaust smoke, missile emitters.
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Note! BACKUP your EFFECTS, FLIGHT and OBJECTS folders! Saves a lot of heart-ache and time!
Note! My Mod folder looks something like this...your may/will be different...
C:\Users\<MyName>\Saved Games\ThirdWire\StrikeFighters <XXXXX>
Installations: So here we go...there are 3 ways to install this mod...
1) Cowboy (also called the "Damn the torpedoes!") method...
* You backed up, right? This method changes some common effects shared by all planes.
* Unzip the new mod and copy the contents in the "To_Mod_Folder" and "Optional_Effects" to your SF2 mod folder.
* Overwrite when prompted.
* You're done, see if you like the new planes and effects.
2) Veteran Viper Pilot method...(You already have Viper Team F-16's installed)...
* Even veterans know they need to backup...Right?
* Unzip the new mod and >> COPY ONLY << the contents in the "To_Mod_Folder" to your SF2 mod folder.
* Overwrite when prompted.
* If you want to try out my new optional effects, copy the contents in the "Optional_Effects" folder to your SF2 mod folder. These are common effects that affects most planes in the game...this is why these are optional.
* Overwrite when prompted.
* You're done, see if you like the new mods.
3) Who is the "Viper Team" method...(WELCOME ABOARD!)...
* BACKUP your EFFECTS, FLIGHT and OBJECTS folders in your SF2 mod folder!
* Download and install the F-16C Block 50/52 by The Viper Team...
http://combatace.com/topic/72842-f-16c-block-5052-by-the-viper-team/
* Unzip the new mod and >> COPY ONLY << the contents in the "To_Mod_Folder" to your SF2 mod folder.
* Overwrite when prompted.
* If you want to try out my new optional effects, copy the contents in the "Optional_Effects" folder to your SF2 mod folder. These are common effects that affects most planes in the game...this is why these are optional.
* Overwrite when prompted.
* You're done, see if you like the new mods.
Restore your back ups if you want to go back to your original configuration...
If you find any bugs or issues, please let me know via PM, Mod Review or Topic Discussion...
Thanks!
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Credits!!!
The Viper Team for their EXCELLENT F-16s!
Ravenclaw_007 for his new weapon packs.
Spudknocker's work that inspired me to make this pack.
Dtmdragon's original work that made this pack possible.
If I missed anyone...Please excuse and let me know, so I can give credit where it is due...
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DIsclaimer!!! I am NOT on the Viper Team. We just share the name...LOL
=Viper63a=
496 downloads
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F-4 Phantom II in Royal New Zealand Air Force service ('What If')
By dtmdragon
F-4 Phantom II in Royal New Zealand Air Force service ('What If')
Background (factual):
In mid 1964 Operational Requirement No. 5/Air called for a tactical combat aircraft to replace the Canberra. Specifically a long range aircraft with the primary role of counter-air/interdiction and secondary roles of close air support and air defense.
In June 1965 The Chief of Air Staff, Air Vice-Marshal (AVM) Morrison was quoted as wanting 18 F-111 aircraft for the RNZAF at a cost of £1.5 million per aircraft. The public and media supported the idea but the Chief of Defense Staff (who was a Naval Officer) and the acting Prime Minister publicly opposed the purchase.
In August 1965 the Chiefs of Staff Committee rejected the idea of acquiring long-range interdiction aircraft and in September agreed that close air support should be the primary role of the new combat aircraft.
In December came Air Staff Requirement No. 12 with the following requirements of the new combat aircraft:
- Ability to provide effective air support to ground forces.
- Highly reliable and robust
- Self defense capability to evade or counter supersonic interceptors and surface-to-air missiles.
- Long range.
- Ability to operate closely with American and Australian forces.
By May 1966 the RNZAF had finished evaluating six candidate aircraft:
- F-4C Phantom II
- A-7A Corsair II
- Mirage IIIO
- F-5A Freedom Fighter
- F-104G Starfighter
- A-4E Skyhawk
In August 1966 the RNZAF officially asked the government to purchase 16 F-4 Phantoms at a total cost of £19 million.
Now remember AVM Morrison making it known he wanted the F-111? He would later go on to admit he never wanted the F-111 he had wanted the F-4 all along but given the cost of the F-4 he wanted to make it look more attractive (cost wise) by putting it next to the F-111.
The minister of Defense then announced the final stage of the evaluation had been reached and a decision was a few weeks away. The purchase of the F-4 seemed to be all but done...
BUT the Treasury department now intervened and recommended purchasing the F-5! The RNZAF High Command was furious! But ultimately powerless to halt the path to purchasing the A-4 Skyhwak that had just begun.
Over the next year the RNZAF, Cabinet Defense Committee, Treasury, the Finance Minister and the Chief of Defense wrangled over purchasing the F-4 or an alternative (F-5 or A-4). Then at the end of 1967 the New Zealand Currency was devalued and a squadron of F-4 Phantoms was now instantly out of New Zealand’s price range. It was either 11 Phantoms or 16 Skyhawks. So the Skyhawk it was.
So if the Treasury Department hadn't intervened in the procurement process towards the end of 1966 it seems entirely likely that New Zealand would have placed and order for the F-4 Phantom II at the end of that year!
And so I give you the F-4D Phantom II in RNZAF Service 1969 to 2002.
I chose the F-4D as when the order would have likely been placed in late 1966/ early 1967 the F-4D was the current USAF production model as the first of the F-4E models were only just being built as part of the USAF F-4D contract.
The RNZAF F-4D models are built to the same standard as the last USAF F-4D coming off the production line in the late 60's. However like the A-4K in real life they are 'fitted for but not with' ECM/ RHAW equipment. This means the wiring, sensors and cockpit RHAW display are installed but the actual 'black box' control units are not.
The reason for this (as in real life with the A-4K) was not an economy measure as most references state (including the Third Wire manual) but because the equipment was in such demand by US forces for use in Vietnam. So the aircraft were delivered without them but with the intention of fitting them at a latter date. However that day simply never came and this is possibly where the additional cost of purchasing/ installing them played a part in it not happening.
The Kiwi F-4D Phantoms are capable of caring the full range of the USAF Phantom arsenal including first generation smart weapons. However only the Mk 82/83/84 series bombs and unguided rockets are used by the RNZAF. For the air-to-air role the SUU-23/A gunpod, AIM-7E and AIM-9E are chosen with the AIM-4 Falcons performance in Vietnam causing the RNZAF to steer well clear of it.
Four separate Aircraft:
F-4D Phantom II RNZAF - Initial aircraft delivered in 1969 fitted for but not with ECM/ RHAW equipment.
F-4D Phantom II (72) RNZAF - By 1973 the redundant RHAW display has been removed from the cockpit as well as the empty IRST pod under the nose that was to house the RHAW gear.
F-4D Phantom II (78) RNZAF - Second hand attrition aircraft from USAF stocks delivered in 1985 in preparation for the project Kahu upgrade of the fleet.
F-4D Phantom II (88) Kahu RNZAF - In 1986 a comprehensive $140 million upgrade program is undertaken. Known as project 'Kahu' the heart of the upgrade is replacing the old AN/APG-109 radar with the modern AN/APG-66(NZ) multi-mode radar. The cockpit is modernized with glass displays, HOTAS and a Ferranti wide-angle HUD. Survivability in increased with the ALR-66 RWR and ALE-40 countermeasure dispensers. The MIL-STD 1553B databus and Litton Industries LN-93 inertial navigation system are also installed. The airframes and engines are completely stripped down and given a life extension with almost all of the aircraft wiring replaced. A smoke abatement system is added along with low voltage formation lights.
The aircraft also receive armament upgrades including the capability to fire AIM-9L, AIM-7M, AGM-65B/G and GBU-10 Paveway II laser-guided bombs. The old F-4 Phantom external center drop tanks are also replaced by the F-15 600 gallon HPC tanks as on USAF Phantoms. By the end of 1991 all New Zealand and ex USAF Phantoms have been upgraded to the 'Kahu' standard.
More sceen shots and the full 'what if' story here: http://combatace.com/topic/86994-f-4-phantom-ii-in-royal-new-zealand-air-force-service/
Requirments:
you will need one of the SF2 games with the F-4D as well the Third Wire DLC A-4K Skyhawk for the decals.
Bonus:
Included in a separate folder is a RNZAF F-4D for use with the SF2V Air & Ground War Expansion Pack. This is the Kiwi F-4D fitted with the required ECM and stores for operations in the Vietnam War.
Credits:
- comrad
- Sundowner
- Dave
- eburger68
- Malibu43
- ravenclaw_007
- Bunyap
- Chaser617
Released under CombatAce Fair-Use terms.
Enjoy!
Dan (dtmdragon)
120 downloads
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Upgrade Kit for C-17 Globemaster III (V2K)
C-17 Globemaster III Upgrade
by daddyairplanes
This mod upgrades Veltro2k's C-17 Globemaster III to incorporate all tactical USAF and all foreign users. It has skins for all 9 C-17 operators as well as time specific in the USAF and a couple of fictional skins (15 in all). The base skin has been updated by Flogger23 and myself, and ini updated by yours truly.
***************************** Installation: ********************************
unzip, copy to mods folder, allow overwrite if needed.
*****************************Known Issues********************************
-The cockpit is nonexistant. These are mainly as AI and the mission set for transports is limited so this will probably not be fixed soon
-while cargo statements are included in the data.ini, there is a wall at the back of the cargo bay that prevents the interior from being seen. If this is remodeled, i will include cargo "weapons" and tweek the positions.
-the Qatar VIP skin does not have "Qatar" decal on the bottom. It left a mark on the right side as a tga and was too screwy looking being on the seam of the skin so i left it off.
*********************Contibutors and Thanks to: ********************
Veltro2K- created the original model
Flogger23- reworked the skin for better looking panel lines and other features
Lazarus1177- pointing out to use jpeg rather than bmp. Learn something new everyday
daddyairplanes- tga work, ini editting, stubborn determination to see more than just one unit on a skin
airliners.net- loading and hangar screens
Dave, Muesli, Flogger23, Viggen, Lazarus1177, allenjb42- other sets of eyes to catch what i screwed up on
I hope you enjoy this mod and airlift the troops right to the enemies doorstep.
Kevin Unruh
aka daddyairplanes
9 Sep 2015
370 downloads
0 comments
Submitted
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McDonnel Douglas DC-10-30
Presenting ... The DC-10-30 Airliner! This bird is created from Marcfighters KC-10 model and some ini editing by yours truly to remove the AAR equipment. in this version the aircraft is shown as many airlines flew her in the 1970s, 1980s and 1990s. This supersedes the previous version.
INCLUDED
DC-10-30 aircraft (template included) with 70s,80s and 90s skins
decals for same
flight folder to modify nations and formation inis
terrain folders to modify limited nations list for all stock terrains
folders to adjust ODS, NF5 and SF2NA Exp Pack
CREDITS
Marcfighters............. KC-10 physical model
daddyairplanes........ conversion, new skin and template, decal work and ini edits
Kesselbrut................. for his C-130J-30_cockpit
THANKS TO
TK ... for the base game
Marcfighters ... for allowing me to run amok with his old baby
Wrench, eburger68, Gepard, and the overall community ... for much advise and technical
support on this project
slartibarfast, viggen, macelena and others who crash tested this thing for me
******************************WARNING*******************************************************************************
this bird is rather old, and has its limitations. it is not meant for flying on recon missions,
but rather mainly for eye candy and somethin to possibly intercept or escort. while you CAN
fly it, that does NOT MEAN YOU SHOULD. that said buyer beware all quirks of this bird like the pitch
down on gear and flap retractions and the non moving control surfaces.
****************************USE OF THIS MOD*************************************************************************
I will allow fairly free use of this mod in any other mod. What i (at this time) request is that you do not
create a new skin based airline for it. the airlines are on as tga so that many airlines show up at one time.
A seperate say "Pan Am" skin will ruin the effect and there will be 8-9 Pan Am birds on the tarmac. Any airline
you would like to see, pm me and i will either tell you how to make it or time allowing make it and add in. Thank
you.
again, thank you for downloading this and i hope you enjoy it
Kevin Unruh aka daddyairplanes
8 Sep 2015
409 downloads
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CFM powered E-3 Sentry Pack
CFM E-3 Sentrys
by daddyairplanes
This mod adjusts Veltro2k's E-3D release to add all 3 E-3 versions that used CFM-56 engines. Included are the RAF's D model, French AF's F model and Royal Saudi AF's A model.
Installation
Unzip. Install into desired mod molder. Allow merging and overwrites
Known Issues
No there is not an ESM kit for the E-3F at this time. If a 3d modeller is able to assist in the future one may be added via fakepilot. However the French birds are the only ones to use that bit of equipment, so it is somewhat low priority.
Aircraft Included
Sentry AEW.1 (E-3D), E-3F Sentry and E-3A Sentry RSAF
Credits
Veltro2k: original model and original hangar screen for the E-3D
daddyairplanes: ini edit to create E-3A_RSAF and E-3F, new hangars for mentioned aircraft based on original in E-3D, tga and ini edit work. improved D model skin and tga
TK: the original moddable game
Dave, eburger68: technical consultations on in game behavior
I hope you enjoy this humble little mod.
7 Sep 2015
Kevin Unruh
aka daddyairplanes
348 downloads
0 comments
Submitted
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Dhimari MiG-17Dh
By ignacioc91
In 1965, due to the rising tensions between the Kingdom of Dhimar and the Empire of Paran, the Royal Dhimari Intelligence Service started Operation Mockingbird, in wich it planned to illegally acquire second-handed Soviet equipment from an undisclosed nation. The RDIS managed to buy 15 MiG-17F aircrafts, that once in Dhimari power, will be renamed MiG-17Dh. Based on Megnah Airbase, once ensembled, insignias and cockpit labels where changed, and the aircrafts enterded official service.
Installation is as usual. You will need Stary's great MiG-15/17 cockpit. It is not included, you can find it here: http://combatace.com/files/file/12684-mig-15-mig-15-bis-mig-17-cockpit/
It is a MiG-17F with a modified Somalian Air Corps skin made by Wrench.
Thank you very much Wrench and Stary!!
120 downloads
0 comments
Updated
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Su-30MKM Flanker Royal Malaysian Air Force
By Spudknocker
The Sukhoi Su-30MKM (Modernizirovannyi Kommercheskiy Malaysia – Modernized Export Malaysia) is a supermaneuverable fighter of the Royal Malaysian Air Force. It is a variant of the Su-30 series fighters, with many significant improvements over the original Su-30MK export version.[2] The Su-30MKM was developed by the Sukhoi Design Bureau and is based on the Su-30MKI of the Indian Air Force. Both aircraft have common airframe, thrust vectoring engines and digital fly-by-wire system, However the MKM version differs from the MKI mainly in the composition of the on board avionics.[1] It can carry up to 8,000 kg/ 17,650 lb of weapons and payloads over 700 nmi unrefueled combat radius.[2]
In 2003, the Su-30MKM was selected by the Royal Malaysian Air Force (RMAF). In August 2003, during the course of President Vladimir Putin’s official visit to Malaysia, the contract for the Su-30MKM aircraft was signed. Except for Russian MiG-29s, the RMAF has previously operated aircraft of Western origin. At the time of delivery the Su-30MKMs were the most advanced and heavy fighters in SouthEast Asia.
This is my first attempt at making a Malaysian Su-30MKM, I am still new to the modding community and if anyone has any suggestions or wants to add anything please let me know! Currently working on an Su-30MKI as well.
655 downloads
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SF2 P-3C Orion by Florian
By Wrench
SF2 P-3C Orion by Florian 8/29/2015
= For SF2, (Full 5 Merged RECCOMENDED!) =
A stand alone release (as requested) of Florian's Beta P-3C Orion naval search aircraft. It is taken 'as is' from eburger's RSR mod. The only thing I've done is activate the cockpit, and change a few sounds.
Skins included are 2 US Navy and 1 Netherlands Navy, as is the cockpit and all required decals and sounds. A full userlist ini, is included for skinners
**This aircraft is a "Beta Release". It is released in "AS IS" Condition. Any and all issues/problems that cannot be solved via ini edits will exist until as it's no longer a Beta.***
Happy Landings & Good Hunting!
Wrench
Kevin Stein
791 downloads
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PAF C-130B SF2
By Lazarus1177
PAF C-130B For SF2(ANY/ALL)
PAF C-130B for SF2,tailor made for the Indo/Pak mod.Mod represents the C-130B in Service with the Pakistan Air Force during the time of the 65' and the 71' wars.These aircraft were(are!) assigned to the No.6 Transport Squadron based at Chaklala AB.During the time of the 1965 war,they were modified to drop bombs on enemy targets along with carrying out their normal duties.The modifications included the removal of the cargo ramps for better operations.
A detailed description of their missions may be read here:http://www.defencejournal.com/sept98/nodestination2.htm
Includes one aircraft with two textures.Due to the small amount of information available on the topic,I have decided to not include any Serial Numbers.However,the aircraft do sport their nose Codes.The skins include the early Gray/White scheme aswell as the rare SEA camo(present on aircraft delivered from USAF Stocks).Every attempt has been made to bring the skins as close to the real world aircraft as possible.
The Bomber mechanism was directly imported from Paulopanz's excellent An-12 mod found here:http://combatace.com/files/file/15637-an-12-cub-bonus-an-8-camp/
To drop bombs,Open the cargo ramp using Ctrl + O and then press the fire button.
Credits:
Aircraft model:Dels
Original Aircraft package and Sounds:daddyairplanes
Bomber mechanism:Paulopanz's An-12 mod
Special Thanks to Spinners,Eole and daddyairplanes for the Forum Help!!!
(If an author is left out whose work has been used,then please notify me ASAP)
DEVELOPER Notes:
1.Since the original C-130 Package encouraged modding,I have gone ahead AND included the LOD files.
2.I could not find a suitable cockpit hence the original "Modern" cockpit is included.
The contents of this mod may be used in Other mods.In every instance please give full credits to the original Authors.
Installation:
After unzipping,move the objects and the sounds folders to your mod folder.
Regards;
Murtaza Akbar
RELEASED UNDER THE COMBATACE FREEWARE LICENSE.ONLY UPLOADED TO COMBATACE.COM
159 downloads
0 comments
Submitted
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AH-6F / MH-6E Six Guns & Little Birds
By yakarov79
Hughes AH-6F and MH-6E Ver 1.0 for SF2
This is a third party add on of the first LittleBird AH-6C using models and cockpits created by me.
The original flight model is standard as on many free to download helicopters.
I have just modified it a bit.
It is designed for and works only in SF2 series. It will not work in SF1 series.
*************************************************************
This is freeware-donationware it CANNOT be distrubuted unless permissions are granted by myself.
The original readmes, if any, and all other pieces of the package MUST remain intact.
The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
This package and any part of it may NOT in any way, shape or form be used in any payware additions.
See the original readme documentation, if any, for further allowances and restrictions
Any persons wishing to make further modfications, contact me first.
Any persons wishing to make further modfications, MUST remember to put everyone's name in it.
Bribes and donations are accepted;
*************************************************************
*************************************************************
THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
OR WITH ANY OTHER FILES OR MODS.
*************************************************************
Jarek Hereda
------------------------------------------------------------------------------------------------------------------
******************IMPORTANT******************
This addon works only with my WeaponPACK (included). All of weapon stations are made as specific station code and will work only with this weapon pack. Of course you can edit and use any other weapons availalbe.
Standard commands:
LANDING GEAR - Nose light deploy/retract at any speed. Don't forget to retract before shooting on hard weapons settings)
ANIMATION 10 - Show/hide doors. If ever you will fly in cold enviroment and feel uncomfortable, you can fly with front doors instaled, It doesn't do anything. And will not help you. It's just for different look in winter.
ANIMATION 1 - 'NVG'
You can realy fly low and slow.
I am sugesting to fly low on 40-50% of throttle. around 45degree vector control, use pulse rudder to control left right, it is realy easy. With little practice you can even hoover. Without fake flaps and airbrakes.
Important here to control is using rudder and vector thrust control.
Fun is skiding between buildings in cities.
Fuel. Remeber it is small chopper. And it can carry only around 54 US Gals of fuel. I belive it is enough for around 2 hours of flight here maybe little more.
Cockpits.
Since photos of interior of this two early 160th SOAR birds are extremly rare and usualy low quality for now cockpits are just "guess" cockpits. Based on these low quality photos, some MD500D, Hughes 369D manuals, guessing.
AH-6F.
Based on MD500D series. 9 airframes aquired by 160thSOAR probably in 1984 since all airframes are build in 84. AH-6F still used old M27 subsytem with M134 minigun. And same mount as earlier AH-6C for 7 tube launcher.
Skins.
All serial numbers as far as I know are based on photos and US Army docs and are historicaly correct.
Weapons.
XM27 – M134 Minigun
M260 7 tube rocket launcher. First years of operation with mk40 rockets and later Mk66 rockets.
There is no gunsight for this helo. Acording to one of the pilots they were using "grease pencil mark on the windscreen, . And practicing shooting this way ". So here it is embeded to windshield. During night with 'nvg' it will glow a little.
MH-6E.
Special Forces insertion/extraction variant of MD369MD. Introduced in 1981. No weapons.
Skins.
All serial numbers as far as I know are based on photos and US Army docs and are historicaly correct.
Weapons:
Here you can load experimental beta version of specops.
Operator with M4 or M4/M203.
You have to land select "weapon" and deploy them on the ground and get away.
Remember this is beta. Lod model is "ehmm" and animations is just for try. I did not even finish skin. So do not expect fireworks.
There is also two weaponstations to carry M27 subsystem and M260 launcher. It is not to be used on MH-6E !!!
I added it here so player can pick AH-6C/F as wingman and have cover by wingman. Just fun in single mission.
MH-6E participated in Urgent Fury with AH-6C. It was not used in inital attack but used later for extraction wounded 82nd Airborne members to USS Guam.
Pilot by OldDiego poorly repainted by me.
Have fun.
Edit and report bugs.
Jarek Hereda.
502 downloads
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F-16E/F Block 60 Desert Falcon Pack
By Spudknocker
The United Arab Emirates choose the F-16 as its next strike fighter after lessons learned from the 1991 Gulf War In which its Mirage F.1s were unable to fly in due to IFF considerations due to the Iraqi F.1's. The Emirati government wanted an F-16 variant that was more advanced than the Block 50/52 standard and funded the development of the F-16E/F Block 60, and are internally the most advanced F-16's in the world and incorporate 5th generation features such as an internal FLIR/Laser targeting system negating the need for an external pod. More can be seen here F-16_Fighting_Falcon_variants.
The Block 60's included use the standard sound files found in all other F-16 packs the only instillation should be putting the aircraft and pilots in the correct folders.
Thank you to combat ace and its community for showing me how to skin and build Ini's
Thank you to specter870 for creating the original Data INI's for the F-16I.
This is my first aircraft mod if any issues feel free to put a message on my profile or change something yourself! Happy Hunting!
702 downloads
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Breguet Br.1050 Early Versions
By Veltro2k
Br.1050_Alize_Early_v1.0
The Breguet Br.1050 Alizé (French: "Tradewind") was a French carrier-based anti-submarine warfare aircraft. It was developed in the 1950s, based loosely on the second prototype Breguet Vultur attack aircraft which had been modified into the Breguet Br.965 Épaulard anti-submarine warfare aircraft.
Made with the collaboration of some great people............
Credits:
Veltro2K :3D model + initial INI's files work
Eole: Project coordinator and other Work:
FOXMONTER :Cockpit
BaffMeister:FMs Beta 0.90
JonathanRL:Weapon stations edit
Torno: Pilots
PauloPanz:Decals.ini work
Nyghtfall: Decals, decals tunning
RavenClaw_007: Rocket lanchers
And all who created the other weapons others weapons
THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE.
IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT
402 downloads
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Bréguet Br1050 Alizé (LATE)
By Veltro2k
The Breguet Br.1050 Alizé (Late)
The Breguet Br.1050 Alizé (French: "Tradewind") was a French carrier-based anti-submarine warfare aircraft. It was developed in the 1950s, based loosely on the second prototype Breguet Vultur attack aircraft which had been modified into the Breguet Br.965 Épaulard anti-submarine warfare aircraft.
Made with the collaboration of some great people............
Credits:
Veltro2K :3D model + initial INI's files work
Eole: Project coordinator and other Work:
FOXMONTER :Cockpit
BaffMeister:FMs Beta 0.90
JonathanRL:Weapon stations edit
Torno: Pilots
PauloPanz:Decals.ini work
Nyghtfall: Decals, decals tunning
RavenClaw_007: Rocket lanchers
And all who created the other weapons
THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE.
IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT
459 downloads
0 comments
Updated
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Bréguet Br1050 Alizé Indian Navy
By Veltro2k
Bréguet Br1050 Alizé Indian Navy
Veltro2K 3D model + initial INI's files work
Eole Project coordinator and Other stuff
FOXMONTER Cockpit
BaffMeister FMs Beta 0.95
JonathanRL Weapon stations edit
Torno Pilots
PauloPanz Skins, Decals.ini work
Nyghtfall Decals, decals tunning
RavenClaw_007 Rocket lanchers
Unknown others weapons
MigBuster R11 Mod
THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE.
IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT
178 downloads
0 comments
Updated
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Kyushu J7W1 Shinden "Magnificent Lightning"
By Veltro2k
The Kyushu J7W1 Shinden "Magnificent Lightning" fighter was a World War II Japanese propeller-driven aircraft prototype that was built in a canard design.
The wings were attached to the tail section and stabilizers were on the front. The propeller was also in the rear, in a pusher configuration.
Developed by the Imperial Japanese Navy (IJN) as a short-range, land-based interceptor, the J7W was a response to B-29 Superfortress raids on the Japanese home islands.
For interception missions, the J7W was to be armed with four forward-firing 30 mm cannons in the nose.
The Shinden was expected to be a highly maneuverable interceptor, but only two prototypes were finished before the end of war.
A gas turbine–powered version was considered, but never even reached the drawing board.
Model by Veltro2k
Cockpit by Stary
Pilot by Capun
Flight model, texture and decals by Charles
THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE.
IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT
319 downloads
0 comments
Submitted
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EF-2000 Eurofighter Typhoon "BETA" Pack
By ace888
SF2 - EF-2000 Eurofighter Typhoon "BETA" Pack
This aircraft is tested on Fully Merged SF2E/I/NA/V on July 2013 patch.
The aircraft is to be use under the COMBATACE rules "ONLY"
DO NOT VIOLATE THE RULE OR PERFORM PIRACY!
First, I want to thank Bongodriever for his "superb" re-work of his EF-2000 for SF2.
Despite being a "Beta" it is an exceptional aircraft. Lets hope he will finish the work someday?
Also, without his work... we would of all have to wait for another talented individual to make this aircraft.
Thank you very much Craig.
I want to take this opportunity to dedicate this Aircraft to the following individuals:
"Spinners" - I want to thank you for helping me to get started in becoming a Modder at Combatace.
Even though time have past, I have not forgotten about your kindness, support, and patience in teaching me the basics.
I also want to thank... "Fastcargo" "Wrench" and "Sundowner" for their early support as well.
Of course, since the early days to the present. I had the pleasure of being helped by so many other great and talented
people... You know who you are... Thank you all for sharing your knowledge and many other things...
Now, since this is a BETA... Pretty much all deficiencies are well known. So do not make uncessary post or comments if you find an issue.
Please take the time to read the "knowledge base section for SF2" to install this aircraft, as well as, to answer many questions you might have?
Yes, the knowledge base section has wealth of information that answers most of your concerns or issues. Make the effort to learn it, DO NOT BE LAZY.
Also, make the effort to use the search function for your concerns or issues. You will be surprised that many of topic issues have already been discussed.
Lastly, the file is BIG... I did do my due diligence to make sure all is correct. But like anything in life, there is a chance that I might have miss something or made an error?
Feel free to make the post if you find something that is not correct?
This file contain all of the air wings and squadrons from all of the current EF-2000 user and soon to be user of the EF-2000.
Instead of listing them (which is very long), look at the files and you will know who they are...
With the exception of the RAF 43(F) Sqn and the 2(AC) Special markings, all of the squadrons are current or were in existence.
- 43(F) squadron was suppose to be the next Typhoon squadron this year, but that was changed when 2(AC) squadron was selected instead.
- 2(AC) special marking was something I just added.
Note #1: Until Ravenclaw finish the KEPD-350, the GAF and the Eda will not show a stand-off weapon under the loadout for "strike".
I use the KEPD_350 as a reminder for future changes on the loadout.
Note #2: ONly RAF is using the swing-Role for the EF-2000. Most other nations are using the EF-2000 for Air Defense only, but are starting to use the ground attach capability.
So, the loadout is not the most accurate for the various ground roles. You can change it to what ever you like.
Note #3: Pirate cam will appear when you use the AA mode. With targeting pod loaded, you have to select the AG mode to use the targeting pod cam.
All work are done by me with the exception of the credits given to the people below:
Bongodriver - Aircraft/Seat/.LODs and most of the .INIs (with tweaks by me)
ChrisBV - Pilots (I slightly modified the skin)
Florian/JAT - Pilot
Ravenclaw - Weapons (I modified one of the weapon to make the GBU-48B)
FastCargo - Fakepilot
Eagle114th - Wingtip vortex (I modified both the skakey/straight vortex effects, also can use both at the same time)
Spillone104 - Engine sounds
If I have forgotten anyone for their work, my apologies, and your work is being recognized and credited.
Thank you for reading.
I hope you will enjoy flying this aircraft.
Cheers!
August 09, 2015
Ace888
2,579 downloads
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'What if' F-106A 'Extended Service' Skin pack
By dtmdragon
'What if' F-106A 'Extended Service' Skin pack
- 7 Skins based on the early F-15A ghost greys colour scheme.
- 2 Skins based on the later F-15A/C mod eagle colour scheme.
- 1 Skin based on the grey two tone F-16 colour scheme.
- 2 Skins which are FIS markings repainted over the SEA scheme of aircraft that have returned from Vietnam.
- 1 Skin which is FIS markings repainted over the SEA Night scheme of aircraft that have returned from Vietnam.
- Bonus ADC pilot in orange flight suit (you will have to edit the F-106A_data.ini to use it if you want to)
You MUST have the SF2 F-106A pack installed:
http://combatace.com/files/file/14246-f-106a-delta-dart-for-sf2/
Credits:
- Pasko and his team that did the F-106A above.
- Geary for the F-106A templates.
Enjoy!
Dan (Dtmdragon)
174 downloads
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An-12 "CUB" & bonus An-8 "CAMP"
By paulopanz
The Antonov An-12 (NATO reporting name: Cub) is a four-engined turboprop transport aircraft designed in the Soviet Union. It is the military version of the Antonov An-10 and was made in many variants.
The first prototype flew in December 1957. Over 900 had been built, in both military and civilian versions, before production finally ended in 1973. The An-12BP entered Soviet military service in 1959. In terms of configuration, size and capability, the aircraft is similar to the United States-built Lockheed C-130 Hercules. Military Soviet and former-Soviet examples have a defensive tail gun turret.
Bonus Plane:
The Antonov An-8 (NATO reporting name: Camp) is a Soviet-designed twin-turboprop-engine high-wing light military transport aircraft.
The first production aircraft was rolled out in December 1958.
The majority of An-8s built served in the Soviet Air Forces, with two An-8s being used to land special forces to seize Plzen airport during the Invasion of Czechoslovakia in 1968.Others were used as electronic reconnaissance aircraft, and one aircraft was used for air sampling following Chinese nuclear testing in 1966.They continued in large scale use on front-line military duties in the Soviet Air Force until the 1970s.
WHAT's IN:
1 An-12 flyable plane;
1 An-8 bonus (adapted) flyable plane and edited skin;
A whole new or upgraded An-12 historical skinset and decalset, including many VVs nose arts:
VVS: 4
AFlot: 1
UkrAF: 1
CVL: 1
PWL: 1
JRV: 1
AfgAF 1
EAF: 3
SyAF: 1
IrAF: 2
RJAF: 1
QJJ: 1
FAPA: 1
EtAF: 1
IAF: 6
AURI: 2
PLAAF: 1
Yemen, Tanzania and Mozambique skins could be added if only someone could send a pic .....
CREDITS:
- paulopanz: skins, decals, screens, inis
- Ghostrider883: IAF references
- Mue: LODwiever;
[ready to give credits]
- cockpit: Kesselbrut ?
- An-8 conversion inis: ?
- Aeroflot original skin: ?
I'm so sorry but time went by and I forgot where I took ..... and wasn't able to find.
INSTALL:
- All in main mod folder
EXTRAS:
Inside An-12 folder You will find proper inis to use/change for:
- Paratroop carrier (paratroop included);
- Bomber as in IAF service
- Transport
********************************************************************************************************************************************************************************************************
This realise come after some years work on a model that isn't the best from Tk production (quite the same from Sf-1) but a real jolly to use on almost ALL existing scenery, some in WIP and other I wish to came .................
Thank you to all of you gents here at CA, it's a real plesure to be here with you all.
@ paulopanz
563 downloads
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F-106A Delta Dart in Vietnam (What if)
By dtmdragon
F-106A in Vietnam (What if)
Background:
During the late 60’s there were serious discussions in the USAF about deploying the F-106A to the conflict in Vietnam. Obviously this never eventuated but the possibility lead to project Six Shooter which saw a gun pack and an improved visibility canopy added to the F-106A. So what would the Delta Dart have looked like if it had served in the skies above Vietnam?
In 1968 the USAF conducted a Tactical Evaluation to evaluate the effectiveness of existing tactical manoeuvres by USAF and USN combat aircraft against the MiG-21 Fishbed. It was called ‘Have Drill/ Have Ferry.’ The ADC evaluated the F-106 and found its radar capable of acquisition of the MIG and that radar snap-up attack could be used to exploit the MiG-21's lack of fire control. The F-106 could use better acceleration to get beyond MiG-21 speed limits. A direct result of this evaluation was the ADC recommendation to “expedite fitting the internal gun, redesigned canopy, radar warning and ECM equipment into the F-106”.
So based on the above (factual) information I present the F-106A Delta Dart (69) ‘Nam’
To the SF2 F-106A I have added the following:
- Permanently mounted M61A1 Gun Pack (Project Six Shooter)
- Internal ALQ-100 ECM
- Chaff dispensers
- APR-25 RHAW (Audio only)
- SEA camouflage (Day and Night)
- Pilot in tiger stripped flight suit.
- I have also applied the MA-1 FCS ECCM upgrade done to 314 F-106 in 1963. The ECCM system allowed the FCS to reject radar returns resulting from chaff dispersal by a target. As part of the upgrade a final modification resulted in increased missile performance. Modifications to the FCS permitted up to 35 percent more deflection of the Falcon missile’s control surfaces. This resulted in a more agile missile at launch, increasing the missile’s ability to react to a maneuvering target.
To portray this in the game I have made changes to the F-106 avionics as well as a specific ECCS AIM-4F missile.
Notes:
- The AIM-4G has been changed to have no audible growl (It never had it) and is slaved to the radar. This more accurately portrays the employment of the IR guided Falcons. You will have to use the radar to know when you are locked on and in range. (Just like a F-106 pilot would have had to done in real life).
- The weapon bay doors are manually activated, I prefer this as the animation doesn’t work with most missile shots when it’s set on automatic.
- There is a specific version of the M61A1 gun for the F-106 as when installed in the F-106 its rate of fire was limited to 4500 rounds per minute.
Credits for the original SF2 F-106A and SEA skin decals:
Pasko
Kesselbrut
Column5,
MKSheppard
eburger68
Sundowner
Dave
DaniloE31
Pasko
DaniloE31
Lexx Luthor
76.IAP-Blackbird
Cliff7600
Enjoy!
Dan (Dtmdragon)
296 downloads
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Nakajima J9N1-S Kikka Night Fighter
By Veltro2k
Nakajima J9N1-S Kikka Night Fighter
The Nakajima Kikka "Orange Blossom" was Japan's first jet-powered aircraft. It was developed late in World War II and the first prototype
had only flown once before the end of the conflict
Model:Veltro2k
Textures,FM and decals: Charles
Cockpit:Kesselbrut
Destroyed model:Capun
install in Objects/aircraft folder
THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE.
IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT
180 downloads
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Big Safari I. Recce 135.
By yakarov79
RC-135 mod Ver 1.5 for SF2
DISCLAIMER
----------
This is a third party add on of the RC-135 using Mirage Factory model. All credit to creator of original pack.
Mission equipment via fake pilot is made by me.
Skins are original from great Mirage Factory C-135A/B and KC-135A/E/R 1.0 pack. uploaded by Dave. -> http://combatace.com/files/file/12454-mirage-factory-c-135ab-and-kc-135aer/
I just repainted few things. Added bits here and there.
All decals Tail numbers and nose numbers are made by me.
The rest (national insigina etc) is from original pack.
Hangar and loading screens by Me.
It is designed for and works in the SF2 series of games.
This mod is only for CombatAce.
Any part of it can't be used in any comerical products.
*********************************************************
Original ReadMe:
*********************************************************
Mirage Factory C-135A/B and KC-135A/E/R for SF2.
Models by BPAO
RIP
Skins by Sundowner, Pappychksix, and ST0RM.
INI work by ST0RM
To install:
Install into your:
C:\Users\xxx\Saved Games\ThirdWire\StrikeFighters2 folder.
These are AI only. No pit included. Great for using in the mission editor.
To make flyable please follow these instructions:
http://combatace.com/topic/20789-how-to-make-ai-planes-flyable/
Enjoy
Dave USAFMTL
*********************************************************
*****************************
UPDATE NOTES
*****************************
IMPORTANT.
Update by 76.IAP-Blackbird. All credits to him. He did great job on this.
He fixed airbrakes and put engine reverse thrust into specified models with TF33 / JT3D engines.
If you already have this pack. You can download just update data.ini of each aircraft. file Updated_Aircraft_Data_only.rar
Please copy data.ini file of aircraft model into specific folder in game mod folder.
Do not use Data.ini of on emodel on other. Even if file name is same.
Example.
RC-135U_70 got different data.ini file than model _80 or _90.
So you need to copy each aircraft data.ini file from each folder of this update into yours game folders.
Just keep this in mind to avoid mess with fake pilot RC mods.
Or you can download whole updated pack and overwrite yuor game files.
If you are downloading it for the first time. No need to download update. It has already updated ini files.
You need FakePilot mod to run this pack.
This is Beta version which means:
- I never finished avionics work. I was trying to do something but lack of time...and it will take me months. So ther is no specific avionics for every model. Just one generic. And it is not working. It really needs some avionics work.
- Skins could be better. I just simple deleted some lines here and there but I've never put so much attention to weathering etc.
- Cokpit is from B-52. Just for test flights. It is included. I don't remember who made this. All credit to him.
- All birds are set as Bobmer so they can fly high.
- For sure it needs some ini work.
- It need still some work. But only if i will find time. Better to upload it now than never. So for now it is realased as in condition.
Pack includes
RC-135C Big Team.
RC-135D Rivet Brass.
RC-135E Lisa Ann / Rivet Amber.
RC-135M Rivet Card.
RC-135S Rivet Ball. first S version under name Wanda Belle and later Rivet Ball.
RC-135S Cobra Ball early as in 1969
RC-135S Cobra Ball as in early eighties.
RC-135S Cobra Ball current version as rebuild in mid nineties.
RC-135U Combat Sent early version with 'Towel Rails' and first paint scheme
RC-135U Combat Sent still early version but with new paint scheme.
RC-135U COmbat Sent late version as modified in late eighties.
RC-135V Rivet Joint eary version of V model with LTV mission equipment
RC-135V Rivet Joint late rebuild with E-Systems humps.
RC-135W Rivet Joint
RC-135W Rivet Joint as above but with new engines.
All serial numbers are historicaly correct. Same as names.
All aircraft were names as code + number "Combat Sent II or Cobra Ball I etc.) I have no information about everything. Info about any of it would be great. Especialy about Rivet Card.
Since whole mod is made via fake pilot there are some limitations.
Biggest "no" for me is first S- Cobra Ball where 663 and 664 carried little different set of sensors.
Some aircrafts were upgraded later than other in same model group. So service date is generic as first aircraft of block build was issued.
Example: first Cobra Ball was flying already 1969 (663 number) but second (664 number) was delivered in 73 if I remember correctly. Same with other aircrafts, they were never delivered same year.
There were few fancy nosearts spotted on RCs but...not this time. Maybe later with some updates
Instalation:
Copy subfolders to specific folders in your mod directory.
Aircraft,Pilots, Decals.
Thats it.
Enjoy.
Report bugs.
Keep an eye on enemy.
Jarek Hereda
Reference:
The History of Big Safari, Colonel Bill Grimes.
great web of recce wisdom by Kingdon R. Hawes - http://www.rc135.com/0000/INDEX.HTM
Freedom Through Vigilance Volume V: History of US Air Force Security Service Airborne Reconnaissance, Part II (Volume 5), Larry Tart.
http://combatsent.50megs.com/
http://www.recce135.com/
http://www.55wa.org/
499 downloads
- rc-135
- cobra ball
- (and 7 more)
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SF2 Hawker Sea Fury FB.11/Mk.60 DN (SB) Export Models Pack
By Wrench
SF2 Hawker Sea Fury FB.11/Mk.60 DN (SB) Export Models Pack 1 6/21/2015
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*Note: There is a distinct probability that this mod will =NOT= work in SF/Wo* 1stGen game installs at any patch level. End Users that attempt it, do so at their own risk. A Full 5 Merged install is reccomened at the LATEST patch level.*
This package contains a NEW aircraft for SF2, the Hawker Sea Fury FB.11/Mk.60 Export, De-navalized versions by Skippybing. This is the reason the folder is named "Sea_FuryDN_sb". The "DN" stands for de-navalized. The tail hook has been removed by the data ini trick, and the wingfold deactivated.
Skins included with the set are for the following units:
Egyptian AF:
No. 2 Squadron, REAF
Iraqi AF (aka "Iraq Single Seat"):
No. 7 Squadron, RIAF
All skins are in jpg format, and Decal Randomization is TRUE. Almost all markings are decals (Iraqi serials are from PauloPanz' excellent upgrade of the orginal Sea Fury by Simon Porter; the EAF serials are mine), with the exception of the fuselage ID bands on both.
Canopy operates via the 'standard animation keystrokes' (shift/0 for the window). Weapons are included (excepting the 60# rockets) as are the pilot figure and AvHistory engine sound. New DDS damage textures are included. These can be used on the other Skippybing Sea Fury's too. There are no hangar screens.
When in-game, on the aircraft selection menu you'll see:
Sea Fury FB.11/Mk.60 [sb]
This not only tags is as "skippybing", but will diferentiate it from Simon Porter's older one, AND tells you it's the de-navalized, export version.
As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Also, take note of the "Legal and Usage Disclaimer', it's been changed for this aircraft.
Good Hunting!
Wrench
Kevin Stein
234 downloads
0 comments
Updated
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SF2 Scooters! Vol.2 - Aggressors for TW A-4 and Fractures TA-4 Skyhawks
By Nyghtfall
Scooters! Vol.2 - Aggressors for TW A-4 and Fractures TA-4 Skyhawks
========================================================
*** DLC A-4G Skyhawk required. Tested in full 5-merged installation ***
*** SF2 or SF2V for the A-4E cockpit and A-4F model ***
This pack contains 14 Aggressor-Skins for the Scooter as used during it's career as plane for DACT - Dissimilar Air Combat Training. These planes were used to simulate enemy aircraft vs. regular Squadrons.
Although a certain camouflage was applied often to 1 plane only, I decided to do 8 planes per skin for playability reasons. To difference the real planes and the "filler" I added the BuNos for the real planes in the loadout menu. The ones without BuNo are fictional.
This pack contains skins depicting the following planes/squadrons:
A-4E/F Mongoose without Hump
- A-4E/F of VF-43 Challengers, 1992 in a light gray/gray wraparound camo.
- A-4E/F of VF-126 Bandits, 1992 in white/gray/blue with light blue bottom
- A-4E/F of VF-126 Bandits, 1991 in tan with brown stripes and gray bottom.
- A-4E/F of VF-126 Bandits, 1991 in tan/brown/green with gray bottom.
- A-4E/F of VFC-12 Fighting Omars, 1993 in an overall glossy engine gray camo.
A-4E/F Skyhawk with Hump
- A-4E of VF-45 Blackbirds, 1987 in brown with green tiger stripes ("Brown Tiger")
- A-4E of VF-101 Grim Reapers, 1972 in 2 shades of bluegray with light blue bottom.
TA-4J Skyhawk
- TA-4F/J of VFC-12 Fighting Omars, 1989 in an overall glossy engine gray camo.
- TA-4F/J of VA-127 Cylons, 1986 in a tan/green wraparound camo.
- TA-4F/J of VA-127 Cylons, 1983 in a light gray/dark gray/blue wraparound camo.
- TA-4F/J of VC-8 Redtails, 2000 in tan/brown.
- TA-4F/J of VC-8 Redtails, 2000 in blue/light blue ("Baby Blue").
- TA-4F/J of VF-45 Blackbirds, 1993 in bluegray/gray wraparound camo.
- TA-4F of H&MS-31 Aggressors, 1989 in 3 different gray wraparound camo.
Included is a variation of the ACMI-Pod. For that I combined ravenclaws ACMI-Pod model with the data.ini of 331Killerbees CAP-9 to make it a missiletype-store than uses a build-in rail.
New Hangar- and Loadingscreens are also included with a resolution of 1920x1080 as default and 1024x768 as optional.
I changed the cockpit by removing the radar screen. Additional changes are the switched positions of the Accelerometer and AoA-Indicator and Levers for Arresting Hook and Landing Gear are operational now.
As in dtmdragons original mod, I retained the cannons for playability, although they are not visible in game.
I hope you have fun with it!
Sources
=======
- Scooter! The Douglas A-4 Skyhawk Story, Crécy 2011
- A-4 Skyhawk Association, http://a4skyhawk.org/
- Airliners.net
- Google in general to gather pictures of aggressor skins.
Installation
============
1. unzip to a temporary folder
2. open "Put_Content_In_Your_Mod folder" and do as you were told, if asked to overwrite, say 'yes' :P
3. enjoy!
If the Squadrons are missing in the loadout screen, you should add content of the "squadronlist_ini_addon.txt"-file to the squadronlist.ini ("<mod>\pilotdata"-folder) with XXX changed to the next free numbers.
If the Aggressors-"Nation" is missing, you have to add the content of "nations_ini_addon.txt"-file to the nations.ini ("<mod>\flight"-folder) with XXX changed to the next free number.
Credits
=======
- Thirdwire and TK for a great game, models and the cockpit-parts I used.
- Fracture, Wrench for the original TA-4J Pack and Model.
- dtmdragon for his A-4 Aggressor pack, on which this is based.
- RAVEN - LAU-129 missile-rail
- ravenclaw_007 - ACMI-Pod
- 331Killerbee - CAP-9 from his Ordnance Shop II Pack
- Alejandro - Escapac seat
- FastCargo - FakePilot
- ???? - TopGun pilot
- ???? - J52-Sound
- ???? - 150gal OV-10A-tank
- me - all skins, decals, loadingscreens, ini-work, modified A-4E cockpit.
Please PM me, if I forgot someone!
Thanks
======
- mue for his great LODViewer, which was a big help while creating the camos and placing stuff!
- all modders at CombatAce for their work and inspiration!
P.S.
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If you have any problems with this skin or have suggestions and hints, feel free to PM me.
390 downloads
- aggressors
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